hi M4M request
[Easy]
keep allways distance snap on easy (ctrl + shift + A)
00:04:285 (4) - I would only use the white ticks on easy
00:17:142 (3) - doesn't fit to 00:15:428 (1,2) -
00:25:714 (1,3) - avoid overlap
00:25:714 (1) - slider looks kinda weird
00:30:857 (3,1) - avoid overlap
00:32:571 (1,1) - not perfectly blanketed
00:36:857 (2) - no kicksliders on easy
00:44:571 (3,4) - I think that looks better if you replace 00:44:571 (4) - with 00:44:571 (3) - rotated by 180°
00:56:571 map the break cuz the map is very short
01:10:285 (1) - why a red point at the end of the slider?
01:10:285 (1) - beginning/ending confuses easy players
01:10:285 (1,1) - avoid overlap
01:13:714 (1) - the upper part is larger than the bottom looks kinda strange to me
01:28:284 (2) - not snapped
I wouldn't use long slider all the time in kiai
[Normal]
Cs must be 4 or tinier
check distance snap
00:01:714 (1,2,3,4,5,6,7,8) - to confusing for normal players
00:04:500 (8) - kicksliders are allowed on hard a higher
00:21:642 (7,8,9,1) - too fast for normal ?
00:36:000 (1,2,3,4) - please blanket this
00:37:285 (3,5) - avoid overlap
00:42:000 (1,2,3,4) - too fast for normal ?
00:56:571as said in easy the map is too short to make a break
01:06:214 (8) - kicksliders onl allwed on hard or harder
01:14:571 (1) - out of screen
01:17:143 (1,2) - align
01:18:428 (3,5) - avoid overlap
01:21:857 (4) - out of screen
01:23:143 (1,2,3,4) - too fast?
01:23:785 (4,2) - avoid overlap
01:24:000 (1,3) - ^
[Hard]
I personally don't like CS5 on hard
00:10:285 (1,2,3) - align
00:25:285 (5,1) - ^
00:26:357 (2,3) - blanket
00:32:571 (1,3) - I don't think u should do this on hard
01:06:428 (5,1) - align
01:07:500 (2,3) - blanket
01:06:857 (1,4) - avoid overlap
01:13:714 (1,3) - I still don't think thats allowed to do on hard
01:30:964 (1) - leave some space betweem the last note and spinner (1/2 - 1/1 snap=
that diff is pretty hard so I suggest to call insane instead of hard
[Insane]
00:36:857 (3,4,5,6,1) - a pentagon instead of square to to align with 00:36:857 (1) -
00:41:142 (1,2,3,4) - please use an other shape. that one looks weird
00:56:571 no breaks in a short map please
01:06:428 (4,1) - that blanket looks kinda awkward
01:16:821 (10,11,12) - align with 01:16:285 (5,6,7,8) -
[Extreme]
00:21:964 (2,3,4) - i wouldn't change the distance here
00:22:285 (1,2,3,4,5) - the overlap looks awkward
00:30:214 (3,4) - find a way that those are not overlapping with 00:29:142 (1) -
00:31:714 (6,7,8,9,10,11,12,13) - impoosible to play
00:32:571 (1) - unrankable because of red points
00:35:999 (1,2,3,4,5) - stream looks weird
00:49:714 (1,1) - bad overlap
01:17:142 (1,2,3,4,5) - looks weird
01:24:857 (1,2,3,4,5,6,7,8) - too awkward to play
this mapset need much work.
anyways gl with your map
[Easy]
keep allways distance snap on easy (ctrl + shift + A)
00:04:285 (4) - I would only use the white ticks on easy
00:17:142 (3) - doesn't fit to 00:15:428 (1,2) -
00:25:714 (1,3) - avoid overlap
00:25:714 (1) - slider looks kinda weird
00:30:857 (3,1) - avoid overlap
00:32:571 (1,1) - not perfectly blanketed
00:36:857 (2) - no kicksliders on easy
00:44:571 (3,4) - I think that looks better if you replace 00:44:571 (4) - with 00:44:571 (3) - rotated by 180°
00:56:571 map the break cuz the map is very short
01:10:285 (1) - why a red point at the end of the slider?
01:10:285 (1) - beginning/ending confuses easy players
01:10:285 (1,1) - avoid overlap
01:13:714 (1) - the upper part is larger than the bottom looks kinda strange to me
01:28:284 (2) - not snapped
I wouldn't use long slider all the time in kiai
[Normal]
Cs must be 4 or tinier
check distance snap
00:01:714 (1,2,3,4,5,6,7,8) - to confusing for normal players
00:04:500 (8) - kicksliders are allowed on hard a higher
00:21:642 (7,8,9,1) - too fast for normal ?
00:36:000 (1,2,3,4) - please blanket this
00:37:285 (3,5) - avoid overlap
00:42:000 (1,2,3,4) - too fast for normal ?
00:56:571as said in easy the map is too short to make a break
01:06:214 (8) - kicksliders onl allwed on hard or harder
01:14:571 (1) - out of screen
01:17:143 (1,2) - align
01:18:428 (3,5) - avoid overlap
01:21:857 (4) - out of screen
01:23:143 (1,2,3,4) - too fast?
01:23:785 (4,2) - avoid overlap
01:24:000 (1,3) - ^
[Hard]
I personally don't like CS5 on hard
00:10:285 (1,2,3) - align
00:25:285 (5,1) - ^
00:26:357 (2,3) - blanket
00:32:571 (1,3) - I don't think u should do this on hard
01:06:428 (5,1) - align
01:07:500 (2,3) - blanket
01:06:857 (1,4) - avoid overlap
01:13:714 (1,3) - I still don't think thats allowed to do on hard
01:30:964 (1) - leave some space betweem the last note and spinner (1/2 - 1/1 snap=
that diff is pretty hard so I suggest to call insane instead of hard
[Insane]
00:36:857 (3,4,5,6,1) - a pentagon instead of square to to align with 00:36:857 (1) -
00:41:142 (1,2,3,4) - please use an other shape. that one looks weird
00:56:571 no breaks in a short map please
01:06:428 (4,1) - that blanket looks kinda awkward
01:16:821 (10,11,12) - align with 01:16:285 (5,6,7,8) -
[Extreme]
00:21:964 (2,3,4) - i wouldn't change the distance here
00:22:285 (1,2,3,4,5) - the overlap looks awkward
00:30:214 (3,4) - find a way that those are not overlapping with 00:29:142 (1) -
00:31:714 (6,7,8,9,10,11,12,13) - impoosible to play
00:32:571 (1) - unrankable because of red points
00:35:999 (1,2,3,4,5) - stream looks weird
00:49:714 (1,1) - bad overlap
01:17:142 (1,2,3,4,5) - looks weird
01:24:857 (1,2,3,4,5,6,7,8) - too awkward to play
this mapset need much work.
anyways gl with your map