taiko mod
this one is far beyond my ability... but i'll try
d = hitnormal
D = hitfinish
k = hitclap/hitwhistle
K = hitclap/hitwhistle + hitfinish
[Taiko Collab]
Uninherited timing points conflict with Collab diff.
01:21:676 (166) - same as 01:19:008 (148) - k? sounds better, and emphasises 01:27:009 (201) -
01:32:009 (237,238,239,240,241) - to be consistent, i'd recommend kkk d, or with my personal favor, ddd k?
01:53:675 (419) - d?
01:59:175 (468) - d too? follow the pitch
02:31:509 (728,729) - to emphasise the finish, delete?
03:12:676 (1092) - delete to emphasise 03:12:593 (1091) - ?
03:44:676 (1327) - k? consistent with 03:43:343 (1321) -
03:53:676 (1408) - k?
03:56:093 (1430) - delete to emphasise the music
03:56:343 (1432,1433,1434) - i'd prefer kkd to make a running feel
04:07:176 (1545) - k? follow the pitch
04:57:009 (96,97,98,99,100,101,102,103) - (dddd) (kkkk)?
05:56:353 (355,356,357,358,359,360,361,362,363) - is this overmapping? absolutely the music doesn't have this rhythm. and this pattern is also meaningless.
06:00:353 (378) - delete to add more feels? it's also all right not to make change to fit the drum though...
06:05:186 (404) - 06:07:853 (426,427) - 06:10:520 (451,452) - 06:13:186 (476,477) - delete to fit the music dee-doo sound? not a bad idea to make some stop, and this also gives player deeper impression
06:28:770 (619) - should be at 06:28:936 -
07:30:020 (355) - move to 07:30:186 - ? make a feel of sudden turn
10:00:353 (1) - a single k should be fine
Good luck~