Currently, the Wiimote (by itself) in osu! is only supported for Catch the Beat. The Wiimote + TaTaCon is supported for Taiko (to my knowledge).
Taiko no Tatsujin Wii supports both the Wiimote by itself, and the Wiimote + TaTaCon. With the Wiimote, don's are hit with "Up" and "2", and kat's are hit with "Down" and "1" (image below to show what I mean)
When only the Wiimote is in use on Taiko no Tatsujin Wii, there is no difference in gameplay (to my knowledge) also.
Could osu! possibly get the feature to allow the Wiimote for Taiko with the above controls? I'm aware that you can use other methods (GlovePIE script, etc) to use the Wiimote for Taiko, but wouldn't it be better if osu! just natively supported this?
Also here is a quick GlovePIE script I created for anyone interested currently:
Taiko no Tatsujin Wii supports both the Wiimote by itself, and the Wiimote + TaTaCon. With the Wiimote, don's are hit with "Up" and "2", and kat's are hit with "Down" and "1" (image below to show what I mean)
When only the Wiimote is in use on Taiko no Tatsujin Wii, there is no difference in gameplay (to my knowledge) also.
Could osu! possibly get the feature to allow the Wiimote for Taiko with the above controls? I'm aware that you can use other methods (GlovePIE script, etc) to use the Wiimote for Taiko, but wouldn't it be better if osu! just natively supported this?
Also here is a quick GlovePIE script I created for anyone interested currently:
// osu! Taiko Mode with Wiimote
// Adapted from Taiko no Tatsujin
// From Espionage724
//Don
X = Wiimote.Down
C = Wiimote.One
//Kat
Z = Wiimote.Up
V = Wiimote.Two
//Misc
Esc = Wiimote.Home
keyboard.Down = Wiimote.Minus
keyboard.Up = Wiimote.Plus