"I SPOT A VILLAGE!" You bellow at some indescribably tiny mounds on the horizon. You flop around the reins on your horse, not entirely sure what you're doing.
Wallace, your surprisingly attentive horse, takes this as his cue to start moving his legs. He follows the main road for a while before cutting through the plains, following a dirt path into the unknown.
You arrive to a small settlement as twilight sinks in and dyes the world a bleak red. You immediately spot a bell tower over the small homes, casting a long shadow over the area as the sun sets. A small but sturdy wooden fence circles the village; the plains' tall grass shortens down to about an ankle's height as you get closer; and the voices of townspeople and animals can be heard.
Not wanting to spend the night out in the dark, you immediately stop by the inn near the village entrance.
You tie your horse by the inn, but you don't know how to tie knots, so Wallace does it himself. He's reliable like that.
"Aye schwmae!" you greet the innkeeper as you step inside.
"'Ello, guv." The innkeeper replies as he takes his eyes off a ledger and gets up behind the counter. You walk up to the counter as you pull out about seven gold coins.
"I'll take a night here, some warm food, and the local gossip."
"Aye aye, gotcha cover'd." The innkeeper pulls out a key from below the counter. "Whatcha want ta know?"
"Anything a traveler would be interested in."
"Ah, well, there's not much out here. Little miasma to deal with, barely any dangers. There is a vampire at the bottom of the bell tower though. Nobody knows what it wants but it's there. The local lord might have some business for a traveler like ye though."
"Hm..."
"I have ta ask, are ye from the United Kingdom of Britannia?"
"Huh, yea, I am Cornelius, not so proud Brit. I like playing games involving objects that bounce a lot."
"Glad to see another man like ya around here; ye can stay as long as ye want here!"
You hand the keeper another gold coin and thank him for the information. You grab the key to your room and head upstairs, pondering on what you should do.
The night is dark and full of terrors
[] Call it a night
[] Go to the bell tower, challenge the vampire
[] Break into a nearby home, rape a cute girl
[] Take a shit on the roof
Wallace, your surprisingly attentive horse, takes this as his cue to start moving his legs. He follows the main road for a while before cutting through the plains, following a dirt path into the unknown.
You arrive to a small settlement as twilight sinks in and dyes the world a bleak red. You immediately spot a bell tower over the small homes, casting a long shadow over the area as the sun sets. A small but sturdy wooden fence circles the village; the plains' tall grass shortens down to about an ankle's height as you get closer; and the voices of townspeople and animals can be heard.
Not wanting to spend the night out in the dark, you immediately stop by the inn near the village entrance.
You tie your horse by the inn, but you don't know how to tie knots, so Wallace does it himself. He's reliable like that.
"Aye schwmae!" you greet the innkeeper as you step inside.
"'Ello, guv." The innkeeper replies as he takes his eyes off a ledger and gets up behind the counter. You walk up to the counter as you pull out about seven gold coins.
"I'll take a night here, some warm food, and the local gossip."
"Aye aye, gotcha cover'd." The innkeeper pulls out a key from below the counter. "Whatcha want ta know?"
"Anything a traveler would be interested in."
"Ah, well, there's not much out here. Little miasma to deal with, barely any dangers. There is a vampire at the bottom of the bell tower though. Nobody knows what it wants but it's there. The local lord might have some business for a traveler like ye though."
"Hm..."
"I have ta ask, are ye from the United Kingdom of Britannia?"
"Huh, yea, I am Cornelius, not so proud Brit. I like playing games involving objects that bounce a lot."
"Glad to see another man like ya around here; ye can stay as long as ye want here!"
You hand the keeper another gold coin and thank him for the information. You grab the key to your room and head upstairs, pondering on what you should do.
The night is dark and full of terrors
[] Call it a night
[] Go to the bell tower, challenge the vampire
[] Break into a nearby home, rape a cute girl
[] Take a shit on the roof