(☞゚∀゚)☞ ★
dank673mod-Kamikaze- wrote:
#swag4mod, also first official mod of my new q heuheuheuheueh
General outline of what my mods contain:
>My thoughts about mapset
>Some advices
>Harsh opinions about map if I feel like it needs more work
>Complaining about mapstyle (sometimes even shouting)
>Funny maymay arrows
>w33d
>Random images
>All the bad shit you may not expect
Keep in mind that all harsh things I say, not because I hate stuff, but because I care about every single map I mod and want to help you get it ranked. I'm voicing all of my opinions without restraint. Please don't rage at me because of this, I don't mean to offend you in any way. Also do note that I'm still learning, so I might misunderstand some things. and I'm terrible at naming instruments orz
Columns are: |1|2|3|4|5|6|7|
dat song is so gooooooooooooooooooooooooooooooooooooood
dat star rating, what is spread
thus I'd suggest to bump diffs by one to avoid misunderstandings (NM HD MX dawg)
I'll mod in actual order tho now
[EZ]
HP/OD 7,7 for better spread
Damn son where'd you map this
Seriously it's awesome
But at the same time, it's more of a NM diff than EZ in my opinion. And from what I saw, I'm not alone in this lmao
00:33:412 (33412|2,33548|5) - Consider moving those two one to right, seems more comfortable oh okays, removed the hammer here by spreading the chord instead since it's more impact-ive to have notes on both hands
00:41:303 (41303|2) - To 4th? Aight moveders
00:50:555 (50555|4,50691|1) - http://puu.sh/csZTN/5ebbf7d041.jpgHmm, good idea, reformatted the 3 patterns here according to this idea
01:03:208 (63208|1,63344|2,63616|5,63752|4,64024|1,64160|5,64160|2,64568|1,64568|4) - All Ctrl+V for aestethic resons (also for more comfortable play after that stair)
If you accepted ^ 01:04:840 (64840|2,64976|5) - Move both 1 to the left Good idea, removed the hammer here and removed the other one that was caused by the ctrl+h also
01:38:854 (98854|2) - Move this LN to 1st or 2nd (plays a bit better imo) Hmm, yeap, putting it on the index was rather cramped
01:46:609 - https://osu.ppy.sh/ss/2177778 Hmm, reformatted into a double stair instead http://puu.sh/cuCwW/d6be148986.png
01:49:874 - I get your idea here, but consider adding one note to each beat for consistency lol, changed to 35 chord then
01:52:731 - Delete one, spacebars before are stronger and are mapped as one note Now this is a bass for spacebar so i guess it's somewhat ok
02:43:344 (163344|5) - That might be confusing, but it's technically correct :v reformatted this pattern so that's it's easier to read
03:02:527 - Add dat spacebar, finisher feels better with 3 notes ayyyyyy aayyyyyy, added
[NM]
00:34:364 (34364|3) - Move to 7th maybe? (better overall finger ballance) oh okays, fixed
00:38:446 - Add note (clearly hearable beat, don't ignore it rofl)lmao, added something
01:12:323 (72323|6,72732|5,73004|4,73140|5,73412|4,73548|6) - Try to make it for both hands maybe, this is freakin hard to acc (suggestion) oh okays, changed the last note since it's way off pitch relevancy, it's probably gonna be weird lol,
01:24:160 (84160|6,84160|5,84432|2,84568|5,84568|4,84840|1,84976|4,84976|3,85249|0) - Ctrl+H since 01:24:160 (84160|6) - is very confusing with that LN in the way oh wow magical ctrl+h, that was perfect, changed
01:29:874 (89874|2) - LN until 01:30:282 - (see 01:28:242 (88242|4) - or 01:31:507 (91507|4) - ) This vocal here is more staccato, I'll prefer a note instead
01:32:732 (92732|1,93140|2) - Clear pitch change, move to the right by 3 colmuns or Ctrl+H (Ctrl+H might create some confusions/inconsistencies hard word tho) lol wtv, moved like right or something, it's minor on how far to the right it is and stuff
01:36:405 - Add note (stronger beat) and maybe rearrange their position Okays, done
01:42:527 - Delete one note Done dis too
01:53:140 - See 01:12:323 Fixed
02:04:432 (124432|1,124432|5,124840|2,124976|1,124976|5,125249|4,125385|5,125385|1,125657|2,125793|1,125793|5,126065|3) - Those LN's are life destroyers for HD players, note even speaking of NM players. Try to rearrange this Repatterneddeded
02:33:956 - Should be fine if it's one one hand, but I'm still a bit worried about this Hmmmmmmmmm, idk, if someone points that' out again i'll repattern, it looks simple enough imo
02:40:486 - See 02:04:432 UnLN-ed
[HD]
HP/OD 8,2-3 for better spread
00:43:752 - Ever thought about making this a 2note chordstream instead of 1 note? Should be more fun Repatterned and it looks better i think
01:02:391 - https://osu.ppy.sh/ss/2177936 reason above Made a symettry thing here
01:05:793 - Also here. If you don't accept this, remove 01:06:065 (66065|1,66473|5) - beacuse it's lower sound than 2note drums
Generally all of similar sections would be more fun with all doubles instead of singles with addition of doubles. Also would be better in terms of consistency. (See 02:26:609 - ) Will take note of that, but imma try this and see if more people like it or wtv and stuff and things, will consider this if this pattern seems a bit meh ( probably due to the dynamism of the vocal so that i want to go for different patterning )
02:04:840 - http://osu.ppy.sh/ss/2177970 cuz a bit awkward on right hand
02:06:201 - Hmm, 5chords don't seem much of a problem to me, but density inconsistency tends to be a soft spot of some BAT's (Hi Arcwin) fk it yoloswag 420
02:14:228 - Why pause? Missing note, there's still that sound going owoops
02:21:167 (141167|4,141167|0,141303|2,141575|1,141575|5,141711|3,141983|2,141983|6,142119|4) - Weren't you doing this reversed before? I mean Ctrl+J and stuffs, or at least a bit diffrent rhythm ok changed abit things
02:22:391 (142391|5,142391|1,142527|3) - this too lmao
02:27:698 - ^ (I might be wrong tho)too lazy to change this
02:57:493 - Chordstream here would be such an fingergasm. THIS IS WHAT I DESIRE, THIS IS WHAT WE ALL DESIRE ok streams
03:01:711 - idk who the fuck just PM'ed me cuase it feels better to end with 4 - 5 - 6 hue oh okays, changed patterns and stuff
If you don't rank this, I'll cut your fuckin head off and serve it to sharks. Seriously. This is by far the best map I've seen this month. I'd throw houndred of stars if I had any lelelelelle lelelelel, oh ok.
Also thanks everyone who complimented my difficulty! (Also my name IS Estellia- :c )Gray Veyron wrote:
Hi, neonat! From my queue! Sorry for a little delay...
[notice][> General <][> Estellia-'s Normal <]
- - The skin file, "section-pass" and "section-fail", is too huge for the play-screen, reduce the image's dimension.
- - Fine as it is, Great skin btw.
SKIN PROUDLY BY ESTELLIA- Also will try to fix messy skin later
- - Nice, just opinions.
- 00:29:874 (1) - Pretty nazi, just move this slider to y:120 for the flow ongoing. Do this on 00:31:507 (3) - too.
- 01:00:895 (3,4) - Recorrect the double blanket here.
- 01:23:344 (4,1) - A little closer to the healthbar, so just move downgrid little.
- 02:37:085 (1,2) - Nazi, recorrect your blanket.
- - Really a great diff, good job!
Fixed everything + Thanks for mod + compliments :3
osu file format v13
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Title:Alice's Mad Tea Party
TitleUnicode:Alice's Mad Tea Party
Artist:Chiyoko
ArtistUnicode:ちよこ
Creator:neonat
Version:Estellia-'s Normal
Source:Touhou
Tags:IOSYS Scary Halloween Show 96 Void lZenxl Estellia- Alice Margatroid
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288,128,102936,1,4,0:0:0:0:
220,184,103344,6,0,L|208:320,1,110,2|8,0:0|0:0,0:0:0:0:
124,268,104160,2,0,L|136:132,1,110,0|8,0:0|0:0,0:0:0:0:
168,76,104976,2,0,B|274:120|274:30|379:76,1,220,0|2,0:0|0:0,0:0:0:0:
324,148,106201,1,4,0:0:0:0:
412,164,106609,6,0,P|382:217|338:238,1,110,6|8,0:0|0:0,2:0:0:0:
256,204,107425,2,0,P|199:187|151:206,1,110,0|8,0:0|0:0,0:0:0:0:
204,276,108242,2,0,P|104:280|72:172,1,220,0|2,0:0|0:0,0:0:0:0:
132,120,109466,1,0,0:0:0:0:
140,32,109874,6,0,L|280:16,1,110,6|4,0:0|0:0,0:0:0:0:
268,108,110691,2,0,L|408:92,1,110,4|4,0:0|0:0,0:0:0:0:
436,100,111371,2,0,P|472:164|449:235,1,146.666666666667,6|0,0:0|0:0,0:0:0:0:
400,300,112323,6,0,B|364:320|328:320|296:312|276:300|276:300|232:312|232:312|176:292,1,220
189,296,114772,6,0,P|170:237|190:189,1,110,4|8,0:0|0:0,0:0:0:0:
268,160,115589,2,0,P|284:108|264:57,1,110,0|8,0:0|0:0,0:0:0:0:
196,112,116405,2,0,L|76:108,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
276,76,117630,1,8,0:0:0:0:
332,96,117902,6,0,P|356:176|317:236,1,146.666666666667,2|8,0:0|0:0,0:0:0:0:
256,280,118854,2,0,P|240:348|260:384,1,110,0|8,0:0|0:0,0:0:0:0:
328,328,119670,2,0,P|344:260|324:224,1,110,0|8,0:0|0:0,0:0:0:0:
256,184,120487,1,0,0:0:0:0:
176,148,120895,1,8,0:0:0:0:
116,212,121303,6,0,L|4:192,2,110,4|8|0,0:0|0:0|0:0,0:0:0:0:
160,288,122527,1,8,0:0:0:0:
246,273,122936,2,0,P|211:357|88:338,1,220
84,260,124160,1,8,0:0:0:0:
92,200,124432,6,0,L|112:36,1,146.666666666667,2|8,0:0|0:0,0:0:0:0:
196,76,125385,2,0,L|181:199,1,110,0|8,0:0|0:0,0:0:0:0:
255,234,126201,1,6,0:0:0:0:
327,286,126609,1,6,0:0:0:0:
247,322,127017,1,6,0:0:0:0:
256,192,137630,12,6,139126,0:0:0:0:
188,40,140078,6,0,L|56:48,1,110,6|2,0:0|0:0,0:0:0:0:
96,132,140895,6,0,L|228:124,2,110,4|8|0,0:0|0:0|0:0,0:0:0:0:
64,216,142119,1,8,0:0:0:0:
128,280,142527,2,0,P|112:336|136:392,1,110,0|8,0:0|0:0,0:0:0:0:
200,332,143344,2,0,P|216:276|192:220,1,110,0|8,0:0|0:0,0:0:0:0:
176,176,144024,6,0,P|164:108|231:40,1,146.666666666667,2|8,0:0|0:0,0:0:0:0:
252,128,144976,1,0,0:0:0:0:
328,176,145385,1,8,0:0:0:0:
408,212,145793,2,0,L|420:100,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
488,252,147017,1,8,0:0:0:0:
416,300,147425,6,0,P|348:316|292:276,1,110,4|8,0:0|0:0,0:0:0:0:
244,244,148242,2,0,P|192:226|141:244,1,110,0|8,0:0|0:0,0:0:0:0:
68,196,149058,2,0,L|40:60,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
60,284,150283,1,8,0:0:0:0:
117,273,150555,6,0,P|157:289|245:233,1,146.666666666667,2|8,0:0|0:0,0:0:0:0:
165,201,151507,2,0,L|181:89,1,110,0|8,0:0|0:0,0:0:0:0:
268,92,152323,1,0,0:0:0:0:
315,13,152732,1,8,0:0:0:0:
391,60,153140,1,8,0:3:0:0:
344,139,153548,1,8,0:0:0:0:
268,92,153956,6,0,P|200:76|148:104,1,110,4|8,0:0|0:0,0:0:0:0:
216,160,154772,2,0,P|284:176|336:148,1,110,0|8,0:0|0:0,0:0:0:0:
400,200,155589,2,0,P|416:252|398:303,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
332,248,156813,1,8,0:0:0:0:
284,280,157085,6,0,P|240:304|140:280,1,146.666666666667,2|8,0:0|0:0,0:0:0:0:
104,212,158038,2,0,P|152:200|216:228,1,110,0|8,0:0|0:0,0:0:0:0:
260,148,158854,2,0,L|400:120,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
200,84,160078,1,8,0:0:0:0:
132,28,160487,6,0,B|100:73|112:106|120:147|166:164|166:164|179:234,1,220,4|0,0:0|0:0,0:0:0:0:
260,244,161711,1,8,0:0:0:0:
348,248,162119,2,0,L|359:357,1,110,0|8,0:0|0:0,0:0:0:0:
444,340,162936,2,0,L|432:230,1,110,0|8,0:0|0:0,0:0:0:0:
448,176,163616,6,0,P|472:96|424:32,1,146.666666666667,2|8,0:0|0:0,0:0:0:0:
356,36,164568,2,0,P|304:56|248:44,1,110,0|8,0:0|0:0,0:0:0:0:
204,120,165385,2,0,B|192:112|164:112|164:112|112:132|68:112,2,110,6|6|6,0:0|0:0|0:0,0:0:0:0:
356,208,167017,6,0,P|376:256|364:312,1,110,4|8,0:0|0:0,0:0:0:0:
288,264,167834,2,0,P|268:216|280:160,1,110,0|8,0:0|0:0,0:0:0:0:
344,100,168650,2,0,P|296:72|232:92,1,110,0|8,0:0|0:0,0:0:0:0:
200,8,169466,1,0,0:0:0:0:
156,84,169874,1,8,0:0:0:0:
68,100,170283,6,0,P|41:164|61:220,1,110,0|8,0:0|0:0,0:0:0:0:
110,268,171099,2,0,P|136:203|116:147,1,110,0|8,0:0|0:0,0:0:0:0:
156,84,171915,1,0,0:0:0:0:
240,52,172323,1,8,0:0:0:0:
312,100,172732,1,0,1:0:0:0:
300,188,173140,1,0,1:0:0:0:
248,260,173548,6,0,L|136:272,1,110,4|8,0:0|0:0,0:0:0:0:
104,192,174364,2,0,L|216:180,1,110,0|8,0:0|0:0,0:0:0:0:
180,100,175181,2,0,L|68:112,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
268,108,176405,1,8,0:0:0:0:
308,188,176813,6,0,P|308:266|186:302,1,220
232,228,178038,1,8,0:0:0:0:
180,160,178446,2,0,L|60:152,1,110,0|0,1:0|1:0,0:0:0:0:
92,68,179262,2,0,L|212:76,1,110,8|2,0:3|0:0,0:0:0:0:
256,140,180078,5,6,0:0:0:0:
212,215,181711,5,6,0:0:0:0:
256,140,182119,1,6,0:0:0:0:
299,215,182527,1,6,0:0:0:0:
Thanks for the modGray Veyron wrote:
Hi, neonat! From my queue! Sorry for a little delay...[> General <][> Hard <]
- - The skin file, "section-pass" and "section-fail", is too huge for the play-screen, reduce the image's dimension.
- - Fine as it is, Great skin btw.
[> Insane <]
- - Seen some spacing are okay, some aren't, so try to find little on AiMod or on your view. This is not a must-fix issue, just my opinion...
- 00:16:405 (4) - I might think the new track here sounds intense enough for a click, so just make the same rhythm as 00:14:364 (3,4) - I think it's fine to differ the rhythm
- 00:18:446 (4,1) - Swap NC(?), There are more on other parts than this one, try to find them. the non-vocal parts have this combo pattern
- 00:24:024 (2) - Likely nazi, this slider could've been closer to the healthbar, so just move it a little downgrid. If you do so, remake your blanket. k then, shifted it down
- 00:38:650 - Add a circle here, just for the vocals... I think the rhythm is fine as it is, don't want to map too fully to everything
- 00:42:527 (4) - Same as 00:16:405 (4) - same
- 00:59:670 (2,3) - You should continue using 1.0x spacing here, doesn't sound strong enough for a tiny jump like this one. tried that before, but this felt the nicest
- 01:00:895 (5) - Add NC, new track. consistency for the later part which is identical
- 01:04:568 (2,3) - You'd better change the spacing here, just as 1.5x spacing as you used for tiny jumps. it's for the effect of the singlepated circles
- 01:26:201 (1) - Remove this NC, still in the same track. it's for a greater effect for the last note for the chorus
- 01:31:099 (3,4) - Try to make a pattern alike 01:24:568 (3,4) - or 01:28:650 (1,2) -, just to keep flow ongoing, or you're making a symmetry here? not sure about you, but I felt this goes within the limits of flow, the change isn't too drastic
- 01:44:160 (3,4) - BIG NAZI, move circle (4) to y:164. 4 isn't a circle?
- 01:48:242 (5,1) - Swap NC didn't realise this inconsistency, changed it
- 02:02:936 (1,2) - Same as 01:04:568 (2,3) - they seem different
- 02:20:078 (2,1) - ^, and remake your blanket. ^
- 02:29:058 (1,2) - ^ I made my own changes here
- 02:35:589 (1,2) - ^, This should be bigger than the above ones, as so i'm tired of mentioning this, go find that on other parts. I think the spacing is decent enough
- - Good patterns and symmetries, but i can see your rhythms is mostly following the vocals, but that's fine to me.
- - Almost perfect, just opinions.
- 00:19:670 (5,2) - Nazi, split these two? k
- 00:30:963 (4,5,1) - Why not a little bit of a triangle formation here? I wanted the bigger spacing between 4 and 5, so I made 1 space equally between them instead
- 00:48:242 (2,5) - Split? avoiding overlaps. I rather overlap then break a flow I use
- 00:51:779 (2,2) - Another nazi, stack perfectly. ok
- 00:59:262 (1,2) - Use 1.3x spacing here, you've extended here a little more, and almost broke a little spacing. Inconsistencies were instended because I never followed a strict spacing
- 01:19:670 (3) - Should've you make this slider as a 1/3 beat like the next one? The drums on the song track. it was to differ the rhythm
- 01:21:303 (3) - Ctrl + G? A bit challenging jump, but likely fun. I made some changes
- 02:00:487 (3) - Same as 01:19:670 (3) - same
- 02:32:732 (2,3,4,5) - Extend the spacing here, as so, the Hard diff's notes here is bigger than this, try to make "this" bigger than Hard. let's not compete with Hard shall we lol, it might be true that it's different and less than Hard but it's about the overall picture
- 02:39:670 (3) - Same as 01:19:670 (3) - same. I didn't want too amny repeat sliders
- 02:59:534 (5,1) - I wonder why the formation looks off because of circle (5), also overlapping slider (1). Move circle (5) to x:432|y:180, or closer to the suggested grid... afufauhf... Still overlapping... I think it's best to leave it as it is
- 03:01:711 (1,2,3) - Same as 02:32:732 (2,3,4,5) - I think it's decent enough
- - Same comment as the previous diff, but luckily nicer.
Lunatic diff, imo, is really perfect to me. I think that it all for me, i hope to see this great map on the ranking list!
Aannnnddd... heheh... Happy Halloween! :3/
If you have time, recheck my mappu /me runs
Pho wrote:
[Estellia-'s Normal]
- 00:27:425 (2) - Trifle: Push the slider a bit more to the left so the transition to the next slider is smoother: http://puu.sh/cAf5Q/1a0bbdc504.jpg Fixd
- 00:31:507 (3,4,1) - Small spacing issue here. Same at: 01:38:310 (2,3,4) - 01:59:670 (3,4,5) - Fixd
- Really neat map, I like it. THANKYOU
THANKS FOR MOD GUYSsmallboat wrote:
[General]May consider adding
- Estellia-'s Normal missed a " SliderBorder : 255,255,255 " this skin color,need to be fixed it. Neonat you adding this?
- Cancel Widescreen Support in Lunatic diff,keep these consistent.
- Why not add some sliderslide to mute the slide voice ?
- Missed a element : reversearrow.png
[Estellia-'s Normal]
[notice]Fixd
- 01:02:527 (1) - Maybe the slider head can stack better. Fixd
- 02:30:283 (4,1,2) - Maybe can keep a curve make playing smoothly? I think I prefer the blanket element
- 02:49:466 (4,5) - This flow direction seems not good slide line,suggest replace here?
Thanks for the modsmallboat wrote:
Forum PM
- Red words: Should be fixed.
- Blue words : Highly recommended suggestion.
- Black words : In my opinion.
[General]
- Estellia-'s Normal missed a " SliderBorder : 255,255,255 " this skin color,need to be fixed it. ok
- Cancel Widescreen Support in Lunatic diff,keep these consistent. ok
- Why not add some sliderslide to mute the slide voice ?
- Missed a element : reversearrow.png
[Hard][Insane]
- 01:00:895 (5) - Missed a NC here? (As like 01:44:976 (1) - this) to be consistent with 01:41:711 (5)
- 01:41:711 (5) - The same as above. vice versa
- 01:51:371 (4) - Downbeat voice is here,suggest use a NC easy to read there. because I use the stacks solely for 2/3 beats, I think it's fine
[Lunatic]
- 01:16:677 (4,5) - Maybe can use these notes do a symmetry? changed somewhat
- 01:51:371 (3) - Downbeat voice is here,suggest use a NC easy to read there. realised my combo pattern differed from the earlier part so I changed it to be the same now
- 00:24:024 (3,4,5,6,7,8) - Why this part jump are not in the same with 00:19:262 (3,4,5,6,7,8) - ? (Same tune),maybe you can make the (4) and (5) make jump only : It actually sounds different, hence there was more of a stop at 3 because of the difference
- 01:51:371 (5) - Downbeat voice is here,suggest use a NC easy to read there. I think it's still fine
- 01:57:902 (5) - Move to (99|197) make the DS consistent? shifted elsewhere
- 02:05:385 (3) - Feel this flow have bit weird,maybe can use a ctrl+g here? I don't think that would work out, I will keep this for now
- 02:07:289 (4) - Sounds like this sonud have a bit loud and noisy (I listen to the background music has no so loudly hs voice there),turn down a bit volume here? changed to 40% then
- 02:46:473 (4) - The same as above. ^
- 02:55:861 (3) - Feel this 1/3 note have bit far,suggest to place close a bit here? k
Thanks for the modPho wrote:
Kind of a late M4M, but I wanted you to check the other mods first before do one.
This feels so similar to play to the one you modded for me.
Trifle: Just small things you might want to consider. Blanket's are trifle for me as well.
Preference: Just my humble opinion on stuff.
Written in bold: Fix this up as soon as possible.
[General][Hard]
- 'Lunatic' diff still has widescreen support enabled, please fix.
- (I just hope the diff spreads fine between normal-hard-insane... since i got a similar one >.>)
- Check your hitcircle/hitcircleoverlay.jpg again. At the left-bottom of the circles, you can see that the overlay is slightly off. It's very minuscule, might be good to check it yourself. http://puu.sh/cAeL7/74aa29bc5b.jpg
Beatmap-specific:- 01:39:262 - This note has a strong accent, so I recommend you set a additional HS here (whistle-HS maybe)
- Nice HS and Skin btw.
Sorry, but I just can't see any major issue in changing the spacing, the 2 different spacings are consistent enough throughout the map, and they don't hinder too much the difficulty in hitting them. I only adjusted 1 of the blankets to make it better
- Spacing's kind of an issue here, as you switch between 1.0x and 1.4x (and several other DSes inbetween) at pure slider sections very often and it sometimes feels quite inconsistent. Check it out yourself again, I'll just point those out that i find kind of irritating. all the changes in spacing were intended, I also only used certain spacings at certain placeings, so that it isn't too confusing
Also, the DS between your slider sections is a bit shaky, so check on that again.- 00:25:793 (2) - Trifle: Add another red anchor (and a white one) to the slider so it fits more to the 'spooky' sound. http://puu.sh/cAg9g/9e257438f6.jpg I think it's fine, I wanted it to be more straght actually
- Slight spacing issues at the following places: 00:28:242 (1,2,3) - 00:59:262 (1,2,3) -
- 00:36:405 (1,2,3,4,1) - Hmm... I don't feel right about this. It sure adds some variation when you increase the DS at certain parts so the sliders don't overlap each other, but I don't feel like this section needs it.
There is like no increase in tension in the music, I'd just go with the regular 1.0xDS here. I don't see a reason why 1.0 should used here though- 00:47:017 (3,4) - Can try to blanket this if you want. other than the centre part, it spaces equally from the sl
- 00:49:466 (1,2,3,4) - Feels like this combo is 'weaker' than the one before at 00:47:834 (1,2,3,4) - , so I#d go with 1.0xDS here. same thing
- 00:54:364 (1,2,3,4) - Preference: Feels more like this should 1.4xDS like at 00:47:834 (1,2,3,4) - , for consistency.
- 01:00:078 (3,4) - Preference: I don't feel good with the DS change here. Space it 1.4x should be fine and makes it look more consistent: http://puu.sh/cAgWu/efd1e480f3.jpg
The same's at 01:06:609 (3,4,1) - .- 01:13:956 (1,2,3,4) - It would be great if you can put a little more effort into spacing these sliders more consistent. (at 1.5x DS)
This issue seems to be at every slider section in the kiai times.- 01:17:085 (1,2,3,4) - Preference: same as above (not much, but I'm pretty picky about this). Same with 01:23:616 (1,2,3,4) -
- 01:30:691 (2,3,4) - Wouldn't it make more sense to put the jump at 3-4? Would fit better to both the vocal and the bg instruments.
- 01:40:078 (1,2,3,4) - Consistent 1.0xDS spacing, like you did at 01:43:344 (1,2,3,4) - ?
- 01:47:425 (3,4) - You should space this 1.50xDS as well: http://puu.sh/cAhYq/cd65d1c526.jpg
- 02:05:793 (4,1,2) - Preference: Jump between 4-1 should be bigger, maybe same DS like between 02:06:201 (1,2) - ? it is already bigger than usual
- 02:21:303 (2,3) - Preference: Increase the distance to 2.5x just like you did at 02:27:834 (2,3) - : http://puu.sh/cAitt/c98f90b77c.jpg
[Insane][Lunatic]
- I really don't know about these various spacings, as I really don't feel comfortable with them (mostly differing DS between certain slider sections where I can't see an intention behind at, for example 01:17:085 (1,2,3,4) - ).
I don't want to point them all out as this would make this mod explode. The same goes for the Lunatic as well (sample: see 00:12:596 (3,4,5) - ).- 00:12:187 (1,2,3) - Trifle: why is this not symmetrical to the y-axis? ;-;
- 00:22:936 (6,3) - Try to arrange the sliders so that 6's sliderend is fully overlapped by 3 or both sliderend's are stacked for better aesthetics: http://puu.sh/cAj8D/0b82abf653.jpg or http://puu.sh/cAjay/1d0200f7b5.jpg
- 00:27:834 (6,1,2) - I don't really understand the higher DS between these sliders here, Better stick with the same 1.3x DS within the orange combo.
- 00:48:242 (2,5) - I don't feel like overlap works great here, try stacking with 2? http://puu.sh/cAk0W/d102f67167.jpg
- 00:59:126 (1) - Random NC here? This is the only 1-combo I've seen in your map, better delete it. The same for the Lunatic map. due to the stack, this is to distiguish the more complex time difference between them
- 01:03:752 (5,6) - Probably not intended to be blanketed, but it might be good to do so. shifted it slightly
- 01:27:289 - Sounds like you're following the vocal at this part, so adding a circlebeat here sounds reasonable. I rather start when the vocals do so too
- 01:22:527 (2,3) - Bow pattern here? I don't feel like the jump between 2-3 isnecessary at all.
- 01:24:160 (2,4) - Looks neat if you could arrange it such that both are symmetrical to y axis. both are already on level plane
- 02:27:425 (1,3) - Please arrange this such that they don't overlap anymore.
- 02:59:534 (5,6) - Preference: These 'jump after triples', I've only seen in your Lunatic map so far, and only once in this map. It actually works, but doesn't look really great.
Put in addtition that this is the only diff where 03:00:078 (1) - is actually a slider, and not a circle like in the other diffs, I recommend you something like: http://puu.sh/cAl5Y/fc2ed83a26.jpgThe maps are really great all in all, flow is neat in every map and I like the gimmicky jumps between triples and (damn singletap)streams in your hardest diff.
- 00:21:711 (1,3) - Imperfect stack perfect on my side
- 00:23:752 (2,3) - I'd rather combine them into a slider, fits much better imo. it's for the stop and star effect
- 00:39:670 (1) - Put at y:199 for perfect stack ok
- 00:43:616 (3,4,5,6,7,8,9) - Use 0.6xDS as 0.5 feels too low imo, and make the shape better. Just an example: http://puu.sh/cAmLP/f3877718b5.jpg it's for a step effect, and the straight movements were intended
- 01:58:854 (3,1) - Try to avoid this overlap, this one looks kind of bad. avoided overlap
- Not much for this, I guess. I mentioned spacing stuff in your other diffs already.
I just wish for a bit more spacing consistency at your harder maps, even if no one seems to care about that anymore ...
Tl;dr: Mapset's great, but still needs finer tuning in my eyes. Good luck for the ranks!
it's not wrong to point it out, lol, since you did feel like it affected your view of it. Some people just have different views to everything, hence I have to explain to you why I did it as such, it's not that I don't have any respect to your point of view.Pho wrote:
I need to stop point out useless spacing stuff, i became too nitpicky with this stuff...
Have a star /o/
Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|
arcwinolivirus wrote:
"Arcwinolivirus BAT checking/modding for o!m mode"
Take note that I am focusing on note patterns, comfortability, placements and consistency.
Also, do not be afraid to reject some parts of my mod but reason them out with sense.Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|
[7K NM]SPOILER[7K HD]00:24:840 (24840|3,25249|3,25657|1,25793|5) - add note. Fits to be 2-noter since strong sound with cymbal in mp3 Added
00:26:609 - ^ same reason. Strong start. Just like 00:33:140 (33140|1,33140|6) - Added
00:46:201 (46201|3) - ^ Added on 1
00:55:589 (55589|3) - ^ to 7 Done, symmetry with ^
00:59:126 - suggesting to add note . same sound as 00:58:718 (58718|3) - Added and shifted a note to make it not awkward
00:59:262 - add note also for 2-noter strong sound. I prefer to keep it simple with singles
01:05:793 - add note to 4 cymbal-like sound in mp3. Added
01:13:956 - add note strong sound. just like 01:20:487 (80487|3,80487|5) - Fixed all below
01:33:548 - ^
02:06:201 (126201|3,126609|3,127017|3) - ^ really strong sound. It fits to be 2-noters~
02:19:126 (139126|3,139534|3,139942|2,140078|4) - ^ just like you did at intro Until here
03:00:078 (180078|3) - ^ just like 02:47:017 (167017|1,167017|5) -SPOILER[7K MX]00:13:140 - add note to 4 just like these 00:11:779 (11779|5,11779|1,11779|3,12187|3,12187|1,12187|5) - sounds but different pitch. Added 3 more notes cause i'm a gangster ( i just added more cause this is a stronger bell )
00:13:548 - add note. strong start sound cymbal in mp3. Just like 00:20:078 (20078|5,20078|4) - Added
00:26:201 (26201|3) - remove? MX doesnt even have this note. Or vice versa add a note on MX lol :v owot since when did that get there, removed
00:52:732 (52732|3) - remove? as 00:46:201 (46201|2,46201|4) - is not 3-noter keypress.Nah, due to the LN i had to not use 1 more there, a slight note inconsistency is not really important
00:59:262 (59262|4) - ^ ^
01:46:609 - add note to 2. Strong sound Fixed
01:51:779 (111779|3,111915|3,112323|3) - suggesting to remove as there are no more cymbal sounds in mp3 at this part. Mapping to the vocals there
Fun patterned~SPOILER[Overall]00:24:704 - add note to 3. Drum roll-like sound. Added
00:24:840 (24840|3,25249|3) - how about adding note to 7 and 1 accordingly for 2-noters. Since its a strong sound like these 3-noters: 00:25:657 (25657|3,25657|5,25657|1,25793|1,25793|5,25793|3) - oh okays, missed that, fixed
00:26:609 - add note to 4 strong start sound. fits to be 3-noter. Hmm, okays started the pattern off with a bigger chord then
01:07:425 (67425|6,68242|0) - Suggesting to remove these notes since there are no very strong sound to be 4-noters on those part. No cymbals also. Hmm, i'll leave these here, I prefer this since it emphasizes the vocals here accurately and also the pattern should be simple enough, reducing it won't really change much imo, i changed the 2nd pattern for variation anyways
01:09:058 - add note to 4 Strong sound like 01:09:466 (69466|3,69466|5,69466|1) - Added, but also added another behind so as to make the pattern simpler
01:15:453 (75453|3,75589|3) - suggesting to add note for 2-noters like 01:14:772 (74772|2,74772|4,75044|6,75044|0,75181|6,75181|0) - Hmm, okays, fixed
01:40:078 - add note to 7. Strong sound: cymbals in mp3. Added
01:41:711 (101711|6) - remove. as there no cymbals sound here to be 3-noter. Same as previously i prefer to have some impact on these vocals due to them falling perfectly on 1/1s, and I think this balances the density of the chart
01:46:609 - add note to 1 for strong sound:cymbals.Hmm, even with the bracket, it plays fine, fixed this and noted this pattern for future reference
01:54:772 - add note to 4 or 7 or BOTH. strong starting sound.Cymbals. just like 02:01:303 (121303|1,121303|0,121303|6,121303|3) - Added both
02:20:895 - add note to 7 strong sound. which is also stronger sound than 02:20:487 (140487|4,140487|6,140487|2,140487|0) - Added on 67
02:27:425 ^ to 1 or 4 (1) Trying to avoid any bias here, (4) the transition from index to thumb doesn't give much impact also, will keep it as it is
02:33:956 - ^ to 2 , 6 , 7 Added
02:40:487 - ^ to 6 , 2 Added
02:43:752 - add note for that consistent bell sound. 2-noter atleast. This is not mapped due to the slow down here which might confuse players, will leave this empty
02:45:385 - add note to 4 just like 02:45:793 (165793|4,165793|3,165793|6,165793|0,165793|2) - with the same sound. I think i'll leave this blank since I want an elevating intensity by bringing in more fingers into play
02:47:017 - add note to 7 strong sound.don't really want to make this more complicated due to it having a somewhat complex patterning already with 1/3s
02:53:548 - ^ to 1 or 4 Fixed on 1
02:57:630 - add note as this part is 2-noters at HD Might have missed this, fixed
02:57:902 - ^ Only emphasizing on the 1/1s here
Cool chart~ go go go rank and goodluck
Party hard 420arcwinolivirus wrote:
Re-checked O!m difficulties. Seems all fine to me now~
How about setting the BUBBLE icon now~ Congratulations
Wew..arcwinolivirus wrote:
Re-checked O!m difficulties. Seems all fine to me now~
How about setting the BUBBLE icon now~ Congratulations
There will be another Halloween map prepared....lol.....already got a few potential!Gaia wrote:
so uhhhhh
bubble for a year
and rank next Halloween? :p
Takane6 wrote:
Wew..arcwinolivirus wrote:
Re-checked O!m difficulties. Seems all fine to me now~
How about setting the BUBBLE icon now~ Congratulations
What is this? BUBBLED 3 days after checked
what happened to the other map you've checked from the other day before this???
Example:
My map : Jin ft. MARiA from GARNiDELiA - Daze >> you've checked it 24 days ago...
ExUsagi map : P*Light feat. mow*2 - OVERDRIVERS >> you've checked it 2 month ago...
Ichia7x map : An - LittleGameStar >> you've checked it 27 days ago...
And many more
And where is your promise to bubbled map when your Jea - M.A.M.A is BUBBLED??? that map is not bubled until now...
your promise : (I'll start bubble-ing maps after they bubble my map MAMA) "
Im not saying that this map is can't be bubbled...
What kind of BAT are you???
Oh yeah?lZenxl wrote:
cause i pestered him and reminded him
i'm a bad person
Quite frankly, yes. That's what I'm doing too. It's not like you're breaking down because of it, right?Takane6 wrote:
Then what should I do?? Waiting??
hmm..... yesTakane6 wrote:
Oh yeah?lZenxl wrote:
cause i pestered him and reminded him
i'm a bad person
When i remind by pm to him, he reply to me like this :
"The more you bug me, the more I wont check your map."
Then what should I do?? Waiting??
I would say lucky he likes the maparcwinolivirus wrote:
[Overall]
Cool chart~ go go go rank and goodluck
ThanksCDFA wrote:
jesus Takane6 calm down.
I'm making today official hybrid mapset day!
Gotta build up that IS somehow!
Skin:
POPPING BECAUSE SCOREBAR-MARKER.PNG IS MISSING added one
Lunatic:
01:27:017 - There's still drum stuff happening here, so please add hitsounds ;w; there's no drums here, except for the synth, I tried with drum hit anyway
01:39:262 (4,5) - Would prefer hitsounding here, since they ARE impact points used normal sampleset here for the normal hit
01:49:466 (8) - No clappy clap here? ;w; it would cover the bell sound in the music, and I feel clap sticks out in a place like this
02:07:698 (5) - Would prefer this to be a slider with the endpoint at the white tick. Right now it just sounds really awkward. k since more than one person has asked this before
Insane:
00:58:446 (3,4) - Hitsound pls? (Also in the lunatic if I accidentally missed it ) same as 01:39:262 (4,5)
01:27:017 - There's still drum stuff happening here, so please add hitsounds ;w; same as Lunatic
01:39:262 (3,4) - ^ ^
01:49:466 (2) - Same as Lunatic ^
01:52:187 (3,4,5,6) - Hitsound pls ;w; already has
Hard:
Just take all of the hitsounding stuff from the above 2 diffs and apply them here.
00:36:405 (1,2,3,4,1) - overlaps ;www;!! intended, really
01:00:078 (3,4) - Little bit of misleading spacing here.made everything uniform then
Normal:
Same hitsound stuff (Although I understand you might not be able to do all of it because of the way this is mapped)
FORUM PM me when you fix everything :3