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Hanazawa Kana & Itou Shizuka & Toyosaki Aki - Minna no Nama

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Auryon
hi mod from queue :D

Columns 
1 | 2 | 3 | 4

[General]
.---. http://puu.sh/8OjKU.jpg

mods
[NM] 00:15:643 - add note?
00:15:327 (15327|3) - end this 00:15:800 and add note to 2? or just add note to 2 here 00:15:643
00:36:327 - add note?
00:36:643 - ^
00:36:954 (36954|0) - end this 00:37:116
00:58:906 - add note

[HD]
01:10:425 (70425|3,70425|1,70583|2,70740|1,70740|2,71056|1,71056|3,71214|2,71372|3) - ctrl + g, pitch
01:12:951 (72951|3) - end this 01:13:274
01:14:214 (74214|2) - end this 01:14:537
01:18:003 (78003|0) - end this 01:18:327
01:19:266 (79266|3) - end this 01:19:590
01:23:221 - add 1 or two note at 3 (and 4)

[MX]
00:07:274 (7274|3) - end this 00:07:590
00:09:010 (9010|3,9089|2) - ctrl +g , comfortability? :/
00:58:906 (58906|1) - end this 00:59:064
01:09:003 (69003|3) - end this 01:09:169
01:14:213 (74213|2) - end this 01:14:537
woot i S ed this
hanazawa kana! <3 Good luck, hope this helps owo)b
Topic Starter
hokin1995

[ S a k u r a ] wrote:

From Queue
欄 Column: |1|2|3|4|
NM
01:00:327 - 可以加一個音看看 Add a note
HD
00:38:853 - 可以在2欄加個音 Add a note at column 2
MX
00:12:958 - 可以在1或4加個音 Add a note at 1 or 4
00:15:168 (15168|2) - 移到1 Move to 1
00:15:326 (15326|1) - ^
01:12:327 - 加音? Add note
01:24:011 - ^

已經很好了(ˊ● ω ●ˋ)
幫上的不多
Good Luck !
雖然改的地方不多
而且有的地方可圈可點
不過還是謝謝你吧XD ;) ;)
Topic Starter
hokin1995

Uchiha_Shinichi wrote:

hi mod from queue :D

Columns 
1 | 2 | 3 | 4

[General]
.---. http://puu.sh/8OjKU.jpg

mods
[NM] 00:15:643 - add note?
00:15:327 (15327|3) - end this 00:15:800 and add note to 2? or just add note to 2 here 00:15:643
00:36:327 - add note?
00:36:643 - ^
00:36:954 (36954|0) - end this 00:37:116
00:58:906 - add note

[HD]
01:10:425 (70425|3,70425|1,70583|2,70740|1,70740|2,71056|1,71056|3,71214|2,71372|3) - ctrl + g, pitch
01:12:951 (72951|3) - end this 01:13:274
01:14:214 (74214|2) - end this 01:14:537
01:18:003 (78003|0) - end this 01:18:327
01:19:266 (79266|3) - end this 01:19:590
01:23:221 - add 1 or two note at 3 (and 4)

[MX]
00:07:274 (7274|3) - end this 00:07:590
00:09:010 (9010|3,9089|2) - ctrl +g , comfortability? :/
00:58:906 (58906|1) - end this 00:59:064
01:09:003 (69003|3) - end this 01:09:169
01:14:213 (74213|2) - end this 01:14:537
woot i S ed this
hanazawa kana! <3 Good luck, hope this helps owo)b
All fixed ;)
thank you for mod , Uchiha_Shinichi ;) ;)
Ayachi-

hokin1995 wrote:

[ S a k u r a ] wrote:

From Queue
欄 Column: |1|2|3|4|
NM
01:00:327 - 可以加一個音看看 Add a note
HD
00:38:853 - 可以在2欄加個音 Add a note at column 2
MX
00:12:958 - 可以在1或4加個音 Add a note at 1 or 4
00:15:168 (15168|2) - 移到1 Move to 1
00:15:326 (15326|1) - ^
01:12:327 - 加音? Add note
01:24:011 - ^

已經很好了(ˊ● ω ●ˋ)
幫上的不多
Good Luck !
雖然改的地方不多
而且有的地方可圈可點
不過還是謝謝你吧XD ;) ;)

:) 我最近才開始改的
會苦力練習進步的 :)
Topic Starter
hokin1995
:) 我最近才開始改的
會苦力練習進步的 :)

雖然我不會mod
不過加油吧w
LordRaika
Request Mod from Lightning Speed Mania Modding

osuu~
a very blissful and cute song XD

Column |1-4|
Full Mod Inside
[General]
#umm, dont u wnt to put the ending video for these song?

#bpm, XD please set it to 190.00 ,
F3 > timing set up panel > set it 190.00 THEN ctrl + a for all timing, and checked snap objects to new timing
^^

#its a famous suggestion THAT , for each Mania difficulty to set the key number on the difficulty naming.
example : 5K Lunatic , 7K Fever, 6K Extra , @#%SC% Insane (4K)
doesnt matter how u put it as long as it contains the key amount XD

WHY is it necessary while when we search through the beatmap dif, osu write down the dif set as
"MX (4K) (hokin1995)" Yes it is.. but the purpose is for this https://osu.ppy.sh/s/161066
its essential for mania player when they wnt to download a beatmap , to knw the amount of the key on that beatmap XD
notice lots of other mania beatmap have the key amount on their naming? :)

Special Note :
if u put description to make other ppl know tht this beatmap set is 4K only
then u dont have to change the name of each dif by adding 4K on it.


[MX]
Yes change the name ^^ , "4K MX" will do...
reduce the OD from 9 to 8? for not giving the player too much pressure on acc XD

00:00:958 (958|2) - remove then 00:00:643 (643|2) - convert this into LN is much better than 1 note here XD

00:10:589 (10589|1) - move to 3
00:10:747 (10747|3) - move to 2

00:14:694 (14694|2,14694|0,14694|1,14852|0,14852|2,14852|1,15009|3,15009|2,15009|1,15167|1,15167|3,15167|2,15325|0,15325|1,15325|2) - reduce it into 2 chord only? XD , or add a LN as replacement rather than chord all the way

00:29:061 (29061|2) - turns this into LN tht ends up at 00:29:061 (29061|2)
for matching previous pattern 00:28:429 (28429|1,28429|3,28745|2,28745|0)

00:39:007 - notice this pattern >>> https://osu.ppy.sh/ss/1637488 , this LN is strongly recommended imo XD the rest is u can add up notes
wherever u see fits between these LN

00:50:374 - add 1 more note somewhere XD , this is for ur pattern for one two one two notes.
00:53:058 (53058|3) - remove this , no particular high sound here, jst the same as previous

01:22:265 (82265|0) - i think its better to extend this LN to connect to the next LN
after that , remove this 01:22:897 (82897|2) - finally 01:22:739 (82739|0) - move this to 3
imo this pattern looks better for the rhythm

also this >>> http://osu.ppy.sh/ss/1637502 , for the finishing...
try to place it, and listen to it :D isnt it better?

[HD]
if u reduce the MX's OD by 1 point, then u should reduce this by 1 point too, same apply as NM

00:00:327 - add 1 LN at 1 or 3?
00:04:747 (4747|0,5379|1) - move 1 column to the right
if u do so, then 00:06:168 (6168|2) - to 2

00:21:798 (21798|2) - move to 1 and turn it into LN?
00:23:061 (23061|3) - this too, convert into LN?
00:26:850 (26850|3,28113|2) - same for this if u do the above
00:49:427 (49427|2) - this too into LN

^^ thts all...

[NM]
00:03:484 - here, notice this pattern u mapped here, its nice :)
00:08:536 - why not apply similar to the above pattern? they have the same tune

00:39:954 (39954|1) - move to 4 , highly recommended. since 00:40:270 (40270|0) -u can say this a new combo...

01:15:003 - 01:15:161 - u add both 1 notes, there are triple drum sound, since this normal, u might wnt to ignore the one on the blue line
01:15:319 - here to if u add the above

Done ^^
the choosen note for consistent drum note and some bass is great ^^

since mapping vocal should be avoid.
Evening
^ Will mod after you apply his mod owo/
Topic Starter
hokin1995

lordraika wrote:

Request Mod from Lightning Speed Mania Modding

osuu~
a very blissful and cute song XD

Column |1-4|
Full Mod Inside
[General]
#umm, dont u wnt to put the ending video for these song?

#bpm, XD please set it to 190.00 ,
F3 > timing set up panel > set it 190.00 THEN ctrl + a for all timing, and checked snap objects to new timing
^^

#its a famous suggestion THAT , for each Mania difficulty to set the key number on the difficulty naming.
example : 5K Lunatic , 7K Fever, 6K Extra , @#%SC% Insane (4K)
doesnt matter how u put it as long as it contains the key amount XD

WHY is it necessary while when we search through the beatmap dif, osu write down the dif set as
"MX (4K) (hokin1995)" Yes it is.. but the purpose is for this https://osu.ppy.sh/s/161066
its essential for mania player when they wnt to download a beatmap , to knw the amount of the key on that beatmap XD
notice lots of other mania beatmap have the key amount on their naming? :)

Special Note :
if u put description to make other ppl know tht this beatmap set is 4K only
then u dont have to change the name of each dif by adding 4K on it.


[MX]
Yes change the name ^^ , "4K MX" will do...
reduce the OD from 9 to 8? for not giving the player too much pressure on acc XD

00:00:958 (958|2) - remove then 00:00:643 (643|2) - convert this into LN is much better than 1 note here XD

00:10:589 (10589|1) - move to 3
00:10:747 (10747|3) - move to 2

00:14:694 (14694|2,14694|0,14694|1,14852|0,14852|2,14852|1,15009|3,15009|2,15009|1,15167|1,15167|3,15167|2,15325|0,15325|1,15325|2) - reduce it into 2 chord only? XD , or add a LN as replacement rather than chord all the way

00:29:061 (29061|2) - turns this into LN tht ends up at 00:29:061 (29061|2)
for matching previous pattern 00:28:429 (28429|1,28429|3,28745|2,28745|0)

00:39:007 - notice this pattern >>> https://osu.ppy.sh/ss/1637488 , this LN is strongly recommended imo XD the rest is u can add up notes
wherever u see fits between these LN

00:50:374 - add 1 more note somewhere XD , this is for ur pattern for one two one two notes.
00:53:058 (53058|3) - remove this , no particular high sound here, jst the same as previous

01:22:265 (82265|0) - i think its better to extend this LN to connect to the next LN
after that , remove this 01:22:897 (82897|2) - finally 01:22:739 (82739|0) - move this to 3
imo this pattern looks better for the rhythm

also this >>> http://osu.ppy.sh/ss/1637502 , for the finishing...
try to place it, and listen to it :D isnt it better?

[HD]
if u reduce the MX's OD by 1 point, then u should reduce this by 1 point too, same apply as NM

00:00:327 - add 1 LN at 1 or 3?
00:04:747 (4747|0,5379|1) - move 1 column to the right
if u do so, then 00:06:168 (6168|2) - to 2

00:21:798 (21798|2) - move to 1 and turn it into LN?
00:23:061 (23061|3) - this too, convert into LN?
00:26:850 (26850|3,28113|2) - same for this if u do the above
00:49:427 (49427|2) - this too into LN

^^ thts all...

[NM]
00:03:484 - here, notice this pattern u mapped here, its nice :)
00:08:536 - why not apply similar to the above pattern? they have the same tune

00:39:954 (39954|1) - move to 4 , highly recommended. since 00:40:270 (40270|0) -u can say this a new combo...

01:15:003 - 01:15:161 - u add both 1 notes, there are triple drum sound, since this normal, u might wnt to ignore the one on the blue line
01:15:319 - here to if u add the above

Done ^^
the choosen note for consistent drum note and some bass is great ^^

since mapping vocal should be avoid.
All fixed
Thank you for mod , lordraika :D :D
Topic Starter
hokin1995

lZenxl wrote:

^ Will mod after you apply his mod owo/
lZenxl , you can mod now .
thanks ;) ;)
Evening
Alright Mod from quheuhuahs

[MX]

I can't really mod 4k much, I'm just going to give pattern suggestions owo/

00:00:958 - I suggest to have these notes in a pattern like this : http://puu.sh/8Z2ow.png | This is to make your map for unique to the song since the synths' pitch repeats on every note, thus, this pattern is more suitable owo/ | You can apply this pattern to the other sections of the map if you like it
00:18:798 (18798|2,18798|3) - I don't these notes are needed, remove them | They are linking 2 parts of the vocals together, it feels like the mania chart is overriding the music

* Realised that 812 objects are not snapped

00:41:217 (41217|0) - End this on a white line, it is hard to release the LN on a blue line perfectly, it will be better if there is a rigid sound that indicates the release of the LN
00:47:138 (47138|1,47217|3,47295|1) - Move up 1/4 | This is mapped too early
00:50:221 - Have a repeating pattern here so as to match the repeating vocals :


Not really any other problems owo/

[HD]

Unsnapped objects
00:00:958 - Same suggestion as MX, you can use hammers to follow the music
00:44:217 (44217|1) - Wrong hitsound? I think it should be a whistle owo
00:45:164 (45164|3) - ^
00:50:221 - Same as MX, but you can use a simpler version

00:53:064 - TO 00:56:537 - Why do I feel that the hitsounds are messed up? owo

No other problems owo/

[NM]

00:33:797 (33797|0,33797|1) - 2 snares here, I think you didn't intend to have 2 in a chord? owo
00:37:744 (37744|1) - Split this LN at 00:37:906 - into 2 LNs
00:44:217 (44217|3) - I think this should be a whistle owo
00:52:432 - I think you should go with a drum|snare|drum|snare pattern so as to make the hitsounds more organised

Good luck on this owo/
Topic Starter
hokin1995

lZenxl wrote:

Alright Mod from quheuhuahs

[MX]

I can't really mod 4k much, I'm just going to give pattern suggestions owo/

00:00:958 - I suggest to have these notes in a pattern like this : http://puu.sh/8Z2ow.png | This is to make your map for unique to the song since the synths' pitch repeats on every note, thus, this pattern is more suitable owo/ | You can apply this pattern to the other sections of the map if you like it
00:18:798 (18798|2,18798|3) - I don't these notes are needed, remove them | They are linking 2 parts of the vocals together, it feels like the mania chart is overriding the music

* Realised that 812 objects are not snapped

00:41:217 (41217|0) - End this on a white line, it is hard to release the LN on a blue line perfectly, it will be better if there is a rigid sound that indicates the release of the LN
00:47:138 (47138|1,47217|3,47295|1) - Move up 1/4 | This is mapped too early
00:50:221 - Have a repeating pattern here so as to match the repeating vocals :


Not really any other problems owo/

[HD]

Unsnapped objects
00:00:958 - Same suggestion as MX, you can use hammers to follow the music
00:44:217 (44217|1) - Wrong hitsound? I think it should be a whistle owo
00:45:164 (45164|3) - ^
00:50:221 - Same as MX, but you can use a simpler version

00:53:064 - TO 00:56:537 - Why do I feel that the hitsounds are messed up? owo

No other problems owo/

[NM]

00:33:797 (33797|0,33797|1) - 2 snares here, I think you didn't intend to have 2 in a chord? owo
00:37:744 (37744|1) - Split this LN at 00:37:906 - into 2 LNs
00:44:217 (44217|3) - I think this should be a whistle owo
00:52:432 - I think you should go with a drum|snare|drum|snare pattern so as to make the hitsounds more organised

Good luck on this owo/
All fixed
Thank you for mod , lZenxl
LordRaika
osuu~ ^^

ive jst seen this beatmap's updated and i saw tht u fixed everything soon enough ^^
i love that spirit... keep it up.

so as i check the improvement ^^
im here to give some review, no kudosu, since im doing this on my own...

[Advanced]
00:03:011 (3011|3,3090|2,3169|1,3327|2,3406|1) - Ctrl+H
00:03:485 (3485|3) - to 2
00:03:485 (3485|2,4116|3) - switch column
00:04:748 (4748|3,4748|2,5379|2) - ^

00:11:695 (11695|1) - convert this into LN to make it the same as 00:12:958 (12958|1,12958|2,12958|3,12958|0)
OR... u can jst 00:12:958 (12958|2) - convert this into single note :D

00:41:221 (41221|0) - extend it to red line, to match all the previous LN

notice this 00:41:221 (41221|0,54327|2,55274|2)
why not added another LN at 00:56:221 - at 2 ^^ fits the blank space

01:02:221 (62221|3,62379|1,62537|0,62537|2,62695|1,62853|0)- CTRL + H please~ ^^
then 01:02:221 (62221|2) - to 4


[HD]
00:37:116 (37116|1) - extend it to connect to the next LN

yup thts al...

[NM]
00:37:116 (37116|1,37432|2,37906|1) - dont u think its better to connect this note? its not a must, u decide it

00:57:485 (57485|1) - move this to 4
01:16:116 (76116|1) - move to 3
01:16:748 (76748|1) - move to 1
01:22:274 (82274|2) - move to 1
01:23:853 (83853|0) - move to 4


all done~ ^^

atarashii GEMU o tsukurimashita
sore mou utteru wa yo
:) ahaha
Topic Starter
hokin1995

lordraika wrote:

osuu~ ^^

ive jst seen this beatmap's updated and i saw tht u fixed everything soon enough ^^
i love that spirit... keep it up.

so as i check the improvement ^^
im here to give some review, no kudosu, since im doing this on my own...

[Advanced]
00:03:011 (3011|3,3090|2,3169|1,3327|2,3406|1) - Ctrl+H
00:03:485 (3485|3) - to 2
00:03:485 (3485|2,4116|3) - switch column
00:04:748 (4748|3,4748|2,5379|2) - ^

00:11:695 (11695|1) - convert this into LN to make it the same as 00:12:958 (12958|1,12958|2,12958|3,12958|0)
OR... u can jst 00:12:958 (12958|2) - convert this into single note :D

00:41:221 (41221|0) - extend it to red line, to match all the previous LN

notice this 00:41:221 (41221|0,54327|2,55274|2)
why not added another LN at 00:56:221 - at 2 ^^ fits the blank space

01:02:221 (62221|3,62379|1,62537|0,62537|2,62695|1,62853|0)- CTRL + H please~ ^^
then 01:02:221 (62221|2) - to 4


[HD]
00:37:116 (37116|1) - extend it to connect to the next LN

yup thts al...

[NM]
00:37:116 (37116|1,37432|2,37906|1) - dont u think its better to connect this note? its not a must, u decide it

00:57:485 (57485|1) - move this to 4
01:16:116 (76116|1) - move to 3
01:16:748 (76748|1) - move to 1
01:22:274 (82274|2) - move to 1
01:23:853 (83853|0) - move to 4


all done~ ^^

atarashii GEMU o tsukurimashita
sore mou utteru wa yo
:) ahaha
All fixed :D
lordraika , thank you very much ;) ;)
LordRaika
yup, no problem :)
but u might wnt to reduce some notes , it looks too crowd XD
make the notes only the rhythm core


" atarashii GEMU o tsukurimashita
sore mou utteru wa yo " XD

Kana's voice keep echoing on my mind, haha
its so funny....
Topic Starter
hokin1995

lordraika wrote:

yup, no problem :)
but u might wnt to reduce some notes , it looks too crowd XD
make the notes only the rhythm core


" atarashii GEMU o tsukurimashita
sore mou utteru wa yo " XD

Kana's voice keep echoing on my mind, haha
its so funny....
thank you :D
But I've been very busy recently
so I will fix the note when I'm free ;)

The dialog are too funny . I love it too ,haha :D
[Shi-Ra]
Hello, there are mods for your mania chart ^w^

Shi-Ra's Pattern Review:

(notice that columns are following like 0 1 2 3 for 4K diffs)
HD
Inside :3
HP rate -1 pls

00:03:327 (3327|3,3406|2,3485|1) - I suggest you to reverse this pattern and move notes to 1st>2nd>3rd columns accordingly, it'll be more suitable with your previous stair here

00:05:379 (5379|3) - move to 0 column, according to your previous pattern it'll be mroe balanced position for this note

00:08:537 (8537|3) - move to 0 column too, now it plays uncomfortable a little and goes like half trill

00:16:748 (16748|1,16748|2) - I recommend you to move these notes to 0 and 3rd columns accordingly, opened chord is more comfortable to play here

00:18:169 - add note into 3rd column, here you have suitable beat sound which you can accent with such note

00:26:379 (26379|3) - move this one to 2nd column, you don't have here identical sound like for next going note, so no need to place them both into same column

00:28:116 (28116|3) - move to 0 column, you'll see that it's more suitable with your two next going patterns here, check that

00:41:221 (41221|3) - this LN should ends here 00:41:379 - according to the bg sound which goes here

00:54:958 (54958|1,55116|2) - I suggest you to move these notes to right by one column, it's more suitable chord transition here

01:15:327 (75327|3) - move this note to 1st column, it's well playable here like stair triplet

MX
Inside :3
HP rate -1 too

00:02:221 (2221|2) - I recommend you to remove this note, two notes+LN are anough to accent all sounds here

00:10:906 (10906|3) - and this note you need to move to 0 column, it's more suitable position coz you already have next going note into 3rd column here

00:11:695 (11695|1,12958|1) - consider removing these LNs, you don't have two different long sounds here for them, one LN for such position is enough

00:15:643 (15643|1,15721|0) - remove these notes too, no need to place double notes, they are ruining your patterns, use them only when you have two identical sounds in the song

00:23:853 (23853|3) - overnoting again, previously you used only two notes to accent such sounds, like here 00:23:221 - so no need to add extra notes

00:41:221 (41221|0) - like in previous diff, this LN should ends here 00:41:379 - according to the sound, check it with lower playback

00:56:458 (56458|1) - shield note, I recommend you to move it to another column and remodel your pattern here to aviod such position, it's uncomfortable to play after LN

I saw many three note chords in this diff and pairs of LNs which aren't suitable with the song, I highly recommend you to remove them and re-arrange your patterns to avoid overmapping. One sound - one note pls~

Good luck :3/
Topic Starter
hokin1995

[Shi-Ra] wrote:

Hello, there are mods for your mania chart ^w^

Shi-Ra's Pattern Review:

(notice that columns are following like 0 1 2 3 for 4K diffs)
HD
Inside :3
HP rate -1 pls

00:03:327 (3327|3,3406|2,3485|1) - I suggest you to reverse this pattern and move notes to 1st>2nd>3rd columns accordingly, it'll be more suitable with your previous stair here

00:05:379 (5379|3) - move to 0 column, according to your previous pattern it'll be mroe balanced position for this note

00:08:537 (8537|3) - move to 0 column too, now it plays uncomfortable a little and goes like half trill

00:16:748 (16748|1,16748|2) - I recommend you to move these notes to 0 and 3rd columns accordingly, opened chord is more comfortable to play here

00:18:169 - add note into 3rd column, here you have suitable beat sound which you can accent with such note

00:26:379 (26379|3) - move this one to 2nd column, you don't have here identical sound like for next going note, so no need to place them both into same column

00:28:116 (28116|3) - move to 0 column, you'll see that it's more suitable with your two next going patterns here, check that

00:41:221 (41221|3) - this LN should ends here 00:41:379 - according to the bg sound which goes here

00:54:958 (54958|1,55116|2) - I suggest you to move these notes to right by one column, it's more suitable chord transition here

01:15:327 (75327|3) - move this note to 1st column, it's well playable here like stair triplet

MX
Inside :3
HP rate -1 too

00:02:221 (2221|2) - I recommend you to remove this note, two notes+LN are anough to accent all sounds here

00:10:906 (10906|3) - and this note you need to move to 0 column, it's more suitable position coz you already have next going note into 3rd column here

00:11:695 (11695|1,12958|1) - consider removing these LNs, you don't have two different long sounds here for them, one LN for such position is enough

00:15:643 (15643|1,15721|0) - remove these notes too, no need to place double notes, they are ruining your patterns, use them only when you have two identical sounds in the song

00:23:853 (23853|3) - overnoting again, previously you used only two notes to accent such sounds, like here 00:23:221 - so no need to add extra notes

00:41:221 (41221|0) - like in previous diff, this LN should ends here 00:41:379 - according to the sound, check it with lower playback

00:56:458 (56458|1) - shield note, I recommend you to move it to another column and remodel your pattern here to aviod such position, it's uncomfortable to play after LN

I saw many three note chords in this diff and pairs of LNs which aren't suitable with the song, I highly recommend you to remove them and re-arrange your patterns to avoid overmapping. One sound - one note pls~

Good luck :3/
All fixed
Thank you for mod , shi-ra
mike91lau
hi from queue :D 0|1|2|3
General
timing and offset ok
TRY this timing point :idea: :idea: (open new testing diff and delete all timing point and copy this paste it into timing point setup)
suggest apply in MX diff :!:
643,315.789473684211,4,2,1,60,1,0
57169,-200,4,2,1,60,0,0
57327,-66.6666666666667,4,2,1,60,0,0
57485,-200,4,2,1,60,0,0
57643,-66.6666666666667,4,2,1,60,0,0
57800,-100,4,2,1,60,0,0
67274,-200,4,2,1,60,0,0
67432,-66.6666666666667,4,2,1,60,0,0
67590,-200,4,2,1,60,0,0
67748,-66.6666666666667,4,2,1,60,0,0
67906,-100,4,2,1,60,0,0
83221,-200,4,2,1,60,0,0
83379,-100,4,2,1,60,0,0
83695,-200,4,2,1,60,0,0
83853,-100,4,2,1,60,0,0
4K MX
OD ok
HP ok
00:08:932 - add note
00:10:274 - https://osu.ppy.sh/ss/1651781
00:11:695 (11695|2) - end 00:12:011
00:12:958 (12958|2) - end 00:13:274
00:13:274 - 00:13:353 - add note
00:14:143 - add note
00:14:616 - add note
00:39:248 - add note
00:45:011 - https://osu.ppy.sh/ss/1651793 my idea :idea: abit overmod XD (better don't add xD)
01:13:116 (73116|1) - move to 0
01:13:432 (73432|3) - move to 1
01:13:748 (73748|2) - move to 3
01:14:064 (74064|0) - move to 2
01:18:169 (78169|2) - move to 3
01:18:485 (78485|3) - move to 2
01:18:800 (78800|1) - move to 3
01:18:958 (78958|1) - move to 2

4K HD
OD ok
HP ok
00:03:800 - add note
00:04:432 - add note
00:05:064 - add note
00:05:695 - add note
00:09:485 - add note
00:10:590 - add note
00:14:853 - add note
00:24:485 - delete 1 note
00:24:643 - add note
00:27:011 - add note
00:28:274 - add note
00:36:643 (36643|3) - remove
00:37:116 (37116|0) - remove
00:37:432 (37432|3) - remove
00:38:853 (38853|1) - remove
00:52:906 - 00:53:221 - 00:54:485 - 00:55:432 - add soft sound :idea:
00:57:958 - add soft sound
01:17:064 - add note
01:21:485 - add note

4K NM
normal diff make 3 star better
00:15:327 (15327|3) - LN end 00:15:800
00:15:643 (15643|1) - delete
00:26:379 - add note
00:27:327 - add note
00:33:327 - add note at 1
00:33:643 - add note at 2
00:38:853 (38853|1) - remove
00:57:800 (57800|3) - remove
01:05:379 - add note
01:06:011 - remove
01:06:327 - add note
01:07:906 - add note
01:15:011 (75011|1) - 01:15:169 (75169|3) - 01:15:327 (75327|2) - 01:15:485 (75485|1) - put custom 1 soft finish sound :idea:
01:17:064 - add note
01:20:221 - 01:20:379 - add note with custom 1 soft finish sound
01:20:537 (80537|0) - custom 1 soft finish sound
01:21:485 - add note
Topic Starter
hokin1995

mike91lau wrote:

hi from queue :D 0|1|2|3
General
timing and offset ok
TRY this timing point :idea: :idea: (open new testing diff and delete all timing point and copy this paste it into timing point setup)
suggest apply in MX diff :!:
643,315.789473684211,4,2,1,60,1,0
57169,-200,4,2,1,60,0,0
57327,-66.6666666666667,4,2,1,60,0,0
57485,-200,4,2,1,60,0,0
57643,-66.6666666666667,4,2,1,60,0,0
57800,-100,4,2,1,60,0,0
67274,-200,4,2,1,60,0,0
67432,-66.6666666666667,4,2,1,60,0,0
67590,-200,4,2,1,60,0,0
67748,-66.6666666666667,4,2,1,60,0,0
67906,-100,4,2,1,60,0,0
83221,-200,4,2,1,60,0,0
83379,-100,4,2,1,60,0,0
83695,-200,4,2,1,60,0,0
83853,-100,4,2,1,60,0,0


4K MX
OD ok
HP ok
00:08:932 - add note
00:10:274 - https://osu.ppy.sh/ss/1651781
00:11:695 (11695|2) - end 00:12:011
00:12:958 (12958|2) - end 00:13:274
00:13:274 - 00:13:353 - add note
00:14:143 - add note
00:14:616 - add note
00:39:248 - add note
00:45:011 - https://osu.ppy.sh/ss/1651793 my idea :idea: abit overmod XD (better don't add xD)
01:13:116 (73116|1) - move to 0
01:13:432 (73432|3) - move to 1
01:13:748 (73748|2) - move to 3
01:14:064 (74064|0) - move to 2
01:18:169 (78169|2) - move to 3
01:18:485 (78485|3) - move to 2
01:18:800 (78800|1) - move to 3
01:18:958 (78958|1) - move to 2

4K HD
OD ok
HP ok
00:03:800 - add note
00:04:432 - add note
00:05:064 - add note
00:05:695 - add note
00:09:485 - add note
00:10:590 - add note
00:14:853 - add note
00:24:485 - delete 1 note
00:24:643 - add note
00:27:011 - add note
00:28:274 - add note
00:36:643 (36643|3) - remove
00:37:116 (37116|0) - remove
00:37:432 (37432|3) - remove
00:38:853 (38853|1) - remove
00:52:906 - 00:53:221 - 00:54:485 - 00:55:432 - add soft sound :idea:
00:57:958 - add soft sound
01:17:064 - add note
01:21:485 - add note

4K NM
normal diff make 3 star better
00:15:327 (15327|3) - LN end 00:15:800
00:15:643 (15643|1) - delete
00:26:379 - add note
00:27:327 - add note
00:33:327 - add note at 1
00:33:643 - add note at 2
00:38:853 (38853|1) - remove
00:57:800 (57800|3) - remove
01:05:379 - add note
01:06:011 - remove
01:06:327 - add note
01:07:906 - add note
01:15:011 (75011|1) - 01:15:169 (75169|3) - 01:15:327 (75327|2) - 01:15:485 (75485|1) - put custom 1 soft finish sound :idea:
01:17:064 - add note
01:20:221 - 01:20:379 - add note with custom 1 soft finish sound
01:20:537 (80537|0) - custom 1 soft finish sound
01:21:485 - add note
00:45:011 - https://osu.ppy.sh/ss/1651793 my idea :idea: abit overmod XD (better don't add xD) here have a speed changing . When use this pattern , it will be very diffficult
All fixed
thank you for mod ;)
Chamelo
And here we are. :D

Note that I wrote this mod before mike91lau's mod update. So, some of my mods maybe stack, just don't worry there. :P

Key: [1, 2, 3, 4]

[General]

  1. Hm... it seems like my laptop can't access a video. I tried open it with Window media player and yield no result. Maybe considering change a video type to something more common such as .mp4 or so.
  2. Move offset to 623 for more accurate. <--- Change this last. And don't forget to change kiai timing!
[NM]

NM can go harder!
  1. A part from 00:08:537 (8537|0,8537|3) to 00:10:274 (10274|3,10274|1):
    Note: If you gonna follow this, you must changed all of this list.
    - 00:08:221 (8221|2) - Move to 1
    - Change 00:08:537 (8537|3) to LN and ends at 00:09:169
    - 00:08:537 (8537|0) - Move to 3
    - 00:09:169 (9169|0) - Move to 2
    - 00:09:169 (9169|3) - Move to 3 and change to LN that ends at 00:09:800 (9800|2)
    - 00:09:800 (9800|0) - Move to 2
    - 00:09:800 (9800|2) - Move to 1
    - 00:10:274 (10274|1) - Move to 1 and ends at 00:10:748 (10748|0)
    - 00:09:485 (9485|1) - (Optional) Move to 4 if you don't like a jack pattern.
    - Explain: This is to mirror/duplicate the previous pattern. And it also make those LN chained together.
  2. 00:12:169 (12169|1) - Delete this if you follow vocal part.
  3. 00:14:537 - Add a note here. I suggest at 3
  4. 00:18:327 - You can add a note here if you want.
  5. 00:21:327 (21327|0) - Add a note here. I suggest at 1
  6. 00:33:958 - Maybe add a note here.
  7. 00:49:274 (49274|0) - Add a note here. With a finish hitsound. (The one you used as a drum kick.)
Nice diff. ;)

[HD]
  1. According to the music, you Must change these pattern:
    - Move to:
    - 00:01:116 (1116|0) - 2
    - 00:01:432 (1432|1) - 1
    - 00:01:748 (1748|2) - 2
    - 00:02:064 (2064|3) - 3
    - 00:02:379 (2379|2) - 4
    - 00:02:695 (2695|1) - 3
    - 00:02:853 (2853|1) - 1
    - 00:06:169 (6169|1) - 4
    - 00:06:327 (6327|1) - 3
    - 00:06:643 (6643|2,6800|3) - Both 2
    - 00:06:958 (6958|3,7116|2) - Both 1
    - 00:07:274 (7274|0,7274|2) - Move 1 to the right. (So it's 2 and 4)
    - 00:07:590 (7590|3,7748|1) - Both 3
    - 00:07:906 (7906|1) - 1
  2. 00:45:958 - Add a note?
  3. 00:46:274 - Here too?
  4. 00:50:853 (50853|0,51011|3,51169|0,51327|3) and 00:51:485 (51485|0,51485|3) - Try this: http://puu.sh/94YcZ/e49d07686f.jpg
[MX]
  1. A part from 00:03:485 till 00:06:011 - If you haven't planned on making a harder diff.(dem SC) then I suggest you add some drum kick notes here.
  2. Again, according to the music, you must change these pattern:
    - Move to:
    - 00:02:537 (2537|1,2695|2) - Both 3
    - 00:02:853 (2853|2) - 1
    - 00:07:432 (7432|1) - 1
    - 00:07:590 (7590|1,7748|2) - Both 2
    - 00:07:906 (7906|3) - 3
    - 01:13:116 (73116|1) - 4
    - 01:13:274 (73274|1,73432|3) - Both 3
    - 01:13:590 (73590|3,73748|2) - Both 2
    - 01:13:906 (73906|2) - 1
    - 01:14:221 (74221|0) - 4
    - 01:18:169 (78169|2) - 4
    - 01:18:327 (78327|2,78485|3) - Both 2
    - 01:18:643 (78643|3,78800|1) - Both 3
    - 01:18:958 (78958|1,79116|2) - Both 1 or 4
Nothing much to change, since it's MX. But whoa, quite a hard one. :D

Everything else should be alright. You're good to go!
Good luck getting this map ranked! :D
Topic Starter
hokin1995

Chamelo_Th wrote:

And here we are. :D

Note that I wrote this mod before mike91lau's mod update. So, some of my mods maybe stack, just don't worry there. :P

Key: [1, 2, 3, 4]

[General]

  1. Hm... it seems like my laptop can't access a video. I tried open it with Window media player and yield no result. Maybe considering change a video type to something more common such as .mp4 or so.
  2. Move offset to 623 for more accurate. <--- Change this last. And don't forget to change kiai timing!
[NM]

NM can go harder!
  1. A part from 00:08:537 (8537|0,8537|3) to 00:10:274 (10274|3,10274|1):
    Note: If you gonna follow this, you must changed all of this list.
    - 00:08:221 (8221|2) - Move to 1
    - Change 00:08:537 (8537|3) to LN and ends at 00:09:169
    - 00:08:537 (8537|0) - Move to 3
    - 00:09:169 (9169|0) - Move to 2
    - 00:09:169 (9169|3) - Move to 3 and change to LN that ends at 00:09:800 (9800|2)
    - 00:09:800 (9800|0) - Move to 2
    - 00:09:800 (9800|2) - Move to 1
    - 00:10:274 (10274|1) - Move to 1 and ends at 00:10:748 (10748|0)
    - 00:09:485 (9485|1) - (Optional) Move to 4 if you don't like a jack pattern.
    - Explain: This is to mirror/duplicate the previous pattern. And it also make those LN chained together.
  2. 00:12:169 (12169|1) - Delete this if you follow vocal part.
  3. 00:14:537 - Add a note here. I suggest at 3
  4. 00:18:327 - You can add a note here if you want.
  5. 00:21:327 (21327|0) - Add a note here. I suggest at 1
  6. 00:33:958 - Maybe add a note here.
  7. 00:49:274 (49274|0) - Add a note here. With a finish hitsound. (The one you used as a drum kick.)
Nice diff. ;)

[HD]
  1. According to the music, you Must change these pattern:
    - Move to:
    - 00:01:116 (1116|0) - 2
    - 00:01:432 (1432|1) - 1
    - 00:01:748 (1748|2) - 2
    - 00:02:064 (2064|3) - 3
    - 00:02:379 (2379|2) - 4
    - 00:02:695 (2695|1) - 3
    - 00:02:853 (2853|1) - 1
    - 00:06:169 (6169|1) - 4
    - 00:06:327 (6327|1) - 3
    - 00:06:643 (6643|2,6800|3) - Both 2
    - 00:06:958 (6958|3,7116|2) - Both 1
    - 00:07:274 (7274|0,7274|2) - Move 1 to the right. (So it's 2 and 4)
    - 00:07:590 (7590|3,7748|1) - Both 3
    - 00:07:906 (7906|1) - 1
  2. 00:45:958 - Add a note?
  3. 00:46:274 - Here too?
  4. 00:50:853 (50853|0,51011|3,51169|0,51327|3) and 00:51:485 (51485|0,51485|3) - Try this: http://puu.sh/94YcZ/e49d07686f.jpg
[MX]
  1. A part from 00:03:485 till 00:06:011 - If you haven't planned on making a harder diff.(dem SC) then I suggest you add some drum kick notes here.
  2. Again, according to the music, you must change these pattern:
    - Move to:
    - 00:02:537 (2537|1,2695|2) - Both 3
    - 00:02:853 (2853|2) - 1
    - 00:07:432 (7432|1) - 1
    - 00:07:590 (7590|1,7748|2) - Both 2
    - 00:07:906 (7906|3) - 3
    - 01:13:116 (73116|1) - 4
    - 01:13:274 (73274|1,73432|3) - Both 3
    - 01:13:590 (73590|3,73748|2) - Both 2
    - 01:13:906 (73906|2) - 1
    - 01:14:221 (74221|0) - 4
    - 01:18:169 (78169|2) - 4
    - 01:18:327 (78327|2,78485|3) - Both 2
    - 01:18:643 (78643|3,78800|1) - Both 3
    - 01:18:958 (78958|1,79116|2) - Both 1 or 4
Nothing much to change, since it's MX. But whoa, quite a hard one. :D

Everything else should be alright. You're good to go!
Good luck getting this map ranked! :D
All fixed
thank for mod
I will upload later ;)
NaxelCL
Simply mod from my queue : t/211443

[NM]

00:22:412 - suggestion : https://osu.ppy.sh/ss/1674615 ~ used after pattern , and press CTRL+ J
00:26:044 - suggestion : https://osu.ppy.sh/ss/1674619 ~ more like to play , and you preview pattern , not need two notes in this part , and oyu forget the consistent~
00:27:149 - move to 1 and 00:27:307 - move to 2 ~ because more confortable with this~ 00:27:465 - suggestion : https://osu.ppy.sh/ss/1674627 ~ consistent of the pattern preview is reflected in this~
00:35:201 - eliminated all normal notes of this part end at - 00:35:675 - and add single LN in 00:35:201 - in 4 ~ for more eaasy to play , and this part not need this pattern , because , you confused the voice with the sound~
00:46:412 - The LN good placement is end at ~ 00:46:728 - for represent the other sound add note in this finish of the LN in 3~ because the fit with song~
01:23:991 - like the finish but , move this note to 1 ~ hand balance

[HD]

00:41:438 - try to used x0.80 or 0.85 ~ very confused with 0.75~
00:05:359 - i'm think you not need this SV , but i'm sure of this , i'm ask this of my friends~

****** - Special mentions~(really important to used) ~
00:06:149 - move to 2 ~ hand balance and ~ suggestion : https://osu.ppy.sh/ss/1674643 ~ hand balance
00:57:938 - suggestion : https://osu.ppy.sh/ss/1674648 ~ more confrotable to play and add finish in the 00:58:728 - first note


Like this HD , i'm really strict with HD ~ but this realeased my a emotion :)


[MX]

00:02:201 - move to 3 ( the 1st note) ~ because more confrotable
00:02:359 - move to 1 ~
00:08:517 - suggestion ~ https://osu.ppy.sh/ss/1674654 ~ Like more this the after pattern very conflicted with my hands o_o
00:09:149 - suggestion ~ https://osu.ppy.sh/ss/1674657 ~ same
00:09:780 - suggestion ~ https://osu.ppy.sh/ss/1674668 ~ same

This isn't a really helpful , but Good Luck!!!!! , like this~
Topic Starter
hokin1995

NaxelCL wrote:

Simply mod from my queue : t/211443

[NM]

00:22:412 - suggestion : https://osu.ppy.sh/ss/1674615 ~ used after pattern , and press CTRL+ J
00:26:044 - suggestion : https://osu.ppy.sh/ss/1674619 ~ more like to play , and you preview pattern , not need two notes in this part , and oyu forget the consistent~
00:27:149 - move to 1 and 00:27:307 - move to 2 ~ because more confortable with this~ 00:27:465 - suggestion : https://osu.ppy.sh/ss/1674627 ~ consistent of the pattern preview is reflected in this~
00:35:201 - eliminated all normal notes of this part end at - 00:35:675 - and add single LN in 00:35:201 - in 4 ~ for more eaasy to play , and this part not need this pattern , because , you confused the voice with the sound~
00:46:412 - The LN good placement is end at ~ 00:46:728 - for represent the other sound add note in this finish of the LN in 3~ because the fit with song~
01:23:991 - like the finish but , move this note to 1 ~ hand balance

[HD]

00:41:438 - try to used x0.80 or 0.85 ~ very confused with 0.75~
00:05:359 - i'm think you not need this SV , but i'm sure of this , i'm ask this of my friends~

****** - Special mentions~(really important to used) ~
00:06:149 - move to 2 ~ hand balance and ~ suggestion : https://osu.ppy.sh/ss/1674643 ~ hand balance
00:57:938 - suggestion : https://osu.ppy.sh/ss/1674648 ~ more confrotable to play and add finish in the 00:58:728 - first note


Like this HD , i'm really strict with HD ~ but this realeased my a emotion :)


[MX]

00:02:201 - move to 3 ( the 1st note) ~ because more confrotable
00:02:359 - move to 1 ~
00:08:517 - suggestion ~ https://osu.ppy.sh/ss/1674654 ~ Like more this the after pattern very conflicted with my hands o_o
00:09:149 - suggestion ~ https://osu.ppy.sh/ss/1674657 ~ same
00:09:780 - suggestion ~ https://osu.ppy.sh/ss/1674668 ~ same

This isn't a really helpful , but Good Luck!!!!! , like this~
All fixed
Thank you for mod :D NaxelCL
LordRaika
osuuu~ ^^

random mod from nowhere... XD

jst a quick check on this beatmap on how r u doin ^^

looks good to me but here...

something tht i notice...

[MX]
00:11:044 (11044|2,11201|1,11359|2) - add whistle pls, rather than soft normal 60% is still loud for me XD

00:12:149 (12149|0,12465|1) - missing whistle
since u always add this like >>> 00:12:623 (12623|2,12623|3) -

00:13:412 (13412|2,13491|1) - 2 whistle but 1 normal soft? 00:13:333 (13333|3) - hmm really? is this intentionally?
if not, pls whistle ^^

00:13:570 (13570|2) - whistle~
00:14:123 (14123|2) - ^

there are lots of soft normal sound, it still bugging me, because i can hear it loud and clear XD
if u dont like it, then u can jst add blank hitsound of soft-hitnormal.wav (blank)

00:18:149 (18149|2) - is this note here really need fnish?

00:19:254 (19254|3) - finish~
00:21:780 (21780|0) - ^
00:51:938 (51938|2,51938|3) - ^
01:12:938 (72938|3) - ^
01:00:228 (60228|2) - over finish?? remove or change it into whistle

00:43:728 (43728|0,43886|0,44201|0) - yeah notes like this is bothering me XD the sound... might wnt to add double whistle, like the other one
00:43:728 (43728|3,43886|3,44201|3) -

01:16:807 (76807|2,76886|3,76965|1,77123|3,77201|2,77280|3) - again? missing whistle? XD



thts all ^^ good luck~
btw to help u fix this HS problem...
in editor... u can do this...
click on view > volume > and set the music into 33% or lower while effect at 100%
Topic Starter
hokin1995

lordraika wrote:

osuuu~ ^^

random mod from nowhere... XD

jst a quick check on this beatmap on how r u doin ^^

looks good to me but here...

something tht i notice...

[MX]
00:11:044 (11044|2,11201|1,11359|2) - add whistle pls, rather than soft normal 60% is still loud for me XD

00:12:149 (12149|0,12465|1) - missing whistle
since u always add this like >>> 00:12:623 (12623|2,12623|3) -

00:13:412 (13412|2,13491|1) - 2 whistle but 1 normal soft? 00:13:333 (13333|3) - hmm really? is this intentionally?
if not, pls whistle ^^

00:13:570 (13570|2) - whistle~
00:14:123 (14123|2) - ^

there are lots of soft normal sound, it still bugging me, because i can hear it loud and clear XD
if u dont like it, then u can jst add blank hitsound of soft-hitnormal.wav (blank)

00:18:149 (18149|2) - is this note here really need fnish?

00:19:254 (19254|3) - finish~
00:21:780 (21780|0) - ^
00:51:938 (51938|2,51938|3) - ^
01:12:938 (72938|3) - ^
01:00:228 (60228|2) - over finish?? remove or change it into whistle

00:43:728 (43728|0,43886|0,44201|0) - yeah notes like this is bothering me XD the sound... might wnt to add double whistle, like the other one
00:43:728 (43728|3,43886|3,44201|3) -

01:16:807 (76807|2,76886|3,76965|1,77123|3,77201|2,77280|3) - again? missing whistle? XD



thts all ^^ good luck~
btw to help u fix this HS problem...
in editor... u can do this...
click on view > volume > and set the music into 33% or lower while effect at 100%
All Fixed
Thank you for mod lordraika
and thank you thank you thank you thank you :D :D 8-)
LordRaika
XD
No problem...
Glad ican help

But btw... The hs stuff, i only checked it for MX
So u might wnt to check it for the other dif as well by urself XD

No kds
Topic Starter
hokin1995

lordraika wrote:

XD
No problem...
Glad ican help

But btw... The hs stuff, i only checked it for MX
So u might wnt to check it for the other dif as well by urself XD

No kds
OK I will check other diff when I have a time :D
shionelove
Hi~from queue
Here's my mod

column 1234

mod
[NM]
00:43:728 (43728|1,43886|2) - and 00:44:991 (44991|2,45149|0) - triplet https://osu.ppy.sh/ss/1713865
01:12:938 (72938|1) - until 01:13:096 (73096|3) - ?
01:14:201 (74201|0) - too

[HD]
00:05:359 (5359|2) - change LN until 00:05:991 (5991|3) -
00:43:728 (43728|1,43886|0) - and 00:44:991 (44991|2,45149|0) - triplet
01:19:254 (79254|3) - until 01:19:570 (79570|0) -

[MX]
00:06:149 (6149|1) - move to 1 and 00:06:307 (6307|0,6465|0) - move to 2
00:43:728 (43728|0,43728|3,43886|3,43886|0) - and 00:44:991 (44991|3) - triplet
01:14:201 (74201|2) - until 01:14:517 (74517|1) -

Good Luck~ :)
don't forget M4M~
Topic Starter
hokin1995

hutunohito wrote:

Hi~from queue
Here's my mod

column 1234

mod
[NM]
00:43:728 (43728|1,43886|2) - and 00:44:991 (44991|2,45149|0) - triplet https://osu.ppy.sh/ss/1713865
01:12:938 (72938|1) - until 01:13:096 (73096|3) - ?
01:14:201 (74201|0) - too

[HD]
00:05:359 (5359|2) - change LN until 00:05:991 (5991|3) -
00:43:728 (43728|1,43886|0) - and 00:44:991 (44991|2,45149|0) - triplet
01:19:254 (79254|3) - until 01:19:570 (79570|0) -

[MX]
00:06:149 (6149|1) - move to 1 and 00:06:307 (6307|0,6465|0) - move to 2
00:43:728 (43728|0,43728|3,43886|3,43886|0) - and 00:44:991 (44991|3) - triplet
01:14:201 (74201|2) - until 01:14:517 (74517|1) -

Good Luck~ :)
don't forget M4M~
Thank for mod
aitor98
Hi! From queue :3

Keys : 1|2|3|4

General
Fine :D
4K NM
00:12:149 - Add note to 3.
00:12:228 - Add note to 2
00:17:201 - Add note to 1.
00:17:280 - Add note to 2.
00:22:254 - Add note to 4.
00:24:307 - Try to avoid jackhammers in the NM difficulties. 00:24:465 - Move 1 to 2 and 3 to 4.
00:26:359 - Move to 3. Same here.
00:27:623 - Move to 2. Same here.
00:28:728 - Jackhammer again. Put 2 to 1 and 4 to 2.
00:28:886 - Move 2 to 3.
00:29:359 - Move 3 to 4.
01:13:096 - Move to 1.

4K HD
00:25:254 - Move to 2.
00:25:412 - Move 2 to 1 and 3 to 4.
00:25:570 - I would do it like this http://puu.sh/9wjVI/1546f31534.jpg.
00:33:701 - Add note to 2.
00:33:780 - Move 2 to 3.
01:06:780 - I think this is better http://puu.sh/9wkxj/f38eac5cc2.jpg
01:13:254 - I would do this http://puu.sh/9wkLp/0135246dcb.jpg

4K HD
00:36:859 - Move 4 to 3.
00:36:938 - Move 3 to 2.
00:45:780 - I would set it like this for a MX http://puu.sh/9wlnX/84f961bfcc.jpg
.
Topic Starter
hokin1995

aitor98 wrote:

Hi! From queue :3

Keys : 1|2|3|4

General
Fine :D
4K NM
00:12:149 - Add note to 3.
00:12:228 - Add note to 2
00:17:201 - Add note to 1.
00:17:280 - Add note to 2.
00:22:254 - Add note to 4.
00:24:307 - Try to avoid jackhammers in the NM difficulties. 00:24:465 - Move 1 to 2 and 3 to 4.
00:26:359 - Move to 3. Same here.
00:27:623 - Move to 2. Same here.
00:28:728 - Jackhammer again. Put 2 to 1 and 4 to 2.
00:28:886 - Move 2 to 3.
00:29:359 - Move 3 to 4.
01:13:096 - Move to 1.

4K HD
00:25:254 - Move to 2.
00:25:412 - Move 2 to 1 and 3 to 4.
00:25:570 - I would do it like this http://puu.sh/9wjVI/1546f31534.jpg.
00:33:701 - Add note to 2.
00:33:780 - Move 2 to 3.
01:06:780 - I think this is better http://puu.sh/9wkxj/f38eac5cc2.jpg
01:13:254 - I would do this http://puu.sh/9wkLp/0135246dcb.jpg

4K HD
00:36:859 - Move 4 to 3.
00:36:938 - Move 3 to 2.
00:45:780 - I would set it like this for a MX http://puu.sh/9wlnX/84f961bfcc.jpg
.
All fixed
Thank you aitor98 :D
[AyanoTatemaya]
yo~ here's my mod as requested! :)

FARKING D-FRAG OHYEAH!!!

Col: 1|2|3|4

[NM]
00:12:228 (12228|1) - (optional) you can remove this note since it's only a NM diff
00:17:280 (17280|1) - ^
00:23:991 (23991|3) - move to 2
00:29:044 (29044|2) - move to 1
00:29:359 (29359|0) - move to 2

[HD]
Nothing worth mentioning here, flawless diff :)

[MX]
00:09:701 - http://puu.sh/9wXMd/63eb7dea94.jpg
00:24:780 (24780|2) - (optional) move to 1
00:36:623 - http://puu.sh/9wXZN/994f886abe.jpg

Good luck~! And here's a bonus pic! xD
Topic Starter
hokin1995

HinagikuKatsura wrote:

yo~ here's my mod as requested! :)

FARKING D-FRAG OHYEAH!!!

Col: 1|2|3|4

[NM]
00:12:228 (12228|1) - (optional) you can remove this note since it's only a NM diff
00:17:280 (17280|1) - ^
00:23:991 (23991|3) - move to 2
00:29:044 (29044|2) - move to 1
00:29:359 (29359|0) - move to 2

[HD]
Nothing worth mentioning here, flawless diff :)

[MX]
00:09:701 - http://puu.sh/9wXMd/63eb7dea94.jpg
00:24:780 (24780|2) - (optional) move to 1
00:36:623 - http://puu.sh/9wXZN/994f886abe.jpg

Good luck~! And here's a bonus pic! xD
All fixed
Thank you , HinagikuKatsura :D

- Yuuto -
Hi, from my queue

/me saw the BG *o*
D-Frag! i love the anime

Coloumns : 1 2 3 4

* = Highly suggest

[General]
Clean

[NM]
00:13:412 - add note to 3
00:33:149 - suggestion : osu.ppy.sh/ss/1753090 . comfortable patterns, and so suitable with the sound as well. *
01:05:675 (65675|3) - move to 1 for hand balance
01:17:044 (77044|1) - move to 1 , its has a same sound like 01:16:728 (76728|0)

[HD]
00:10:570 (10570|3) - there's has no sound there right? i think you should have to delete it
00:57:149 - add note to 3

  • 00:33:149 (33149|1,33465|1) - how about move them to 1
    and.
    00:33:307 (33307|0) - move this to 2

    its so suitable with the sound
00:34:412 (34412|1) - move to 4

[MX]
cool

That is all that i could found.. so good map, here.. have my star.
Topic Starter
hokin1995

Yuutosan wrote:

Hi, from my queue

/me saw the BG *o*
D-Frag! i love the anime

Coloumns : 1 2 3 4

* = Highly suggest

[General]
Clean

[NM]
00:13:412 - add note to 3
00:33:149 - suggestion : osu.ppy.sh/ss/1753090 . comfortable patterns, and so suitable with the sound as well. *
01:05:675 (65675|3) - move to 1 for hand balance
01:17:044 (77044|1) - move to 1 , its has a same sound like 01:16:728 (76728|0)

[HD]
00:10:570 (10570|3) - there's has no sound there right? i think you should have to delete it
00:57:149 - add note to 3

  • 00:33:149 (33149|1,33465|1) - how about move them to 1
    and.
    00:33:307 (33307|0) - move this to 2

    its so suitable with the sound
00:34:412 (34412|1) - move to 4

[MX]
cool

That is all that i could found.. so good map, here.. have my star.
All fixed
Thank you for mod and your star Yuutosan ;)
SpiceSoul_old
only problem i found was you sick sense in naming the difficulties The NM should have been HD in my opinion i also found a guy who did the same 1 very hard looking beatmap and called it Easy difficulty.
all i have to say is think of the new people who will start this game and play your map.
it would be way to hard for them so i would say maybe make an easy map that is easy to play
that is all i have to say have a good day and dont forget Kudosu if you think i was even a little helpful!!
Topic Starter
hokin1995

SpiceSoul wrote:

only problem i found was you sick sense in naming the difficulties The NM should have been HD in my opinion i also found a guy who did the same 1 very hard looking beatmap and called it Easy difficulty.
all i have to say is think of the new people who will start this game and play your map.
it would be way to hard for them so i would say maybe make an easy map that is easy to play
that is all i have to say have a good day and dont forget Kudosu if you think i was even a little helpful!!
Thank you for your idea
Bruce
hokin君我们又见面了>.>
Column:1 2 3 4
Red Color:Warning or unrankable issue
Green Color:Think it over
[NM]
00:00:623 (623|3) - Move to 3.Add a Note at 4 如果是用双Note表达重音的话要从头到尾贯彻着lol

00:02:044 (2044|2) - Suggest you Delete.之前和这个相同的音都是1/1了..这个就不要突然1/2了毕竟还是NM

00:03:307 (3307|3) - Move to 00:03:465 - 理由是前面两条的综合^

00:07:096 (7096|1) - Delete.

00:08:201 (8201|0) - Move to 3

00:08:359 (8359|1,8517|2) - Move to 1 and 2 并且是相同的时间点

00:24:307 (24307|2,24465|1) - Delete these 2Notes and 00:24:623 - Add a Note at 2

00:28:096 - ~ 00:29:675 - 原来不是少现象
有些地方你用双Notes但是我并不太清楚这里你是表达了些什么 反而在重音的地方只用1Note

00:30:149 - Add a Note 这个应该是失误了 这边突然少了个音

00:39:938 (39938|3) - 渐弱的音 所以Move to 1 所以这边加个Note吧 ←←←←←←←←←←←

00:41:201 (41201|0) - 最后一音是变强的 所以Move to 3..啊 这里用双Note了 怎么前面的没用↑

00:41:517 (41517|0) - 这边这个 虽然有音啦 但是 很奇怪 Remove更好

00:49:254 - 漏音啦 Add a Note at 1

01:08:991 - ~ 01:10:412 - Test play的时候觉得很奇怪 这里建议还是跟鼓点

01:23:991 (83991|3) - 嘤嘤 最后故意来1/2连点的吗 如果不是的话Move to 2

[HD]
00:03:307 (3307|1,3386|2) - 前面1/2连点一直进行中的吧?那么这里也不能放过啦 Ctrl+J

00:08:359 (8359|3,8438|2) - 和^一样 Ctrl+J

00:15:859 (15859|2,16017|2) - 没有音的 Remove

00:15:623 (15623|1) - 如果^Remove了的话 这个Move to 3

00:25:570 - ~ 00:26:201 - 建议还是跟鼓点比较好

00:27:780 - ~ 00:29:044 - 轻重音区分错了 建议这边你再看看

00:43:728 (43728|0,43807|1,43886|0) - 这个注意了啊 之前是NM所以1/4也没关系
这边是1/3而且是00:43:780 - 00:43:886 - 的

00:45:044 - 这个也是1/3 知道要怎么改了吧 MX就不提了 你顺带改掉

[MX]
00:03:465 - ~ 00:05:991 - 因为是MX了所以这个长条Part还是变成纯1/4连打比较好 更加有新意 也增加了难度

00:08:359 - 就像这里就挺好的 而且是1/4+长条连打 就很好

00:15:859 (15859|2,16017|1) - 全部下移一格

00:16:254 (16254|2,16412|1) - Ctrl+J 第一排和第二排的音不一样 他和第三排才一样

00:20:675 - 00:20:754 - 00:20:833 - 在不造成连点的情况下多加1Note.有别的音 MX的话果然要更难点才好lol

00:50:201 - 跟的Vocal呢 这样的话和后面的音是一样的 所以多加1note

00:50:517 - 00:50:833 - 00:51:149 - 00:51:465 - 强调重音 多加1Note

00:52:412 - Kiai开头外加重音 多加2Notes

01:02:201 - ~ 01:02:833 - 有1/4的 可以考虑一下

01:22:886 - 多加2Notes

01:23:833 (83833|3,83833|2) - 这个不太好 我的建议是在这两个Hold拆成4个Notes.应该懂我的意思吧?

OK.That's all.Good Luck~
突然发现Mod到后面全变成中文了 理由比较好说明lol
Topic Starter
hokin1995

Simple_Star wrote:

hokin君我们又见面了>.>
Column:1 2 3 4
Red Color:Warning or unrankable issue
Green Color:Think it over
[NM]
00:00:623 (623|3) - Move to 3.Add a Note at 4 如果是用双Note表达重音的话要从头到尾贯彻着lol

00:02:044 (2044|2) - Suggest you Delete.之前和这个相同的音都是1/1了..这个就不要突然1/2了毕竟还是NM

00:03:307 (3307|3) - Move to 00:03:465 - 理由是前面两条的综合^

00:07:096 (7096|1) - Delete.

00:08:201 (8201|0) - Move to 3

00:08:359 (8359|1,8517|2) - Move to 1 and 2 并且是相同的时间点

00:24:307 (24307|2,24465|1) - Delete these 2Notes and 00:24:623 - Add a Note at 2

00:28:096 - ~ 00:29:675 - 原来不是少现象
有些地方你用双Notes但是我并不太清楚这里你是表达了些什么 反而在重音的地方只用1Note

00:30:149 - Add a Note 这个应该是失误了 这边突然少了个音

00:39:938 (39938|3) - 渐弱的音 所以Move to 1 所以这边加个Note吧 ←←←←←←←←←←←

00:41:201 (41201|0) - 最后一音是变强的 所以Move to 3..啊 这里用双Note了 怎么前面的没用↑

00:41:517 (41517|0) - 这边这个 虽然有音啦 但是 很奇怪 Remove更好

00:49:254 - 漏音啦 Add a Note at 1

01:08:991 - ~ 01:10:412 - Test play的时候觉得很奇怪 这里建议还是跟鼓点

01:23:991 (83991|3) - 嘤嘤 最后故意来1/2连点的吗 如果不是的话Move to 2

[HD]
00:03:307 (3307|1,3386|2) - 前面1/2连点一直进行中的吧?那么这里也不能放过啦 Ctrl+J

00:08:359 (8359|3,8438|2) - 和^一样 Ctrl+J

00:15:859 (15859|2,16017|2) - 没有音的 Remove

00:15:623 (15623|1) - 如果^Remove了的话 这个Move to 3

00:25:570 - ~ 00:26:201 - 建议还是跟鼓点比较好

00:27:780 - ~ 00:29:044 - 轻重音区分错了 建议这边你再看看

00:43:728 (43728|0,43807|1,43886|0) - 这个注意了啊 之前是NM所以1/4也没关系
这边是1/3而且是00:43:780 - 00:43:886 - 的

00:45:044 - 这个也是1/3 知道要怎么改了吧 MX就不提了 你顺带改掉

[MX]
00:03:465 - ~ 00:05:991 - 因为是MX了所以这个长条Part还是变成纯1/4连打比较好 更加有新意 也增加了难度

00:08:359 - 就像这里就挺好的 而且是1/4+长条连打 就很好

00:15:859 (15859|2,16017|1) - 全部下移一格

00:16:254 (16254|2,16412|1) - Ctrl+J 第一排和第二排的音不一样 他和第三排才一样

00:20:675 - 00:20:754 - 00:20:833 - 在不造成连点的情况下多加1Note.有别的音 MX的话果然要更难点才好lol

00:50:201 - 跟的Vocal呢 这样的话和后面的音是一样的 所以多加1note

00:50:517 - 00:50:833 - 00:51:149 - 00:51:465 - 强调重音 多加1Note

00:52:412 - Kiai开头外加重音 多加2Notes

01:02:201 - ~ 01:02:833 - 有1/4的 可以考虑一下

01:22:886 - 多加2Notes

01:23:833 (83833|3,83833|2) - 这个不太好 我的建议是在这两个Hold拆成4个Notes.应该懂我的意思吧?

OK.That's all.Good Luck~
突然发现Mod到后面全变成中文了 理由比较好说明lol
基本上有九成都是中文呢ww
謝謝你的mod 讓我看到一些我沒留意的地方 :D
Soldsaga KunG
Mania Mod :D

Column : 1|2|3|4

NM
00:50:517 (50517|2) - move to 1
00:59:201 (59201|2) - to 01:00:307 (60307|1) - too Hard for NM ?

HD & MX
Well done :) :)

Good Beatmaps Good Luck :) :)
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