Most Oculus Rift titles are pretty barebones/low end at present. Whether that's due to the developers spending more time playing around than developing for the title or the fidelity of the optics themselves, I guess it is what it is. With the improvements in resolution for the optics in the new version of the OR, I suppose the resolution issues will be lessened.
I've been watching Markiplier play with it a little bit, and most of his chosen games look like ass.
I've been watching Markiplier play with it a little bit, and most of his chosen games look like ass.