Modded on IRC and Teamspeak, so like sorry if the log seems a little spotty
Absolutely beautiful map. People have discussions like "Can osu! beatmaps be considered art?", and I think this can be used as a prime example for the pro-art argument! Patterns and rhythms reflect the song wonderfully, the storyboard accents the music and map appropriately, and the collab is filled with exceptional mappers! Candidate for best of 2014 anyone?
Call me back when you finish your changes!
Log
18:53 Lust: 04:38:676 (1) - starting here
18:53 Lust: its meant to be a build up right?
18:54 Lust: 05:03:343 (1) -
18:54 RLC: 05:00:343 -
18:56 RLC: btw
18:56 RLC: i'm going to discreetly
18:56 RLC: remove BMS from the tags (because technically, long version isn't even from bms)
18:56 RLC: and to be safe
18:56 Lust: okay sure
18:57 RLC: *remove from tags and source
18:57 RLC: k
18:57 Lust: 02:56:676 (1,2,3,4,5) - i suggest you raise the hitsound volume maybe 5% for some of the streamy patterns in this section
18:57 Lust: players need the audio feedback in order to tap efficiently, and here the hitsounds are kinda quiet
18:59 RLC: okay
19:04 Lust: dont forget to do the same in places with the same hitsounds
19:19 RLC: 01:58:676 -
19:23 Lust: 01:27:343-
19:26 Lust: 02:05:176 (3,4) - here 4 is hidden under 3, and in the default skin and with skins that do not have transparent slider bodies this will be hard af to read
19:26 Lust: 02:06:509 (4,5) - same here
19:27 Lust: 02:32:676 (1,2,3,4) - in this instance it is okay, because the pattern extends from the circle being hidden, so a player can guess where it is
19:27 RLC: i just ended up
19:27 RLC: stacking them
19:27 RLC: under the sliderend kekekekkekeke
19:27 RLC: ez fix
19:27 Lust: lel thats fine
19:31 Lust: 06:06:686 (3,1,2) - here he chose to ignore the streamy part in the music where for the rest of the section he chose to accent it
19:32 Lust: later down the line he ignores it, but thats because he was following something else
19:33 RLC: hm
19:33 RLC: i think he probably intended that as a transition of sors
19:33 RLC: sorts
19:33 Lust: alright
19:33 Lust: 06:57:020 (1) - this needs to be moved over, in 4:3 resolutions it would either be offscreen or close to being off
19:36 Lust: 07:15:020 (3) - this will need to be moved down a bit, the slider end touches the hp bar
19:37 Lust: 07:46:020 (9) - same here, this one has more priority to be moved since it is a short repeating slider and the hp bar covers a lot of it
19:38 Lust: 08:14:353 (1,2) - maddy up to his tomfoolery again
19:40 Lust: 08:45:520 (3) - i dont think this whistle on the sliderbody was intentional, pretty sure it was an accident - plus tbh it doesnt really fit with the music so i'd suggest to remove it anyway
19:42 Lust: that should be about it
19:42 RLC: are you talking about
19:42 RLC: 08:45:020 (1) -
19:43 Lust: 08:45:520 (3) - no here
19:43 RLC: oh i didn't even hear the sliderbody whistle
19:43 RLC: ok fixed
19:43 RLC: will update now
19:43 Lust: swag
19:49 Lust: everything looking swood
What we fixed:
- Increased the volume of a part in Euphoria to provide more audio feedback to the player
- Fixed hard to see objects that were obscured underneath slider tracks
- Moved offscreen/close to being offscreen objects
- Moved objects that were touching the hp bar
- Removed an unneeded whistle from a sliderbody
Absolutely beautiful map. People have discussions like "Can osu! beatmaps be considered art?", and I think this can be used as a prime example for the pro-art argument! Patterns and rhythms reflect the song wonderfully, the storyboard accents the music and map appropriately, and the collab is filled with exceptional mappers! Candidate for best of 2014 anyone?
Call me back when you finish your changes!