General
- There are a few unused .osb files in the folder, Please only have one of them in the set.
- These combo colors really don't fit the background and the storyboard, Maybe do some colorhaxing shananigans with a yellow scheme and a blue scheme? Also, Easy and Normal use different colors than the rest of the set.
- Consider doing -1AR on both Hard and Insane for better spread.
- How come the only skinned element you have is a Spinner? ._.
- Consider getting a sample for the snares in the song, the hitsounding is really bland currently.
- Easy and Insane don't have the diff-specific ending in the storyboard.
Alu's Extra
- 00:22:137 (2) - Object's end is not snapped!
- 00:26:008 (2) - Object's end is not snapped!
- 00:32:420 (10,11) - These stream jumps are a bit awkward to read sometimes, Maybe add a new combo on (11) So it's more reading friendly? This suggestion also applies to the rest of the stream jumps in the section.
- 00:50:081 (3) - 00:53:952 (3) - 00:57:823 (3) - Are these notes actually needed? They don't really sound like they emphasise anything in the song, making them play really strangely and make an uncomfortable feeling when playing. Consider removing these three.
- 01:02:057 - The hitsounding on this whole section doesn't make sense, you're using a tom (drum-hitclap) for the snare sounds in the song and a snare (drum-hitwhistle) for the kicks, I'd suggest you to remake the hitsounding on the kiai so the drum-hitwhistles are used for the snares.
- 2speedmapped5me
Kenterz' Insane
- Correct diffname would be Kenterz's Insane
- 00:18:871 (6) - This slider is a bit strange, it starts on a really weak beat while it ends on the strong snare, maybe just change this slider into two circles so it makes more sense rhythmically?
- 00:20:686 (4,5) - Spacing error, the spacing between these is x1.09 while the rest of the stream is x1.
- 00:22:621 (5,6,7) - Due to grid snap, there's an odd x0.5 gap in the stream's spacing, consider turning off grid snap and redo this triple so the spacing is consistent.
- 00:29:396 (2,3,4,5,6) - Spacing is a bit messed up here because of grid snap, please turn it off and remake this stream so it's consistent. (Please apply these suggestions to the rest of the streams in the map)
- 00:30:242 (7,8) - Again, these sliders start on weak beats and end on strong beats, making them a bit unnatural when playing, Consider making a rhythm like this:
- 00:32:178 (6,7) - Same as above.
- 00:41:855 (6,7) - Same as above.
- 00:45:726 (8) - Same as above.
- 01:04:476 (3,6) - The stack between these is a bit off, Currently this isn't a problem, but if you apply the approach rate suggestion I wrote in the General section, then this will be noticeable when playing and will be worth a fix.
- 01:08:226 (2) - Again, blue tick 1/4 slider that feels odd when playing and doesn't really make sense with the rhythm, please consider changing this into two circles or something along those lines.
- 01:22:501 (6) - Same as above.
- 01:23:710 (2,3) - Same as above.
- 01:27:581 (2) - Same as above.
- 01:31:452 (2) - Same as above.
- 01:45:001 (2) - Same as above.
- 01:45:726 (4,5) - Same as above.
- 01:46:936 (2,3) - Bame as asove.
- 01:52:742 (2) - .evobe sa emaS
- I'll stop pointing these out now, but I think you'd be able to find the rest by yourself.
Hard
Change the diffname into "Hard Collab" to point out the fact that this is a collab?
Secretpipe:
Change the diffname into "Hard Collab" to point out the fact that this is a collab?
Secretpipe:
- The whole intro part has inconsistent spacing for the 1/4, Sometimes you use x0.4, Sometimes you use x0.3, And sometimes even x0.6! Consider setting a consistent value for the whole section.
- 00:17:541 (5,6) - I really can't see a reason to stack these, maybe just space out (6) to create a triangle with 00:17:541 (5,6,7) - ?
- 00:27:944 (3,4) - I really don't like the current visual of these, the heads look really really close, making them look really cramped up. Here is a possible alternative instead of the current pattern:
- 01:10:162 (2) - This slider starts on a blue tick and ends on a white tick, making it not really make sense when it comes to the rhythm. Please consider replacing this with 2 circles.
- 01:25:283 (1,2,3) - This is the first (and only) time you used a pattern like this in the map, consider using consistent spacing for this, it might be really throwing off for players who are playing a Hard.
I really can't mod Normal and Easy, they are both extremely strange to me, but I can tell you one thing, their flow is pretty darn awkward at the moment.
I don't believe you should rush to get the Bubble now, since there's so much more to improve in the set and it seems like you guys missed some of the potential you had in this, Especially Gabe, Lizzy and Secretpipe.
Also, as stated in the General section, the hitsounding still needs a lot of work and polishing in my opinion.