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Jay Chou - Mai Ya Tang

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Kuuhaku

liangv587 wrote:

非常感谢,请教我音效啊
音效什么的完全就是凭感觉来啦……

Normal

01:04:154 (3) - 中间加上normal finish,这和前面也能对应上

01:09:815 (1) - 试试全部clap音效吧
而且01:09:815 (1,2,3,4) - 如果不嫌麻烦,可以加条绿线强调一下这里的音效,后面的02:40:382 (1,2,3,1) - 也一样
另外,02:40:382 (1,2,3) - 这里我觉得都用clap音效也是可以的,毕竟背景也是那种音效

01:12:331 normal的副歌部分你没有像hard里那样沿用normal whistle音效呢
这么一来60%的音效就比较不那么好听到了呢,建议改成70或者更高,后面的副歌部分也是

02:05:790 (2) - 尾部soft whistle是不错的

02:08:306 (2) - 中间soft whistle音效似乎不错

04:03:559 这里的绿线应该前移,04:02:144 (2) - 这个的尾部音效似乎也需要减弱呢

04:12:207 (3) - 应该是强迫症病发,请加上soft whistle音效


这里就是上面那个的后续啦,没想到你回复的这么快
本条和上面那条是一体的,无须再给kd
Topic Starter
liangv587

Kuuhaku wrote:

liangv587 wrote:

非常感谢,请教我音效啊
音效什么的完全就是凭感觉来啦……

Normal

01:04:154 (3) - 中间加上normal finish,这和前面也能对应上改了

01:09:815 (1) - 试试全部clap音效吧
而且01:09:815 (1,2,3,4) - 如果不嫌麻烦,可以加条绿线强调一下这里的音效,后面的02:40:382 (1,2,3,1) - 也一样
另外,02:40:382 (1,2,3) - 这里我觉得都用clap音效也是可以的,毕竟背景也是那种音效貌似这样太过复杂,没改

01:12:331 normal的副歌部分你没有像hard里那样沿用normal whistle音效呢
这么一来60%的音效就比较不那么好听到了呢,建议改成70或者更高,后面的副歌部分也是好吧

02:05:790 (2) - 尾部soft whistle是不错的这样太过了

02:08:306 (2) - 中间soft whistle音效似乎不错改了

04:03:559 这里的绿线应该前移,04:02:144 (2) - 这个的尾部音效似乎也需要减弱呢改了

04:12:207 (3) - 应该是强迫症病发,请加上soft whistle音效这样太过了


这里就是上面那个的后续啦,没想到你回复的这么快
本条和上面那条是一体的,无须再给kd
再次感谢 :D
Koiyuki
简单的摸一下
我觉得图的完成度已经差不多了
最好再修一下细节的地方

~Hard~
00:11:953 - 开始这里建议减速,到00:19:343 - ,和歌曲正式开始做一点区别
02:19:941 (1,2) - blanket,其他地方也自己查一下吧,我懒得一一指出来
02:22:772 (4) - 叠在后面的1那里怎么样
02:33:778 (1,2,3,4,5,6,7,8) - http://puu.sh/9qmrf/1ae31e5f8f.jpg
03:43:276 - 这里往后我是建议简单化节奏比较好,你摆的有点密

~Normal~
02:28:432 (2,3) - 间距

就这样吧,挺好的
hard有点偏难,95bpm大间距1/4单点,有点insane的感觉了,不过属于可以接受的范围
加油
Nymph
大概看了下没什么问题 主要有2个建议把

1同上 难度间距还是略大了 确实在这个bpm这hard有点大半个insane了 所以最好还是有个更简单的hard 当然你说你懒了我也没话说 这个spread也勉强能过关的样子

2我觉得hitsound用的太硬了而且略吵 一直是normal虽然也能用 我个人更偏向插入一些软的whistle和鼓音 总之就是提供一个不同的思路

nokudosu

顺便我短期内不会recheck啥的因为我要还债先(
Topic Starter
liangv587

Nymph wrote:

大概看了下没什么问题 主要有2个建议把

1同上 难度间距还是略大了 确实在这个bpm这hard有点大半个insane了 所以最好还是有个更简单的hard 当然你说你懒了我也没话说 这个spread也勉强能过关的样子 被发现啦

2我觉得hitsound用的太硬了而且略吵 一直是normal虽然也能用 我个人更偏向插入一些软的whistle和鼓音 总之就是提供一个不同的思路这个会改

nokudosu

顺便我短期内不会recheck啥的因为我要还债先(
总之先谢
X Light
占个坑 今天有点审美疲劳过两天看
X Light
General

建议找个底鼓音效
Hard

00:20:129 (2) - 这里去掉滑条然后在00:20:443 放一个圆圈如何?03:21:263 (2) - 同理
00:20:758 (4,5,6,7) - 又提到这里了..这里是dc dc df df dc dc df df(也就是所有的滑条头尾都有声音)。
00:27:676 (4) - add clap
00:35:695 (3,4) - 这里圆圈在滑条前面我觉得比较跟人声。
00:38:211 (3) - 这里也可以跟着上面改。
00:41:041 (7) - clap
00:47:173 (1) - 这里的finish比较奇怪,00:49:689 (2) - 同理
01:04:783 (6,7) - 有点冗余
01:10:287 - 这里可以空啊,02:41:011 同理
01:11:387 (1,2,3) - 建议滑条头+clap,也可以1+nc 2+dc 3+df ,02:52:017 (5,6,7) - 同理
01:14:375 (6) - no clap
01:22:079 (7,8,9) - 这里应该是8 9+clap,但是也可以7+dc 8 9+df,后面的01:42:205 (8,9) - 02:42:583 (2,3) - 03:32:899 (8,9) - 都这个一样
01:23:809 (5,6) - 和02:54:376 (5,6) - 这里5和6时间上还是倒一下?
01:32:142 (7,8) - 加df
01:36:073 (3,4,5) - 这里的蓝线滑条有点别扭,http://puu.sh/c6MEi/6d09025b10.png
01:51:797 (6) - 滑条头尾+dc
01:52:268 (8) - 滑条头尾+df
03:01:609 (3,5,7,8,9) - 3 5+clap 7 8+dc 9+df
03:21:892 (4,5,6,7) - 这个地方是nc dc df nc dc df ,4和6的滑条头nc,滑条尾dc,5和7的滑条头df
03:31:798 (4) - 没跟鼓点也没跟人声,略奇怪
03:42:647 (6,7) - clap clap noclap clap
Normal

排列我也不好说,音效上面说过了
我也喜欢这个歌!! :) 祝rank!
Topic Starter
liangv587

liuyiqiangbu wrote:

General

建议找个底鼓音效
我是默认党;w;
Hard

00:20:129 (2) - 这里去掉滑条然后在00:20:443 放一个圆圈如何?03:21:263 (2) - 同理
00:20:758 (4,5,6,7) - 又提到这里了..这里是dc dc df df dc dc df df(也就是所有的滑条头尾都有声音)。yes
00:27:676 (4) - add clapyes
00:35:695 (3,4) - 这里圆圈在滑条前面我觉得比较跟人声。
00:38:211 (3) - 这里也可以跟着上面改。
00:41:041 (7) - clapyes
00:47:173 (1) - 这里的finish比较奇怪,00:49:689 (2) - 同理
01:04:783 (6,7) - 有点冗余
01:10:287 - 这里可以空啊,02:41:011 同理
01:11:387 (1,2,3) - 建议滑条头+clap,也可以1+nc 2+dc 3+df ,02:52:017 (5,6,7) - 同理yes
01:14:375 (6) - no clapyes
01:22:079 (7,8,9) - 这里应该是8 9+clap,但是也可以7+dc 8 9+df,后面的01:42:205 (8,9) - 02:42:583 (2,3) - 03:32:899 (8,9) - 都这个一样yes
01:23:809 (5,6) - 和02:54:376 (5,6) - 这里5和6时间上还是倒一下?
01:32:142 (7,8) - 加dfyes
01:36:073 (3,4,5) - 这里的蓝线滑条有点别扭,http://puu.sh/c6MEi/6d09025b10.pngyes
01:51:797 (6) - 滑条头尾+dcyes
01:52:268 (8) - 滑条头尾+dfyes
03:01:609 (3,5,7,8,9) - 3 5+clap 7 8+dc 9+dfyes
03:21:892 (4,5,6,7) - 这个地方是nc dc df nc dc df ,4和6的滑条头nc,滑条尾dc,5和7的滑条头dfyes
03:31:798 (4) - 没跟鼓点也没跟人声,略奇怪yes
03:42:647 (6,7) - clap clap noclap clapyes
Normal

排列我也不好说,音效上面说过了
其实hard音效是以前加的,normal是最近加的,思路应该跟你差不多吧
我也喜欢这个歌!! :) 祝rank!
谢谢摸大
AIR
hi
Easy
  1. 00:23:273 (2,3) - 这两个地方同步一点可能不错,当然这样也没什么不好
  2. 00:31:764 (4) - 根据前面整体感觉这根红线空出来比较合适,或者前面可以填一些空缺00:26:733 -
  3. 02:03:275 (2) - 这根白线可以试下左面空缺,右面vocal比左边重
  4. 04:05:289 - 转盘后时间太短,具体参考https://osu.ppy.sh/forum/t/241019
  5. 04:10:320 - same
Normal
  1. 00:49:689 - 看到这里我想说。。。虽然没什么问题但红线用有点多,有点hard的感觉,而且也显挤
  2. 02:38:024 (1) - overmap
  3. 03:01:609 (3,4) - same
  4. 03:41:861 (3,4,5) - 真的不太好读
  5. 03:44:848 (4,2) - overlap
  6. 03:46:106 - 后面到转盘的这一部分感觉不错
  7. 04:03:717 (1) - same as Easy
Hard
  1. sv3.2,怪不得有点一个脑的感觉
  2. 00:48:274 (5) - 这白线挺合适的,不建议刻意忽略掉去押前面的红线,起个1/2试试
  3. 01:03:211 (1,2) - 往前1/2
  4. 01:51:325 - 神挡,扩散点咋样
  5. 02:18:841 (5) - same

hao支持ding
Topic Starter
liangv587

AIR wrote:

hi
Easy
  1. 00:23:273 (2,3) - 这两个地方同步一点可能不错,当然这样也没什么不好
  2. 00:31:764 (4) - 根据前面整体感觉这根红线空出来比较合适,或者前面可以填一些空缺00:26:733 -
  3. 02:03:275 (2) - 这根白线可以试下左面空缺,右面vocal比左边重
  4. 04:05:289 - 转盘后时间太短,具体参考https://osu.ppy.sh/forum/t/241019
  5. 04:10:320 - same
Normal
  1. 00:49:689 - 看到这里我想说。。。虽然没什么问题但红线用有点多,有点hard的感觉,而且也显挤
  2. 02:38:024 (1) - overmap
  3. 03:01:609 (3,4) - same
  4. 03:41:861 (3,4,5) - 真的不太好读
  5. 03:44:848 (4,2) - overlap
  6. 03:46:106 - 后面到转盘的这一部分感觉不错
  7. 04:03:717 (1) - same as Easy
Hard
  1. sv3.2,怪不得有点一个脑的感觉
  2. 00:48:274 (5) - 这白线挺合适的,不建议刻意忽略掉去押前面的红线,起个1/2试试
  3. 01:03:211 (1,2) - 往前1/2
  4. 01:51:325 - 神挡,扩散点咋样
  5. 02:18:841 (5) - same

hao支持ding
有时间再看,谢摸OTZ
Noine-
来骗KDS/w/
2014-12-08 21:43 ProdigyGrape: 都四页的mod了,我可能写不出来什么特别好的建议了,见谅/w/
2014-12-08 21:43 liangv587: 恩,re过两次
2014-12-08 21:43 liangv587: 也算不上两次
2014-12-08 21:44 ProdigyGrape: CS3.5=.=
2014-12-08 21:44 ProdigyGrape: 现在都喜欢低CS么
2014-12-08 21:44 ProdigyGrape: 我是觉得最高难度CS3.5不太好
2014-12-08 21:44 liangv587: 我喜欢而已
2014-12-08 21:45 liangv587: ACTION is listening to [http://osu.ppy.sh/b/546374 Chan Kwong Wing - Wo Zai Na Yi Jiao Luo Huan Guo Shang Feng]
2014-12-08 21:45 liangv587: 这个也是3.5
2014-12-08 21:45 liangv587: 没发现吧
2014-12-08 21:45 ProdigyGrape: 00:16:984 (1,2,3,4,5) - 这个4基本已经脱离了这里的构架了
2014-12-08 21:45 ProdigyGrape: 有点生硬
2014-12-08 21:46 liangv587: 怎么个说呢
2014-12-08 21:46 ProdigyGrape: 00:23:588 (4,6,1) - 这个1的末尾和4,6最好保持等间距
2014-12-08 21:46 ProdigyGrape: 美观一点
2014-12-08 21:46 liangv587: 恩
2014-12-08 21:46 ProdigyGrape: 4感觉是没处放了才放那里,这里单独改4的位置不太舒服,可以换摆法了
2014-12-08 21:48 ProdigyGrape: 00:50:318 (3,4) - 个人不喜欢这种overlap
2014-12-08 21:48 liangv587: 我倒是没觉得有什么不妥诶
2014-12-08 21:48 ProdigyGrape: 我可能会把00:50:790 (4) - 的直角放在中间来做blancket
2014-12-08 21:48 ProdigyGrape: 所以说是个人啊/w/
2014-12-08 21:50 ProdigyGrape: 因为主要跟的歌词所以我觉得这个地方是不是节奏出问题了01:43:463 (3,4) -
2014-12-08 21:52 liangv587: 是不哦
2014-12-08 21:52 ProdigyGrape: 02:29:376 (4) - 我可能会放在96 164附近,让前两个滑条的头尾和这个Note显得整齐,或者放在02:28:432 (2) - 头部的overlap
2014-12-08 21:53 ProdigyGrape: 前者好一点,flow舒服
2014-12-08 21:53 liangv587: 恩
2014-12-08 21:54 ProdigyGrape: 02:52:646 (7,1) - 前面很多overlap我都可以接受啊,这个真的好难看02:52:646 (7,1) - /w/
2014-12-08 21:54 liangv587: ...
2014-12-08 21:55 ProdigyGrape: 最后说些整体的
2014-12-08 21:55 ProdigyGrape: 音效声音太大了
2014-12-08 21:56 ProdigyGrape: 这个歌跟你选的音效也不是很搭配,选些轻柔的会好一点
2014-12-08 21:57 liangv587: clap重选过?
2014-12-08 21:57 ProdigyGrape: 你的N:C1最好换一套
2014-12-08 21:58 liangv587: 恩
2014-12-08 21:58 ProdigyGrape: 然后,OD+0.5或者1
2014-12-08 21:58 liangv587: 恩
2014-12-08 21:58 ProdigyGrape: 最高难度OD6群里不是刚讨伐过ZZH么
2014-12-08 21:58 ProdigyGrape: 不太好的
2014-12-08 21:59 liangv587: 好吧
2014-12-08 21:59 ProdigyGrape: 那就看到这里吧,我去骗KDS了/w/
2014-12-08 21:59 liangv587: 好的
Sieg
Hi

[General]
  1. Add "november's chopin malt candy" to tags.
  2. Since your storyboard have widescreen support enabled try to find 16:9 BG size not 4:3.
  3. Timing: you must get timing check, from what I hear this song probably will need multiple uninherit sections.
  4. Consider to lower volume for your hs, it's sounds too loud atm.
  5. ^Well… yep, hitsound part here need more work.
[Easy]
  1. Check and fix DS over this diff, it tends to change at random from time to time
[Normal]
  1. Overall this diff should be a bit nerfed, atm it's more like hard with lower AR and more regular spacing.
  2. ^ e.g. patterns like 02:21:671 (3,1,2,3,4) - definitely not normal level
  3. Also there is a ton of off-beat sliders which is usually hard to play\understand for normal level players.
[Hard]
  1. 00:13:368 (6,7) - Ctrl + G will follow strings part better. Alternatively you can swap slider with 00:13:210 (5)
  2. ^ Also applies to:
    00:15:883 (6,7) // 00:18:399 (6,7) // 00:23:116 (3,4) // 00:25:475 (3,4) // 00:28:148 (5,6) // 00:29:563 (1,2) // Well almost all your sliders start on blue ticks in instrumental parts snapped nothing to music, misses strings start and wrong to rhythmic. You can get some tips from p/3348550
  3. 00:27:519 (3) - Snapped to nothing in music
  4. 00:40:569 (5,6) - If you unstack this from 00:39:626 (3) - it would be much easier to read visually and more consistent to overall difficulty.
  5. From 00:51:576 (1) to 01:11:073 (4) you've decreased SV here, so there is small 1\2 overlaps all over this part, if you increase your standard DS between objects to 1.25x - 1.3x this will drastically improve aesthetics for this part. Applies to all parts with lower SV.
  6. Because of density of objects on this diff, normal-hitnormal sounds too heavy, consider to alter this from time to time.

Nice song. Good Luck!
Topic Starter
liangv587

Sieg wrote:

Hi

[General]
  1. Add "november's chopin malt candy" to tags. ok
  2. Since your storyboard have widescreen support enabled try to find 16:9 BG size not 4:3.widescreen support removed
  3. Timing: you must get timing check, from what I hear this song probably will need multiple uninherit sections.
  4. Consider to lower volume for your hs, it's sounds too loud atm.add NC2
  5. ^Well… yep, hitsound part here need more work.
[Easy]
  1. Check and fix DS over this diff, it tends to change at random from time to time
[Normal]
  1. Overall this diff should be a bit nerfed, atm it's more like hard with lower AR and more regular spacing.
  2. ^ e.g. patterns like 02:21:671 (3,1,2,3,4) - definitely not normal level
  3. Also there is a ton of off-beat sliders which is usually hard to play\understand for normal level players.
[Hard]
  1. 00:13:368 (6,7) - Ctrl + G will follow strings part better. Alternatively you can swap slider with 00:13:210 (5)all fixed
  2. ^ Also applies to:
    00:15:883 (6,7) // 00:18:399 (6,7) // 00:23:116 (3,4) // 00:25:475 (3,4) // 00:28:148 (5,6) // 00:29:563 (1,2) // Well almost all your sliders start on blue ticks in instrumental parts snapped nothing to music, misses strings start and wrong to rhythmic. You can get some tips from p/3348550
  3. 00:27:519 (3) - Snapped to nothing in music
  4. 00:40:569 (5,6) - If you unstack this from 00:39:626 (3) - it would be much easier to read visually and more consistent to overall difficulty.ok
  5. From 00:51:576 (1) to 01:11:073 (4) you've decreased SV here, so there is small 1\2 overlaps all over this part, if you increase your standard DS between objects to 1.25x - 1.3x this will drastically improve aesthetics for this part. Applies to all parts with lower SV. ok
  6. Because of density of objects on this diff, normal-hitnormal sounds too heavy, consider to alter this from time to time.

Nice song. Good Luck!
thank you for modding
smallboat
[General]

Fine,just confirm,are you sure the metadata no problem?

[Easy]

00:14:468 (1,2) - Distance keep 1.20x better.
00:18:242 (2) - The same as above
00:22:016 (1) - The same as above
00:24:531 (1) - Same (Won't comment this anymore,I still look many consistent distance there,suggest to fix it)
00:25:789 (3) - The slider end overlap the board need to move a bit to do fix.
01:52:897 (1) - The spinner head place so weird,cuz the downbeat at 01:52:583 here,so suggest change this rhythm : 02:05:790 (2) - Missed clap in head
02:40:382 (1) - Missed clap in end

[Normal] 好像Hard卻又不像Hard,好難的Normal diff。(normal用了好多1/4感覺要被噴)

00:43:714 (4) - Missed clap in end
01:03:683 (2) - 建議這兩個人聲換成2個note,因為這兩個vocal都唱得蠻重的,用滑條尾來壓音不太適合。(後面那一個滑條可不用)
01:06:199 (2) - The same as above
01:08:400 (2,3) - 這邊藍線緊跟紅線的節奏有點weird,不如改成像前面這樣 : 01:26:010 (2) - 滑條前後都沒音為何要放? 建議只要改白線note就好,打得比較好。
01:28:526 (2) - 同上
01:46:136 (2) - 同上
01:48:652 (2) - 同上 (後面也有類似例子建議改了,kiai同樣的部分。)
01:50:696 (2,3,4,5,6) - 這個也跟的好奇筢,建議是改成這樣,normal的節奏大部分都是1/2和1/1的分布: 02:08:306 (2) - 中間滑條沒音效
02:34:250 (2) - 同01:08:400 (2,3)
02:36:766 (2) - 同上 (後面一些類似部分也是)
02:40:382 (1) - Missed clap in end
02:56:892 (2) - 去掉壓中間紅線
02:59:093 (2) - 應該知道我講什麼
03:28:181 (6) - Missed finish
03:37:615 (4) - Missed finish
03:50:194 (4) - Missed finish in end

這diff的kiai節奏跟的不是很好,建議還是照上面的改一點,才不會又被挑1/4節奏的JB。(尤其是03:16:703 (2) - 這種)


[Insane]

00:51:576 (1) - No necessary do a single NC here,sounds like has no specail tune there.
01:00:853 (5) - Seems this rhythm so weird,because the slider head no vocal there,and the heavy at end play so strange, suggest change a note at 01:01:010 (5) .
01:51:639 (1,1) - NC spam,this the same song words,no necessary do the single NC.
02:11:451 (6) - Missed finish
02:13:652 (5,6) - Why not use 02:14:281 (7,8,9) - this rhythm to follow the vocal? Looks like cool better.
02:42:426 (1) - The same as 01:51:639.
03:14:659 (5) - Missed whistle
03:32:270 (5) - Missed whistle
03:41:861 (3) - Missed finish in end

3個diff中就只有Normal作的不是很好,其他都還好,修完再找我
其實還有一個方法就是把難度改成NHI (因為原本的Normal改成Hard,這樣放1/4節奏就應該合理了)
Topic Starter
liangv587

smallboat wrote:

[General]

Fine,just confirm,are you sure the metadata no problem?

[Easy]

00:14:468 (1,2) - Distance keep 1.20x better.
00:18:242 (2) - The same as above
00:22:016 (1) - The same as above
00:24:531 (1) - Same (Won't comment this anymore,I still look many consistent distance there,suggest to fix it)all fixed except 00:30:821 (3) - 02:28:432 (2) -
00:25:789 (3) - The slider end overlap the board need to move a bit to do fix.没有吧,离边界都还有3格呢
01:52:897 (1) - The spinner head place so weird,cuz the downbeat at 01:52:583 here,so suggest change this rhythmOK : 02:05:790 (2) - Missed clap in headOK
02:40:382 (1) - Missed clap in endOK

[Normal] 好像Hard卻又不像Hard,好難的Normal diff。(normal用了好多1/4感覺要被噴)

00:43:714 (4) - Missed clap in endOK
01:03:683 (2) - 建議這兩個人聲換成2個note,因為這兩個vocal都唱得蠻重的,用滑條尾來壓音不太適合。(後面那一個滑條可不用)
01:06:199 (2) - The same as above这种没改
01:08:400 (2,3) - 這邊藍線緊跟紅線的節奏有點weird,不如改成像前面這樣 这种没改: 01:26:010 (2) - 滑條前後都沒音為何要放? 建議只要改白線note就好,打得比較好。这种改了
01:28:526 (2) - 同上
01:46:136 (2) - 同上
01:48:652 (2) - 同上 (後面也有類似例子建議改了,kiai同樣的部分。)
01:50:696 (2,3,4,5,6) - 這個也跟的好奇筢,建議是改成這樣,normal的節奏大部分都是1/2和1/1的分布改了: 02:08:306 (2) - 中間滑條沒音效OK
02:34:250 (2) - 同01:08:400 (2,3)
02:36:766 (2) - 同上 (後面一些類似部分也是)
02:40:382 (1) - Missed clap in endOK
02:56:892 (2) - 去掉壓中間紅線
02:59:093 (2) - 應該知道我講什麼
03:28:181 (6) - Missed finishOK
03:37:615 (4) - Missed finishOK
03:50:194 (4) - Missed finish in end我觉得没必要吧,2小节finish

這diff的kiai節奏跟的不是很好,建議還是照上面的改一點,才不會又被挑1/4節奏的JB。(尤其是03:16:703 (2) - 這種)


[Insane]

00:51:576 (1) - No necessary do a single NC here,sounds like has no specail tune there. OK
01:00:853 (5) - Seems this rhythm so weird,because the slider head no vocal there,and the heavy at end play so strange, suggest change a note at 01:01:010 (5) . OK
01:51:639 (1,1) - NC spam,this the same song words,no necessary do the single NC.OK
02:11:451 (6) - Missed finishOK
02:13:652 (5,6) - Why not use 02:14:281 (7,8,9) - this rhythm to follow the vocal? Looks like cool better.OK
02:42:426 (1) - The same as 01:51:639.OK
03:14:659 (5) - Missed whistle
03:32:270 (5) - Missed whistle没改,其他都加没加,这2个加不太系统
03:41:861 (3) - Missed finish in endOK

3個diff中就只有Normal作的不是很好,其他都還好,修完再找我
其實還有一個方法就是把難度改成NHI (因為原本的Normal改成Hard,這樣放1/4節奏就應該合理了)
thank you very much
Heterozygous_old
Random suggestions from random dude lol.
Not so many songs are nice and slow here in osu, so nice try for mapping this.

[General]
  1. Make sure you add "11月的蕭邦" and "November's Chopin" into tag, and remove "Chopin in November".
    The English title does sound ridiculously amateur, but these are the album names that were officially issued, so you need to tag it as what they are.
    Link: http://www.jvrmusic.com/artist/work-album_full.asp?id=26&artistid=1
  2. Likewise, artist and song title should be "周杰倫" and " 麥芽糖" respectively, unless the conversion to simplified Chinese is proved to be officially recognized.
    If there is no official conversion, you can put the simplified Chinese artist and title into tags for easier search.
  3. Are you sure you wanna remove the easy diff? If you do, then you need another diff with less than 2.00 stars.
  4. Picking on your storyboard would be too badass so I decided not to do it lol.
[Diff specific]
After some plays on all the diffs I feel like I really can't give any helpful suggestion on the current mapset... so I think I'll shoot a star instead.

[Something further I'd like to mention...]
  1. 01:27:740 - 01:32:142 - There's a subtle change of the vocal in this part of chorus in this song, noticing this change in the song and apply some different mapping style here would be very interesting, and it will fit the music. Next time you can take advantage of this kind of setup in the music when you map.
  2. From this mapset I think you really need to work on the rhythm, and be aware of how the players will hit the keys at certain points of time. For now the way that you place notes doesn't make much sense, especially on easier diffs.
    Seriously didn't you just used Ar3sgice's beatmap generator for the normal in this mapset?

I guess that's all for now.
No kd plz. I didn't really help in making this mapset better.
If you find anything that you don't know what the hell I'm talking about, feel free to reply to me and I'll try to make it clear.
Topic Starter
liangv587

Heterozygous wrote:

Random suggestions from random dude lol.
Not so many songs are nice and slow here in osu, so nice try for mapping this.

[General]
  1. Make sure you add "11月的蕭邦" and "November's Chopin" into tag, and remove "Chopin in November". ok
    The English title does sound ridiculously amateur, but these are the album names that were officially issued, so you need to tag it as what they are.
    Link: http://www.jvrmusic.com/artist/work-album_full.asp?id=26&artistid=1
  2. Likewise, artist and song title should be "周杰倫" and " 麥芽糖" respectively, unless the conversion to simplified Chinese is proved to be officially recognized.
    If there is no official conversion, you can put the simplified Chinese artist and title into tags for easier search.why not adding them to the tags? the title and artist are really simplified Chinese
    Link: http://music.douban.com/subject/1436975/
  3. Are you sure you wanna remove the easy diff? If you do, then you need another diff with less than 2.00 stars.the normal is 1.96
  4. Picking on your storyboard would be too badass so I decided not to do it lol.
[Diff specific]
After some plays on all the diffs I feel like I really can't give any helpful suggestion on the current mapset... so I think I'll shoot a star instead.

[Something further I'd like to mention...]
  1. 01:27:740 - 01:32:142 - There's a subtle change of the vocal in this part of chorus in this song, noticing this change in the song and apply some different mapping style here would be very interesting, and it will fit the music. Next time you can take advantage of this kind of setup in the music when you map.
  2. From this mapset I think you really need to work on the rhythm, and be aware of how the players will hit the keys at certain points of time. For now the way that you place notes doesn't make much sense, especially on easier diffs.
    Seriously didn't you just used Ar3sgice's beatmap generator for the normal in this mapset?

I guess that's all for now.
No kd plz. I didn't really help in making this mapset better.
If you find anything that you don't know what the hell I'm talking about, feel free to reply to me and I'll try to make it clear.
thank you sir. v?
Heterozygous_old

liangv587 wrote:

Heterozygous wrote:

Likewise, artist and song title should be "周杰倫" and " 麥芽糖" respectively, unless the conversion to simplified Chinese is proved to be officially recognized.
If there is no official conversion, you can put the simplified Chinese artist and title into tags for easier search.why not adding them to the tags? the title and artist are really simplified Chinese
Link: http://music.douban.com/subject/1436975/
That's how "unless" works.

liangv587 wrote:

Heterozygous wrote:

Are you sure you wanna remove the easy diff? If you do, then you need another diff with less than 2.00 stars.the normal is 1.96
Uhm somehow the normal on my client appears to be 2.1-ish that's why I asked, but since it's not then nvm.

liangv587 wrote:

thank you sir. v?
De rien. wut?
smallboat
Recheck and do some improvement with mapper,it looks good to me.

Bubbled !
smallboat
As mapper request ,reb this
ARPG
船业你不怕被扣分吗?这都泡
NH差距不到0.4 HI 的差距足足1.1 不得不服阿
i think the gap between HI is TOO MUCH bigger than NH
Myxo
I really love your mapping, but sadly I need to pop the bubble, because the difficulty spread needs some work.

[Normal]

00:31:764 (4,1,2) - Spacing error
01:23:652 (2,3) - ^
02:57:049 (2,1) - ^

[Hard]

Your difficulty spread needs work. The gap between Normal and Hard is much lower than the one between Hard and Insane. The problem is only the Slider Velocity: 1.6 -> 2.0 -> 3.2 is a very weird spread. In order to make this rankable, you need to:
  1. Set a higher Slider Velocity the Hard with a higher Slider Velocity, perferably ~2.3
  2. After changing the Slider Velocity, it seems to work well, but your spacing will now be too low. If you would use ~1.1x Distance Snap the spread with Normal and Insane would improve a lot. Just be sure that 1/4-objects still touch each other, because it would be too difficult for Hard if they have gaps in between.
00:44:657 (1,2) - It seems weird to have lower spacing here, but since you will probably remap / rearrange you will notice yourself
01:06:827 (3,1) - Your rhythm doesn't sound good here... Try this: http://puu.sh/dI9aD/bfe7d03e2e.jpg
02:37:394 (3,1) - ^

[Insane]

Perfect.

As you can see, your diff have almost no issues, it's just the spread >< But it's really obvious if you look at Star Rating for example, and also from how the diffs feel, so you need to change it in order to make this mapset rankable. Call me when the issues are fixed~
Topic Starter
liangv587

ARPG wrote:

船业你不怕被扣分吗?这都泡
NH差距不到0.4 HI 的差距足足1.1 不得不服阿
i think the gap between HI is TOO MUCH bigger than NH
fuel

Desperate-kun wrote:

I really love your mapping, but sadly I need to pop the bubble, because the difficulty spread needs some work.

[Normal]

00:31:764 (4,1,2) - Spacing error
01:23:652 (2,3) - ^
02:57:049 (2,1) - ^

[Hard]

Your difficulty spread needs work. The gap between Normal and Hard is much lower than the one between Hard and Insane. The problem is only the Slider Velocity: 1.6 -> 2.0 -> 3.2 is a very weird spread. In order to make this rankable, you need to:
  1. Set a higher Slider Velocity the Hard with a higher Slider Velocity, perferably ~2.3
  2. After changing the Slider Velocity, it seems to work well, but your spacing will now be too low. If you would use ~1.1x Distance Snap the spread with Normal and Insane would improve a lot. Just be sure that 1/4-objects still touch each other, because it would be too difficult for Hard if they have gaps in between.
00:44:657 (1,2) - It seems weird to have lower spacing here, but since you will probably remap / rearrange you will notice yourself
01:06:827 (3,1) - Your rhythm doesn't sound good here... Try this: http://puu.sh/dI9aD/bfe7d03e2e.jpg
02:37:394 (3,1) - ^

[Insane]

Perfect.

As you can see, your diff have almost no issues, it's just the spread >< But it's really obvious if you look at Star Rating for example, and also from how the diffs feel, so you need to change it in order to make this mapset rankable. Call me when the issues are fixed~
all fixed, remaped the Hard
thank you for your atenttion
Myxo
Modding the remapped Hard diff. Since rhythm and hitsound didn't change it won't need many mods anymore, but atleast I'll drop some suggestions.

[Hard]

00:13:210 (3,4) - Curve these sliders a bit more to get a nice blanket with 00:12:896 (2,3) - ? http://puu.sh/dLuPy/ec47045642.jpg
00:27:676 (3,4,5) - The triplet's spacing is a bit messed up - Also, I'd place the circle left instead for a more smooth movement in Hard diff: http://puu.sh/dLuVW/f86b870af6.jpg
01:27:111 (5) - Maybe you could replace this slider with two circles? At the moment you have the slidertail at the downbeat, which feels a bit weird, since the downbeat is really stressed in the music
02:49:816 (1,2,3) - The spacing is weird here. Move (3) so the spacing is correct? http://puu.sh/dLvmX/dc529fa8d9.jpg
02:51:074 (1) - I'd curve this slider differently, so the flow is better imo: http://puu.sh/dLvq1/58dfe77ac2.jpg
02:55:477 (6,1) - Spacing is too low here as well, I think it's not intentional.
03:20:949 (2,3) - Again, too low spacing.
Topic Starter
liangv587

Desperate-kun wrote:

Modding the remapped Hard diff. Since rhythm and hitsound didn't change it won't need many mods anymore, but atleast I'll drop some suggestions.

[Hard]

00:13:210 (3,4) - Curve these sliders a bit more to get a nice blanket with 00:12:896 (2,3) - ?fixed http://puu.sh/dLuPy/ec47045642.jpg
00:27:676 (3,4,5) - The triplet's spacing is a bit messed up - Also, I'd place the circle left instead for a more smooth movement in Hard diff: fixedhttp://puu.sh/dLuVW/f86b870af6.jpg
01:27:111 (5) - Maybe you could replace this slider with two circles? At the moment you have the slidertail at the downbeat, which feels a bit weird, since the downbeat is really stressed in the music it don't have to change to two circles. it plays well. and there are several places like this. they all play well
02:49:816 (1,2,3) - The spacing is weird here. Move (3) so the spacing is correct? fixedhttp://puu.sh/dLvmX/dc529fa8d9.jpg
02:51:074 (1) - I'd curve this slider differently, so the flow is better imo:fixed http://puu.sh/dLvq1/58dfe77ac2.jpg
02:55:477 (6,1) - Spacing is too low here as well, I think it's not intentional.fixed
03:20:949 (2,3) - Again, too low spacing.fixed
thank you for modding

edit:
updated, normal od -1, hard od -1, insane od -1
Myxo
The lowered ODs are good, while I would have nothing against the higher ones, that's why I didn't point it out >< You can set them as you wish.

Disable Widescreen Support on Hard, please! It's a bug. Sometimes it's enabled although you didn't check it.
After that, call me back c:
Fycho

liangv587 wrote:

Heterozygous wrote:

Likewise, artist and song title should be "周杰倫" and " 麥芽糖" respectively, unless the conversion to simplified Chinese is proved to be officially recognized.
If there is no official conversion, you can put the simplified Chinese artist and title into tags for easier search.why not adding them to the tags? the title and artist are really simplified Chinese
Link: http://music.douban.com/subject/1436975/
Desperate-kun asked me to check the metadata, so I am here. Just to say, same as japanese metadata, “Douban” can't be used as a reference as it's not official, actually this song's title/artist is written in traditional chinese, and you need to change the storyboard lyric to traditional chinese(already confirmed with Atrue and Zero__wind),
from the scan of album:
http://puu.sh/dMq8W/0a3955d521.jpg
http://puu.sh/dMqa3/6ff0835aa2.jpg

I've given more details to Desperate-kun via pm maybe he'll come later.
Myxo

Fycho wrote:

Hello, I talked with Atrue, we agreed that the singer and song is from Taiwan, so artist and song's title should be writtern in Traditional chinese not simplfied chinese.

Artist: 周杰倫
Title: 麥芽糖

and move original artist/title to tags, add "Chou Chieh Lun" to tags
Romanised artist/title is fine.


some proof from the scan of the album: http://puu.sh/dMq8W/0a3955d521.jpg
http://puu.sh/dMqa3/6ff0835aa2.jpg

If possible, change all the lyric in storyboard to traditional chinese too(to keep the consistency with title/artist).

and I don't know if we should keep the Tail language original "ผมรักคุณ” or "สวัสดี" not just ”Phom rak khun“ or ”Sa wad dii kah“
, maybe ask someone who knows tail.

That's all I guess
Myxo
The metadata got fixed.
The mapper didn't want to change the Lyrics Storyboard to Traditional Chinese though, since he lost the project file and would have to redo the complete storyboard. It shouldn't be a problem - After all, you are allowed to put almost anything in a storyboard, so Simplified Chinese instead of Traditional Chinese is no issue.

Rebubbled (ノ 'ω')ノ
Rakuen
Requested to check by creator

Qualified
- Yuuto -
wow congrats~
Topic Starter
liangv587

Rakuen wrote:

Requested to check by creator

Qualified
new year's surprise :D thank you
AIR
神麻婆又rabk图热
EncoreW
向宝烟同志学习
Myxo
Nice! c:
Congratz
Ma Yuyu
超絕支持!

Malt Sugar
杰倫的歌都有官方英文歌名
Mao
Cool set!
Kuuhaku
恭喜rank~
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