Found a hotfix told my graphics card to load 5-10 frames ahead. And then enable triple buffering and capped frame rate at 300. Runs smooth as butter now.
figured it out, the issue is with skins 300 score that comes up when u land a note properly, i kept my skin the same but changed the numbers to a nikov5 skin format where scores of 300 would show nothing but you would see the 100/50's and the lag went away. That said, i generally liked getting confirmation that i was doing well from a shiny blue 300 so i hope they fix this soon.I have my 300's on and i can do tristam's till it's over with no lag so i think it's more of the rendering process in general.
I'm having that problem, but before that, I had random notes glowing and making osu lag too.Stormer3 wrote:
Problem Details: Osu Isn't smooth
I have a amazing gaming computer but even running at 300 fps my game isn't smooth. It lags when i high volume of notes are on the screen.
this.Kira05 wrote:
Confirming, OSU started lagging after the last few updates. It is especially obvious on stream-heavy maps.
i tried what u suggested with the radeonpro and the lag was the same, it only goes away when i get rid of the 300's. That being said, i just downloaded radeonpro and don't know how to use it, i just checked triple buffering on everywhere and increased the flip thing to 5 with no change.Stormer3 wrote:
figured it out, the issue is with skins 300 score that comes up when u land a note properly, i kept my skin the same but changed the numbers to a nikov5 skin format where scores of 300 would show nothing but you would see the 100/50's and the lag went away. That said, i generally liked getting confirmation that i was doing well from a shiny blue 300 so i hope they fix this soon.I have my 300's on and i can do tristam's till it's over with no lag so i think it's more of the rendering process in general.