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Wagakki Band - Senbonzakura [Taiko]

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Topic Starter
Love
This beatmap was submitted using in-game submission on Saturday, August 30, 2014 at 2:10:16 PM

Artist: Wagakki Band
Title: Senbonzakura
Tags: vocaloid vocalo zanmai ボカロ三昧 鈴華ゆう子 Yuko Suzuhana hatsune miku 初音ミク cover KurousaP 黒うさP
BPM: 153
Filesize: 5936kb
Play Time: 04:24
Difficulties Available:
  1. Futsuu (2.42 stars, 624 notes)
  2. Inner Oni (4.52 stars, 1564 notes)
  3. Kantan (1.55 stars, 386 notes)
  4. Muzukashii (2.88 stars, 959 notes)
  5. Oni (3.87 stars, 1396 notes)
Download: Wagakki Band - Senbonzakura
Information: Scores/Beatmap Listing
---------------
hbd miku 8/31
All difficulties mapped by me.
Stefan
ohayooo

[Kantan]
00:12:650 (19) - I would leave this circle out, it doesn't sounds so necessary to play nor emphasizing here much.
00:25:982 (39) - ^
00:29:120 (45) - ^
00:32:257 (51) - ^
01:36:963 (157,158) - d d instead?
01:41:276 (164) - I think it plays better if you move it to 01:42:845.
01:44:414 (169) - In case you accept the suggestion above I would leave this circle completely out.
02:09:512 (206) - You could have move this circle to 02:10:296 instead?
02:44:022 (260) - 02:45:590 (262) - I would remove them because of personal taste, they don't fit well here imho.
02:57:355 (279) - The sound by 02:58:139 sounds better to map than this time.
03:05:590 (292,293) - imo it fits better to let them out, that break fits better to the atmosphere.

[Futsuu]
02:13:630 - d? The Beat by the circle here sounds pretty neat and fitting well.

[Muzukashii]
00:10:983 - It feels and sounds better by having a Triplet here.
02:56:963 (65,66,67,68,69) - I'd find it better to map this like 02:55:394 (60,61,62,63,64), this connect much better to each together. The only change I would suggest is to make at 02:57:943 if there is kd to switch into dk, it sounds better to the music.

[Oni]
00:09:316 (47,48,49,50,51,52,53) - I would suggest to remove 00:09:610 (50) because there is a sound at 00:09:512 which is significant and would "end" the Triplet at 00:09:316 (47,48,49).
00:24:806 - 00:26:963 - Read the part in Inner Oni, have modded Inner Oni before Oni.
04:16:669 - d here?

Oni Difficulty is more than clean.

[Inner Oni]
00:24:806 - 00:26:963 - now I need some good explaination... At 00:24:806 (133,134,135,136) the short break at 00:25:198 sounds good while at 00:26:375 (143,144,145,146) the break on 00:26:767 sounds pretty unnatural. In other words: Instead of having Doubles on 1 - 2 - 3 - 4 you only should have doubles on 1 - 3 - 1 - 3. http://puu.sh/b7FBW/c38d1ec229.jpg I hope the screenshot explain it fully. And this goes for the whole map.
02:45:786 (954) - Can't really explain why but it plays pretty awkward. The sound in the background is also not that really noticeable.
03:11:669 (1156) - k maybe?

Fantastic Inner Oni Difficulty!
Topic Starter
Love

Stefan wrote:

ohayooo

[Kantan]
00:12:650 (19) - I would leave this circle out, it doesn't sounds so necessary to play nor emphasizing here much.
00:25:982 (39) - ^
00:29:120 (45) - ^
00:32:257 (51) - ^
01:36:963 (157,158) - d d instead?
01:41:276 (164) - I think it plays better if you move it to 01:42:845.
01:44:414 (169) - In case you accept the suggestion above I would leave this circle completely out.
02:09:512 (206) - You could have move this circle to 02:10:296 instead?
02:44:022 (260) - 02:45:590 (262) - I would remove them because of personal taste, they don't fit well here imho.
02:57:355 (279) - The sound by 02:58:139 sounds better to map than this time.
03:05:590 (292,293) - imo it fits better to let them out, that break fits better to the atmosphere. Removed the 2nd one instead.

Applied the rest.

[Futsuu]
will be added soon

[Muzukashii]
will be added soon

[Oni]
00:09:316 (47,48,49,50,51,52,53) - I would suggest to remove 00:09:610 (50) because there is a sound at 00:09:512 which is significant and would "end" the Triplet at 00:09:316 (47,48,49). I like how this is mapped currently, it's all one color and no snap change so it'll be fine.
00:24:806 - 00:26:963 - Read the part in Inner Oni, have modded Inner Oni before Oni. This I would like to keep the doubles that are there since the drums allow it. I changed it up more on the kiai anyways.
04:16:669 - d here? I think this would break what I intended.

Oni Difficulty is more than clean.

[Inner Oni]
00:24:806 - 00:26:963 - now I need some good explaination... At 00:24:806 (133,134,135,136) the short break at 00:25:198 sounds good while at 00:26:375 (143,144,145,146) the break on 00:26:767 sounds pretty unnatural. In other words: Instead of having Doubles on 1 - 2 - 3 - 4 you only should have doubles on 1 - 3 - 1 - 3. http://puu.sh/b7FBW/c38d1ec229.jpg I hope the screenshot explain it fully. And this goes for the whole map. The drums are a bit more emphasized here, which was my intention. I don't mind adding a d on every even that you posted, but for now I'd like to stick to what I have.
02:45:786 (954) - Can't really explain why but it plays pretty awkward. The sound in the background is also not that really noticeable. deleted the d that was next to there.
03:11:669 (1156) - k maybe? kinda don't like how this would make the roll.

Fantastic Inner Oni Difficulty!
I'll be waiting for the other 2 difficulties XD
Dainesl
While Stefan's adding the mods for the Futsuu/Muzu...

I'll be modding this \:3/ modding all diffs except Kantan.

Black = Suggestion/small recommendation
Orange = Strong recommendation, normally more in-depth but sometimes short and simple
Red = Unrankable issue

Before we begin, perhaps make the difficulty settings gap a bit more even by:

  1. Decreasing OD on Kantan to 4.0
  2. Decreasing OD on Futsuu to 4.5 maybe?
  3. Decreasing HP on Inner Oni to 6.0
Also add these tags:

  1. KurousaP
  2. 黒うさP
  3. 初音ミク
And because you requested it I'll go from highest diff to lowest diff instead of what I normally do 8-)

Inner Oni
  1. 00:09:316 (49,50,51,52,53,54,55) - This just kinda seems a bit odd considering it's 7 dons all in a row, I don't really know what to suggest but maybe if you want to emphasise the vocal in this pattern slightly then you could make 51 a kat instead of a don so the pattern becomes ddkdddd. Also helps with a more consistent kat structure I guess
  2. 00:12:846 (73,74,75) - Maybe change this pattern slightly too, if you're following what I think you're following...what I think you could do is make 73 and MAYBE 74 a kat because of the instrument that you're following, plus the vocal is also rather high-pitched by comparison to most other notes, so maybe you could do something that supports that I guess. the vocal sound from 72 is quite prolonged also so maybe take that into consideration also?
  3. 00:34:610 - Perhaps add a note here because it'll follow the main instruments a bit more rather than repeating the same structure that was used like 3 times before, and this doesn't really support a doublet imo.
  4. 01:35:394 (551) - Maybe make this a don instead? The vocal seems to be a bit shorter here than 01:23:630 (475) - and also much lower pitched so perhaps this could act as a bit of variety between the two halves of the Kiai
  5. 01:51:081 (653,654,655,656) - Make every single finisher a kat for consistency with 00:48:335 (286,287,288,289) - or make the one I mentioned first like the second one Imentioned
  6. 01:58:531 (674) - Maybe make this just a normal kat to give emphasis to the finisher that happens before and the finisher that happens after (due to there being fewer finishers)? Also it seems like this one just has less natural emphasis than the other finishers so perhaps that could also work, but also I testplayed and it seems to play slightly less complex than what we currently have, which is good considering this is just a sort of "interlude" (if you will) from one of the more "main" vocal sections so it should be a little bit less complex imo~
  7. 03:12:649 (1163,1164,1165,1166) - refer to 01:51:081
  8. 03:54:218 (77) - Maybe make this a big don so that the big kat two notes later has emphasis which is actually comparable to something and you emphasise the beginning of the last vocal as well as emphasising the instrument that you normally do, and it would be a bit more satisfying imo
Oni

  1. 00:09:316 (47,48,49,50,51,52,53) - Refer to Inner Oni. Maybe this time you wanna keep it simple but perhaps you could maybe make it ddkkddd instead if you really think ddkdddd is too complex for Oni (which I don't think it is, I think ddkdddd still works fine in terms of difficulty and emphasis like I said before; Inner's just kind of a hard Oni really)
  2. 00:34:610 - Refer to Inner Oni, and again, this part of the song just doesn't really support a doublet imo
  3. 00:47:355 (261,262,263,264,265,266,267,268,269) - whoa okay there's suddenly a 9-plet, maybe people might not expect that coming due to the tremendous usage of 3-plets and 5-plets by comparison; and while it is simple I might recommend breaking it up to give more of a distinction between Oni and Inner Oni; probably remove 00:48:041 (268) - because it follows the least amount of stuff in the song and I think it helps to break up the stream from the finishers
  4. 01:35:198 (503,504) - Invert these? because the note before 503 is a kat you prolong the high-pitch feeling and because I mentioned last time that 01:35:394 (504) - should be a don because of the shorter vocal here.
  5. 01:39:806 - Maybe make this a triplet? It gives a little bit of variety in terms of patterns (having just 1/2 at the end of a Kiai is quite boring for an Oni imo) and fits the instruments more :3
  6. 01:58:531 (619) - Refer to Inner Oni
  7. 02:29:022 - Maybe map the small in-between vocal here for more mapping of the instruments and a tiny bit of variety between Kiais to go with it? The difficulty increase would be so low it wouldn't really be a bother to the player, just helps them feel like they're playing more of the song
  8. 02:48:237 (886) - Perhaps remove this note? Refer to 00:48:041
  9. 03:54:218 (68) - Refer to Inner Oni YET AGAIN. are you bored of referring to Inner Oni? Good, because I'm gonna do it MORE
Muzukashii

  1. 00:06:767 (27) - From here seems really odd since there are absolutely no kats in this section at all ;_; At least have some so that you can at least say "hey, these kats are here for a reason; and although there's so few of them that's what makes them emphasised" plus you only start bringing in kats after this section and they're big ones, I can imagine you did this only because of the 5-plets you mapped but this seems like it would play a bit less awkwardly if it wasn't all monotone and may even bore some players because of the monotonous pattern structure. I'm not a beginner or anything so I can't emphasise but I do know that monotonous patterns = boring especially if their structure is really similar for like more than 10 seconds
  2. 01:35:394 (360) - and 01:35:786 (362) - perhaps invert these? For 360 please refer to the Inner Oni and for 362 it's because of the higher pitched vocal here so perhaps this would be good for pitch relevancy or something?
  3. 01:35:982 - Perhaps add a don here to keep the Kiai Time's difficulty consistent with normal sections? there's barely any 1/4 in the Kiai so why not add some 7-plets on 1/2 to keep the map fresh? Also because the vocal really suggests a note here
  4. 01:46:277 (402) - Maybe take this note and move it over to 01:48:924 - (maybe also make it a don if you wish to) because it's kinda weird having a 2-colour triplet in a Muzu even at this BPM imo
  5. 03:05:394 (97,98,99) - Again, 2-colour triplets are kinda weird imo but I really don't know how you could map it this time since it fits...like last time...but the instrument on 99 has at least a hint of high pitch so if you want a simpler yet slightly weirder sounding alternative, go for a kat on 99.

    I don't know how to mod Muzus D:
Futsuu

  1. 00:06:767 - Same as Muzukashii but monotonous patterns are more expected due to the fact that this is a lower diff so this is -just- a recommendation rather than a strong recommendation.
  2. 01:29:120 (228) - nitpicky but perhaps you could make this into a don instead to make the kat 2 notes later seem more emphasised? I don't know why, it just sounds a bit nicer because you already emphasised the long vocal with the previous 2 notes and...well...meh
  3. 01:35:394 (246,247) - Invert these? See Muzukashii
  4. 01:45:590 (274) - Another nitpick but perhaps change this to a kat? the instrument is quite soft so it sounds better to me to have it be a kat, it makes it slightly prolonged compared to the don which is a harder hit for a moment
  5. 02:08:924 (320) - yet another nitpick but maybe change this to a don instead, because there just seems to be less to follow and the vocal is lower-pitched, pretty much just for pitch relevancy purposes.
  6. 03:55:002 (34) - I think you might be missing a finisher here; this part's quite emphasised and you have finishers in other diffs so show the emphasis, show the love (hue) with a finisher

    HOW DO I MOD FUTSUUS DDDDD:
anyways good luck for rank

take my star for Hatsune Miku cover hype
Nwolf
Place Holder cause I am incredibly lame
Topic Starter
Love

Dainesl wrote:

While Stefan's adding the mods for the Futsuu/Muzu...

I'll be modding this \:3/ modding all diffs except Kantan.

Black = Suggestion/small recommendation
Orange = Strong recommendation, normally more in-depth but sometimes short and simple
Red = Unrankable issue

Before we begin, perhaps make the difficulty settings gap a bit more even by:

  1. Decreasing OD on Kantan to 4.0 done
  2. Decreasing OD on Futsuu to 4.5 maybe? done
  3. Decreasing HP on Inner Oni to 6.0 nah
Also add these tags:

  1. KurousaP
  2. 黒うさP
  3. 初音ミク
And because you requested it I'll go from highest diff to lowest diff instead of what I normally do 8-)

Inner Oni
  1. 00:09:316 (49,50,51,52,53,54,55) - This just kinda seems a bit odd considering it's 7 dons all in a row, I don't really know what to suggest but maybe if you want to emphasise the vocal in this pattern slightly then you could make 51 a kat instead of a don so the pattern becomes ddkdddd. Also helps with a more consistent kat structure I guess definitely fine to me with the way the actual taiko is being played here.
  2. 00:12:846 (73,74,75) - Maybe change this pattern slightly too, if you're following what I think you're following...what I think you could do is make 73 and MAYBE 74 a kat because of the instrument that you're following, plus the vocal is also rather high-pitched by comparison to most other notes, so maybe you could do something that supports that I guess. the vocal sound from 72 is quite prolonged also so maybe take that into consideration also? same reasoning as above
  3. 00:34:610 - Perhaps add a note here because it'll follow the main instruments a bit more rather than repeating the same structure that was used like 3 times before, and this doesn't really support a doublet imo. I like the way this is due to the drums being consistent with the dk d k d pattern.
  4. 01:35:394 (551) - Maybe make this a don instead? The vocal seems to be a bit shorter here than 01:23:630 (475) - and also much lower pitched so perhaps this could act as a bit of variety between the two halves of the Kiai this is based off of the drums, so this would break what I have intended.
  5. 01:51:081 (653,654,655,656) - Make every single finisher a kat for consistency with 00:48:335 (286,287,288,289) - or make the one I mentioned first like the second one Imentioned changed to K K D K
  6. 01:58:531 (674) - Maybe make this just a normal kat to give emphasis to the finisher that happens before and the finisher that happens after (due to there being fewer finishers)? Also it seems like this one just has less natural emphasis than the other finishers so perhaps that could also work, but also I testplayed and it seems to play slightly less complex than what we currently have, which is good considering this is just a sort of "interlude" (if you will) from one of the more "main" vocal sections so it should be a little bit less complex imo~ this is absolutely fine since there's a crash on a symbol
  7. 03:12:649 (1163,1164,1165,1166) - refer to 01:51:081 did K K D K
  8. 03:54:218 (77) - Maybe make this a big don so that the big kat two notes later has emphasis which is actually comparable to something and you emphasise the beginning of the last vocal as well as emphasising the instrument that you normally do, and it would be a bit more satisfying imo changed 03:53:433 (72) instead to a K.
Oni

  1. 00:09:316 (47,48,49,50,51,52,53) - Refer to Inner Oni. Maybe this time you wanna keep it simple but perhaps you could maybe make it ddkkddd instead if you really think ddkdddd is too complex for Oni (which I don't think it is, I think ddkdddd still works fine in terms of difficulty and emphasis like I said before; Inner's just kind of a hard Oni really) explain earlier
  2. 00:34:610 - Refer to Inner Oni, and again, this part of the song just doesn't really support a doublet imo
  3. 00:47:355 (261,262,263,264,265,266,267,268,269) - whoa okay there's suddenly a 9-plet, maybe people might not expect that coming due to the tremendous usage of 3-plets and 5-plets by comparison; and while it is simple I might recommend breaking it up to give more of a distinction between Oni and Inner Oni; probably remove 00:48:041 (268) - because it follows the least amount of stuff in the song and I think it helps to break up the stream from the finishers done
  4. 01:35:198 (503,504) - Invert these? because the note before 503 is a kat you prolong the high-pitch feeling and because I mentioned last time that 01:35:394 (504) - should be a don because of the shorter vocal here. really don't agree, I like the consistency I have with the drums and mixing some vocals in
  5. 01:39:806 - Maybe make this a triplet? It gives a little bit of variety in terms of patterns (having just 1/2 at the end of a Kiai is quite boring for an Oni imo) and fits the instruments more :3 done
  6. 01:58:531 (619) - Refer to Inner Oni same as inner oni
  7. 02:29:022 - Maybe map the small in-between vocal here for more mapping of the instruments and a tiny bit of variety between Kiais to go with it? The difficulty increase would be so low it wouldn't really be a bother to the player, just helps them feel like they're playing more of the song used ddd here
  8. 02:48:237 (886) - Perhaps remove this note? Refer to 00:48:041 very simple roll, so I'm keeping this
  9. 03:54:218 (68) - Refer to Inner Oni YET AGAIN. are you bored of referring to Inner Oni? Good, because I'm gonna do it MORE nope, not here.
Muzukashii

  1. 00:06:767 (27) - From here seems really odd since there are absolutely no kats in this section at all ;_; At least have some so that you can at least say "hey, these kats are here for a reason; and although there's so few of them that's what makes them emphasised" plus you only start bringing in kats after this section and they're big ones, I can imagine you did this only because of the 5-plets you mapped but this seems like it would play a bit less awkwardly if it wasn't all monotone and may even bore some players because of the monotonous pattern structure. I'm not a beginner or anything so I can't emphasise but I do know that monotonous patterns = boring especially if their structure is really similar for like more than 10 seconds Changed what the rest of this section is like
  2. 01:35:394 (360) - and 01:35:786 (362) - perhaps invert these? For 360 please refer to the Inner Oni and for 362 it's because of the higher pitched vocal here so perhaps this would be good for pitch relevancy or something? I like how this works, so nty
  3. 01:35:982 - Perhaps add a don here to keep the Kiai Time's difficulty consistent with normal sections? there's barely any 1/4 in the Kiai so why not add some 7-plets on 1/2 to keep the map fresh? Also because the vocal really suggests a note here I've used a pause earlier like this and this really can be broken down, so I'd like to keep it like this.
  4. 01:46:277 (402) - Maybe take this note and move it over to 01:48:924 - (maybe also make it a don if you wish to) because it's kinda weird having a 2-colour triplet in a Muzu even at this BPM imo deleted both and made the note before a k
  5. 03:05:394 (97,98,99) - Again, 2-colour triplets are kinda weird imo but I really don't know how you could map it this time since it fits...like last time...but the instrument on 99 has at least a hint of high pitch so if you want a simpler yet slightly weirder sounding alternative, go for a kat on 99. fixed in a way that I felt was proper

    I don't know how to mod Muzus D:
Futsuu

  1. 00:06:767 - Same as Muzukashii but monotonous patterns are more expected due to the fact that this is a lower diff so this is -just- a recommendation rather than a strong recommendation. fixed in a simple way as well
  2. 01:29:120 (228) - nitpicky but perhaps you could make this into a don instead to make the kat 2 notes later seem more emphasised? I don't know why, it just sounds a bit nicer because you already emphasised the long vocal with the previous 2 notes and...well...meh pitches are absolutely fine :<
  3. 01:35:394 (246,247) - Invert these? See Muzukashii still nop
  4. 01:45:590 (274) - Another nitpick but perhaps change this to a kat? the instrument is quite soft so it sounds better to me to have it be a kat, it makes it slightly prolonged compared to the don which is a harder hit for a moment I like how this is currently
  5. 02:08:924 (320) - yet another nitpick but maybe change this to a don instead, because there just seems to be less to follow and the vocal is lower-pitched, pretty much just for pitch relevancy purposes. ^
  6. 03:55:002 (34) - I think you might be missing a finisher here; this part's quite emphasised and you have finishers in other diffs so show the emphasis, show the love (hue) with a finisher I left this one out due to the finisher being before the normal note, which I only use them after normal notes.

    HOW DO I MOD FUTSUUS DDDDD:
anyways good luck for rank tyz

take my star for Hatsune Miku cover hype
Nwolf
woof :3

[Inner Oni]

00:07:552 - Missing note but I would spontanously guess it was on purpose to have a break
00:12:650 (72) - Don't like that kat because you mainly only mapped them on the 2nd beat and I liked that and now it's different ;w; (aka don pls)
And while you are at it maybe 00:12:356 (69,70) - these too but idk they could stay there.
00:15:787 (92) - ^ nya
00:30:394 (169,173) - Trade those, think a kat at 169 fits better for the melody and if 173 is a don the snare(?) on 00:30:884 (174,175) - is more emphasised
01:52:649 (658,659) - (I noticed this first in Oni ok) Why are these big notes not the same color like the next ones?
02:45:198 (949) - What is different about this note that it is mapped as a don and not kat
03:03:826 (1095,1096,1097,1098) - Kinda against this 1/6 since 03:05:394 (1107,1108,1109) - isn't one neither
03:08:728 (1131) - Kat maybe cause flute somehow goes updownup here and that could be kdk and idk what I'm talking about ok
04:06:179 (168) - needs more dkkd ok
04:19:120 (265) - Ok it doesn't fit the music but to have the opposite colors of 04:20:100 (271,272,273,274) - it might work to have a big kat here???

[Oni]

OD --> 5.5 for da ultimate accuracy spread.

00:12:650 (69) - Don't like that kat because you mainly only mapped them on the 2nd beat and I liked that and now it's different ;w; (aka don pls)
00:15:787 (88) - ^
01:52:649 (603,604) - Why are these big notes not the same color like the next ones?
02:45:198 (866) - What is different about this note that it is mapped as a don and not kat
02:47:551 (880,881,882,883,884,885,886,887,888,889,890,891,892,893,894) - wow pls you could short it down somewhere because it is unchanged in the Inner. 02:48:237 (887) - Aka please kill this note it's scary
04:05:002 (139,140,141,142,143,144,145,146,147) - ^
04:19:120 (231) - Same as Inner Oni

[Muzucat]

00:43:433 - Last time (00:30:884 (123) - ) there was a kat here pls add
04:19:120 (104) - Same as previous diffs

[Futsuu]

00:25:394 - There could be a kat here to throw the player right into the doublet rhythm. Or maybe that is the reason there is nothing here.
03:00:100 (441,442) - Think this part is a bit undermapped compared to the Muzu

[Kantan]

00:04:022 (7) - Why not follow the... lower drums and map it as don 00:04:218 - here like 00:01:081 (2) - ?



perfect set good luck star whatever nyaaaaaaaaaaaaaaaaa
Topic Starter
Love

Nwolf wrote:

woof :3

[Inner Oni]

00:07:552 - Missing note but I would spontanously guess it was on purpose to have a break definitely on purpose, the rest of the stanzas are almost all consistent like this.
00:12:650 (72) - Don't like that kat because you mainly only mapped them on the 2nd beat and I liked that and now it's different ;w; (aka don pls)
And while you are at it maybe 00:12:356 (69,70) - these too but idk they could stay there. in reality this would be dk dk, but I filled in that spot since it felt weird to me.
00:15:787 (92) - ^ nya ^
00:30:394 (169,173) - Trade those, think a kat at 169 fits better for the melody and if 173 is a don the snare(?) on 00:30:884 (174,175) - is more emphasised I didn't like how this played since I mostly did ddk after a dk.
01:52:649 (658,659) - (I noticed this first in Oni ok) Why are these big notes not the same color like the next ones? fixed to D D
02:45:198 (949) - What is different about this note that it is mapped as a don and not kat representing the pitch getting lower
03:03:826 (1095,1096,1097,1098) - Kinda against this 1/6 since 03:05:394 (1107,1108,1109) - isn't one neither This is a bit confusing to have, so I left that one out.
03:08:728 (1131) - Kat maybe cause flute somehow goes updownup here and that could be kdk and idk what I'm talking about ok was going with the kicks mostly right there then switched more to the guitar added in a little after.
04:06:179 (168) - needs more dkkd ok ew no
04:19:120 (265) - Ok it doesn't fit the music but to have the opposite colors of 04:20:100 (271,272,273,274) - it might work to have a big kat here??? nop, the first part is all kicks, then another kick is left alone on 04:20:688 (273)

[Oni]

OD --> 5.5 for da ultimate accuracy spread. mk

00:12:650 (69) - Don't like that kat because you mainly only mapped them on the 2nd beat and I liked that and now it's different ;w; (aka don pls) nop, variety that doesn't really change much.
00:15:787 (88) - ^ ^
01:52:649 (603,604) - Why are these big notes not the same color like the next ones? fix'd
02:45:198 (866) - What is different about this note that it is mapped as a don and not kat already explained in Inner Oni
02:47:551 (880,881,882,883,884,885,886,887,888,889,890,891,892,893,894) - wow pls you could short it down somewhere because it is unchanged in the Inner. 02:48:237 (887) - Aka please kill this note it's scary simple roll, so nop
04:05:002 (139,140,141,142,143,144,145,146,147) - ^ found a spot to remove that fits
04:19:120 (231) - Same as Inner Oni same as Inner Oni

[Muzucat]

00:43:433 - Last time (00:30:884 (123) - ) there was a kat here pls add k would be fit more on the 1/4 tick after, which I'm not gonna do that.
04:19:120 (104) - Same as previous diffs same as previous diffs as well

[Futsuu]

00:25:394 - There could be a kat here to throw the player right into the doublet rhythm. Or maybe that is the reason there is nothing here. done
03:00:100 (441,442) - Think this part is a bit undermapped compared to the Muzu fixed this up a bit

[Kantan]

00:04:022 (7) - Why not follow the... lower drums and map it as don 00:04:218 - here like 00:01:081 (2) - ? done



perfect set good luck star whatever nyaaaaaaaaaaaaaaaaa
Stefan
Fixed my Mod, sorry for the huge delay. :P
DakeDekaane
y no Miku's :(

[Inner Oni]
tbh I expected moar streams o3o but I didn't say anything!
00:05:983 (35) - I know the sound here is smaller but a big note would make a nice compliment to the pattern. (This goes for all diffs that have this note)
02:04:806 (703) - I'd suggest to make this a big kat, you have the same intensity in vocals so a don isn't really fitting imo, and we make it big due the big drum sound there :p (This goes for all diffs that have this note)
02:49:512 (982,989) - Here you could remove these two notes to emphasize better this oooo oo rhythm there o3o
02:54:218 (1022) - Move it 1/4 beat forward due the same as above.
In fact I'd suggest to follow this rhythm because is very catchy, but I noticed you also mapped for that other-sound-that-I-don't-know-how-it's-called so do keep if you like.
02:59:708 (1065,1066) - Move them 1/4 beat backwards? I think they'd fit the same structure as 02:56:179 (1037,1038,1039,1040,1041), which would be better imo.
04:21:081 (1) - I really feel this spinner kills the emphasis of the last note, remove pls ;w; (This goes for all diffs)
Also the 1/6 really threw me off, but that's just my usual ranting :P

[Oni]
00:46:767 - I feel this stringy instrument a bit ignored, some changes would help here

01:45:688 - No 5-note stream here? :(
01:49:512 - Similar as in the first suggestion
04:17:159 - The stream here feels really odd beginning in a red tick while it begins in a white one in the music, you could add the missing note on the empty tick, or do something similar to this:


[Muzukashii]
00:04:414 (19) - I feel this note could work better 1/2 beat backwards along with the string instrument there
00:06:767 - 00:18:532 - I'm going to say this felt this section a bit weird the first play as vocals are more catchier here, just wanting to say this (/w\). You may want to reduce the 5-note streams o3o
00:17:356 (72,73,74) - Shouldn't this be 1/2 beat back?
03:01:179 (81) - I feel this note could fit better in 03:00:982 with the beginning of the drums in 1/4.
03:26:767 - I'd expect this part to be a less dense, it's not very different from the kiai so this doesn't reflect too nice the calmness here, getting rid of the 3/4 notes and removing some more notes here and there while keeping the stronger vocals here would help here. Example:

04:16:963 (94,95,96,97,98,99) - d o kkkkk -> d d kkk k. This would follow better the music here as the 5-note stream feels a bit off here ;w;

[Futsuu]
00:05:787 (17) - I'd suggest to remove this note 1/2 beat forward, this may be a weaker beat, but it marks the end of the section, so it'd be better to have a note here instead, maybe removing the finish.
00:06:767 - 00:18:532 - Same comment as in Muzukashii (/w\)
00:54:414 (139) - Removing this note would help to emphasize better the next.
00:55:198 (140) - Move this 1/2 beat backward, this would match nicely with vocals, only do if you followed what I said above.
01:00:688 (152) - Something similar as in 00:54:414 (139) -
01:02:061 - Add a note here if you followed 00:55:198 (140) -
02:04:414 (307) - This note feels a bit odd, as this part is like "map all or none" for the vocals here (except for the first note ofc), I think it'd be better to remove it.
02:42:845 - 02:47:551 - This part would play better as o o o x o than o x o o o imo.
04:00:100 - Add a note here?
04:12:649 - ^
A bit difficult from my point of view, but this fits with the whole spread so I won't complain too much about it.

[Kantan]
00:17:356 (24) - Move this 1 beat backward, it'd match better with vocals, which are easier to follow here.
01:14:610 (113) - Remove this note? You did it in the second kiai.
03:26:375 (314) - ^
03:26:767 - Similar as in Muzukashii, this part is mapped the same as the kiai but song is calmer aaaa.
I feel this diff could be spiced up a bit with a few 4/1 breaks and 5-notes in 1/1 patterns when possible, not many though :p

I guess that'd be all from my part o3o
Topic Starter
Love

Stefan wrote:

[Futsuu]
02:13:630 - d? The Beat by the circle here sounds pretty neat and fitting well. eh, I had this kind-of dense, so I want to leave this out.

[Muzukashii]
00:10:983 - It feels and sounds better by having a Triplet here. done
02:56:963 (65,66,67,68,69) - I'd find it better to map this like 02:55:394 (60,61,62,63,64), this connect much better to each together. The only change I would suggest is to make at 02:57:943 if there is kd to switch into dk, it sounds better to the music. this kinda felt weird, so I'll reject that.

DakeDekaane wrote:

y no Miku's :(
hard to find a song that really catches my mind for a map XD

[Inner Oni]
tbh I expected moar streams o3o but I didn't say anything! trying to lay low on the streams for this one XP
00:05:983 (35) - I know the sound here is smaller but a big note would make a nice compliment to the pattern. (This goes for all diffs that have this note) really feels weird knowing the vocals aren't present here to empower it, so no to this.
02:04:806 (703) - I'd suggest to make this a big kat, you have the same intensity in vocals so a don isn't really fitting imo, and we make it big due the big drum sound there :p (This goes for all diffs that have this note) done
02:49:512 (982,989) - Here you could remove these two notes to emphasize better this oooo oo rhythm there o3o done
02:54:218 (1022) - Move it 1/4 beat forward due the same as above.
In fact I'd suggest to follow this rhythm because is very catchy, but I noticed you also mapped for that other-sound-that-I-don't-know-how-it's-called so do keep if you like. I'll just add a d instead since the long off-beat really throws me off.
02:59:708 (1065,1066) - Move them 1/4 beat backwards? I think they'd fit the same structure as 02:56:179 (1037,1038,1039,1040,1041), which would be better imo. I moved this then added a k on 02:59:806, it just seemed like a better alternative.
04:21:081 (1) - I really feel this spinner kills the emphasis of the last note, remove pls ;w; (This goes for all diffs) reduced the volume to 5%, I hope that's better.
Also the 1/6 really threw me off, but that's just my usual ranting :P XD

[Oni]
00:46:767 - I feel this stringy instrument a bit ignored, some changes would help here did something very related.

01:45:688 - No 5-note stream here? :( I actually started to ignore these a bit more since it felt really weird to doubletime with a double into a quintuple
01:49:512 - Similar as in the first suggestion done just like before
04:17:159 - The stream here feels really odd beginning in a red tick while it begins in a white one in the music, you could add the missing note on the empty tick, or do something similar to this: done


[Muzukashii]
00:04:414 (19) - I feel this note could work better 1/2 beat backwards along with the string instrument there done and changed to a d for the taiko hit there.
00:06:767 - 00:18:532 - I'm going to say this felt this section a bit weird the first play as vocals are more catchier here, just wanting to say this (/w\). You may want to reduce the 5-note streams o3o fixed to the preference that I was going for.
00:17:356 (72,73,74) - Shouldn't this be 1/2 beat back? added a d 1/2 before this
03:01:179 (81) - I feel this note could fit better in 03:00:982 with the beginning of the drums in 1/4. most of my triples start on a red tick, it's just something that I think fits a bit more and just a personal preference.
03:26:767 - I'd expect this part to be a less dense, it's not very different from the kiai so this doesn't reflect too nice the calmness here, getting rid of the 3/4 notes and removing some more notes here and there while keeping the stronger vocals here would help here. Example: done

04:16:963 (94,95,96,97,98,99) - d o kkkkk -> d d kkk k. This would follow better the music here as the 5-note stream feels a bit off here ;w; done

[Futsuu]
00:05:787 (17) - I'd suggest to remove this note 1/2 beat forward, this may be a weaker beat, but it marks the end of the section, so it'd be better to have a note here instead, maybe removing the finish.
00:06:767 - 00:18:532 - Same comment as in Muzukashii (/w\) changed, lets see if that works.
00:54:414 (139) - Removing this note would help to emphasize better the next.
00:55:198 (140) - Move this 1/2 beat backward, this would match nicely with vocals, only do if you followed what I said above.
01:00:688 (152) - Something similar as in 00:54:414 (139) -
01:02:061 - Add a note here if you followed 00:55:198 (140) - all done above besides the one since the next part I have is pretty dense.
02:04:414 (307) - This note feels a bit odd, as this part is like "map all or none" for the vocals here (except for the first note ofc), I think it'd be better to remove it. done
02:42:845 - 02:47:551 - This part would play better as o o o x o than o x o o o imo. done
04:00:100 - Add a note here?
04:12:649 - ^ not adding these to keep this a little less dense.
A bit difficult from my point of view, but this fits with the whole spread so I won't complain too much about it.

[Kantan]
00:17:356 (24) - Move this 1 beat backward, it'd match better with vocals, which are easier to follow here.
01:14:610 (113) - Remove this note? You did it in the second kiai.
03:26:375 (314) - ^
03:26:767 - Similar as in Muzukashii, this part is mapped the same as the kiai but song is calmer aaaa.
I feel this diff could be spiced up a bit with a few 4/1 breaks and 5-notes in 1/1 patterns when possible, not many though :p
applied all

I guess that'd be all from my part o3o
Thanks :o
DakeDekaane
About the spinners I really feel it doesn't fit, as in, you have a really strong ending that would feel better with that last strong note as the end, than continue to hitting the drums, but if you feel it necesary, I won't force you :P
btw, you forgot to change the volume in all diffs.
And the thing I mentioned about the big kat in 02:04:806 - in all diffs too.

[Futsuu]
00:15:591 (35) - I think this could be better being in 00:15:983 or removed, the 1/2 triple feels a bit random, but maybe it's just me.

[Kantan]
02:04:414 (188) - I forgot to tell you to remove this one too, as in Futsuu previously.

o3o
Topic Starter
Love

DakeDekaane wrote:

About the spinners I really feel it doesn't fit, as in, you have a really strong ending that would feel better with that last strong note as the end, than continue to hitting the drums, but if you feel it necesary, I won't force you :P
btw, you forgot to change the volume in all diffs. yeah, was really tired when applying mods XP
And the thing I mentioned about the big kat in 02:04:806 - in all diffs too. changed

[Futsuu]
00:15:591 (35) - I think this could be better being in 00:15:983 or removed, the 1/2 triple feels a bit random, but maybe it's just me.

[Kantan]
02:04:414 (188) - I forgot to tell you to remove this one too, as in Futsuu previously.

o3o
updated everything.
DakeDekaane
Bubbled~
Dainesl
This hype is real (hbd miku \:3/)
karterfreak
Qualified
Lust
Congratulations!
Rumia-
wow speedddd gratz ! !
Asagi Mutsuki
Happy Birthday Miku!
Gratz~
Kei
oh god i love wagakki band. thanks for mapping this song, also grats
mintong89
<3
Nwolf
gz : D
Dainesl
YESSSSSSSSSSS congratulations! :D
wasonz
WOW Love Fast Rank
Congratulations !
Stefan
Oh that was something fast! Congrats!
Senritsu
godaamnit so fast :/
Gratz! ovo
OnosakiHito

Reason for Disqualification


  1. Disqualified for consecutive mapping in all lower difficulties.
  2. Concerns also apply to Oni which aren't as urgent as in lower diffs., but which should be noted to avoid having a too big spread from Muzu to Oni after changes are made. Since Inner and Oni have in some parts a big similarity; deleting notes would make this less noticeable and save the spread to Muzu automatically.
___________________________________________________________________________________________________________________

Additional Modding



[General]
First of all let me say that in my opinion the set is pretty good. I would even go so far to say it is -more or less- flawles. Spread is overall also pretty good, even though it becomes a bit denser in upper diffs, but that's fine. Beside that, the consecutive mapping doesn't endanger the spread since all lower diffs are mapped in this way. Well, talking about this(and as it's stated above), the set has been disqualified due to consecutive mapping which concerns are mainly dedicated to the lower difficulties. Reason for this is the beatwise mapping; the beat is constantly going on and you are mapping to it -more or less- strictly. The good thing is because of this, the maps have a well structure. So it shouldn't be problematic to delete some notes. I will give some suggestions in the K+F+M up to the end of the first kiai which can be applied in upcoming parts in a similar way. I might add some other suggestions as well.

Purple-like coloured points are set related concerns / suggestions / ..., which can be checked at the same time.

[ Kantan]
SPOILER
From 00:18:532 to 01:52:649 (with the exception at 01:14:218) we have an over 1:30 minute long consecutive 2/1+1/1 mapping. So a 2/1 gap can't work as break which should differ the parts/stanzas in the song from each other. Since the snapping is 2/1+1/1, 4/1 breaks are needed. That makes the stanzas have their own patterns. Let's zoom out, so this becomes a bit more clear( 00:45:635 ):


Now I'm going to give examples based on the disqualify reasons(delet suggestions are left blank). Since you map beatwise, it should be easy to make changes.

  1. 00:30:296 (44) -
  2. 00:36:571 (54) - and add kat at 00:36:963 - for consistency with 00:30:688
  3. 00:42:845 (63) -
  4. 00:42:845 -
  5. 00:49:120 - Same as above.
  6. 00:49:904 - This is a calmer part. Hence, I recommend to have now some more deletions or bigger breaks.
    → 00:51:473 and 00:52:649
    → 00:57:747
  7. 01:02:453 - Part has more impact than previous, yet should have some less notes as well to give upcoming kiai a bigger impact. Compare this (01:07:159) with this (01:19:708). Pretty similar if you ask me(considering ND and difficulty), even though we have two different emphasized parts.
    → 01:03:630, 01:07:943 (?), 01:09:904
    → Or you ignore above arrow suggestion and change it to this from 01:02:453 to 01:14:022(or something similar). Should be still fair to your mapping. Sorry for interfering in the patterns.
  8. 01:15:002 - Kiai can be left as it is. Normaly I prefer to have there breaks too, but let's leave that aside. Now if you ask me, kiai should be much more emphasized due to the possible previous deletions. The impact of the consecutive mapping in the kiai has become greater.
  9. 01:40:100~01:49:512 - Same as before.
  10. (...)
[ Futsuu]
SPOILER
Same introduction like in Kantan, just with the difference that Futsuu provides mostly 1/1+1/2 with some 2/1 breaks. Hence, you should have some more 2/1 and if possible sometimes 4/1. 00:18:532~00:46:767 - 2/1 are available, but too sparingly. You can easily have some more.

  1. 00:00:493 - Wouldn't hurt to simplify a tiny bit. E.g. 00:02:454 deleting.
  2. 00:09:120 (22) -
  3. 00:12:650 - ?
  4. 00:15:395 -
  5. 00:16:767 - Could be deleted and give surrounding kats finisher impact.
  6. 00:21:277 - Possible to delete. At this point I find it personally too much for a Futsuu. But that's up to you. 00:23:630 would be more emphasized due to rise of notes.
  7. 00:24:806 - From here it starts to become dense. Doublets aren't easy patterns especially when having some variations. Beside that, it goes up to 00:31:081 which is about 7 seconds long. This trend goes on in the whole diff. which is one of the main concerns here. The harder patterns in a Futsuu become, the more breaks they should contain to give lower player a short rest. Some parts a more of an easy Muzukashii when considering the BPM beside the other factors.
    → 00:26:571 (61,64,71,72) - 00:26:571, 00:27:551, 00:29:708, 00:30:100 (?) - In this way notes like 00:28:139 become a bigger impact since such patterns carry one more kat than the others.
    → 00:32:845 -
    → 00:33:237~00:35:786 - If you deleted above suggestions, the last stanza of this section should be much more emphasized now as the song itself is. So it represents the song maybe a bit better as well.
  8. 00:37:355 - Same here up to 00:46:767 (will just mention a suggestion for the beginning of this section)
    → Either you delete notes like 00:39:120 this again, or if you want to have some varity delete note at 00:39:512
    → 00:40:688 Same here. Deleting this note and 00:39:512 would give you a emphasized pattern kd d dk and a less emphasized one d d d. Well, just an idea of mine. Maybe you wanna keep it consistent or have other ideas.
    00:49:904 - Same as Kantan. But here it is porbably enough to delete single notes.
    → 00:52:257, 00:58:532 (If you don't like that try something else please. Maybe reducing doublet usage or so.)
    01:02:453~01:14:022 - Similar as above suggestions/recommendations.
    → 01:06:375 - Possible to delete
  9. Like in Kantan, kiai is fine. Yet, I recommend some slight deletions to prevent the Kiai being too hard.
    → 01:20:884, 01:21:081
    → 01:33:433, 01:33:630
  10. 01:40:100~01:49:512 - Same as above.
  11. (...)
[ Muzukashii]
SPOILER
Same introduction like in Kantan and Futsuu, just with the difference that Muzu provides mostly dense 1/1+1/2 with some 1/4 as well. Hence, you should have some more 2/1 and if possible sometimes 4/1.

- This time I will make it short, most points which got mentioned in K and F can be checked in Muzu as well, just with different snapping -

  1. 00:00:493 - Muzu is closer to Oni than Futsuu. Recommending to simplify it.
  2. 00:18:532 - Muzu provides the same patterns like Oni and Inner. To make the spread a bit smoother, you should delete some finishers to come closer to Futsuu.
  3. 00:26:963 -
  4. 00:29:708 - delete, 00:30:100 - move to 00:29:904, 00:30:296 - delete (d k x kkdk...)
    → What you could do as well is just removing the two kats at 00:30:688
  5. (...)
  6. 00:36:963 (145) -
  7. 00:49:904~01:02:453 - Same like Kantan and Futsuu, but this time Muzu has some similar patterns to Oni. It's not that urgent, yet you can/should delete some notes to come closer to Futsuu.
  8. (...)
  9. 01:20:884 and 01:21:081 - Same like in Futsuu. Kiai is fine, but can have slight deletions.
  10. (...)
  11. 02:55:786 - Could map only to the flute
  12. (...)
[ Oni]
SPOILER
I can see many patterns which are kinda similar to Inner. Sometimes it looks like copy paste from Inner with small deletions, but I know that's rather due to your beatwise mapping. Anyway, that's not the actual problem. It is rather the spread now. To not endanger the spread to Muzu, I recommend to look one more time through Inner and Oni and compare some parts to each other and make sure that Oni has becomes the easier way of mapping. Same can be done from Oni to Muzu. As you saw in the Muzu mod, I mentioned some similar parts already. Beside that, it wouldn't hurt to have in Oni some deletions sections I mentioned in the previous diffs before, too. Would help the spread as well. - Jump to Inner is nothing I see a problem in. Talked about it in trello once. lol

  1. 00:00:493 - Mostly mapped like Inner. You should simplify it a bit to make the spread overall smoother.
  2. 00:00:493~00:24:806 - Great similarity to Inner. You should reconsider the usage of 1/2 and 1/4 here. get closder to Muzu.
    → 00:18:532 - Oni provides the same patterns like Muzu and Inner. To make the spread a bit smoother, you should delete some finishers to come closer to Muzu.
  3. 00:24:806 - up to next point you have at least in 1/2 patterns a great similarity to Inner. Delete some of them to come closer to Muzu's spread.
  4. 00:41:669~00:47:355 - Great similarity with Inner. Delete some notes e.g. 1/2.
  5. 00:49:904~01:02:453 - Same like Kantan and Futsuu, but this time Oni has some similar patterns to Inner. Maybe not that urgent, yet you can/should delete some notes to come closer to Muzukashii.
  6. (...)
Looks big, huh? Well, overall I mentioned the same points an concerns since it's mainly about the consecutive mapping.
As I said, in my opinion the maps are made decent, but mapping in the lower diffs for such a long time in one row is problematic. Also the similarity in Inner and Oni is rather questionable to me, but not a problem after all. In general I didn't touch your patterns - just suggested deletions (which are in most cases suggestions since you might have better ideas).

Ah... now I wish I would have modded this earlier. But anyway, I'm pretty sure this gets soon requalified once the needed changes are done.
Good luck.
Topic Starter
Love
To grave we go.

This is a game that primarily uses keyboard, each difficulty represents how a difficulty plays. The "consecutive mapping" you speak of does not exist as I did leave logical spacing and breaks for each difficulty. The BPM is low enough for a good amount of 1/1 usage on the Kantan, which was used accordingly. I've had people test my Muzu and some test my Oni, some both and they thought it was great. The way you're stating things are more "authentic" which this isn't the original game. We have perks for being based around a keyboard. With that said, I'm not going to make any changes.

PS. I also requested you to look at this a week before this was qualified. I understand that you have been busy, but I gave extra time so this would've been prevented.
TKS
... :o

btw i think that you should remove a space between Wagakki and band.
also it should be lower-case imo because of the official website.



official twitter is using WagakkiBand as a name. but in this case, maybe we should prioritize the official website.
Topic Starter
Love
I'll do WagakkiBand instead if I ever feel like updating.

Which is never.
Nwolf
I don't get why this had to happen this late. Just like I don't get how that is a reason for unqualify.


rip best Oni 2014
Dainesl
This will still be the best mapset of 2014 in my book ;_;7
Topic Starter
Love

Nwolf wrote:

I don't get why this had to happen this late. Just like I don't get how that is a reason for unqualify.


rip best Oni 2014
Well, the disqualify already added more to my bad day anyways. Forever updated on 8/31.
Asagi Mutsuki
rip best taco set of 2014 ;w;
Dolphin
nice job trying to fix something not broken. :lol:
tsundoll
Jeez, every good map is getting disqualified lately.
Shiro
why is the drain in inner oni so unforgiving i failed with 91% accuracy Q.Q
(granted, i suck at taiko)
Topic Starter
Love
probably missed too much at one spot to recover enough
karterfreak
Apologies for missing the WagakkiBand thing @ Love.

Also there's nothing wrong with the difficulty spread, stop being a hardass for no reason.

This should have never been unqualified other than for the title fix.
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