CS and OD kill me a lot. I can play most of my top ranked NC maps at AR9+NC at a similar accuracy.B1rd wrote:
how can you claim to read AR10 when you don't even have any HR top ranks?
CS and OD kill me a lot. I can play most of my top ranked NC maps at AR9+NC at a similar accuracy.B1rd wrote:
how can you claim to read AR10 when you don't even have any HR top ranks?
Uhh aren't all of those in your top plays AR8 ...?Pengua wrote:
CS and OD kill me a lot. I can play most of my top ranked NC maps at AR9+NC at a similar accuracy.B1rd wrote:
how can you claim to read AR10 when you don't even have any HR top ranks?
Most of them are AR8, I edited to AR9 for practice.nooblet wrote:
Uhh aren't all of those in your top plays AR8 ...?
CS and OD increase difficulty, but it's the HP that kills you. HP 9.8 sometimes means you're dead with anything lower than a 95% FC, depending how many sliders / combos / draining breaks there are.
ftfybuny wrote:
when you can read ar9
wow then i must be hallucinating then. I couldve sworn i couldnt read ar10+hrVaretyr wrote:
edit : drunk
(actually no, but seriously byfar, AR8+ HR = 10. AR9+HR = 10. AR9.6+HR = 10. AR10+HR=10. got the idea? orz)
not entirely true on the latterNarrill wrote:
Most native ar10 maps are unranked and ridiculously hard.
hey i can edit 5 star maps and turn it into ar10 and say i can read it ez pzbuny wrote:
i think ar10 alone is hard at 7k plays though
I can say I'm better than cookiezi.byfar wrote:
hey i can edit 5 star maps and turn it into ar10 and say i can read it ez pzbuny wrote:
i think ar10 alone is hard at 7k plays though
but this https://osu.ppy.sh/s/99244 yeah uh no
Guess all those guys making thousands of 150pp SS's on [hard]'s at AR10, can't actually read AR10.buny wrote:
I wouldn't consider 150pp plays to be "reading ar10"
No need to get defensive. The statement was simply directed towards the person I was quoting and in no way of generalising the whole population of those making 150pp plays.RaneFire wrote:
Guess all those guys making thousands of 150pp SS's on [hard]'s at AR10, can't actually read AR10.buny wrote:
I wouldn't consider 150pp plays to be "reading ar10"
It's just approach rate, otherwise you should apply the same thing to AR7/8/9, and say people who are only making 150pp scores on those can't read those AR's either.
Or are you one of those elitists who believe anyone above 1k rank actually can't read anything at all?
And name me one ranked map, native AR10, which gives 150pp (not mapped in 2007 or 2008).
True story, the #1 player in my country used to be a [hard] farmer. After ppv2 came out, he rose to #1 in 2 months and in the next 5, got to 5.5k pp. Pretty sure he could read AR10, to do that so quickly.
What exactly does this have to do with anything I said? If you're making a play on an AR10 map that's giving you 150pp, you either can't read AR10 or can't keep up with the map.RaneFire wrote:
And name me one ranked map, native AR10, which gives 150pp (not mapped in 2007 or 2008).
Guess it's partly my fault since I didn't actually quote the person that I was responding to, but it was the guy that posted above mine.RaneFire wrote:
Sorry, I thought you were referring to me, since I only have a handful of AR10 scores, some of which are 150pp.
Note density is a huge factor, but this can make any AR more difficult to read, not just AR10.
The reason I mention native AR, is because the increase in OD and CS is the main problem for me with HR, on maps that I can already set good scores.
oho but when i say i mean i can do itchainpullz wrote:
I can say I'm better than cookiezi.byfar wrote:
hey i can edit 5 star maps and turn it into ar10 and say i can read it ez pz
but this https://osu.ppy.sh/s/99244 yeah uh no
heck, it's hard as fuck at 27k plays ;w;buny wrote:
i think ar10 alone is hard at 7k plays though
AR10 is not hard AR11 on the other hand is hard and AR0 is like like riding thru hell.nooblet wrote:
heck, it's hard as fuck at 27k plays ;w;
I don't follow this discussion, hards+DT is ar9 or 9.66 right? are these 150pp play w/ HR or DT?buny wrote:
However, considering the note density of a [hard] +dt which very often tends to be AR9.8, and then considering the note density of a 200bpm insane +HR, would you still consider the AR to be equally readable?
i see nothing odd hereB1rd wrote:
I've been doing a few test because of all this talk about ar10, I was surprises to discover that with HDHR, a 99.24% score on this map (hard) was worth 2 more pp than a 96.57% score on this map (insane). The latter being .2 stars more difficult, OD10 vs OD8.4, slightly longer, and definitely more difficult to accomplish.
idk, i'm confusing myself with the ar valuesB1rd wrote:
I've been doing a few test because of all this talk about ar10, I was surprises to discover that with HDHR, a 99.24% score on this map (hard) was worth 2 more pp than a 96.57% score on this map (insane). The latter being .2 stars more difficult, OD10 vs OD8.4, slightly longer, and definitely more difficult to accomplish.I don't follow this discussion, hards+DT is ar9 or 9.66 right? are these 150pp play w/ HR or DT?buny wrote:
However, considering the note density of a [hard] +dt which very often tends to be AR9.8, and then considering the note density of a 200bpm insane +HR, would you still consider the AR to be equally readable?
That's what I was saying. Glad you tested, because I didn't know that you didn't know that's how it worked... after all that... as I continued on about CS instead.B1rd wrote:
I would've thought that the OD alone would've made up for the acc difference. I guess higher OD actually does increase the difficulty more than I though, in that you still need to get 98%+ at any OD to get decent pp.
Yeah. Hards are almost always AR 7 or 8. This is either 9.8 or 10 with HR, or 9 or 9.66 with DT.B1rd wrote:
I don't follow this discussion, hards+DT is ar9 or 9.66 right? are these 150pp play w/ HR or DT?