hi, m4m from your queue.
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- HP drain -1 please, too high for normal
- 00:57:635 (1) - i really don't like this slider repeating on the red tick here. it's ignoring both the vocals and the beat on the white ticks, which you should really map on.
- 01:33:835 (3,4) - double 1/2 circles that aren't stacked are surprisingly hard to read compared to stacked ones that they're used in insanes. i recommend stacking these.
- 02:12:835 (1,2,3) - same as ^ but triples
- 02:13:635 (4,1) - starting point of (4) is closer to (1) than ending point for blanket
- 02:25:635 (1,1) - same thing i said earlier about mapping white ticks here, highly recommended
- 02:48:035 (1,2,3,4) - small things here: (1) and (4) aren't on the same y coordinate and (2) and (3) aren't the same x units away from their respective sliders
- 03:05:635 (2,1) - blanket is a bit far in the middle
- 03:07:635 (2,3) - if you move these next to each other, you'll see that they aren't exactly parallel
- 03:16:835 (1,2) - should blanket these
- HP drain -1? it's a little high
- 00:50:635 (4,5) - 00:52:835 (1,2,3) - stacked blankets kind of look weird when you're playing because of the way the game shifts stacked objects a little
- 01:35:035 (2) - move down a little to completely cover end of 01:34:435 (1) ?
- 01:42:835 (3,5) - can blanket
- 02:25:635 (1,3,1) - should make all of these the same shape
- 02:51:235 (1,2) - blanket can be improved
- 03:04:635 (2) - move up a little to completely cover end of 03:04:035 (1)
- 03:06:035 (3) - how about move this to the same x coordinate as 03:05:635 (1) so it's symmetrical with respect to an axis extending from the slider?
- 03:12:435 (3,5) - blanket
- OD8 is a little high for 4 star map
- 00:46:435 (1,2,3) - blanketing is a little off
- 00:49:435 (4,1) - ^
- 01:03:235 (9) -
do you want toNC herebecause it's a lot of notesto stay consistent with 02:32:835 (1) - - 01:23:235 (1,2) - improve blanket
- 01:31:635 (3,4) - middle of slider is too far for blanket
- 01:56:035 (5) - to keep up with the placement of the previous circles you can move (5) to (200, 152) but you'll have to change the stream that comes after or it'll go off the grid
- 02:16:035 (1) - the flow is a lot better if you move this to (288, 208) and maybe adjust the position of 02:16:635 (2,3)
- 02:18:835 (3,1) - overlap is kind of ugly, if you fully stack like 02:26:835 (4,1) or separate them it'll look better
- 02:23:835 (6,1) - nazi blanket, repeat arrow end is too far
- 02:30:235 (6,1) - i check blankets by using the approach circle of the object being blanketed like this http://puu.sh/aks9j/85831cb536.png
- 02:37:435 (3) - can blanket 02:36:835 (1)
- 02:49:635 (1,2) - improve this blanket
- 03:10:235 (5,1,2) - more nazi blanketing