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kamome sano vs wobble magic library - Infected Infinity [Osu

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Kawawa
halo~
I think mania mod about :)
just suggest u

4K CHALLENGE
01:16:652 - Move D -> K
01:16:785 - Move K -> D
01:18:785 - 1add(F)
01:26:118 - Move D -> K
01:37:585 - 1add(K)
01:37:718 - 1add(J)
01:43:585 - Move K -> F
01:44:118 - Move D -> J

4K INFINITE
00:10:918 - Move F -> D
00:15:918 - 1delete
00:19:585 - Move K -> J
00:21:052 - Move D -> F
00:21:585 - Move D -> J
01:44:652 - 1add(D)
01:44:718 - 1delete..

poor mod. sry XD

good luck
Ringating
from my queue:

before I get to your bg, let me talk a bit on the mp3. The one you currently have is 128 kbps, and it also has a lot of the audio effects caused by the "k-shoot mania" game. The version on this page is the same song but without those effects, so I made a new mp3 out of the 320 kbps version that is there for download.

Here is the new mp3. The offset will need to be changed if you use it.

the bg was kinda tough, since I couldn't find any higher resolution versions. I upscaled it then spammed effects in order to make it look decent, then I duplicated the image on the right and left in order to get it to a wide aspect ratio. I then changed the hue of the duplicates and made them darker so the middle image would stand out. Here is the final product:no kudosu
Topic Starter
Lunatic Raccoon

Ringating wrote:

from my queue:

before I get to your bg, let me talk a bit on the mp3. The one you currently have is 128 kbps, and it also has a lot of the audio effects caused by the "k-shoot mania" game. The version on this page is the same song but without those effects, so I made a new mp3 out of the 320 kbps version that is there for download.

Here is the new mp3. The offset will need to be changed if you use it.

the bg was kinda tough, since I couldn't find any higher resolution versions. I upscaled it then spammed effects in order to make it look decent, then I duplicated the image on the right and left in order to get it to a wide aspect ratio. I then changed the hue of the duplicates and made them darker so the middle image would stand out. Here is the final product:no kudosu
Wow, it's amazing that the Mp3's quality has been increased dramatically, but ít seems.... without k-shoot's effect!?! Can you re-upload it?
About the BG, it was perfect. Changed it xD
Topic Starter
Lunatic Raccoon

KawaEE wrote:

halo~
I think mania mod about :)
just suggest u

4K CHALLENGE
01:16:652 - Move D -> K
01:16:785 - Move K -> D
01:18:785 - 1add(F)
01:26:118 - Move D -> K Ok
01:37:585 - 1add(K) How... where exactly should i end this note? If you meant add a normal note then no
01:37:718 - 1add(J) Ok
01:43:585 - Move K -> F Ok
01:44:118 - Move D -> J Ok

4K INFINITE
00:10:918 - Move F -> D
00:15:918 - 1delete
00:19:585 - Move K -> J Ok
00:21:052 - Move D -> F Ok
00:21:585 - Move D -> J Ok
01:44:652 - 1add(D)
01:44:718 - 1delete..

poor mod. sry XD

good luck
No reply means nope.
Thanks for your Mod X3
Akasha-
Thành quả sau 2 tháng req ==a đê ma cuộc đời! tuần này dk thì làm cho xong
Click me
osu file format v13

[General]
AudioFilename: InfectedInfinity_ex_f.mp3
AudioLeadIn: 0
PreviewTime: 69318
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 16563
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Infected Infinity
TitleUnicode:Infected Infinity
Artist:kamome sano vs wobble magic library
ArtistUnicode:kamome sano vs wobble magic library
Creator:Lunatic Raccoon
Version:KK's 7K INFINITE
Source:K-shoot MANIA
Tags:sound voltex ichia7x [Shana Lesus]
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:8
CircleSize:7
OverallDifficulty:8
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"ii_kansei.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Akasha-
Thành quả trong 1 tiếng hứng ==a

Đù, diff thứ 3 của tôi reach tới extra icon
Objects: 2224
Star: 5,61*

H nghĩ lại 2224 objects là hơi bị phê! nhju` hơn cả diff Renatus tôi làm có 2k8 :| trong khi bài đó tận 4p
Topic Starter
Lunatic Raccoon
FINALLY~
GJ KK
Kamikaze

I'M ON MY MISSION TO SWEEEEEEEEEEEEEEEEEEEEG FOR MOOOOOOOOOOOOOOOOOOOOOD

General outline of what my mods contain:
>My thoughts about mapset
>Some advices
>Harsh opinions about map if I feel like it needs more work
>Complaining about mapstyle (sometimes even shouting)
>Commenting on 90% of things I mention
>Funny maymay arrows
>w33d
>Random images
>All the bad shit you may not expect
Keep in mind that all harsh things I say, not because I hate stuff, but because I care about every single map I mod and want to help you get it ranked. I'm voicing all of my opinions without restraint. Please don't rage at me because of this, I don't mean to offend you in any way. Also do note that I'm still learning, so I might misunderstand some things. and I'm terrible at naming instruments orz

Those diffnames are heavily misleading, I only know what's what because of star rating, please rearrange
tag conflict in 4k extended

Columns are: |1|2|3|4|5|6|7|

[Shana's 2 star light dat joint thingy]
wait what HP6 DDDDDDDDDDDDDDDDDDDDD:
HP7 at least plx
1,99*, living on the edge on unrankability =^)^)^)
Snap dat Kiai bak
I like that diff
Note for beggining: don't place notes so close to LN's, it makes quite a mess of begginer's mind
00:11:348 (11348|2,11615|1,11615|4) - Delete all, just LN's is good for easiest diff
If you accepted ^ Move 00:11:748 (11748|3) - to 5th and 00:12:015 (12015|1) - to 3rd
00:13:082 (13082|2,13482|2) - Delete both, 1 note is enough for those sounds, you can accent them with samples from da folder
00:15:215 - https://osu.ppy.sh/ss/2183913
00:18:415 (18415|4) - To 3rd then 00:18:948 (18948|2) - to 5th
00:19:215 (19215|1) - To 7th, quite a lot neater pattern
00:22:148 (22148|0,22415|0) - To 3rd, easier to read/play
00:27:348 (27348|4) - To 4th, more comfortable
00:29:215 (29215|3) - Remove
00:34:148 (34148|1) - Remove, I don't think it's necessary
00:35:215 - Add here instead
00:35:748 (35748|3) - Remove
00:44:015 (44015|2) - Remove
00:56:282 (56282|3) - Remove
00:57:082 (57082|2) - ^
01:01:348 (61348|2) - Remove, unnecessary jack and generally unnecessary note
01:04:015 (64015|2) - Remove
01:03:482 (63482|3) - Remove
01:06:148 (66148|1) - Remove and move 01:06:148 (66148|5) - to 5th
01:05:615 - Remove one
01:06:415 (66415|3) - Remove
01:17:615 (77615|3) - Move to 6th
01:18:415 (78415|0) - Remove
01:25:482 (85482|5,85748|4) - Acc destroyer for newbies, consider making them as single notes
01:59:215 (119215|3,119348|2) - I already see players raging because they played with PF and lost acc on that last LN lmao

note: This mod is all about making calmer sections easier, as they should be, also easing out LN ends where possible. You won't have to worry about sr now lolololololol

[why did you name it as challenge when it's only 3,15 stars holy crap]
HP/OD 7,5
Kiai unsanpped, auto gets misses, what is love
SV is too sudden, lower values of speedups

00:06:415 (6415|6) - Move that away
00:30:548 (30548|4,30548|3,30682|2,30682|3,30815|1,30815|2) - Why this jack
01:20:948 - Why those minijacks, please
01:26:415 - 01:39:215 -

Lunatic Raccoon wrote:

Notice all of the long notes in your map. Be sure when to add them in (vocals, lullaby-like melodies,...) And make sure don't leave too many lonely long notes becuz, it's hard to aim for it, also, very weird if you just put a single long note, and the note chart will look pretty ugly.. I recommend adding some companions for it, like another LN or normal note, on specific timings/sounds ....
Also this feels like you just gave up on mapping. Remap this section please

Ermagherd, patterns on this look very bad to my eye. Also I'm not good at suggesting patterns yet. Note placement is mostly fine tho. Also you should nerf it a bit to get some proper spread

[Ichi's 3,9 star thingy, why is it even called extended wtf]
I like that diff a lot. Probably the most out of this set
Snap dat kiai

00:11:615 - Delete one and move other one to 3rd to create a stair
00:13:815 - No need for second note, also it plays rather badly
00:15:215 - ffffff
00:17:615 - I think it would be better as 1/8 stair
00:49:615 (49615|0,49615|2,49615|6,49748|4,49882|6,49882|3,50015|2,50015|5,50148|4,50148|1) - Ctrl+H (basically since LN should be on the other side)
01:08:282 (68282|3) - Delete

[KK's 5,6 star thingy]
damn I'm too slow to pass it orz

00:03:882 (3882|3,4015|4) - Move both 1 right and move 00:04:148 (4148|5) - 1 left
00:15:215 (15215|0) - Remove
00:17:015 - Missing note
00:17:882 - Add note on left hand
00:22:015 (22015|2) - Move to 2nd
00:25:482 (25482|1) - Move to 3rd
00:28:815 (28815|0) - This LN should start where it ends now, more suitable sound for it
00:40:015 (40015|0) - This should start at 00:40:415 -
00:44:282 - Those shields play very uncomfortably with this SV, consider rearragning
00:44:948 - ^
01:10:948 (70948|6) - Why this is as LN?
01:11:082 (71082|5) - ^
01:14:548 (74548|3) - Move this LN out of thumb and rearragne patterns around it becuase thumb awkwardness
01:15:482 (75482|1,75482|0,75615|2,75748|1,75748|0,75882|2,76015|1,76015|0) - Too repetetive imho, considering how you mapped things before
01:43:482 - You can be more creative with patterns here ayyyyyy

Well made diff, but not my style :v


Good luck!
Topic Starter
Lunatic Raccoon

-Kamikaze- wrote:


I'M ON MY MISSION TO SWEEEEEEEEEEEEEEEEEEEEG FOR MOOOOOOOOOOOOOOOOOOOOOD SWAG

General outline of what my mods contain:
>My thoughts about mapset
>Some advices
>Harsh opinions about map if I feel like it needs more work
>Complaining about mapstyle (sometimes even shouting)
>Commenting on 90% of things I mention
>Funny maymay arrows
>w33d Smoke w33d everyday plsssss
>Random images
>All the bad shit you may not expect
Keep in mind that all harsh things I say, not because I hate stuff, but because I care about every single map I mod and want to help you get it ranked. I'm voicing all of my opinions without restraint. Please don't rage at me because of this, I don't mean to offend you in any way. Also do note that I'm still learning, so I might misunderstand some things. and I'm terrible at naming instruments orz IYou're lucky because i don't rage to modders lol

Those diffnames are heavily misleading, I only know what's what because of star rating, please rearrange WELL, some peeps already told be about this, and it isn't anyone's fault. It's the same and original diff's' names in "K-Shoot Mania". You can download the game and check for proof
tag conflict in 4k extended Oops

Columns are: |1|2|3|4|5|6|7|

[why did you name it as challenge when it's only 3,15 stars holy crap] Look up at the explanation
HP/OD 7,5 7 is fine to me
Kiai unsanpped, auto gets misses, what is love Love is nothing but thin air. These Kiais happen because i changed the offset orz
SV is too sudden, lower values of speedups Consider until BATs' notice

00:06:415 (6415|6) - Move that away To coll 6
00:30:548 (30548|4,30548|3,30682|2,30682|3,30815|1,30815|2) - Why this jack What, why are they jacks? I don't even understand O.o
01:20:948 - Why those minijacks, please Jack is love, jack is live Ah whatever changed to stairs
01:26:415 - 01:39:215 -

Lunatic Raccoon wrote:

Notice all of the long notes in your map. Be sure when to add them in (vocals, lullaby-like melodies,...) And make sure don't leave too many lonely long notes becuz, it's hard to aim for it, also, very weird if you just put a single long note, and the note chart will look pretty ugly.. I recommend adding some companions for it, like another LN or normal note, on specific timings/sounds ....
Also this feels like you just gave up on mapping. Remap this section please I don't see why i should... remap that... And it's not suppose to be too hard lol. Consider it a tea-break

Ermagherd, patterns on this look very bad to my eye. Also I'm not good at suggesting patterns yet. Note placement is mostly fine tho. Also you should nerf it a bit to get some proper spread Pretty much accurate because i maped it within 30 minutes (And yeah it's the final diff i made so i felt like giving up... After some more mods i'll remap it

Not bad
Good luck!
Thanks a bunch!
Deep Sea

-Kamikaze- wrote:


I'M ON MY MISSION TO SWEEEEEEEEEEEEEEEEEEEEG FOR MOOOOOOOOOOOOOOOOOOOOOD

General outline of what my mods contain:
>My thoughts about mapset
>Some advices
>Harsh opinions about map if I feel like it needs more work
>Complaining about mapstyle (sometimes even shouting)
>Commenting on 90% of things I mention
>Funny maymay arrows
>w33d
>Random images
>All the bad shit you may not expect
Keep in mind that all harsh things I say, not because I hate stuff, but because I care about every single map I mod and want to help you get it ranked. I'm voicing all of my opinions without restraint. Please don't rage at me because of this, I don't mean to offend you in any way. Also do note that I'm still learning, so I might misunderstand some things. and I'm terrible at naming instruments orz

Those diffnames are heavily misleading, I only know what's what because of star rating, please rearrange
tag conflict in 4k extended

Columns are: |1|2|3|4|5|6|7|

[Shana's 2 star light dat joint thingy]
wait what HP6 DDDDDDDDDDDDDDDDDDDDD:
HP7 at least plx
1,99*, living on the edge on unrankability =^)^)^)
Snap dat Kiai bak
I like that diff
Note for beggining: don't place notes so close to LN's, it makes quite a mess of begginer's mind
00:11:348 (11348|2,11615|1,11615|4) - Delete all, just LN's is good for easiest diff
If you accepted ^ Move 00:11:748 (11748|3) - to 5th and 00:12:015 (12015|1) - to 3rd
00:13:082 (13082|2,13482|2) - Delete both, 1 note is enough for those sounds, you can accent them with samples from da folder
00:15:215 - https://osu.ppy.sh/ss/2183913
00:18:415 (18415|4) - To 3rd then 00:18:948 (18948|2) - to 5th
00:19:215 (19215|1) - To 7th, quite a lot neater pattern
00:22:148 (22148|0,22415|0) - To 3rd, easier to read/play
00:27:348 (27348|4) - To 4th, more comfortable
00:29:215 (29215|3) - Remove
00:34:148 (34148|1) - Remove, I don't think it's necessary
00:35:215 - Add here instead
00:35:748 (35748|3) - Remove
00:44:015 (44015|2) - Remove
00:56:282 (56282|3) - Remove
00:57:082 (57082|2) - ^
01:01:348 (61348|2) - Remove, unnecessary jack and generally unnecessary note
01:04:015 (64015|2) - Remove
01:03:482 (63482|3) - Remove
01:06:148 (66148|1) - Remove and move 01:06:148 (66148|5) - to 5th
01:05:615 - Remove one
01:06:415 (66415|3) - Remove
01:17:615 (77615|3) - Move to 6th
01:18:415 (78415|0) - Remove
01:25:482 (85482|5,85748|4) - Acc destroyer for newbies, consider making them as single notes
01:59:215 (119215|3,119348|2) - I already see players raging because they played with PF and lost acc on that last LN lmao

note: This mod is all about making calmer sections easier, as they should be, also easing out LN ends where possible. You won't have to worry about sr now lolololololol

[why did you name it as challenge when it's only 3,15 stars holy crap]
HP/OD 7,5
Kiai unsanpped, auto gets misses, what is love
SV is too sudden, lower values of speedups

00:06:415 (6415|6) - Move that away
00:30:548 (30548|4,30548|3,30682|2,30682|3,30815|1,30815|2) - Why this jack
01:20:948 - Why those minijacks, please
01:26:415 - 01:39:215 -

Lunatic Raccoon wrote:

Notice all of the long notes in your map. Be sure when to add them in (vocals, lullaby-like melodies,...) And make sure don't leave too many lonely long notes becuz, it's hard to aim for it, also, very weird if you just put a single long note, and the note chart will look pretty ugly.. I recommend adding some companions for it, like another LN or normal note, on specific timings/sounds ....
Also this feels like you just gave up on mapping. Remap this section please

Ermagherd, patterns on this look very bad to my eye. Also I'm not good at suggesting patterns yet. Note placement is mostly fine tho. Also you should nerf it a bit to get some proper spread

[Ichi's 3,9 star thingy, why is it even called extended wtf]
I like that diff a lot. Probably the most out of this set
Snap dat kiai

00:11:615 - Delete one and move other one to 3rd to create a stair
00:13:815 - No need for second note, also it plays rather badly
00:15:215 - ffffff
00:17:615 - I think it would be better as 1/8 stair
00:49:615 (49615|0,49615|2,49615|6,49748|4,49882|6,49882|3,50015|2,50015|5,50148|4,50148|1) - Ctrl+H (basically since LN should be on the other side)
01:08:282 (68282|3) - Delete

[KK's 5,6 star thingy]
damn I'm too slow to pass it orz

00:03:882 (3882|3,4015|4) - Move both 1 right and move 00:04:148 (4148|5) - 1 left
00:15:215 (15215|0) - Remove
00:17:015 - Missing note
00:17:882 - Add note on left hand
00:22:015 (22015|2) - Move to 2nd
00:25:482 (25482|1) - Move to 3rd
00:28:815 (28815|0) - This LN should start where it ends now, more suitable sound for it
00:40:015 (40015|0) - This should start at 00:40:415 -
00:44:282 - Those shields play very uncomfortably with this SV, consider rearragning
00:44:948 - ^
01:10:948 (70948|6) - Why this is as LN?
01:11:082 (71082|5) - ^
01:14:548 (74548|3) - Move this LN out of thumb and rearragne patterns around it becuase thumb awkwardness
01:15:482 (75482|1,75482|0,75615|2,75748|1,75748|0,75882|2,76015|1,76015|0) - Too repetetive imho, considering how you mapped things before
01:43:482 - You can be more creative with patterns here ayyyyyy

Well made diff, but not my style :v


Good luck!
most of the mod was adopted
Thanks Kaminyan :oops:

Update
osu file format v13

[General]
AudioFilename: InfectedInfinity_ex_f.mp3
AudioLeadIn: 0
PreviewTime: 69318
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.700001

[Metadata]
Title:Infected Infinity
TitleUnicode:Infected Infinity
Artist:kamome sano vs wobble magic library
ArtistUnicode:kamome sano vs wobble magic library
Creator:Lunatic Raccoon
Version:Shana's 7K LIGHT
Source:K-shoot MANIA
Tags:sound voltex ichia7x [Shana Lesus] Kuo Kyoka
BeatmapID:486571
BeatmapSetID:202699

[Difficulty]
HPDrainRate:6
CircleSize:7
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"ii_kansei.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1082,266.666666666667,4,2,0,30,1,0
69348,-100,4,2,0,30,0,1
81882,-100,4,2,0,30,0,0
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94948,-100,4,2,0,30,0,0


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256,192,104815,128,0,104948:0:0:0:70:LR_DS - Snare Wet High.ogg
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256,192,117082,1,0,0:0:0:0:
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109,192,117615,1,0,0:0:0:30:LR_Kick Drop Wet Fast.ogg
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36,192,118415,128,0,118948:0:0:0:30:LR_Kick Drop Wet Fast.ogg
475,192,118415,1,0,0:0:0:30:LR_Kick Drop Wet Fast.ogg
182,192,118682,1,0,0:0:0:30:LR_Kick Drop Wet Fast.ogg
329,192,118948,1,0,0:0:0:30:LR_Kick Drop Wet Fast.ogg
402,192,118948,1,0,0:0:0:30:LR_Kick Drop Wet Fast.ogg
256,192,119215,1,0,0:0:0:30:LR_Kick Drop Wet Fast.ogg
182,192,119348,128,0,119482:0:0:0:0:
Ichigaki

-Kamikaze- wrote:


I'M ON MY MISSION TO SWEEEEEEEEEEEEEEEEEEEEG FOR MOOOOOOOOOOOOOOOOOOOOOD

General outline of what my mods contain:
>My thoughts about mapset
>Some advices
>Harsh opinions about map if I feel like it needs more work
>Complaining about mapstyle (sometimes even shouting)
>Commenting on 90% of things I mention
>Funny maymay arrows
>w33d
>Random images
>All the bad shit you may not expect
Keep in mind that all harsh things I say, not because I hate stuff, but because I care about every single map I mod and want to help you get it ranked. I'm voicing all of my opinions without restraint. Please don't rage at me because of this, I don't mean to offend you in any way. Also do note that I'm still learning, so I might misunderstand some things. and I'm terrible at naming instruments orz

Those diffnames are heavily misleading, I only know what's what because of star rating, please rearrange
tag conflict in 4k extended

Columns are: |1|2|3|4|5|6|7|

[Ichi's 3,9 star thingy, why is it even called extended wtf]
I like that diff a lot. Probably the most out of this set Oh srsly? Thanks :)
Snap dat kiai Fixed with the entire inherited timings

00:11:615 - Delete one and move other one to 3rd to create a stair
00:13:815 - No need for second note, also it plays rather badly
00:15:215 - ffffff
00:17:615 - I think it would be better as 1/8 stair
00:49:615 (49615|0,49615|2,49615|6,49748|4,49882|6,49882|3,50015|2,50015|5,50148|4,50148|1) - Ctrl+H (basically since LN should be on the other side)
01:08:282 (68282|3) - Delete

Yeah, fixed the most :)
Good luck!

Update



This is why keysound should have minimum character for each keysound

http://puu.sh/cxtsH/c6c2ef0cf0.osu


:)
Hellgert
mod KK INF via IRC

IRC
18:54 Kuo Kyoka: Hi Xleonq, you can mod 7k? right?
18:54 Xleonq: yes
18:55 Kuo Kyoka: can you this map for me?
18:55 Kuo Kyoka: only my diff
18:55 Xleonq: ok
18:55 Xleonq: ./np
18:55 Kuo Kyoka: another diffs are okay for rank now
18:55 *Kuo Kyoka is listening to [http://osu.ppy.sh/b/525567 kamome sano vs wobble magic library - Infected Infinity]
18:55 Xleonq: downloading
18:55 Xleonq: will take some time :D
18:56 Kuo Kyoka: ah okay thanks :3
19:05 Xleonq: can in-game mod?
19:07 Kuo Kyoka: if you want
19:07 Kuo Kyoka: call me when you ready
19:07 *Xleonq is editing [http://osu.ppy.sh/b/525567 kamome sano vs wobble magic library - Infected Infinity [KK's 7K INFINITE]]
19:07 Xleonq: lol
19:07 Kuo Kyoka: ah oaky
19:08 Xleonq: 00:282:15 - 00:15:348 - 00:15:415 - add note
19:08 Xleonq: 00:26:748 - 00:26:815 - 00:26:882 - ^
19:09 Kuo Kyoka: it's seems still a begin start, hard when double notes stream in the begin
19:09 Kuo Kyoka: and the sounds seems small for it
19:09 Xleonq: ok :|
19:10 Xleonq: how bout 00:31:082 - add a note?
19:10 Kuo Kyoka: 00:34:682 - only double if the sounds like this: 00:34:682 -
19:10 Kuo Kyoka: okay
19:11 Xleonq: at here 00:34:682 -
19:11 Xleonq: wanna chg some pattern due the song is repeative?
19:12 Xleonq: wait
19:12 Kuo Kyoka: I think it's okay cause this parts, sound like smaller (beating) you can send me the patterns for it, it's okay and cool, I will apply it
19:12 Xleonq: https://osu.ppy.sh/ss/2192981
19:13 Xleonq: how bout you think these pattern?
19:13 Kuo Kyoka: lol, seems hard
19:13 Xleonq: since your diff is INF
19:14 Kuo Kyoka: I think can't :( if apply this patterns, maybe it's will more harder for players
19:14 Xleonq: ok
19:14 Xleonq: 00:39:348 - you miss one note here
19:15 Kuo Kyoka: added
19:16 Xleonq: well
19:16 Xleonq: that for it
19:16 Xleonq: :D
19:17 Kuo Kyoka: that's all?
19:17 Xleonq: yhes
19:18 Xleonq: since the back part are hype one,cant even mod it
19:18 Kuo Kyoka: ah okay :3 send your chat irc mod into thread and Raccoon will give you kudosu for it :3 Thanks for your mod ~
19:18 Xleonq: ok :3
Akasha-

-Kamikaze- wrote:


I'M ON MY MISSION TO SWEEEEEEEEEEEEEEEEEEEEG FOR MOOOOOOOOOOOOOOOOOOOOOD

[KK's 5,6 star thingy]
damn I'm too slow to pass it orz

00:03:882 (3882|3,4015|4) - Move both 1 right and move 00:04:148 (4148|5) - 1 left okay
00:15:215 (15215|0) - Remove no
00:17:015 - Missing note this parts is for single streams
00:17:882 - Add note on left hand beat not so strong for double notes and hard when get it after 1/8 stream
00:22:015 (22015|2) - Move to 2nd okay
00:25:482 (25482|1) - Move to 3rd okay
00:28:815 (28815|0) - This LN should start where it ends now, more suitable sound for it I not understand
00:40:015 (40015|0) - This should start at 00:40:415 - okay
00:44:282 - Those shields play very uncomfortably with this SV, consider rearragning will remove it when have another mod complains about this
00:44:948 - ^ ^
01:10:948 (70948|6) - Why this is as LN? following the sound
01:11:082 (71082|5) - ^
01:14:548 (74548|3) - Move this LN out of thumb and rearragne patterns around it becuase thumb awkwardness no
01:15:482 (75482|1,75482|0,75615|2,75748|1,75748|0,75882|2,76015|1,76015|0) - Too repetetive imho, considering how you mapped things before changed pattern
01:43:482 - You can be more creative with patterns here ayyyyyy lost of imgaine :v and also that part is repeat sounds!

Well made diff, but not my style :v

Good luck!
Thanks for modding, -Kamikaze- and Xleonq (Some with chat irc mod)
Mike Ace
Hello Raccoon o/ KK Req :3

Coloumn : 0|1|2|3|4|5|6

MOD
[7K INF]
00:05:082 - CTRL + H ?
00:05:748 (5748|3) - Move To 0 ?
00:06:282 - Move To 3 & 4
00:07:215 (7215|2) - Move To 5
00:07:882 (7882|4) - Move To 3
00:08:015 (8015|3) - Move To 2
00:11:648 ~ 00:11:748 - Stairs 1/8
00:12:548 (12548|5) - Delete
00:16:415 (16415|3) - Move To 4
00:17:015 - Add 2 Note
00:17:082 - ^
00:17:348 - Add 1 Note
00:17:748 - Move To 2
00:17:782 (17782|6,17815|5,17848|4,17882|3) - CTRL + H & CTRL + G
00:19:948 - Add 1 Note
00:43:215 - ^
00:43:348 - ^
00:43:615 - ^

Sorry For Bad Modding ;w;

Can I Make 4K Extra ? :v
Topic Starter
Lunatic Raccoon

ichia7x wrote:

Update



This is why keysound should have minimum character for each keysound

http://puu.sh/cxtsH/c6c2ef0cf0.osu


:)
Lol you don't say bro~

Mike Ace wrote:

Can I Make 4K Extra ? :v
Well, this beatmap's in pending and doesn't need any additional diff, or else many other problems could happen
However, if you'd like to make another diff, i can upload your .osu on MEGA and put it in the description :3
Hellgert
pls put ma diff in your description :D

Xleonq's Edit
Topic Starter
Lunatic Raccoon

Xleonq wrote:

pls put ma diff in your description :D

Xleonq's Edit
Already????? How... thought you don't have time @()@
GD my mega pack plssssssssss
Anw i'll add it when i'm on PC
Hellgert

Lunatic Raccoon wrote:

Xleonq wrote:

pls put ma diff in your description :D

Xleonq's Edit
Already????? How... thought you don't have time @()@
GD my mega pack plssssssssss
Anw i'll add it when i'm on PC
checking some pattern,because hitsound are too weird at your mage love live :|
ExPew
mod from my queue

[General]
-remove source

[4K LIGHT]

- all fine. good job

[4K CHALLENGE]

00:01:082 (1082|0) - change increase volume 20%
00:01:082 (1082|2) - remove hitsound

00:02:015 (2015|1,2015|0) - ^ same ( remove hitsound on LN )
00:03:215 (3215|2,3215|3) - ^
00:04:148 (4148|1,4148|0) - ^
00:05:348 (5348|3,5348|1) - ^
00:06:282 (6282|1,6282|0) - ^
00:07:482 (7482|0,7482|2) - ^
00:08:415 (8415|1,8415|0) - ^

00:09:615 (9615|3) - swap hitsound to normal note
00:10:148 (10148|1) - hs(hitsounds) vol 40%
00:10:148 (10148|0) - remove hitsounds
00:10:682 (10682|2) - remove hitsounds
00:13:882 (13882|2) - ^
00:14:948 (14948|3) - ^
00:16:015 (16015|1) - ^
00:17:082 (17082|3) - ^
00:26:148 (26148|1,26282|2,26415|3,26548|2) - ^
00:26:948 (26948|1) - ^

00:29:082 (29082|1) - add 'kick drop' hitsound
00:29:348 (29348|2) - remove hitsound
00:29:615 (29615|3) - ^
00:30:948 (30948|2,31082|1,31215|2) - ^
00:34:148 (34148|3,34415|2) - ^

00:34:682 (34682|1) - swap hitsound

00:35:215 (35215|2) - remove hitsounds
00:37:348 (37348|2) - ^
00:39:215 (39215|1,39348|2,39482|0,39482|1) - ^
00:41:082 (41082|3) - ^
00:43:215 (43215|2,43348|1,43482|0,43615|2) - ^
00:45:215 (45215|1) - ^
00:46:015 (46015|2) - ^
00:46:282 (46282|3) - ^
00:46:415 (46415|1) - ^
00:46:948 (46948|2) - ^

00:47:015 (47015|0) - remove note

00:48:015 (48015|1) - remove hitsound
00:48:548 (48548|3) - ^
00:49:082 (49082|0) - ^
00:49:615 (49615|3) - ^

00:50:015 - add a note for kick drop?

00:50:148 (50148|2,50682|2) - remove hitsound

at this part 00:54:415 to 00:59:748 - try find another hitsounds, it's terrible

from 01:00:815 to 01:06:015 - use hitsounds properly re-hitsound it.

01:06:282 (66282|1,66348|2,66415|1) - this note should be snare not clap hitsounds
01:06:548 (66548|3) - ^

01:06:682 (66682|0,66815|1) - remove hitsound
01:07:215 (67215|3) - change hitsound kick
01:07:482 (67482|1) - add hitsound drum clap
01:07:748 (67748|3) - change hitsound kick

01:08:282 (68282|3,68548|2,68815|1,68948|2) - remove hitsounds
01:09:082 (69082|3) - change hitsound kick
01:09:348 (69348|2) - remove hitsound
01:11:215 (71215|3) - ^
01:12:015 (72015|2) - ^
01:13:348 (73348|2,73482|0,73615|1) - ^
01:15:482 (75482|1) - ^
01:15:748 (75748|3) - ^
01:16:282 (76282|2) - ^
01:17:615 (77615|2,77748|3) - ^

01:17:882 - add a note

01:18:415 (78415|3,78548|3,78682|3) - remove hitsounds
01:18:815 (78815|0,79482|1) - ^
01:20:015 (80015|1,80148|2,80282|1) - ^
01:22:148 (82148|3,82282|2,82415|3) - ^
01:22:282 (82282|0) - ^

01:24:148 (84148|2) - add kick hitsounds

01:25:082 (85082|1) - remove hitsound

01:25:615 - add a note for kick
01:25:882 (85882|0) - add kick hitsound

01:26:148 (86148|3) - remove note

01:26:415 (86415|3) - remove hitsound
01:28:015 (88015|1,88015|2) - ^
01:28:548 (88548|0,89082|1,89615|2) - ^
01:30:148 (90148|0) - ^
01:30:148 (90148|1,90282|2,90415|3) - ^
01:30:682 (90682|2) - ^
01:32:282 (92282|3,92815|2) - ^
01:33:615 (93615|0) - ^
01:34:415 (94415|2) - ^

01:34:548 (94548|1,94815|1) - add kick

01:34:948 (94948|0) - remove hitsound
01:36:548 (96548|2,96815|3,97082|0) - ^
01:37:615 (97615|1,97882|3) - ^

01:37:748 (97748|2) - remove this note

01:37:882 (97882|3,98015|2) - merge those note, i dont think it suit with current situation

01:38:682 (98682|3,99215|2) - remove hitsound
01:40:282 (100282|3,100815|2) - ^
01:41:348 (101348|1) - ^

01:43:482 (103482|3,103748|3) - suggest to change another hitsound kick or remove hitsound
01:44:015 (104015|0,104282|0) - ^

01:44:815 (104815|3) - change hitsound kick
01:44:815 (104815|2) - remove hitsound

01:49:748 (109748|1) - add hitsound kick
01:49:882 (109882|0) - swap hitsound to other note

01:50:148 (110148|2) - remove hitsound
01:50:415 (110415|1) - ^
01:50:682 (110682|2,110682|3) - ^
01:50:948 (110948|1) - ^
01:51:215 (111215|3) - ^
01:51:482 (111482|3,111748|2,112015|2) - ^

01:52:015 (112015|3) - add snare hitsound
01:52:282 (112282|3) - use kick-bass
01:52:548 (112548|3,113082|0) - remove hitosund
01:52:548 (112548|0) - change to snare
01:52:815 (112815|0) - kick-ass

01:53:082 to 01:53:882 - ^ and repeat on the same time

01:54:148 (114148|2) - remove hitsound
01:54:682 (114682|3) - remove note
01:55:482 (115482|2,116015|2) - change snare

01:56:282 (116282|2,116415|1,116548|2) - remove hitsound.
01:56:815 (116815|0,117348|0) - change snare
01:57:482 (117482|2) - remove hitsound
01:58:415 (118415|1,118948|2) - ^

01:58:948 (118948|2) - hold end at 01:59:415 -

use 1 hitsound per note
oh well i guess i take short mod here. try fix your hitsound, still not satisfy on me
Topic Starter
Lunatic Raccoon

ExPew wrote:

mod from my queue

[General]
-remove source Ok!

[4K LIGHT]

- all fine. good job

[4K CHALLENGE]

00:01:082 (1082|0) - change increase volume 20%
00:01:082 (1082|2) - remove hitsound

00:02:015 (2015|1,2015|0) - ^ same ( remove hitsound on LN )
00:03:215 (3215|2,3215|3) - ^
00:04:148 (4148|1,4148|0) - ^
00:05:348 (5348|3,5348|1) - ^
00:06:282 (6282|1,6282|0) - ^
00:07:482 (7482|0,7482|2) - ^
00:08:415 (8415|1,8415|0) - ^

00:09:615 (9615|3) - swap hitsound to normal note
00:10:148 (10148|1) - hs(hitsounds) vol 40%
00:10:148 (10148|0) - remove hitsounds
00:10:682 (10682|2) - remove hitsounds
00:13:882 (13882|2) - ^
00:14:948 (14948|3) - ^
00:16:015 (16015|1) - ^
00:17:082 (17082|3) - ^
00:26:148 (26148|1,26282|2,26415|3,26548|2) - ^
00:26:948 (26948|1) - ^

00:29:082 (29082|1) - add 'kick drop' hitsound
00:29:348 (29348|2) - remove hitsound
00:29:615 (29615|3) - ^
00:30:948 (30948|2,31082|1,31215|2) - ^
00:34:148 (34148|3,34415|2) - ^

00:34:682 (34682|1) - swap hitsound

00:35:215 (35215|2) - remove hitsounds
00:37:348 (37348|2) - ^
00:39:215 (39215|1,39348|2,39482|0,39482|1) - ^
00:41:082 (41082|3) - ^
00:43:215 (43215|2,43348|1,43482|0,43615|2) - ^
00:45:215 (45215|1) - ^
00:46:015 (46015|2) - ^
00:46:282 (46282|3) - ^
00:46:415 (46415|1) - ^
00:46:948 (46948|2) - ^

00:47:015 (47015|0) - remove note

00:48:015 (48015|1) - remove hitsound
00:48:548 (48548|3) - ^
00:49:082 (49082|0) - ^
00:49:615 (49615|3) - ^

00:50:015 - add a note for kick drop? I'll just leave it there

00:50:148 (50148|2,50682|2) - remove hitsound

at this part 00:54:415 to 00:59:748 - try find another hitsounds, it's terrible I couldn't, so i'll just remove most of the hs and add drum clap to some notes

from 01:00:815 to 01:06:015 - use hitsounds properly re-hitsound it. I tried

01:06:282 (66282|1,66348|2,66415|1) - this note should be snare not clap hitsounds
01:06:548 (66548|3) - ^

01:06:682 (66682|0,66815|1) - remove hitsound
01:07:215 (67215|3) - change hitsound kick
01:07:482 (67482|1) - add hitsound drum clap
01:07:748 (67748|3) - change hitsound kick

01:08:282 (68282|3,68548|2,68815|1,68948|2) - remove hitsounds
01:09:082 (69082|3) - change hitsound kick
01:09:348 (69348|2) - remove hitsound
01:11:215 (71215|3) - ^
01:12:015 (72015|2) - ^
01:13:348 (73348|2,73482|0,73615|1) - ^
01:15:482 (75482|1) - ^
01:15:748 (75748|3) - ^
01:16:282 (76282|2) - ^
01:17:615 (77615|2,77748|3) - ^

01:17:882 - add a note

01:18:415 (78415|3,78548|3,78682|3) - remove hitsounds
01:18:815 (78815|0,79482|1) - ^
01:20:015 (80015|1,80148|2,80282|1) - ^
01:22:148 (82148|3,82282|2,82415|3) - ^
01:22:282 (82282|0) - ^

01:24:148 (84148|2) - add kick hitsounds

01:25:082 (85082|1) - remove hitsound

01:25:615 - add a note for kick
01:25:882 (85882|0) - add kick hitsound

01:26:148 (86148|3) - remove note

01:26:415 (86415|3) - remove hitsound
01:28:015 (88015|1,88015|2) - ^
01:28:548 (88548|0,89082|1,89615|2) - ^
01:30:148 (90148|0) - ^
01:30:148 (90148|1,90282|2,90415|3) - ^
01:30:682 (90682|2) - ^
01:32:282 (92282|3,92815|2) - ^
01:33:615 (93615|0) - ^
01:34:415 (94415|2) - ^

01:34:548 (94548|1,94815|1) - add kick

01:34:948 (94948|0) - remove hitsound
01:36:548 (96548|2,96815|3,97082|0) - ^
01:37:615 (97615|1,97882|3) - ^

01:37:748 (97748|2) - remove this note

01:37:882 (97882|3,98015|2) - merge those note, i dont think it suit with current situation

01:38:682 (98682|3,99215|2) - remove hitsound
01:40:282 (100282|3,100815|2) - ^
01:41:348 (101348|1) - ^

01:43:482 (103482|3,103748|3) - suggest to change another hitsound kick or remove hitsound i removed the hs
01:44:015 (104015|0,104282|0) - ^

01:44:815 (104815|3) - change hitsound kick
01:44:815 (104815|2) - remove hitsound

01:49:748 (109748|1) - add hitsound kick
01:49:882 (109882|0) - swap hitsound to other note

01:50:148 (110148|2) - remove hitsound
01:50:415 (110415|1) - ^
01:50:682 (110682|2,110682|3) - ^
01:50:948 (110948|1) - ^
01:51:215 (111215|3) - ^
01:51:482 (111482|3,111748|2,112015|2) - ^

01:52:015 (112015|3) - add snare hitsound
01:52:282 (112282|3) - use kick-bass
01:52:548 (112548|3,113082|0) - remove hitosund
01:52:548 (112548|0) - change to snare
01:52:815 (112815|0) - kick-ass kick-bass?

01:53:082 to 01:53:882 - ^ and repeat on the same time

01:54:148 (114148|2) - remove hitsound
01:54:682 (114682|3) - remove note
01:55:482 (115482|2,116015|2) - change snare

01:56:282 (116282|2,116415|1,116548|2) - remove hitsound.
01:56:815 (116815|0,117348|0) - change snare
01:57:482 (117482|2) - remove hitsound
01:58:415 (118415|1,118948|2) - ^

01:58:948 (118948|2) - hold end at 01:59:415 -

use 1 hitsound per note
oh well i guess i take short mod here. try fix your hitsound, still not satisfy on me
99% accepted and applied
I also put some comments on your mods
I also think it's because i used the keysound copier instead of hitsounding myself that it turned out badly :'(
Anyway, thanks a lot!
ExPew
i saw other diff still havent removed hitsounds yet.....PM me when it done going to full mod later
Ichigaki
I totally forgot if 4K Light is mine >>
Ichigaki
Hi Lunatic Raccoon, please change my nickname in tags into the new one :)
Topic Starter
Lunatic Raccoon

Ichigaki wrote:

Hi Lunatic Raccoon, please change my nickname in tags into the new one :)
You're a supporter now >w<
Nice one Ichi wwwww
I'll change it rightaway
Arzenvald
add k-shoot mania in tag? (since it's removed from source)

*no kudos
Topic Starter
Lunatic Raccoon

ExUsagi wrote:

add k-shoot mania in tag? (since it's removed from source)

*no kudos
Hmm good idea~
I'll add it. Thanks a lot Usagi :3
ExPew
don't wait for me lol....i got so many works, just keep find other modder
Arzenvald
lel poked because of mail notification...

gotta check the 4K infinite only.. ==a
[4K INFINITE]
View > Volume


then, use 50% Playback Rate, you'll able to listen every cue sound more detailed


don't forget to re-adjust the hitsound after you move the notes, this is important

inside
00:09:615 (9615|2,9682|1,9748|0,9815|1,9882|2) - there sfx sound doesn't sounds like 1/4 stream.. uh.. obvious, this is simply overmap... considering to follow the pitch instead sfx like http://puu.sh/epllX.jpg
00:11:215 (11215|1,11482|2) - and 00:10:815 (10815|1,10948|1,11082|1) - http://puu.sh/eplrj.png this one will be neater
00:12:282 (12282|1,12415|2,12548|1,12682|2) - ctrl + H for smoother judgement
00:13:793 (13793|2,13837|1) - uh, this one is 1/8 imo http://puu.sh/eplCj.png
00:15:970 (15970|3,16015|3) - wow 1/6 jack.. wow.. (perhaps avoiding 1/6 jack will be neater)
00:17:882 (17882|2) - move to 1, and you can safely add on 4, so the pattern will be like [14][23][14][23][14], then 00:18:015 (18015|3) - u can move this to 3

00:35:882 (35882|2,35948|1,36015|0,36015|3,36282|0,36415|0,36548|0,36682|0,36815|0) - uhh this phase... there's almost no cue sound here that fit with the note placement.. obvious, this is simply overmap... i recommend you to find a cue sound first, then execute to make the pattern...
http://puu.sh/epmvP.jpg try this..
damn u pick a hard song to map.. :u

00:53:348 (53348|2,53882|3) - this phase, i believe it's wise to use single LN instead.. i can hear 7 cue sound, but it's not really fitting for stream..

=============================================================

00:55:526 (55526|2,55570|0,55615|3,55659|1,55704|2,55748|0,55793|3,55837|2,55882|1,55926|0,55970|2) - same case above, layer the piano will be neat
01:00:015 (60015|3,60415|2) - this has strong sound, add one?

01:04:193 (64193|3,64237|2,64326|1,64370|3,64459|1) - same case above, the stream doesn't really synced the sfx.. /-\ racoon why did u pick a hard song to map.. hue.. pro tip : Open KK INFINITE as reference, to determine the best beat snap
01:18:882 (78882|2,78948|3,79015|2,79082|2,79148|3,79282|3) - ^
01:25:126 (85126|1,85170|2,85215|3,85259|0) - ^
01:28:059 (88059|1,88104|2,88148|1,88193|0,88237|1,88282|3,88326|2,88370|1,88415|0,88459|1) - ^
01:37:659 (97659|3,97704|2,97793|3) - ^

the ending patterns seems neat, it's seems layered at correct snapping, simply because you follow the instrument, not the sfx.. good job...
01:59:415 (119415|3,119415|0) - LN ends conflict with KK inf... re check in all diff...

poke me if you revive this map, if you want me to continue this modding.. =w=
continued.. let's summarize things :
you layered the SFX sound (*wahwah* sound) not at correct snapping.. the best way to fix is just layer them as single / double LN, and layer the exact instrument instead.. your diff actually decent, but imo, it's wise to not layer the SFX as stream burst, it could cause a diff spike...

well.. nothing more to say.. find more modders too... good luck!
Topic Starter
Lunatic Raccoon

ExUsagi wrote:

lel poked because of mail notification...

gotta check the 4K infinite only.. ==a
[4K INFINITE]
View > Volume


then, use 50% Playback Rate, you'll able to listen every cue sound more detailed


don't forget to re-adjust the hitsound after you move the notes, this is important Got it

inside
00:09:615 (9615|2,9682|1,9748|0,9815|1,9882|2) - there sfx sound doesn't sounds like 1/4 stream.. uh.. obvious, this is simply overmap... considering to follow the pitch instead sfx like http://puu.sh/epllX.jpg Ok
00:11:215 (11215|1,11482|2) - and 00:10:815 (10815|1,10948|1,11082|1) - http://puu.sh/eplrj.png this one will be neater Suggestion applied
00:12:282 (12282|1,12415|2,12548|1,12682|2) - ctrl + H for smoother judgement Of course
00:13:793 (13793|2,13837|1) - uh, this one is 1/8 imo http://puu.sh/eplCj.png HH...ok
00:15:970 (15970|3,16015|3) - wow 1/6 jack.. wow.. (perhaps avoiding 1/6 jack will be neater) I think it's fine having some jacks
00:17:882 (17882|2) - move to 1, and you can safely add on 4, so the pattern will be like [14][23][14][23][14], then 00:18:015 (18015|3) - u can move this to 3 Ok

00:35:882 (35882|2,35948|1,36015|0,36015|3,36282|0,36415|0,36548|0,36682|0,36815|0) - uhh this phase... there's almost no cue sound here that fit with the note placement.. obvious, this is simply overmap... i recommend you to find a cue sound first, then execute to make the pattern... You pointed that out... gotta try doing something
http://puu.sh/epmvP.jpg try this.. Nice suggestion, but kind of unsatisfying to press. I'll use it with some correction
damn u pick a hard song to map.. :u I know, but the song's too good xD

00:53:348 (53348|2,53882|3) - this phase, i believe it's wise to use single LN instead.. i can hear 7 cue sound, but it's not really fitting for stream.. I realised it... Used short LNs streams in 1/6 instead

=============================================================

00:55:526 (55526|2,55570|0,55615|3,55659|1,55704|2,55748|0,55793|3,55837|2,55882|1,55926|0,55970|2) - same case above, layer the piano will be neat I mixed piano with cue sounds
01:00:015 (60015|3,60415|2) - this has strong sound, add one? Sure why not?

01:04:193 (64193|3,64237|2,64326|1,64370|3,64459|1) - same case above, the stream doesn't really synced the sfx.. /-\ racoon why did u pick a hard song to map.. hue.. pro tip : Open KK INFINITE as reference, to determine the best beat snap It's because of kamome sano ;w;
01:18:882 (78882|2,78948|3,79015|2,79082|2,79148|3,79282|3) - ^
01:25:126 (85126|1,85170|2,85215|3,85259|0) - ^
01:28:059 (88059|1,88104|2,88148|1,88193|0,88237|1,88282|3,88326|2,88370|1,88415|0,88459|1) - ^
01:37:659 (97659|3,97704|2,97793|3) - ^

the ending patterns seems neat, it's seems layered at correct snapping, simply because you follow the instrument, not the sfx.. good job...
01:59:415 (119415|3,119415|0) - LN ends conflict with KK inf... re check in all diff...Re-checked and re-lengthened

poke me if you revive this map, if you want me to continue this modding.. =w=
continued.. let's summarize things :
you layered the SFX sound (*wahwah* sound) not at correct snapping.. the best way to fix is just layer them as single / double LN, and layer the exact instrument instead.. your diff actually decent, but imo, it's wise to not layer the SFX as stream burst, it could cause a diff spike... Agreed. I find myself ridiculous trying to add streams to those SFX. Your mod pointed them out

well.. nothing more to say.. find more modders too... good luck!
Thanks very much Usagi
Your mod helps me out a lot >w<
Arzenvald
this map needs more attention.. go go go!
RuberusuScarlet
hi ~

mod request from my queue

Lunatic Raccoon wrote:

Mod request difficulty: Choose your prefer diffs from these: Ichi's 4K LIGHT - Ichi's 7K EXTENDED - KK's 7K INFINITE - Shana's 7K LIGHT - 7K CHALLENGE
sorry , i can't 7K mod …

so…Ichi's 4K LIGHT mod done

|1|2|3|4|

[Ichi's 4K LIGHT]
00:04:148 - add 1 or 4
00:08:415 - ^3
00:51:748 - ^1 ?
00:51:882 - ^2 ?
00:52:815 - ^1 or 2

01:18:682 (78682|3) - start to 01:18:815 -
01:18:682 - add 1 or 2
01:18:415 (78415|3) - move to 3
01:18:548 (78548|2) - ^2
01:18:682 - add 3

01:26:682 (86682|3) - move to 2 or 3

01:57:215 - add 2
01:58:282 - ^2

good luck >w</
Ichigaki

RuberusuScarlet wrote:

hi ~

mod request from my queue

Lunatic Raccoon wrote:

Mod request difficulty: Choose your prefer diffs from these: Ichi's 4K LIGHT - Ichi's 7K EXTENDED - KK's 7K INFINITE - Shana's 7K LIGHT - 7K CHALLENGE
sorry , i can't 7K mod …

so…Ichi's 4K LIGHT mod done

|1|2|3|4|

[Ichi's 4K LIGHT]
00:04:148 - add 1 or 4
00:08:415 - ^3
00:51:748 - ^1 ?
00:51:882 - ^2 ?
00:52:815 - ^1 or 2

01:18:682 (78682|3) - start to 01:18:815 -
01:18:682 - add 1 or 2
01:18:415 (78415|3) - move to 3
01:18:548 (78548|2) - ^2
01:18:682 - add 3

01:26:682 (86682|3) - move to 2 or 3

01:57:215 - add 2
01:58:282 - ^2

good luck >w</
Some fixed, because re-map

Update

Little re-map


osu file format v13

[General]
AudioFilename: InfectedInfinity_ex_f.mp3
AudioLeadIn: 0
PreviewTime: 69348
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.300001

[Metadata]
Title:Infected Infinity
TitleUnicode:Infected Infinity
Artist:kamome sano vs wobble magic library
ArtistUnicode:kamome sano vs wobble magic library
Creator:Lunatic Raccoon
Version:Ichi's 4K LIGHT
Source:
Tags:sound voltex ichia7x ichigaki [Shana Lesus] Kuo Kyoka
BeatmapID:486570
BeatmapSetID:202699

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"ii_kansei.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1082,266.666666666667,4,2,0,5,1,0
69348,-100,4,2,0,5,0,1
81882,-100,4,2,0,5,0,0
82148,-100,4,2,0,5,0,1
94948,-100,4,2,0,5,0,0


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320,192,119348,1,0,0:0:0:0:
ExPew
Looks have a good potential now. Moved to my focus queue tonight.


@ExUsagi : did you point all those overnote on several part?
Topic Starter
Lunatic Raccoon

ExPew wrote:

Looks have a good potential now. Moved to my focus queue tonight.


@ExUsagi : did you point all those overnote on several part?
Thanks Pew <3
Frim4503
as requested from
col: 1,2,3,4

Ichi's 4K LIGHT
00:26:282 (26282|2) - move to 2
00:26:415 (26415|1) - ^ 3
01:08:815 (68815|1) - ^ 4
01:22:148 (82148|0) - ^ 3

Shana's 7K LIGHT
00:35:215 - add note
01:01:348 (61348|4,61348|2) - move to 4,6
01:58:948 - try change like this http://img3.uploadhouse.com/fileuploads ... e896d2.jpg

i think the rest dif is good enought :)
i hope it ranked soon ;)
Topic Starter
Lunatic Raccoon
I guess Ichi and Shana are so busy that they can't even reply your mod ;w;
I'll help them reply it instead ;w;

Frim4503 wrote:

as requested from
col: 1,2,3,4

Ichi's 4K LIGHT
00:26:282 (26282|2) - move to 2 Ok
00:26:415 (26415|1) - ^ 3 Ok
01:08:815 (68815|1) - ^ 4 Ichi meant to use mini jacks here. Not applied
01:22:148 (82148|0) - ^ 3 ^

Shana's 7K LIGHT
00:35:215 - add note Ok
01:01:348 (61348|4,61348|2) - move to 4,6 To 5,7 instead
01:58:948 - try change like this http://img3.uploadhouse.com/fileuploads ... e896d2.jpg I'll consider it to Shana

i think the rest dif is good enought :)
i hope it ranked soon ;)
Thanks for the mod!
Topic Starter
Lunatic Raccoon
Hope that any BN would come and bubble it
Spy
Just notice, next time please don't play such joke in the post, be serious on your work.
Loctav
As further investigations revealed, the QAT that detected this seemingly fraudful disqualification (not Shiro!) was unable to realize, that this set has never been qualified technically. I reverted this Beatmap to its original stand and everything is fine.
Please avoid posting fake icons by all means, as it confuses everyone involved needlessly. It's not worth the joke.

I hope this is settled for now.
Starry-
Thanks for the clarification Loctav.
Hope this map resumes to get mods as normal~
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