What do you mean by glitchy? I move my cursor in straight one line movements.
I know right, I can't imagine how people retry a map more than 3 times unless they get like ONE miss.Lightningtwilly wrote:
I guess as a final note: Don't grind. It puts your ranking way above your skill level. A good estimate is to not play the same map more than 2-3 times in a row, and personally, I've never played a specific beatmap more than 100 times.
Not really necessary, you can just search for specific limits like "stars>4"Dexus wrote:
Get lots of songs and delete every difficulty except the hardest (and maybe the second hardest so you can use mods on them) in every song you download
rule of thumb is to dt whatever you can fcDexus wrote:
I'm aware of the search function, but If you delete them then you're less likely to play them. Players tend to cave in and move to something way easier. I'm speaking from experience because I've been playing stuff way under what I should be playing for the past 3 or so years.
whatever you did in a week like that you could have done better with proper training.FlyingKebab wrote:
I couldn't play anything 3.5< stars then I NF'ed 4.5-4.8 for 1 week and i could with bad acc survive most 4.0 - 4.3 maps, now if i try hard enough i get 95%+ acc (without training for it) on those maps. Now I am NF'ing 4.9-5.6 stars so I would be able to do 4.5-5.0 without failing and in my personal case I will stop once I can not die till 5.5 to start perfecting my plays. I am rushing aim and reading in exchange for my accuracy and other stability things. BUT I will work on those once I can pass the limit I am aiming for.buny wrote:
In nearly every case, if you need to turn on no-fail then the map is too hard for you and you shouldn't even attempt it yet.
EDIT: I am more satisfied in passing a hard map than passing an easier map with good acc.
Anyways there is not point in discussing this any further tbh. It's the same thing over and over again.
Sometimes I feel like I'm mindlessly moving my mouse, but I kinda have a muscle memory for where things are and how much I have to move my mouse to get to it. If I consciously think of it though, I immediately start to fail.buny wrote:
also, my post applies to a situation with harder maps, in the 6-7 stars since this is an out of the ordinary skill group and requires a lot more dedication. Jumping from 5 star to 6 star is a huge leap and people believe that they can only get there by mindlessly mashing and swinging their pen/mouse, when in reality it is a lot easier to gradually work your way up.
I recall a post from Dexus that placed Aero lag in the neighborhood of 10ms, which is not at all minor. Most people forget that Aero has no effect on fullscreen applications.Rewben2 wrote:
Uhh, yes it is. I've read multiple times people can't even tell the difference when aero is off/on. It's definitely not more than a minor improvement.
10ms is still 0.01 of a second, not a huge amount. You'd just adapt to playing with/without aero enabled if you had no idea. If you consider that not minor at all then alright, but people can't really tell the difference between the two. I don't think calling a factor where the difference between the two is seemingly not noticeable as a "bigger than minor problem".Narrill wrote:
I recall a post from Dexus that placed Aero lag in the neighborhood of 10ms, which is not at all minor. Most people forget that Aero has no effect on fullscreen applications.Rewben2 wrote:
Uhh, yes it is. I've read multiple times people can't even tell the difference when aero is off/on. It's definitely not more than a minor improvement.
there's other factors as well. You have input lag and then response time (total delay can be between 20ms and 100ms). That being said, aero won't do anything unless your computer is outdated by at least 5 years, in which case you shouldn't be running a modern OS anyways.Rewben2 wrote:
10ms is still 0.01 of a second, not a huge amount. You'd just adapt to playing with/without aero enabled if you had no idea. If you consider that not minor at all then alright, but people can't really tell the difference between the two. I don't think calling a factor where the difference between the two is seemingly not noticeable as a "bigger than minor problem". I'd be surprised if anyone would actually be able to achieve better scores by disabling aero.
i consider myself only a little above average at this game but jesus christ its frustrating when the last 10 people you meet irl who say they play osu can only pass 2-3 star maps with shit accuracyNarrill wrote:
most people can barely play 5* maps.
I know the feel. I still feel like I'm shit at this game, and people just bring a new type of "bad" to the table. I think it's easy to get to the 3+ star maps within a few months. Tbh though, I still have shit accuracy. I regularly get 90-95% acc on most maps (4.3-4.8 star since that's usually what I play).Apink Chorong wrote:
i consider myself only a little above average at this game but jesus christ its frustrating when the last 10 people you meet irl who say they play osu can only pass 2-3 star maps with shit accuracyNarrill wrote:
most people can barely play 5* maps.
rank is fairly far removed from skill though, other than consistencyNarrill wrote:
There're hundreds of thousands of active accounts. Overranked or not, 9k isn't average.
That's some talent there. I can only do like 75% :< and I die horribly.Riince wrote:
pretty sure most people can play 5 star maps, since i can and im pretty below average and overranked.
i mean damn, i have a friend who could do gigantic o.t.n [s.s] after 5k plays on his second month playing with decent 90% acc
i find that doing this kills my jumpsApink Chorong wrote:
i sometimes find myself stomping my feet like a madman while i play a map