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Chan Kwong Wing - Wo Zai Na Yi Jiao Luo Huan Guo Shang Feng

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Total Posts
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Topic Starter
liangv587
This beatmap was submitted using in-game submission on 2014年12月7日 at 18:47:13

Artist: Chan Kwong Wing
Title: Wo Zai Na Yi Jiao Luo Huan Guo Shang Feng
Tags: piano 冯曦妤 feng xi yu 守护天使 chen guang rong guardian angel
BPM: 130
Filesize: 15591kb
Play Time: 01:42
Difficulties Available:
  1. Easy (1.49 stars, 103 notes)
  2. Hard (3.29 stars, 249 notes)
  3. Normal (2.04 stars, 145 notes)
Download: Chan Kwong Wing - Wo Zai Na Yi Jiao Luo Huan Guo Shang Feng
Information: Scores/Beatmap Listing
---------------
Note: Please don't disable the custom hitsound and storyboard!!
请不要禁用音效和故事版,不然很好玩 ;)
感谢拉克修大大细心的带路,终于新人毕业了
Raiho
I love this mapset :)
+1 star
I tried modding but I didn't really see anything to fix.
Good luck in getting it ranked!
Topic Starter
liangv587

megachrono wrote:

I love this mapset :)
+1 star
Good luck in getting it ranked!
thanks very much
[ Moe ]
很棒不能多说 射一颗~
NC后不能再带感……
Topic Starter
liangv587

[ Moe ] wrote:

很棒不能多说 射一颗~
NC后不能再带感……
nc不改变音效
rinsukir
骗一发

[General]
瞎 神音效 好歌好图!

[Easy]
01:29:819 (1) - easy最好别用1/4..会吓到新手的
小的不会 感觉很完美惹

[Normal]
00:27:973 (2) - 没包好
00:33:511 (3) - 这个是blanket?是的话没包好
00:38:126 (3) - 移到x156,y96好一些?
00:55:665 (2,3) - 这样放对于新手来说有点难读吧

[Hard]
跳梗太棒!不过好像有点乱orz
感觉很完美惹

最后祝rank :)
Topic Starter
liangv587

rinsukir wrote:

骗一发

[General]
瞎 神音效 好歌好图!

[Easy]
01:29:819 (1) - easy最好别用1/4..会吓到新手的

[Normal]
00:55:665 (2,3) - 这样放对于新手来说有点难读吧
多谢。ez nm那里必须用1/4,不然没声音
pw384
卧槽神音效 射一颗星 接好

mod info:
Black: Suggestions.
Bule: Emphasis suggestions.
Red: Unrankable stuffs. Must be fixed.



[Hard]

* HP-2

* 00:32:588 (1,2,3,4,5) - 正五角星?

* 00:38:126 (7) - 不介意的话加上whistle

* 00:58:434 (4) - whistle

* 01:06:742 (1,1,1) - 正三角形?

* 01:13:896 (1,2,3) - 很容易读错啊 毕竟是Hard


[Normal]
* HP至少+1

* 00:38:126 (3) - whistle

* 00:50:819 (1) - 去掉NC

* 00:58:434 (4) - whistle

* 01:29:819 (1) - 如果怕去掉1/4没声音的话 有两种方法:
* 一是在storyboard里加上特定难度的音效(改osu文件)
* 二是做一个三连音的音效 然后这里改成一个note也没问题

* 01:31:665 (1,2,1,2,1,2) - 低难度短滑条折返两次已经几乎不用了,建议改改?

* 01:37:203 (3) - 低难度最好不要用这种滑条;w;


[Easy]
* AR至少减去1

* 01:29:819 (1) - 同Normal

点个赞
Topic Starter
liangv587

384059043 wrote:

卧槽神音效 射一颗星 接好

mod info:
Black: Suggestions.
Bule: Emphasis suggestions.
Red: Unrankable stuffs. Must be fixed.



[Hard]

* HP-2

* 00:32:588 (1,2,3,4,5) - 正五角星?

* 00:38:126 (7) - 不介意的话加上whistle

* 00:58:434 (4) - whistle

* 01:06:742 (1,1,1) - 正三角形?

* 01:13:896 (1,2,3) - 很容易读错啊 毕竟是Hard


[Normal]
* HP至少+1

* 00:38:126 (3) - whistle

* 00:50:819 (1) - 去掉NC

* 00:58:434 (4) - whistle

* 01:29:819 (1) - 如果怕去掉1/4没声音的话 有两种方法:
* 一是在storyboard里加上特定难度的音效(改osu文件)
* 二是做一个三连音的音效 然后这里改成一个note也没问题

* 01:31:665 (1,2,1,2,1,2) - 低难度短滑条折返两次已经几乎不用了,建议改改?

* 01:37:203 (3) - 低难度最好不要用这种滑条;w;


[Easy]
* AR至少减去1

* 01:29:819 (1) - 同Normal

点个赞
十分感谢 :D
lkx_Shore
值得注意的是,你这么下音效的话,短音用滑条带过打击感会比平时少上许多倍,这样会很不爽 :o
加油吧
ZZHBOY
[general]
音效有新意
我觉得那些说神音效的可以吃电视嘛
你把note音效消了好多多打起来感觉在吃屎
你弄那么多音效真正有用的有几个
然后我再去看看铺面
谁允许你ez和nm变ds了

[ez]
01:01:665 (3) - ds

00:06:050 - 删音效
00:18:742 (4) - finish
00:42:742 (4,5,1) - 一坨翔
01:40:895 - 把转盘提前到这里

[nm]
01:34:434 (2,1) - 移开

[hard]
很多小跳而且note没音效会很奇怪
00:05:819 (2,1) - 没重叠好
00:38:126 - 转盘提前至此
00:49:203 (1,2,3) - 建议ds一致
01:40:896 - 转盘提前至此
01:42:742 (1) - finish



大概就这样 音效有创意但注意保留note音效会让玩家打起来有节奏感 排列没大毛病但感觉乱 加油 :)
Topic Starter
liangv587

ZZHBOY wrote:

[general]
音效有新意
我觉得那些说神音效的可以吃电视嘛不怪你
你把note音效消了好多多打起来感觉在吃屎,再想办法弄
你弄那么多音效真正有用的有几个,全部都有用的
然后我再去看看铺面
谁允许你ez和nm变ds了纯属失误

[ez]
01:01:665 (3) - ds,ok

00:06:050 - 删音效,
00:18:742 (4) - finish,没必要吧
00:42:742 (4,5,1) - 一坨翔,翻过来了
01:40:895 - 把转盘提前到这里,ok

[nm]
01:34:434 (2,1) - 移开,散开了

[hard]
很多小跳而且note没音效会很奇怪,这是个问题,日后再说
00:05:819 (2,1) - 没重叠好,好吧
00:38:126 - 转盘提前至此,没必要
00:49:203 (1,2,3) - 建议ds一致,ok
01:40:896 - 转盘提前至此,习惯问题
01:42:742 (1) - finish,没必要吧



大概就这样 音效有创意但注意保留note音效会让玩家打起来有节奏感 排列没大毛病但感觉乱 加油 :)
慢慢改,多做点就好了,感谢
Topic Starter
liangv587

lkx_Shore wrote:

值得注意的是,你这么下音效的话,短音用滑条带过打击感会比平时少上许多倍,这样会很不爽 :o
加油吧
感谢,要是行不通果断弃坑,或者换成其他的歌上,反正版本多 ;)
EncoreW
Hard

音效感觉整体都可以小一点 从开头到kiai音量可以逐渐变大
00:32:588 (1,2,3,4,5) - 00:34:434 (1,2,3,4,5) - 感觉这个五边形不是特别正
00:20:588 (5) - NC?
00:51:050 (1,2,3,4,5,6,7,8) - 23 45 67的间距可以保持一致 或者00:51:973 (5) - NC
01:06:742 (1,1,1) - 这地方打起来总是感觉有点奇怪 后面几个也是一样



Normal
打起来跟EZ没啥区别 有点太简单
00:21:280 (3) - DS?



EZ没看出什么



这么慢的曲子居然能弄到260BPM
Topic Starter
liangv587

tm1209 wrote:

Hard

音效感觉整体都可以小一点 从开头到kiai音量可以逐渐变大改了开头
00:32:588 (1,2,3,4,5) - 00:34:434 (1,2,3,4,5) - 感觉这个五边形不是特别正修了下
00:20:588 (5) - NC?
00:51:050 (1,2,3,4,5,6,7,8) - 23 45 67的间距可以保持一致 或者00:51:973 (5) - NC
01:06:742 (1,1,1) - 这地方打起来总是感觉有点奇怪 后面几个也是一样原曲就是这样的,也应该这样



Normal
打起来跟EZ没啥区别 有点太简单
00:21:280 (3) - DS?不要在意这些细节



EZ没看出什么



这么慢的曲子居然能弄到260BPM还不是为了EN那个slidertick
tutuhaha
[Hard]
00:44:588 (3,4,5,6,1,2,3,4,5) - 这花能搞正一点不
00:34:434 (1,2) - ctrl+g
00:38:126 (7) - finish太重了
01:06:742 (1,1,1) - 间距搞一样啊
01:10:434 (1,1,1) - ^01:11:126 (1,1) - 这里可以跳但是前三个间距要一样啦..
01:16:896 (1,2,3,4,5) - 花搞正一点
01:21:511 (1,1,1) - 间距搞一样啊
01:25:203 (1,1,1) - 搞一个正三角形好不

[Normal]
00:41:819 (1,2) - 这种跳在normal里面是不允许出现的
然后normal里面不要搞变速,也不要用不同的间距,毕竟normal也算是新人diff
01:31:665 (1,2) - blanket修正一下

[Easy]
00:12:280 (1,2,3) - 间距
和normal里一样,不要搞变速和变间距

一开图都没反应过来前面这说的神音效我都没反应过来
然后才懂了我擦简直是神音效
但是有几点必须说一下
你为了放音效已经完全把这个曲子变成另外一个曲子了,就是说你map的不是这个曲子而是另一个曲子,而基于现在的rule来说,map原曲里面没有的节奏是overmap是unrank的
你所选的曲子的节奏和你map的"曲子"可以说一毛钱关系都没有....这个很可能戳到bat
就算是同一首钢琴曲的不同声部拉
除非你能把所有音效都变成默认的S或者N大声的告诉他们我map的节奏原曲里都有
不过依然很神就是,可以看出你为了找钢琴音花了很大心思,刚开始的时候看绿线辣么多简直吓哭我
当然,以上几句话是基于你想rank这个map而说的,我知道rank rule很混账,我也是这么觉得的
Narcissu
好厲害啊111
Topic Starter
liangv587

tutuhaha wrote:

[Hard]
00:44:588 (3,4,5,6,1,2,3,4,5) - 这花能搞正一点不稍微弄了下
00:34:434 (1,2) - ctrl+gok
00:38:126 (7) - finish太重了ok
01:06:742 (1,1,1) - 间距搞一样啊这个不重要吧
01:10:434 (1,1,1) - ^01:11:126 (1,1) - 这里可以跳但是前三个间距要一样啦..
01:16:896 (1,2,3,4,5) - 花搞正一点
01:21:511 (1,1,1) - 间距搞一样啊
01:25:203 (1,1,1) - 搞一个正三角形好不这就是

[Normal]
00:41:819 (1,2) - 这种跳在normal里面是不允许出现的ok
然后normal里面不要搞变速,也不要用不同的间距,毕竟normal也算是新人diff
01:31:665 (1,2) - blanket修正一下ok

[Easy]
00:12:280 (1,2,3) - 间距ok
和normal里一样,不要搞变速和变间距

一开图都没反应过来前面这说的神音效我都没反应过来
然后才懂了我擦简直是神音效
但是有几点必须说一下
你为了放音效已经完全把这个曲子变成另外一个曲子了,就是说你map的不是这个曲子而是另一个曲子,而基于现在的rule来说,map原曲里面没有的节奏是overmap是unrank的
你所选的曲子的节奏和你map的"曲子"可以说一毛钱关系都没有....这个很可能戳到bat
就算是同一首钢琴曲的不同声部拉
除非你能把所有音效都变成默认的S或者N大声的告诉他们我map的节奏原曲里都有其实这基本音就是默认s,其他是用clap加的
不过依然很神就是,可以看出你为了找钢琴音花了很大心思,刚开始的时候看绿线辣么多简直吓哭我
当然,以上几句话是基于你想rank这个map而说的,我知道rank rule很混账,我也是这么觉得的
谢谢mod
Mei
hihi



[hard]
  1. 00:08:598 (1,4) - 因为你这图是这样的音效,所以我建议你节奏一定要抓的好一点,争取不偏不漏,向这里滑条中间有音这样我感觉不太好,要能让玩家打到这个note来演奏音乐才是这个游戏的本质
  2. 00:13:213 (5,6,1,2,3) - 这排列flow颇怪,试试这样
  3. 00:21:521 (1,2,3) - 这个也是,试试这样
  4. 00:23:367 (1,2,3,4) - 感觉3215好些,刚好nc之后一个antijump
  5. 00:40:906 (5) - NC一下比较好
  6. 00:41:829 (1,2,3,4,5) - 唔。。虽然说不清为什么但感觉1>3>2>4>5好些
  7. 00:43:675 (1,2) - 这样感觉好打些
  8. 00:50:829 (1) - 这个单独拿出来nc比较怪,感觉去掉好些
  9. 00:53:367 (3,4,5) - 这样好些,345组一个三角形,你现在的这个5离4太近了,前面刚大跳玩间距就变小感觉还是比较怪的
  10. 00:57:983 (7) - NC
  11. 01:02:598 (3,4,5) - 这样好些
  12. 01:08:367 (2) - 有点漏音,试试这样


[normal]
  1. 01:15:060 (1,2,3) - 这里的flow有点糟糕,试试这样

其实低难度没什么好说的,但是有一个问题,本来像这种音效的图应该是能在mania中发挥最好的,但是貌似mania不会播放sliderslide,所以低难度的音效就会有点缺失,玩起来就有点奇怪(具体你可以开auto看看mania的效果)。这个问题我也不知道怎么解决,建议问问专业的

很用心的图,给你一颗星w加油rank
Topic Starter
liangv587

Mei wrote:

hihi



[hard]
  1. 00:08:598 (1,4) - 因为你这图是这样的音效,所以我建议你节奏一定要抓的好一点,争取不偏不漏,向这里滑条中间有音这样我感觉不太好,要能让玩家打到这个note来演奏音乐才是这个游戏的本质
  2. 00:13:213 (5,6,1,2,3) - 这排列flow颇怪,试试这样
  3. 00:21:521 (1,2,3) - 这个也是,试试这样
  4. 00:23:367 (1,2,3,4) - 感觉3215好些,刚好nc之后一个antijump后面68ctrl+g了
  5. 00:40:906 (5) - NC一下比较好
  6. 00:41:829 (1,2,3,4,5) - 唔。。虽然说不清为什么但感觉1>3>2>4>5好些好吧
  7. 00:43:675 (1,2) - 这样感觉好打些
  8. 00:50:829 (1) - 这个单独拿出来nc比较怪,感觉去掉好些
  9. 00:53:367 (3,4,5) - 这样好些,345组一个三角形,你现在的这个5离4太近了,前面刚大跳玩间距就变小感觉还是比较怪的这个就不想改
  10. 00:57:983 (7) - NC
  11. 01:02:598 (3,4,5) - 这样好些
  12. 01:08:367 (2) - 有点漏音,试试这样


[normal]
  1. 01:15:060 (1,2,3) - 这里的flow有点糟糕,试试这样

其实低难度没什么好说的,但是有一个问题,本来像这种音效的图应该是能在mania中发挥最好的,但是貌似mania不会播放sliderslide,所以低难度的音效就会有点缺失,玩起来就有点奇怪(具体你可以开auto看看mania的效果)。这个问题我也不知道怎么解决,建议问问专业的

很用心的图,给你一颗星w加油rank
很好的摸,多谢
lkx_Shore
NO kd.

随便挑了点看。

General

  1. Fine.

Easy

  1. 未使用绿线
    01:05:695

Normal

  1. 未使用绿线
    01:01:311
    01:17:926
    01:18:157
    01:19:772
    01:20:465
  2. 00:08:598 (1,1) - 没什么必要扭曲。

Hard

  1. 未使用绿线
    00:25:106
    00:30:170
    00:50:234
  2. 00:18:752 (4) - 可以稍微远点,DS x1.6
  3. 01:23:136 (2) - 换成1/2滑条更好,后面的白线音效只是点缀作用,跟钢琴轨尽量避免让玩家打没有必要打的音。
  4. 01:29:829 (1,2,3) - 用倾斜的比竖的好看。
  5. 01:42:750 (1) - 现在的规定是Hard转盘后接物件要隔一个牌子,所以还是改成转盘在01:42:981 - 结束。

Others

看pm。
Narcissu
泡泡泡
Garven
(**ノ>Å<)ノ~☆彡
Topic Starter
liangv587

lkx_Shore wrote:

NO kd.手快已经给了,我觉得也应该的吧

随便挑了点看。

General

  1. Fine.

Easy

  1. 未使用绿线
    01:05:695这个不能删,键音转普通,不然在slidertick就会有多余的键音,不过snap了,后面的也是

Normal

  1. 未使用绿线
    01:01:311
    01:17:926
    01:18:157
    01:19:772
    01:20:465
  2. 00:08:598 (1,1) - 没什么必要扭曲。fixed

Hard

[list]
[*]未使用绿线
00:25:106
00:30:170
00:50:234
[*]00:18:752 (4) - 可以稍微远点,DS x1.6fixed
[*]01:23:136 (2) - 换成1/2滑条更好,后面的白线音效只是点缀作用,跟钢琴轨尽量避免让玩家打没有必要打的音。fixed
[*]01:29:829 (1,2,3) - 用倾斜的比竖的好看。fixed
[*]01:42:750 (1) - 现在的规定是Hard转盘后接物件要隔一个牌子,所以还是改成转盘在01:42:981 - 结束。01:42:750吧[/list]

Others

看pm。
Topic Starter
liangv587

Garven wrote:

(**ノ>Å<)ノ~☆彡
Thank you for your support :o
Sure, whats up?
13:25 Garven: Sure, whats up?
13:28 liangv587: there is a beatmap because of the hitsound that one of BAT afraid to bubble
13:29 liangv587: There have been no previous
13:31 Garven: one sec
13:31 Garven: Can you link me the map?
13:32 liangv587: https://osu.ppy.sh/s/120204
13:33 Garven: The waveforms look fine
13:33 Garven: http://puu.sh/dgmMd/6a4a0c8916.png
13:34 Garven: Nice work on keysounding this btw
13:34 liangv587: yea, i edited the hitsound by AU
13:34 liangv587: hitsounds?
13:34 Garven: Yeah
13:35 Garven: So tell that BAT they shouldn't have anything to worry about with regards to the hitsounds
13:35 liangv587: thank you
13:35 liangv587: so how about a testplay.-.
13:36 *Garven is playing [http://osu.ppy.sh/b/546374 Chan Kwong Wing - Wo Zai Na Yi Jiao Luo Huan Guo Feng Shang [Hard]] -NoFail
13:36 liangv587: why can't spectate
13:37 Garven: Have you made changes that haven't been uploaded?
13:37 liangv587: now can
13:39 Garven: Seems... a little difficult for a Hard
13:39 Garven: Some of the jumps felt really large
13:39 liangv587: yea, because there's no insane
13:43 Garven: Decent set
13:44 liangv587: thank you
lkx_Shore

General

  1. I edit bg size for you, Try? → http://puu.sh/dgBsb/ad79b3ccf2.jpg
  2. If you dosen't wanna add SB, Uncheck Widescreen support.
  3. You have some hitsound isn't enough 100ms...
    hitsound
    soft-hitclap67.wav
    soft-hitclap70.wav
    soft-hitclap72.wav
    soft-slidertick67.wav
    soft-slidertick70.wav
    soft-slidertick72.wav

Hard

  1. OD7? highly OD will make score more diverse.
  2. 00:22:213 (2) - Put it on right side will have better flow imo.( like x296 y228 )
  3. 00:50:136 (4) - Honestly, Suddenly use fold slider is not good...
  4. 00:53:829 (5) - ^
  5. 01:08:367 (2) - Change to 1/2slider will have better rhythm.
  6. 01:19:675 (5,6) - Same thing.
  7. 01:15:983 (4) - Add finish. Same as 01:01:213 (3) - .
  8. 01:23:136 (2) - Add finish. Same as 01:08:367 (2) -
  9. 01:39:059 (1,2,3,4,5) - Bad compose... But Normal diff's composebetter than this...

Normal

  1. 01:21:060 (4) - Plz don't stack on slider tail at normal diff.

Easy

  1. AR2.6

Others

音效填充点空白时间应该就行。
TicClick
Please reduce long jumps in Hard, because they make it a lot harder than Normal.

Here's what I figured from autocheck:
The following hitsounds are unused:
  1. soft-slidertick66.wav
  2. soft-slidertick40.wav
  3. soft-slidertick31.wav
  4. soft-slidertick74.wav
  5. soft-sliderslide75.wav
  6. soft-hitclap72.wav
  7. soft-slidertick61.wav
  8. soft-sliderslide66.wav
  9. soft-slidertick56.wav
  10. soft-slidertick51.wav
  11. soft-hitclap66.wav
  12. soft-slidertick24.wav
  13. soft-slidertick72.wav
  14. soft-slidertick41.wav
  15. soft-slidertick36.wav
  16. soft-sliderslide72.wav
  17. soft-slidertick75.wav
The rest of your hitsounds is okay, they're long enough.

EDIT: please make these objects in Easy more readable, because they start on red ticks:
  1. 01:05:598 (3) -
  2. 01:08:829 (3) -
Topic Starter
liangv587

lkx_Shore wrote:

General

  1. I edit bg size for you, Try? → http://puu.sh/dgBsb/ad79b3ccf2.jpgthank you
  2. If you dosen't wanna add SB, Uncheck Widescreen support.ok
  3. You have some hitsound isn't enough 100ms...fixed
    hitsound
    soft-hitclap67.wav
    soft-hitclap70.wav
    soft-hitclap72.wav
    soft-slidertick67.wav
    soft-slidertick70.wav
    soft-slidertick72.wav

Hard

  1. OD7? highly OD will make score more diverse.fixed
  2. 00:22:213 (2) - Put it on right side will have better flow imo.( like x296 y228 )fixed
  3. 00:50:136 (4) - Honestly, Suddenly use fold slider is not good...fixed
  4. 00:53:829 (5) - ^fixed
  5. 01:08:367 (2) - Change to 1/2slider will have better rhythm.fixed
  6. 01:19:675 (5,6) - Same thing.fixed
  7. 01:15:983 (4) - Add finish. Same as 01:01:213 (3) - fixed
  8. 01:23:136 (2) - Add finish. Same as 01:08:367 (2) - fixed
  9. 01:39:059 (1,2,3,4,5) - Bad compose... But Normal diff's composebetter than this...fixed. change to pentagon

Normal

  1. 01:21:060 (4) - Plz don't stack on slider tail at normal diff.fixed

Easy

  1. AR2.6fixed

Others

音效填充点空白时间应该就行。
thank you

TicClick wrote:

Please reduce long jumps in Hard, because they make it a lot harder than Normal.
it will distroy the structure in degree. i change cs to 3.5. that would be easier
Here's what I figured from autocheck:
The following hitsounds are unused:
  1. soft-slidertick66.wav
  2. soft-slidertick40.wav
  3. soft-slidertick31.wav
  4. soft-slidertick74.wav
  5. soft-sliderslide75.wav
  6. soft-hitclap72.wav
  7. soft-slidertick61.wav
  8. soft-sliderslide66.wav
  9. soft-slidertick56.wav
  10. soft-slidertick51.wav
  11. soft-hitclap66.wav
  12. soft-slidertick24.wav
  13. soft-slidertick72.wav
  14. soft-slidertick41.wav
  15. soft-slidertick36.wav
  16. soft-sliderslide72.wav
  17. soft-slidertick75.wav
Deleted
The rest of your hitsounds is okay, they're long enough.

EDIT: please make these objects in Easy more readable, because they start on red ticks:
  1. 01:05:598 (3) - change the positin
  2. 01:08:829 (3) - similar to 01:23:598 (3,4) -
thank you
TicClick
please also remove all timing points except the first one, they are unnecessary
Topic Starter
liangv587

TicClick wrote:

please also remove all timing points except the first one, they are unnecessary
01:29:944 - I just want to creat a slidertick here.
01:29:829 (1) - Normal and Easy will bring a 1/4 fold-slider if the timing points removed. It doesn't matter?
TicClick
you can have that slider on normal, but you'll need to make something else (preferably just a note) on easy
kanpakyin
陈光荣|我在那一角落患过伤(Feng)风(Shang) =.=?
lkx_Shore
恩...我去查了查的确是和kpy说的一样,顺便Tag可以加上现有的tag的拼音,还可以加上 piano 等等你图里有关的东西。
Topic Starter
liangv587

kanpakyin wrote:

陈光荣|我在那一角落患过伤(Feng)风(Shang) =.=?
阿西吧,汉字的顺序不影响阅读,原来我一直错了这么多年,自插双目
汉字标题是复制粘贴的

TicClick wrote:

you can have that slider on normal, but you'll need to make something else (preferably just a note) on easy
It's solved now
//Storyboard Sound Samples
Sample,89944,0,"soft-slidertick62.wav",50
Flower
Did a brief irc mod, and I think it's good to go. Bubbled.

SPOILER
2014-12-07 00:29 Flower: ACTION is editing [http://osu.ppy.sh/b/546374 Chan Kwong Wing - Wo Zai Na Yi Jiao Luo Huan Guo Shang Feng [Hard]]
2014-12-07 00:30 liangv587: 好意思手欠,点错了
2014-12-07 00:30 Flower: .
2014-12-07 00:30 liangv587: 没错过什么吧
2014-12-07 00:30 Flower: 没
2014-12-07 00:31 Flower: 首先一个kiai的finish太重了我感觉
2014-12-07 00:31 liangv587: 恩,怎么办好呢
2014-12-07 00:32 Flower: 可以把template skin里那个finish用音量编辑器调小(
2014-12-07 00:32 Flower: 然后复制复制复制
2014-12-07 00:33 liangv587: 这样就又要多加几组了没问吧?
2014-12-07 00:34 Flower: 应该不用多加几组吧,主要是要多加几个finish了
2014-12-07 00:34 liangv587: 我先统计下
2014-12-07 00:38 liangv587: 52 53 60 61 62 64 65 67这八组
2014-12-07 00:38 liangv587: 就是找个柔和点的finish
2014-12-07 00:38 Flower: .
2014-12-07 00:39 Flower: 或者试试这个?http://puu.sh/84u1I.wav
2014-12-07 00:39 liangv587: 替换掉对吧
2014-12-07 00:39 Flower: 队
2014-12-07 00:39 Flower: 我没测试,可能也比较吵
2014-12-07 00:39 liangv587: 跟默认比较下就知道了被
2014-12-07 00:40 liangv587: 我觉得这个有回弹的不好吧
2014-12-07 00:40 liangv587: 应该干脆点的
2014-12-07 00:41 liangv587: 而且也推大了还要x8
2014-12-07 00:43 Flower: 那就还是默认的减小音量吧,我觉得差不多
2014-12-07 00:43 liangv587: 恩
2014-12-07 00:45 liangv587: http://puu.sh/djhPV.wav这个呢
2014-12-07 00:47 Flower: 四暗刻
2014-12-07 00:47 liangv587: 还是默认吧
2014-12-07 00:48 Flower: woyejued
2014-12-07 00:48 Flower: 其实也不用减少太多,75%原来音量应该差不多
2014-12-07 00:49 liangv587: 换成dB是-好多呢
2014-12-07 00:49 Flower: 我看一下
2014-12-07 00:50 Flower: -4db吧?试试看
2014-12-07 00:51 liangv587: 恩
2014-12-07 00:51 Flower: 奇怪,好像播放器的音量是按log2来算的,实际上0.75倍的音量应该是-1.2db,不过这关我屁事
2014-12-07 00:52 liangv587: 233
2014-12-07 00:52 liangv587: 反正我也不太懂
2014-12-07 00:52 Flower: .
2014-12-07 00:53 Flower: -4太小的话就-2,-2太大就-3,以此类推(
2014-12-07 00:53 liangv587: 我第一感觉是-3我会乱说?
2014-12-07 00:53 Flower: 不过我的屙屎貌似和audacity水火不容,只要开着屙屎打开audacity,整个播放设备都会找不到
2014-12-07 00:54 Flower: audition、gold那啥也是的,audition是直接打不开
2014-12-07 00:54 liangv587: 是你电脑问题吧
2014-12-07 00:54 Flower: 是的
2014-12-07 00:54 liangv587: 我这完全没问题
2014-12-07 00:54 Flower: 我打算回国换个电脑,如果吹灰没法解决卡顿的话
2014-12-07 00:55 Flower: 用了3年了从来没吹过灰
2014-12-07 00:55 liangv587: 为毛一定要回国呢
2014-12-07 00:55 Flower: 因为宗达利亚电脑柜
2014-12-07 00:55 Flower: 澳大利亚 电脑 贵
2014-12-07 00:55 liangv587: 好吧
2014-12-07 00:56 Flower: 唯一的特产就是珠宝,然后因为价值太大还不好过关,另外就是UGG的鞋子,但它和croc一样已经成为了没素质的标志,不要穿着出门
2014-12-07 00:57 liangv587: 好想好很多了
2014-12-07 00:57 Flower: hao
2014-12-07 00:57 liangv587: 用的-4都没觉得小声
2014-12-07 00:57 liangv587: 合适了吧
2014-12-07 00:58 Flower: hao
2014-12-07 00:58 liangv587: 我想可以把那波形剪掉一些呢,尽量减少体积嘛
2014-12-07 00:58 Flower: 那反正听着不违和就行
2014-12-07 00:58 Flower: 开始摸吧
2014-12-07 00:58 Flower: 01:15:521 (2,3,4) - 搞个上下对称?
2014-12-07 00:58 liangv587: 恩
2014-12-07 00:59 liangv587: 好了
2014-12-07 01:00 Flower: 话说hard相对normal会不会难了点
2014-12-07 01:02 liangv587: ```````azdcsxaz\
2014-12-07 01:02 Flower: 好,不难
2014-12-07 01:02 Flower: 除了那个三连以外都fc了
2014-12-07 01:02 Flower: kodora说只要dt能fc就不难
2014-12-07 01:04 Flower: 00:46:444 (5) - 逆时针旋转2度(centre:object),没blanket好
2014-12-07 01:05 Flower: 01:17:367 (3,5) - 也是没blanket好
2014-12-07 01:07 Flower: 。你没回应我也不知道你改没改好……我水煎去了
2014-12-07 01:13 liangv587: 卧槽真是对不起
2014-12-07 01:13 liangv587: 键盘终于能用了
2014-12-07 01:14 Flower: 啊,没事,我正好顺手给薯片点个requalifiy
2014-12-07 01:14 Flower: 继续吧
2014-12-07 01:14 liangv587: 刚才牛奶倒上面了
2014-12-07 01:15 Flower: .
2014-12-07 01:15 liangv587: 那个逆时针怎么弄
2014-12-07 01:15 Flower: ctrl+shitf+r
2014-12-07 01:16 liangv587: center object啊
2014-12-07 01:17 Flower: dui
2014-12-07 01:17 Flower: http://puu.sh/djjoz/7936b21fa4.png
2014-12-07 01:18 liangv587: 哦对
2014-12-07 01:20 liangv587: 好了
2014-12-07 01:25 Flower: 没了,看normal
2014-12-07 01:25 Flower: 00:59:598 (1) - 这个太近了可能会被人喷
2014-12-07 01:26 liangv587: 跟前面吗
2014-12-07 01:26 Flower: 把01:00:290 (1,3) - 交换一下然后把00:59:598 (1) - 放在右边,应该就好了
2014-12-07 01:26 Flower: 不过还有重叠的问题……
2014-12-07 01:27 liangv587: 还是不换吧
2014-12-07 01:29 Flower: http://puu.sh/djk3Y/3fda638f59.jpg 做成这样?
2014-12-07 01:31 liangv587: 看起来很好诶
2014-12-07 01:31 liangv587: 但是两处断flow没问题吗
2014-12-07 01:32 Flower: 我看来没问题
2014-12-07 01:34 liangv587: 好吧
2014-12-07 01:37 Flower: 01:15:060 (1) - 怎么突然一个跳
2014-12-07 01:37 Flower: 其实normal有点小跳也没啥
2014-12-07 01:38 liangv587: 1.4到1.6这也算啊
2014-12-07 01:39 Flower: 。不管他了
2014-12-07 01:39 Flower: 你改好更新我就点泡
2014-12-07 01:39 liangv587: 好的多谢
2014-12-07 01:39 Flower: 。
2014-12-07 01:40 liangv587: sv个吧
2014-12-07 01:40 Flower: sv是啥
2014-12-07 01:40 liangv587: save
2014-12-07 01:40 Flower: 我自动保存私聊的
2014-12-07 01:40 liangv587: 还有这功能
2014-12-07 01:41 Flower: http://puu.sh/djkN5/9ee3eb994b.jpg
2014-12-07 01:41 liangv587: 原来如此
2014-12-07 01:42 liangv587: 我没有照搬你说的,自己改了下
2014-12-07 01:43 Flower: 改好了戳我
sjoy
哇 恭喜
Mafumafu
终于。。。。
lkx_Shore
Repetitive green line check. No kd.
有点多,我插了分割线方便阅读。
[Easy]
00:05:252 -
00:05:713 -
00:07:098 -
00:54:636 -
01:10:329 -
01:25:098 -

[Normal]
00:05:252 -
00:30:406 -
00:33:867 -
00:35:713 -
00:46:790 -
00:50:713 -
----------------- Part 1
00:54:175 -
01:03:406 -
01:09:867 -
01:13:560 -
01:18:175 -
01:22:790 -
01:24:636 -

[Hard]
00:30:406 -
00:33:867 -
00:35:713 -
00:38:944 -
00:46:790 -
----------------- Part 1
00:50:483 -
00:50:713 -
00:54:175 -
01:03:406 -
01:08:021 -
----------------- Part 2
01:09:867 -
01:13:560 -
01:18:175 -
01:22:790 -
01:24:636 -
Topic Starter
liangv587

lkx_Shore wrote:

Repetitive green line check. No kd.
有点多,我插了分割线方便阅读。
all fixed, thanks a lot.
lkx_Shore
irc talk
17:57 liangv587: 拉克修大大
17:58 lkx_Shore: 正好
18:00 liangv587: 你要点了吗(笑
18:00 *lkx_Shore is editing [http://osu.ppy.sh/b/308233 Chan Kwong Wing - Wo Zai Na Yi Jiao Luo Huan Guo Shang Feng [Easy]]
18:00 lkx_Shore: Easy
18:00 lkx_Shore: Kiaitime ends point
18:00 lkx_Shore: 没snap好
18:01 liangv587: 卧槽这种怎么发现的啊
18:01 liangv587: 1ms
18:01 liangv587: aimod都没发现
18:01 lkx_Shore: aibat
18:01 lkx_Shore: 不用aibai查那我就死定了
18:01 liangv587: 卧槽还有这种
18:01 liangv587: 其他bat也有吗
18:01 lkx_Shore: 这个是个公开的软件
18:02 lkx_Shore: 我写的教程里有贴下载地址
18:02 liangv587: 原来如此
18:02 liangv587: 然后呢
18:02 lkx_Shore: 等我查一遍
18:03 liangv587: 恩,麻烦你了
18:06 lkx_Shore: 01:29:829 (1) - 滑条尾用30%音量? Easy
18:09 lkx_Shore: 绿线还是有重复的...例如5252ms的和5713ms这种
18:09 lkx_Shore: 而且略多,我找出来贴论坛里吧
18:10 lkx_Shore: 你的绿线是所有难度都一样多吗?
18:10 liangv587: 不是
18:10 lkx_Shore: (啊好麻烦
18:10 lkx_Shore: 那等我找
18:10 liangv587: 三个难度都不一样
18:10 liangv587: 恩
18:12 liangv587: 你刚说那个重复,normal里面却没有,,,,,
18:12 lkx_Shore: easy 呀!
18:13 liangv587: 恩
18:13 liangv587: 01:29:944 - 这里的sb音效需要调成40吗
18:14 lkx_Shore: 不用,因为滑条尾的那个soft底音其实是多余的....所以我才问你要不要降低音量
18:14 liangv587: 这样啊
18:16 liangv587: f6看两个相同的数字就注意下对吧
18:16 lkx_Shore: 是
18:16 lkx_Shore: 不过你查还不如我查,我自己查了比较放心..
18:17 liangv587: 恩
18:27 lkx_Shore: 我贴论坛了
18:27 lkx_Shore: 可能会眼花
18:27 liangv587: 没有人比我更清晰吧
18:27 liangv587: 谢了
18:28 lkx_Shore: 恩
18:34 liangv587: 哦hard这里可以用来转盘减音量吧00:38:944 -
18:34 lkx_Shore: 可以
18:37 lkx_Shore: (顺便hard的01:08:829 - 我觉得能点下去比较好...01:20:367 (6) - 用1/1更好
18:38 liangv587: 啊,这个我之前就是1/1,你让我改这样的
18:38 lkx_Shore: 之前我看的时候是两个note...
18:46 liangv587: 好了
18:46 liangv587: 更新了
18:46 lkx_Shore: 我再看看
18:49 lkx_Shore: 你可以准备打图了,可以捞个成就
18:49 lkx_Shore: 等我看看怎么rank图...
18:49 liangv587: 要先reb
18:49 liangv587: 现在是破裂状态
18:50 lkx_Shore: 小问题不用,不过你能找到reb最好
18:50 liangv587: 意思是我还得找个bat
18:50 lkx_Shore: 我去问一下
18:55 liangv587: 刚做出来的时候能ss,现在不行了
18:55 lkx_Shore: ...
18:56 liangv587: 估计是状态原因
18:56 liangv587: 听多了腻了
18:56 lkx_Shore: 确认没有其他任何东西要改了么
18:57 liangv587: 恩
18:57 liangv587: 没了
18:57 lkx_Shore: 好
We fix green line issue. Everything looks good now.
Then, Let's go~
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