AR 10 "helps" when you hit high BPM's because it reduces the amount of clutter/objects on screen.
This is not true at all. The better you get at this game, the more you realize low AR is not so bad at all. I do much better on AR 8 maps than I do on AR 10 most of the time, and I agree that AR 10 is not so bad. Though on AR 10.3 it's near impossible for me to FC difficult insanes (though I know some people are great at reading it) and AR 11 is hands down the hardest existing AR. It is true that playing higher AR will make you adjusted to reacting quickly and in turn make it more difficult for you to play lower AR, but the better you are at high AR (the better reaction time you have) the more easily you should be able to lower AR as well. Anything lower than AR 8 is torture though.. I will admit to that.wildones9 wrote:
Higher the AR, easier the reading becomes. So once you get used to AR10, it will be much easier on your eyes.
This is what bothers me. I don't even know what half the people mean anymore when they say they can read AR10. Now they start applying numerous degrees of proficiency of playing AR10 instead of just "I can read it" or "I can't." If you have trouble even reacting, I'd say it's wrong to assume you can read it just because there's so few notes on the screen, causing no clutter whatsoever.Lach wrote:
I watched a stream once, and I saw some rank 48k person playing all the caren_sk maps with nofail and missing 50% of the notes, and everyone in the chat was like wow so pro so fast omg. There's quite a bit of difference between a competent player playing hard rock, and retard flailing a tablet to his favourite unranked map.
a C on airman is considered pro in the 40k rank community too.Lach wrote:
I watched a stream once, and I saw some rank 48k person playing all the caren_sk maps with nofail and missing 50% of the notes, and everyone in the chat was like wow so pro so fast omg. There's quite a bit of difference between a competent player playing hard rock, and retard flailing a tablet to his favourite unranked map.
mewinber1 wrote:
there are no pros in this game
we all suck
it is a question of who sucks the most
By this logic, the further down in ranks the better you are in this competition.winber1 wrote:
there are no pros in this game
we all suck
it is a question of who sucks the most
It is true. As long as you react to it, higher AR is easier. If you find AR10 harder than AR8 on an identical map, then you can't read AR 10 properly yet.Kaeru wrote:
This is not true at all. The better you get at this game, the more you realize low AR is not so bad at all. I do much better on AR 8 maps than I do on AR 10 most of the time, and I agree that AR 10 is not so bad. Though on AR 10.3 it's near impossible for me to FC difficult insanes (though I know some people are great at reading it) and AR 11 is hands down the hardest existing AR. It is true that playing higher AR will make you adjusted to reacting quickly and in turn make it more difficult for you to play lower AR, but the better you are at high AR (the better reaction time you have) the more easily you should be able to lower AR as well. Anything lower than AR 8 is torture though.. I will admit to that.wildones9 wrote:
Higher the AR, easier the reading becomes. So once you get used to AR10, it will be much easier on your eyes.
Please explain this logic? It makes no sense. It's the exact opposite of what you said. As long as you can react properly, lower AR is easier. If you find low AR harder than AR 10 on an identical map, then you aren't good at reading low AR. Low AR is always easier if you can read it..B1rd wrote:
It is true. As long as you react to it, higher AR is easier. If you find AR10 harder than AR8 on an identical map, then you can't read AR 10 properly yet.
No, it's the opposite of what you said. Lower AR means more circles that you have to read and comprehend making it more difficult. AR10 is easier to read because there's less objects.Kaeru wrote:
Please explain this logic? It makes no sense. It's the exact opposite of what you said. As long as you can react properly, lower AR is easier. If you find low AR harder than AR 10 on an identical map, then you aren't good at reading low AR. Low AR is always easier if you can read it..B1rd wrote:
It is true. As long as you react to it, higher AR is easier. If you find AR10 harder than AR8 on an identical map, then you can't read AR 10 properly yet.
The reason it's easier is because you're given much more time to react, read the map and move the cursor. Even if you can read AR 10, this shouldn't mean that it's "easier" than lower AR. I am perfectly capable of reading AR 10 and I still can get a much higher score on AR 8.
You don't need more time to react. For players who can read both, they have ample time to react and it's basically reading, not reacting, it makes no difference. The difference is the amount of objects requiring interpretation or "reading" and that's where less objects is better, especially as BPM's get higher. It's still reading, yes, but there's 2 parts to it (actually more, but that's just pertaining to this example).Kaeru wrote:
Please explain this logic? It makes no sense. It's the exact opposite of what you said. As long as you can react properly, lower AR is easier. If you find low AR harder than AR 10 on an identical map, then you aren't good at reading low AR. Low AR is always easier if you can read it..
The reason it's easier is because you're given much more time to react, read the map and move the cursor. Even if you can read AR 10, this shouldn't mean that it's "easier" than lower AR. I am perfectly capable of reading AR 10 and I still can get a much higher score on AR 8.
If.Kaeru wrote:
Low AR is always easier if you can read it.
yea, the retards are the people that go "wow!" xDBassist Vinyl wrote:
imo best way to get used to ar10 is hard rock the ar8-9 maps you already have because the unranked variety of ar10's, for the most part, are designed for people who already mastered ar10. also isnt calling them a 'retard' a bit much? they were just having fun their own wayLach wrote:
I watched a stream once, and I saw some rank 48k person playing all the caren_sk maps with nofail and missing 50% of the notes, and everyone in the chat was like wow so pro so fast omg. There's quite a bit of difference between a competent player playing hard rock, and retard flailing a tablet to his favourite unranked map.
Yeah lol they are so n00b le xDiderekmc wrote:
yea, the retards are the people that go "wow!" xDBassist Vinyl wrote:
imo best way to get used to ar10 is hard rock the ar8-9 maps you already have because the unranked variety of ar10's, for the most part, are designed for people who already mastered ar10. also isnt calling them a 'retard' a bit much? they were just having fun their own way
Any ar is easy if you can read itKaeru wrote:
Please explain this logic? It makes no sense. It's the exact opposite of what you said. As long as you can react properly, lower AR is easier. If you find low AR harder than AR 10 on an identical map, then you aren't good at reading low AR. Low AR is always easier if you can read it..B1rd wrote:
It is true. As long as you react to it, higher AR is easier. If you find AR10 harder than AR8 on an identical map, then you can't read AR 10 properly yet.
The reason it's easier is because you're given much more time to react, read the map and move the cursor. Even if you can read AR 10, this shouldn't mean that it's "easier" than lower AR. I am perfectly capable of reading AR 10 and I still can get a much higher score on AR 8.
Your avatar perfectly shows, how I see you as a person. Good choice.iderekmc wrote:
yea, the retards are the people that go "wow!" xD
There are no pros in osu! for completely different reasons.winber1 wrote:
there are no pros in this game
we all suck
it is a question of who sucks the most
So AR is a difficulty slider.RaneFire wrote:
Bare in mind that there are SO FEW actual AR10 maps. This means that they are only AR8/9 maps with mods, which are mapped appropriately for THAT AR regarding readability. When you put HR on, it means that there will always be less interfering objects.
Agreed. I find lower AR easier to react to but I guess it's not the same for everyone. It is possible to play any song at any AR as long as you practice it enough.-Soba- wrote:
If you practice playing at any AR, you'll eventually be able to read that AR. People who can only read ar10 probably only play ar10. Most people don't practice low AR anymore, that's why a lot of people can't play it.
Idk, the way I learned was HRing AR8-9 stuff I could play easily no mod until I could do it. I have horrendous reaction time, but it still worked for me - though it tooks hundreds of plays.Cherry Blossom wrote:
Teach me how to read AR>9, i can't read anything above AR9.
Any tips ? ;w;
This. Learning to read ar10 is useless if you can't even play the songs that are going to be ar10, lol. It's like me and 10.3; a huge majority of ar9 maps I have are still way too hard for me with dt.Blueprint wrote:
As much as I desire to learn AR 10 I still refuse to and tell my self it's a useless skill because I can't play stuff like big black image material 7th expansion I'm far from fast enough
Same goes for me. 10.3 feels pretty overwhelming compared to AR10 as example. I don't even get how people manage it to react/read properly.Rewben2 wrote:
This. Learning to read ar10 is useless if you can't even play the songs that are going to be ar10, lol. It's like me and 10.3; a huge majority of ar9 maps I have are still way too hard for me with dt.Blueprint wrote:
As much as I desire to learn AR 10 I still refuse to and tell my self it's a useless skill because I can't play stuff like big black image material 7th expansion I'm far from fast enough
Similar reasoning here. There's only about 5-10 AR9 maps out of everything, that I actually have the speed for DT.Rewben2 wrote:
It's like me and 10.3; a huge majority of ar9 maps I have are still way too hard for me with dt.
You do realise by saying this, it means that AR increasing from 8/9 to 10 is a difficulty reduction in terms of reading interfering objects.NarrillNezzurh wrote:
So AR is a difficulty slider.RaneFire wrote:
Bare in mind that there are SO FEW actual AR10 maps. This means that they are only AR8/9 maps with mods, which are mapped appropriately for THAT AR regarding readability. When you put HR on, it means that there will always be less interfering objects.
I realize that you've said that.RaneFire wrote:
You do realise by saying this, it means that AR increasing from 8/9 to 10 is a difficulty reduction in terms of reading interfering objects.NarrillNezzurh wrote:
So AR is a difficulty slider.
Sure, I see the logic, but I refer to Hard Rock in the text above that as 95% of the cases where people play AR10. There are less than 20 ranked AR10 maps, far too few of the entire pool of maps that people actually play at AR10, and half of those 20 didn't even need to be AR10 either. Hard Rock is where most people play their AR10 and some take the time to find more unranked AR10 maps, but there are too few cases where it's use can be justified (hence unranked). For most players it is easier to access AR10 with HR, since maps where it's use is justified as the default setting would be way too difficult for many people. But they are difficult maps which use AR10, not difficult maps because they're AR10. The latter is the logic I see you applying and I don't agree. I think the map was already hard to begin with and AR10 is the appropriate AR for it, not because it makes the map more difficult. It makes it more readable... appropriate. The map is the difficulty increase.NarrillNezzurh wrote:
I realize that you've said that.RaneFire wrote:
You do realise by saying this, it means that AR increasing from 8/9 to 10 is a difficulty reduction in terms of reading interfering objects.
If AR10 on a map originally mapped to AR9 is easier to read because you're adding space to a map that was designed to make use of less space, then maps designed for AR10 have, as a rule, less space than AR9 maps when the two are read at the same AR. In other words, AR10 maps are universally more dense than AR9 maps without respect to AR, and therefore generally more difficult. This link between intended AR and object density paints AR as little more than a compensatory tool used by mappers and players alike to pull maps toward a central difficulty level, but it does so out of an implied necessity stemming from the inherent difficulty of the map.
Basically, the higher the AR the more difficult the map. Your words, not mine.
That would be because I'm applying it facetiously. I don't believe mappers tend to use AR as a compensatory tool or that a map's AR tends to follow from its difficulty. Increasing AR simply doesn't reduce difficulty as a general trend given that only a very small subset of players can read it with the same efficiency as AR9. It's true that most AR10 maps are insanely difficult, but I would argue that those maps use AR10 because for the vast majority of players it's more difficult than if the map were AR9, not less.RaneFire wrote:
But they are difficult maps which use AR10, not difficult maps because they're AR10. The latter is the logic I see you applying and I don't agree.
If your capabilities is hindered by a different ar, then you can't read that ar.DatPenguinTho wrote:
The problem with me is that I can read 10.3 (on AR9 with DT) quite well. I can also move to alot of notes in time, the only problem is that I cant single or stream fast enough for most songs. The only one slow enough for me is Magic Girl.
DatPenguinTho wrote:
The problem with me is that I can read 10.3 (on AR9 with DT) quite well. I can also move to alot of notes in time, the only problem is that I cant single or stream fast enough for most songs. The only one slow enough for me is Magic Girl.