Add some more tags
The rest seems very ok, I don't think there are any huge problems that have to be fixed
Good luck
The rest seems very ok, I don't think there are any huge problems that have to be fixed
Good luck
All fixed. THXVone wrote:
Hello! I decided to mod it!~
[Enon's eXtra]
00:07:372 (8) - nc
00:19:237 (4) - Ctrl + G
00:29:360 (2) - nc, Kiai time
00:36:722 (8) - nc
00:39:483 (8) - nc
00:41:691 (1) - Off Kiai Time
00:48:685 (5) - Ctrl + G
00:52:918 (4) - nc, Kiai Time
01:05:249 (2) - Off kiai time
01:20:710 (4,5) - Confusing part
01:28:808 (1) - Kiai time
01:40:587 (1) - Off Kiai Time
Also, If I miss kiai time somewhere, just do it in same moments!
Overall, the map is nice. Good Luck!
2748.801032587,545.454545454546,4,2,0,100,1,0
9294,368.098159509202,4,2,0,100,1,0
Try to use less whitsle cause no real reason for it. Every 2nd beat would be ok.baraatje123 wrote:
There are claps, for every other beat
Finishes, for the BOOMM sounds
Whistle, for just doing it
But, what if this is not enough
Leaing Extra(would rename it to Enon's Insane) for him to fix. Thanks for your grand mod!fergas wrote:
GeneralNormal
- Is that possaible to catch better dimsion for this picture? 1024x768 Should be somewhere -- hmm, I can't find a better quality for this picture. It's just the cover of the album.
- That timign setting is much better. First section must be 110 bpm and offste better should be a bit earlier. Dont forget to move green section and resnap all notes. -- The rhythm of the first part was kinda vague, but seems you're right. Changed offset from 2819 to 2754 (wow that's a lot) and BPM 112->110.
2748.801032587,545.454545454546,4,2,0,100,1,0-- don't know how to use that code, so I just did it myself.
9294,368.098159509202,4,2,0,100,1,0- Dcrease for a little voulme -- You mean the music? I don't feel it's loud compared to other songs. Or do you mean hitsounds?
- 00:20:152 (5,2) - try to avoid such ovberlaps, they are higly not reccomend on easy-normal -- fixed
- 00:26:042 (5) - clap on the slider's end -- fixed
- 00:27:146 (1) - reccomnd to start from another white tick, just such rhythm is hard to play on most easy diff in mapset 00:50:705 (1) - -- ↓
- 00:28:435 (1) - this is unrukable 01:27:330 (1) - 00:51:993 (1) - decreasing spinner length would make it too hard, so I deleted two objects (one circle, one slider) before the spinner and expanded the spinners to start from it. 2.5 empty beats, that should be alright now.
- Its for every your diffs
00:12:243 - 00:18:133 - 00:29:907 - 00:29:912 - 00:41:691 - 00:53:470 - 01:17:029 - 01:28:808 - try ot delate anyother finishes and use them for this beat till they are SO fit for music -- hmm, why should I delete other finishes if I just need to add to these? Can I just leave other finishes like that and just add for these beats?
Also beats like 00:28:440 - 00:52:734 - u can support with drum clap\finish. -- I changed those part a bit, so I guess changing them with whistle is pretty alright.
Hard
- 00:02:818 (1,2) - maybe make them closer? -- fixed
- 00:15:372 (6,1,2,3,4) - sounds really bad till you miss important beat 00:15:556 - and later overmap with 00:16:016 (3) - . think about this -- could be a little overmapped, but that is definitely following the song. so I changed the 1/4 circles to 1/4 repeat sliders and some objects.
- 00:28:440 (1) - still unrunkable https://osu.ppy.sh/forum/t/241019 00:51:998 (1) - 01:27:335 (1) - -- This is frustrating. They are the best place for spinners but I can't even use 1/1 empty space. I did similar to Normal, but this makes the spinners even harder. (Auto can spin 2000, so is that okay for ranking?)
- 01:29:360 (3,4,5,6) - maybe do them in more symetric way? same for copypasta 01:35:249 (3,4,5,6) - -- change a little bit but this doesn't look so different...
InsaneExtra
- 00:13:348 (3) - ctrl+g -- dunno if that's better, but anyway.
- 00:32:397 (7) - absolultey unnecasry note 00:35:525 (6) - 00:38:286 (7) - 00:58:164 (7) - 01:39:575 (8) - -- Those are from Tenseki(the first modder)'s mod. but seems you're right.
- 00:34:145 (7,1) - try to replace pentagon's notes placement to make this distance jump. Just realy hard to play after 00:33:961 (6,7) - -- can't understand your words. Remove the pentagon and replace with some other pattern? I'll just decrease the distance.
All the best!
- Firstly, sad but you can't use extra accroding to ranking criteria
- tl:dr
Try to use less whitsle cause no real reason for it. Every 2nd beat would be ok.baraatje123 wrote:
There are claps, for every other beat
Finishes, for the BOOMM sounds
Whistle, for just doing it
But, what if this is not enough
About BOOM sounds - check "easy mod" where i mentoined cymbal places which suits best for finish.
00:19:973 (7,8,9,10,1) - such places try to replace with claps. But in future try to use claps in more rhythm way like 2-4 beat whew is snare sound(like on easy normal). The problem that way you are using hs can be really harmless for catching the rhythm for player- 00:05:229 (4,5) - ctrl+g?
fergas wrote:
ExtraAll the best!
- Firstly, sad but you can't use extra accroding to ranking criteria
- tl:dr i will reset hitsounds
Try to use less whitsle cause no real reason for it. Every 2nd beat would be ok.baraatje123 wrote:
There are claps, for every other beat
Finishes, for the BOOMM sounds
Whistle, for just doing it
But, what if this is not enough
About BOOM sounds - check "easy mod" where i mentoined cymbal places which suits best for finish.
00:19:973 (7,8,9,10,1) - such places try to replace with claps. But in future try to use claps in more rhythm way like 2-4 beat whew is snare sound(like on easy normal). The problem that way you are using hs can be really harmless for catching the rhythm for player- 00:05:229 (4,5) - ctrl+g? fix
132,304,99851,6,0,B|196:193|256:492|316:193|380:304,1,287.999991210938,0|4,0:0|0:0,0:0:0:0:
All Fixed. THXMillhioreF wrote:
I didn't forget this time!!!!!
[Enon's Extra]
00:06:033 (7) - This slider is pretty lopsided too. Protip: press Ctrl+H a lot to make sure your slider's horizontal symmetry is correct.
00:22:458 (8) - Move it a bit closer to (9) to fix distance spacing.
00:30:556 (6) - Same.
00:33:041 (1) - Lopsided! (I'm only pointing out lopsided sliders that are supposed to be centered across the playfield btw, it doesn't usually matter otherwise)
00:57:887 (7,8,9,10,11,12,13,14,15) - I feel like this was a slider-to-stream pattern that also came from a lopsided slider. It's not perfectly centered in any case and probably should be.
I was being extra harsh and pointing out every minor inconsistency that I noticed while playing, so a lot of them don't really need to be changed but I feel like they'd make the map better anyway. Very nice map good luck!
엌ㅋㅋ 지금 지스타 보러 2박 3일 놀러와서 일요일까지는 어려울 거 같고 아마도 월요일에 추가할게요!ExGon wrote:
완성
https://www.dropbox.com/s/htrl3i10nm31o ... D.osu?dl=0
Thanks for your giant mod I figured out many other mistakes too while looking at your mod, and I'll probably have to make some decent slider patterns on Hard and Insane diff, too.Breezy wrote:
Hello! M4M from my queue!
Since I am only able to mod Standard, I can't mod the CtB difficulty. Sorry!
GeneralSPOILERJust a suggestion, but try not to make everything too symmetrical. It looks a little bland and boring. Try different types of sliders and patterns.
Most of these I found in AiMod
- You have a few unsnapped objects as well. Fix these? Same as your issue. They're totally snapped, but don't know why AiMod tells me that it's unsnapped. Some of them are intended, especially on Insane.
- Kiai time is toggled on for less than 15 seconds. but these are the strong points of the song and I can't think of it making in another way.
- There are some uninherited timing points with the Extra diff, not sure where though. I got it. I made the intro timing point and BPM wrongly at first, and I got a mod to fix it. So I fixed my diffs, but not Enon's diff. All fixed now.
- Make an Easy difficulty possibly? Enon told me that Normal+Hard+Insane is pretty much enough to be ranked, but I'll consider it.
NormalSPOILER00:12:243 (1) - This sudden SV might throw off some players. Maybe reduce it a little bit so it's not too sudden? but if I reduce it only for that one slider, that would be very inconsistent. I guess the player can experience it once and he/she'll get it right away, since the song tells him/her intuitively.
00:20:157 (5,1) - Blanket? fixed
00:21:078 (1,2,3,4) - Maybe make a zig-zag pattern out of this? It looks bland the way it is right now. fixed
00:26:047 (5) - Add a finish hitsound at the end of this slider? If needed, do this for the other difficulties as well. seems that makes the spinner hitsound right after it somewhat strange.
00:31:384 (4) - Have this slider move towards the next note instead of away from it. It will throw off players and it's a large jump for normal. fixed
01:00:832 (3,4) - Blanket? fixed
01:18:501 (4) - This will most likely be too fast for Normal as a reverse slider. Consider reducing the SV a little bit on the whole song. Wow that means I have to remap all of this from the start... What if I reduce SV only for those reverse sliders? This seems pretty alright and the SV isn't that fast for this map in general. I don't want to reduce it for the whole map.
01:21:446 (4) - Same thing with the SV on this. Same as above.
01:22:550 - Add a circle? Put a clap on it as well since there is a clap in the song here. Umm that looks good but... those notes follow the vocal and some empty time would be good after a repeating slider for Normal.
01:24:391 (4) - I'll stop pointing these out now, but do consider reducing these. Same as above
01:33:225 (1,2) - Have these blanket? That slider repeats only 2 times therefore it ends in the opposite end of the slider. overlapping the next circle over it looks awkward.
01:36:170 (3) - Have this slider move towards the next note instead of away. fixed
I also made some special slider patterns through the map while checking your mod.
HardSPOILER00:17:397 (1,2,3) - Have a different pattern on this? Just so that it doesn't look repetitive. fixed
00:22:366 - Have the slider at 00:22:550 (7) start here instead? fixed and made it slightly different.
00:47:581 (1,2,3,4) - Change the pattern on this? Just so that it isn't the same as the other ones. Simply rotated them 45 degree xDDDD
01:19:421 - Add a circle here to go with the clapping. Oh, yeah, there are claps in the song, so I fixed it a little bit.
01:19:605 - ^ ^
01:26:967 (3) - This would look better unstacked. fixed
01:31:384 - You could add a circle here. fixed
01:37:274 - ^ ^
InsaneSPOILER00:04:935 (3,4,5) - Triangle pattern out of this? fixed
00:08:754 (4) - Have this go the opposite direction? fixed
00:16:660 (1,2,3) - For this part and the next similar part, why not just make these triangle jumps that are larger than the preceding difficulty? This would be confusing to read on hidden. fixed, looks a lot better
00:22:550 (1,2) - Kind of an awkward and unnecessary jump. Shorten the jump a bit. fixed
00:37:826 (6,7) - Blanket? fixed
00:39:298 - (2,3,4,5,6) - This looks uneven, make this more neater? I guess all of Tenseki(the first modder)'s ideas are changed by other modders, finishing with this mod xD
01:19:237 (5,6) - Add a clap at the end of this slider and the circle. Why didn't I notice those claps? Thanks for notifying me about that.
01:32:857 (3) - Why not turn this into 2 seperate notes and continue the pattern before this? It looks irregular to me. If I go 2 more circles, there would be one more circle upside than downside. so I changed it to blanket circles.
Enon's Extra
I feel like this song doesn't need an Extra, but that's just an opinion. Keep it just for extra variety in difficulties.SPOILER00:09:381 - Uh, the spinner should go on a tick?
00:11:507 (1,2,3,4,5,6,7) - The shape of this stream doesn't really look good, I suggest you change it to something else.
00:23:286 (1,2,3,4) - Better pattern out of these slider jumps?
00:45:372 (3,4,5,6) - This pattern doesn't fit in well to be honest. I think you could make a better pattern out of this.
00:52:918 (1,2,3) - Zig-zag pattern out of this?
00:57:887 (7,8,9,10,11,12,13,14,15) - I'm pretty sure circle streams are a pain to aim, I suggest changing this since people might hate it.
01:38:378 (7) - Why not have this be a reverse slider like 01:37:826 Just so that it's symmetrical.
Breezy wrote:
Hello! M4M from my queue!
Since I am only able to mod Standard, I can't mod the CtB difficulty. Sorry!
Enon's Extra
I feel like this song doesn't need an Extra, but that's just an opinion. Keep it just for extra variety in difficulties.
00:09:381 - Uh, the spinner should go on a tick? fix
00:11:507 (1,2,3,4,5,6,7) - The shape of this stream doesn't really look good, I suggest you change it to something else. fix
00:23:286 (1,2,3,4) - Better pattern out of these slider jumps? I'll keep this
00:45:372 (3,4,5,6) - This pattern doesn't fit in well to be honest. I think you could make a better pattern out of this. fix
00:52:918 (1,2,3) - Zig-zag pattern out of this? fix
00:57:887 (7,8,9,10,11,12,13,14,15) - I'm pretty sure circle streams are a pain to aim, I suggest changing this since people might hate it. I'll keep this
01:38:378 (7) - Why not have this be a reverse slider like 01:37:826 Just so that it's symmetrical. fix
Thank you!Manuxz wrote:
Hi o/
Mod from: Team Menem Moding Queue CtB&Mania ( ・x・`)
Platter
00:13:900 (4) -It feels very close to the next slider I suggest that try this --> http://puu.sh/dagqs/eba55ae37e.jpg Done
00:22:366 (6,7) - I know you're following the voice but would not be bad, well ---> http://puu.sh/dagEG/c886ec04fe.jpg you have many of those long sliders, is a good part for that you vary a little, the music helps ^^ Following the voice is way to make another pattern, i used music rhythm at kiai. i'll keep this!
00:34:329 (4) - ^ since it is the kiai, you could add a HDash Difficulty increases gradually. :d
00:37:274 (4) - ^ Same
00:45:924 (6) - ^ Same
00:56:047 (6) - Move to x: 351 Done
00:57:887 (8) - Add NC Done
01:01:937 (6) - Move to x: 160 Done
01:03:777 - Add NC Done
01:19:973 (1,2) - Falls one above the other, I personally do not like, so I suggest the following: Move (1) to x: 320 and (2) to x: 192 Done
01:33:225 (8) - Add NC Done
01:39:114 (8) - ^ Done
Good luck with the map o/
That's alright. Thanks anyway. I'll look into your mod when I am on computer. Here's kudosu in advanceRokYang wrote:
Sorry, it wasn't that I did not look at the map; I had played the hard, insane and extra a few times. I must have forgotten this while making the post and saw 110bpm on the beatmap download page. I also believe that my mod wont be helpful
--
Insane
just my opinions on what flows better or feels more fun, though it depends on the person
00:16:016 (5) - move down to y336 fixed.
00:38:378 (7) - maybe move to center (x256 y192) fixed.
00:45:004 (3,4) - try switching position The singer says "The stress is being stacked.", which is the reason I made notes like going up and up. So no change.
00:45:740 (3,4) - ^ ^
00:46:108 (1) - ctrl + G Seems better. Fixed for these 4.
00:46:476 (2) - ^ ^
00:46:845 (1) - ^ ^
00:47:213 (2) - ^ ^
00:57:151 (2,3,4,5,6,7,8,9,10,11) - remove circle (7,8) and move slider (9) [now slider 7] to 00:58:256 (make it bounce once); then rotate anticlockwise (1,2,3,4,5,6,7) and add a circle to 00:58:808 at x448 y120. adjust circle (9) to x280 y40 and circle (10) to x104 y88. positioning is relative. (If this makes no sense I have a video uploading, which is taking very long for some reason) Nice one fixed.
00:59:360 (1) - maybe move to x95 y221 so the slider end on the center (I just like stuff like that ) Since the previous adjustment ruins flow for those notes, I fixed it in my own way.
you could also change 00:59:360 (1) like this - https://imgur-archive.ppy.sh/VUFKru9.png ^
01:19:237 (5,6) - maybe remove circle (6) and have the slider bounce once fixed.
01:22:918 (1) - try moving up to y48 fixed, and I also moved circle on 01:17:029 (1) - because they're basically copy&pasted and horizontally/vertically flipped.
01:24:574 (2) and 01:24:942 (4) - try switching the position of these two Because of the reason above, I'll not change it.
01:25:127 (5,6) - maybe remove circle (6) and make the slider bounce once https://imgur-archive.ppy.sh/Gup5rzn.png fixed.
01:40:219 (3,4) - try switching the position of these two I think the original flows better. no change.
--
sorry if you find nothing helpful
모딩 감사합니다CLSW wrote:
[General]
Tags에 Urusa보다는 그냥 한글로 '우루사'라고 해놓으시는게 ㅋㅋ
Widescreen Support와 Letterbox during breaks가 체크된 난이도가 있으면 전부 체크를 풀어주세요.
[Platter]
00:13:716 (3,4) - 상당히 어렵습니다. (4)를 좌우반전 시키시고 다시 중앙으로 재배치하시는 편이 나을듯싶네요. Done
00:42:427 (2,3) - 둘 사이에 무빙이 좀 더 있었으면 좋겠네요. Done00:52:918 (5,6) - 그냥 1/2 트리플렛 슬라이더로 통합해주시고, 그 슬라이더 끝마무리 부분에 하이퍼대시 넣으시면 자연스럽게 연결될거같습니다. 해봤는데 끝부분에 하이퍼 나오게 하려면 이전 점프가 너무 칼점프가 되어버리고, 이부분 뒤에 같은 패턴이 있으니 이건 그대로 둬야 할거 같습니다.
00:56:047 (3) - 정중앙배치. Done
00:56:599 (1,2,3,4,5,6,7) - 패턴 형태는 그대로 유지하시고, 다만 위에 제가 언급한걸 따르셨다면 (1)이 좌측사이드에서부터 내려오도록 해주세요. 00:57:703 (7,1) - 사이에 하이퍼대시 넣어주시고요. Done
01:00:464 (3) - 직전에 00:58:992 (3) - 와 같은 기울어진 슬라이더가 있었기 때문에, 수직형 슬라이더는 별로 좋지 않아보입니다. 똑같이 기울어진 형태로 고쳐주세요. Done
01:02:489 (1,2,3,4,5,6,7) - Done(3)과 (7)에는 하이퍼대시를 넣어주세요 타이밍이 너무 빡세지만 않으면 (7)에는 안넣으셔도 됩니다.
01:17:029 (1) - x : 52로 이동. 다소 어렵습니다. 대시를 2번 연속으로 쓰지않게해주세요. Done
01:18:685 (4,5) - 위와 비슷한 까닭으로, (4)는 x : 196, (5)는 x : 344정도면 될꺼에요. Done
01:23:470 (2,3) - 01:17:029 (1) - 참고. 다만 01:24:575 (4) - 여기는 이대로 유지해도 괜찮을 거 같습니다. Done
01:27:335 (4,5) - (5)와 (6) 사이의 거리는 유지한 채로 둘 사이의 거리를 줄여주세요. 대시없는 무빙만으로는 타이밍잡기 살짝 어려울 수 있습니다. 다른패턴으로 교체했어요
01:27:703 (6,7,8,9) - ^ Same
01:40:035 (2,3,4,5) - Done(2)와 (4)는 하이퍼대시입니다.
Solid platter :3
Thanks, remaining part later.Kyle Y wrote:
HardSPOILERA lot of unequal seperation (there must be some error, I think error not more than 0.01 is still acceptable?) I'll be careful about that one.
00:08:208 (3,4) - maybe try some pattern but not only st. one? say: https://osu.ppy.sh/ss/2450039 nice one. fixed.
00:16:292 (5) - move to (316,64)
00:17:029 (3) - move to (176,332)
00:27:151 (1) - rotate -7 degree to the centre of the playfield Doesn't this make 1 and 2 too close? I don't understand your intention of doing that.
00:37:090 (5) - move to (119,144)
00:31:016 (3) - move to (312,324)
00:31:937 (6) - move to (292,194) and then 00:32:489 (7) - move corresponding to the end of slide.
00:36:906 (4) - move to (200,64) It's already on that position.
00:37:090 (5) - move to (112,140)
00:37:826 (7) - move to (220,220), then 00:38:378 (8) - same problem I copy&pasted and horizontally/vertically flipped, so I did the same for this one.
00:43:532 (6) - move to (96,268)
00:46:845 (6) - move to (288,308)
00:54:943 (5) - move to (228,72)
00:57:151 (4) - move to (300,288)
00:57:887 (6) - move to (272,176) and 00:58:808 (1) - corresponding I want those two to be on the center. So I changed the slider before that instead.
00:59:360 (2) - move to (160,260)
00:59:912 (3) - move to (132,84)
01:00:464 (4,5) - move to (328,260) These break the copy&paste/flip. But why didn't you suggest same thing before?
01:03:041 (4) - move to (296,92)
01:03:409 (5) - move to (164,200)
01:17:397 (2) - move to (392,172)
01:18:501 (5) - move to (192,104)
01:18:869 (6) - move to (172,204) omg you didn't say about 7 and 8, dangerous xD
01:20:710 (2) - move to (104,324) Breaking bisymmetry? I don't think that's a good idea.
01:19:973 (1,2,3) - I got no suggestion on the x,y coordinate, try to have equal distance I was told to snap all distance in Hard diff, that's why I snapped all notes here initially. But later I asked many people about that but most said it's boring to play a Hard that has snapped all notes. Sometimes, patterns are more important than distances. For this one, I intentionally didn't snap notes, for the sake of pretty triangle.
01:21:446 (4,5,6,7,8) - I guess you want to use 1.4 snap, but now 1.66.
If you would like to change back to 1.4 , scale by 0.8652470434817541 to the section centre.
(just simple maths) Nope, this one too. Inentionally harder than other parts.
01:23:654 (3) - to (388,88)
01:24:943 (7) - move to (137,344)
01:25:863 (1) - move to (416,216) No equal distance for this one either.
01:25:863 (1,2,3) - maybe having equal distance by moving 2 only. same
01:29:360 (2) - to (200,48) You are too much focusing on only distance, so you're missing the points of the notes. You should think that I 'obviously' put those two sliders on the same x-line, and horizontally flipped, trying to keep distance as best as I can. You can't just suggest me to break it.
01:30:096 (4) - move to (306,316)
01:30:648 (6) - move to (409,88)
01:31:200 (9,10) - move to (300, 340)
01:32:489 (2) - move to (278,112)
01:33:225 (4) 01:34:145 (1) - move to (254,196) Again, those notes are intentionally put at the very center. Distance<<<Symmetry
01:34:697 (2) - move to (137,188)
01:35:249 (3) - (312,336)
01:35:986 (5) - (206,68)
01:37:090 (10,11) - (211,40) That's just copy paste flipping again. If there's anything wrong with the first one, the second should be the same, and I can just copy paste again from the first one. But it seems that you suggested it differently and that obviously breaks the symmetry.
01:38:378 (2) - (288,172) or change to another shape? Why? The distance is snapped pretty well and I don't see a reason to change it. Is that too ugly to you?
01:39:851 (1,2,3,4,5) - same as 01:21:446 (4,5,6,7,8) same as that.
InsaneSPOILER01:02:857 (2,3,4,5,6) - can't you make a beautiful pentagon? Actually, I didn't make it thinking of a pentagon. It's just 1/2 singletaps with pentagon-like shape, and sometimes crused patterns make beauty.
01:32:857 (6,7) - It seem that the moving velocity increase too fast, better to (352,328) Oh, my mistake... thanks I actually should change many of the circles there.
01:38:194 (2,3,4,5,6) - better to have equal separation...? maybe first generate a hexagon and del one of them(?) of course, it is not a must for the insane difficulty lol I didn't think of a hexagon here too. It was just jumpy 1/2s and it does look like a hexagon though... but I don't think that matters much.
01:40:587 (5) - move rightward because it seems that more easy to play, say (288,360), I think it may be because of the angle change Abandoning symmetry? No.
EasySPOILERFor the easy difficulty, I think your mapping is better than me.
haha... do you assume there is something here...?
Enon's ExtraSPOILERBecause of my low ability, I can't play once in order to test it. So, the suggestion may not be useful.
00:38:930 (4,5,6) - change it in st. line or concave downward
모딩 감사!!Lolicore_Komari wrote:
From #Modreq
[General]
제목이 It's Because of Liver가 아니라 Because of Liver 아닌가요?
Liver는 별로 필요한 태그같진 않습니다.
00:02:754 (1) - 이곳부터 00:09:299 (1) - 이곳까지는 조용한 파트인데 힛사 낮춰보는건 어떤가요?
[Extra]
00:05:208 (4,5) - Ctrl + G 수정
00:11:507 (1,2,3,4,5) - 소리랑 별로 매칭되는거같지도 않은데 그냥 지우는게..? 냅두는게 좋을것 같은데 .__.
00:15:188 (1,3) - 이거두개 안겹치게 좀만 떼봐 수정
00:22:458 (8,9) - 전 노트랑 너무 안이어지는거같은데.. 다른패턴 추천 수정
00:29:176 (1) - 뉴콤 빼고 수정
00:30:280 (5) - 이거 체력바 건들지 않나? 좀만 밑으로 내려봐 수정
00:42:795 (4,9,10,11) - 제대로 겹쳐줘 수정
Good Luck :3
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Title:It's Because of Liver
TitleUnicode:간 때문이야
Artist:Cha Du-Ri
ArtistUnicode:차두리
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Tags:liver Enon ExGon Cha Duri CF Urusa 우루사
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132,277,57979,1,0,0:0:0:0:
159,324,58072,1,0,0:0:0:0:
202,356,58164,1,0,0:0:0:0:
254,367,58256,1,0,0:0:0:0:
306,357,58348,1,0,0:0:0:0:
350,326,58440,1,0,0:0:0:0:
378,280,58532,1,0,0:0:0:0:
384,227,58624,1,0,0:0:0:0:
456,120,58808,6,0,L|496:232,2,107.999996704102,0|8|0,0:0|0:0|0:0,0:0:0:0:
336,176,59360,2,0,P|282:175|237:146,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
176,176,59728,2,0,P|229:175|274:146,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
392,200,60096,1,2,0:0:0:0:
392,200,60280,2,0,P|338:199|293:170,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
120,200,60648,1,0,0:0:0:0:
120,200,60832,2,0,P|173:199|218:170,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
256,296,61200,1,8,0:0:0:0:
256,296,61384,1,0,0:0:0:0:
376,344,61568,2,0,L|448:336,1,53.9999983520508,2|0,0:0|0:0,0:0:0:0:
472,288,61752,2,0,L|408:296,1,53.9999983520508
368,248,61937,2,0,L|440:240,1,53.9999983520508,8|0,0:0|0:0,0:0:0:0:
464,192,62121,2,0,L|400:200,1,53.9999983520508
360,160,62305,5,2,0:0:0:0:
240,216,62489,2,0,P|168:280|176:312,2,107.999996704102,0|8|0,0:0|0:0|0:0,0:0:0:0:
120,160,63041,2,0,L|40:80,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
176,72,63409,1,8,0:0:0:0:
304,32,63593,1,0,0:0:0:0:
424,88,63777,1,2,0:0:0:0:
449,122,63869,1,0,0:0:0:0:
464,163,63961,1,0,0:0:0:0:
468,205,64053,1,0,0:0:0:0:
461,248,64145,1,8,0:0:0:0:
443,287,64237,1,0,0:0:0:0:
415,320,64329,1,0,0:0:0:0:
379,344,64421,1,0,0:0:0:0:
338,358,64513,1,2,0:0:0:0:
295,360,64605,1,0,0:0:0:0:
253,351,64697,1,0,0:0:0:0:
256,196,64881,5,8,0:0:0:0:
256,196,65249,1,6,0:0:0:0:
256,200,77029,5,14,0:0:0:0:
256,48,77397,5,2,0:0:0:0:
64,296,77581,1,0,0:0:0:0:
448,296,77765,1,8,0:0:0:0:
256,200,77949,2,0,L|256:80,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
256,320,78501,5,10,0:0:0:0:
136,192,78685,1,0,0:0:0:0:
256,320,78869,1,8,0:0:0:0:
376,192,79053,1,0,0:0:0:0:
256,320,79237,1,8,0:0:0:0:
256,64,79421,1,0,0:0:0:0:
256,64,79605,1,12,0:0:0:0:
56,224,79789,5,0,0:0:0:0:
56,224,79973,2,0,L|80:344,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
200,296,80341,2,0,L|305:317,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
505,210,80710,2,0,L|400:232,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
336,144,81078,2,0,L|356:39,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
336,144,81446,1,8,0:0:0:0:
385,258,81630,1,0,0:0:0:0:
456,96,81814,1,8,0:0:0:0:
505,210,81998,1,0,0:0:0:0:
296,352,82182,2,0,P|256:304|184:280,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
96,336,82550,1,8,0:0:0:0:
48,80,82918,5,10,0:0:0:0:
256,232,83286,2,0,P|320:216|368:184,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
432,88,83654,1,8,0:0:0:0:
440,344,84022,1,12,0:0:0:0:
184,312,84391,1,10,0:0:0:0:
96,136,84575,1,0,0:0:0:0:
416,136,84759,1,8,0:0:0:0:
328,312,84943,1,0,0:0:0:0:
256,128,85127,2,0,L|256:16,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
256,216,85495,1,12,0:0:0:0:
16,312,85863,6,0,P|80:248|88:200,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
176,144,86231,1,8,0:0:0:0:
176,144,86415,1,0,0:0:0:0:
272,56,86599,2,0,L|384:72,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
506,184,86967,2,0,L|400:200,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
448,320,87335,1,8,0:0:0:0:
328,376,87519,1,0,0:0:0:0:
232,296,87703,1,8,0:0:0:0:
288,184,87887,1,0,0:0:0:0:
416,200,88072,1,8,0:0:0:0:
480,88,88256,2,0,L|520:-16,2,107.999996704102,0|10|0,0:0|0:0|0:0,0:0:0:0:
360,32,88808,6,0,P|304:16|240:40,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
65,123,89176,2,0,P|117:135|168:120,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
264,208,89544,1,2,0:0:0:0:
368,288,89728,2,0,P|448:296|496:272,2,107.999996704102,0|8|0,0:0|0:0|0:0,0:0:0:0:
248,344,90280,2,0,L|128:360,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
88,344,90556,1,0,0:0:0:0:
40,320,90648,2,0,P|128:280|144:256,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
208,168,91016,2,0,L|88:128,2,107.999996704102,2|0|8,0:0|0:0|0:0,0:0:0:0:
296,72,91568,1,0,0:0:0:0:
416,120,91752,5,2,0:0:0:0:
472,240,91937,2,0,L|376:312,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
264,352,92305,1,0,0:0:0:0:
144,296,92489,2,0,L|32:272,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
368,216,92857,2,0,L|480:192,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
392,96,93225,1,2,0:0:0:0:
347,66,93317,1,0,0:0:0:0:
294,54,93409,1,0,0:0:0:0:
241,61,93501,1,0,0:0:0:0:
194,86,93593,2,0,P|120:80|96:56,2,107.999996704102,8|0|2,0:0|0:0|0:0,0:0:0:0:
136,200,94145,5,0,0:0:0:0:
48,296,94329,1,8,0:0:0:0:
168,344,94513,1,0,0:0:0:0:
296,368,94697,2,0,L|408:360,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
480,256,95065,2,0,L|472:148,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
352,56,95433,2,0,L|244:63,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
112,144,95802,1,8,0:0:0:0:
168,288,95986,1,0,0:0:0:0:
312,328,96170,2,0,L|384:224,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
200,56,96538,2,0,L|128:160,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
40,256,96906,5,10,0:0:0:0:
144,368,97090,1,0,0:0:0:0:
256,264,97274,1,8,0:0:0:0:
368,368,97458,1,0,0:0:0:0:
472,256,97642,1,8,0:0:0:0:
408,120,97826,2,0,L|288:120,2,107.999996704102,0|8|0,0:0|0:0|0:0,0:0:0:0:
104,120,98378,2,0,L|212:120,2,107.999996704102,2|0|0,0:0|0:0|0:0,0:0:0:0:
256,276,98930,1,0,0:0:0:0:
256,192,99114,12,2,100219,0:0:0:0:
256,192,100587,5,14,0:0:0:0:
Lolicore_Komari wrote:
From #Modreq
[General]
제목이 It's Because of Liver가 아니라 Because of Liver 아닌가요? 이건 좀 더 상의가 필요할 것 같은데, "간 때문이야"는 문장이 확실하게 종결된 상태이기 때문에 영어로도 완전한 문장의 형태를 취하게 하는 게 맞다고 생각합니다. Because of Liver라고 하면 "간 때문" 또는 "간 때문에" 정도로 느낌이 되기 떄문에요.
Liver는 별로 필요한 태그같진 않습니다. 지웠습니다.
00:02:754 (1) - 이곳부터 00:09:299 (1) - 이곳까지는 조용한 파트인데 힛사 낮춰보는건 어떤가요? 노말은 수정하면서 40%로 낮췄는데, 나머지는 변경을 안 했네요. 수정했습니다.
[Hard]
00:26:047 (6) - 이 슬라이더 조금 더 다듬어주세요. 조금 변경했습니다.
하드가 아니라 라이트인세인이라는 느낌이네요. 조금 난이도를 낮추는것도 고려해보셔야.. 그렇게 빡센 부분이 있는 것도 아니고 하드가 3.75성까지인 걸 생각하면 3.29성은 괜찮다고 생각합니다.
[Insane]
00:27:887 (3,4) - 여기 두개에 붙은 클랩 휘슬 다 떼어주세요. 너무 시끄럽습니다. 저도 거슬렸는데, 3과 5를 떼었습니다. 3과 4를 떼면 소리가 너무 부자연스럽네요. 더불어 비슷한 부분인 00:51:446 (3,5) - 도 똑같이 수정했습니다.
00:31:384 (5,6) - 이거 두개 위치 바꾸시는건 어떤가요? 꼭 바꿔야 할 필요 없다면 이대로도 괜찮다고 생각합니다.
00:37:274 (5) - 이거랑 00:37:826 (6) - 이거 두개 따로따로 Ctrl + G 해보시는건 어떤가요? 괜찮은 생각인 것 같네요. 수정했습니다.
00:44:820 (2,1) - 이거 안겹치게 위에 있는 00:45:372 (1,2) - 이거 떼주세요. 간신히 안 겹칠 정도로(?) 떼어봤는데 괜찮을라나요.
이거 수정하신다면 00:45:188 (4,3) - 여기에 이것도 똑같이 고쳐주세요. 같이 해결.
00:58:256 (7) - 이 슬라이더를 00:57:887 (6) - 이거랑 똑같은 모양으로 만들어주시는건 어떤가요? 수정했습니다.
01:33:225 (1) - 여기에 스핀이 들어간 의도를 모르겠습니다. 노트를 채우는게 더 나아보여요. 바꿔봤습니다.
01:36:170 (7) - NC 수정
Good Luck :3
저도 later editHabiHolic wrote:
your request
[General][Normal]
- 아티스트 이름 차두리가 아니라 Various Artists 입니다. 바꿔주세요 그리고.. 타이틀은 Liver is the reason 이 맞는것 같아요... 이건 좀 생각을 해봐야겠네요. 다음 포스트에 의견을 적겠습니다. 제목 변경도 생각해봐야겠네요. 공식적인 영어 제목이 있는 게 아닌데다가 어감을 살려서 옮기기가 정말 어렵네요.
- ExGon's Platter 난이도만 태그가 다르네요 수정바랍니다. 지난번에 수정할 때 깜빡했네요. 수정했습니다.
- 지금 노멀 하나로는 너무 난이도 분포가 제대로 안된것 같아요 이지 하나 추가하시는거 고려해주세요. 아니면 노멀 난이도의 별을 줄이는것도 방법입니다.이지 추가를 고려해보겠습니다. 겟난으로 들여올지도 고려해봐야겠네요.
[Hard]
- HP3 AR4 OD4 가 셋팅이 좋을듯요
- 00:04:935 (3,4) - 흠.. 패턴이 너무 어려운것 같은데.. 4번 노트 지우고 3번 슬라이더를 늘리는게 좋겠어요
- 00:15:188 (1,2) - 그냥 1/1 슬라로 짜맞추시는게 리듬에 훨씬 잘맞을듯 보컬에 맞추니 좀 어색해서..
- 00:22:550 (1) - 여긴 뉴콤보 길게 빼셔도 될듯요. 보컬이 아직 끝나지 않은것 같고.. 뉴콤 그냥 지워주세요
- 00:24:022 (1) - 모양 많이 엉성한데 다르게 바꿔주세요.
- 00:34:329 (1) - 이건 Blanket 하셔서 플로우랑 모양 둘다 좋게 해보세요
- 00:40:219 ~ 00:47:213 - 브레이크 들어가니 어색하네요... 그냥 저부분 매핑하시는건 어떠세요.?
- 00:49:605 (5) - 패턴 제안입니다만. 이건 직선 슬라로 바꿔주시는게 좋을듯요
- 00:56:599 (1) - 이거 반복 두번보다는 슬라 하나로 맞춰주시는게 리듬이랑 패턴 둘다 좋아보입니다. 패턴 무시하시고 리듬만 보세요...
- 01:01:937 (4) - 스텍이 너무 가까워요 먼곳으로 떨어트리세요 아니면 01:02:489 (1) - 이 슬라 시작부분에 스텍하시는것도 방법입니다.
- 01:18:501 (4) - 이렇게 많은 반복은.. 노멀에서는 많이 쓰지 않습니다. 다른 방법으로 대체해보세요. 앞에 패턴도 마찬가지로.. 고쳐주세요.
later edit
- 00:11:507 ~ 00:12:059 - 드럼 사운드 들리니까 이부분은 1/2 슬라이더나 박자 알맞게 짜보시는게 어떠신가요?
- 00:18:133 (1) - 시작부분에 피니쉬
- 00:15:924 (4) - 끝포인트 약간 이동시켜보시길 바랍니다. 플로우가 좀 이상하네요 지금은..
- 00:16:660 (1,2,3) - 간격 줄여주세요 너무 넓은것 같아요.
- 00:34:329 (6,1) - 여태껏 넓게 간격을 사용하신것 같은데 이것만 유독 간격이 좁네요.. 간격 조절해주세요
맞는 거죠..? 이 목소리가 차두리 소리는 맞나부터 확신이 안 와서 아티스트명을 임시로시이렇게 한 거지만...Lolicore_Komari wrote:
위키는 공신력이 없어서 맹신하면 안될거에요.
Various Artists는 아무리봐도 좀 아닌거같긴 한데 ..
원곡이 뭐가 어쨌든 이곡은 차두리가 부른게 맞으니 차두리로 표기를 하는게 맞을거 같습니다.