Are you using a tablet ?
Try to update your drivers, just in case. I had the same problem before updating mine.
Try to update your drivers, just in case. I had the same problem before updating mine.
The thing is, before the first patch today, everything was fine. Then the patch came and everything got laggy. The only thing that changed was osu!.N-Watts wrote:
If the game is laggy when a new object appears, that's maybe because :
- The graphic card driver has trouble to create the objects on the screen, so it should be updated
- The player is using a tablet and the graphical effects added by Windows or the tablet driver on each click makes osu! lagging
A lot of other reasons can be found, though.
figured it out, the issue is with skins 300 score that comes up when u land a note properly, i kept my skin the same but changed the numbers to a nikov5 skin format where scores of 300 would show nothing but you would see the 100/50's and the lag went away. That said, i generally liked getting confirmation that i was doing well from a shiny blue 300 so i hope they fix this soon.I have my 300's on and i can do tristam's till it's over with no lag so i think it's more of the rendering process in general.
I'm having that problem, but before that, I had random notes glowing and making osu lag too.Stormer3 wrote:
Problem Details: Osu Isn't smooth
I have a amazing gaming computer but even running at 300 fps my game isn't smooth. It lags when i high volume of notes are on the screen.
this.Kira05 wrote:
Confirming, OSU started lagging after the last few updates. It is especially obvious on stream-heavy maps.
i tried what u suggested with the radeonpro and the lag was the same, it only goes away when i get rid of the 300's. That being said, i just downloaded radeonpro and don't know how to use it, i just checked triple buffering on everywhere and increased the flip thing to 5 with no change.Stormer3 wrote:
figured it out, the issue is with skins 300 score that comes up when u land a note properly, i kept my skin the same but changed the numbers to a nikov5 skin format where scores of 300 would show nothing but you would see the 100/50's and the lag went away. That said, i generally liked getting confirmation that i was doing well from a shiny blue 300 so i hope they fix this soon.I have my 300's on and i can do tristam's till it's over with no lag so i think it's more of the rendering process in general.