原来是你的map。。。话说上次那个我还没做完就给rank了是怎么回事 我考试没和你说吗。。
没啊我没看到任何关于你去考试了的消息,还以为你美丽。。。没想到图这么快就rank了。。orzSun Rainbow wrote:
原来是你的map。。。话说上次那个我还没做完就给rank了是怎么回事 我考试没和你说吗。。
超级感谢~~~~Guu wrote:
cmn's insane
00:33:435 (1,2) - 这里感觉节奏不太合理,即使熟悉了几次还是别扭 节奏应该木有问题,我把(3)移到(4)前面了
00:47:810 (8,1,2) - 这里节奏有点奇怪 还好吧
00:52:810 (7,8) - 00:55:622 (2,3) - 自创节奏?感觉和音乐不是很配合,打的时候也读不懂 00:52:810 (7) - 这个是颤音,我修改了一下节奏。00:55:622 (2) - 这个有很明显的从高到低的滑音,所有没有改
00:57:028 (5) - 这里我觉得应该是1/6 改成两段slider
01:00:778 (6) - 去掉 还好吧
note间距太近了又是ar8太难读,打了好几遍全程断,试了试改成ar9也还是断。。。而且note太近滑条又太慢中间又有些间距不等的情况下,打完整个人都难受了orz。。。求把间距拉开一点;w;
这个note间距近是为了做成人工stack,保证重叠的方向跟slider一致
sv我改成了1.8
我基本是从玩家的角度来看这张图的,也是太不习惯这种图风,当时刚打完被坑的不轻,写的主观成分很大orz先道个歉。。。cmn_891127 wrote:
Guu wrote:
cmn's insane
00:33:435 (1,2) - 这里感觉节奏不太合理,即使熟悉了几次还是别扭 节奏应该木有问题,我把(3)移到(4)前面了
00:47:810 (8,1,2) - 这里节奏有点奇怪 还好吧
00:52:810 (7,8) - 00:55:622 (2,3) - 自创节奏?感觉和音乐不是很配合,打的时候也读不懂 00:52:810 (7) - 这个是颤音,我修改了一下节奏。00:55:622 (2) - 这个有很明显的从高到低的滑音,所有没有改
00:57:028 (5) - 这里我觉得应该是1/6 改成两段slider
01:00:778 (6) - 去掉 还好吧
note间距太近了又是ar8太难读,打了好几遍全程断,试了试改成ar9也还是断。。。而且note太近滑条又太慢中间又有些间距不等的情况下,打完整个人都难受了orz。。。求把间距拉开一点;w;
这个note间距近是为了做成人工stack,保证重叠的方向跟slider一致
sv我改成了1.8
蟹蟹~imoutosan wrote:
[Guu]
00:34:997 (8) - 碰血条了 改好了O.O之前没太注意
00:48:435 (1) - 我个人觉得要偏也应该偏在下边 弧度大太扭手了 好的
滑条有点太自由了啊 虽然只看头尾没问题
滑条我自己也觉得蠢orz 考虑再整体修一修
8888888888888888QAQStreliteela wrote:
没啊我没看到任何关于你去考试了的消息,还以为你美丽。。。没想到图这么快就rank了。。orzSun Rainbow wrote:
原来是你的map。。。话说上次那个我还没做完就给rank了是怎么回事 我考试没和你说吗。。
感谢摸图~~jinhang_ang wrote:
(看到整个都是用中文的,我也用中文好了……) 好呀其实中英文都可以的
其实滑条的边边可以弄成亮一点的颜色……这颜色在Background Dim 30%左右看不到~ 这个滑条边是为了配合皮肤的,原来设置的是255,就是灰色的那种;可用起来效果不是很好,就先保留着吧
还有我比较建议你把后面那段也做出来吧。空太多了。 后面那一段bpm比较慢,节奏也比较少,做出来不好玩
整个图没有太多的问题~(老实说,真的很少,要挑都很难挑)。Normal1. 00:26:135 (5) - 把这个移开一点,不要盖到00:25:148 (4) 。 这个滑条本身位置很纠结,因为这一块是变bpm的,所以这里的ds会比全图ds小,所以就有点拉不开了。。不过好像不太影响读图,先暂时留着等以后看看有没有更好的排列
2. 01:13:747和01:18:747的Break到底是怎么回事 == 不是低潮啊。 啊这两个地方因为节奏很跳,所以如果做出来的话势必排列会小跳,这样难度会超过normal的要求;如果用中规中矩的排列又不太适合这么强烈的节奏,所以干脆就break了.-.(好奇怪的理由。。Insane1. 00:59:685 (5,6,7,8) - 可以做一个正方形。 嗯这里改了一下排列
2. 01:19:372 (1,2,3) - 这三个可以用Jump的形式出现。 节奏上确实感觉跳会更好,但考虑后面的整体性,还是先保留一下
3. 01:25:935 (1,1,1,1) - 可以考虑把这四个开起来,像朵花一样。大概是像图里那样吧,然后针对01:26:872 (1,1) - 你应该要这样了……看图二。完全不会伤到DS。 唔这里是个梗,不太想改掉(ctb模式下尾杀233)
(其实为了拿到这些图,我暂时把AR调成5,但是你还是留着9吧) 辛苦了真的很用心
我也(顺便,反正歌短加上好听)把其他三个难度也看了看……没问题……(对我来说)。
完成~可以的话回去我的Modding Queue修改你的Post,说明这已经完成了~谢谢~
好的~
期待Rank ^^ 谢谢:3
可以的话也顺便让我知道知道你到底换了什么,改了什么,让我知道下次到底要怎么进步我的Modding技巧。
Thanks for your modding~~it really helpfulAlexaBM wrote:
hi~ from my queue! Hi~:D
[Normal][Hard]
- 00:09:612 (3,4) - I don't like such moments, maybe curve (4) a bit? OK fixed this~
- 00:19:600 (1,3) - Switch combo.
- 00:22:189 (6,1) - This overlap could be better.
- 00:26:135 (5,6,7,8) - I don't think this moment will be understandable for beginners. I suggest to delete (5) and add a circle 00:26:535 - here and put NC at this object. yea it's really a bit hard in nm diff...but delete 5 will effect the rhythm, so I just keep it and think other solutions for this problem...
- 00:28:135 (1,1) - This moment is hard for beginners, spinner is too short and (1) is too far from the centre. I suggest to make this way:
OK really~I've moved (1) to somewhere much close to the center~- 00:31:872 (2,3) - Blanket could be better. Fixed~
- 00:33:435 (1) - Move this slider's tail at x:124 y:296 ehh that looks strange...just keep it~
- Add NC 00:37:810 (5) - here or 00:38:747 (6) - here Fixed~
- 00:53:747 (4) - NC please. You have inconsistent comboing, that's a problem. Fixed~yes nc is really a big problem for me..
- 01:03:747 (3) - ^ Fixed~
- 01:06:560 (2,3) - This doesn't look nice. Maybe make a blanket here? OK fixed~
- 01:13:122 (3,4) - This is unreadable. Move (4) somewhere:
- 01:18:122 (4,5) - ^
Also those breaks aren't necessary. You can just add here some 1/1 notes like:
I didn't change this part, because imo those breaks part have very strong rhythm and need more difficult pattern to show it well, it's not fit beginners to play this part, so I choose to add breaks in those part~and about 01:13:122 (3,4) - , I want to make 01:11:403 (1,2,3,4) - look like an umbrella...(such a funny idea ), so let me think about if I need to change it...- 01:23:122 (4,5) - Fix this blanket. Also this moment could be not so clear for beginners. They could press (5) instead of (4). I recommend to move (5) a bit right. And add NC on (5) Fixed~ I add nc to 01:23:435 (1) -
- 01:28:435 (4) - ^ Fixed
[Insane]
- Change AR to 5 or 6. 8 is too much o.o
- OD - 5 change to ar7 od6
- 00:05:173 (1,2) - Make (1)'s speed like (2)
- 00:07:023 (3) - I suggest not to change slider's speed here, you don't need to do it here at all! It can just confuse a player.
- 00:08:132 (4,5) - You don't need a jump here, it's a calm part. Make a normal spacing here (you should use 1,2x here)
- 00:26:166 (1,2) - I don't like this moment: it's unreadable and not comfortable for playing. Make this way:
Yea and I've remaped this slow part at the beginning, change almost every patterns in this part~- 00:33:747 (8) - NC
- 00:38:122 (6) - ^
- 00:43:435 (8) - ^
- 00:48:435 (6) - ^
- 00:53:435 (7) - ^
Fixed all NC~(sorry for my NC problems... )- 00:54:997 (12,13) - This moment isn't good for playing. Move (13)'s tail like:
Nice idea! Fixed it~- 00:58:435 (7) - NC
- 01:03:435 (6) - ^
- 01:08:435 (7) - ^
- 01:13:435 (5,1,2,3,4,1,2,3,4) - This moment is TOTALLY UNREADABLE!! Replace these circles with sliders, it's too hard to understand!
This part I use different ds because imo jump patterns may suit the strong rhythm well- 01:11:403 (2,3) - This jump is too big.
- 01:18:435 (5) - NC
- 01:19:372 (1,2,3) - This jump is unexpected, make a normal spacing here And also this part, different ds to show the jump rhythm
- 01:23:435 (6) - NC
- 01:28:435 (7) - ^
Good Luck~
- AR 8 OK~
- 00:14:791 (5) - NC
- 00:20:709 (5) - ^
- 00:38:903 (3,4) - This jump doesn't fit with the music, I suggest to make normal spacing here.
About this jump, my thought is, 00:38:435 (1,2,3) - is one group and 00:39:060 (1,2,3) - is another group, and both two group have similar rhythm; as to make it easier to read, I add nc to 00:39:060 (1) - to make this part like 1 23-1 23.../color]- 00:50:622 (5,6) - ctrl+g it
- 01:00:935 (1,2) - This object is not visible when playing it, it's unrankable. Move it somewhere Fixed it~
- 01:14:685 (2,1,2,3,4,5,6) - Same as in Insane above: it's unreadable, but I don't know, how to fix it idk how to fix it too...
- 01:19:372 (1) - Delete NC here, add here 01:18:435 (9) - , and here 01:19:685 (3) - OK fixed~
Thanks for your mod~Charlotte wrote:
Hi from Charlotte's Taiko Modding Queue
d
k
D(big d)
K(big k)
Gene
Passing of notes of the last is not good? Fixed. It looks much better now.
Nardo's Muzukashii
Song Setup→Design→Letter box (uncheck) Done.
01:07:497 (134,135) - ctrl + G d k could fit the instrument in a better way.
01:19:685 (168) - change k As it has the lowest pitch among 01:19:372 (166,167,168) - , d would be fine imo.
01:20:153 (169) - change d As the neighbouring blue-line notes at 01:17:653 (162,175) - are dons, it'd be better to keep it as k so that the rhythm is more dynamic.
Nardo's Oni
Song Setup→Design→Letter box (uncheck) Done.
00:59:685 (135) - change k no change, as the background pitch is not that high.
It is a great overall Thanks
good luck
xLoupGarou wrote:
From . . xLoupGarou's Modding Queue
*Mp3 --> Nyan~LINK
-I did a little change in your Mp3
especially the last part I saw that you were not using it, So Here
*BG - OKNyan~MOD[Normal]
HP Drain +2
OD +3
AR +1
01:18:112 (118112|4,118425|5) ctrl+g . . like this?
[Hard]
00:21:443 Blanket?
00:26:165 (1) ctrl+g
00:32:643 Add a note
00:33:737 Apply NC
00:38:737 ^
00:42:175 ctrl+h . . like this?
00:43:893 Apply NC
00:44:362 until 00:44:987 Re-position here, too far from each other
00:48:425 Apply NC
00:53:425 ^
00:55:300 maybe, like this?
00:58:425 Apply NC
00:58:893 Too far, try moving it closer . . maybe like this?
01:03:425 until 01:04:362 Re-position, like this maybe?
01:04:831 Also align this part with my suggestion ( if you'll apply it XD )
01:19:362 Blind Spot, maybe try this?
01:19:987 (119987|1,120143|2) ctrl+g , like this
01:20:456 (120456|1,120612|2) ctrl+g, same as above
01:29:675 Apply NC
That's All, Calm Song . . Nice
Good Luck~
Thanks for your mod~ No change atm.Soldsaga KunG wrote:
Taiko mod
d = don
D = Big Don
k = kat
K = Big Kat
> = change fromNardo's Muzukashii00:47:185 (81) - k d could reflect the pitch of the music better imo.
00:49:060 (87,88) - Ctrl + G No change, as the current pattern could fit the Chinese drum well.Nardo's Oni01:02:185 (143) - d Since 01:02:185 (143,144) - are higher-pitched than 01:03:435 (145) - , mapping them as k k d would be fine.
Good Beatmaps Good Luck
Thanks for your mod~ No change atm.Kinshara wrote:
Hi! From my queue.
Nardo's Muzukashii
Disclaimer: This was modded before I saw there was an update >.<
(I am new to taiko modding, so please bear with me)
00:05:543 (2) - change to don? Nope, the pitch difference between 00:05:173 (1,2) - is greater than that between 00:05:543 (2,3) -
00:08:502 (6) - ^ Same as above.
00:17:380 (18,19) - ctrl+G 00:17:380 (18) - has a higher pitch than 00:17:750 (19) - , so k d could fit.
00:14:791 (15) - change to kat? No change because of the drop in pitch.
00:29:997 (32,33,34,35) - kddk? The current d k k D pattern fits the dizi pitch more.
00:39:060 (57,58) - ctrl+G Nope, as I prefer mapping the Chinese drum rim beats as k.
00:40:622 (63) - change to don? k could fit the high-pitched music more.
00:40:935 (64) - change to kat? No change because of the drop in pitch.
00:44:997 (74,75,76,77) - kddk? Similar reason as 00:29:997 (32,33,34,35) -
00:46:872 (79,80,81) - ddk? Again, kkd could follow the music better.
00:52:185 (95) - change to kat? d could reflect the soft music there.
00:57:185 (108) - change to kat? According to the pitch-drum based mapping as above, either ddd or dkd could fit the pitch imo, so no change here.
01:00:622 (117,118) - ctrl+G Similar reason as 00:29:997 (32,33,34,35) -
Everything else looks good.
Not experienced with Oni yet to mod it >.<
Good luck with this mapset! :3
this was hard to mod q.q
Thanks for your mod~ No change atm.[I]MMoRTal[S] wrote:
From my queue
[ Nardo's Muzukashii]
00:20:709 (23) - d As the pitch keeps going up, k could fit.
00:35:935 (48) - D //low priority The music is rather soft there, so d is enough.
00:42:810 (70) - remove finish As the pitch gets even higher and a stressed sound could be heard, K looks fine to me.
00:45:935 (77) - D //low priority same as 00:35:935 (48) -
01:10:466 (142) - k d would be better as the pitch drops.
[ Nardo's Oni]
01:20:935 (208) - D //low priority The music is rather soft there, so d is enough.
01:22:810 (214) - k As the music is relatively low-pitched comparing to the neighbouring notes, d would be fine imo.
Good Luck ~
I'm not sure why the last one appeared, but you have to notice about others~ And I really don't know whether my computer has problems or not idk lolAiMod wrote:
The mp3 you are using is a lot longer than the part which is mapped. Consider cropping it to reduce filesize.
Tags conflict with Guu's Insane diff.
Letterbox in breaks conflicts with Nardo's Muzukashii diff.
Letterbox in breaks conflicts with Nardo's Oni diff.
This mapset needs at least 1 Easy/Normal diff.
Thanks for the mod~bbj0920 wrote:
Epic music. From my modding queue ;D
Nardo's MuzukashiiSPOILER00:23:484 (26) - k no change, as the pitch difference between 00:23:484 (26,27) - is greater than that at 00:23:299 (25,26) -
00:40:310 (62) - d no change for the sake of pattern consistency as 00:30:310 (33) -
01:12:185 (146) - k d would result in a more consistent pattern like 01:13:435 (149) -
Nardo's OniSPOILER00:23:484 (28) - Same as Muzu? Refer to the explanation in Muzu
00:39:372 (67) - k d would result in a better flow imo.
01:00:778 - Adding a note? (d or k) I want to follow the dizi there only.
01:17:185 (195,196) - reverse I prefer following the guzheng pitch.
01:25:778 (226) - k fixed
Rakuen wrote:
[cmn's Insane]
00:31:872 (6) - NC here for anti-jump, like 00:33:435 (1) - reverse the slider (5) before
01:34:233 (4) - NC, end ~ imo, it's ok
AlexaBM wrote:
[cmn's Insane]
- 00:12:941 (4,1) - Blanket could be better. I'll consider itremove the NC at 00:14:421 (1) -
- 00:56:872 (5,6) - This moment is a bit uncomfortable to play, replace it with circles. I'll consider it
- 01:34:233 - Add a spinner here like in another diffs? imo, it's ok
Thank you,guys~Kinshara wrote:
cmn's Insane
Ahh your NCs are so bad >.<
00:05:173 - map the beat here 00:05:543 - and here
00:11:462 (1,2) - add nc to 2, remove nc from 1
00:14:421 (1,2) - ^
00:17:380 (1) - remove nc; 00:17:750 (4) - add nc
00:19:970 (7,1) - this sort of breaks flow & will be uncomfortable to play
00:23:669 (5) - Nc here
00:25:148 (1) - remove nc
00:26:351 (2) - add nc
00:30:935 (3) - nc here for start of kiai
00:35:466 (1,2) - remove nc from 1 add nc to 2
01:08:434 (11) - nc here for new measure
00:38:122 (1) - remove nc
00:38:435 (3) - NC here
00:40:310 (1) - remove nc
00:40:935 (3) - add nc
00:42:966 (1,2) - remove nc from 1 add nc to 2
00:49:997 (1) - remove nc
00:50:935 (2) - add nc
fixed most of your suggestions
ok i am done - please add nc on large white ticks (also known as measures). Thank you!
imo, not all NCs added at large white ticks (1/1 ticks) is a best choice, new combo also need to show jump of two notes
01:13:903 (2,3) - this will be a little uncomfortable to play
01:26:247 (1,2) - don't do this. it breaks flow and looks bad
01:28:747 (1,2,3,4,5,6,7) - this does NOT fit with the music
01:34:378 - spinner please D;
fixed most of your suggestions
AlexaBM wrote:
[Guu's Insane]
- Sliders in this diff has white edges, when another diffs have dark edges. I'm not sure it's rankable:
I don't know why the slider edge in my diff shows different color...I‘m trying to fix it.- AR - 8
- 00:08:872 (7,1) - Switch NCs
- 00:11:831 - NC
- 00:14:791 (8) - ^
- 00:20:709 (7) - ^
- 00:30:935 (2) - I suggest to make it this way:
- 00:57:810 (5) - It's offscreen, fix it.
- 01:03:435 (6,8) - Blanket
- 01:09:685 (1,2,3,4,5,6) - This jump is unreadable, but I don't know how to fix it :c
- 01:30:778 (1,1) - Delete NC
- 01:32:185 (1) - Slider have to end here 01:33:080 -
I don't want to offend you, but I don't like this diff at all. Your mapping style isn't good now. You should make guest diffs only if you have good mapping skill. Sry, but I dislike it at all :c
All fixed. Thanks a lot!Kinshara wrote:
Guu's Insane
ok no, i am not going to point out every NC. Just please do NC every large white tick :s
Like - 00:05:913 (3) - and 00:08:872 (7) - and 00:14:791 (8) -
remove all other NCs.
Why do this? It's cleaner, sensible, and fits the music.
00:16:270 - map the beat here
00:30:935 (2) - NC at start of kiai!
00:32:810 (9) - please fix wave slider: http://puu.sh/auXOI/118462726c.jpg
00:38:903 (2,3) - eh, for better playing, do this: http://puu.sh/auXUC/5cba79bbbf.jpg
Thanks for your mod and comment~Snowy Heart wrote:
啊啊啊,歌太赞!!!!!我怎么没早发现,我也想加太鼓或者OsuGD T.T!!!
果断滚进来mod 太鼓。。
Nardo's muzukashii
General :无
00:38:122 (55,56) - d k? same as 00:37:497 (53,54) - imo Nope, 55 is higher-pitched than 56.
00:52:185 (95) - k may be better? I followed the instrument other than the dizi.
00:58:122 (111,112) - same as 55,56 有的地方 d k k d挺好的~有些感觉要换成d k d k fixed
Oni
General:无
00:14:051 (13,14,15) - 感觉这里音好低?调低音量?感覺音量統一點比較好 不調了
00:15:900 (16,17) - 这里几乎听不到了。。。我要不是开大声我真的听不见~~~~ ^
00:38:122 (61,62) - same as Muzukashii same as Muzukashii
00:52:185 (113) - same as Muzukashii ^
00:58:122 (129,130) - ^ fixed
01:09:685 (167,168,169) - add Finish? no change, as the similar sounds afterwards do not have finish as well.
唉~~图很好啊
我惭愧
T.T!!
果断补2颗星去
~
4424,370.25609379821,4,2,1,50,1,0折腾了一个小时懒得摸了。好累。感觉不会再爱中国歌坛了。
29698,312.5,4,2,1,50,1,0
90948,625,4,2,1,50,1,0
92198,1153.84615384615,4,2,1,50,1,0
93063,1500,4,2,1,50,1,0
97999,370.37037037037,4,2,1,50,1,0