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Camellia - Bangin' Burst [OsuMania]

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Topic Starter
Skalim

Kuo Kyoka wrote:

Oh, no! no! no! no! no!
100000000000 keyboards or more will be crashed!


Kidding~ Good luck on ranking :P
hehehehehehHEHEHEHEHEHEhehehehehe thanks XD
Fubukicat
Hi :3

Like I said :V i'm bad to help for mods , so I give it a shot and watch it overall I (imo) Think it's a good map , so I can't rly help you for mods ;w; but at least I can say you Good luck >.<


Only suggestion I can give : For rank you should have one diff below 2.50 ( so basically a Normal diff ) :D that's all I can say :P again sorry i'm not helpfull ^^'
Arzenvald
=w=)/ mod as requested..

1/2/3/4/5/6/7

[general]
offset = 777
the other things seems fine, except the diff spread, need an easier diff.. and about that, here's my GD http://puu.sh/bQUrx.osu

[17]
00:04:238 (4238|3) - the LN starts at 00:04:367 - then add 00:04:238 on 5
00:07:700 (7700|3) - use LN instead, to follow sfx
00:41:546 add LN on 5 or 2, until 00:41:803 (41803|3) -
01:06:033 (66033|5) - seems no cue sound here, remove
01:09:110 clear bass sound as 01:08:982 (68982|6) - you can add something here
01:16:418 (76418|2,76418|4) - add on 4? (WHOOSH)
01:18:469 (78469|6) - ^ add on 6?
01:34:879 (94879|3) - remove, 01:34:623 (94623|4,94879|2) - this has same sound
01:37:123 missing something?
01:42:764 (102764|4) - remove, 01:43:020 missing ( emphasize the sfx )
01:57:187 add on 7..

[29]
00:04:238 (4238|2) - same case as lv.17, 00:04:238 (4238|3) - the LN starts at 00:04:367 - then add 00:04:238 on somewhere
00:07:700 (7700|3) - use LN instead, to follow sfx
00:33:597 (33597|0) - strong sound, add 1 note
01:09:110 clear bass sound as 01:08:982 (68982|6) - you can add something here
01:42:764 (102764|2) - remove, 01:43:020 missing ( emphasize the sfx ) optional though..

[35]
01:05:905 (65905|0,65937|1,65969|2,66001|3,66033|4,66065|5,66097|6,66129|5) - http://puu.sh/bQR8X.png
01:39:367 (99367|4,99367|2) - push to right 1 column
01:39:751 (99751|4,99751|2) - push to left 1 column
01:39:751 (99751|4,99751|2) - remove, 01:46:738 add

[UNCLE RAGE!!]
00:49:751 (49751|1) - stop at 00:50:008 (50008|0) -
00:59:879 (59879|6) - have same sound as 01:00:008 (60008|2,60008|5) - , add something on 4?
01:04:046 add on 3&4
01:09:495 (69495|3,69495|4,69751|2,69751|3,70008|2,70008|1) - http://puu.sh/bQRyo.png
01:11:738 missing
01:12:764 ^
01:24:815 ^
01:29:815 ^
01:55:649 (115649|2,115649|0,115713|4,115713|6) - starts from here, you can make something more aggressive, like add LNs for sfx, or triple trill... :v

`-` the other things seems neat... enjoyable & fun map.. <3

good luck uncle skalim, and i hope this helping... xD
Topic Starter
Skalim

Eternalie wrote:

Hi :3

Like I said :V i'm bad to help for mods , so I give it a shot and watch it overall I (imo) Think it's a good map , so I can't rly help you for mods ;w; but at least I can say you Good luck >.<


Only suggestion I can give : For rank you should have one diff below 2.50 ( so basically a Normal diff ) :D that's all I can say :P again sorry i'm not helpfull ^^'
no problem ^^, usagi want make the other diff created lol, thanks for the advice ^^

Edit:

ExUsagi wrote:

=w=)/ mod as requested..

1/2/3/4/5/6/7

[general]
offset = 777 the problem here is the LN of the other diffs.
the other things seems fine, except the diff spread, need an easier diff.. and about that, here's my GD http://puu.sh/bQUrx.osu

[17]
00:04:238 (4238|3) - the LN starts at 00:04:367 - then add 00:04:238 on 5 ok
00:07:700 (7700|3) - use LN instead, to follow sfx i no listen a SFX here :/
00:41:546 add LN on 5 or 2, until 00:41:803 (41803|3) - here i am mapping the main sound, no thanks
01:06:033 (66033|5) - seems no cue sound here, remove ok
01:09:110 clear bass sound as 01:08:982 (68982|6) - you can add something here ok
01:16:418 (76418|2,76418|4) - add on 4? (WHOOSH) no thanks
01:18:469 (78469|6) - ^ add on 6? no thanks
01:34:879 (94879|3) - remove, 01:34:623 (94623|4,94879|2) - this has same sound ok
01:37:123 missing something? yea, lol
01:42:764 (102764|4) - remove, 01:43:020 missing ( emphasize the sfx ) ok
01:57:187 add on 7.. 7K Limit, but modified

[29]
00:04:238 (4238|2) - same case as lv.17, 00:04:238 (4238|3) - the LN starts at 00:04:367 - then add 00:04:238 on somewhere
00:07:700 (7700|3) - use LN instead, to follow sfx i no feel a SFX :/
00:33:597 (33597|0) - strong sound, add 1 note ok
01:09:110 clear bass sound as 01:08:982 (68982|6) - you can add something here ok
01:42:764 (102764|2) - remove, 01:43:020 missing ( emphasize the sfx ) optional though.. ok, but wut?

[35]
01:05:905 (65905|0,65937|1,65969|2,66001|3,66033|4,66065|5,66097|6,66129|5) - http://puu.sh/bQR8X.png looks much better
01:39:367 (99367|4,99367|2) - push to right 1 column ok
01:39:751 (99751|4,99751|2) - push to left 1 column ok
01:39:751 (99751|4,99751|2) - remove, 01:46:738 add i am following the main sound

[UNCLE RAGE!!]
00:49:751 (49751|1) - stop at 00:50:008 (50008|0) - modified for 7k limit
00:59:879 (59879|6) - have same sound as 01:00:008 (60008|2,60008|5) - , add something on 4? my hearphones say other think :/
01:04:046 add on 3&4 ok
01:09:495 (69495|3,69495|4,69751|2,69751|3,70008|2,70008|1) - http://puu.sh/bQRyo.png decendent sound, looks fine
01:11:738 missing ok
01:12:764 ^ ok
01:24:815 ^ ok... hehe
01:29:815 ^ pattern modified
01:55:649 (115649|2,115649|0,115713|4,115713|6) - starts from here, you can make something more aggressive, like add LNs for sfx, or triple trill... :v with HP9 this is so aggresive XD

`-` the other things seems neat... enjoyable & fun map.. <3

good luck uncle skalim, and i hope this helping... xD
thanks for the mod usagi ^^, so helpful
spoonguy
Aite, here's the mod. Pretty cool chart overall, it also has that tough feeling maps like workaholic has. And I like it. HP is pretty high doe, I recommend you nerf it to 8,5 or so, that way you don't need to worry too much about making patterns a bit tougher. (which is the reason you didn't do usagi's last suggestion)

[Raaaweaaegeee!!!!]
SPOILER
00:12:059 - Those bursts are really hard compared to pretty much everything in that section of the song, maybe even compared to the end. They are pretty hard to read too. What I recommend is for you to do something a bit stair-ish, making sure to not put the 1/4 notes too close to the burst like you did. Example:

01:30:008 - I recommend you to change this jack to another layer considering it follows a different thing than the earlier parts.
01:31:033 - I wonder why you didn't go all minijack-ish on this section like you did on the earlier sections. Might be a minor inconsistency. But I guess that also gives the map a bit of variety in patterns.
01:31:995 - Note missing here
01:36:097 - ^
01:36:610 - ^
01:38:149 - ^
01:46:354 - ^
01:46:674 - The drums actually just get to a lower volume here. It's still pretty noticeable so I recommend you to make the trill/streams last this entire section, instead of breaking them here.
01:55:649 - Honestly this stream is supposed to start easier than how it ends instead of the opposite, considering it's pretty much the same sound for its entirety. So maybe you could the opposite of what you did: start with a simple trill and end with those complex patterns.

[Lvl 35]
SPOILER
00:14:879 - Although easy to read, brackets like that one are really hard to play. You should consider only adding them on later parts of the song, to make a sweet difficulty curve. It might also be pretty hard for the introduction of an easier diff, remember we're dealing with bpm 234 here.
01:36:354 - Why only one note?
01:31:995 - missing note (since this is an easier diff, it's completely optional to add them or not)
01:34:559 - ^
01:36:097 - ^
01:36:610 - ^
01:38:149 - ^
01:40:200 - ^
01:42:251 - ^
01:42:764 - ^
01:46:354 - ^
01:55:649 - This is definetely a lot tougher than what you did on Rage diff. Tone it down a bit or make the rage diff pattern a bit harder C:

[Lvl 29]
Pretty solid diff. Couldn't find anything wrong.

[Lvl 17]
SPOILER
00:51:033 - This feels... really empty without mapping the 1/2s. You should at least add a note at those parts.
00:55:136 - ^
01:29:944 - I think it should be ok to add a note here. Feels kinda empty without one.
01:53:277 - ^
01:32:059 - LN one of these notes.
01:46:418 - This feels too empty. At least add LNs to express the sound effects.
01:47:187 - Add a chord here.
01:55:649 - This also feels very empty, but i guess there's no other way around it besides mapping those 1/4s. So yeah, your decision here.

[Usagi's Lvl 9]
SPOILER
00:19:943 - Change this to another column, since it's a "kinda different" sound.
01:55:648 - This part is pretty complicated for an easiest diff, consider changing a bit of it/cutting off some notes.
Oh yeah, I'd also open AImod if I were you. You'd be in for a surprise. :c

Ok that's it.
Hope I was of some help.
Get ranked so I can get lots of pp (lol). o/
Topic Starter
Skalim

Paulmrm wrote:

Aite, here's the mod. Pretty cool chart overall, it also has that tough feeling maps like workaholic has. And I like it. HP is pretty high doe, I recommend you nerf it to 8,5 or so, that way you don't need to worry too much about making patterns a bit tougher. (which is the reason you didn't do usagi's last suggestion)

[Raaaweaaegeee!!!!]
SPOILER
00:12:059 - Those bursts are really hard compared to pretty much everything in that section of the song, maybe even compared to the end. They are pretty hard to read too. What I recommend is for you to do something a bit stair-ish, making sure to not put the 1/4 notes too close to the burst like you did. Example:
respect with the sound, i modified that part ^^
01:30:008 - I recommend you to change this jack to another layer considering it follows a different thing than the earlier parts. i can change the column, because is other sound
01:31:033 - I wonder why you didn't go all minijack-ish on this section like you did on the earlier sections. Might be a minor inconsistency. But I guess that also gives the map a bit of variety in patterns. because here i make a challenge with the 2 hand per part, in 1 part, is a right hand jacker, and the other part is a left part jacker, and more earlier is the review of that (sorry, bad english XD)
01:31:995 - Note missing here ok
01:36:097 - ^ ok
01:36:610 - ^ ok
01:38:149 - ^ ok
01:46:354 - ^ no thanks
01:46:674 - The drums actually just get to a lower volume here. It's still pretty noticeable so I recommend you to make the trill/streams last this entire section, instead of breaking them here. well, other modders say the same :/
01:55:649 - Honestly this stream is supposed to start easier than how it ends instead of the opposite, considering it's pretty much the same sound for its entirety. So maybe you could the opposite of what you did: start with a simple trill and end with those complex patterns. well, feels more confortable XD

[Lvl 35]
SPOILER
00:14:879 - Although easy to read, brackets like that one are really hard to play. You should consider only adding them on later parts of the song, to make a sweet difficulty curve. It might also be pretty hard for the introduction of an easier diff, remember we're dealing with bpm 234 here. ok i´ll try XD
01:36:354 - Why only one note? lol a accident XD
01:31:995 - missing note (since this is an easier diff, it's completely optional to add them or not)
01:34:559 - ^ no thanks
01:36:097 - ^ no thanks
01:36:610 - ^ no thanks
01:38:149 - ^ ok
01:40:200 - ^ no thanks
01:42:251 - ^ no thanks
01:42:764 - ^ no thanks
01:46:354 - ^ no thanks
01:55:649 - This is definetely a lot tougher than what you did on Rage diff. Tone it down a bit or make the rage diff pattern a bit harder C: i hope rage is more harder lol

[Lvl 29]
Pretty solid diff. Couldn't find anything wrong.

[Lvl 17]
SPOILER
00:51:033 - This feels... really empty without mapping the 1/2s. You should at least add a note at those parts. ok
00:55:136 - ^ ok
01:29:944 - I think it should be ok to add a note here. Feels kinda empty without one. ok
01:53:277 - ^ ok
01:32:059 - LN one of these notes. why :/?
01:46:418 - This feels too empty. At least add LNs to express the sound effects. ok
01:47:187 - Add a chord here. ok
01:55:649 - This also feels very empty, but i guess there's no other way around it besides mapping those 1/4s. So yeah, your decision here. u_u

[Usagi's Lvl 9]
SPOILER
00:19:943 - Change this to another column, since it's a "kinda different" sound.
01:55:648 - This part is pretty complicated for an easiest diff, consider changing a bit of it/cutting off some notes.
Oh yeah, I'd also open AImod if I were you. You'd be in for a surprise. :c

Ok that's it.
Hope I was of some help.
Get ranked so I can get lots of pp (lol). o/
thanks for the mod paul ^^ pp farm lol
Arzenvald

Paulmrm wrote:

Aite, here's the mod. Pretty cool chart overall, it also has that tough feeling maps like workaholic has. And I like it. HP is pretty high doe, I recommend you nerf it to 8,5 or so, that way you don't need to worry too much about making patterns a bit tougher. (which is the reason you didn't do usagi's last suggestion)

[Usagi's Lvl 9]
SPOILER
00:19:943 - Change this to another column, since it's a "kinda different" sound. // hehe.. keep, emphasize the strong feeliing with spacebar
01:55:648 - This part is pretty complicated for an easiest diff, consider changing a bit of it/cutting off some notes.
Oh yeah, I'd also open AImod if I were you. You'd be in for a surprise. :c // hahaha.. xD i know that.. lol fixed

Ok that's it.
Hope I was of some help.
Get ranked so I can get lots of pp (lol). o/
awyiss.. thanks paul.. (if only 7 stimultanous notes were allowed.. :v hahah)

here's the update > http://puu.sh/bTlDG.osu
Hellgert
[Usagi's Lvl 9]
00:12:956 - add note
00:14:238 (14238|1,14367|1) - remove
00:14:623 (14623|5,14751|5) - ^
00:08:982 - LN till 01:09:238
01:52:700 (112700|1,112956|1) - - remove
01:55:648 (115648|3,115905|1,116161|5,116418|0,116674|6,116930|2,117059|4,117187|4) - - wth 7 key at once?

tmr will continue
Arzenvald

Xleonq wrote:

[Usagi's Lvl 9]
00:12:956 - add note // oh, i leave them empty for transition (and nerf the star diff)

00:14:238 (14238|1,14367|1) - remove // keep, fit for lv.9.. :3
00:14:623 (14623|5,14751|5) - ^
01:08:982 - LN till 01:09:238 // done
01:52:700 (112700|1,112956|1) - - remove // done
01:55:648 (115648|3,115905|1,116161|5,116418|0,116674|6,116930|2,117059|4,117187|4) - - wth 7 key at once? // kk fixed.. :D

tmr will continue

yay #fastestmod2014 thanks xleonq-chan.. >w<
Ichigaki
Kawaii mod inside, LOL outside
20:42 ExUsagi: oy
20:42 ichia7x: yo
20:42 ExUsagi: :V
20:42 ExUsagi: disini aje modnya
20:42 ichia7x: aku cuma ngasih saran dulu, modnya ntar :v
20:42 ExUsagi: oh
20:42 ExUsagi: boleh
20:42 ExUsagi: x3
20:42 ichia7x: 00:10:008 (10008|1,10136|3,10264|2,10392|4,10520|3,10649|5,10777|4) - ini ngapain?
20:42 ichia7x: jaraknya cuma 1 kolom
20:42 ichia7x: kalo 2 masih mending
20:43 ExUsagi: lel
20:43 ichia7x: 00:17:187 - tambah di 7?
20:43 ExUsagi: lv. 9.. >..<
20:44 ExUsagi: ok
20:44 ichia7x: setidaknya kebanyakan masih banyak note di merah sama putih
20:45 ExUsagi: owo
20:45 ichia7x: 00:23:342 (23342|6) - mungkin jadiin 1/1 trus di kolom
20:45 ichia7x: 4
20:45 ExUsagi: kgk dah
20:45 ichia7x: emang enak di 7 sih
20:45 ichia7x: :v
20:45 ExUsagi: pas sama sfxnya
20:45 ExUsagi: haha
20:45 ichia7x: 00:23:342 (23342|6) - double notes?
20:46 ExUsagi: oo..
20:46 ExUsagi: ada 1 catetan : makin banyak double notes
20:46 ExUsagi: naiklah star diff
20:46 ichia7x: ya lu emang kebanyakan make double notes :v
20:46 ExUsagi: ini susah bingits nurunin biar tetep dibawah 2.. ;w;
20:46 ichia7x: aku kalo buat, pasti deh dibawah 2 ;w;
20:47 ichia7x: oh style ku ;w;
20:47 ExUsagi: `-`
20:47 ExUsagi: jangan disesali nak
20:47 *ExUsagi runs
20:47 ichia7x: 00:56:547 (56547|5) - jadiin 1/1?
20:48 ichia7x: 01:02:316 (62316|1,62316|0) - mending satu deh, soalnya ada 2 LN disamping
20:48 ichia7x: *endnya doang sih
20:48 ExUsagi: done
20:48 ExUsagi: yg 1/1 sengaja gitu, ikutin synth
20:48 ichia7x: 01:09:495 - 01:10:264 - seneng bagian ini
20:48 ichia7x: volumenya :v
20:49 ExUsagi: awkwkwk
20:49 ExUsagi: liat yg rage deh
20:49 ichia7x: 01:14:238 - add note di 4
20:49 ichia7x: kedengaran samar
20:49 ExUsagi: oh ok
20:49 ichia7x: 01:15:008 (75008|2) - turunin ke last putih
20:49 ichia7x: *nazi
20:49 ichia7x: *grammar
20:50 ichia7x: 01:17:316 (77316|1) - hapus?
20:51 ExUsagi: itu pas buat synth
20:51 ExUsagi: done
20:51 ichia7x: 01:45:649 (105649|1,106419|2) - hapus aja lebih enak
20:51 ichia7x: lebih tau mana yang diikutin
20:52 ExUsagi: `-`
20:52 ExUsagi: yg mane tuh?
20:52 ichia7x: apanya?
20:52 ExUsagi: ok rearranged
20:53 ichia7x: 01:52:701 (112701|1,112957|1) - mungkin dihapus buat cuma ngikuti snare? (ah taulah namanya)
20:54 ExUsagi: oh udah
20:54 ichia7x: suggesting ganti level :v
20:54 ichia7x: apaan level 9 :v
20:54 ExUsagi: endingnya udah di perbaiki pula
20:54 ExUsagi: o_o
20:54 ExUsagi: jadi berapa?
20:55 ExUsagi: 10?
20:55 ExUsagi: 11?
20:55 ExUsagi: o.o
20:55 ichia7x: 10.5
20:55 ichia7x: 11
20:55 ichia7x: 10
20:55 ichia7x: 10 aja
20:55 ichia7x: 00:26:419 (26419|2,26547|4,26675|2,26804|4,26932|1,27060|0) - 1/2 LN mau ga?
20:56 ExUsagi: hanjrit
20:56 ExUsagi: awkwkwk
20:56 ExUsagi: itu kurang LNnya kalo 10
20:56 ichia7x: 00:33:597 - 00:37:187 - baru tau aslinya kaya gini `-`
20:56 ichia7x: Bangin' nya Spy soalnya beda, sasuga EXH
20:56 ichia7x: 00:40:137 (40137|6,40137|0,40521|1,40521|5,40906|2,40906|4) - ini cocok diganti jadi single note
20:56 ExUsagi: 1/2 LN aja?
20:56 ichia7x: ye
20:56 ichia7x: terserah sih,
20:57 ichia7x: 00:41:803 - 00:45:008 - single note juga cocok
20:57 ExUsagi: `-`
20:57 ExUsagi: buat bumbu
20:58 ExUsagi: bagian situ sepi
20:58 ExUsagi: makanya 2 2.. >w<
20:58 ichia7x: sugesti : 00:47:957 (47957|0,48214|1,48470|2,48727|3) - jadi satu LN, trus tambah note di 00:47:956 -
20:58 ichia7x: jadi gampang dan garing
20:58 ichia7x: sasuga aku
20:58 ExUsagi: lel
20:58 ichia7x: nemu spot bagus lagi, 00:49:367 - 3/2 LN, trus hapus 00:49:624 (49624|2) -
20:59 ichia7x: taruh di 3 aja kalo dipake
20:59 ExUsagi: oh itu buat suara 'lets go'
21:00 ichia7x: oalah
21:00 ichia7x: 00:57:701 (57701|2) - mungkin ini jadi 2/1 juga masih enak
21:01 ExUsagi: asik asik
21:01 ichia7x: btw star mu juga dibawah 2 :v
21:01 ExUsagi: anjir disini udah 2
21:01 ExUsagi: ;w; digabung ama mod si xleonq
21:02 ichia7x: 01:42:316 (102316|0,102829|0) - ini kan beda suara, coba di arrange ulang
21:03 ExUsagi: done
21:03 ichia7x: udah :v
21:03 ichia7x: udah great
21:04 ichia7x: stylemu keren sih :v
21:04 ExUsagi: >W<
21:04 ExUsagi: post
21:04 *ichia7x runs
21:04 ExUsagi: `-`

:3
Arzenvald

ichia7x wrote:

Kawaii mod inside, LOL outside
20:42 ExUsagi: oy
20:42 ichia7x: yo
20:42 ExUsagi: :V
20:42 ExUsagi: disini aje modnya
20:42 ichia7x: aku cuma ngasih saran dulu, modnya ntar :v
20:42 ExUsagi: oh
20:42 ExUsagi: boleh
20:42 ExUsagi: x3
20:42 ichia7x: 00:10:008 (10008|1,10136|3,10264|2,10392|4,10520|3,10649|5,10777|4) - ini ngapain?
20:42 ichia7x: jaraknya cuma 1 kolom
20:42 ichia7x: kalo 2 masih mending
20:43 ExUsagi: lel
20:43 ichia7x: 00:17:187 - tambah di 7?
20:43 ExUsagi: lv. 9.. >..<
20:44 ExUsagi: ok
20:44 ichia7x: setidaknya kebanyakan masih banyak note di merah sama putih
20:45 ExUsagi: owo
20:45 ichia7x: 00:23:342 (23342|6) - mungkin jadiin 1/1 trus di kolom
20:45 ichia7x: 4
20:45 ExUsagi: kgk dah
20:45 ichia7x: emang enak di 7 sih
20:45 ichia7x: :v
20:45 ExUsagi: pas sama sfxnya
20:45 ExUsagi: haha
20:45 ichia7x: 00:23:342 (23342|6) - double notes?
20:46 ExUsagi: oo..
20:46 ExUsagi: ada 1 catetan : makin banyak double notes
20:46 ExUsagi: naiklah star diff
20:46 ichia7x: ya lu emang kebanyakan make double notes :v
20:46 ExUsagi: ini susah bingits nurunin biar tetep dibawah 2.. ;w;
20:46 ichia7x: aku kalo buat, pasti deh dibawah 2 ;w;
20:47 ichia7x: oh style ku ;w;
20:47 ExUsagi: `-`
20:47 ExUsagi: jangan disesali nak
20:47 *ExUsagi runs
20:47 ichia7x: 00:56:547 (56547|5) - jadiin 1/1?
20:48 ichia7x: 01:02:316 (62316|1,62316|0) - mending satu deh, soalnya ada 2 LN disamping
20:48 ichia7x: *endnya doang sih
20:48 ExUsagi: done
20:48 ExUsagi: yg 1/1 sengaja gitu, ikutin synth
20:48 ichia7x: 01:09:495 - 01:10:264 - seneng bagian ini
20:48 ichia7x: volumenya :v
20:49 ExUsagi: awkwkwk
20:49 ExUsagi: liat yg rage deh
20:49 ichia7x: 01:14:238 - add note di 4
20:49 ichia7x: kedengaran samar
20:49 ExUsagi: oh ok
20:49 ichia7x: 01:15:008 (75008|2) - turunin ke last putih
20:49 ichia7x: *nazi
20:49 ichia7x: *grammar
20:50 ichia7x: 01:17:316 (77316|1) - hapus?
20:51 ExUsagi: itu pas buat synth
20:51 ExUsagi: done
20:51 ichia7x: 01:45:649 (105649|1,106419|2) - hapus aja lebih enak
20:51 ichia7x: lebih tau mana yang diikutin
20:52 ExUsagi: `-`
20:52 ExUsagi: yg mane tuh?
20:52 ichia7x: apanya?
20:52 ExUsagi: ok rearranged
20:53 ichia7x: 01:52:701 (112701|1,112957|1) - mungkin dihapus buat cuma ngikuti snare? (ah taulah namanya)
20:54 ExUsagi: oh udah
20:54 ichia7x: suggesting ganti level :v
20:54 ichia7x: apaan level 9 :v
20:54 ExUsagi: endingnya udah di perbaiki pula
20:54 ExUsagi: o_o
20:54 ExUsagi: jadi berapa?
20:55 ExUsagi: 10?
20:55 ExUsagi: 11?
20:55 ExUsagi: o.o
20:55 ichia7x: 10.5
20:55 ichia7x: 11
20:55 ichia7x: 10
20:55 ichia7x: 10 aja
20:55 ichia7x: 00:26:419 (26419|2,26547|4,26675|2,26804|4,26932|1,27060|0) - 1/2 LN mau ga?
20:56 ExUsagi: hanjrit
20:56 ExUsagi: awkwkwk
20:56 ExUsagi: itu kurang LNnya kalo 10
20:56 ichia7x: 00:33:597 - 00:37:187 - baru tau aslinya kaya gini `-`
20:56 ichia7x: Bangin' nya Spy soalnya beda, sasuga EXH
20:56 ichia7x: 00:40:137 (40137|6,40137|0,40521|1,40521|5,40906|2,40906|4) - ini cocok diganti jadi single note
20:56 ExUsagi: 1/2 LN aja?
20:56 ichia7x: ye
20:56 ichia7x: terserah sih,
20:57 ichia7x: 00:41:803 - 00:45:008 - single note juga cocok
20:57 ExUsagi: `-`
20:57 ExUsagi: buat bumbu
20:58 ExUsagi: bagian situ sepi
20:58 ExUsagi: makanya 2 2.. >w<
20:58 ichia7x: sugesti : 00:47:957 (47957|0,48214|1,48470|2,48727|3) - jadi satu LN, trus tambah note di 00:47:956 -
20:58 ichia7x: jadi gampang dan garing
20:58 ichia7x: sasuga aku
20:58 ExUsagi: lel
20:58 ichia7x: nemu spot bagus lagi, 00:49:367 - 3/2 LN, trus hapus 00:49:624 (49624|2) -
20:59 ichia7x: taruh di 3 aja kalo dipake
20:59 ExUsagi: oh itu buat suara 'lets go'
21:00 ichia7x: oalah
21:00 ichia7x: 00:57:701 (57701|2) - mungkin ini jadi 2/1 juga masih enak
21:01 ExUsagi: asik asik
21:01 ichia7x: btw star mu juga dibawah 2 :v
21:01 ExUsagi: anjir disini udah 2
21:01 ExUsagi: ;w; digabung ama mod si xleonq
21:02 ichia7x: 01:42:316 (102316|0,102829|0) - ini kan beda suara, coba di arrange ulang
21:03 ExUsagi: done
21:03 ichia7x: udah :v
21:03 ichia7x: udah great
21:04 ichia7x: stylemu keren sih :v
21:04 ExUsagi: >W<
21:04 ExUsagi: post
21:04 *ichia7x runs
21:04 ExUsagi: `-`

:3
thanks kowaiichia.. >w< http://puu.sh/bU2ar.osu < update with xleonq mod
Topic Starter
Skalim
WOW, so fast mods XD, ok i think this is ready for rank, i´ll update
AncuL
oh wow what is this
Kawawa
Hi?
modding
it's just suggest :)
Column 1/2/3/4/5/6/7

Lvl 35.
00:15:969 - move to 4, 6
01:06:162 - move to 1->3

Rage
00:24:559 - move to 4

poor modding sry XD
Topic Starter
Skalim

KawaEE wrote:

Hi?
modding
it's just suggest :)
Column 1/2/3/4/5/6/7

Lvl 35.
00:15:969 - move to 4, 6 no thanks, mirror pattern
01:06:162 - move to 1->3 moved to 2

Rage
00:24:559 - move to 4 no thanks, descendent pattern

poor modding sry XD
well, thanks for the good intention, a short mod is better that nothing ^^
Ryu Sei
The inherited point should be at 00:00:777 -
Topic Starter
Skalim

Ryu Sei wrote:

The inherited point should be at 00:00:777 -
no, because in 00:00:649 - start the notes and rhythm, and its the same what 777.
Ryu Sei
I've listened it over and over and at 00:00:777 - should be the location of the inherited timing point. Also when using the timing signature 4/4 it fits. 00:00:777 - also marks the finish note's first appearance.
Topic Starter
Skalim

Ryu Sei wrote:

I've listened it over and over and at 00:00:777 - should be the location of the inherited timing point. Also when using the timing signature 4/4 it fits. 00:00:777 - also marks the finish note's first appearance.
well, updated, some peoples say the same, and i see the rules no say nothing, so... ok, thanks
Tristan97
Well, it's about time I got to modding this.

I actually had one done but I accidentally lost it, so this is the latest and greatest version.

Anyways, let's get straight to it:

Usagi's Level 9:

SPOILER
At 00:45:007, consider changing the hits from columns 4 and 5 to columns 5 and 6
Other than that it's pretty good


Level 17:
SPOILER
At 01:10:264, I would remove the hit at column 6 and change the hit at column 7 to a hold that lasts until 01:10:520
Pretty good otherwise


Level 29:
SPOILER
If you are okay with splitting up the hand momentum briefly, consider changing the chord at 01:151:546 from columns 5, 6, and 7 to columns 1, 3, 4, 5, and 7.
Otherwise very good


Level 35:
SPOILER
Maybe change the chord at 01:10:264 from columns 1, 4, and 7, to columns 1, 4, and 6 to increase pitch relevancy. Not much needs to be said otherwise

Rage!!!
SPOILER
This difficulty is so good. The only thing I might recommend changing is the chords at 01:56:866 from columns 2, 5, and 6 to columns 1, 5, and 6 and making the chord at 01:56:930 from columns 1, 3, and 4, to columns 2, 3, and 4, then making the same changes at 01:56:994 as 01:56:866.


Good luck with rank!
Topic Starter
Skalim

Tristan97 wrote:

Well, it's about time I got to modding this.

I actually had one done but I accidentally lost it, so this is the latest and greatest version.

Anyways, let's get straight to it:

Usagi's Level 9:

SPOILER
At 00:45:007, consider changing the hits from columns 4 and 5 to columns 5 and 6
Other than that it's pretty good


Level 17:
SPOILER
At 01:10:264, I would remove the hit at column 6 and change the hit at column 7 to a hold that lasts until 01:10:520
Pretty good otherwise no thanks, high drum


Level 29:
SPOILER
If you are okay with splitting up the hand momentum briefly, consider changing the chord at 01:151:546 from columns 5, 6, and 7 to columns 1, 3, 4, 5, and 7.
Otherwise very good 151 lol, anyway no thanks XD


Level 35:
SPOILER
Maybe change the chord at 01:10:264 from columns 1, 4, and 7, to columns 1, 4, and 6 to increase pitch relevancy. Not much needs to be said otherwise hehe you know

Rage!!!
SPOILER
This difficulty is so good. The only thing I might recommend changing is the chords at 01:56:866 from columns 2, 5, and 6 to columns 1, 5, and 6 and making the chord at 01:56:930 from columns 1, 3, and 4, to columns 2, 3, and 4, then making the same changes at 01:56:994 as 01:56:866. pattern changed


Good luck with rank!
Thankss for you good intentions ^^ i don´t know if usagi want change something, but is not critical. (BATs where are you T.T)
Akasha-
Camellia - Bangin' Burst [BPM Check]


Hi Skalim, I think the offset should be

BPM: 234.000
Offset: 785


Good luck on ranking :) I love the song and the map
Topic Starter
Skalim

Kuo Kyoka wrote:

Camellia - Bangin' Burst [BPM Check]


Hi Skalim, I think the offset should be

BPM: 234.000
Offset: 785


Good luck on ranking :) I love the song and the map
damn you saved me XD, thanks for all KK ^^
Arzenvald
eey uncle put 'ExUsagi' in tag hue.. ;w;
Topic Starter
Skalim

ExUsagi wrote:

eey uncle put 'ExUsagi' in tag hue.. ;w;
damn thank for remember me that XD, i´ll fix soon
Takane6
RIP skalim X_X
Arzenvald
1 month already... :C
aitor98
GO FOR RANK PAPEEE!
Arzenvald
i didn't comeback in 1 hour.. orz

rage, lv 35, and lv 29
08:33 Skalim: wow, you are BN? :D
08:34 ExUsagi: a
08:35 ExUsagi: ;w; its been awhile since i was bn
08:35 Skalim: wow
08:35 Skalim: congratz ^^ i was b4nned in that time
08:35 ExUsagi: <__< not something to proud of, but thanks >w<
08:36 *ExUsagi is listening to [http://osu.ppy.sh/b/604363 DragonForce - Defenders]
08:36 ExUsagi: when? xD
08:36 Skalim: umm, i don´t know if is correct, but do you wanna check a map? it was modded before the ban and well :/
08:36 Skalim: lol
08:36 Skalim: defenders
08:36 Skalim: i got a new version in osump
08:36 ExUsagi: snapping is
08:36 ExUsagi: orz
08:37 Skalim: XD
08:37 Skalim: do you remember bangin burst?
08:37 ExUsagi: ya
08:37 Skalim: that map
08:37 ExUsagi: have you update my diff?
08:37 Skalim: since uuff
08:37 Skalim: you modified it?
08:37 ExUsagi: ya, last night i give you update
08:37 ExUsagi: wait
08:37 Skalim: oh damn, you can´t mod that map for you GD lol
08:37 ExUsagi: http://puu.sh/ltyFb.zip
08:37 ExUsagi: no
08:38 Skalim: XD
08:38 ExUsagi: i just update
08:38 Skalim: ok downloading
08:38 ExUsagi: i don't mod =A=
08:38 *ExUsagi is playing [http://osu.ppy.sh/b/488955 Camellia - Bangin' Burst [Rage!!]] <osu!mania> |7K|
08:38 ExUsagi: hue im so dead
08:40 ExUsagi: too dense and too fast
08:40 Skalim: XD yea
08:40 Skalim: but peoples like the diff
08:41 *ExUsagi is editing [http://osu.ppy.sh/b/488955 Camellia - Bangin' Burst [Rage!!]]
08:41 ExUsagi: 01:31:426 (91426|6,91554|6,91682|6) - move to 6 & 01:33:477 (93477|0,93605|0,93733|0) - move to 3 to compensate the anchor
08:41 Skalim: let me update your diff
08:41 Skalim: oh, let me see
08:41 ExUsagi: so it will be like 01:35:143 (95143|0,95272|0,95400|0) - & 01:35:528 (95528|6,95656|6,95784|6) -
08:42 ExUsagi: 01:37:579 (97579|0) - to 2
08:42 Skalim: ok modified ^^
08:42 ExUsagi: and i can pass it
08:42 Skalim: thanks
08:42 ExUsagi: 234 bpm anchors
08:42 ExUsagi: im so dead
08:43 Skalim: XDDD
08:43 Skalim: updating
08:43 ExUsagi: wait
08:43 ExUsagi: im going to check all diffs as well
08:44 *ExUsagi is playing [http://osu.ppy.sh/b/505800 Camellia - Bangin' Burst [Lvl 35]] <osu!mania> |7K|
08:44 Skalim: ok
08:47 ExUsagi: 00:08:349 (8349|3,8605|1) - hmm
08:47 Skalim: in what diff?
08:47 *ExUsagi is editing [http://osu.ppy.sh/b/488955 Camellia - Bangin' Burst [Rage!!]]
08:48 ExUsagi: 00:08:349 (8349|3,8605|1) - cant hear the sound when i play this
08:48 ExUsagi: http://puu.sh/lu4Hj.png this would works
08:48 Skalim: lol i was thinging the same XD
08:49 ExUsagi: 00:27:579 (27579|4,27836|4,28092|4) - 3 2 3 2 3 2 would works more, you can remove these
08:49 Skalim: wait, i have a problem with the editor
08:50 ExUsagi: @.@?
08:50 Skalim: this freeze
08:50 ExUsagi: huh?!
08:50 Skalim: yea, strange
08:50 Skalim: umm, all the sounds before of that pattern are triple
08:50 ExUsagi: oh
08:50 ExUsagi: xD ok keep then
08:51 ExUsagi: 00:28:990 (28990|4) - to 1
08:51 Skalim: lol XD
08:51 Skalim: ok
08:51 ExUsagi: 00:29:246 - then add to 5
08:51 ExUsagi: *LN
08:52 ExUsagi: 00:53:861 (53861|5,53861|1,53947|5,53947|1,54032|1,54032|5) - to 3 & 5, the 1/3 jack is too long
08:52 Skalim: strange that LN XD
08:53 ExUsagi: i mean like this http://puu.sh/lu4WQ.png ?
08:53 Skalim: looks better ^^
08:54 ExUsagi: 01:12:964 (72964|4,72964|2) - to 2 5
08:54 ExUsagi: and maybe 01:13:477 (73477|0) - to 4
08:54 Skalim: let me restart T.T
08:54 ExUsagi: ok
08:56 Skalim: lol this autorestarted
08:56 ExUsagi: o
08:56 ExUsagi: 00:53:861 (53861|5,53861|1,53947|5,53947|1,54032|1,54032|5) - to 3 & 5, the 1/3 jack is too long
08:56 ExUsagi: have you move this?
08:56 Skalim: yea
08:56 ExUsagi: 01:30:913 (90913|3) - remove
08:56 ExUsagi: will emphasize the 'GO!' in 01:30:784 (90784|2,90784|3) - more
08:57 ExUsagi: wow that last burst
08:57 Skalim: XD
08:57 *ExUsagi is editing [http://osu.ppy.sh/b/505800 Camellia - Bangin' Burst [Lvl 35]]
08:57 Skalim: yea that
08:58 ExUsagi: 00:48:990 (48990|4,49246|3,49502|2) -
08:58 ExUsagi: i feel weird when playing this
08:59 ExUsagi: http://puu.sh/lu5k0.png this would works
08:59 Skalim: mmm
09:00 Skalim: is the same XD
09:00 Skalim: but ok
09:00 ExUsagi: 01:38:220 (98220|6,98252|5,98284|4,98317|0,98349|1,98381|2,98413|6,98445|5,98477|4,98477|2) - this one is
09:00 ExUsagi: harder than rage
09:00 Skalim: maybe a LN?
09:01 ExUsagi: 01:38:317 (98317|0,98349|1,98381|2) -
09:01 ExUsagi: just ctrl+j
09:01 Skalim: lmao
09:01 Skalim: ok XD
09:01 ExUsagi: 01:55:272 (115272|6,115400|6,115528|6) - make stairs
09:01 ExUsagi: and done
09:02 Skalim: ok
09:02 *ExUsagi is editing [http://osu.ppy.sh/b/505799 Camellia - Bangin' Burst [Lvl 29]]
09:03 ExUsagi: 00:30:015 (30015|0,30101|2,30186|4,30272|2,30357|4,30443|6) - 2 4 6 2 4 6 stairs?
09:03 ExUsagi: i haven't see any stairs in 2 4 & 6
09:04 Skalim: is for the diff scale
09:04 Skalim: for no make it more harder
09:04 ExUsagi: oh
09:04 ExUsagi: o_o is that really harder... wait
09:04 ExUsagi: oh spacebar
09:04 ExUsagi: 00:35:913 (35913|0) - in rage & lv 35, the ln starts at
09:04 ExUsagi: 00:35:784 (35784|5) -
09:04 ExUsagi: maybe fix rage & lv35?
09:05 ExUsagi: 00:48:861 (48861|4) - move to 00:48:605 -
09:05 Skalim: damn XD so true
09:06 ExUsagi: 01:38:733 (98733|4,98990|2) - harder diff doesn't have double ln
09:06 Skalim: for the voice?
09:06 ExUsagi: o3o there's no voice in 01:38:733 (98733|4,98990|2) -
09:06 Skalim: lol
09:07 Skalim: no, before that XD
09:07 ExUsagi: oh
09:07 ExUsagi: errand
09:07 ExUsagi: =A= gotta go in like 30 mins / 1 hour
09:07 ExUsagi: will continue the mod later w/

rip my free time, so far so good though <3
Topic Starter
Skalim

ExUsagi wrote:

i didn't comeback in 1 hour.. orz

rage, lv 35, and lv 29
08:33 Skalim: wow, you are BN? :D
08:34 ExUsagi: a
08:35 ExUsagi: ;w; its been awhile since i was bn
08:35 Skalim: wow
08:35 Skalim: congratz ^^ i was b4nned in that time
08:35 ExUsagi: <__< not something to proud of, but thanks >w<
08:36 *ExUsagi is listening to [http://osu.ppy.sh/b/604363 DragonForce - Defenders]
08:36 ExUsagi: when? xD
08:36 Skalim: umm, i don´t know if is correct, but do you wanna check a map? it was modded before the ban and well :/
08:36 Skalim: lol
08:36 Skalim: defenders
08:36 Skalim: i got a new version in osump
08:36 ExUsagi: snapping is
08:36 ExUsagi: orz
08:37 Skalim: XD
08:37 Skalim: do you remember bangin burst?
08:37 ExUsagi: ya
08:37 Skalim: that map
08:37 ExUsagi: have you update my diff?
08:37 Skalim: since uuff
08:37 Skalim: you modified it?
08:37 ExUsagi: ya, last night i give you update
08:37 ExUsagi: wait
08:37 Skalim: oh damn, you can´t mod that map for you GD lol
08:37 ExUsagi: http://puu.sh/ltyFb.zip
08:37 ExUsagi: no
08:38 Skalim: XD
08:38 ExUsagi: i just update
08:38 Skalim: ok downloading
08:38 ExUsagi: i don't mod =A=
08:38 *ExUsagi is playing [http://osu.ppy.sh/b/488955 Camellia - Bangin' Burst [Rage!!]] <osu!mania> |7K|
08:38 ExUsagi: hue im so dead
08:40 ExUsagi: too dense and too fast
08:40 Skalim: XD yea
08:40 Skalim: but peoples like the diff
08:41 *ExUsagi is editing [http://osu.ppy.sh/b/488955 Camellia - Bangin' Burst [Rage!!]]
08:41 ExUsagi: 01:31:426 (91426|6,91554|6,91682|6) - move to 6 & 01:33:477 (93477|0,93605|0,93733|0) - move to 3 to compensate the anchor
08:41 Skalim: let me update your diff
08:41 Skalim: oh, let me see
08:41 ExUsagi: so it will be like 01:35:143 (95143|0,95272|0,95400|0) - & 01:35:528 (95528|6,95656|6,95784|6) -
08:42 ExUsagi: 01:37:579 (97579|0) - to 2
08:42 Skalim: ok modified ^^
08:42 ExUsagi: and i can pass it
08:42 Skalim: thanks
08:42 ExUsagi: 234 bpm anchors
08:42 ExUsagi: im so dead
08:43 Skalim: XDDD
08:43 Skalim: updating
08:43 ExUsagi: wait
08:43 ExUsagi: im going to check all diffs as well
08:44 *ExUsagi is playing [http://osu.ppy.sh/b/505800 Camellia - Bangin' Burst [Lvl 35]] <osu!mania> |7K|
08:44 Skalim: ok
08:47 ExUsagi: 00:08:349 (8349|3,8605|1) - hmm
08:47 Skalim: in what diff?
08:47 *ExUsagi is editing [http://osu.ppy.sh/b/488955 Camellia - Bangin' Burst [Rage!!]]
08:48 ExUsagi: 00:08:349 (8349|3,8605|1) - cant hear the sound when i play this
08:48 ExUsagi: http://puu.sh/lu4Hj.png this would works
08:48 Skalim: lol i was thinging the same XD
08:49 ExUsagi: 00:27:579 (27579|4,27836|4,28092|4) - 3 2 3 2 3 2 would works more, you can remove these
08:49 Skalim: wait, i have a problem with the editor
08:50 ExUsagi: @.@?
08:50 Skalim: this freeze
08:50 ExUsagi: huh?!
08:50 Skalim: yea, strange
08:50 Skalim: umm, all the sounds before of that pattern are triple
08:50 ExUsagi: oh
08:50 ExUsagi: xD ok keep then
08:51 ExUsagi: 00:28:990 (28990|4) - to 1
08:51 Skalim: lol XD
08:51 Skalim: ok
08:51 ExUsagi: 00:29:246 - then add to 5
08:51 ExUsagi: *LN
08:52 ExUsagi: 00:53:861 (53861|5,53861|1,53947|5,53947|1,54032|1,54032|5) - to 3 & 5, the 1/3 jack is too long
08:52 Skalim: strange that LN XD
08:53 ExUsagi: i mean like this http://puu.sh/lu4WQ.png ?
08:53 Skalim: looks better ^^
08:54 ExUsagi: 01:12:964 (72964|4,72964|2) - to 2 5
08:54 ExUsagi: and maybe 01:13:477 (73477|0) - to 4
08:54 Skalim: let me restart T.T
08:54 ExUsagi: ok
08:56 Skalim: lol this autorestarted
08:56 ExUsagi: o
08:56 ExUsagi: 00:53:861 (53861|5,53861|1,53947|5,53947|1,54032|1,54032|5) - to 3 & 5, the 1/3 jack is too long
08:56 ExUsagi: have you move this?
08:56 Skalim: yea
08:56 ExUsagi: 01:30:913 (90913|3) - remove
08:56 ExUsagi: will emphasize the 'GO!' in 01:30:784 (90784|2,90784|3) - more
08:57 ExUsagi: wow that last burst
08:57 Skalim: XD
08:57 *ExUsagi is editing [http://osu.ppy.sh/b/505800 Camellia - Bangin' Burst [Lvl 35]]
08:57 Skalim: yea that
08:58 ExUsagi: 00:48:990 (48990|4,49246|3,49502|2) -
08:58 ExUsagi: i feel weird when playing this
08:59 ExUsagi: http://puu.sh/lu5k0.png this would works
08:59 Skalim: mmm
09:00 Skalim: is the same XD
09:00 Skalim: but ok
09:00 ExUsagi: 01:38:220 (98220|6,98252|5,98284|4,98317|0,98349|1,98381|2,98413|6,98445|5,98477|4,98477|2) - this one is
09:00 ExUsagi: harder than rage
09:00 Skalim: maybe a LN?
09:01 ExUsagi: 01:38:317 (98317|0,98349|1,98381|2) -
09:01 ExUsagi: just ctrl+j
09:01 Skalim: lmao
09:01 Skalim: ok XD
09:01 ExUsagi: 01:55:272 (115272|6,115400|6,115528|6) - make stairs
09:01 ExUsagi: and done
09:02 Skalim: ok
09:02 *ExUsagi is editing [http://osu.ppy.sh/b/505799 Camellia - Bangin' Burst [Lvl 29]]
09:03 ExUsagi: 00:30:015 (30015|0,30101|2,30186|4,30272|2,30357|4,30443|6) - 2 4 6 2 4 6 stairs?
09:03 ExUsagi: i haven't see any stairs in 2 4 & 6
09:04 Skalim: is for the diff scale
09:04 Skalim: for no make it more harder
09:04 ExUsagi: oh
09:04 ExUsagi: o_o is that really harder... wait
09:04 ExUsagi: oh spacebar
09:04 ExUsagi: 00:35:913 (35913|0) - in rage & lv 35, the ln starts at
09:04 ExUsagi: 00:35:784 (35784|5) -
09:04 ExUsagi: maybe fix rage & lv35?
09:05 ExUsagi: 00:48:861 (48861|4) - move to 00:48:605 -
09:05 Skalim: damn XD so true
09:06 ExUsagi: 01:38:733 (98733|4,98990|2) - harder diff doesn't have double ln
09:06 Skalim: for the voice?
09:06 ExUsagi: o3o there's no voice in 01:38:733 (98733|4,98990|2) -
09:06 Skalim: lol
09:07 Skalim: no, before that XD
09:07 ExUsagi: oh
09:07 ExUsagi: errand
09:07 ExUsagi: =A= gotta go in like 30 mins / 1 hour
09:07 ExUsagi: will continue the mod later w/

rip my free time, so far so good though <3
Thanks for you patience ^^, so helpful in this situation. :(
SpectorDG
Go Go Skalim <3
Luel Roseline
Welcome back to osu!
Topic Starter
Skalim

S A V E R Y wrote:

Welcome back to osu!
Thank you so much savery ^^, i´ll do my best now
Haruka
No es mucho lo que puedo hacer, pero ahi te va una estrellita *˙︶˙*)ノ"
Takane6
mod incoming~~
hi Skalim :D
glad to see you back >w<
anyway lets check dis :D
[General]
There is a problem at timing at Kiai (both start and end) at Usagi's Lvl 9
it is better to make OD and HP at H icon difficulties more than 7 >> (Lv.29 and Lvl 17)

1 2 3 4 5 6 7
Rage!!
--
00:06:554 (6554|3,6618|5) - both of this one is worth for more than 1 sound... there is a cymbal and kick sound (check Lvl 35)
--
from 00:27:451 - until 00:28:477 -
i think best u move the LN into the middle 00:27:451 (27451|6) - because these chords really effects the left hand into pressure...
moving the LN into the middle and arrange the pattern for make it both hand balanced
--
00:54:887 (54887|1,55015|2) - switch these collumn... to prevent these 00:54:695 (54695|1,54759|1,54887|1) - because player can easily missed this part
01:01:297 - add note for kick and consistency with 01:01:041 - 01:00:784 -
01:14:374 - add note... the same reason :)
--
01:14:502 (74502|5,74567|3) - both of this note is worth for 2 note... since it has a strong kick (same as 01:26:297 (86297|4,86297|1,86361|2,86361|3,86426|1,86426|4) - )
--
01:24:887 - delete 1 note here... since u use max for note at this typical sound here 01:26:938 - 01:27:964 - 01:21:810 - 01:22:323 -
--
01:28:477 (88477|4,88477|0,88541|1,88605|0,88733|3,88733|2,88797|0,88861|2,88926|0,88990|6,88990|1,88990|5,88990|2) -
maybe arrange into this >>> http://puu.sh/m8Yeo/9db2aa5e18.png >> for better hand balance
--
01:36:105 - add note here.. there still a melody here... add at 1 maybe?
01:38:733 - the sound here doesnt hve a kick... its similar with 01:38:990 -
01:51:874 (111874|4) - should be here 01:51:938 -
--
01:53:220 (113220|3,113284|5) - both of this one is worth for more than 1 sound... there is a cymbal and kick sound(check Lvl 35)

Lvl 35
00:07:195 - 3 note is too much *u* there is no kick nor snare here ;w;
00:07:708 - ^
--
00:47:195 - there is no fx sound here... maybe delete 1 or 2 note?
01:29:246 (89246|4,89374|4,89502|4,89631|4) - its still fine to make this 2 note... its worth with the music
01:34:567 - there is a kick here, add note
--
01:53:861 - 3 note is too much *u* there is no kick nor snare here ;w;

aaaa only dat maybe :'>
gud lak >w<
ene out o/
Topic Starter
Skalim

Takane6 wrote:

mod incoming~~
hi Skalim :D
glad to see you back >w<
anyway lets check dis :D
[General]
There is a problem at timing at Kiai (both start and end) at Usagi's Lvl 9
it is better to make OD and HP at H icon difficulties more than 7 >> (Lv.29 and Lvl 17)

1 2 3 4 5 6 7
Rage!!
--
00:06:554 (6554|3,6618|5) - both of this one is worth for more than 1 sound... there is a cymbal and kick sound (check Lvl 35) Changed the patterns in lvl 35 and rage!
--
from 00:27:451 - until 00:28:477 -
i think best u move the LN into the middle 00:27:451 (27451|6) - because these chords really effects the left hand into pressure...
moving the LN into the middle and arrange the pattern for make it both hand balanced Rearranged, some peoples told me that too
--
00:54:887 (54887|1,55015|2) - switch these collumn... to prevent these 00:54:695 (54695|1,54759|1,54887|1) - because player can easily missed this part ok
01:01:297 - add note for kick and consistency with 01:01:041 - 01:00:784 - welp, here no start the "wosh" so, ok
01:14:374 - add note... the same reason :) ok
--
01:14:502 (74502|5,74567|3) - both of this note is worth for 2 note... since it has a strong kick (same as 01:26:297 (86297|4,86297|1,86361|2,86361|3,86426|1,86426|4) - ) i prefer keep that, because i feel more strong one part that other
--
01:24:887 - delete 1 note here... since u use max for note at this typical sound here 01:26:938 - 01:27:964 - 01:21:810 - 01:22:323 - ok
--
01:28:477 (88477|4,88477|0,88541|1,88605|0,88733|3,88733|2,88797|0,88861|2,88926|0,88990|6,88990|1,88990|5,88990|2) -
maybe arrange into this >>> http://puu.sh/m8Yeo/9db2aa5e18.png >> for better hand balance modified but no like that lol
--
01:36:105 - add note here.. there still a melody here... add at 1 maybe? in 4 for use all the fingers in that pattern
01:38:733 - the sound here doesnt hve a kick... its similar with 01:38:990 - modified and rearranged
01:51:874 (111874|4) - should be here 01:51:938 - ok and modified in the start
--
01:53:220 (113220|3,113284|5) - both of this one is worth for more than 1 sound... there is a cymbal and kick sound(check Lvl 35) the same as before

Lvl 35
00:07:195 - 3 note is too much *u* there is no kick nor snare here ;w; I prefer keep the style (?
00:07:708 - ^ ^
--
00:47:195 - there is no fx sound here... maybe delete 1 or 2 note? two notes, and added one in next
01:29:246 (89246|4,89374|4,89502|4,89631|4) - its still fine to make this 2 note... its worth with the music The sense here is not overcharge the players, but making it fun, is like a little rest
01:34:567 - there is a kick here, add note ok
--
01:53:861 - 3 note is too much *u* there is no kick nor snare here ;w; again, style (?

aaaa only dat maybe :'>
gud lak >w<
ene out o/
Thanks for your patience ^^ so damn helpfull, maybe now is totally ready for rank
Shinzo-

Random Mod



Hitsound
  1. Inb4 .ogg file for HS is unrankable, maybe change drum-hitclap44 and kick12 to .wav
Metadata/Song Setup
  1. Please Turn Off Widescreen Support since you didn't add SB or Video here

[Rage!!]
00:00:656 (656|4,656|2) - consider moving to 00:00:592 - since the sound is start there
00:02:323 - should be 2 note ? since same like 00:02:451 (2451|1,2451|3,2579|5,2579|3) -
00:07:280 - kinda hear 1/3 sound in here and 00:07:366 - but... nvm
00:14:246 (14246|0,14246|6) - consider moving to 3|5 since kinda diffrent sound with 00:14:118 (14118|6,14118|0,14374|6,14374|0) -
00:16:169 (16169|6,16169|0) - consider end the LN on 00:16:297 - or just one of it since tere is a souund on there
00:17:195 (17195|1,17451|0) - switch collumn for hand balance
00:17:195 - maybe add 1 more note for cymbal/impact
00:24:374 (24374|1) - what about start the LN on 00:24:631 - ? since there is no hold sound on 00:24:374 - . or if you don't want then you can add new LN on 00:24:631 -
00:24:887 - maybe try http://osu.ppy.sh/ss/4234539 for hand balance
00:29:502 - add note for cymbal/impact ?
00:30:015 (30015|6,30015|0,30101|2,30101|4,30186|3,30186|5,30186|1,30272|0,30272|6,30357|2,30357|4,30443|0,30443|6) - what about the note is in 00:30:015 - and 00:30:272 - because the impact is on there
00:30:528 - should be same with 00:30:870 - this part but..
00:47:195 (47195|5) - delete ? since it's not loud as 00:46:938 - and no cymbal
00:51:297 - 00:51:810 - 00:55:400 - 00:55:913 - etc. according to the consistency of your layering in a kick sound, it should be 3 note but.. up to you
00:57:195 - add 1 more note since there's a kick and 00:57:323 - not
01:05:400 (65400|4,65464|6,65528|3,65592|5,65656|2,65720|4,65784|1,65849|3,65913|0,65945|1,65977|2,66009|3,66041|4,66073|5,66105|6,66137|0,66169|2,66169|4) - consider Ctrl H this for hand balance (i mean 01:05:143 (65143|5,65272|4,65272|6,65400|4,65464|6) - )
01:13:349 - maybe add 1 more note since there's a kick
01:24:246 (84246|1,84246|5,84246|3) - if this 3 note then i think 01:23:861 - 01:24:631 - should be 3 note too cuz of simmilar sound
01:29:823 (89823|0) - moove to 7 ? but up to you..
01:30:528 (90528|2,90528|3,90656|2,90656|3) - 2 note is too over imo. better to add new LN on 01:30:528 - but.. idk... just suggestion
01:32:002 - 01:38:669 - add 1 more note for the kick. just like 01:34:567 - or at least make them consistent
01:38:445 (98445|3) - maybe delete this since the distort is kinda end on 01:38:413 -
01:40:208 - maybe layer the kick here ? since you layer it on 01:42:259 -
01:43:092 - add note on 7th collumn for the impact and consistency with 01:42:579 -
01:46:618 (106618|2,106618|5) - there's no kick on there actually xD but... it's up to you

Good Luck Skalim >w<
poe15
Good map so far. Looks like it's coming along nicely, GL with ranking!
Topic Starter
Skalim

Shinzo- wrote:

Random Mod



Hitsound
  1. Inb4 .ogg file for HS is unrankable, maybe change drum-hitclap44 and kick12 to .wav
Metadata/Song Setup
  1. Please Turn Off Widescreen Support since you didn't add SB or Video here

[Rage!!]
00:00:656 (656|4,656|2) - consider moving to 00:00:592 - since the sound is start there lol ok, that was for the snap XD
00:02:323 - should be 2 note ? since same like 00:02:451 (2451|1,2451|3,2579|5,2579|3) - the pitch after that is more intense, thats the reason XD, aaand if i modify that, i would have to modify 00:01:938 (1938|2) - . but no thanks
00:07:280 - kinda hear 1/3 sound in here and 00:07:366 - but... nvm is not so noticeable for put a note lol
00:14:246 (14246|0,14246|6) - consider moving to 3|5 since kinda diffrent sound with 00:14:118 (14118|6,14118|0,14374|6,14374|0) - ok
00:16:169 (16169|6,16169|0) - consider end the LN on 00:16:297 - or just one of it since tere is a souund on there ok, and a little modify in the stream lol
00:17:195 (17195|1,17451|0) - switch collumn for hand balance
00:17:195 - maybe add 1 more note for cymbal/impact ok now its balanced i think XD
00:24:374 (24374|1) - what about start the LN on 00:24:631 - ? since there is no hold sound on 00:24:374 - . or if you don't want then you can add new LN on 00:24:631 - damn i didn`t notice that, ok
00:24:887 - maybe try http://osu.ppy.sh/ss/4234539 for hand balance nee, i think its fine :)
00:29:502 - add note for cymbal/impact ? lol ok
00:30:015 (30015|6,30015|0,30101|2,30101|4,30186|3,30186|5,30186|1,30272|0,30272|6,30357|2,30357|4,30443|0,30443|6) - what about the note is in 00:30:015 - and 00:30:272 - because the impact is on there oh damn, now i see it thanks D:
00:30:528 - should be same with 00:30:870 - this part but.. but is not the same, lol
00:47:195 (47195|5) - delete ? since it's not loud as 00:46:938 - and no cymbal lol ok
00:51:297 - 00:51:810 - 00:55:400 - 00:55:913 - etc. according to the consistency of your layering in a kick sound, it should be 3 note but.. up to you hmm yea, looks better
00:57:195 - add 1 more note since there's a kick and 00:57:323 - not sorry, but i can`t hear it lol
01:05:400 (65400|4,65464|6,65528|3,65592|5,65656|2,65720|4,65784|1,65849|3,65913|0,65945|1,65977|2,66009|3,66041|4,66073|5,66105|6,66137|0,66169|2,66169|4) - consider Ctrl H this for hand balance (i mean 01:05:143 (65143|5,65272|4,65272|6,65400|4,65464|6) - ) yea, that was hard since the beginning lol
01:13:349 - maybe add 1 more note since there's a kick ok
01:24:246 (84246|1,84246|5,84246|3) - if this 3 note then i think 01:23:861 - 01:24:631 - should be 3 note too cuz of simmilar sound a missplaced note lol, deleted
01:29:823 (89823|0) - moove to 7 ? but up to you.. no thanks, looks a little weird XD
01:30:528 (90528|2,90528|3,90656|2,90656|3) - 2 note is too over imo. better to add new LN on 01:30:528 - but.. idk... just suggestion well, is playable, so... ok
01:32:002 - 01:38:669 - add 1 more note for the kick. just like 01:34:567 - or at least make them consistent Yes and no, 01:32:002 - don`t feels that need it
01:38:445 (98445|3) - maybe delete this since the distort is kinda end on 01:38:413 - ok
01:40:208 - maybe layer the kick here ? since you layer it on 01:42:259 - nerfed a part, but added lol
01:43:092 - add note on 7th collumn for the impact and consistency with 01:42:579 - added cymbal too
01:46:618 (106618|2,106618|5) - there's no kick on there actually xD but... it's up to you modified for be more playable

Good Luck Skalim >w<
Dude, im so sorry for reply so goddamn late, the map went to graveyard and well...u know, also, thanks for the mod, i did not noticed so many thinks and i did some changed in some patterns.
Nivrad00
BN check
General
I think the file bd03-6.wav is unused in this mapset, so you should delete it

The files wosh.wav and kick12.wav have a lot of delay. Here are fixed versions:
wosh: http://puu.sh/qQDyF.wav
kick12: http://puu.sh/qQDyb.wav

Please add usagi's current username to the tags, ajeemaniz

The bg quality is kind of low (look at the artifacts on the left hand), but I can't find a higher-quality source, so this will be good enough. However, I did find 1366x768 versions of the image. Try this one: http://wallpapersonthe.net/wallpapers/b ... -15481.jpg

Of course, feel free to find a new image if you decide you don't like the quality
Hitsounds
Usagi's Lvl 9
00:16:169 (16169|1) - shouldn't this be cym-02, not normal-hitfinish? (based on previous two chords)
00:28:349 - missing drum?
00:30:870 - missing drum-hitclap?
00:45:913 - and 00:46:938 - you should use wosh like you did at 00:46:426 -
01:07:195 - and 01:08:220 - looks like these were meant to be drum-hitclap
01:49:502 - missing wosh
01:53:861 (113861|0,114374|0) - i think these two were intended to be the same sound
01:54:118 - this should be cymbal for consistency with 01:53:605 -

Lvl 17
00:24:567 (24567|3) - did you mean to put a drum-hitclap here
00:46:426 - drum-hitclap again (compared to previous and following chords)
01:07:195 - 01:11:297 - drum-hitclap again
01:25:720 (85720|4,85784|2,85849|4) - these should all probably be bd03-4 like the previous note
01:27:964 - shouldn't there be a wosh, not a bd03?
01:33:605 (93605|4,93733|4) - based on the other patterns, these should be drum-hitclap instead of drum
01:45:400 - to 01:46:426 - the hitsounds here are really light compared to the rest of the kiai. I recommend you hitsound it using the same pattern as before
01:49:502 - missing wosh
01:53:861 (113861|3,114374|3) - I think these two were intended to be the same sound
01:55:079 - missing normal-hitfinish

Lvl 29
00:17:195 - there should definitely be SOME hitsounds on this beat
00:24:695 (24695|1) - missing drum-hitclap
00:46:426 - this should probably have the same hitsounds as 00:45:913 - and 00:46:938 - etc
01:05:015 (65015|4) - this cymbal looks out-of-place
01:36:938 - I don't think drum-hitclap should be doubled here
01:45:784 (105784|2,105784|0,105784|6,106169|6,106169|2,106169|0,106297|4) - sounds like these should have hitsounds on them
01:49:502 - missing wosh
01:53:349 - missing cymbal
01:53:861 (113861|3,114374|3) - I think these were meant to be the same sound
01:57:195 - no wosh? ;n;

Lvl 35
00:17:195 - there should be hitsounds on this beat
00:46:426 - you should add a drum-hitclap or something
01:03:349 - I don't think there should be a drum-hitclap here (based on previous hitsounds)
01:20:913 - the drum-hitclap looks out-of-place
01:45:784 (105784|1,105784|2,106169|5,106169|4,106297|2,106297|3) - sounds like these should have hitsounds
01:46:810 - also sounds like there should be hitsounds here
01:49:502 - missing wosh
01:57:195 - no wosh? ;n;

Rage!!
00:12:451 (12451|0) - having kick12 on every note is rather jarring. maybe just the first note of each burst, with a higher volume?
01:28:477 - same here, I think kick12 would sound better on 1/2 instead of 1/4
01:30:528 (90528|2,90656|2) - are these supposed to have drum-hitclap on them?
01:45:784 (105784|2,105784|1,105784|6,106169|4,106169|5,106169|0,106297|1,106297|3,106297|5) - sounds like these should have hitsounds

I recommend you look over the hitsounds in the lower diff before my recheck, it's a little messy
Difficulties
Usagi's Lvl 9
00:02:195 - and 01:48:861 - because the static sound stops so quickly, maybe this would be better as a normal note
00:55:272 (55272|6,55400|0) - did you intend to have these flipped? it's more symmetrical ;n;
00:19:246 - Not sure if this is on accident or on purpose, but it should be 1/3

Lvl 17
00:02:195 - and 01:48:861 - because the static sound stops so quickly, maybe this would be better as a normal note
00:19:246 - should be 1/3
00:28:477 - should be 1/6
01:05:400 - don't you think this is a little too hard for thie difficulty?
There's a couple of unnecessary inherited points in this diff:
00:08:990 -
00:21:041 -
01:10:208 -
01:56:874 -

I think there are some patterns which are a bit too uncomfortable compared to the patterns around them:
00:13:990 - bracket going into jack
01:25:656 - trill going into jack on same lane
01:36:938 - awkward one-hand trill going into jack

Lvl 29
00:00:592 - I think you should start the LN here. That's where the sound starts, and it dosn't make sense to simplify this easy rhythm at this difficulty
01:05:015 (65015|1,65143|2,65272|5) - this looks like an accident. the rhythm of the LNs doesn't make sense
01:36:426 - very awkward transition out of the trill, maybe move this 01:36:554 (96554|4) - to the sixth lane
00:19:246 - should be 1/3
00:28:477 - should be 1/6
00:53:605 - should be 1/6
01:51:554 - unnecessary inherited point

Lvl 35
00:00:592 - again, think you should start the LN here
00:02:195 - and 01:48:861 - because the static sound stops so quickly, maybe these LNs would be better as normal notes
00:19:246 - should be 1/3
00:28:477 - should be 1/6
01:26:554 - http://puu.sh/qRKfx.png this pattern is pretty fun, but it's very difficult compared to the rest of this section. maybe you should try a simpler option, like http://puu.sh/qRKEE.png
You might also look at 01:26:297 -
01:45:400 - and 01:46:426 - why are these parts so much easier than the rest of the kiai? put some jacks and anchors in there
01:54:631 - I suggest http://puu.sh/qRLAD.png ... those anchors are really hard compared to almost everything in the map (except the ending, but there's a reason why the ending is hard)

Rage!!
00:02:195 - why not extend the LN to the end of the static noise
00:19:246 - should be 1/3
01:24:759 - I highly advise you to change this pattern. it puts a lot of stress on the spacebar for no reason
01:45:400 - again, very easy compared to the rest of the kiai
01:56:618 (116618|4) - move to fourth lane? this change will break up the 7-note anchor on fifth lane and get rid of a bracket. Since the ending is already super difficult by density, you don't need additional sources of discomfort

There are a lot of awkward jack, trill, and stream patterns in Rage that I would usually avoid, using arguments about use of space, consistency, or comfort. However, I think you used those patterns purposefully to provide a unique challenge. So I'm going to take a different point of view and say, cool patterns o/
Awaiting your response :)
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