Mod from my modding queue~
[Normal]
Check your distances again, AiMod is spitting out warnings.
00:32:354 (6,2) - this overlap doesn't really look neat, you should better stack
No more to say about this, you need to keep distances equal at >=95% of the time (the rest are rare exceptions).
[Hard]
00:29:531 (3,5) - stack
00:32:178 (3,5) - don't overlap
00:35:001 (2) - reposition at x:148, y:260
01:12:943 (1,3) - bad overlap
01:32:707 (1,4) - ^
01:33:943 (5,6,8) - ^
02:08:707 (4,6,7) - ^
02:10:649 (2,4) - better stack
[Insane]
That looks nice, but there are still some flaws.
00:09:766 (5,6) - straightdown jumps is something i usually avoid, but this is just preference
00:13:119 (3) - reposition at x:428 y:292, better flow
00:20:884 (4) - reposition at x:156, y:260 and improve blanket http://puu.sh/aJIet/8f97b43d88.jpg
00:32:002 (3) - bad overlap
00:53:531 (1,2,1,2,1) - it would be better if you rearrage the sliders a bit, putting all at the same positions doesn't feel good
01:06:766 (1,1) - bad overlap
01:54:943 (7) - reposition at x:188, y:256 for better flow
01:58:295 - optional circle add
02:03:060 (2,3,4,5) - i'd rather go with this, it feels much better to play: http://puu.sh/aJIvH/dd844a25d6.jpg
Good balanced maps, you could still improve flow and patterns at some parts, but this comes with time and experience.
Keep your work up!
Greetings,
paseli
[Normal]
Check your distances again, AiMod is spitting out warnings.
00:32:354 (6,2) - this overlap doesn't really look neat, you should better stack
No more to say about this, you need to keep distances equal at >=95% of the time (the rest are rare exceptions).
[Hard]
00:29:531 (3,5) - stack
00:32:178 (3,5) - don't overlap
00:35:001 (2) - reposition at x:148, y:260
01:12:943 (1,3) - bad overlap
01:32:707 (1,4) - ^
01:33:943 (5,6,8) - ^
02:08:707 (4,6,7) - ^
02:10:649 (2,4) - better stack
[Insane]
That looks nice, but there are still some flaws.
00:09:766 (5,6) - straightdown jumps is something i usually avoid, but this is just preference
00:13:119 (3) - reposition at x:428 y:292, better flow
00:20:884 (4) - reposition at x:156, y:260 and improve blanket http://puu.sh/aJIet/8f97b43d88.jpg
00:32:002 (3) - bad overlap
00:53:531 (1,2,1,2,1) - it would be better if you rearrage the sliders a bit, putting all at the same positions doesn't feel good
01:06:766 (1,1) - bad overlap
01:54:943 (7) - reposition at x:188, y:256 for better flow
01:58:295 - optional circle add
02:03:060 (2,3,4,5) - i'd rather go with this, it feels much better to play: http://puu.sh/aJIvH/dd844a25d6.jpg
Good balanced maps, you could still improve flow and patterns at some parts, but this comes with time and experience.
Keep your work up!
Greetings,
paseli