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blue drops - SECOND(Main Vocal Hitomi)

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Heanday
Yeahhhhhhhhhhhhhhhhhhhhh
Go <3
Tari
I love this song,

[General]

  1. Please Remove the following hitsounds as they are not used. :

    Found unused .wav files:
    - soft-whistle3.wav
    - soft-whistle2.wav
    - soft-whistle5.wav
    - soft-whistle.wav


[Easy]

HP - 1.5

  1. 00:07:186 (3) - Finish in the start fits but is the wrong one , go to "Additions" in the top corner and change it to Normal, that finish fits so much better to me.
  2. 00:10:386 (3) - ^
  3. 00:18:586 (1) - Spacing.
  4. 01:46:586 (1) - Why don't you try to make them blanket like this : http://puu.sh/dZDWj.jpg
  5. 01:57:786 (1) - The slider end touches the hp bar sadly.
  6. 04:12:586 (2) - New combo derp, that long slider kinda kills drain.
  7. 04:19:786 (2) - Please make this overlap slightly just to be safe.
[Normal]

HP - 1

  1. 00:11:186 (5,1) - Swap the new combo.
  2. 00:19:986 (3) - Need to move this down, touches the HP Bar.
  3. 02:07:386 - You missed a really strong beat, I think a note should be added here.
  4. 02:26:386 (6) - Spacing.
  5. 04:01:586 (4) - Spacing.
[Hard]

  1. 00:22:186 (8) - The stacking is on purpose?
  2. 03:50:586 (1) - New combo, the spacing is hard to read without it. (must fix too imo)
  3. 04:05:186 (1,2,3,4,5,6) - Change to a reverse slider please, this is rather really hard for this diff, considering you never do this before now. must fix this imo

Fine anyways.
Topic Starter
pkhg

Tari wrote:

I love this song,

[General]

  1. Please Remove the following hitsounds as they are not used. :

    Found unused .wav files:
    - soft-whistle3.wav
    - soft-whistle2.wav
    - soft-whistle5.wav
    - soft-whistle.wav
lol the map is full of whistles and im sure that im using all of them. Also lanturn changed something to them, i dont remember what was exactly x.x



[Easy]

HP - 1.5 ok

  1. 00:07:186 (3) - Finish in the start fits but is the wrong one , go to "Additions" in the top corner and change it to Normal, that finish fits so much better to me. nice ;3
  2. 00:10:386 (3) - ^
  3. 00:18:586 (1) - Spacing. fixed
  4. 01:46:586 (1) - Why don't you try to make them blanket like this : http://puu.sh/dZDWj.jpg i tried but i like more mine :P
  5. 01:57:786 (1) - The slider end touches the hp bar sadly.fixed
  6. 04:12:586 (2) - New combo derp, that long slider kinda kills drain.ok
  7. 04:19:786 (2) - Please make this overlap slightly just to be safe.fixed i guess
[Normal]

HP - 1 ok

  1. 00:11:186 (5,1) - Swap the new combo. isnt need i think, cuz im followin vocals mainly in the previous combo and from the (1) i follow drums :3
  2. 00:19:986 (3) - Need to move this down, touches the HP Bar.ok
  3. 02:07:386 - You missed a really strong beat, I think a note should be added here.sure
  4. 02:26:386 (6) - Spacing.
  5. 04:01:586 (4) - Spacing. fixed both
[Hard]

  1. 00:22:186 (8) - The stacking is on purpose?yess ;3
  2. 03:50:586 (1) - New combo, the spacing is hard to read without it. (must fix too imo)ok
  3. 04:05:186 (1,2,3,4,5,6) - Change to a reverse slider please, this is rather really hard for this diff, considering you never do this before now. must fix this imo considering that this is the hardest diff, why no add a bit more challenge? Also its only 150 bpm

Fine anyways.
thanks and updated :D
Tari
I've checked twice, they're still not used.
Topic Starter
pkhg
I'll ask to Lanturn to be sure.
Lanturn
we derped. The files should be called soft-hitwhistle, not soft-whistle.

Anyways, run that hitsound program one more time for us Tari (and drop me a link to it since I lost mine lol)
nvm, found it lol.

I'll rebubble after.
Topic Starter
pkhg
what a big mistake, sorry >.<
Lanturn
Rebubbled

Changed S to SC:1 at the start of the map and fixed the incorrect hitsound files. All of them are in use now.
Tari
Qualified!

edit:fixed heart
A Mystery
Gratz!
Topic Starter
pkhg
If someone cares, plz i want a dq to fix just a minor mistake, idk if that's possible but plz

00:10:386 (5) - i just want to remove that whislte ._.
Winnie
Congratz :)
Lanturn
Contact a QAT and they can DQ it for you quickly. If this is going to happen, might as well be asap.
Mao

pkhg wrote:

If someone cares, plz i want a dq to fix just a minor mistake, idk if that's possible but plz

00:10:386 (5) - i just want to remove that whislte ._.
Topic Starter
pkhg
Checked everything else, so now it must be fine

Updated
BeatofIke
At least the mapset passes the Background check (aside from the inconsistent spacing at 00:07:586 (4,1) on your Normal difficulty which is fine due to enough delay between the notes). You can easily fixed by moving 00:05:786 (1,2,3,4) at 8|224 though. :P

I should also mention the stack leniency on Hard difficulty is awkward. Maybe reduce the stack leniency owo
P.S: I hope the metadata is correct though.
Lanturn
I'm dumb. Hold on a second Ike. I can't believe I f'd up like this XD.

Title was changed to:

SECOND(Main Vocal Hitomi)

http://columbia.jp/soraoto/release.html

now everything is right... ;_;
DakeDekaane
Either reduce Stack Leniency in Hard or do some manual stacking, because some stacks looks weird.
Examples:
http://puu.sh/e567V.png | Manual stack: http://puu.sh/e56E7.png
http://puu.sh/e56ij.png | Manual stack: http://puu.sh/e56AP.png

If you need help where does this should be done, poke me.
Topic Starter
pkhg
That whistle was a lifesaver lol
Fixed everything guys :3
Must be ok now
DakeDekaane
Manual stack pls ;w;
00:45:386 (3,4) -
00:51:786 (3,4) -
01:11:786 (6,7) -
01:17:386 (3,4) -
01:52:386 (1,2) -
02:37:386 (4,5) -
03:23:186 (6,1) -
04:18:986 (2,3) -
02:05:586 (4) - This could be moved to the other side so it isn't too close to the end of 02:04:786 (2) -

Anyone can bubble/qualify this if I'm not around.
Topic Starter
pkhg
Ok, everything fixed :3
BeatofIke
The manual stacking seems fine for the most part now, but it's kinda awkward to have different hitsound volumes at the same sections:

On Normal Difficulty:


On Hard Difficulty:


Change the hitsounds volume at the red timing section and match it with the green timing section.
I might do a quick mod later. We'll see.
Topic Starter
pkhg
Deleted that green line on normal and reduced to 50% volume both normal and hard red lines.
Thanks :3
BeatofIke
As promised, here is a quick mod.
I noticed that you missed quite a lot of soft-finishes.

[Hard]
  1. I recommend OD7 (Overall Difficulty 7) since this is the hardest difficulty.
  2. 01:23:986 (5) - I can hear a cymbal sound here. Try adding a soft-finish to emphasize it. Same as start of 01:22:586 (1) - 02:39:386 (1) - 02:43:986 (5) - start of 02:58:586 (1) - start of 03:04:986 (1) - start of 03:30:586 (1) - 04:07:186 (5) - start of 04:12:186 (1).
  3. 03:28:986 (1) - You don't really need a soft-finish here. consider removing it. Same as the start of 03:33:786 (1).
Also, you may want to add (or remove) these finishes on your Easy and Normal difficulties as well.
I also recommend to use a better HP/OD spread like 3 -> 5 -> 7.
Topic Starter
pkhg
Everything fixed, thanks :D
BeatofIke
Moving this map back to bubbled status.
Although, it would be easier to lower the stack leniency rather than manual stacking. :P

@Ranking BAT: If DakeDekaane isn't around, feel free to re-quality the mapset.
DakeDekaane
What if I'm around?

(ノ・ω・)ノ
Xinely
wow dake so fast

grats pkhg ~
Lanturn
Thanks baka Ike and Dekaane for getting this requalified. <3

Regrats pkhg!
Topic Starter
pkhg
yay thank you guys <3
BeatofIke

DakeDekaane wrote:

What if I'm around?

(ノ・ω・)ノ
8-)
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