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Ise Mariya, Sakura Ayane, Inoue Marina - MOST Ijou no "MOSTE

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Total Posts
51
Topic Starter
Maruyu
This map has been deleted on the request of its creator. It is no longer available.
Kerz_old
10/10 <3 :) :) :) :) :) :) :)
Everest Hope
m4m

Hard
Design

00:01:817 (1,3) - This slider doesn't fit the rhythm!
http://screenshu.com/static/uploads/temporary/kq/kx/1d/4p9r90.jpg
00:05:017 (1) - Same as above
00:15:417 (4) - It doesn't look nice, consider changing this
00:25:017 (4) - Doesn't fit the rhythm
http://screenshu.com/static/uploads/temporary/z6/md/zz/56ipr5.jpg
00:31:417 (4) - The same option as above
00:32:217 (7) - Doesn't fit the rhythm
http://screenshu.com/static/uploads/temporary/gf/f8/yi/if2cqs.jpg
00:57:017 (3) - It doesn't look nice, consider changing this
00:59:017 (1,2,3) - Ugly pattern

Notes
:arrow: Kiai is shorter than 15seconds!
:idea: 01:12:217 (9) - End kiai time here, to keep the mapset neat

Normal
Design
00:26:617 (2) - This is the only one pattern, consider changing this
http://screenshu.com/static/uploads/temporary/os/ao/e9/0mlmca.jpg
:!: 00:27:417 (1) - Don't forget about New Combo
00:33:017 (6) - Ugly Slider
00:37:417 (2) - Ugly Slider
00:40:217 (1,2) - Ugly patterns, consider changing this

Notes
:arrow: Kiai is shorter than 15seconds!
:idea: 01:12:217 (9) - End kiai time here, to keep the mapset neat
:arrow: Increase Drain Rate for 5
:arrow: Increase Approach Rate for 6
:arrow: Increase Overall Difficulty for 5
:idea: Increase them to fit the difficulty spread
Topic Starter
Maruyu

L3gioN TM wrote:

m4m

Hard
Design

00:01:817 (1,3) - This slider doesn't fit the rhythm!
http://screenshu.com/static/uploads/temporary/kq/kx/1d/4p9r90.jpg
The slider DOES fit the song, and your example is pretty much the same. The beats of your 1/4 sliders are the same as my slider, if you notice.
00:05:017 (1) - Same as above Same as above :D
00:15:417 (4) - It doesn't look nice, consider changing this Adjusted it slightly, still going to keep it
00:25:017 (4) - Doesn't fit the rhythm
http://screenshu.com/static/uploads/temporary/z6/md/zz/56ipr5.jpg
It does fit the rhythm, and as much as I wanted to take a look at your example, it's not visible due to your skin.
00:31:417 (4) - The same option as above It does fit the rhythm, but it wasn't quite where I wanted it. Thanks for warning me though.
00:32:217 (7) - Doesn't fit the rhythm
http://screenshu.com/static/uploads/temporary/gf/f8/yi/if2cqs.jpg
It did fit the rhythm, but I guess it looks better your way.
00:57:017 (3) - It doesn't look nice, consider c hanging this Made it a wave slider, thanks~
00:59:017 (1,2,3) - Ugly pattern You're right, it did. Changed~

Notes
:arrow: Kiai is shorter than 15seconds! I don't even know what I did, LOL. I'll change it
:idea: 01:12:217 (9) - End kiai time here, to keep the mapset neat I prefer it on 01:09:017

Normal
Design
00:26:617 (2) - This is the only one pattern, consider changing this
http://screenshu.com/static/uploads/temporary/os/ao/e9/0mlmca.jpg
Okay :D
:!: 00:27:417 (1) - Don't forget about New Combo I don't think there's a need to NC here
00:33:017 (6) - Ugly Slider it's symmetrical with 00:34:617 (3)
00:37:417 (2) - Ugly Slider Changed~
00:40:217 (1,2) - Ugly patterns, consider changing this I like it, keeping it

Notes
:arrow: Kiai is shorter than 15seconds!
:idea: 01:12:217 (9) - End kiai time here, to keep the mapset neat
:arrow: Increase Drain Rate for 5
:arrow: Increase Approach Rate for 6
:arrow: Increase Overall Difficulty for 5
:idea: Increase them to fit the difficulty spread Not too sure, but ok.
Thanks for your time C:
Seijiro
let's see....

[Normal]

00:39:617 (6,7) - Stack these two beats
00:43:417 (1,2) - Same as above ^
00:46:417 - Make the spinner start here instead of here 00:47:617 . Make it end here 00:47:417
00:47:617 (1) - This spinner shouldn't be here. I suggest you mapping his timeline
01:01:017 (4,5,6) - I think a stack of 4 normal beats it's better than a short stream with a slider for the end
01:25:017 - The spinner starts here, and not here 01:25:417
01:30:017 (4,5) - Stack them, since it's more readable (and since we did it all trough the map)

[Hard]

01:13:417 (2) - Remove it
01:13:417 - Add normal beat
01:13:617 - Add spinner and make it end here 01:14:617
01:23:617 (5,1) - I tried to re-arrange them, because they seemed awkward, but I didn't come up with anything, sorry
Topic Starter
Maruyu

[-MrSergio-] wrote:

let's see....

[Normal]

00:39:617 (6,7) - Stack these two beats Done
00:43:417 (1,2) - Same as above ^ Not for these, sorry~
00:46:417 - Make the spinner start here instead of here 00:47:617 . Make it end here 00:47:417 Took the start, but another end
00:47:617 (1) - This spinner shouldn't be here. I suggest you mapping his timeline Kinda done, kept the spinner but mapped a bit more~
01:01:017 (4,5,6) - I think a stack of 4 normal beats it's better than a short stream with a slider for the endKeeping it, unless anyone else says the same
01:25:017 - The spinner starts here, and not here 01:25:417 Kinda changed~
01:30:017 (4,5) - Stack them, since it's more readable (and since we did it all trough the map) Ok, done~

[Hard]

01:13:417 (2) - Remove it Um, no
01:13:417 - Add normal beat ^
01:13:617 - Add spinner and make it end here 01:14:617 It seems fine as is to me.
01:23:617 (5,1) - I tried to re-arrange them, because they seemed awkward, but I didn't come up with anything, sorry Yeah, it looked bad. Fixed~

Thank you so much for your time <3
Nyukai
M4M <3

Blue means high suggestion~

General:

Disable widescreen support in Normal, you don't have SB.

Is there any video from this song? Most TV Size have it. If there is one, add it, would be nice.

You should add Easy and/or Insane diff.


Normal:

00:10:417 - Add one note here.

00:21:017 (7) - NC~

00:27:417 (4) - Same.

00:47:417 - Hm, sounds good with a note here.

01:08:217 (6) - Try something like this http://puu.sh/9rAkH/2ba40fcf69.jpg

01:13:617 (1) - Start spinner here and add some notes before~

Not bad o3o

Hard:

00:21:017 (10) - Add NC.

00:25:817 (6) - ^

00:27:417 (11) - ^

00:32:217 (7) - ^

00:36:817 (1) - Remove NC and add NC in 00:37:017 (2).

00:38:617 (7) - Add NC.

00:39:617 (1) - Remove NC and add NC in 00:40:017 (2).

00:41:817 (6) - Add NC.

00:59:017 (1) - Remove NC and add NC in 00:59:417 (2).

01:00:617 (6) - Maybe better if you start jump here, because the vocals become a bit stronger here.

01:01:017 (7) - Add NC here.

01:02:017 (1) - Remove NC and add NC in (4).

01:05:817 (12) - NC here instead of 01:06:217 (1).

01:07:217 (4) - NC.

01:09:017 (10) - ^ instead of 01:09:417 (1).

01:12:617 (10) - NC here instead of 01:13:017 (1).

01:13:817 (1) - Start spinner here.


Good diff, but in my opinion needs a lot of work.

Anyway, mostly suggestions :3

Good luck ><
Topic Starter
Maruyu

Inyuschan wrote:

M4M <3

Blue means high suggestion~

General:

Disable widescreen support in Normal, you don't have SB. Background is 16:9, so i think I need widescreen support...?

Is there any video from this song? Most TV Size have it. If there is one, add it, would be nice. It does have a video.

You should add Easy and/or Insane diff.Too lazy xD

Normal:

00:10:417 - Add one note here. Done~

00:21:017 (7) - NC~ Not sure but fine

00:27:417 (4) - Same. ^

00:47:417 - Hm, sounds good with a note here. Done~

01:08:217 (6) - Try something like this http://puu.sh/9rAkH/2ba40fcf69.jpg Done~

01:13:617 (1) - Start spinner here and add some notes before~ Done~

Not bad o3o

Hard:

00:21:017 (10) - Add NC. Done~

00:25:817 (6) - ^ Done~

00:27:417 (11) - ^ Done~

00:32:217 (7) - ^ Done~

00:36:817 (1) - Remove NC and add NC in 00:37:017 (2). Done~

00:38:617 (7) - Add NC. Done~

00:39:617 (1) - Remove NC and add NC in 00:40:017 (2). Done~

00:41:817 (6) - Add NC. With this it starts feeling like NC spam to me. I'm keeping it, unless someone else tells me to change.

00:59:017 (1) - Remove NC and add NC in 00:59:417 (2). Done~

01:00:617 (6) - Maybe better if you start jump here, because the vocals become a bit stronger here. Remade it~

01:01:017 (7) - Add NC here. Done~

01:02:017 (1) - Remove NC and add NC in (4). Done~

01:05:817 (12) - NC here instead of 01:06:217 (1). Done~

01:07:217 (4) - NC. Done~

01:09:017 (10) - ^ instead of 01:09:417 (1).

01:12:617 (10) - NC here instead of 01:13:017 (1). Done~

01:13:817 (1) - Start spinner here. Done~


Good diff, but in my opinion needs a lot of work.

Anyway, mostly suggestions :3

Good luck ><
Thanks a ton :D
Nyukai
Actually widescreen support is made for storyboards, that's why.

Also, I highly suggest you to add more diffs or request some GDs. I could understand if this were a slow song, because it wouldn't be necessary Easy/Insane diff, but in this case maybe a BAT will like to see more diffs. ><
Topic Starter
Maruyu

Inyuschan wrote:

Actually widescreen support is made for storyboards, that's why.

Also, I highly suggest you to add more diffs or request some GDs. I could understand if this were a slow song, because it wouldn't be necessary Easy/Insane diff, but in this case maybe a BAT will like to see more diffs. ><
Guest diff added! Okay, I'll remove widescreen support on next update.
Luccyous
Hi, from Newcomer Queue.

[General]
Source: 星刻の竜騎士

Lower all volumes to 80 %

You should remove the slider slide's sound, it's pretty annoying. (You want to remove it or not, up to you) Find a silent .wav file, or download here. Copy to your Map folder, (If you don't know where, it's on your osu! folder > Songs > Your map name) then rename it.

with: *-sliderslide
Change * with: Normal, Soft, or Drum.

then, on your time Timing Panel check this.

[Normal]
00:41:417 (2) - Curve?
Kiai time volume + 5 % (If you lower the volume from my suggestion before)

Just that. :v

[Hard]
01:13:017 (2) - Blanket, maybe?
01:24:417 & 01:24:617 - Add note?
Spinner start here, 01:24:817 end here, 01:26:417
Kiai time volume + 5 %

---------------------------------------------

Just that I think.
Good luck! :D
Topic Starter
Maruyu

ChiLynn wrote:

Hi, from Newcomer Queue.

[General]
Source: 星刻の竜騎士 Seikoku no Dragonar is romaji, but sure.

Lower all volumes to 80 % Okay~

You should remove the slider slide's sound, it's pretty annoying. (You want to remove it or not, up to you) Find a silent .wav file, or download here. Copy to your Map folder, (If you don't know where, it's on your osu! folder > Songs > Your map name) then rename it.

with: *-sliderslide
Change * with: Normal, Soft, or Drum.

then, on your time Timing Panel check this. Ok~

[Normal]
00:41:417 (2) - Curve? Keeping it, except if someone else tells me to change
Kiai time volume + 5 % (If you lower the volume from my suggestion before) Done~

Just that. :v

[Hard]
01:13:017 (2) - Blanket, maybe? I usually look for blankets, this wasn't intended to be one
01:24:417 & 01:24:617 - Add note? Sure~
Spinner start here, 01:24:817 end here, 01:26:417 Sure~
Kiai time volume + 5 % Done~

---------------------------------------------

Just that I think.
Good luck! :D
Thanks a ton :3
Kihhou
i think this an M4M l0l

[Easy]
  1. 00:48:017 (1) - theres nothign at the tail of this reverse slider. i recommend that you instead use a slider that starts at 00:48:017 - and ends at 00:48:617 - , the second vocal
  2. 01:00:617 (2) - stack hitcircle on tail of 00:57:817 (2) - ?

[Normal]
  1. 00:08:817 - youre skipping over a strong note here. represent it with a hitcircle or slider head imo
  2. 00:38:617 (4,5) - consider stacking? this can be confusing for normal players, esp since 5 doesnt flow directly from 4
  3. you dont use any 1/1 sliders. i suggest you use some for some variation as this diff feels ... repetitive
[Hard]
  1. 00:06:617 (5,6,7) - have 00:06:417 (4) - flow to 00:06:617 (5) - better by rotating 5 6 7 counterclockwise and adjust some spacing
  2. 00:08:817 (4) - turn this into a 1/2 slider to represent the held out trumpet note and make the spacing to the next note clearer
  3. 00:10:817 - replace with kick slider? a stream can be heard here
  4. 00:38:417 (7,1) - increase spacing to emphasize the vocal at 1 with similar spacing as the spacing between these 00:38:417 (7,1,2,3,4) -
  5. 00:47:417 (4,5) - blanket better or dont blanket at all. i wouldnt blanket at all and ahve it flow from 4 directly
  6. 01:00:617 (5,6) - this jump really isnt indicated and is unnecessary
  7. 01:16:817 (1,2) - this may be confusing to players who play hard, esp since its the only time it happens in the diff
riffy
Applied both, thanks!

code
osu file format v13

[General]
AudioFilename: MOST Ijou no MOSTEST.mp3
AudioLeadIn: 0
PreviewTime: 49017
Countdown: 1
SampleSet: Normal
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:MOST Ijou no "MOSTEST" (TV Size)
TitleUnicode:MOST Ijou no "MOSTEST" (TV Size)
Artist:Mariya Ise, Ayane Sakura, Marina Inoue
ArtistUnicode:伊瀬 茉莉也, 佐倉 綾音, 井上 麻里奈
Creator:Yuzu-
Version:Bakari's Easy
Source:星刻の竜騎士
Tags:silvia lautreamont
BeatmapID:434049
BeatmapSetID:180668

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.75
SliderTickRate:1

[Events]
//Background and Video events
0,0,"shirubia.jpg",0,0
Video,1046,"ed.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1817,400,4,2,0,75,1,0
1917,-100,4,1,0,45,0,0
21017,-100,4,2,0,45,0,0
24217,-100,4,1,0,55,0,0
27417,-100,4,2,0,55,0,0
30617,-100,4,1,0,45,0,0
49817,-100,4,1,0,55,0,1
69017,-100,4,2,0,75,0,0


[Colours]
Combo1 : 252,239,82
Combo2 : 225,225,225
Combo3 : 18,124,255
Combo4 : 223,13,107

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288,100,83417,1,0,0:0:0:0:
220,160,83817,2,0,L|136:144,1,75,8|0,0:0|0:0,0:0:0:0:
88,76,84617,1,8,0:0:0:0:
256,192,85017,12,0,87017,0:0:0:0:
400,108,88217,6,0,L|352:100,1,37.5
288,152,88817,2,0,L|236:156,1,37.5
184,92,89417,2,0,L|140:84,1,37.5
80,144,90017,2,0,L|32:156,1,37.5
Topic Starter
Maruyu

Kihhou wrote:

i think this an M4M l0l Yeah, I guess ;w;

[Normal]
  1. 00:08:817 - youre skipping over a strong note here. represent it with a hitcircle or slider head imo I remade this whole part, thanks for noticing~
  2. 00:38:617 (4,5) - consider stacking? this can be confusing for normal players, esp since 5 doesnt flow directly from 4 Ok~
  3. you dont use any 1/1 sliders. i suggest you use some for some variation as this diff feels ... repetitive Didn't quite catch that one... I do have 1/1 sliders
[Hard]
  1. 00:06:617 (5,6,7) - have 00:06:417 (4) - flow to 00:06:617 (5) - better by rotating 5 6 7 counterclockwise and adjust some spacing Ok~
  2. 00:08:817 (4) - turn this into a 1/2 slider to represent the held out trumpet note and make the spacing to the next note clearer I prefer the way as it is, don't really like the sound of it
  3. 00:10:817 - replace with kick slider? a stream can be heard here Not really sure, but ok, let's try it out~
  4. 00:38:417 (7,1) - increase spacing to emphasize the vocal at 1 with similar spacing as the spacing between these 00:38:417 (7,1,2,3,4) - Sure~
  5. 00:47:417 (4,5) - blanket better or dont blanket at all. i wouldnt blanket at all and ahve it flow from 4 directly k~
  6. 01:00:617 (5,6) - this jump really isnt indicated and is unnecessary Changed~
  7. 01:16:817 (1,2) - this may be confusing to players who play hard, esp since its the only time it happens in the diff No real ideas on how to change it, so I'm keeping it until I get a better idea
Yeah, thanks :3
blackabyss

Yuzu- wrote:

ChiLynn wrote:

Hi, from Newcomer Queue.

[General]
Source: 星刻の竜騎士 Seikoku no Dragonar is romaji, but sure.

Lower all volumes to 80 % Okay~

You should remove the slider slide's sound, it's pretty annoying. (You want to remove it or not, up to you) Find a silent .wav file, or download here. Copy to your Map folder, (If you don't know where, it's on your osu! folder > Songs > Your map name) then rename it.

with: *-sliderslide
Change * with: Normal, Soft, or Drum.

then, on your time Timing Panel check this. Ok~

[Normal]
00:41:417 (2) - Curve? Keeping it, except if someone else tells me to change
Kiai time volume + 5 % (If you lower the volume from my suggestion before) Done~

Just that. :v

[Hard]
01:13:017 (2) - Blanket, maybe? I usually look for blankets, this wasn't intended to be one
01:24:417 & 01:24:617 - Add note? Sure~
Spinner start here, 01:24:817 end here, 01:26:417 Sure~
Kiai time volume + 5 % Done~

---------------------------------------------

Just that I think.
Good luck! :D
Thanks a ton :3
if you follow ChiLynn suggestion, i think you should give her/him kudosu. it's a rewards btw :P
Topic Starter
Maruyu

blackabyss wrote:

if you follow ChiLynn suggestion, i think you should give her/him kudosu. it's a rewards btw :P
I forgot :P Just that I cover the mods and sometimes forget to come back and kudos :\
Okoratu
No idea why this happened
00:52Yuzu-: Uh, hi?
00:52 Okoratu: hi
00:52Yuzu-: I'm a stalker
00:52Yuzu-: I stalked your profile/queue
00:52 Okoratu: and found out that i'm pretty fucking lazy
00:52Yuzu-: Never mind, then XD
00:53 Okoratu: ?
00:53 Okoratu: what's the matter
00:53Yuzu-: http://puu.sh/9wJ4Q/44f8d6e9f1.png
00:53 Okoratu: oh yes
00:53 Okoratu: that's actually true
00:54Yuzu-: True, you being lazy, or...?
00:54 Okoratu: no i accept GD requests when i like the song
00:55Yuzu-: Might as well try.
00:55 *Yuzu- is listening to [http://osu.ppy.sh/b/441158 Mariya Ise, Ayane Sakura, Marina Inoue - MOST Ijou no "MOSTEST" (TV Size)]
00:55Yuzu-: That
00:56 Okoratu: what exactly would you expect me to do
00:57Yuzu-: Insane diff,
00:57Yuzu-: I'm kind of missing one, and it'd be a shame to not have one just because I'm incompetent
00:57Yuzu-: and well, I've seen Tengaku
00:59 Okoratu: lol you liked my spinner of doom
00:59 Okoratu: as I and kihhou jokingly call it
00:59Yuzu-: Well
00:59Yuzu-: lel
01:02Yuzu-: Anyway, if you like the song, then please can I have a GD? c:
01:12 Okoratu: I'll have a look at this
01:12Yuzu-: Thanks.
01:14 Okoratu: I don't think that's a song i'd map preferably
01:15Yuzu-: Okay, thanks for at least taking a look :)
01:15 Okoratu: Hard:
01:15 Okoratu: 00:50:817 (4) -
01:15 Okoratu: does this one lack hitsounds?
01:16Yuzu-: Yea, it was missing the clap
01:17 Okoratu: 01:16:217 (4) - maybe like http://puu.sh/9wKPf/81d8216536.jpg ?
01:19Yuzu-: Hmm
01:19Yuzu-: I guess it'd fit, has the beat
01:19Yuzu-: I'd have to look more carefully how to put it
01:19 Okoratu: since you do the same kind of sliders in the beginning i guess it's kinda ok
01:20 Okoratu: 00:02:617 (3,4,5) - these look like they're supposed to blanket but somehow the 3rd anchor of 00:03:417 (5) - would be off then lol
01:21Yuzu-: Never even noticed, lol
01:21Yuzu-: fixed
01:22 Okoratu: 00:10:817 (2) - i'd advise you to prolong this slider until 00:11:317 - and put the next hitable object (that 1/2 slider since there's a beat in 00:11:617 -) to the downbeat in 00:11:417 - ?
01:23 Okoratu: http://puu.sh/9wLcD/0749946c15.jpg in case you didn't quite get what i was intending to do spamming those numbers
01:23Yuzu-: U dud
01:23Yuzu-: I did*
01:24Yuzu-: Um okay~
01:24 Okoratu: at least that's how it would correctly empathize this downbeat
01:26 Okoratu: 00:39:617 (5,1) - is there some kind of reason to not use the same spacing to 00:40:617 (2,3) - (if at all i would expect an increas instead of a decrease in spacing here because of the sounds and the NCs)
01:26Yuzu-: same spacing?
01:26Yuzu-: from where to where
01:26 Okoratu: those 2 sliders
01:27 Okoratu: are 0.9x apart
01:27 Okoratu: if at all i would expect them to be further apart judging by the vocals
01:27Yuzu-: Oh
01:27Yuzu-: That was a small mistake
01:27 Okoratu: and the Ncs
01:28 Okoratu: 00:43:417 (1,2,3) - if i were to map an Insane, i would totally NC spam here (i'm not good with combos as you know but meh) xd
01:28Yuzu-: This is a hard though ( a crappy one xD)
01:29 Okoratu: 01:07:217 (1) - a finish on its head ??
01:30 Okoratu: or at least some hitsounds
01:30 Okoratu: lol
01:30 Okoratu: :D
01:30Yuzu-: lel, ok xD
01:31 Okoratu: 01:08:017 - this one is the same sound as 01:07:217 - it's quite similar in strength but all it gets to have is this slidertail... i think this sound should be an object that requires you to hit it ingame (e.g. swapping 01:07:817 (3,4) - on the timeline)
01:33 Okoratu: 01:21:817 (1) - if this is supposed to blanket the approachcircle of 01:22:217 (2) - , i think you kinda failed the blanket here a bit
01:34Yuzu-: I don't think I intended the blanket, but there's no harm on doing it I guess
01:34 Okoratu: otherwise i got no clue what this slider is doing there aesthetically
01:34 Okoratu: lol :D
01:35Yuzu-: god I'm bad huehue
01:35 Okoratu: 01:26:817 - some suggestion on how to map this part because there are some sounds in here that are quite strong http://puu.sh/9wM3R/f7e672b9d0.jpg
01:37 Okoratu: 01:28:217 (1) - also i would choose combo color 3 for this since it's the strongest color in your color scheme
01:38Yuzu-: I kinda wanted to leave it open after the spinner
01:38Yuzu-: just because I want to like emphasis the last notes
01:38Yuzu-: And ok, changed colots
01:39Yuzu-: colors*, fak
01:39 Okoratu: 01:26:417 - that's where the spinner ends, 2 sounds obviously connected to this are 01:26:817 - and 01:27:017 - so idk
01:39Yuzu-: Well I could place 2 circles and ignore the vocals
01:40 Okoratu: it's just that i placed objects for the vocals there aswell because i already wanted to suggest to add those 2 sounds lol
01:41Yuzu-: hm, ok
01:41 Okoratu: remember you don't have to do anything i tell you, it's just that i tell people what comes to my mind when i mod
01:41 Okoratu: lol
01:42Yuzu-: I know, but I also have in mind that I myself need improving
01:43Yuzu-: So I will see through opinions to do that
01:43 Okoratu: on the Normal:
01:44 Okoratu: 00:04:217 (5,2) - these seem to be trying to be the same kind of blanket but the one for 5 is off a bit ?
01:45Yuzu-: fixed
01:45 Okoratu: 00:14:617 (1,2,3) - why are those 3 objects unevenly spaced
01:45 Okoratu: 00:14:617 (1) - 1.07x
01:45 Okoratu: 00:15:017 (2) - 1.05x
01:45 Okoratu: 00:15:817 (3) - 0.96 x
01:46Yuzu-: I have no idea
01:46Yuzu-: DERP
01:46Yuzu-: ...fixed lel
01:46 Okoratu: 00:25:017 (3) - 1.14x?
01:47 Okoratu: i think you should go through this again i'm too lazy to list all those objects
01:47 Okoratu: xd
01:48 Okoratu: 00:33:017 (6) - hypocrite: would rotate by 1 degree to have both sliderhead and tail on the same y-height
01:48 Okoratu: approx
01:48 Okoratu: if you happen to take this pointless suggestion: this one is a copy of that slider 00:34:617 (3) -
01:49Yuzu-: I was about to make a joke
01:49Yuzu-: glad I didnt
01:51 Okoratu: 01:09:017 (1,2) - this looks somehow strange if you have this neat thing slightly afterwards 01:10:217 (3,4) -
01:52 Okoratu: 00:08:817 - , 00:09:617 - , 00:10:417 - just sayin that the Hard has Finishes on these things
01:53Yuzu-: Meh, I'll just copy hard hitsounds afterwards :*
01:53Yuzu-: :P
01:53 Okoratu: :D
01:54 Okoratu: 00:38:217 (3,4,5,6,7) - just saying that these are spaced kinda inconsistently
01:55 Okoratu: 01:15:417 (1,2,3,4,1,2) - this looks incredibly lazy lol
01:56Yuzu-: only a bit
01:56 Okoratu: idk how lazy normal mappers are because i just start out making those diffs
01:56 Okoratu: (and i actually have no clue if i'm even mapping to the audience i intend to map for (
01:59Yuzu-: I have no clue what I'm doing here either
01:59Yuzu-: buy hey
01:59Yuzu-: but*
01:59Yuzu-: gotta do sumthin
01:59 Okoratu: so that's prolly all since i cannot mod the GD with you here
02:00Yuzu-: ye
02:00Yuzu-: Thanks.
02:00Yuzu-: Do you have logs for this?

Yuzu- wrote:

Do you have logs for this?
yes
Myxo



  • General
  1. Definitely add "Bakari" to the tags, so that the whole mapset appears when you search for this name :3 Also, you should add "Seikoku no Dragonar", since that is the romanised name of the anime! Also, you could add "Ending", because this is the Ending theme of this anime.
  2. Disable the Countdown, as it won't appear anyways, since there is not enough time before the map starts.
  3. Also disable Widescreen Support, since your map doesn't use a storyboard.
  4. Then, disable Letterbox in breaks, since your map doesn't have any breaks :b


  • Bakari's Easy
  1. To be honest, I don't understand your sampleset and volume settings here. It seems like you are using Soft Sampleset for parts where the vocals are dominating, but then why do you use it here again 01:09:017 and with such a high volume? (compared to the other volumes you've used)
    I highly recommend you to rework this. Actually, the best way might be to use S:C1 like Yuzu did for the whole song and keep the volume almost constant, since there's not a reason to change it very much in this song. Or you should use Normal Sampleset for that last section and then apply Soft Sampleset since here 01:15:417 to the end. Also apply better volume settings then, fitting to yours before :)
  2. 00:06:617 (3) - Adding a clap at the tail would work fine. I generally think this section could use some claps, since there are nice drums. But ok :3
  3. 00:31:817 (2) - You probably forgot a clap here.
  4. 00:41:417 (3) - Same.
  5. 00:51:017 (2) - This rhythm sounds kind of weird to me. I don't recommend to use 1/2 sliders like this one 00:51:017 (2) in Easys, except both start and end follow a very emphasized and special instrument (for example 01:28:217 (1,2,3,4) is great). With this one here, you are mapping both drums and vocals though, which makes this rhythm a little bit weird for me. This sounds better in my opinion:
  6. 00:51:017 - If you didn't fix the above suggestion, please add a clap at this beat :)
  7. 01:02:617 (1) - You could improve the transition from (4) to (2) if you make this slider a little bit less curved :) Actually, it will also make it fit more to the other sliders around here, since they are not as strong curved as this one. Try something like this:
  8. 01:20:217 (3) - Same as 00:06:617 (3)
  9. 01:08:617 (3) - Once again, you could've missed a clap here.
  10. Well, the whole hitsounding stuff is a little bit messed up, but otherwise, awesome as always :D


  • Normal
  1. This definitely doesn't need AR6! I'd suggest using either 5 or even 4,5 here, since the density is not very high and the song is not so fast either :b
  2. Also, HP and OD should be set to 4 in order to fit the diff and the spread better. 5 is a little too much for those, especially according to the song.
  3. 00:06:617 (4) - Add a whistle, because this note needs some emphasizing.
  4. 00:08:217 (1,2,3,4,5,6) - I highly recommend you not to use 1,2x spacing here. Just go with 1,0x, like before. The spacing for the 1/2 is really high now which will make the newbies worried o:
  5. 00:08:617 (3) - Add a clap at the head, 00:09:217 (4) - Add a clap at the reverse, 00:10:218 (6) - Add a clap at the head, in order to make this section sound less empty.
  6. 00:16:217 (4,5) - Actually, this transition flows pretty awkward. It would be better if you change (4), make it less curvy and lead more into the direction of (5), something like this:
  7. 00:20:617 (6,1) - If you move (6) more left and then adjust (1), as seen in my screenshot, it will improve the flow of this pattern :) Basically, the slider is leading the player to the left, so you can achieve a more natural movement by changing it:
  8. 00:26:217 (1) - This NC seems kind of random to me. Remove it?
  9. 00:37:417 (2) - Missing a clap at the head.
  10. 00:40:217 (1,2) - This is just really bad movement; also, it looks pretty sloppy in my opinion. Why don't you do something like this? It will highly improve your movement :)
  11. 00:42:217 (3,1,2) - It's strange to have a gap like this between these notes, though there are no vocals. Still, the newbie players will get confused, since the beat goes on but there are no objects they can see on the screen. I'd suggest to add a 1/2 slider to create this rhythm:
  12. 00:47:617 (1) - A spinner doesn't really fit here. I'd recommend you to change 00:47:417 (5) to a 3/2-reverse-slider, as seen in my screenshot. Try it out, it fits better! :)
  13. 00:57:417 (2) - I'd recommend you to change this into two circles instead! Having a slider ending on the big white downbeat here sounds pretty bad and doesn't follow the stanza. Take a look at this if you don't understand what i mean :)
  14. 01:02:617 (1) - Consider to curve this slider the other way around like in my screenshot, to create a better oval movement here and improve the flow!
  15. 01:13:417 (3) - Why did you use higher spacing here? Just use the regular 1,0x and you can also make a blanket! See my screenshot:
  16. 01:25:017 (1) - End the spinner at 01:27:017, for consistency with other spinners you have used in this map :)
  17. Well, this diff needs some more work, especially in terms of flow and hitsounding, but it's already quite enjoyable! Good job! :3


  • Hard
  1. 00:09:217 (5) - You might add an NC here, to show that a new pattern begins here :)
  2. 00:11:417 (3) - This should definitely be NCd though, since the previous objects don't belong to this measure.
  3. 00:16:217 (1) - I think you missed a clap at the tail, and also one at 00:17:417 (4)
  4. 00:34:217 (1,2,3) - You could improve the flow and aesthetics here, simply by making (1) a curved slider with a blanket around (3) :) Like this:
  5. 00:35:217 (4) - You could move this circle a bit more down (for example 1,1x spacing to the previous and next object, like in my screenshot) in order to improve the flow of the movement from (3) to (5). It would be more of an oval shape. See this:
  6. 00:36:017 (6,1) - These sliders sound not very good since they are starting on the red ticks. This rhythm doesn't really fit here. In my opinion, this beat 00:36:217 has a very important drum sound and should be clickable! Also, you could add a triplet starting at 00:36:017, because it fits really well and will add some variation to the map here, since it's mostly 1/2-based with some 1/1. Try this rhythm and placement, if you like my idea:
    Rhythm + Placement
    <- Also take a look at the NCing
  7. 00:38:617 (1,2,3,4) - You can improve this square shape by making it a perfect square! You can do that with clicking on Compose -> Create Polygon Circles and then make it fit your map by rotating it, or you can just use my version:
    Pattern improvement + Coordinates
    <- (3) is placed at (472|232), (4) is placed at (368|208)
  8. 00:39:617 (5,1) - The flow is not really good there, as the high spacing between these sliders is not intuitive at all. Why don't you try something like this?
  9. 00:45:817 (1) - Is this NC really necessary? o: I'd suggest to remove it.
  10. 00:54:617 (6) - I know you created a blanket with (7) here, but it would improve the flow if you move this circle more down :) To be exact, this transition 00:54:417 (5,6,7) will get much better if you change this.
  11. 01:01:617 (3) - If you move this circle to (334|281), it will create a perfect triangle with these objects 01:01:017 (1,2,3). See this:
  12. 01:17:117 (2) - This spacing seems to high for 1/4 - It really plays better when you use 0,7x for example :) That's a general advice - For 1/4, try using a spacing between 0,5x and 0,8x, it often suits best :3
  13. 01:24:817 (1) - This spinner should start at 01:25:017 instead, since the sound you are mapping with it starts there :)
  14. This diff is also pretty nice already! It plays really nice for the most part, except the issues I mentioned! You need to improve the hitsounding and rhythm with some more mods, though. Also, the NCing seems quite messy at some parts, and I didn't manage to cover everything up here, but I think that will be fixed with more mods as well!

Cool Song and Nice Mapping! Good luck on ranking ^-^

If you have any problems understanding the mod or further question, you can ask me ingame and I'll help you out! Please reply to my mod in the forum, and tell me what you didn't fix and why you didn't fix it. Thank you!
Topic Starter
Maruyu

Desperate-kun wrote:




  • General
  1. Definitely add "Bakari" to the tags, so that the whole mapset appears when you search for this name :3 Also, you should add "Seikoku no Dragonar", since that is the romanised name of the anime! Also, you could add "Ending", because this is the Ending theme of this anime.
  2. Disable the Countdown, as it won't appear anyways, since there is not enough time before the map starts.
  3. Also disable Widescreen Support, since your map doesn't use a storyboard.
  4. Then, disable Letterbox in breaks, since your map doesn't have any breaks :b
    All above fixed!


  • Normal
  1. This definitely doesn't need AR6! I'd suggest using either 5 or even 4,5 here, since the density is not very high and the song is not so fast either :b Changed to AR5~
  2. Also, HP and OD should be set to 4 in order to fit the diff and the spread better. 5 is a little too much for those, especially according to the song. Changed both~
  3. 00:06:617 (4) - Add a whistle, because this note needs some emphasizing.Done~
  4. 00:08:217 (1,2,3,4,5,6) - I highly recommend you not to use 1,2x spacing here. Just go with 1,0x, like before. The spacing for the 1/2 is really high now which will make the newbies worried o: I honestly had no idea how that was 1.2x. /me shoots himself
  5. 00:08:617 (3) - Add a clap at the head, 00:09:217 (4) - Add a clap at the reverse, 00:10:218 (6) - Add a clap at the head, in order to make this section sound less empty. All added
  6. 00:16:217 (4,5) - Actually, this transition flows pretty awkward. It would be better if you change (4), make it less curvy and lead more into the direction of (5), something like this:
    Changed~
  7. 00:20:617 (6,1) - If you move (6) more left and then adjust (1), as seen in my screenshot, it will improve the flow of this pattern :) Basically, the slider is leading the player to the left, so you can achieve a more natural movement by changing it:
    Changed~
  8. 00:26:217 (1) - This NC seems kind of random to me. Remove it? Removed~
  9. 00:37:417 (2) - Missing a clap at the head. Added~
  10. 00:40:217 (1,2) - This is just really bad movement; also, it looks pretty sloppy in my opinion. Why don't you do something like this? It will highly improve your movement :)
    Changed~
  11. 00:42:217 (3,1,2) - It's strange to have a gap like this between these notes, though there are no vocals. Still, the newbie players will get confused, since the beat goes on but there are no objects they can see on the screen. I'd suggest to add a 1/2 slider to create this rhythm:
    Changed~
  12. 00:47:617 (1) - A spinner doesn't really fit here. I'd recommend you to change 00:47:417 (5) to a 3/2-reverse-slider, as seen in my screenshot. Try it out, it fits better! :)
    Changed~
  13. 00:57:417 (2) - I'd recommend you to change this into two circles instead! Having a slider ending on the big white downbeat here sounds pretty bad and doesn't follow the stanza. Take a look at this if you don't understand what i mean :) Changed~
  14. 01:02:617 (1) - Consider to curve this slider the other way around like in my screenshot, to create a better oval movement here and improve the flow!
    Changed~
  15. 01:13:417 (3) - Why did you use higher spacing here? Just use the regular 1,0x and you can also make a blanket! See my screenshot:
    Same as what happened before :\
  16. 01:25:017 (1) - End the spinner at 01:27:017, for consistency with other spinners you have used in this map :) Done~
  17. Well, this diff needs some more work, especially in terms of flow and hitsounding, but it's already quite enjoyable! Good job! :3


  • Hard
  1. 00:09:217 (5) - You might add an NC here, to show that a new pattern begins here :)Done~
  2. 00:11:417 (3) - This should definitely be NCd though, since the previous objects don't belong to this measure. Done~
  3. 00:16:217 (1) - I think you missed a clap at the tail, and also one at 00:17:417 (4) Done~
  4. 00:34:217 (1,2,3) - You could improve the flow and aesthetics here, simply by making (1) a curved slider with a blanket around (3) :) Like this:
    Done~
  5. 00:35:217 (4) - You could move this circle a bit more down (for example 1,1x spacing to the previous and next object, like in my screenshot) in order to improve the flow of the movement from (3) to (5). It would be more of an oval shape. See this:
    Done~
  6. 00:36:017 (6,1) - These sliders sound not very good since they are starting on the red ticks. This rhythm doesn't really fit here. In my opinion, this beat 00:36:217 has a very important drum sound and should be clickable! Also, you could add a triplet starting at 00:36:017, because it fits really well and will add some variation to the map here, since it's mostly 1/2-based with some 1/1. Try this rhythm and placement, if you like my idea:
    Rhythm + Placement
    <- Also take a look at the NCing
    Done~
  7. 00:38:617 (1,2,3,4) - You can improve this square shape by making it a perfect square! You can do that with clicking on Compose -> Create Polygon Circles and then make it fit your map by rotating it, or you can just use my version:
    Pattern improvement + Coordinates
    <- (3) is placed at (472|232), (4) is placed at (368|208)
    Done~
  8. 00:39:617 (5,1) - The flow is not really good there, as the high spacing between these sliders is not intuitive at all. Why don't you try something like this?
    Done~
  9. 00:45:817 (1) - Is this NC really necessary? o: I'd suggest to remove it. Done~
  10. 00:54:617 (6) - I know you created a blanket with (7) here, but it would improve the flow if you move this circle more down :) To be exact, this transition 00:54:417 (5,6,7) will get much better if you change this.
    Done~
  11. 01:01:617 (3) - If you move this circle to (334|281), it will create a perfect triangle with these objects 01:01:017 (1,2,3). See this: Done~
  12. 01:17:117 (2) - This spacing seems to high for 1/4 - It really plays better when you use 0,7x for example :) That's a general advice - For 1/4, try using a spacing between 0,5x and 0,8x, it often suits best :3
    Done~
  13. 01:24:817 (1) - This spinner should start at 01:25:017 instead, since the sound you are mapping with it starts there :) Done~
  14. This diff is also pretty nice already! It plays really nice for the most part, except the issues I mentioned! You need to improve the hitsounding and rhythm with some more mods, though. Also, the NCing seems quite messy at some parts, and I didn't manage to cover everything up here, but I think that will be fixed with more mods as well! T-Thank you owo

Cool Song and Nice Mapping! Good luck on ranking ^-^ Thanks! now we wait for bakabakari :D

If you have any problems understanding the mod or further question, you can ask me ingame and I'll help you out! Please reply to my mod in the forum, and tell me what you didn't fix and why you didn't fix it. Thank you!
riffy
Thanks for the mod! Applied practically everything except that short 1.2 slider, since I feel like it represent vocals better.

code
osu file format v13

[General]
AudioFilename: MOST Ijou no MOSTEST.mp3
AudioLeadIn: 0
PreviewTime: 49017
Countdown: 0
SampleSet: Soft
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:MOST Ijou no "MOSTEST" (TV Size)
TitleUnicode:MOST Ijou no "MOSTEST" (TV Size)
Artist:Mariya Ise, Ayane Sakura, Marina Inoue
ArtistUnicode:伊瀬 茉莉也, 佐倉 綾音, 井上 麻里奈
Creator:Yuzu-
Version:Bakari's Easy
Source:Seikoku no Dragonar
Tags:silvia lautreamont -bakari- bakari
BeatmapID:441158
BeatmapSetID:180668

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.75
SliderTickRate:1

[Events]
//Background and Video events
0,0,"shirubia.jpg",0,0
Video,1046,"ed.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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[Colours]
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Combo2 : 225,225,225
Combo3 : 18,124,255
Combo4 : 223,13,107

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Fuuyu
From xLoupGarou's Modding Queue


*New Mp3 > Improved Mp3 LINK
-I checked your mp3 and what I saw . . . . ( T_T )
-I'll Update it to 192kbps instead of 128kbps
-On what I am hearing it's much better \( >_< )/
and that's about it on to modding . .

Normal
HP Drain - 5
OD - 5
Circle Size - 4
00:21:017(1) Remove NC?
00:27:417(1) ^
00:47:817 End it Here 00:48:617
00:49:017 Add a note
01:26:817 Add a Long Note? End it here 01:27:017
01:27:417 Add a note
01:27:817 ^

Hard
Circle Size - 4 is good
HP Drain - 7
OD - 7
AR - 7.5 XD Nice
00:39:617 Blanket?
00:42:217 ^
01:27:417 Add a Long Note? End - 01:27:617
01:27:817 ^ End - 01:28:017

~No Major Problems in particular~
Good Luck~
Topic Starter
Maruyu

xLoupGarou wrote:

From xLoupGarou's Modding Queue


*New Mp3 > Improved Mp3 LINK
-I checked your mp3 and what I saw . . . . ( T_T )
-I'll Update it to 192kbps instead of 128kbps
-On what I am hearing it's much better \( >_< )/ Changed, thanks a lot!
and that's about it on to modding . .

Normal
HP Drain - 5 Had it on 5, but previous mod advised to change and I did. Prefer it this way~
OD - 5 ^
Circle Size - 4 Not a huge fan of CS4 in normal difficulties, keeping it~
00:21:017(1) Remove NC? Done~
00:27:417(1) ^ ^
00:47:817 End it Here 00:48:617 I prefer it as it is, sorry~
00:49:017 Add a note ^
01:26:817 Add a Long Note? End it here 01:27:017 I like that part as is, sorry~
01:27:417 Add a note ^
01:27:817 ^ ^

Hard
Circle Size - 4 is good
HP Drain - 7
OD - 7
AR - 7.5 XD Nice
00:39:617 Blanket? It is blanketed...
00:42:217 ^ Fixed, I guess
01:27:417 Add a Long Note? End - 01:27:617 Nah~
01:27:817 ^ End - 01:28:017 ^

~No Major Problems in particular~
Good Luck~ thank you, Garou-san!! :D
Fuuyu
Hahaha No Prob got addicted to the song . .

So I'll ask if GD is open?

If you'll accept I'll make Maina Diff :

4K MX and maybe 4K HD or NM ( >_< )
Topic Starter
Maruyu

xLoupGarou wrote:

Hahaha No Prob got addicted to the song . .

So I'll ask if GD is open?

If you'll accept I'll make Maina Diff :

4K MX and maybe 4K HD or NM ( >_< )
I guess you could try... PM me irc, and we'll see ^w^
Kibbleru
lazy ass mod

666th post.

SPOILER
15:00 Yuzu-: yo o/
15:06 Kibbleru: hi
15:07 Yuzu-: Umm, I don't even know xD
15:07 Yuzu-: I was going to ask you if you were like free for modding
15:07 Kibbleru: wot map
15:07 Yuzu-: then I saw you also do GD, and I was needing one, and...
15:07 Yuzu-: that one I showed you before
15:07 Yuzu-: I was fixing it
15:07 Kibbleru: if its short
15:07 Yuzu-: and I asked Asphyxia to playtest it, and he said it needed insane
15:08 Yuzu-: it's this one
15:08 *Yuzu- is listening to [http://osu.ppy.sh/b/434048 Mariya Ise, Ayane Sakura, Marina Inoue - MOST Ijou no "MOSTEST" (TV Size)]
15:08 Yuzu-: I think you played it b4
15:10 Kibbleru: i dun rly like the song
15:10 Kibbleru: get some1 else or make one ursel fo3o
15:10 Kibbleru: urself*
15:10 Yuzu-: Yea, that's fine... Can you mod it, though?
15:11 Yuzu-: It's fine if you have your hands full
15:11 Yuzu-: I'll find someone else, I guess
15:11 Kibbleru: 00:08:417 (2,4) - dont overlap
15:11 Kibbleru: 00:08:217 (1,3) - ^
15:12 Yuzu-: which diff
15:12 Kibbleru: 00:24:217 (1,2) - blanket better
15:12 *Kibbleru is editing [http://osu.ppy.sh/b/434048 Mariya Ise, Ayane Sakura, Marina Inoue - MOST Ijou no "MOSTEST" (TV Size) [Hard]]
15:13 Yuzu-: k
15:13 Kibbleru: 00:37:717 - vocals are on the blue tick here
15:13 Kibbleru: 00:50:817 (4,7) - avoid this overlap if possible
15:14 Kibbleru: 00:53:017 (1,4) - ^
15:14 Yuzu-: so, triple on 37:717?
15:15 Kibbleru: yah
15:15 Kibbleru: thats all
15:16 Yuzu-: Um, k
15:16 Yuzu-: will you like post this or something?
15:16 Kibbleru: lol this mod isnt worth posting
15:16 Yuzu-: mods are mods, I guess ;w;
15:17 Kibbleru: k
Fuuyu
Truth is I'm not really a FAN of IRC nor do I use it only when giving GD. . ( >_< )
I'll just post it here instead XD

Garou's HD
osu file format v13

[General]
AudioFilename: MOST Ijou no MOSTEST.mp3
AudioLeadIn: 0
PreviewTime: 49017
Countdown: 0
SampleSet: Soft
StackLeniency: 0.8
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:MOST Ijou no "MOSTEST" (TV Size)
TitleUnicode:MOST Ijou no "MOSTEST" (TV Size)
Artist:Mariya Ise, Ayane Sakura, Marina Inoue
ArtistUnicode:伊瀬 茉莉也, 佐倉 綾音, 井上 麻里奈
Creator:Yuzu-
Version:Garou's 4K HD
Source:Seikoku no Dragonar
Tags:silvia lautreamont -bakari-
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:3
SliderMultiplier:1.75
SliderTickRate:1

[Events]
//Background and Video events
0,0,"shirubia.jpg",0,0
Video,0,"ed.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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320,192,8217,1,0,0:0:0:0:
448,192,8217,1,0,0:0:0:0:
192,192,8417,1,0,0:0:0:0:
320,192,8617,1,0,0:0:0:0:
192,192,8817,1,0,0:0:0:0:
448,192,8817,1,0,0:0:0:0:
64,192,9217,1,0,0:0:0:0:
320,192,9217,1,0,0:0:0:0:
448,192,9417,1,0,0:0:0:0:
192,192,9617,1,0,0:0:0:0:
64,192,9617,1,0,0:0:0:0:
192,192,10017,1,0,0:0:0:0:
448,192,10217,1,0,0:0:0:0:
320,192,10217,1,0,0:0:0:0:
192,192,10417,1,0,0:0:0:0:
64,192,10417,1,0,0:0:0:0:
64,192,10817,1,0,0:0:0:0:
192,192,10917,1,0,0:0:0:0:
320,192,11017,1,0,0:0:0:0:
448,192,11117,1,0,0:0:0:0:
320,192,11217,1,0,0:0:0:0:
192,192,11317,1,0,0:0:0:0:
64,192,11417,1,0,0:0:0:0:
320,192,11417,1,0,0:0:0:0:
320,192,11617,1,0,0:0:0:0:
192,192,11817,1,0,0:0:0:0:
448,192,11817,1,0,0:0:0:0:
320,192,12017,1,0,0:0:0:0:
192,192,12117,1,0,0:0:0:0:
320,192,12217,1,0,0:0:0:0:
448,192,12217,1,0,0:0:0:0:
192,192,12417,1,0,0:0:0:0:
64,192,12617,1,0,0:0:0:0:
320,192,12817,1,0,0:0:0:0:
448,192,12817,1,0,0:0:0:0:
64,192,12817,1,0,0:0:0:0:
192,192,13217,1,0,0:0:0:0:
320,192,13217,1,0,0:0:0:0:
448,192,13417,1,0,0:0:0:0:
64,192,13417,1,0,0:0:0:0:
192,192,13817,1,0,0:0:0:0:
320,192,13817,128,0,14617:0:0:0:0:
64,192,14217,1,0,0:0:0:0:
192,192,14617,1,0,0:0:0:0:
448,192,14617,1,0,0:0:0:0:
64,192,14817,1,0,0:0:0:0:
192,192,14917,1,0,0:0:0:0:
320,192,15017,1,0,0:0:0:0:
448,192,15017,1,0,0:0:0:0:
192,192,15217,1,0,0:0:0:0:
64,192,15317,1,0,0:0:0:0:
448,192,15417,1,0,0:0:0:0:
320,192,15617,1,0,0:0:0:0:
448,192,15717,1,0,0:0:0:0:
64,192,15817,1,0,0:0:0:0:
192,192,15817,1,0,0:0:0:0:
320,192,16017,1,0,0:0:0:0:
320,192,16217,1,0,0:0:0:0:
448,192,16217,1,0,0:0:0:0:
448,192,16417,1,0,0:0:0:0:
320,192,16517,1,0,0:0:0:0:
64,192,16617,1,0,0:0:0:0:
192,192,16617,1,0,0:0:0:0:
320,192,16817,1,0,0:0:0:0:
448,192,16917,1,0,0:0:0:0:
64,192,17017,1,0,0:0:0:0:
192,192,17017,1,0,0:0:0:0:
320,192,17217,1,0,0:0:0:0:
192,192,17417,1,0,0:0:0:0:
448,192,17417,1,0,0:0:0:0:
64,192,17617,1,0,0:0:0:0:
192,192,17817,1,0,0:0:0:0:
448,192,17817,1,0,0:0:0:0:
320,192,18017,1,0,0:0:0:0:
64,192,18117,1,0,0:0:0:0:
192,192,18217,1,0,0:0:0:0:
448,192,18217,1,0,0:0:0:0:
320,192,18417,1,0,0:0:0:0:
192,192,18517,1,0,0:0:0:0:
64,192,18717,1,0,0:0:0:0:
320,192,18817,1,0,0:0:0:0:
448,192,18817,1,0,0:0:0:0:
192,192,19017,1,0,0:0:0:0:
320,192,19017,1,0,0:0:0:0:
64,192,19217,1,0,0:0:0:0:
320,192,19417,1,0,0:0:0:0:
448,192,19417,1,0,0:0:0:0:
192,192,19617,1,0,0:0:0:0:
192,192,19717,1,0,0:0:0:0:
320,192,19817,1,0,0:0:0:0:
448,192,19817,1,0,0:0:0:0:
192,192,19917,1,0,0:0:0:0:
64,192,20017,1,0,0:0:0:0:
64,192,20117,1,0,0:0:0:0:
320,192,20217,1,0,0:0:0:0:
448,192,20217,1,0,0:0:0:0:
192,192,20417,1,0,0:0:0:0:
448,192,20517,1,0,0:0:0:0:
320,192,20617,1,0,0:0:0:0:
64,192,20617,1,0,0:0:0:0:
192,192,20817,1,0,0:0:0:0:
448,192,20817,1,0,0:0:0:0:
64,192,21017,1,0,0:0:0:0:
192,192,21017,1,0,0:0:0:0:
320,192,21217,1,0,0:0:0:0:
448,192,21417,1,0,0:0:0:0:
64,192,21617,1,0,0:0:0:0:
192,192,21817,1,0,0:0:0:0:
320,192,22017,1,0,0:0:0:0:
320,192,22117,1,0,0:0:0:0:
192,192,22417,128,0,22817:0:0:0:0:
64,192,22417,1,0,0:0:0:0:
320,192,22817,1,0,0:0:0:0:
448,192,23017,1,0,0:0:0:0:
320,192,23217,1,0,0:0:0:0:
64,192,23417,1,0,0:0:0:0:
192,192,23417,128,0,23817:0:0:0:0:
448,192,23817,1,0,0:0:0:0:
320,192,24117,1,0,0:0:0:0:
64,192,24217,1,0,0:0:0:0:
192,192,24217,1,0,0:0:0:0:
448,192,24417,1,0,0:0:0:0:
192,192,24617,1,0,0:0:0:0:
320,192,24617,1,0,0:0:0:0:
64,192,24817,1,0,0:0:0:0:
320,192,24917,1,0,0:0:0:0:
448,192,24917,1,0,0:0:0:0:
320,192,25117,1,0,0:0:0:0:
64,192,25217,1,0,0:0:0:0:
192,192,25217,1,0,0:0:0:0:
192,192,25417,1,0,0:0:0:0:
448,192,25417,1,0,0:0:0:0:
320,192,25617,1,0,0:0:0:0:
64,192,25617,1,0,0:0:0:0:
320,192,25817,1,0,0:0:0:0:
448,192,25817,1,0,0:0:0:0:
64,192,26017,1,0,0:0:0:0:
192,192,26217,1,0,0:0:0:0:
320,192,26217,1,0,0:0:0:0:
64,192,26417,1,0,0:0:0:0:
192,192,26517,1,0,0:0:0:0:
320,192,26717,1,0,0:0:0:0:
448,192,26817,1,0,0:0:0:0:
64,192,27017,1,0,0:0:0:0:
192,192,27017,1,0,0:0:0:0:
320,192,27117,1,0,0:0:0:0:
448,192,27217,1,0,0:0:0:0:
64,192,27417,1,0,0:0:0:0:
320,192,27417,1,0,0:0:0:0:
192,192,27617,1,0,0:0:0:0:
448,192,27717,1,0,0:0:0:0:
64,192,27817,1,0,0:0:0:0:
320,192,27917,1,0,0:0:0:0:
192,192,28117,1,0,0:0:0:0:
448,192,28217,1,0,0:0:0:0:
320,192,28417,1,0,0:0:0:0:
192,192,28517,1,0,0:0:0:0:
64,192,28717,1,0,0:0:0:0:
192,192,28817,1,0,0:0:0:0:
448,192,29017,1,0,0:0:0:0:
320,192,29217,1,0,0:0:0:0:
448,192,29417,1,0,0:0:0:0:
448,192,29617,1,0,0:0:0:0:
64,192,29817,128,0,30017:0:0:0:0:
192,192,29817,1,0,0:0:0:0:
320,192,30017,1,0,0:0:0:0:
448,192,30217,1,0,0:0:0:0:
320,192,30417,1,0,0:0:0:0:
64,192,30617,1,0,0:0:0:0:
192,192,30617,1,0,0:0:0:0:
448,192,30817,1,0,0:0:0:0:
192,192,31017,1,0,0:0:0:0:
320,192,31017,1,0,0:0:0:0:
64,192,31217,1,0,0:0:0:0:
192,192,31317,1,0,0:0:0:0:
320,192,31317,1,0,0:0:0:0:
448,192,31517,1,0,0:0:0:0:
320,192,31517,1,0,0:0:0:0:
192,192,31617,1,0,0:0:0:0:
64,192,31617,1,0,0:0:0:0:
192,192,31817,1,0,0:0:0:0:
320,192,31817,1,0,0:0:0:0:
64,192,32017,1,0,0:0:0:0:
192,192,32017,1,0,0:0:0:0:
320,192,32217,1,0,0:0:0:0:
448,192,32217,1,0,0:0:0:0:
320,192,32417,1,0,0:0:0:0:
448,192,32417,1,0,0:0:0:0:
192,192,32617,1,0,0:0:0:0:
64,192,32617,1,0,0:0:0:0:
320,192,32717,1,0,0:0:0:0:
192,192,32817,1,0,0:0:0:0:
448,192,32817,1,0,0:0:0:0:
64,192,33017,1,0,0:0:0:0:
320,192,33017,1,0,0:0:0:0:
192,192,33217,1,0,0:0:0:0:
320,192,33317,1,0,0:0:0:0:
448,192,33417,1,0,0:0:0:0:
192,192,33417,1,0,0:0:0:0:
64,192,33517,1,0,0:0:0:0:
192,192,33617,1,0,0:0:0:0:
64,192,33717,1,0,0:0:0:0:
320,192,33817,1,0,0:0:0:0:
448,192,33817,1,0,0:0:0:0:
320,192,34017,1,0,0:0:0:0:
192,192,34217,1,0,0:0:0:0:
320,192,34217,1,0,0:0:0:0:
192,192,34417,1,0,0:0:0:0:
192,192,34617,1,0,0:0:0:0:
320,192,34617,1,0,0:0:0:0:
64,192,34817,1,0,0:0:0:0:
64,192,35017,1,0,0:0:0:0:
192,192,35017,1,0,0:0:0:0:
448,192,35217,1,0,0:0:0:0:
320,192,35417,1,0,0:0:0:0:
448,192,35417,1,0,0:0:0:0:
320,192,35617,1,0,0:0:0:0:
320,192,35817,1,0,0:0:0:0:
448,192,35817,1,0,0:0:0:0:
64,192,36017,1,0,0:0:0:0:
320,192,36117,1,0,0:0:0:0:
64,192,36217,1,0,0:0:0:0:
192,192,36217,1,0,0:0:0:0:
192,192,36417,1,0,0:0:0:0:
320,192,36617,1,0,0:0:0:0:
448,192,36617,1,0,0:0:0:0:
192,192,36817,1,0,0:0:0:0:
192,192,37017,1,0,0:0:0:0:
64,192,37017,1,0,0:0:0:0:
320,192,37217,1,0,0:0:0:0:
192,192,37417,1,0,0:0:0:0:
448,192,37417,1,0,0:0:0:0:
64,192,37617,1,0,0:0:0:0:
320,192,37817,1,0,0:0:0:0:
448,192,37817,1,0,0:0:0:0:
192,192,38017,1,0,0:0:0:0:
320,192,38217,1,0,0:0:0:0:
448,192,38217,1,0,0:0:0:0:
64,192,38417,1,0,0:0:0:0:
320,192,38617,1,0,0:0:0:0:
448,192,38617,1,0,0:0:0:0:
320,192,38817,1,0,0:0:0:0:
320,192,39017,1,0,0:0:0:0:
448,192,39017,1,0,0:0:0:0:
192,192,39217,1,0,0:0:0:0:
64,192,39217,1,0,0:0:0:0:
320,192,39417,1,0,0:0:0:0:
448,192,39617,1,0,0:0:0:0:
192,192,39617,1,0,0:0:0:0:
64,192,39817,1,0,0:0:0:0:
192,192,39817,1,0,0:0:0:0:
320,192,40017,1,0,0:0:0:0:
448,192,40017,1,0,0:0:0:0:
192,192,40117,1,0,0:0:0:0:
64,192,40217,1,0,0:0:0:0:
320,192,40217,1,0,0:0:0:0:
448,192,40417,1,0,0:0:0:0:
192,192,40617,1,0,0:0:0:0:
320,192,40617,1,0,0:0:0:0:
64,192,40817,1,0,0:0:0:0:
320,192,41017,1,0,0:0:0:0:
448,192,41017,1,0,0:0:0:0:
192,192,41217,1,0,0:0:0:0:
64,192,41217,1,0,0:0:0:0:
320,192,41417,1,0,0:0:0:0:
64,192,41617,1,0,0:0:0:0:
192,192,41617,1,0,0:0:0:0:
320,192,41817,1,0,0:0:0:0:
448,192,41817,1,0,0:0:0:0:
192,192,42017,1,0,0:0:0:0:
320,192,42217,1,0,0:0:0:0:
448,192,42217,1,0,0:0:0:0:
64,192,42417,1,0,0:0:0:0:
320,192,42417,1,0,0:0:0:0:
448,192,42417,1,0,0:0:0:0:
64,192,42817,1,0,0:0:0:0:
448,192,42817,1,0,0:0:0:0:
192,192,43017,1,0,0:0:0:0:
320,192,43017,1,0,0:0:0:0:
64,192,43417,1,0,0:0:0:0:
192,192,43417,1,0,0:0:0:0:
320,192,43617,1,0,0:0:0:0:
448,192,43617,1,0,0:0:0:0:
320,192,44017,1,0,0:0:0:0:
448,192,44017,1,0,0:0:0:0:
64,192,44217,1,0,0:0:0:0:
192,192,44217,1,0,0:0:0:0:
320,192,44617,1,0,0:0:0:0:
192,192,44617,1,0,0:0:0:0:
64,192,44817,1,0,0:0:0:0:
448,192,44817,1,0,0:0:0:0:
192,192,45217,1,0,0:0:0:0:
320,192,45217,1,0,0:0:0:0:
64,192,45417,1,0,0:0:0:0:
192,192,45617,1,0,0:0:0:0:
320,192,45617,1,0,0:0:0:0:
448,192,45817,1,0,0:0:0:0:
320,192,46017,1,0,0:0:0:0:
192,192,46117,1,0,0:0:0:0:
320,192,46217,1,0,0:0:0:0:
448,192,46217,1,0,0:0:0:0:
64,192,46417,1,0,0:0:0:0:
192,192,46417,1,0,0:0:0:0:
320,192,46817,1,0,0:0:0:0:
192,192,47017,1,0,0:0:0:0:
448,192,47017,1,0,0:0:0:0:
64,192,47217,1,0,0:0:0:0:
64,192,47417,1,0,0:0:0:0:
192,192,47417,1,0,0:0:0:0:
448,192,47617,1,0,0:0:0:0:
320,192,47717,1,0,0:0:0:0:
192,192,47817,1,0,0:0:0:0:
320,192,48017,1,0,0:0:0:0:
448,192,48017,1,0,0:0:0:0:
64,192,48417,1,0,0:0:0:0:
192,192,48417,1,0,0:0:0:0:
64,192,48617,1,0,0:0:0:0:
192,192,48617,1,0,0:0:0:0:
448,192,48617,1,0,0:0:0:0:
320,192,49017,1,0,0:0:0:0:
320,192,49417,1,0,0:0:0:0:
192,192,49617,1,0,0:0:0:0:
64,192,49817,1,0,0:0:0:0:
320,192,49817,1,0,0:0:0:0:
448,192,49817,1,0,0:0:0:0:
320,192,50017,1,0,0:0:0:0:
192,192,50217,1,0,0:0:0:0:
448,192,50417,1,0,0:0:0:0:
320,192,50517,1,0,0:0:0:0:
192,192,50617,1,0,0:0:0:0:
64,192,50617,1,0,0:0:0:0:
320,192,50817,1,0,0:0:0:0:
448,192,50817,1,0,0:0:0:0:
192,192,51017,1,0,0:0:0:0:
64,192,51217,1,0,0:0:0:0:
192,192,51217,1,0,0:0:0:0:
320,192,51617,1,0,0:0:0:0:
192,192,51817,1,0,0:0:0:0:
448,192,51817,1,0,0:0:0:0:
64,192,52017,1,0,0:0:0:0:
320,192,52017,1,0,0:0:0:0:
192,192,52217,1,0,0:0:0:0:
192,192,52417,1,0,0:0:0:0:
320,192,52417,1,0,0:0:0:0:
320,192,52617,1,0,0:0:0:0:
448,192,52617,1,0,0:0:0:0:
192,192,52817,1,0,0:0:0:0:
320,192,52917,1,0,0:0:0:0:
64,192,53017,1,0,0:0:0:0:
192,192,53017,1,0,0:0:0:0:
320,192,53417,1,0,0:0:0:0:
448,192,53417,1,0,0:0:0:0:
64,192,53617,1,0,0:0:0:0:
192,192,53717,1,0,0:0:0:0:
320,192,53817,1,0,0:0:0:0:
64,192,53817,1,0,0:0:0:0:
192,192,54017,1,0,0:0:0:0:
448,192,54017,1,0,0:0:0:0:
320,192,54217,1,0,0:0:0:0:
192,192,54417,1,0,0:0:0:0:
64,192,54417,1,0,0:0:0:0:
192,192,54817,1,0,0:0:0:0:
320,192,55017,1,0,0:0:0:0:
448,192,55017,1,0,0:0:0:0:
192,192,55217,1,0,0:0:0:0:
64,192,55217,1,0,0:0:0:0:
320,192,55417,128,0,55617:0:0:0:0:
192,192,55617,128,0,55817:0:0:0:0:
64,192,55617,1,0,0:0:0:0:
320,192,55817,1,0,0:0:0:0:
64,192,56017,1,0,0:0:0:0:
192,192,56117,1,0,0:0:0:0:
320,192,56217,1,0,0:0:0:0:
448,192,56217,1,0,0:0:0:0:
64,192,56417,1,0,0:0:0:0:
192,192,56617,1,0,0:0:0:0:
320,192,56617,1,0,0:0:0:0:
448,192,56817,1,0,0:0:0:0:
320,192,56917,1,0,0:0:0:0:
64,192,57017,1,0,0:0:0:0:
192,192,57017,1,0,0:0:0:0:
320,192,57217,1,0,0:0:0:0:
192,192,57417,1,0,0:0:0:0:
448,192,57417,1,0,0:0:0:0:
64,192,57617,1,0,0:0:0:0:
320,192,57817,1,0,0:0:0:0:
448,192,57817,1,0,0:0:0:0:
192,192,57917,1,0,0:0:0:0:
64,192,58017,1,0,0:0:0:0:
192,192,58217,1,0,0:0:0:0:
320,192,58217,1,0,0:0:0:0:
448,192,58417,1,0,0:0:0:0:
320,192,58517,1,0,0:0:0:0:
64,192,58617,1,0,0:0:0:0:
192,192,58617,1,0,0:0:0:0:
448,192,58817,1,0,0:0:0:0:
192,192,59017,1,0,0:0:0:0:
320,192,59017,1,0,0:0:0:0:
64,192,59217,1,0,0:0:0:0:
320,192,59417,1,0,0:0:0:0:
448,192,59417,1,0,0:0:0:0:
320,192,59617,1,0,0:0:0:0:
64,192,59817,1,0,0:0:0:0:
192,192,59817,1,0,0:0:0:0:
320,192,60017,1,0,0:0:0:0:
64,192,60217,1,0,0:0:0:0:
192,192,60317,1,0,0:0:0:0:
320,192,60417,1,0,0:0:0:0:
448,192,60517,1,0,0:0:0:0:
320,192,60617,1,0,0:0:0:0:
192,192,60717,1,0,0:0:0:0:
64,192,60817,1,0,0:0:0:0:
320,192,61017,1,0,0:0:0:0:
448,192,61017,1,0,0:0:0:0:
64,192,61217,1,0,0:0:0:0:
192,192,61217,1,0,0:0:0:0:
320,192,61417,1,0,0:0:0:0:
192,192,61617,1,0,0:0:0:0:
448,192,61617,1,0,0:0:0:0:
64,192,61817,1,0,0:0:0:0:
192,192,62017,1,0,0:0:0:0:
320,192,62017,1,0,0:0:0:0:
448,192,62217,1,0,0:0:0:0:
192,192,62417,1,0,0:0:0:0:
320,192,62417,1,0,0:0:0:0:
448,192,62517,1,0,0:0:0:0:
64,192,62617,1,0,0:0:0:0:
192,192,62617,1,0,0:0:0:0:
320,192,63017,1,0,0:0:0:0:
448,192,63017,1,0,0:0:0:0:
64,192,63317,1,0,0:0:0:0:
192,192,63417,1,0,0:0:0:0:
448,192,63517,1,0,0:0:0:0:
320,192,63617,1,0,0:0:0:0:
320,192,63817,1,0,0:0:0:0:
192,192,64017,1,0,0:0:0:0:
64,192,64017,1,0,0:0:0:0:
192,192,64417,1,0,0:0:0:0:
320,192,64617,1,0,0:0:0:0:
448,192,64617,1,0,0:0:0:0:
448,192,64817,1,0,0:0:0:0:
192,192,65017,1,0,0:0:0:0:
64,192,65217,1,0,0:0:0:0:
320,192,65217,1,0,0:0:0:0:
448,192,65417,1,0,0:0:0:0:
192,192,65617,1,0,0:0:0:0:
320,192,65817,1,0,0:0:0:0:
448,192,65817,1,0,0:0:0:0:
64,192,66217,1,0,0:0:0:0:
320,192,66417,1,0,0:0:0:0:
448,192,66417,1,0,0:0:0:0:
64,192,66517,1,0,0:0:0:0:
320,192,66617,1,0,0:0:0:0:
192,192,66817,1,0,0:0:0:0:
448,192,67017,1,0,0:0:0:0:
64,192,67217,1,0,0:0:0:0:
192,192,67217,1,0,0:0:0:0:
192,192,67617,1,0,0:0:0:0:
320,192,67817,1,0,0:0:0:0:
448,192,67817,1,0,0:0:0:0:
192,192,68017,1,0,0:0:0:0:
320,192,68217,1,0,0:0:0:0:
448,192,68417,1,0,0:0:0:0:
320,192,68417,1,0,0:0:0:0:
192,192,68617,1,0,0:0:0:0:
64,192,68817,1,0,0:0:0:0:
192,192,69017,1,0,0:0:0:0:
64,192,69017,1,0,0:0:0:0:
320,192,69417,1,0,0:0:0:0:
192,192,69617,1,0,0:0:0:0:
64,192,69617,1,0,0:0:0:0:
448,192,69717,1,0,0:0:0:0:
320,192,69817,1,0,0:0:0:0:
320,192,70017,1,0,0:0:0:0:
192,192,70217,1,0,0:0:0:0:
448,192,70217,1,0,0:0:0:0:
192,192,70617,1,0,0:0:0:0:
192,192,70817,1,0,0:0:0:0:
320,192,71017,1,0,0:0:0:0:
448,192,71017,1,0,0:0:0:0:
192,192,71317,1,0,0:0:0:0:
64,192,71417,1,0,0:0:0:0:
64,192,71617,1,0,0:0:0:0:
320,192,71817,1,0,0:0:0:0:
448,192,71817,1,0,0:0:0:0:
192,192,72017,1,0,0:0:0:0:
64,192,72217,1,0,0:0:0:0:
192,192,72217,1,0,0:0:0:0:
320,192,72417,1,0,0:0:0:0:
320,192,72617,1,0,0:0:0:0:
448,192,72617,1,0,0:0:0:0:
192,192,72817,1,0,0:0:0:0:
64,192,73017,1,0,0:0:0:0:
192,192,73017,1,0,0:0:0:0:
448,192,73217,1,0,0:0:0:0:
320,192,73317,1,0,0:0:0:0:
192,192,73417,1,0,0:0:0:0:
64,192,73617,1,0,0:0:0:0:
320,192,73617,1,0,0:0:0:0:
320,192,74017,1,0,0:0:0:0:
448,192,74017,1,0,0:0:0:0:
320,192,74217,1,0,0:0:0:0:
448,192,74217,1,0,0:0:0:0:
64,192,74217,1,0,0:0:0:0:
192,192,74617,1,0,0:0:0:0:
320,192,74817,1,0,0:0:0:0:
448,192,74817,1,0,0:0:0:0:
448,192,75417,1,0,0:0:0:0:
320,192,75517,1,0,0:0:0:0:
64,192,75717,1,0,0:0:0:0:
192,192,75817,1,0,0:0:0:0:
320,192,76017,1,0,0:0:0:0:
64,192,76017,1,0,0:0:0:0:
192,192,76217,1,0,0:0:0:0:
448,192,76217,1,0,0:0:0:0:
448,192,76417,1,0,0:0:0:0:
320,192,76517,1,0,0:0:0:0:
192,192,76717,1,0,0:0:0:0:
64,192,76817,1,0,0:0:0:0:
448,192,77017,1,0,0:0:0:0:
320,192,77117,1,0,0:0:0:0:
64,192,77317,1,0,0:0:0:0:
192,192,77417,1,0,0:0:0:0:
448,192,77617,1,0,0:0:0:0:
192,192,77817,1,0,0:0:0:0:
64,192,77817,1,0,0:0:0:0:
192,192,78017,1,0,0:0:0:0:
320,192,78017,1,0,0:0:0:0:
320,192,78217,1,0,0:0:0:0:
448,192,78217,1,0,0:0:0:0:
64,192,78417,1,0,0:0:0:0:
320,192,78617,1,0,0:0:0:0:
192,192,78717,1,0,0:0:0:0:
192,192,78917,1,0,0:0:0:0:
320,192,79017,1,0,0:0:0:0:
64,192,79217,1,0,0:0:0:0:
448,192,79217,1,0,0:0:0:0:
192,192,79417,1,0,0:0:0:0:
320,192,79417,1,0,0:0:0:0:
192,192,79617,1,0,0:0:0:0:
320,192,79717,1,0,0:0:0:0:
320,192,79917,1,0,0:0:0:0:
192,192,80017,1,0,0:0:0:0:
64,192,80217,1,0,0:0:0:0:
448,192,80217,1,0,0:0:0:0:
192,192,80217,1,0,0:0:0:0:
64,192,80417,1,0,0:0:0:0:
448,192,80417,1,0,0:0:0:0:
192,192,80617,1,0,0:0:0:0:
320,192,80617,1,0,0:0:0:0:
64,192,80817,1,0,0:0:0:0:
448,192,80817,1,0,0:0:0:0:
64,192,81017,1,0,0:0:0:0:
448,192,81017,1,0,0:0:0:0:
320,192,81017,1,0,0:0:0:0:
192,192,81217,1,0,0:0:0:0:
320,192,81417,128,0,81817:0:0:0:0:
192,192,81817,1,0,0:0:0:0:
448,192,81817,1,0,0:0:0:0:
64,192,82017,1,0,0:0:0:0:
320,192,82217,1,0,0:0:0:0:
448,192,82217,1,0,0:0:0:0:
192,192,82417,1,0,0:0:0:0:
64,192,82417,1,0,0:0:0:0:
320,192,82817,1,0,0:0:0:0:
192,192,83017,1,0,0:0:0:0:
448,192,83017,1,0,0:0:0:0:
64,192,83217,1,0,0:0:0:0:
320,192,83217,1,0,0:0:0:0:
192,192,83617,1,0,0:0:0:0:
192,192,83817,1,0,0:0:0:0:
64,192,83817,1,0,0:0:0:0:
192,192,84017,1,0,0:0:0:0:
320,192,84017,1,0,0:0:0:0:
320,192,84417,1,0,0:0:0:0:
192,192,84517,1,0,0:0:0:0:
64,192,84617,1,0,0:0:0:0:
192,192,84717,1,0,0:0:0:0:
320,192,84817,1,0,0:0:0:0:
448,192,84917,1,0,0:0:0:0:
64,192,85017,1,0,0:0:0:0:
192,192,85017,1,0,0:0:0:0:
320,192,85217,1,0,0:0:0:0:
192,192,85417,1,0,0:0:0:0:
64,192,85417,1,0,0:0:0:0:
320,192,85617,1,0,0:0:0:0:
320,192,85817,1,0,0:0:0:0:
448,192,85817,1,0,0:0:0:0:
320,192,86017,1,0,0:0:0:0:
64,192,86117,1,0,0:0:0:0:
448,192,86217,1,0,0:0:0:0:
192,192,86417,1,0,0:0:0:0:
320,192,86417,1,0,0:0:0:0:
64,192,86817,1,0,0:0:0:0:
448,192,86817,1,0,0:0:0:0:
64,192,87017,1,0,0:0:0:0:
448,192,87017,1,0,0:0:0:0:
320,192,87417,1,0,0:0:0:0:
64,192,87417,1,0,0:0:0:0:
320,192,87817,1,0,0:0:0:0:
192,192,88017,1,0,0:0:0:0:
64,192,88017,1,0,0:0:0:0:
320,192,88217,1,0,0:0:0:0:
448,192,88217,1,0,0:0:0:0:
320,192,88417,1,0,0:0:0:0:
448,192,88417,1,0,0:0:0:0:
64,192,88817,1,0,0:0:0:0:
192,192,88817,1,0,0:0:0:0:
64,192,89017,1,0,0:0:0:0:
192,192,89017,1,0,0:0:0:0:
64,192,89417,1,0,0:0:0:0:
192,192,89417,1,0,0:0:0:0:
64,192,89617,1,0,0:0:0:0:
192,192,89617,1,0,0:0:0:0:
448,192,89617,1,0,0:0:0:0:
320,192,90017,1,0,0:0:0:0:
448,192,90017,1,0,0:0:0:0:
320,192,90217,1,0,0:0:0:0:
448,192,90217,1,0,0:0:0:0:
64,192,90217,1,0,0:0:0:0:

Dunno if you'll like it ( T_T )
_Stan
from my q

Why I feel that I heard the song before :roll:

[Easy]
00:05:017 (5,6,7) - snap

I think EZ is ok~

[Normal]
00:27:017 (7) - move to x:482 y:180
00:39:617 (6,7) - change into slider, it's a little hard for NM
01:00:217 (3,4) - snap

[Hard]
00:15:817 (5,6) - snap
00:34:217 (1,2,3) - snap is different from 00:35:217 (4,1) -
00:37:817 (4,5) - up the snap a little
00:43:417 (1,2,3) - not triangle
01:06:817 (5,1) - did't look nice
01:30:017 (4,5) - up the snap will be more exciting

really nice map, I like it, good luck :) :) :)
Topic Starter
Maruyu

_Stan wrote:

from my q

Why I feel that I heard the song before :roll: Maybe you saw the anime c:

[Easy]
00:05:017 (5,6,7) - snap Bakari wasn't here when I modded, and it's a small thing so fixed~

I think EZ is ok~

[Normal]
00:27:017 (7) - move to x:482 y:180 W-Why...? It's a normal difficulty, I'd rather have it where it is and just follow distance snap...
00:39:617 (6,7) - change into slider, it's a little hard for NM I don't think it's too hard, but changed~. Will revert if anyone says it's not good as it is
01:00:217 (3,4) - snap Done~

[Hard]
00:15:817 (5,6) - snap Fixed~
00:34:217 (1,2,3) - snap is different from 00:35:217 (4,1) - Fixed~
00:37:817 (4,5) - up the snap a little wasn't really an issue, but k
00:43:417 (1,2,3) - not triangle Fixed I think
01:06:817 (5,1) - did't look nice No real suggestion here, but changed~
01:30:017 (4,5) - up the snap will be more exciting Done~

really nice map, I like it, good luck :) :) :) Thank you for modding <3
emilia
Ok GO!

Bakari
00:01:817 (1,2) - You can curve these 2 notes
00:37:817 (2,3) - You can make this more of a circular formation to curl into the next note
00:41:017 (2,3) - Same^

Nice Easy you have there!

Normal
00:17:017 (5,6) - Align note 6?
00:43:417 (1,2) - Why not make these two a slider? Or at least make them appear at the back. if you start this sequence with 2 hitcircles it can get confusing
00:56:217 (1) - Jump here is too big for a Normal. Maybe move the note before this closer to it?

Generally a rather average normal. The straight sliders are kinda boring though. Not too shabby, I like it~

Hard
00:04:417 (8) - You can make this note blanket note 5
01:07:617 (2,3) - Maybe make this more circular?

I love your beat placement, and your style! An amazing Hard diff, you've made my day for the need to mod less~

Thank you for allowing me to mod this smooth map~ Its great! I'm surprised this isn't ranked yet
Topic Starter
Maruyu

Estellia- wrote:

Ok GO!

Bakari
Bakari gave me permission to fix his mod as well.
00:01:817 (1,2) - You can curve these 2 notes I'm sure he intended to have both straight sliders. But I admit that the second slider looks good if curved. Changed the second~
00:37:817 (2,3) - You can make this more of a circular formation to curl into the next note Changed that part a bit~
00:41:017 (2,3) - Same^ included on changes in ^

Nice Easy you have there!

Normal
00:17:017 (5,6) - Align note 6? Done~
00:43:417 (1,2) - Why not make these two a slider? Or at least make them appear at the back. if you start this sequence with 2 hitcircles it can get confusing I wanted to keep the 2 circles, but I confess that maybe opening with them might be confusing. Changed to slider, and changed last slider of the combo to 2 circles~
00:56:217 (1) - Jump here is too big for a Normal. Maybe move the note before this closer to it? I have no idea how that happened. Changed~

Generally a rather average normal. The straight sliders are kinda boring though. Not too shabby, I like it~

Hard
00:04:417 (8) - You can make this note blanket note 5 I think that it's done~ c:
01:07:617 (2,3) - Maybe make this more circular? ^ c:

I love your beat placement, and your style! An amazing Hard diff, you've made my day for the need to mod less~

Thank you for allowing me to mod this smooth map~ Its great! I'm surprised this isn't ranked yet Thank you for the words of encouragement c:
pishifat
m4masdfasdf



it's a sign

general

  1. add xloupgarou to tags cuz mania guest diff stuffs (assuming a second difficulty is coming)
  2. hitsounds in the first 4 bars (up to 00:08:217 (1) - ) are rather loud for what's happening in the music. you've got it at 80% for this section and the next (much louder) section as well. may wnat to lower the volume for that section. (may apply differently for bakari's diff)

bakari

  1. 00:05:017 (5) - considering you had a 2 bar combo-pattern for the entire song except here, you may want to NC (also blanketzor)
  2. 00:48:017 (1) - pretty large jump from the previous spinner. if you were to place a circle in the middle of the grid at the place the spinner ends, you can see that the jump is almost double what the regular distance snap is. so... move 1 closer to the center :3
  3. 00:30:617 (1) - ^same thing actually happens here too, but it's not nearly as large of a jump
  4. 00:49:017 - whenever this type of thing comes up in the vocals, you've usually got a circle (like 00:15:817 (2) - 00:18:217 (1) - etc) so it would make sense to have an object here too.
  5. 00:56:217 (1,2) - assuming these are supposed to be symmetrical, you should probably move 2 a bit so that it's directly across from 1. as it is now, it's a bit too far down/to the left
  6. 01:09:017 (1) - slider body/tail goes out of the grid, which is..ya know... bad
  7. 01:18:617 (1) - le blanket

normal

  1. blankets that can be improved: (i'm sorry ;-;)
    SPOILER
    00:02:217 (2) -
    00:04:217 (5) -
    00:05:417 (2) -
    00:07:017 (5) -
    00:19:817 (5) -
    00:25:017 (3) -
    00:31:017 (2) -
    00:39:617 (6) -
    00:51:817 (5) -
    00:58:217 (4) -
    01:22:217 (2) -
  2. 00:21:017 (7) - 00:27:417 (8) - in the hard difficulty, you've got a NC on these. either have no NC on either difficulty or NC on both difficulties. making them different doesn't make much sense
  3. 00:26:617 (6,7) - should probably have these line up. 7 is a little too high compared to the tail on 6
  4. 00:44:617 (3,4) - considering 00:43:417 (1,2,3,4) - are all supposed to represent the same sort of noise in the music, you should probably keep them consistent (so use a 1/2 slider instead of two circles here)
  5. 00:48:017 - this extremely emphasized noisething in the song is completely ignored by the revesre slider you've got going through it. there really should be a circle/sliderhead so that the player can feel the emphasis while playing
  6. 00:49:017 - if you're going to have an object on this tick (where the preview point is), you kind of need one on 00:49:417 as well. they're both the same part of the music, so having an object on one and not the other makes no sense
  7. 00:51:217 - 00:54:417 - 01:04:017 - 01:07:217 - same thing about missing emphasis here. i know it's a normal, so complex rhythms are out of hte question, but the easy difficulty managed to have objects on these, so you should on the normal as well.
  8. 01:21:817 (1,2,3,4,5) - not really sure what's going on here. the melody is being ignored, yet you mapped it out at 00:08:217 (1,2,3,4,5,6) - . it would make a lot more sense to have it mapped out here too.
  9. 01:25:017 (1) - it would probably be better to end the spinner at 01:27:017 since that's there the section sort of "ends" and that's where easy ends the spinner

hard

  1. blankets that can be improved: (i'm sorry ;-;)
    SPOILER
    00:02:617 (3,5) -
    00:05:017 (1,2,3) - when you've got two sliders blanketting the same circle, it's best to keep the blanket distance between them equal. like for this one, you can see from teh approach circle that 2 is closer to 3 than it is to 1

    00:06:617 (5,6,7) - ^
    00:18:617 (3) -
    00:19:417 (2) -
    00:20:217 (4) -
    00:37:017 (1) -
    00:47:617 (5) -
    00:51:417 (6) -
    01:02:617 (1) -
    01:16:217 (4) -
    01:17:617 (4,5) -
    01:19:417 (3,4) -
    01:21:817 (1) -
    01:23:017 (4) -
  2. 00:31:217 (3,4,5) - hard to explain, but it seems really weird having this 1/2 beat pattern using two different spacing patterns (the 1.0x spacing and the stack). it would be a lot nicer when reading if you were to stick to one or the other for both circles--preferrably the 1.0x DS like this (with a better blanket)
  3. 00:33:417 (6) - may want to have the red anchor snap to the red tick in order to emphasize the song's beat and that loud bass drum sound. 00:35:417 (1) - did it (a lot closer at least)
  4. 00:35:417 (1) - first, for the curved part, you'll want to put the grey anchor somewhere where it has the same space between the red anchor and the slider head. the curve will look much more perfectly round (like the one on 00:31:617 (5,6) - ) second, for the straight part, you may wnat to angle it slightly to the left so it's perpendicular to 00:36:417 (5) - . right now it seems kind of wierd being exactly straight up while 5 is barely angled
  5. 00:37:617 (2,3,4) - spacing was changed in the middle of the triple. looks really weird
  6. 00:49:817 (1) - this combo breaks your usual 1 combo per large white tick pattern. i'd recommend placing a NC on 00:51:217 (5) - to maintain combo consistency
  7. 00:52:217 - really feels like there's a note missing here. if you wanted a gap anywhere, it would be at 00:52:817 (which would be consistent with the space at 00:56:017 - )
  8. 00:53:017 (1) - same thing about long combo applies here too. NC would best fit on 00:54:417 (5) - imo
  9. 01:02:617 (1) - ^, would work best on 01:04:017 (5) -
  10. 01:12:217 (7,1) - not the same as^, but these should switch NCs since 7 is on the downbeat and start of the vocal phrase
  11. 01:17:317 (3) - supernazi: you should aim this more directly at 4
  12. 01:24:417 (6,7) - may want to move these to the left a bit so they're directly between 01:23:017 (4,5) - . these sliders pretty much mirror each other, so it would make sense for 01:24:417 (6,7) - to follow the symmetry
  13. 01:26:817 (1,2) - gonna sound weird, but you might want to move these to x260 y196. this way, because of the auto-stacking, 1 will actually be in the middle of the grid instead of slightly too high/left
b
Topic Starter
Maruyu

pishifat wrote:

m4masdfasdf



it's a sign

general

  1. add xloupgarou to tags cuz mania guest diff stuffs (assuming a second difficulty is coming) done~
  2. hitsounds in the first 4 bars (up to 00:08:217 (1) - ) are rather loud for what's happening in the music. you've got it at 80% for this section and the next (much louder) section as well. may wnat to lower the volume for that section. (may apply differently for bakari's diff) done~

normal

  1. blankets that can be improved: (i'm sorry ;-;)
    SPOILER
    00:02:217 (2) -
    00:04:217 (5) -
    00:05:417 (2) -
    00:07:017 (5) -
    00:19:817 (5) -
    00:25:017 (3) -
    00:31:017 (2) -
    00:39:617 (6) -
    00:51:817 (5) -
    00:58:217 (4) -
    01:22:217 (2) - I didn't see a problem with some of them, fixed what I can~
  2. 00:21:017 (7) - 00:27:417 (8) - in the hard difficulty, you've got a NC on these. either have no NC on either difficulty or NC on both difficulties. making them different doesn't make much sense ok~
  3. 00:26:617 (6,7) - should probably have these line up. 7 is a little too high compared to the tail on 6
  4. 00:44:617 (3,4) - considering 00:43:417 (1,2,3,4) - are all supposed to represent the same sort of noise in the music, you should probably keep them consistent (so use a 1/2 slider instead of two circles here) I kind of want to create an idea of diversity here, to not make it too repetitive
  5. 00:48:017 - this extremely emphasized noisething in the song is completely ignored by the revesre slider you've got going through it. there really should be a circle/sliderhead so that the player can feel the emphasis while playing done~
  6. 00:49:017 - if you're going to have an object on this tick (where the preview point is), you kind of need one on 00:49:417 as well. they're both the same part of the music, so having an object on one and not the other makes no sense
  7. 00:51:217 - 00:54:417 - 01:04:017 - 01:07:217 - same thing about missing emphasis here. i know it's a normal, so complex rhythms are out of hte question, but the easy difficulty managed to have objects on these, so you should on the normal as well. done all but last~
  8. 01:21:817 (1,2,3,4,5) - not really sure what's going on here. the melody is being ignored, yet you mapped it out at 00:08:217 (1,2,3,4,5,6) - . it would make a lot more sense to have it mapped out here too. done~
  9. 01:25:017 (1) - it would probably be better to end the spinner at 01:27:017 since that's there the section sort of "ends" and that's where easy ends the spinner If I did, it would make the player spin through 2 finish sounds. I'd rather have it this way~

hard

  1. blankets that can be improved: (i'm sorry ;-;)
    SPOILER
    00:02:617 (3,5) -
    00:05:017 (1,2,3) - when you've got two sliders blanketting the same circle, it's best to keep the blanket distance between them equal. like for this one, you can see from teh approach circle that 2 is closer to 3 than it is to 1

    00:06:617 (5,6,7) - ^
    00:18:617 (3) -
    00:19:417 (2) -
    00:20:217 (4) -
    00:37:017 (1) -
    00:47:617 (5) -
    00:51:417 (6) -
    01:02:617 (1) -
    01:16:217 (4) -
    01:17:617 (4,5) -
    01:19:417 (3,4) -
    01:21:817 (1) -
    01:23:017 (4) Same as above.-
  2. 00:31:217 (3,4,5) - hard to explain, but it seems really weird having this 1/2 beat pattern using two different spacing patterns (the 1.0x spacing and the stack). it would be a lot nicer when reading if you were to stick to one or the other for both circles--preferrably the 1.0x DS like this (with a better blanket)
    done~
  3. 00:33:417 (6) - may want to have the red anchor snap to the red tick in order to emphasize the song's beat and that loud bass drum sound. 00:35:417 (1) - did it (a lot closer at least) I kinda wanna keep it like this
  4. 00:35:417 (1) - first, for the curved part, you'll want to put the grey anchor somewhere where it has the same space between the red anchor and the slider head. the curve will look much more perfectly round (like the one on 00:31:617 (5,6) - ) second, for the straight part, you may wnat to angle it slightly to the left so it's perpendicular to 00:36:417 (5) - . right now it seems kind of wierd being exactly straight up while 5 is barely angled Done~
  5. 00:37:617 (2,3,4) - spacing was changed in the middle of the triple. looks really weird Done~
  6. 00:49:817 (1) - this combo breaks your usual 1 combo per large white tick pattern. i'd recommend placing a NC on 00:51:217 (5) - to maintain combo consistency Done~
  7. 00:52:217 - really feels like there's a note missing here. if you wanted a gap anywhere, it would be at 00:52:817 (which would be consistent with the space at 00:56:017 - ) Done~
  8. 00:53:017 (1) - same thing about long combo applies here too. NC would best fit on 00:54:417 (5) - imo Done~
  9. 01:02:617 (1) - ^, would work best on 01:04:017 (5) - Done~
  10. 01:12:217 (7,1) - not the same as^, but these should switch NCs since 7 is on the downbeat and start of the vocal phrase Done~
  11. 01:17:317 (3) - supernazi: you should aim this more directly at 4 Done~
  12. 01:24:417 (6,7) - may want to move these to the left a bit so they're directly between 01:23:017 (4,5) - . these sliders pretty much mirror each other, so it would make sense for 01:24:417 (6,7) - to follow the symmetry Done~
  13. 01:26:817 (1,2) - gonna sound weird, but you might want to move these to x260 y196. this way, because of the auto-stacking, 1 will actually be in the middle of the grid instead of slightly too high/left Done~
b d
riffy

pishifat wrote:

bakari

  1. 00:05:017 (5) - considering you had a 2 bar combo-pattern for the entire song except here, you may want to NC (also blanketzor) applied, thanks!
  2. 00:48:017 (1) - pretty large jump from the previous spinner. if you were to place a circle in the middle of the grid at the place the spinner ends, you can see that the jump is almost double what the regular distance snap is. so... move 1 closer to the center :3 Sure, nice catch :)
  3. 00:30:617 (1) - ^same thing actually happens here too, but it's not nearly as large of a jump will keep this one, it looks okay for me, Sorry!
  4. 00:49:017 - whenever this type of thing comes up in the vocals, you've usually got a circle (like 00:15:817 (2) - 00:18:217 (1) - etc) so it would make sense to have an object here too. whoops, my bad
  5. 00:56:217 (1,2) - assuming these are supposed to be symmetrical, you should probably move 2 a bit so that it's directly across from 1. as it is now, it's a bit too far down/to the left okay, let's fix that
  6. 01:09:017 (1) - slider body/tail goes out of the grid, which is..ya know... bad it's fine as long as the sldier isn't offscreen.
  7. 01:18:617 (1) - le blanket should be better now
b
Thank you!

code
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Artist:Mariya Ise, Ayane Sakura, Marina Inoue
ArtistUnicode:伊瀬 茉莉也, 佐倉 綾音, 井上 麻里奈
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Fuuyu
Sorry for the Wait . . I'm done with the NM Diff . .Hope you like it :)

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ArtistUnicode:伊瀬 茉莉也, 佐倉 綾音, 井上 麻里奈
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192,192,16617,1,0,0:0:0:0:
448,192,16617,1,0,0:0:0:0:
320,192,17017,1,0,0:0:0:0:
192,192,17217,1,0,0:0:0:0:
448,192,17417,1,0,0:0:0:0:
64,192,17817,1,0,0:0:0:0:
192,192,17817,1,0,0:0:0:0:
320,192,18217,1,0,0:0:0:0:
448,192,18217,1,0,0:0:0:0:
192,192,18617,1,0,0:0:0:0:
64,192,19017,1,0,0:0:0:0:
192,192,19017,1,0,0:0:0:0:
320,192,19417,1,0,0:0:0:0:
448,192,19617,1,0,0:0:0:0:
192,192,19817,1,0,0:0:0:0:
64,192,20017,1,0,0:0:0:0:
320,192,20217,128,0,21017:0:0:0:0:
192,192,20217,1,0,0:0:0:0:
64,192,20417,1,0,0:0:0:0:
448,192,20617,1,0,0:0:0:0:
192,192,20817,1,0,0:0:0:0:
448,192,21017,1,0,0:0:0:0:
64,192,21017,1,0,0:0:0:0:
320,192,24017,1,0,0:0:0:0:
64,192,24217,5,0,0:0:0:0:
192,192,24217,1,0,0:0:0:0:
448,192,24217,1,0,0:0:0:0:
192,192,24617,1,0,0:0:0:0:
320,192,24617,1,0,0:0:0:0:
64,192,25017,1,0,0:0:0:0:
192,192,25417,1,0,0:0:0:0:
320,192,25417,1,0,0:0:0:0:
448,192,25817,1,0,0:0:0:0:
192,192,26217,1,0,0:0:0:0:
320,192,26217,1,0,0:0:0:0:
64,192,26617,1,0,0:0:0:0:
192,192,26817,1,0,0:0:0:0:
320,192,27017,1,0,0:0:0:0:
192,192,27217,1,0,0:0:0:0:
320,192,27417,5,0,0:0:0:0:
448,192,27417,1,0,0:0:0:0:
64,192,27417,1,0,0:0:0:0:
192,192,30417,1,0,0:0:0:0:
64,192,30617,1,0,0:0:0:0:
320,192,30617,1,0,0:0:0:0:
448,192,30617,1,0,0:0:0:0:
320,192,31017,1,0,0:0:0:0:
448,192,31017,1,0,0:0:0:0:
192,192,31417,1,0,0:0:0:0:
192,192,31817,1,0,0:0:0:0:
64,192,31817,1,0,0:0:0:0:
448,192,32217,1,0,0:0:0:0:
320,192,32417,1,0,0:0:0:0:
192,192,32617,1,0,0:0:0:0:
64,192,32817,1,0,0:0:0:0:
192,192,33017,1,0,0:0:0:0:
320,192,33217,1,0,0:0:0:0:
192,192,33417,1,0,0:0:0:0:
192,192,33617,1,0,0:0:0:0:
448,192,33817,1,0,0:0:0:0:
320,192,33817,1,0,0:0:0:0:
64,192,34217,1,0,0:0:0:0:
320,192,34617,1,0,0:0:0:0:
192,192,35017,1,0,0:0:0:0:
320,192,35217,1,0,0:0:0:0:
448,192,35417,1,0,0:0:0:0:
64,192,35817,1,0,0:0:0:0:
192,192,35817,1,0,0:0:0:0:
320,192,36217,1,0,0:0:0:0:
448,192,36617,1,0,0:0:0:0:
320,192,36817,1,0,0:0:0:0:
192,192,37017,1,0,0:0:0:0:
320,192,37417,1,0,0:0:0:0:
64,192,37817,1,0,0:0:0:0:
448,192,38217,1,0,0:0:0:0:
320,192,38417,1,0,0:0:0:0:
448,192,38617,1,0,0:0:0:0:
64,192,38617,128,0,39217:0:0:0:0:
192,192,39017,1,0,0:0:0:0:
320,192,39217,1,0,0:0:0:0:
448,192,39617,1,0,0:0:0:0:
320,192,39817,1,0,0:0:0:0:
64,192,40217,1,0,0:0:0:0:
192,192,40217,1,0,0:0:0:0:
448,192,40617,1,0,0:0:0:0:
320,192,41017,1,0,0:0:0:0:
448,192,41417,1,0,0:0:0:0:
320,192,41617,1,0,0:0:0:0:
64,192,41817,1,0,0:0:0:0:
192,192,42017,1,0,0:0:0:0:
320,192,42217,1,0,0:0:0:0:
64,192,42417,1,0,0:0:0:0:
192,192,42417,1,0,0:0:0:0:
320,192,42817,1,0,0:0:0:0:
320,192,43017,1,0,0:0:0:0:
192,192,43417,1,0,0:0:0:0:
320,192,43617,1,0,0:0:0:0:
192,192,43617,1,0,0:0:0:0:
64,192,44017,1,0,0:0:0:0:
320,192,44217,1,0,0:0:0:0:
448,192,44217,1,0,0:0:0:0:
448,192,44617,1,0,0:0:0:0:
64,192,44817,1,0,0:0:0:0:
192,192,44817,1,0,0:0:0:0:
320,192,45217,1,0,0:0:0:0:
320,192,45417,1,0,0:0:0:0:
192,192,45417,1,0,0:0:0:0:
320,192,45817,1,0,0:0:0:0:
448,192,46217,1,0,0:0:0:0:
64,192,46217,1,0,0:0:0:0:
192,192,46417,1,0,0:0:0:0:
64,192,46817,1,0,0:0:0:0:
448,192,46817,1,0,0:0:0:0:
320,192,47017,1,0,0:0:0:0:
192,192,47417,1,0,0:0:0:0:
64,192,47417,1,0,0:0:0:0:
320,192,47617,1,0,0:0:0:0:
448,192,47817,1,0,0:0:0:0:
192,192,48017,1,0,0:0:0:0:
64,192,48417,1,0,0:0:0:0:
192,192,48417,1,0,0:0:0:0:
320,192,48617,1,0,0:0:0:0:
448,192,48617,1,0,0:0:0:0:
192,192,49017,1,0,0:0:0:0:
192,192,49417,1,0,0:0:0:0:
64,192,49817,1,0,0:0:0:0:
320,192,49817,1,0,0:0:0:0:
448,192,49817,1,0,0:0:0:0:
192,192,50217,1,0,0:0:0:0:
448,192,50617,1,0,0:0:0:0:
320,192,50617,1,0,0:0:0:0:
64,192,51017,1,0,0:0:0:0:
192,192,51217,1,0,0:0:0:0:
320,192,51217,1,0,0:0:0:0:
448,192,51617,1,0,0:0:0:0:
64,192,51817,1,0,0:0:0:0:
320,192,52017,1,0,0:0:0:0:
448,192,52217,1,0,0:0:0:0:
448,192,52617,1,0,0:0:0:0:
64,192,53017,1,0,0:0:0:0:
192,192,53017,1,0,0:0:0:0:
448,192,53017,1,0,0:0:0:0:
192,192,53417,1,0,0:0:0:0:
448,192,53617,1,0,0:0:0:0:
64,192,54017,1,0,0:0:0:0:
192,192,54017,1,0,0:0:0:0:
320,192,54417,1,0,0:0:0:0:
448,192,54417,1,0,0:0:0:0:
320,192,54817,1,0,0:0:0:0:
64,192,55017,1,0,0:0:0:0:
192,192,55017,1,0,0:0:0:0:
448,192,55217,1,0,0:0:0:0:
64,192,55417,1,0,0:0:0:0:
192,192,55417,1,0,0:0:0:0:
192,192,55817,1,0,0:0:0:0:
320,192,55817,1,0,0:0:0:0:
64,192,56217,1,0,0:0:0:0:
192,192,56217,1,0,0:0:0:0:
448,192,56617,1,0,0:0:0:0:
320,192,56617,1,0,0:0:0:0:
320,192,57017,128,0,57417:0:0:0:0:
64,192,57017,1,0,0:0:0:0:
192,192,57217,1,0,0:0:0:0:
448,192,57417,1,0,0:0:0:0:
64,192,57817,1,0,0:0:0:0:
192,192,57817,1,0,0:0:0:0:
320,192,58217,1,0,0:0:0:0:
448,192,58217,1,0,0:0:0:0:
448,192,58617,1,0,0:0:0:0:
192,192,58617,128,0,59017:0:0:0:0:
320,192,58817,1,0,0:0:0:0:
64,192,59017,1,0,0:0:0:0:
192,192,59417,1,0,0:0:0:0:
448,192,59417,128,0,60617:0:0:0:0:
64,192,59817,1,0,0:0:0:0:
192,192,60217,1,0,0:0:0:0:
64,192,60617,1,0,0:0:0:0:
320,192,61017,1,0,0:0:0:0:
448,192,61017,1,0,0:0:0:0:
192,192,61217,1,0,0:0:0:0:
320,192,61417,1,0,0:0:0:0:
192,192,61617,1,0,0:0:0:0:
64,192,61617,1,0,0:0:0:0:
448,192,61817,1,0,0:0:0:0:
448,192,62217,1,0,0:0:0:0:
64,192,62617,1,0,0:0:0:0:
192,192,62617,1,0,0:0:0:0:
192,192,63017,1,0,0:0:0:0:
320,192,63417,1,0,0:0:0:0:
448,192,63417,1,0,0:0:0:0:
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192,192,64017,1,0,0:0:0:0:
320,192,64017,1,0,0:0:0:0:
64,192,64417,1,0,0:0:0:0:
192,192,64617,1,0,0:0:0:0:
320,192,64617,1,0,0:0:0:0:
320,192,64817,1,0,0:0:0:0:
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192,192,65417,1,0,0:0:0:0:
192,192,65817,1,0,0:0:0:0:
320,192,65817,1,0,0:0:0:0:
448,192,66217,1,0,0:0:0:0:
64,192,66617,1,0,0:0:0:0:
192,192,66617,1,0,0:0:0:0:
320,192,66817,1,0,0:0:0:0:
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192,192,67217,1,0,0:0:0:0:
320,192,67217,1,0,0:0:0:0:
64,192,67617,1,0,0:0:0:0:
320,192,67817,1,0,0:0:0:0:
448,192,67817,1,0,0:0:0:0:
64,192,68017,1,0,0:0:0:0:
192,192,68217,1,0,0:0:0:0:
320,192,68417,1,0,0:0:0:0:
192,192,68617,1,0,0:0:0:0:
192,192,68817,1,0,0:0:0:0:
320,192,69017,1,0,0:0:0:0:
448,192,69017,1,0,0:0:0:0:
192,192,69417,1,0,0:0:0:0:
320,192,69417,1,0,0:0:0:0:
64,192,69817,1,0,0:0:0:0:
192,192,70017,1,0,0:0:0:0:
320,192,70217,1,0,0:0:0:0:
448,192,70217,1,0,0:0:0:0:
320,192,70617,1,0,0:0:0:0:
192,192,70817,1,0,0:0:0:0:
320,192,71017,1,0,0:0:0:0:
448,192,71017,1,0,0:0:0:0:
448,192,71417,1,0,0:0:0:0:
320,192,71617,1,0,0:0:0:0:
64,192,71817,1,0,0:0:0:0:
192,192,71817,1,0,0:0:0:0:
320,192,72017,1,0,0:0:0:0:
192,192,72217,1,0,0:0:0:0:
448,192,72217,1,0,0:0:0:0:
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320,192,72617,1,0,0:0:0:0:
192,192,73017,1,0,0:0:0:0:
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320,192,73217,1,0,0:0:0:0:
192,192,73417,1,0,0:0:0:0:
448,192,73417,1,0,0:0:0:0:
64,192,73617,1,0,0:0:0:0:
320,192,73617,1,0,0:0:0:0:
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192,192,74017,1,0,0:0:0:0:
320,192,74217,1,0,0:0:0:0:
448,192,74217,1,0,0:0:0:0:
192,192,74617,1,0,0:0:0:0:
320,192,74617,1,0,0:0:0:0:
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448,192,74817,1,0,0:0:0:0:
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192,192,75817,1,0,0:0:0:0:
320,192,75817,1,0,0:0:0:0:
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192,192,76617,1,0,0:0:0:0:
320,192,76617,1,0,0:0:0:0:
320,192,77017,1,0,0:0:0:0:
320,192,77417,1,0,0:0:0:0:
448,192,77417,1,0,0:0:0:0:
192,192,77817,1,0,0:0:0:0:
64,192,78017,1,0,0:0:0:0:
320,192,78217,1,0,0:0:0:0:
192,192,78617,1,0,0:0:0:0:
448,192,78617,1,0,0:0:0:0:
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320,192,79017,1,0,0:0:0:0:
320,192,79417,1,0,0:0:0:0:
192,192,79817,1,0,0:0:0:0:
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192,192,80617,1,0,0:0:0:0:
448,192,80817,1,0,0:0:0:0:
64,192,81017,1,0,0:0:0:0:
320,192,81017,1,0,0:0:0:0:
320,192,81817,1,0,0:0:0:0:
448,192,81817,1,0,0:0:0:0:
64,192,81817,1,0,0:0:0:0:
320,192,82217,1,0,0:0:0:0:
192,192,82217,1,0,0:0:0:0:
64,192,82417,1,0,0:0:0:0:
448,192,82417,1,0,0:0:0:0:
192,192,82817,1,0,0:0:0:0:
320,192,83017,1,0,0:0:0:0:
448,192,83017,1,0,0:0:0:0:
64,192,83217,1,0,0:0:0:0:
192,192,83217,1,0,0:0:0:0:
320,192,83617,1,0,0:0:0:0:
64,192,83817,1,0,0:0:0:0:
192,192,83817,1,0,0:0:0:0:
320,192,84017,1,0,0:0:0:0:
448,192,84017,1,0,0:0:0:0:
192,192,84417,1,0,0:0:0:0:
64,192,84617,1,0,0:0:0:0:
320,192,84617,1,0,0:0:0:0:
320,192,85017,1,0,0:0:0:0:
448,192,85017,1,0,0:0:0:0:
320,192,85417,1,0,0:0:0:0:
448,192,85417,1,0,0:0:0:0:
64,192,85817,1,0,0:0:0:0:
192,192,85817,1,0,0:0:0:0:
192,192,86017,1,0,0:0:0:0:
320,192,86217,1,0,0:0:0:0:
320,192,86417,1,0,0:0:0:0:
448,192,86417,1,0,0:0:0:0:
192,192,86817,1,0,0:0:0:0:
320,192,86817,1,0,0:0:0:0:
320,192,87017,1,0,0:0:0:0:
448,192,87017,1,0,0:0:0:0:
64,192,88217,1,0,0:0:0:0:
320,192,88417,1,0,0:0:0:0:
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448,192,88817,1,0,0:0:0:0:
64,192,89017,1,0,0:0:0:0:
192,192,89017,1,0,0:0:0:0:
64,192,89417,1,0,0:0:0:0:
320,192,89617,1,0,0:0:0:0:
448,192,89617,1,0,0:0:0:0:
64,192,90017,1,0,0:0:0:0:
192,192,90017,1,0,0:0:0:0:
320,192,90217,1,0,0:0:0:0:
448,192,90217,1,0,0:0:0:0:
Mao


Mod by ingame request :3



Normal Log
2014-06-29 21:38 Mao: lemme testplay normal
2014-06-29 21:40 Mao: let me check the whole spacing first
2014-06-29 21:40 Yuzu-: pls
2014-06-29 21:40 Yuzu-: dont look
2014-06-29 21:40 Yuzu-: ;W;
2014-06-29 21:41 Mao: 00:40:217 (1) -
2014-06-29 21:41 Mao: pretty low spacing to the previous object
2014-06-29 21:42 Mao: 00:45:817 (2) - ^
2014-06-29 21:42 Yuzu-: ye done
2014-06-29 21:42 Mao: also 00:45:717 (2,3) - wtf 1/4
2014-06-29 21:42 Mao: remove this
2014-06-29 21:42 Mao: newbies can't play this
2014-06-29 21:42 Mao: xD
2014-06-29 21:42 Yuzu-: remove wat
2014-06-29 21:43 Mao: oh wait
2014-06-29 21:43 Mao: wait
2014-06-29 21:43 Mao: baka me
2014-06-29 21:43 Mao: there was something wrong
2014-06-29 21:43 Yuzu-: owo
2014-06-29 21:43 Mao: I've accidently moved a note
2014-06-29 21:43 Mao: forgoit what I've said about the 1/4 xD
2014-06-29 21:43 Yuzu-: l0l
2014-06-29 21:43 Yuzu-: about what? c:
2014-06-29 21:45 Mao: nvm
2014-06-29 21:45 Mao: xD
2014-06-29 21:45 Mao: 00:02:217 (2) - uhm, is this supposed to be like this?
2014-06-29 21:46 Mao: try -> http://puu.sh/9PCMl/dc488a8b94.jpg
2014-06-29 21:46 Yuzu-: I don't think so
2014-06-29 21:46 Yuzu-: already fixed c:
2014-06-29 21:46 Mao: in order to fix the spacing to 00:03:417 (3) -
2014-06-29 21:46 Mao: okay
2014-06-29 21:46 Mao: xD
2014-06-29 21:47 Mao: 00:08:617 (3) - Maybe you could move this to 345|280 in order to get a line with the previous objects
2014-06-29 21:47 Mao: that would look pretty cool imo :3
2014-06-29 21:47 Mao: and play neat as well
2014-06-29 21:48 Yuzu-: done c:
2014-06-29 21:48 Mao: don't forget to resnap the following objects tho
2014-06-29 21:49 Mao: 00:10:218 (6) - using the same slider as 00:08:617 (3) - here would make this play much better
2014-06-29 21:49 Mao: due to a intuitive zig zag movement
2014-06-29 21:49 Mao: with the previous ones
2014-06-29 21:50 Yuzu-: done c:
2014-06-29 21:53 Mao: 00:25:017 (3) - move this more to the left in order to let it follow 1 and 2's curve
2014-06-29 21:53 Mao: http://puu.sh/9PDm7/c07861875b.jpg
2014-06-29 21:53 Mao: that would make the flow here way better
2014-06-29 21:53 Mao: also
2014-06-29 21:53 Mao: 00:24:617 (2,3) -
2014-06-29 21:53 Mao: CTRL+G the rhythm here
2014-06-29 21:54 Mao: the circle fits better at 3's current tail since it's played by a different instrument
2014-06-29 21:54 Mao: and the 1/1 Slider would fit better due to the hold of the vocals
2014-06-29 21:54 Mao: http://puu.sh/9PDta/d46f889229.jpg
2014-06-29 21:55 Yuzu-: https://osu.ppy.sh/ss/1767631 ?
2014-06-29 21:56 Mao: wait, screenshot is loading.
2014-06-29 21:56 Mao: yeah, that's good
2014-06-29 21:56 Yuzu-: fucking ppy servers
2014-06-29 21:56 Yuzu-: worse than euw
2014-06-29 21:56 Yuzu-: rito pls
2014-06-29 21:57 Mao: 00:38:617 (4,5,6) -
2014-06-29 21:57 Mao: wait a second
2014-06-29 21:57 Mao: screenshot
2014-06-29 21:57 Mao: is on the way
2014-06-29 21:57 Mao: xD
2014-06-29 21:57 Mao: http://puu.sh/9PDJM/bff82f5acf.jpg
2014-06-29 21:57 Mao: this would feel better to me
2014-06-29 21:58 Mao: due to the vocal's hold at 00:39:217 -
2014-06-29 21:58 Mao: 00:38:617 (4) - also I'd go for unstack here
2014-06-29 21:58 Mao: I donÄt see a reason for it
2014-06-29 21:59 Yuzu-: idk, this? http://osu.ppy.sh/ss/1767646
2014-06-29 22:00 Mao: yep
2014-06-29 22:01 Mao: 00:50:217 (2,3,4) - try -> http://puu.sh/9PE50/8c91756071.jpg
2014-06-29 22:02 Mao: it sounds more authentical to follow the vocals here as they are the most dominant here
2014-06-29 22:03 Mao: also move 00:51:417 (4) - to 00:51:617 - then
2014-06-29 22:03 Mao: http://puu.sh/9PEdG/48fe1aacbd.jpg
2014-06-29 22:05 Yuzu-: no idea how to place thoe ones on 00:50:217
2014-06-29 22:05 Mao: wait
2014-06-29 22:06 Yuzu-: nvm
2014-06-29 22:06 Yuzu-: if I had actually read it whole
2014-06-29 22:06 Yuzu-: i'd have done it ;w;
2014-06-29 22:07 Mao: http://puu.sh/9PEye/4ccf971001.jpg
2014-06-29 22:07 Mao: oh okay
2014-06-29 22:07 Mao: xD
2014-06-29 22:07 Mao: 00:51:217 - don't forget a finish here though
2014-06-29 22:08 Yuzu-: https://osu.ppy.sh/ss/1767660 it's kinda crap :\
2014-06-29 22:08 Mao: looks fine
2014-06-29 22:10 Mao: 01:03:417 (2) - The drums on the red ticks as well as the vocals on them are more dominant here since they are much louder and stronger. Try -> http://puu.sh/9PELD/7aeaa6ee88.jpg
2014-06-29 22:10 Mao: also move 01:04:217 (4) - to 01:04:417 -
2014-06-29 22:10 Mao: (it's actually similiar to the previous xD)
2014-06-29 22:12 Mao: call me after you've fixed it
2014-06-29 22:14 Yuzu-: fixed desu
2014-06-29 22:15 Mao: 01:07:417 (4) - Maybe you agree with me that the red ticks next to this one are really strong especially considering the actual finish sound on the one before it
2014-06-29 22:16 Mao: http://puu.sh/9PFh0/df9ffd041d.jpg
2014-06-29 22:17 Yuzu-: done
2014-06-29 22:18 Mao: 01:13:617 (1) - The sound this ends on is rather strong. Consider adding a finish there (:
2014-06-29 22:19 Mao: 01:22:217 (2) - Finish on the tail // 01:23:217 (5) - Finish // 01:23:617 (6) - Finish on the tail
2014-06-29 22:21 Yuzu-: everything done
2014-06-29 22:21 Mao: 01:25:017 (1) - Hm, let it already start at 01:24:417 - please
2014-06-29 22:22 Mao: http://puu.sh/9PFNd/3115373d43.jpg
2014-06-29 22:22 Mao: the sound (1/4) starts already there
2014-06-29 22:22 Mao: also add a finish to it due to the pretty strong finish at the end c:
2014-06-29 22:24 Yuzu-: Done <3
2014-06-29 22:24 Mao: so well, that should be it for the normal as well
2014-06-29 22:24 Mao: sorry if I missed something important
2014-06-29 22:24 Mao: about flow
2014-06-29 22:24 Mao: I'm tired ;__;
2014-06-29 22:24 Yuzu-: We've been at it for... 3 hours? :D
2014-06-29 22:24 Mao: yeah xD
2014-06-29 22:24 Mao: but it was fun
2014-06-29 22:24 Yuzu-: Mao-tan so kind
2014-06-29 22:24 Yuzu-: wasting 3 hours for me ;w;
2014-06-29 22:25 Mao: no problem
2014-06-29 22:25 Mao: I love to help people :3


  • What has been fixed
  1. Changed some rhythm to fit the whole song better
  2. Added some Finishes
  3. Fixed flow and transitions over the whole map
  4. Fixed some spacing

Hard Log
2014-06-29 19:17 Mao: let's go
2014-06-29 19:17 Mao: lemme check the metadata first
2014-06-29 19:18 Yuzu-: which diff we talkin first?
2014-06-29 19:20 Mao: we are going to talk about the general stuff first
2014-06-29 19:20 Mao: before we are going into a specific diff
2014-06-29 19:20 Yuzu-: sure
2014-06-29 19:20 Mao: wait a second
2014-06-29 19:20 Mao: I'll check the title and stuff
2014-06-29 19:20 Yuzu-: Well, you can
2014-06-29 19:21 Yuzu-: but i'm sure it's correct
2014-06-29 19:24 Mao: it's not ^o^
2014-06-29 19:24 Mao: according to the ending
2014-06-29 19:24 Mao: it has an unicode title
2014-06-29 19:24 Mao: http://puu.sh/9Pr5q/14e8cbe81e.jpg
2014-06-29 19:24 Yuzu-: Oh
2014-06-29 19:24 Yuzu-: That "ijou no"
2014-06-29 19:24 Yuzu-: lel
2014-06-29 19:24 Mao: MOST以上の ”MOSTEST” (TV Size)
2014-06-29 19:24 Yuzu-: ima fix it wait
2014-06-29 19:25 Yuzu-: fixed
2014-06-29 19:25 Mao: let's get to the tags
2014-06-29 19:25 Mao: Dragonar Academy | this is the english title of the Anime
2014-06-29 19:25 Yuzu-: ah
2014-06-29 19:26 Yuzu-: Yes
2014-06-29 19:26 Yuzu-: and "ending"
2014-06-29 19:26 Yuzu-: damn
2014-06-29 19:26 Yuzu-: should I add the anime name in japanese?
2014-06-29 19:26 Mao: 星刻の竜騎士
2014-06-29 19:26 Mao: yep
2014-06-29 19:27 Yuzu-: Anything else?
2014-06-29 19:28 Mao: rest should be fine
2014-06-29 19:28 Mao: as long as I didn't oversee anything ^^
2014-06-29 19:28 Yuzu-: oh great
2014-06-29 19:28 Mao: so I guess we can start :b
2014-06-29 19:28 Mao: ACTION is editing [http://osu.ppy.sh/b/434048 Mariya Ise, Ayane Sakura, Marina Inoue - MOST Ijou no "MOSTEST" (TV Size) [Hard]]
2014-06-29 19:28 Yuzu-: my mania diffs are bugged
2014-06-29 19:28 Yuzu-: sec.
2014-06-29 19:29 Mao: didn't take a look at the mania diffs xD
2014-06-29 19:29 Mao: I don't even have them
2014-06-29 19:29 Yuzu-: ik but I can't open them
2014-06-29 19:29 Mao: maybe I should redownload
2014-06-29 19:29 Mao: xD
2014-06-29 19:29 Yuzu-: to put tags
2014-06-29 19:31 Yuzu-: ok we good
2014-06-29 19:31 Mao: so we can start with the diff?
2014-06-29 19:31 Yuzu-: Yes
2014-06-29 19:31 Mao: wait a second
2014-06-29 19:31 Mao: I have to restart osu
2014-06-29 19:31 Mao: brb
2014-06-29 19:33 Mao: back
2014-06-29 19:33 Mao: ACTION is editing [http://osu.ppy.sh/b/434048 Mariya Ise, Ayane Sakura, Marina Inoue - MOST Ijou no "MOSTEST" (TV Size) [Hard]]
2014-06-29 19:34 Yuzu-: ye ye
2014-06-29 19:34 Mao: you are ready? :b
2014-06-29 19:34 Yuzu-: yesh!
2014-06-29 19:35 Mao: 00:04:217 (7,8) - Maybe you could CTRL+G this here in terms of the rhythm. It's not big of a deal but the white tick (8) ends on has a rather strong syllableon it
2014-06-29 19:35 Mao: so this would feel more natural to be clicked
2014-06-29 19:36 Mao: -> http://puu.sh/9PrZo/425be536c4.jpg
2014-06-29 19:37 Mao: tell me when you've fixed or not so that we can go on then :3
2014-06-29 19:37 Yuzu-: done
2014-06-29 19:38 Mao: can I ask you if you like symmetry?
2014-06-29 19:38 Mao: just so that I can adjust my suggestions
2014-06-29 19:38 Yuzu-: if it looks pretty
2014-06-29 19:38 Yuzu-: like, symmetry is pretty
2014-06-29 19:38 Yuzu-: but if it's just creativeless symmetry... idk if you know what i mean
2014-06-29 19:40 Mao: I just had the idea when seeing 00:05:017 (1,2,3) -
2014-06-29 19:40 Mao: that this would be cool as a symmetrical pattern
2014-06-29 19:40 Mao: which would look more tidy
2014-06-29 19:40 Mao: http://puu.sh/9PsiU/a0388ab39d.jpg
2014-06-29 19:40 Mao: (btw, if you want a code of something. just ask)
2014-06-29 19:41 Yuzu-: umm
2014-06-29 19:41 Yuzu-: what's the difference c:
2014-06-29 19:42 Mao: that the pattern is symmetrical like this
2014-06-29 19:42 Yuzu-: oh, it's closer?
2014-06-29 19:42 Mao: http://puu.sh/9PssG/9b372f217d.jpg
2014-06-29 19:42 Yuzu-: oh
2014-06-29 19:42 Yuzu-: yea
2014-06-29 19:42 Mao: the marked slider is the old one
2014-06-29 19:44 Yuzu-: k done
2014-06-29 19:44 Yuzu-: I think
2014-06-29 19:44 Mao: 00:13:217 (6) - Please split this into two Circles.
2014-06-29 19:44 Mao: I hope you can agree with me
2014-06-29 19:44 Mao: that the white tick this ends on is really strong
2014-06-29 19:45 Mao: considering you placed all hitsounds on it
2014-06-29 19:45 Yuzu-: yeah
2014-06-29 19:45 Mao: so why shouldn't it be clickable?
2014-06-29 19:45 Mao: http://puu.sh/9PsHI/a9c86b5520.jpg
2014-06-29 19:45 Mao: maybe you could do a small jump between them to emphasize them even morwe
2014-06-29 19:46 Yuzu-: I know I did it already c:
2014-06-29 19:46 Mao: ok
2014-06-29 19:46 Mao: 00:14:217 (1) - I don't know if it's just me but I'd remove the NC here and add it at 00:14:617 (2) - since the new section starts there
2014-06-29 19:47 Yuzu-: done
2014-06-29 19:48 Mao: 00:16:817 (2) - This is pretty close to 00:16:217 (1) -
2014-06-29 19:48 Mao: http://puu.sh/9PsU7/cbc6eac949.jpg
2014-06-29 19:48 Mao: if we take a look at this
2014-06-29 19:48 Mao: we can see a difference from actually 0,05 which is pretty high
2014-06-29 19:48 Mao: perhaps you can adjust the spacing here a bit
2014-06-29 19:49 Yuzu-: fixed
2014-06-29 19:50 Mao: 00:26:617 (3,4,5) - Maybe just me having bad reading but this was a bit confuing to me
2014-06-29 19:50 Mao: the problem was the overlap with
2014-06-29 19:50 Mao: 00:25:817 (1) - 's tail
2014-06-29 19:50 Mao: lemme give you a suggestion
2014-06-29 19:51 Mao: http://puu.sh/9Pt6o/794abd1d4b.jpg
2014-06-29 19:51 Yuzu-: I had a similar idea, but mine was to put 00:26:617 (3) - underneath 00:26:217 (2) -
2014-06-29 19:51 Yuzu-: and still have 5 on the same place
2014-06-29 19:52 Yuzu-: but that'd be too much c:
2014-06-29 19:52 Yuzu-: okay
2014-06-29 19:52 Mao: 00:31:217 (3,4) - hue, what did you do with your spacing here? This feels kinda messed up xD
2014-06-29 19:53 Yuzu-: I don't even know
2014-06-29 19:54 Mao: 00:33:417 (6) - Place this at 100|25
2014-06-29 19:54 Mao: in order to put it into a line with 00:33:017 (4,5) -
2014-06-29 19:54 Mao: that would make the flow better here due to the previous zigzag movement
2014-06-29 19:54 Mao: which is more linear
2014-06-29 19:54 Yuzu-: ok done c:
2014-06-29 19:55 Yuzu-: Do I have to fix 00:34:217 (1) - or is the jump fine
2014-06-29 19:56 Mao: hm, I don't know
2014-06-29 19:56 Mao: did you use 1/1 "Jumps" before?
2014-06-29 19:56 Yuzu-: uhh
2014-06-29 19:56 Yuzu-: I dont know
2014-06-29 19:56 Mao: xD
2014-06-29 19:56 Yuzu-: sry im bad
2014-06-29 19:56 Mao: I guess I'd fix it
2014-06-29 19:57 Mao: and maybe put it a bit higher
2014-06-29 19:57 Mao: http://puu.sh/9PtwH/0628ab7d20.jpg
2014-06-29 19:58 Yuzu-: I'd have to move quite a bit but k
2014-06-29 19:58 Mao: Hm, I'd either space out 00:36:017 (2,3,4) - or stack 00:37:617 (2,3,4) - for the sake of consistency
2014-06-29 19:59 Mao: I guess I'd personally space out 00:36:017 (2,3,4) -
2014-06-29 19:59 Mao: because of 1. the sound is getting louder so spacing could emphasize this
2014-06-29 19:59 Mao: and 2. it looks a bit...squeezed between these sliders
2014-06-29 19:59 Yuzu-: ok
2014-06-29 20:00 Yuzu-: http://puu.sh/9PtEz/c33514f9df.jpg for the other thing
2014-06-29 20:00 Mao: what?
2014-06-29 20:00 Yuzu-: the other example
2014-06-29 20:00 Yuzu-: where I had to push 1 up
2014-06-29 20:00 Yuzu-: i did that
2014-06-29 20:00 Mao: oh okay
2014-06-29 20:00 Mao: looks fine
2014-06-29 20:00 Yuzu-: and kept the objects that aren't there the same
2014-06-29 20:01 Mao: for the triplet
2014-06-29 20:01 Mao: my suggestion would be -> http://puu.sh/9PtKX/1685d625fc.jpg
2014-06-29 20:02 Yuzu-: did you push 00:35:417 (1) - down?
2014-06-29 20:02 Mao: yeah, to form a blanket with 00:35:217 (4) -
2014-06-29 20:03 Yuzu-: can you give me coordinates for 00:35:417 (1,2,3,4) - plase
2014-06-29 20:03 Yuzu-: please
2014-06-29 20:03 Yuzu-: just to make it pwetty
2014-06-29 20:03 Mao: oh fuck
2014-06-29 20:03 Mao: I've deleted it
2014-06-29 20:03 Mao: lemme do it again xD
2014-06-29 20:04 Mao: 00:35:417 (1) - 147|312
2014-06-29 20:04 Mao: 00:36:017 (2) - 150|102
2014-06-29 20:04 Mao: 00:36:117 (3) - 140|65
2014-06-29 20:04 Mao: 00:36:217 (4) - 150|30
2014-06-29 20:05 Yuzu-: done c:
2014-06-29 20:05 Mao: 00:36:817 (6) - messed up spacing here
2014-06-29 20:05 Mao: :<
2014-06-29 20:06 Yuzu-: where
2014-06-29 20:06 Mao: from 5 to 6
2014-06-29 20:06 Yuzu-: oh with 00:36:417 (5) - ?
2014-06-29 20:06 Yuzu-: already fixed
2014-06-29 20:06 Yuzu-: c:
2014-06-29 20:06 Mao: 00:39:217 (4) - please add a finish here
2014-06-29 20:07 Mao: since there's a finish sound in the music there
2014-06-29 20:07 Mao: xD
2014-06-29 20:07 Yuzu-: done c:
2014-06-29 20:08 Mao: 00:39:017 (3) - Also a clap here is missing according to the 2/4 pattern
2014-06-29 20:08 Mao: I don't know if this was on purpose
2014-06-29 20:08 Mao: but the sound is in the music
2014-06-29 20:08 Yuzu-: yea it wasn0t
2014-06-29 20:08 Yuzu-: I already fixed it before
2014-06-29 20:08 Mao: stop fixing me stuff before I actually point it out xD
2014-06-29 20:08 Yuzu-: sorry ;w;
2014-06-29 20:09 Mao: 00:40:017 (1) - I'd change up the rhythm here a bit.
2014-06-29 20:09 Mao: The main reason is the stanza being ignored
2014-06-29 20:09 Mao: which doesn't fit here since we actually here a finish in the music
2014-06-29 20:10 Mao: which shows a really big emphasis
2014-06-29 20:10 Yuzu-: fixed
2014-06-29 20:10 Mao: wait
2014-06-29 20:10 Mao: I want you to change up the whole rhythm here a bit
2014-06-29 20:10 Mao: xD
2014-06-29 20:10 Yuzu-: what
2014-06-29 20:10 Mao: 00:40:017 (1,2) - the gap between them feels weird as well
2014-06-29 20:10 Mao: I don't know
2014-06-29 20:11 Mao: you didn't seem to follow the vocals
2014-06-29 20:11 Yuzu-: :O
2014-06-29 20:11 Mao: but the vocals on the red tick are still so strong
2014-06-29 20:11 Mao: lemme give you a suggestion
2014-06-29 20:11 Mao: for the rhythm+
2014-06-29 20:11 Yuzu-: http://puu.sh/9PuCE/f280199768.jpg
2014-06-29 20:11 Yuzu-: I did dat
2014-06-29 20:12 Mao: show me a screenshot of the timeline please
2014-06-29 20:12 Mao: so that I can see the rhythm
2014-06-29 20:12 Yuzu-: http://puu.sh/9PuHU/60255bd38f.jpg
2014-06-29 20:13 Mao: yeah, that's actually pretty good. My suggestion would have been -> http://puu.sh/9PuDS/c83051e5fc.jpg
2014-06-29 20:13 Mao: which is already the same
2014-06-29 20:13 Mao: just the Circle at
2014-06-29 20:13 Mao: 00:40:517 -
2014-06-29 20:13 Mao: which would be optional
2014-06-29 20:14 Yuzu-: still adding it though
2014-06-29 20:14 Yuzu-: cuz pwetty
2014-06-29 20:14 Mao: 00:40:217 -
2014-06-29 20:14 Mao: don't forget to add a finish here tho
2014-06-29 20:14 Mao: wait, I'm afk for a minute
2014-06-29 20:14 Mao: gonna get a yoghurt
2014-06-29 20:14 Mao: xD
2014-06-29 20:14 Yuzu-: just finished mine c:
2014-06-29 20:15 Mao: back
2014-06-29 20:15 Mao: xD
2014-06-29 20:16 Mao: 00:42:217 (3,4) - Try this (http://puu.sh/9PuYM/e285a43c7f.jpg) out
2014-06-29 20:16 Mao: the gap there would be better covered with the 1/1 Slider
2014-06-29 20:16 Mao: due to the vocal's hold
2014-06-29 20:17 Mao: also you would make the red tick mapped by 00:42:217 (3) - 's tail clickable
2014-06-29 20:17 Yuzu-: wait
2014-06-29 20:17 Mao: which would feel better here
2014-06-29 20:17 Mao: yeah ofc
2014-06-29 20:17 Mao: xD
2014-06-29 20:17 Yuzu-: so 00:40:517 (2,3) - should be 2 circles?
2014-06-29 20:17 Mao: nono
2014-06-29 20:17 Mao: I've sent you a screenshot
2014-06-29 20:17 Mao: 2 is a circle
2014-06-29 20:17 Mao: 3 is a 1/2 Slider+
2014-06-29 20:17 Mao: http://puu.sh/9Pv8B/0120048109.jpg
2014-06-29 20:18 Yuzu-: yea
2014-06-29 20:18 Yuzu-: then where does 1/1 slider enter
2014-06-29 20:18 Yuzu-: oh.
2014-06-29 20:19 Yuzu-: baka
2014-06-29 20:19 Mao: nowhere
2014-06-29 20:19 Mao: the 1/1 slider is here
2014-06-29 20:19 Mao: 00:42:217 (3,4) -
2014-06-29 20:19 Mao: ._.
2014-06-29 20:19 Yuzu-: ik ;w;
2014-06-29 20:19 Mao: you silly yuzu xD
2014-06-29 20:19 Yuzu-: ;w; mao-tan so mean
2014-06-29 20:20 Mao: I'm not :<
2014-06-29 20:21 Mao: 00:42:417 - add a finish here btw
2014-06-29 20:21 Mao: due to the finish sound on the music
2014-06-29 20:21 Yuzu-: wait
2014-06-29 20:21 Yuzu-: I'm so lost
2014-06-29 20:21 Yuzu-: right now XD
2014-06-29 20:21 Mao: xD
2014-06-29 20:22 Mao: so, what's your problem now?
2014-06-29 20:22 Yuzu-: I was doing this for 40
2014-06-29 20:22 Yuzu-: not 42
2014-06-29 20:22 Yuzu-: lel
2014-06-29 20:22 Mao: yeah
2014-06-29 20:23 Mao: call me when you are done with 40 and 42
2014-06-29 20:23 Mao: xD
2014-06-29 20:23 Mao: and added the finish o-o
2014-06-29 20:25 Yuzu-: done
2014-06-29 20:25 Yuzu-: c:
2014-06-29 20:25 Mao: 00:45:817 (3) - maybe you can move this to 405|165
2014-06-29 20:26 Mao: to get more of an "O" shape with the previous two objects
2014-06-29 20:27 Yuzu-: and 4?
2014-06-29 20:27 Mao: 287|227
2014-06-29 20:27 Mao: also wait
2014-06-29 20:28 Mao: 00:46:217 (4,1) - I'd go for http://puu.sh/9PvZj/e906b3fd3a.jpg here as well
2014-06-29 20:28 Mao: for similiar reasons
2014-06-29 20:28 Mao: also add the finish there as well
2014-06-29 20:28 Mao: on 1's head
2014-06-29 20:32 Mao: yuzu?
2014-06-29 20:32 Yuzu-: I'm bad at wave sliders
2014-06-29 20:32 Yuzu-: C:
2014-06-29 20:32 Mao: ?
2014-06-29 20:32 Mao: what wave slider
2014-06-29 20:32 Mao: xD
2014-06-29 20:32 Yuzu-: NOTHING :DDD
2014-06-29 20:33 Mao: did you fix the rhythm there? xD
2014-06-29 20:33 Yuzu-: I tried c:
2014-06-29 20:33 Mao: okay
2014-06-29 20:33 Yuzu-: next
2014-06-29 20:33 Mao: 00:49:017 -
2014-06-29 20:34 Mao: the gap here feels really empty
2014-06-29 20:34 Mao: duie to the vocals there
2014-06-29 20:34 Mao: http://puu.sh/9Pwx0/51108d9997.jpg
2014-06-29 20:34 Mao: consider this
2014-06-29 20:36 Yuzu-: did et
2014-06-29 20:37 Yuzu-: ended up with 13 combo
2014-06-29 20:37 Yuzu-: xD
2014-06-29 20:37 Yuzu-: 00:47:617 (9) - Should I like NC here or something?
2014-06-29 20:38 Mao: maybe that could be better
2014-06-29 20:39 Mao: 00:53:017 (1) - Move this to 447|179
2014-06-29 20:39 Mao: to get rid of the overlap with 00:52:217 (4) -
2014-06-29 20:39 Mao: that looks a bit off imo
2014-06-29 20:41 Mao: 00:55:817 (10,1) - The gap here feels a bit weird to me due to the rather loud drums on the red tick and the following blue tick, try -> http://puu.sh/9Px9b/6d98f8ef61.jpg
2014-06-29 20:43 Yuzu-: done
2014-06-29 20:43 Mao: 00:57:317 - not a requirement but the vocals end here so adding a circle could help to cover them :/
2014-06-29 20:44 Yuzu-: C:
2014-06-29 20:45 Mao: 00:58:417 (3) - The finish on its tail sounds a bit odd. Is there anything special in the music? I don't think so.
2014-06-29 20:45 Mao: Consider removing it
2014-06-29 20:45 Yuzu-: that was probably unintentional
2014-06-29 20:45 Yuzu-: c:
2014-06-29 20:45 Mao: yeah xD
2014-06-29 20:46 Mao: 01:00:517 (5) - Hm, I'd really like you to add a Circle here considering the pretty loud 1/4 played by the drums
2014-06-29 20:46 Yuzu-: Done c:
2014-06-29 20:48 Mao: 01:01:017 (1,2,3) - I dislike the flow here due to the rapid turn downwards not being introduced by the slider. Maybe you could do a triangle here to follow 1's curve.
2014-06-29 20:48 Mao: let's make you a screenshot of what I mean
2014-06-29 20:48 Yuzu-: I know what you meant
2014-06-29 20:48 Yuzu-: c:
2014-06-29 20:49 Mao: mao still wants screenshot :<
2014-06-29 20:49 Mao: puush stopped working
2014-06-29 20:49 Mao: -.-
2014-06-29 20:50 Mao: 01:01:417 (2) - 200|180
2014-06-29 20:50 Mao: 01:01:617 (3) - 237|34
2014-06-29 20:52 Mao: test
2014-06-29 20:52 Mao: pleas answer
2014-06-29 20:53 Yuzu-: wat
2014-06-29 20:53 Mao: connection was lost
2014-06-29 20:53 Mao: did you get the coordinates?
2014-06-29 20:53 Yuzu-: done c:
2014-06-29 20:53 Mao: ok
2014-06-29 20:53 Yuzu-: oh
2014-06-29 20:53 Yuzu-: I didn't get the coordinates
2014-06-29 20:53 Yuzu-: but I knew what you meant
2014-06-29 20:53 Yuzu-: so should be fine anyway
2014-06-29 20:54 Mao: still 01:01:417 (2) - 196|160 // 01:01:617 (3) - 240|16
2014-06-29 20:56 Mao: 01:05:817 (2) - A finish could cover this very weill considering that you'v e placed one at 01:02:617 (1) - which is pretty similiar to this one
2014-06-29 20:56 Yuzu-: three is kinda... up there c:
2014-06-29 20:58 Mao: 01:07:617 (2,3,4) - Please rearrang these like this -> http://puu.sh/9PyAC/b99fb90c5f.jpg
2014-06-29 20:58 Mao: to improve the flow here as a kind of oval shape
2014-06-29 21:00 Mao: yuzu, did you get the suggestion? (osu is bugging)
2014-06-29 21:00 Yuzu-: Yes c:
2014-06-29 21:00 Mao: ok
2014-06-29 21:00 Mao: 01:13:417 (4) - Maybe you could split this into two circles
2014-06-29 21:01 Mao: due to the really strong emphasis on the red tick :<
2014-06-29 21:01 Mao: that should be clicked imo
2014-06-29 21:02 Yuzu-: done
2014-06-29 21:04 Mao: 01:16:217 (4) - Hm, let's change the rhythm here a bit
2014-06-29 21:04 Mao: http://puu.sh/9Pz9c/1ac76b0ff9.jpg
2014-06-29 21:04 Mao: try this
2014-06-29 21:04 Mao: due to the vocals
2014-06-29 21:04 Mao: I think this would give a neat effect here
2014-06-29 21:04 Mao: I know, we are ignoring the 4th White tick but that isn't that important here
2014-06-29 21:04 Mao: imo
2014-06-29 21:06 Mao: (you don't have to do it at the start but it would be cool since 1. it's the end of the map which has a more complex rhythm and 2. variety is also cool)
2014-06-29 21:08 Yuzu-: uh
2014-06-29 21:08 Yuzu-: I have to figure out how to place these xD
2014-06-29 21:09 Mao: wait
2014-06-29 21:09 Mao: xD
2014-06-29 21:09 Mao: idea
2014-06-29 21:10 Mao: http://puu.sh/9PzIY/3d3a8def5c.jpg
2014-06-29 21:10 Mao: dunno if it's too hard for the diff
2014-06-29 21:10 Mao: but it would be cool
2014-06-29 21:10 Mao: xD
2014-06-29 21:11 Yuzu-: I did http://puu.sh/9PzOo/2a5f41624b.jpg
2014-06-29 21:11 Mao: yeah, something like that would have been my easier suggestion
2014-06-29 21:11 Mao: I wanted to do now
2014-06-29 21:11 Mao: -.-
2014-06-29 21:11 Mao: you damn ninja xD
2014-06-29 21:11 Yuzu-: ACTION poofs into the air
2014-06-29 21:12 Mao: 01:19:717 - Consider adding a Circle here
2014-06-29 21:13 Mao: that would fit the Vocals
2014-06-29 21:13 Mao: boy, the vocals are cool here
2014-06-29 21:13 Mao: so much blue tick madness
2014-06-29 21:14 Mao: 01:22:417 - Do you hear that pretty loud sound here? A finish would match it pretty well :3
2014-06-29 21:16 Yuzu-: done c:
2014-06-29 21:17 Mao: 01:23:017 - also here, no must have though
2014-06-29 21:17 Mao: I don't know
2014-06-29 21:17 Mao: maybe just me
2014-06-29 21:17 Yuzu-: what about poor 01:23:617 (5) -
2014-06-29 21:17 Yuzu-: ?
2014-06-29 21:17 Mao: wait
2014-06-29 21:17 Mao: I'll come to this one now
2014-06-29 21:18 Mao: 01:23:617 (5) - try -> http://puu.sh/9PAnp/ec3af57c6b.jpg
2014-06-29 21:18 Mao: and a finish 01:24:017 -
2014-06-29 21:18 Mao: place it like this -> http://puu.sh/9PAqL/658e909bf1.jpg
2014-06-29 21:20 Yuzu-: lol
2014-06-29 21:20 Yuzu-: did what you said
2014-06-29 21:20 Yuzu-: without looking c:
2014-06-29 21:20 Mao: 01:25:017 (1) - finish here as well
2014-06-29 21:20 Yuzu-: ninja guessing
2014-06-29 21:20 Mao: for consistency with the other
2014-06-29 21:20 Mao: no it wasn't ninja
2014-06-29 21:20 Mao: was pretty obvious way to fix it
2014-06-29 21:20 Mao: xD
2014-06-29 21:20 Mao: intuitive
2014-06-29 21:20 Yuzu-: no no
2014-06-29 21:21 Mao: 01:30:217 (5) - Is it just me or does the clap sound weird here?
2014-06-29 21:22 Mao: the section doesn't feature the clap sounds that obviously


  • What has been fixed
  1. Changed some rhythm. Adjusted it so that it fits the instruments as well as the Vocals better for some parts of the map.
  2. Tidied up the Spacing of some patterns.
  3. Fixed Tags and the unicode Title of the Song
  4. Improved Flow of some patterns
  5. Added missing Hitsounds

500th post \^o^/
Topic Starter
Maruyu

Mao wrote:



Mod by ingame request :3



Normal Log
2014-06-29 21:38 Mao: lemme testplay normal
2014-06-29 21:40 Mao: let me check the whole spacing first
2014-06-29 21:40 Yuzu-: pls
2014-06-29 21:40 Yuzu-: dont look
2014-06-29 21:40 Yuzu-: ;W;
2014-06-29 21:41 Mao: 00:40:217 (1) -
2014-06-29 21:41 Mao: pretty low spacing to the previous object
2014-06-29 21:42 Mao: 00:45:817 (2) - ^
2014-06-29 21:42 Yuzu-: ye done
2014-06-29 21:42 Mao: also 00:45:717 (2,3) - wtf 1/4
2014-06-29 21:42 Mao: remove this
2014-06-29 21:42 Mao: newbies can't play this
2014-06-29 21:42 Mao: xD
2014-06-29 21:42 Yuzu-: remove wat
2014-06-29 21:43 Mao: oh wait
2014-06-29 21:43 Mao: wait
2014-06-29 21:43 Mao: baka me
2014-06-29 21:43 Mao: there was something wrong
2014-06-29 21:43 Yuzu-: owo
2014-06-29 21:43 Mao: I've accidently moved a note
2014-06-29 21:43 Mao: forgoit what I've said about the 1/4 xD
2014-06-29 21:43 Yuzu-: l0l
2014-06-29 21:43 Yuzu-: about what? c:
2014-06-29 21:45 Mao: nvm
2014-06-29 21:45 Mao: xD
2014-06-29 21:45 Mao: 00:02:217 (2) - uhm, is this supposed to be like this?
2014-06-29 21:46 Mao: try -> http://puu.sh/9PCMl/dc488a8b94.jpg
2014-06-29 21:46 Yuzu-: I don't think so
2014-06-29 21:46 Yuzu-: already fixed c:
2014-06-29 21:46 Mao: in order to fix the spacing to 00:03:417 (3) -
2014-06-29 21:46 Mao: okay
2014-06-29 21:46 Mao: xD
2014-06-29 21:47 Mao: 00:08:617 (3) - Maybe you could move this to 345|280 in order to get a line with the previous objects
2014-06-29 21:47 Mao: that would look pretty cool imo :3
2014-06-29 21:47 Mao: and play neat as well
2014-06-29 21:48 Yuzu-: done c:
2014-06-29 21:48 Mao: don't forget to resnap the following objects tho
2014-06-29 21:49 Mao: 00:10:218 (6) - using the same slider as 00:08:617 (3) - here would make this play much better
2014-06-29 21:49 Mao: due to a intuitive zig zag movement
2014-06-29 21:49 Mao: with the previous ones
2014-06-29 21:50 Yuzu-: done c:
2014-06-29 21:53 Mao: 00:25:017 (3) - move this more to the left in order to let it follow 1 and 2's curve
2014-06-29 21:53 Mao: http://puu.sh/9PDm7/c07861875b.jpg
2014-06-29 21:53 Mao: that would make the flow here way better
2014-06-29 21:53 Mao: also
2014-06-29 21:53 Mao: 00:24:617 (2,3) -
2014-06-29 21:53 Mao: CTRL+G the rhythm here
2014-06-29 21:54 Mao: the circle fits better at 3's current tail since it's played by a different instrument
2014-06-29 21:54 Mao: and the 1/1 Slider would fit better due to the hold of the vocals
2014-06-29 21:54 Mao: http://puu.sh/9PDta/d46f889229.jpg
2014-06-29 21:55 Yuzu-: https://osu.ppy.sh/ss/1767631 ?
2014-06-29 21:56 Mao: wait, screenshot is loading.
2014-06-29 21:56 Mao: yeah, that's good
2014-06-29 21:56 Yuzu-: fucking ppy servers
2014-06-29 21:56 Yuzu-: worse than euw
2014-06-29 21:56 Yuzu-: rito pls
2014-06-29 21:57 Mao: 00:38:617 (4,5,6) -
2014-06-29 21:57 Mao: wait a second
2014-06-29 21:57 Mao: screenshot
2014-06-29 21:57 Mao: is on the way
2014-06-29 21:57 Mao: xD
2014-06-29 21:57 Mao: http://puu.sh/9PDJM/bff82f5acf.jpg
2014-06-29 21:57 Mao: this would feel better to me
2014-06-29 21:58 Mao: due to the vocal's hold at 00:39:217 -
2014-06-29 21:58 Mao: 00:38:617 (4) - also I'd go for unstack here
2014-06-29 21:58 Mao: I donÄt see a reason for it
2014-06-29 21:59 Yuzu-: idk, this? http://osu.ppy.sh/ss/1767646
2014-06-29 22:00 Mao: yep
2014-06-29 22:01 Mao: 00:50:217 (2,3,4) - try -> http://puu.sh/9PE50/8c91756071.jpg
2014-06-29 22:02 Mao: it sounds more authentical to follow the vocals here as they are the most dominant here
2014-06-29 22:03 Mao: also move 00:51:417 (4) - to 00:51:617 - then
2014-06-29 22:03 Mao: http://puu.sh/9PEdG/48fe1aacbd.jpg
2014-06-29 22:05 Yuzu-: no idea how to place thoe ones on 00:50:217
2014-06-29 22:05 Mao: wait
2014-06-29 22:06 Yuzu-: nvm
2014-06-29 22:06 Yuzu-: if I had actually read it whole
2014-06-29 22:06 Yuzu-: i'd have done it ;w;
2014-06-29 22:07 Mao: http://puu.sh/9PEye/4ccf971001.jpg
2014-06-29 22:07 Mao: oh okay
2014-06-29 22:07 Mao: xD
2014-06-29 22:07 Mao: 00:51:217 - don't forget a finish here though
2014-06-29 22:08 Yuzu-: https://osu.ppy.sh/ss/1767660 it's kinda crap :\
2014-06-29 22:08 Mao: looks fine
2014-06-29 22:10 Mao: 01:03:417 (2) - The drums on the red ticks as well as the vocals on them are more dominant here since they are much louder and stronger. Try -> http://puu.sh/9PELD/7aeaa6ee88.jpg
2014-06-29 22:10 Mao: also move 01:04:217 (4) - to 01:04:417 -
2014-06-29 22:10 Mao: (it's actually similiar to the previous xD)
2014-06-29 22:12 Mao: call me after you've fixed it
2014-06-29 22:14 Yuzu-: fixed desu
2014-06-29 22:15 Mao: 01:07:417 (4) - Maybe you agree with me that the red ticks next to this one are really strong especially considering the actual finish sound on the one before it
2014-06-29 22:16 Mao: http://puu.sh/9PFh0/df9ffd041d.jpg
2014-06-29 22:17 Yuzu-: done
2014-06-29 22:18 Mao: 01:13:617 (1) - The sound this ends on is rather strong. Consider adding a finish there (:
2014-06-29 22:19 Mao: 01:22:217 (2) - Finish on the tail // 01:23:217 (5) - Finish // 01:23:617 (6) - Finish on the tail
2014-06-29 22:21 Yuzu-: everything done
2014-06-29 22:21 Mao: 01:25:017 (1) - Hm, let it already start at 01:24:417 - please
2014-06-29 22:22 Mao: http://puu.sh/9PFNd/3115373d43.jpg
2014-06-29 22:22 Mao: the sound (1/4) starts already there
2014-06-29 22:22 Mao: also add a finish to it due to the pretty strong finish at the end c:
2014-06-29 22:24 Yuzu-: Done <3
2014-06-29 22:24 Mao: so well, that should be it for the normal as well
2014-06-29 22:24 Mao: sorry if I missed something important
2014-06-29 22:24 Mao: about flow
2014-06-29 22:24 Mao: I'm tired ;__;
2014-06-29 22:24 Yuzu-: We've been at it for... 3 hours? :D
2014-06-29 22:24 Mao: yeah xD
2014-06-29 22:24 Mao: but it was fun
2014-06-29 22:24 Yuzu-: Mao-tan so kind
2014-06-29 22:24 Yuzu-: wasting 3 hours for me ;w;
2014-06-29 22:25 Mao: no problem
2014-06-29 22:25 Mao: I love to help people :3


  • What has been fixed
  1. Changed some rhythm to fit the whole song better
  2. Added some Finishes
  3. Fixed flow and transitions over the whole map
  4. Fixed some spacing

Hard Log
2014-06-29 19:17 Mao: let's go
2014-06-29 19:17 Mao: lemme check the metadata first
2014-06-29 19:18 Yuzu-: which diff we talkin first?
2014-06-29 19:20 Mao: we are going to talk about the general stuff first
2014-06-29 19:20 Mao: before we are going into a specific diff
2014-06-29 19:20 Yuzu-: sure
2014-06-29 19:20 Mao: wait a second
2014-06-29 19:20 Mao: I'll check the title and stuff
2014-06-29 19:20 Yuzu-: Well, you can
2014-06-29 19:21 Yuzu-: but i'm sure it's correct
2014-06-29 19:24 Mao: it's not ^o^
2014-06-29 19:24 Mao: according to the ending
2014-06-29 19:24 Mao: it has an unicode title
2014-06-29 19:24 Mao: http://puu.sh/9Pr5q/14e8cbe81e.jpg
2014-06-29 19:24 Yuzu-: Oh
2014-06-29 19:24 Yuzu-: That "ijou no"
2014-06-29 19:24 Yuzu-: lel
2014-06-29 19:24 Mao: MOST以上の ”MOSTEST” (TV Size)
2014-06-29 19:24 Yuzu-: ima fix it wait
2014-06-29 19:25 Yuzu-: fixed
2014-06-29 19:25 Mao: let's get to the tags
2014-06-29 19:25 Mao: Dragonar Academy | this is the english title of the Anime
2014-06-29 19:25 Yuzu-: ah
2014-06-29 19:26 Yuzu-: Yes
2014-06-29 19:26 Yuzu-: and "ending"
2014-06-29 19:26 Yuzu-: damn
2014-06-29 19:26 Yuzu-: should I add the anime name in japanese?
2014-06-29 19:26 Mao: 星刻の竜騎士
2014-06-29 19:26 Mao: yep
2014-06-29 19:27 Yuzu-: Anything else?
2014-06-29 19:28 Mao: rest should be fine
2014-06-29 19:28 Mao: as long as I didn't oversee anything ^^
2014-06-29 19:28 Yuzu-: oh great
2014-06-29 19:28 Mao: so I guess we can start :b
2014-06-29 19:28 Mao: ACTION is editing [http://osu.ppy.sh/b/434048 Mariya Ise, Ayane Sakura, Marina Inoue - MOST Ijou no "MOSTEST" (TV Size) [Hard]]
2014-06-29 19:28 Yuzu-: my mania diffs are bugged
2014-06-29 19:28 Yuzu-: sec.
2014-06-29 19:29 Mao: didn't take a look at the mania diffs xD
2014-06-29 19:29 Mao: I don't even have them
2014-06-29 19:29 Yuzu-: ik but I can't open them
2014-06-29 19:29 Mao: maybe I should redownload
2014-06-29 19:29 Mao: xD
2014-06-29 19:29 Yuzu-: to put tags
2014-06-29 19:31 Yuzu-: ok we good
2014-06-29 19:31 Mao: so we can start with the diff?
2014-06-29 19:31 Yuzu-: Yes
2014-06-29 19:31 Mao: wait a second
2014-06-29 19:31 Mao: I have to restart osu
2014-06-29 19:31 Mao: brb
2014-06-29 19:33 Mao: back
2014-06-29 19:33 Mao: ACTION is editing [http://osu.ppy.sh/b/434048 Mariya Ise, Ayane Sakura, Marina Inoue - MOST Ijou no "MOSTEST" (TV Size) [Hard]]
2014-06-29 19:34 Yuzu-: ye ye
2014-06-29 19:34 Mao: you are ready? :b
2014-06-29 19:34 Yuzu-: yesh!
2014-06-29 19:35 Mao: 00:04:217 (7,8) - Maybe you could CTRL+G this here in terms of the rhythm. It's not big of a deal but the white tick (8) ends on has a rather strong syllableon it
2014-06-29 19:35 Mao: so this would feel more natural to be clicked
2014-06-29 19:36 Mao: -> http://puu.sh/9PrZo/425be536c4.jpg
2014-06-29 19:37 Mao: tell me when you've fixed or not so that we can go on then :3
2014-06-29 19:37 Yuzu-: done
2014-06-29 19:38 Mao: can I ask you if you like symmetry?
2014-06-29 19:38 Mao: just so that I can adjust my suggestions
2014-06-29 19:38 Yuzu-: if it looks pretty
2014-06-29 19:38 Yuzu-: like, symmetry is pretty
2014-06-29 19:38 Yuzu-: but if it's just creativeless symmetry... idk if you know what i mean
2014-06-29 19:40 Mao: I just had the idea when seeing 00:05:017 (1,2,3) -
2014-06-29 19:40 Mao: that this would be cool as a symmetrical pattern
2014-06-29 19:40 Mao: which would look more tidy
2014-06-29 19:40 Mao: http://puu.sh/9PsiU/a0388ab39d.jpg
2014-06-29 19:40 Mao: (btw, if you want a code of something. just ask)
2014-06-29 19:41 Yuzu-: umm
2014-06-29 19:41 Yuzu-: what's the difference c:
2014-06-29 19:42 Mao: that the pattern is symmetrical like this
2014-06-29 19:42 Yuzu-: oh, it's closer?
2014-06-29 19:42 Mao: http://puu.sh/9PssG/9b372f217d.jpg
2014-06-29 19:42 Yuzu-: oh
2014-06-29 19:42 Yuzu-: yea
2014-06-29 19:42 Mao: the marked slider is the old one
2014-06-29 19:44 Yuzu-: k done
2014-06-29 19:44 Yuzu-: I think
2014-06-29 19:44 Mao: 00:13:217 (6) - Please split this into two Circles.
2014-06-29 19:44 Mao: I hope you can agree with me
2014-06-29 19:44 Mao: that the white tick this ends on is really strong
2014-06-29 19:45 Mao: considering you placed all hitsounds on it
2014-06-29 19:45 Yuzu-: yeah
2014-06-29 19:45 Mao: so why shouldn't it be clickable?
2014-06-29 19:45 Mao: http://puu.sh/9PsHI/a9c86b5520.jpg
2014-06-29 19:45 Mao: maybe you could do a small jump between them to emphasize them even morwe
2014-06-29 19:46 Yuzu-: I know I did it already c:
2014-06-29 19:46 Mao: ok
2014-06-29 19:46 Mao: 00:14:217 (1) - I don't know if it's just me but I'd remove the NC here and add it at 00:14:617 (2) - since the new section starts there
2014-06-29 19:47 Yuzu-: done
2014-06-29 19:48 Mao: 00:16:817 (2) - This is pretty close to 00:16:217 (1) -
2014-06-29 19:48 Mao: http://puu.sh/9PsU7/cbc6eac949.jpg
2014-06-29 19:48 Mao: if we take a look at this
2014-06-29 19:48 Mao: we can see a difference from actually 0,05 which is pretty high
2014-06-29 19:48 Mao: perhaps you can adjust the spacing here a bit
2014-06-29 19:49 Yuzu-: fixed
2014-06-29 19:50 Mao: 00:26:617 (3,4,5) - Maybe just me having bad reading but this was a bit confuing to me
2014-06-29 19:50 Mao: the problem was the overlap with
2014-06-29 19:50 Mao: 00:25:817 (1) - 's tail
2014-06-29 19:50 Mao: lemme give you a suggestion
2014-06-29 19:51 Mao: http://puu.sh/9Pt6o/794abd1d4b.jpg
2014-06-29 19:51 Yuzu-: I had a similar idea, but mine was to put 00:26:617 (3) - underneath 00:26:217 (2) -
2014-06-29 19:51 Yuzu-: and still have 5 on the same place
2014-06-29 19:52 Yuzu-: but that'd be too much c:
2014-06-29 19:52 Yuzu-: okay
2014-06-29 19:52 Mao: 00:31:217 (3,4) - hue, what did you do with your spacing here? This feels kinda messed up xD
2014-06-29 19:53 Yuzu-: I don't even know
2014-06-29 19:54 Mao: 00:33:417 (6) - Place this at 100|25
2014-06-29 19:54 Mao: in order to put it into a line with 00:33:017 (4,5) -
2014-06-29 19:54 Mao: that would make the flow better here due to the previous zigzag movement
2014-06-29 19:54 Mao: which is more linear
2014-06-29 19:54 Yuzu-: ok done c:
2014-06-29 19:55 Yuzu-: Do I have to fix 00:34:217 (1) - or is the jump fine
2014-06-29 19:56 Mao: hm, I don't know
2014-06-29 19:56 Mao: did you use 1/1 "Jumps" before?
2014-06-29 19:56 Yuzu-: uhh
2014-06-29 19:56 Yuzu-: I dont know
2014-06-29 19:56 Mao: xD
2014-06-29 19:56 Yuzu-: sry im bad
2014-06-29 19:56 Mao: I guess I'd fix it
2014-06-29 19:57 Mao: and maybe put it a bit higher
2014-06-29 19:57 Mao: http://puu.sh/9PtwH/0628ab7d20.jpg
2014-06-29 19:58 Yuzu-: I'd have to move quite a bit but k
2014-06-29 19:58 Mao: Hm, I'd either space out 00:36:017 (2,3,4) - or stack 00:37:617 (2,3,4) - for the sake of consistency
2014-06-29 19:59 Mao: I guess I'd personally space out 00:36:017 (2,3,4) -
2014-06-29 19:59 Mao: because of 1. the sound is getting louder so spacing could emphasize this
2014-06-29 19:59 Mao: and 2. it looks a bit...squeezed between these sliders
2014-06-29 19:59 Yuzu-: ok
2014-06-29 20:00 Yuzu-: http://puu.sh/9PtEz/c33514f9df.jpg for the other thing
2014-06-29 20:00 Mao: what?
2014-06-29 20:00 Yuzu-: the other example
2014-06-29 20:00 Yuzu-: where I had to push 1 up
2014-06-29 20:00 Yuzu-: i did that
2014-06-29 20:00 Mao: oh okay
2014-06-29 20:00 Mao: looks fine
2014-06-29 20:00 Yuzu-: and kept the objects that aren't there the same
2014-06-29 20:01 Mao: for the triplet
2014-06-29 20:01 Mao: my suggestion would be -> http://puu.sh/9PtKX/1685d625fc.jpg
2014-06-29 20:02 Yuzu-: did you push 00:35:417 (1) - down?
2014-06-29 20:02 Mao: yeah, to form a blanket with 00:35:217 (4) -
2014-06-29 20:03 Yuzu-: can you give me coordinates for 00:35:417 (1,2,3,4) - plase
2014-06-29 20:03 Yuzu-: please
2014-06-29 20:03 Yuzu-: just to make it pwetty
2014-06-29 20:03 Mao: oh fuck
2014-06-29 20:03 Mao: I've deleted it
2014-06-29 20:03 Mao: lemme do it again xD
2014-06-29 20:04 Mao: 00:35:417 (1) - 147|312
2014-06-29 20:04 Mao: 00:36:017 (2) - 150|102
2014-06-29 20:04 Mao: 00:36:117 (3) - 140|65
2014-06-29 20:04 Mao: 00:36:217 (4) - 150|30
2014-06-29 20:05 Yuzu-: done c:
2014-06-29 20:05 Mao: 00:36:817 (6) - messed up spacing here
2014-06-29 20:05 Mao: :<
2014-06-29 20:06 Yuzu-: where
2014-06-29 20:06 Mao: from 5 to 6
2014-06-29 20:06 Yuzu-: oh with 00:36:417 (5) - ?
2014-06-29 20:06 Yuzu-: already fixed
2014-06-29 20:06 Yuzu-: c:
2014-06-29 20:06 Mao: 00:39:217 (4) - please add a finish here
2014-06-29 20:07 Mao: since there's a finish sound in the music there
2014-06-29 20:07 Mao: xD
2014-06-29 20:07 Yuzu-: done c:
2014-06-29 20:08 Mao: 00:39:017 (3) - Also a clap here is missing according to the 2/4 pattern
2014-06-29 20:08 Mao: I don't know if this was on purpose
2014-06-29 20:08 Mao: but the sound is in the music
2014-06-29 20:08 Yuzu-: yea it wasn0t
2014-06-29 20:08 Yuzu-: I already fixed it before
2014-06-29 20:08 Mao: stop fixing me stuff before I actually point it out xD
2014-06-29 20:08 Yuzu-: sorry ;w;
2014-06-29 20:09 Mao: 00:40:017 (1) - I'd change up the rhythm here a bit.
2014-06-29 20:09 Mao: The main reason is the stanza being ignored
2014-06-29 20:09 Mao: which doesn't fit here since we actually here a finish in the music
2014-06-29 20:10 Mao: which shows a really big emphasis
2014-06-29 20:10 Yuzu-: fixed
2014-06-29 20:10 Mao: wait
2014-06-29 20:10 Mao: I want you to change up the whole rhythm here a bit
2014-06-29 20:10 Mao: xD
2014-06-29 20:10 Yuzu-: what
2014-06-29 20:10 Mao: 00:40:017 (1,2) - the gap between them feels weird as well
2014-06-29 20:10 Mao: I don't know
2014-06-29 20:11 Mao: you didn't seem to follow the vocals
2014-06-29 20:11 Yuzu-: :O
2014-06-29 20:11 Mao: but the vocals on the red tick are still so strong
2014-06-29 20:11 Mao: lemme give you a suggestion
2014-06-29 20:11 Mao: for the rhythm+
2014-06-29 20:11 Yuzu-: http://puu.sh/9PuCE/f280199768.jpg
2014-06-29 20:11 Yuzu-: I did dat
2014-06-29 20:12 Mao: show me a screenshot of the timeline please
2014-06-29 20:12 Mao: so that I can see the rhythm
2014-06-29 20:12 Yuzu-: http://puu.sh/9PuHU/60255bd38f.jpg
2014-06-29 20:13 Mao: yeah, that's actually pretty good. My suggestion would have been -> http://puu.sh/9PuDS/c83051e5fc.jpg
2014-06-29 20:13 Mao: which is already the same
2014-06-29 20:13 Mao: just the Circle at
2014-06-29 20:13 Mao: 00:40:517 -
2014-06-29 20:13 Mao: which would be optional
2014-06-29 20:14 Yuzu-: still adding it though
2014-06-29 20:14 Yuzu-: cuz pwetty
2014-06-29 20:14 Mao: 00:40:217 -
2014-06-29 20:14 Mao: don't forget to add a finish here tho
2014-06-29 20:14 Mao: wait, I'm afk for a minute
2014-06-29 20:14 Mao: gonna get a yoghurt
2014-06-29 20:14 Mao: xD
2014-06-29 20:14 Yuzu-: just finished mine c:
2014-06-29 20:15 Mao: back
2014-06-29 20:15 Mao: xD
2014-06-29 20:16 Mao: 00:42:217 (3,4) - Try this (http://puu.sh/9PuYM/e285a43c7f.jpg) out
2014-06-29 20:16 Mao: the gap there would be better covered with the 1/1 Slider
2014-06-29 20:16 Mao: due to the vocal's hold
2014-06-29 20:17 Mao: also you would make the red tick mapped by 00:42:217 (3) - 's tail clickable
2014-06-29 20:17 Yuzu-: wait
2014-06-29 20:17 Mao: which would feel better here
2014-06-29 20:17 Mao: yeah ofc
2014-06-29 20:17 Mao: xD
2014-06-29 20:17 Yuzu-: so 00:40:517 (2,3) - should be 2 circles?
2014-06-29 20:17 Mao: nono
2014-06-29 20:17 Mao: I've sent you a screenshot
2014-06-29 20:17 Mao: 2 is a circle
2014-06-29 20:17 Mao: 3 is a 1/2 Slider+
2014-06-29 20:17 Mao: http://puu.sh/9Pv8B/0120048109.jpg
2014-06-29 20:18 Yuzu-: yea
2014-06-29 20:18 Yuzu-: then where does 1/1 slider enter
2014-06-29 20:18 Yuzu-: oh.
2014-06-29 20:19 Yuzu-: baka
2014-06-29 20:19 Mao: nowhere
2014-06-29 20:19 Mao: the 1/1 slider is here
2014-06-29 20:19 Mao: 00:42:217 (3,4) -
2014-06-29 20:19 Mao: ._.
2014-06-29 20:19 Yuzu-: ik ;w;
2014-06-29 20:19 Mao: you silly yuzu xD
2014-06-29 20:19 Yuzu-: ;w; mao-tan so mean
2014-06-29 20:20 Mao: I'm not :<
2014-06-29 20:21 Mao: 00:42:417 - add a finish here btw
2014-06-29 20:21 Mao: due to the finish sound on the music
2014-06-29 20:21 Yuzu-: wait
2014-06-29 20:21 Yuzu-: I'm so lost
2014-06-29 20:21 Yuzu-: right now XD
2014-06-29 20:21 Mao: xD
2014-06-29 20:22 Mao: so, what's your problem now?
2014-06-29 20:22 Yuzu-: I was doing this for 40
2014-06-29 20:22 Yuzu-: not 42
2014-06-29 20:22 Yuzu-: lel
2014-06-29 20:22 Mao: yeah
2014-06-29 20:23 Mao: call me when you are done with 40 and 42
2014-06-29 20:23 Mao: xD
2014-06-29 20:23 Mao: and added the finish o-o
2014-06-29 20:25 Yuzu-: done
2014-06-29 20:25 Yuzu-: c:
2014-06-29 20:25 Mao: 00:45:817 (3) - maybe you can move this to 405|165
2014-06-29 20:26 Mao: to get more of an "O" shape with the previous two objects
2014-06-29 20:27 Yuzu-: and 4?
2014-06-29 20:27 Mao: 287|227
2014-06-29 20:27 Mao: also wait
2014-06-29 20:28 Mao: 00:46:217 (4,1) - I'd go for http://puu.sh/9PvZj/e906b3fd3a.jpg here as well
2014-06-29 20:28 Mao: for similiar reasons
2014-06-29 20:28 Mao: also add the finish there as well
2014-06-29 20:28 Mao: on 1's head
2014-06-29 20:32 Mao: yuzu?
2014-06-29 20:32 Yuzu-: I'm bad at wave sliders
2014-06-29 20:32 Yuzu-: C:
2014-06-29 20:32 Mao: ?
2014-06-29 20:32 Mao: what wave slider
2014-06-29 20:32 Mao: xD
2014-06-29 20:32 Yuzu-: NOTHING :DDD
2014-06-29 20:33 Mao: did you fix the rhythm there? xD
2014-06-29 20:33 Yuzu-: I tried c:
2014-06-29 20:33 Mao: okay
2014-06-29 20:33 Yuzu-: next
2014-06-29 20:33 Mao: 00:49:017 -
2014-06-29 20:34 Mao: the gap here feels really empty
2014-06-29 20:34 Mao: duie to the vocals there
2014-06-29 20:34 Mao: http://puu.sh/9Pwx0/51108d9997.jpg
2014-06-29 20:34 Mao: consider this
2014-06-29 20:36 Yuzu-: did et
2014-06-29 20:37 Yuzu-: ended up with 13 combo
2014-06-29 20:37 Yuzu-: xD
2014-06-29 20:37 Yuzu-: 00:47:617 (9) - Should I like NC here or something?
2014-06-29 20:38 Mao: maybe that could be better
2014-06-29 20:39 Mao: 00:53:017 (1) - Move this to 447|179
2014-06-29 20:39 Mao: to get rid of the overlap with 00:52:217 (4) -
2014-06-29 20:39 Mao: that looks a bit off imo
2014-06-29 20:41 Mao: 00:55:817 (10,1) - The gap here feels a bit weird to me due to the rather loud drums on the red tick and the following blue tick, try -> http://puu.sh/9Px9b/6d98f8ef61.jpg
2014-06-29 20:43 Yuzu-: done
2014-06-29 20:43 Mao: 00:57:317 - not a requirement but the vocals end here so adding a circle could help to cover them :/
2014-06-29 20:44 Yuzu-: C:
2014-06-29 20:45 Mao: 00:58:417 (3) - The finish on its tail sounds a bit odd. Is there anything special in the music? I don't think so.
2014-06-29 20:45 Mao: Consider removing it
2014-06-29 20:45 Yuzu-: that was probably unintentional
2014-06-29 20:45 Yuzu-: c:
2014-06-29 20:45 Mao: yeah xD
2014-06-29 20:46 Mao: 01:00:517 (5) - Hm, I'd really like you to add a Circle here considering the pretty loud 1/4 played by the drums
2014-06-29 20:46 Yuzu-: Done c:
2014-06-29 20:48 Mao: 01:01:017 (1,2,3) - I dislike the flow here due to the rapid turn downwards not being introduced by the slider. Maybe you could do a triangle here to follow 1's curve.
2014-06-29 20:48 Mao: let's make you a screenshot of what I mean
2014-06-29 20:48 Yuzu-: I know what you meant
2014-06-29 20:48 Yuzu-: c:
2014-06-29 20:49 Mao: mao still wants screenshot :<
2014-06-29 20:49 Mao: puush stopped working
2014-06-29 20:49 Mao: -.-
2014-06-29 20:50 Mao: 01:01:417 (2) - 200|180
2014-06-29 20:50 Mao: 01:01:617 (3) - 237|34
2014-06-29 20:52 Mao: test
2014-06-29 20:52 Mao: pleas answer
2014-06-29 20:53 Yuzu-: wat
2014-06-29 20:53 Mao: connection was lost
2014-06-29 20:53 Mao: did you get the coordinates?
2014-06-29 20:53 Yuzu-: done c:
2014-06-29 20:53 Mao: ok
2014-06-29 20:53 Yuzu-: oh
2014-06-29 20:53 Yuzu-: I didn't get the coordinates
2014-06-29 20:53 Yuzu-: but I knew what you meant
2014-06-29 20:53 Yuzu-: so should be fine anyway
2014-06-29 20:54 Mao: still 01:01:417 (2) - 196|160 // 01:01:617 (3) - 240|16
2014-06-29 20:56 Mao: 01:05:817 (2) - A finish could cover this very weill considering that you'v e placed one at 01:02:617 (1) - which is pretty similiar to this one
2014-06-29 20:56 Yuzu-: three is kinda... up there c:
2014-06-29 20:58 Mao: 01:07:617 (2,3,4) - Please rearrang these like this -> http://puu.sh/9PyAC/b99fb90c5f.jpg
2014-06-29 20:58 Mao: to improve the flow here as a kind of oval shape
2014-06-29 21:00 Mao: yuzu, did you get the suggestion? (osu is bugging)
2014-06-29 21:00 Yuzu-: Yes c:
2014-06-29 21:00 Mao: ok
2014-06-29 21:00 Mao: 01:13:417 (4) - Maybe you could split this into two circles
2014-06-29 21:01 Mao: due to the really strong emphasis on the red tick :<
2014-06-29 21:01 Mao: that should be clicked imo
2014-06-29 21:02 Yuzu-: done
2014-06-29 21:04 Mao: 01:16:217 (4) - Hm, let's change the rhythm here a bit
2014-06-29 21:04 Mao: http://puu.sh/9Pz9c/1ac76b0ff9.jpg
2014-06-29 21:04 Mao: try this
2014-06-29 21:04 Mao: due to the vocals
2014-06-29 21:04 Mao: I think this would give a neat effect here
2014-06-29 21:04 Mao: I know, we are ignoring the 4th White tick but that isn't that important here
2014-06-29 21:04 Mao: imo
2014-06-29 21:06 Mao: (you don't have to do it at the start but it would be cool since 1. it's the end of the map which has a more complex rhythm and 2. variety is also cool)
2014-06-29 21:08 Yuzu-: uh
2014-06-29 21:08 Yuzu-: I have to figure out how to place these xD
2014-06-29 21:09 Mao: wait
2014-06-29 21:09 Mao: xD
2014-06-29 21:09 Mao: idea
2014-06-29 21:10 Mao: http://puu.sh/9PzIY/3d3a8def5c.jpg
2014-06-29 21:10 Mao: dunno if it's too hard for the diff
2014-06-29 21:10 Mao: but it would be cool
2014-06-29 21:10 Mao: xD
2014-06-29 21:11 Yuzu-: I did http://puu.sh/9PzOo/2a5f41624b.jpg
2014-06-29 21:11 Mao: yeah, something like that would have been my easier suggestion
2014-06-29 21:11 Mao: I wanted to do now
2014-06-29 21:11 Mao: -.-
2014-06-29 21:11 Mao: you damn ninja xD
2014-06-29 21:11 Yuzu-: ACTION poofs into the air
2014-06-29 21:12 Mao: 01:19:717 - Consider adding a Circle here
2014-06-29 21:13 Mao: that would fit the Vocals
2014-06-29 21:13 Mao: boy, the vocals are cool here
2014-06-29 21:13 Mao: so much blue tick madness
2014-06-29 21:14 Mao: 01:22:417 - Do you hear that pretty loud sound here? A finish would match it pretty well :3
2014-06-29 21:16 Yuzu-: done c:
2014-06-29 21:17 Mao: 01:23:017 - also here, no must have though
2014-06-29 21:17 Mao: I don't know
2014-06-29 21:17 Mao: maybe just me
2014-06-29 21:17 Yuzu-: what about poor 01:23:617 (5) -
2014-06-29 21:17 Yuzu-: ?
2014-06-29 21:17 Mao: wait
2014-06-29 21:17 Mao: I'll come to this one now
2014-06-29 21:18 Mao: 01:23:617 (5) - try -> http://puu.sh/9PAnp/ec3af57c6b.jpg
2014-06-29 21:18 Mao: and a finish 01:24:017 -
2014-06-29 21:18 Mao: place it like this -> http://puu.sh/9PAqL/658e909bf1.jpg
2014-06-29 21:20 Yuzu-: lol
2014-06-29 21:20 Yuzu-: did what you said
2014-06-29 21:20 Yuzu-: without looking c:
2014-06-29 21:20 Mao: 01:25:017 (1) - finish here as well
2014-06-29 21:20 Yuzu-: ninja guessing
2014-06-29 21:20 Mao: for consistency with the other
2014-06-29 21:20 Mao: no it wasn't ninja
2014-06-29 21:20 Mao: was pretty obvious way to fix it
2014-06-29 21:20 Mao: xD
2014-06-29 21:20 Mao: intuitive
2014-06-29 21:20 Yuzu-: no no
2014-06-29 21:21 Mao: 01:30:217 (5) - Is it just me or does the clap sound weird here?
2014-06-29 21:22 Mao: the section doesn't feature the clap sounds that obviously


  • What has been fixed
  1. Changed some rhythm. Adjusted it so that it fits the instruments as well as the Vocals better for some parts of the map.
  2. Tidied up the Spacing of some patterns.
  3. Fixed Tags and the unicode Title of the Song
  4. Improved Flow of some patterns
  5. Added missing Hitsounds

Thank you for your time <3

500th post \^o^/ gz c:
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