around 4k pp
Did narrill just pick up a tablet after 15k plays and magically start fc sightreading hdhr like a god? That's what it feels like some days...*scratches head*nooblet wrote:
But, there are also HDHR fanatics like rrll who defy logic.
Well, his account was registered 3 years ago, I don't mean to accuse, but there was likely some offline play done, it seems pretty crazy to me to be that good at that playcount.chainpullz wrote:
Did narrill just pick up a tablet after 15k plays and magically start fc sightreading hdhr like a god? That's what it feels like some days...*scratches head*nooblet wrote:
But, there are also HDHR fanatics like rrll who defy logic.
it's well known he played offline/on another accountcheezstik wrote:
Well, his account was registered 3 years ago, I don't mean to accuse, but there was likely some offline play done, it seems pretty crazy to me to be that good at that playcount.
Ha, good joke. My ar9 aim is worse now than before I started spamming dt/hr for 2 months.Hryukat wrote:
"What´s the best moment to learn AR10?"
Its the moment when you find the "HR" mod on Osu, sooner then later. Practing AR10 helps me deal with AR9 better
AR8+DT is pretty much AR10 thoughnooblet wrote:
In other news, you actually don't have to learn AR 10 until you get good enough to play maps that seriously require AR 10, when AR 9.7's not quite enough for it any more (since decimal AR's are a thing now, hopefully QAT's will be able to help with determining AR's before ranking. If it's unranked, well, change it yourself.) Plenty of players above the ranks people suggested cannot read AR 10 (like meee but I should probably be rank 10k). But, there are also HDHR fanatics like rrll who defy logic.
If only ;w; ...buny wrote:
AR8+DT is pretty much AR10 though
A lot of people are mistaking AR10 as hr, when in reality they just can't keep up with OD10
Anyways, I wouldn't even bother with AR10 until I get to insanes that I can't dt. No point in hr on hards since dt is much more valuable
OD is indeed a large part, but I had the exact same experience as you. Even AR7+HR was way more readable than AR10, though the difference was only TEN milliseconds.nooblet wrote:
There's a world of difference between AR8+DT and AR10 for me ... 9.5~7 would be readable, whereas 10 on the exact same map is just ... death. It's funny to see the difference between the scores I get on a map at AR 10 and AR 9.5~7 >_>
I was reading AR10 at 20k o.OCptBlackBird wrote:
Jugachi can read ar10 at 10k rank,but imo at 5-3k rank
Pengua wrote:
I wasreadingwhack-a-mole* AR10 at 20k o.O
hueGoldenWolf wrote:
Pengua wrote:
I wasreadingwhack-a-mosu!* AR10 at 20k o.O
Yeah, unless the map is just easy for me I have to retry like 20 times to get the rhythm internalized better. That and coffee. Coffee is the best mod that doesn't lower pp rewarded. I highly recommend playing HR + coffee.nooblet wrote:
Yeah, I've been playing HR on songs I can SS/99.7+ with ease currently, they pretty much all end up at ~90% wth +5ms error (I guess AR 9.9 would be perfect? lol) 'cuz everything's late on average ... Unless I've practically memorized the map (like Wahrheit 'cuz I played that shit too much). Seems like it's gonna be a loooong time before I get used to this ...
Q.QGoldenWolf wrote:
Pengua wrote:
I wasreadingwhack-a-mole* AR10 at 20k o.O
Good point: 9.67 NC =/= 10/10.3B1rd wrote:
how can you claim to read AR10 when you don't even have any HR top ranks?
HR is not rewarding in the same way DT will give you a speed score for FC'ing a map. If you aren't getting within 2% of your nomod accuracy, you might as well play the map without HR and get the same pp. DT scores are essentially "different maps" in the sense that their pp values are so high compared to the nomod version, that there's no reason to play a map nomod if you can DT it, no matter what your accuracy is.B1rd wrote:
how can you claim to read AR10 when you don't even have any HR top ranks?
Well, accuracy is pretty overweighed in this game. If you have good enough acc to get 99%+ at AR9.8/10, then you can do much easier songs with HR and they will give more pp than harder no-mod ranks at AR7/8.RaneFire wrote:
HR is not rewarding in the same way DT will give you a speed score for FC'ing a map. If you aren't getting within 2% of your nomod accuracy, you might as well play the map without HR and get the same pp. DT scores are essentially "different maps" in the sense that their pp values are so high compared to the nomod version, that there's no reason to play a map nomod if you can DT it, no matter what your accuracy is.B1rd wrote:
how can you claim to read AR10 when you don't even have any HR top ranks?
The kinds of maps you would have to play with HR to feature in your top performances are actually really difficult, in fact, they are probably the same maps as the nomod plays in your current top performances because of the required difficulty components to start with. Sticking HR on a map won't automatically make it worth a lot of pp. It has to already be a genuinely difficult map, and then you still have to perform as well as you would with nomod.
This is not really feasible for most people who start playing HR. As such, you will generally be able to read AR10 and play the simpler maps with HR, long before you start setting top performances with it, unless you don't already have many top performances.
Setting stream heavy maps to cs5.2 od10 is a good way to find out you actually suck at streaming too.RaneFire wrote:
You forget that HR affects CS as well. Aim is also a very large component on maps that are already difficult (already a high aim score), since speed score doesn't factor into HR at all.
In that case, performing as you would at AR9 doesn't apply. If I modify a map and only change it's AR to 10, I can perform just as well as I would at AR9, but that's not the same as what HR does, which increases the accuracy requirement (OD) and the aim requirement (CS). AR alone is negligible by comparison (and pp agrees too).
You try modify a difficult map that you have a good score on, and change only it's circle size (multiplied by 1.3x), and it's OD to 10, and tell me if you can perform exactly the same as the original map with the same level of consistency. These are real factors of difficulty and should also be considered.
You see, I've actually selected practice maps since about a year ago, where I've only changed the CS, and even setting it up by just 1 makes a drastic difference to my aim consistency. The reason I did that is because my aim isn't good, and it definitely needs work before I can play HR properly (acc isn't great either tbh).
CS and OD kill me a lot. I can play most of my top ranked NC maps at AR9+NC at a similar accuracy.B1rd wrote:
how can you claim to read AR10 when you don't even have any HR top ranks?
Uhh aren't all of those in your top plays AR8 ...?Pengua wrote:
CS and OD kill me a lot. I can play most of my top ranked NC maps at AR9+NC at a similar accuracy.B1rd wrote:
how can you claim to read AR10 when you don't even have any HR top ranks?
Most of them are AR8, I edited to AR9 for practice.nooblet wrote:
Uhh aren't all of those in your top plays AR8 ...?
CS and OD increase difficulty, but it's the HP that kills you. HP 9.8 sometimes means you're dead with anything lower than a 95% FC, depending how many sliders / combos / draining breaks there are.
ftfybuny wrote:
when you can read ar9
wow then i must be hallucinating then. I couldve sworn i couldnt read ar10+hrVaretyr wrote:
edit : drunk
(actually no, but seriously byfar, AR8+ HR = 10. AR9+HR = 10. AR9.6+HR = 10. AR10+HR=10. got the idea? orz)
not entirely true on the latterNarrill wrote:
Most native ar10 maps are unranked and ridiculously hard.
hey i can edit 5 star maps and turn it into ar10 and say i can read it ez pzbuny wrote:
i think ar10 alone is hard at 7k plays though
I can say I'm better than cookiezi.byfar wrote:
hey i can edit 5 star maps and turn it into ar10 and say i can read it ez pzbuny wrote:
i think ar10 alone is hard at 7k plays though
but this https://osu.ppy.sh/s/99244 yeah uh no
Guess all those guys making thousands of 150pp SS's on [hard]'s at AR10, can't actually read AR10.buny wrote:
I wouldn't consider 150pp plays to be "reading ar10"
No need to get defensive. The statement was simply directed towards the person I was quoting and in no way of generalising the whole population of those making 150pp plays.RaneFire wrote:
Guess all those guys making thousands of 150pp SS's on [hard]'s at AR10, can't actually read AR10.buny wrote:
I wouldn't consider 150pp plays to be "reading ar10"
It's just approach rate, otherwise you should apply the same thing to AR7/8/9, and say people who are only making 150pp scores on those can't read those AR's either.
Or are you one of those elitists who believe anyone above 1k rank actually can't read anything at all?
And name me one ranked map, native AR10, which gives 150pp (not mapped in 2007 or 2008).
True story, the #1 player in my country used to be a [hard] farmer. After ppv2 came out, he rose to #1 in 2 months and in the next 5, got to 5.5k pp. Pretty sure he could read AR10, to do that so quickly.
What exactly does this have to do with anything I said? If you're making a play on an AR10 map that's giving you 150pp, you either can't read AR10 or can't keep up with the map.RaneFire wrote:
And name me one ranked map, native AR10, which gives 150pp (not mapped in 2007 or 2008).