Hello pkk, just passin' by.
This map should be good. I support Mangaka-san to Assistant-san, yes 10/10 lol
[Easy]
00:20:806 (1) - The first curve before the red anchor looks a bit too stressed. I could suggest reducing the curve to blanket 00:22:177 (3) - a bit better than usual.
00:25:606 (4) - I think it's fine with just a normal curve without the red anchor.
00:27:663 (1) - Hitfinish on the head of the slider?
00:29:035 - 00:31:777 - In my opinion, the first slider being straight kind of made my gameplay a bit weird. And then slider 2 causes a major decrease in the speed of the cursor, and might be angled too much for good flow. How about curving slider 1 to be parallel to 00:27:663 (1) - and then reedit the remaining sliders in this combo. For example:
I admit slider 2 looks ugly, but I think it's a better flow and your previous slider was also unfitting to sight anyway. :<
01:12:920 (1,3) - Probably remove the first two red anchors in them to have a blanket of slider 3 on slider 1's curve. Though I guess this is fine too.\
[Normal]
Apparently the CS caught me off and I though it was CS5. But no it's CS4
my eyes are failing x_x I am not sure if CS4 is fine anyway.
00:03:663 (5) - I think you are missing a hitsound on the slider end of this one.
00:05:549 (4,5) - My suggestion is as below. Reason? probably improves the movement.
00:17:206 (5) - End the slider with a hitclap perhaps?
00:33:149 (4) - Ending the slider with a hitclap sounds somewhat better.
00:59:720 - Adding a circle here sounds quite fitting to me because of the previous parts like 00:56:977 (2) -
01:05:035 (2) - I prefer stacking it under the sliderend of 01:04:006 (5) -. Your current placement makes the overlap look kind of unfitting
01:14:292 (3) - Why is this a curved slider then? I'm not into the design and placement of 01:12:920 (1,2) - and then strangely having slider 3 as a slider is kind of uncomfortable. But I won't complain that much :<
[Hard]
00:17:292 (1) - I wonder if this spinner could go with a hitfinish
00:33:663 (7) - I prefer to distance it further from the previous beat than to have it inside the previous beat for better emphasis of the vocals.
00:40:349 (2) - Move to [200,124] to possibly line it in between 00:40:520 (3,4) -. Also I was hoping you would reuse this again somewhere in 00:42:749 (1,2,3,4) - for idk... pattern symmetry or whatever it is?
00:41:377 (6,7) - This seems to be a bad flow of movement. I could suggest copypaste and vertically flip slider 6 and fix it to be a better slider 7
00:51:663 (3) - To me, this kind of goes against the flow of the cursor from slider 2.
[Frostings' Insane]
:<
00:05:377 (5,1) - In my opinion, not a good directiong of movement because during gameplay, I had to change the angle of direction after hitting slider 1 and it feels uncomfortable.
00:28:177 (6,7) - I think that the distance is a bit too far. You could probably reduce it a little, like until the distance spacing is about 3.70x~ maybe?
00:41:377 (6,7) - In my opinion the song isn't all that different here and 00:44:120 (1) - aside from hitsounding, but it does not sound like it needs to be different in mapping. But it's good anyway.
00:52:520 (6,7) - Distance them a bit more. The small gap compared to the entire map overall looks unfitting, due to the slight jump of circle 5 and slider 4.
[Kibbleru's Insane]
00:24:920 (1,2) - That 3/4 slider makes no sound sense to me. This part of the song is almost similar to 00:25:949 (5,1) - so why are they both so different?
00:27:320 (5) - Reduce the stressing of the curve, for better cursor movement from the previous circle. In my opinion it seems better.
00:39:149 (2,3) - If their gap is so small that they end up touching each other, I am not sure how different it is from 00:28:177 (3,4) - ?
[Fycho's Insane]
For the one time in the map aside from Easy, 00:01:435 - is not mapped with a beat. Coincidence?
00:07:092 (1) - Move to [40,216] to probably strengthen the vocals(idk) with that slightly larger jump, and to be blanketed by 00:06:406 (3) - better.
00:12:577 (1,2,3) - 2 and 3 sounds unnecessary, when I look at it. You could remove 2 and distance 3 a bit further.
00:13:092 (4) - Start with a circle and then a slider on the white tick? I'm not so sure, but the "guitar" in the music is way more better and "clearer" on the white tick.
01:06:577 (4) - End the slider with a hitclap? Sounds nicer, when I hear it again.
[END OF MOD]
Apologize the awfully shitty mod. The map looks fine to me. Good luck, pkk
This map should be good. I support Mangaka-san to Assistant-san, yes 10/10 lol
[Easy]
00:20:806 (1) - The first curve before the red anchor looks a bit too stressed. I could suggest reducing the curve to blanket 00:22:177 (3) - a bit better than usual.
00:25:606 (4) - I think it's fine with just a normal curve without the red anchor.
00:27:663 (1) - Hitfinish on the head of the slider?
00:29:035 - 00:31:777 - In my opinion, the first slider being straight kind of made my gameplay a bit weird. And then slider 2 causes a major decrease in the speed of the cursor, and might be angled too much for good flow. How about curving slider 1 to be parallel to 00:27:663 (1) - and then reedit the remaining sliders in this combo. For example:
I admit slider 2 looks ugly, but I think it's a better flow and your previous slider was also unfitting to sight anyway. :<
01:12:920 (1,3) - Probably remove the first two red anchors in them to have a blanket of slider 3 on slider 1's curve. Though I guess this is fine too.\
[Normal]
Apparently the CS caught me off and I though it was CS5. But no it's CS4
my eyes are failing x_x I am not sure if CS4 is fine anyway.00:03:663 (5) - I think you are missing a hitsound on the slider end of this one.
00:05:549 (4,5) - My suggestion is as below. Reason? probably improves the movement.
00:17:206 (5) - End the slider with a hitclap perhaps?
00:33:149 (4) - Ending the slider with a hitclap sounds somewhat better.
00:59:720 - Adding a circle here sounds quite fitting to me because of the previous parts like 00:56:977 (2) -
01:05:035 (2) - I prefer stacking it under the sliderend of 01:04:006 (5) -. Your current placement makes the overlap look kind of unfitting
01:14:292 (3) - Why is this a curved slider then? I'm not into the design and placement of 01:12:920 (1,2) - and then strangely having slider 3 as a slider is kind of uncomfortable. But I won't complain that much :<
[Hard]
00:17:292 (1) - I wonder if this spinner could go with a hitfinish
00:33:663 (7) - I prefer to distance it further from the previous beat than to have it inside the previous beat for better emphasis of the vocals.
00:40:349 (2) - Move to [200,124] to possibly line it in between 00:40:520 (3,4) -. Also I was hoping you would reuse this again somewhere in 00:42:749 (1,2,3,4) - for idk... pattern symmetry or whatever it is?
00:41:377 (6,7) - This seems to be a bad flow of movement. I could suggest copypaste and vertically flip slider 6 and fix it to be a better slider 7
00:51:663 (3) - To me, this kind of goes against the flow of the cursor from slider 2.
[Frostings' Insane]
:<
00:05:377 (5,1) - In my opinion, not a good directiong of movement because during gameplay, I had to change the angle of direction after hitting slider 1 and it feels uncomfortable.
00:28:177 (6,7) - I think that the distance is a bit too far. You could probably reduce it a little, like until the distance spacing is about 3.70x~ maybe?
00:41:377 (6,7) - In my opinion the song isn't all that different here and 00:44:120 (1) - aside from hitsounding, but it does not sound like it needs to be different in mapping. But it's good anyway.
00:52:520 (6,7) - Distance them a bit more. The small gap compared to the entire map overall looks unfitting, due to the slight jump of circle 5 and slider 4.
[Kibbleru's Insane]
00:24:920 (1,2) - That 3/4 slider makes no sound sense to me. This part of the song is almost similar to 00:25:949 (5,1) - so why are they both so different?
00:27:320 (5) - Reduce the stressing of the curve, for better cursor movement from the previous circle. In my opinion it seems better.
00:39:149 (2,3) - If their gap is so small that they end up touching each other, I am not sure how different it is from 00:28:177 (3,4) - ?
[Fycho's Insane]
For the one time in the map aside from Easy, 00:01:435 - is not mapped with a beat. Coincidence?
00:07:092 (1) - Move to [40,216] to probably strengthen the vocals(idk) with that slightly larger jump, and to be blanketed by 00:06:406 (3) - better.
00:12:577 (1,2,3) - 2 and 3 sounds unnecessary, when I look at it. You could remove 2 and distance 3 a bit further.
00:13:092 (4) - Start with a circle and then a slider on the white tick? I'm not so sure, but the "guitar" in the music is way more better and "clearer" on the white tick.
01:06:577 (4) - End the slider with a hitclap? Sounds nicer, when I hear it again.
[END OF MOD]
Apologize the awfully shitty mod. The map looks fine to me. Good luck, pkk
. (I'm sick, cut me some slack on the explaining
. You can PM me with any questions about that, but I don't want to impose my style on you, so I'm letting you take the reigns :3.

