Hi hi hi ~ KSHR request
[General]
[General]
- mmm just a small issue that I personally have with your pink combo colour:
- as you can notice is really hard to see the approach circle with the current colour, changing it or making the pink a bit more dark can help maybe:
- 00:03:455 (2) - mmm I feel the rhythm here not nice, since an extended slider will fit better the vocals at 00:03:736 -, also will be consistent with the one at 00:03:080 (1) - and you mapped a similar one here too 00:05:611
- 00:08:423 I don't get what are you following here, since there is not a clearly sound in the repeat of this slider, I think is better if you map the vocal in 00:08:517 -, something like:
- 00:14:142 (3,4,5) - use the same distance between them? just to be more comfortable to play, moving 00:14:517 (4) - around x: 232 y: 24
- 00:15:080 (1,2,3) - similar as above, I think is more comfortable and consistent if you keep the same distance in the same combo
- 00:16:205 (6) - should be a stream here, will be more fun IMO
- 00:28:580 (1,3) - I kinda don't like this kind of overlaps, also I think is not really necessary, try to move (3) a bit to the right, like:
- 00:31:205 (3) - just a suggestion, but I feel 2 circles represent the vocals better, since the pitch is the same at both beats and due to this both need a click action
- 00:32:330 (3) - I can't listen a very audible beat at the start of this slider, I feel is better if you follow the vocals here, the importants spots for me are 00:32:142 - and 00:32:705 - my suggestion:
- 00:37:486 just a bit curious why you didn't map this beat
- 00:40:955 (2) - nazi, this is touching a bit the HP bar and doesn't look nice IMO, check if you can do something to avoid this
- 00:49:205 (1) - unnecessary NC, the tiny jump can be readed perfectly without it, also spamming combos just mess up the overall HP drain in the whole diff
- 00:53:517 (1) - same as above
- 00:52:580 (1) - finish fit better IMO
- 00:53:892 (1,2,3) - similar to 00:15:080
- 00:58:205 (1) - same as 00:49:205
- 00:58:580 (1,1,1,1) - D: this 1/4 jumps are really hard to play, also they are not readable in first play at least for me, they look more a difficult spike here, since you don't have anything more hard than this in the whole diff, I will prefer if you avoid the 4.0 1/4 jumps at 160 bpm
- 01:07:580 (1,2) - This is not even consistent with your previous rhythms, like 01:06:830 (1,2,3) - 01:04:580 (1,2,3) - 01:17:705 (2,3,1) - 01:19:580 (1,2,3) -
- 01:23:705 (1) - same as 00:49:205
- 01:24:830 (1) - ^
- 00:04:580 (1,2) - a slider will follow the vocals better, since your diff is following the vocals the most of time, a slider will represent the hold feeling of the vocals there IMO
- 00:07:580 (1,2) - a bit nazi, but this blanket with the sliders can be better, similar to this:
- 00:13:580 (1) - missing finish in the head
- 00:15:455 (5,1) - well the last part of your slider blanket look pretty off hue, try to add some more control points to improve it, like:
- 00:16:392 (1) - missing finish in the head too
- 00:17:611 mmm i'm a bit not ok with the rhythm here, since there are 2 more importants beats in 00:17:517 - and 00:17:517 - that I believe should be mapped, I know you're following the guitar, but also I found some times when you ignore the guitar like in 00:17:517 - 00:22:767 -, and I found them pretty inconsistent
- 00:19:580 missing finish
- 00:28:392 ending sliders in strong beats like the measure in 00:28:580 doesn't represent nicely the music, plus it broke your combo pattern, try this instead:
- 00:32:705 (3) - similar as above
- 00:37:392 the rhythm feel really empty here, the drums sound really clearly, adding circles in 00:37:392 - and 00:37:486 - will make a really nice emphasis with the song.
- 00:43:205 (4) - why are you breaking the square pattern here
, also your spacing is wrong actually, move (4) to x: 256 y: 256 , you'll keep a nice square pattern and your spacing consistent
- 00:47:892 (3) - same as 00:28:392
- 00:48:830 (5) - this extended slider doesn't fit the song it should be a 1/2 slider, since the sound at 00:49:017 is really clearly and important and should be mapped properly IMO
- 00:49:580 (1) - finish fit better the music instead of clap
- 00:52:580 finish fit better the music that clap
- 00:59:611 (4,5) - stack this properly
- 01:06:642 (2,3,4) - with this sliders starting in upbeats you're breaking two importants things, 1 you're not following the strong beats in the song 2 you're not being consistent with your vocal mapping, try this instead:
- 01:09:080 I don't see a point of leaving a stanza as the repeat of the slider, also this is the plae where your NC should be, try this instead:
- 01:22:955 (1,2,3,4,5,1,2,3,4,1,2,3,4,5) - your combo pattern look not consistent here, since you should remove it here 01:24:080 - to keep your 2 stanzas pattern, I guess
- 00:05:611 (2) - this slider starting in a offbeat will be really hard to play, since clicking it is really hard and taking in consideration this is just a normal diff, I thing you should make the rhythm more simple and friendly for new players, maybe like:
- 00:10:580 (5) - following your combo pattern, every 2 stanzas, the circle at 00:10:580 (5) - should be a NC
- 00:10:955 (1) - this spinner should start in 00:10:767 -, also is consistent with hard diff
- 00:13:580 missing finish in the head
- 00:19:580 same as above
- 00:40:205 (4) - try to don't end sliders in strong beats as the stanza in 00:40:580 -, doing this don't fit the song and it broke your comboing, try to circles instead, since both spots need a click action
- 00:41:705 (3) - same as above
- 00:43:580 (1) - missing finish in the head
- 00:44:892 (2) - I don't get this rhythm here, also can be confused for non experienced players, try this instead:
- 00:46:580 (6) - missing NC, following your pattern, also you have one here in hard diff
- 00:48:080 (6,7) - look like a mistake, this spacing is really hard to be readed it looks like an 1/1 gap spacing but in the timeline the gap is biggest:
- 00:49:580 (1) - finish fit better the music instead of clap
- 00:50:705 (2) - I feel this rhythm a bit confused, mainly cuz the sound at 00:50:517 - is really important, try to make a 1/2 repeat slider instead like:
- 00:52:017 similar as above, ignoring the music in such important beats in 00:52:205 - and 00:52:392 - doesn't follow the song properly, also it can be confused to play using a 1/2 repeat as the previous suggestion will suit perfectly IMO
- 00:52:580 finish fit better the music that clap
- 00:53:705 (2) - same as 00:50:705
- 00:55:017 (5) - same as 00:52:017
- 00:56:705 (2) - same as 00:50:705
- 01:10:955 (1) - you should remove NC here following your 2 stanzas pattern, also with this slider you're breaking your combo pattern, since it is ending in the place where the NC should be 01:12:080 -, also that beat in 01:12:080 should be mapped as slider head or circle IMO
- If you follow my previous suggestion, you should remove the NC in 01:12:830 (1) - too
- 00:10:580 (4,1) - the spinner is starting too soon after the circle, I know why you did it, but take in consideration this play really bad in mania mode and it will be really stressed to play for new players since they need to click and insta spin, that's why, starting the spinner in 00:10:767 - can work better
- 00:14:142 (1) - too soon after a spinner for an easy, even the normal is giving more recovery time after the spinner
- 00:48:830 (3,4,1) - this is too confuse to play for a new player, first to all the 1/1 stack is to hard to be clicked in time by a player who start playing the game today and after it you normalize the spacing again causing an uncomfotable movement, I suggest you to avoid the stack and use a properly spacing there
- 01:00:080 (3,1) - same as 00:10:580