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Machinae Supremacy - Gimme More (SID)

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Total Posts
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Topic Starter
Sieg
about spread if anyone interested yet
vipto
It doesnt get worse than that lol
Jenny
I know this song..


Topic Starter
Sieg
lol
Jenny
Sonnyc
Bakari's Easy:

00:41:172 (5) - Replace to Clap? 2 Finishes in a row didn't sound nice imo.
00:56:410 (5) - Remove?
01:08:315 (1) - Missing drum-Finish at the reverse.
01:40:696 (2) - Add sampleset-normal at the reverse like (3)? Making them the same feels better imo.

Normal:

00:21:172 (4) - Since I'm not sure, check yourself if the hitsound is reversed.
00:34:029 (1) - I think (124,248) would be better in flow. It seems less effective to stack on the previous start of a slider.

Hard:

00:45:458 (6,1) - Shouldn't the combo start from (6)?
01:29:982 (5,6) - The flow isn't that good. Move (5) to (216,180)?
02:16:410 (4) - Curve down to make a structure like 02:14:981 (1,2)?

This was really a cool map. Have some stars, and good luck!
Topic Starter
Sieg
thank you Sonnyc
applied almost everything
Kenezz
Hi there, from my queue~

[Bakari's Easy]
  1. 01:12:125 - Not is the big deal but fits better if you begin the break here, add a rhythm break maybe? http://puu.sh/8bh9g.jpg
  2. 01:29:268 (3,1,2,1) - I love this ♥
  3. 01:57:839 (1) - Add soft finish instead the drum one like you did in the previous kiai.
  4. 02:13:077 (1) - Same as before.
  5. 02:28:315 (6) - The new combo should begin here.
  6. Very tidy diff, good job!
[Normal]
  1. 00:04:029 (4) - Maybe add new combo since the track has changed.
  2. 01:12:125 - imo this diff need a break (rookie players stuff blah blah blah), so, this is the best place to put one (like the easy diff), furthermore if you add the break, you can skip this pattern 01:20:696 (1,2,3,1,2) because could be confusing to follow (blame the decrease of music track).
  3. 01:24:982 (2,1) - Check the spacing please.
  4. 01:27:125 (2) - Hmm how about delete this circle and just leave the previous? I mean, the previous is more marked by the voice (the scream) and this by the track, also after the decrease could be a little bit hard follow the triplet.
  5. 01:57:839 (1) - Add a soft finish instead the drum one.
  6. 02:13:077 (1) - Same as before (to emphasize the section).
[Hard]
  1. 01:20:934 (1,2,3,4,5,1,2,3) - I'm a little worried because these beats don't fits at all, I highly recommend to place only circles in the white ticks instead to mark the metronome beats.
  2. If this is your first time playing this diff, the anti-jumps could be so confusing.
That's all from me, hope to helps you.
Good luck then~
Topic Starter
Sieg

Kenezz wrote:

Hi there, from my queue~

[Normal]
  1. 00:04:029 (4) - Maybe add new combo since the track has changed.
    yep
  2. 01:12:125 - imo this diff need a break (rookie players stuff blah blah blah), so, this is the best place to put one (like the easy diff), furthermore if you add the break, you can skip this pattern 01:20:696 (1,2,3,1,2) because could be confusing to follow (blame the decrease of music track).
    song in not so intense to require break
  3. 01:24:982 (2,1) - Check the spacing please.
    moved a bit
  4. 01:27:125 (2) - Hmm how about delete this circle and just leave the previous? I mean, the previous is more marked by the voice (the scream) and this by the track, also after the decrease could be a little bit hard follow the triplet.
    prefer my way
  5. 01:57:839 (1) - Add a soft finish instead the drum one.
    yeah
  6. 02:13:077 (1) - Same as before (to emphasize the section).
    sure
[Hard]
  1. 01:20:934 (1,2,3,4,5,1,2,3) - I'm a little worried because these beats don't fits at all, I highly recommend to place only circles in the white ticks instead to mark the metronome beats.
    they follow actually, maybe just 3 comes too early but it was better to put it on 1\2 and not to snap to smth in 1\8
  2. If this is your first time playing this diff, the anti-jumps could be so confusing.
That's all from me, hope to helps you.
Good luck then~
thanks Kenezz (:
riffy

Kenezz wrote:

Hi there, from my queue~

[Bakari's Easy]
  1. 01:12:125 - Not is the big deal but fits better if you begin the break here, add a rhythm break maybe? http://puu.sh/8bh9g.jpg sure
  2. 01:29:268 (3,1,2,1) - I love this ♥
  3. 01:57:839 (1) - Add soft finish instead the drum one like you did in the previous kiai. ugu
  4. 02:13:077 (1) - Same as before. yeah, sure
  5. 02:28:315 (6) - The new combo should begin here. nice catch
  6. Very tidy diff, good job! Glad you liked it
My god, look who's back to modding! ♥

code
osu file format v12

[General]
AudioFilename: gimme.mp3
AudioLeadIn: 0
PreviewTime: 1649
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
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DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Gimme More (SID)
TitleUnicode:Gimme More (SID)
Artist:Machinae Supremacy
ArtistUnicode:Machinae Supremacy
Creator:Sieg
Version:Bakari's Easy
Source:
Tags:-bakari- overworld rock alternative metal chiptune amv
BeatmapID:371273
BeatmapSetID:143897

[Difficulty]
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CircleSize:3
OverallDifficulty:2
ApproachRate:3
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320,235,123553,2,0,L|316:312,1,70,2|4,0:0|0:3,0:0:0:0:
245,351,124506,1,4,0:3:0:0:
176,302,124982,1,2,0:0:0:0:
94,321,125458,6,0,P|32:304|6:220,1,140,4|2,0:3|0:0,0:0:0:0:
89,237,126887,2,0,L|137:173,1,70,4|2,0:3|0:0,0:0:0:0:
216,179,127839,2,0,P|189:116|125:97,1,140,4|2,0:3|0:0,0:0:0:0:
52,138,129268,5,4,0:3:0:0:
75,218,129744,2,0,L|73:297,1,70,4|2,0:3|0:0,0:0:0:0:
132,347,130696,1,4,0:3:0:0:
193,289,131172,2,0,P|247:251|387:301,1,210,2|2,0:0|0:0,0:0:0:0:
431,351,133077,5,4,0:2:0:0:
477,280,133553,2,0,L|469:135,1,140,4|4,0:3|0:3,0:0:0:0:
506,64,134982,1,2,0:0:0:0:
431,25,135458,2,0,P|386:16|306:68,1,140,4|2,0:3|0:0,0:0:0:0:
288,143,136887,6,0,L|305:286,1,140,4|2,0:3|0:0,0:0:0:0:
261,354,138315,1,4,0:3:0:0:
196,300,138791,1,2,0:0:0:0:
113,315,139268,2,0,P|76:276|74:178,1,140,4|2,0:3|0:0,0:0:0:0:
113,122,140696,6,0,P|164:105|253:147,1,140,4|2,0:3|0:0,0:0:0:0:
286,206,142125,2,0,L|313:280,1,70,4|2,0:3|0:0,0:0:0:0:
367,332,143077,2,0,P|435:334|491:293,1,140,4|2,0:3|0:0,0:0:0:0:
463,213,144506,6,0,L|469:123,1,70,4|0,0:3|0:0,0:0:0:0:
490,62,145458,1,2,0:0:0:0:
412,28,145934,1,4,0:3:0:0:
346,80,146410,2,0,L|350:124,2,35,2|4|4,0:0|0:3|0:3,0:0:0:0:
265,54,147363,2,0,L|271:2,2,35,2|4|2,0:0|0:3|0:0,0:0:0:0:
196,102,148315,5,4,0:2:0:0:
121,62,148791,1,8,0:0:0:0:
56,115,149268,2,0,L|50:190,1,70,0|8,3:0|0:0,0:0:0:0:
94,256,150220,1,4,0:3:0:0:
162,207,150696,2,0,P|192:200|304:219,1,140,8|8,0:0|0:0,0:0:0:0:
370,260,152125,5,4,0:3:0:0:
433,204,152601,2,0,P|452:164|423:71,1,140,8|8,0:0|0:0,0:0:0:0:
350,42,154029,1,4,0:3:0:0:
281,90,154506,2,0,P|246:108|143:87,1,140,8|8,0:0|0:0,0:0:0:0:
86,38,155934,5,4,0:3:0:0:
23,93,156410,2,0,P|15:126|23:168,1,70,8|0,0:0|3:0,0:0:0:0:
88,210,157363,1,8,0:0:0:0:
160,167,157839,1,4,0:3:0:0:
235,203,158315,2,0,P|240:237|232:271,2,70,8|0|8,0:0|3:0|0:0,0:0:0:0:
161,167,159744,6,0,P|155:132|163:98,1,70,4|8,0:3|0:0,0:0:0:0:
219,36,160696,2,0,P|251:26|295:31,1,70,0|8,3:0|0:0,0:0:0:0:
352,80,161648,1,4,0:3:0:0:
310,153,162125,2,0,P|293:189|326:273,1,105,8|2,0:0|0:0,0:0:0:0:
379,289,163315,1,2,0:0:0:0:

Discussed artist, fixed tags. So, yeah. not sure if it worths kkudo, tho
Topic Starter
Sieg
updtd
10crystalmask01
Hey, mod from queue 8-)

Hard

00:25:458 (4,5,6,7,8) - lol what kind of pattern is this? Why not try using a star formation here?
SPOILER
Something like this:
00:33:553 (6,7) - I don't like the stack here, mainly because you've already used it many times before, with 00:30:577 (1,2) - . With this kind of stack returning, players may be tricked into think that these are also 1/4 brats apart. Please unstack, like 00:40:696 (4,5) - .

00:57:839 (3) - Is better being a 1/4 slider instead, that mini-slider with the reverse is too much here.
01:04:029 (1) - ^

00:58:553 (5,2) - Nazi suggestion (sorry!) please fix blanket here.

01:08:315 (1,2,3,4) - How about forming a diamond-sort of pattern here (just so that it completes the symmetry with 01:07:839 (4) - and 01:09:268 (5) - 's):

01:27:363 (3) - NC

01:58:791 (3) - Same suggestion as 00:57:839 (3) -
02:04:982 (1) - ^
02:14:029 (3) - ^
02:20:220 (4) - ^

Normal

00:58:315 (3,4) - Nazi suggestion (sorry!) try to fix a blanket here.
01:05:934 (4,5) - ^
01:58:315 (2,3) - ^
02:18:314 (5,6) - ^

Bakari's Easy

00:56:410 (5) - Consider adding a whistle here, this note sounds too redundant.

01:12:125 - Consider adding a note here with drum or soft whistle. It gives a more fulfilling finish to the chorus, before the break time starts imo.

Good luck!
Topic Starter
Sieg
thanks 10crystalmask01, blankets fixed on normal (:
riffy

10crystalmask01 wrote:

Bakari's Easy

00:56:410 (5) - Consider adding a whistle here, this note sounds too redundant. Sorry, no. :( Whistle sounds awkward with vocals here, imo.

01:12:125 - Consider adding a note here with drum or soft whistle. It gives a more fulfilling finish to the chorus, before the break time starts imo. I'd prefer to have the break started here rather than a circle or something. It works better with my rhythm and seems more lgical to me, sorry[/notice]

Good luck!
Thanks for checking!
Asphyxia
Fixed some DS errors in all diffs and gave couple of pattern suggestions in hard, nothing too big

Mm, this mapset is really beautiful!

~ Bubbled ~

edit: here's the log just to make sure:

Log
16:02 Sieg: Hello there, sorry for disturbinng, i saw your modding status, uh... maybe you can take a look on my map?
16:06 Asphyxia: Depens on the song :P
16:06 Asphyxia: but I can take a look anyway yeah
16:06 Sieg: for sure, http://osu.ppy.sh/s/143897
16:10 Asphyxia: Ah sorry for the slow replies
16:10 Asphyxia: played a marathon map D:
16:10 Sieg: lol, sorry for distubing www
16:10 Asphyxia: lol not at all :D
16:12 Asphyxia: ohh this song
16:12 Asphyxia: I wish this had an insane too ;-;
16:13 Sieg: yep, but song itself have not much room for insane
16:13 Sieg: sadly
16:15 Asphyxia: ah damn im just spacing out
16:15 Asphyxia: sorry ;-;
16:15 Sieg: xD
16:17 Asphyxia: mmmm
16:17 Asphyxia: testplayed the hard quickly (with dt yeah)
16:17 Asphyxia: by that I feel like the antijumps in the beginning would work better as jumps
16:18 Asphyxia: but the antijumps in the end work perfectly
16:19 Sieg: uh, maybe i should look into this
16:19 Sieg: this can work actually yes, i'll try
16:20 Asphyxia: and are you sure about the snapping here? 01:20:934 (1) -
16:20 Asphyxia: when you listen this song at 25%, I don't think 01:21:887 (3) - this starts at the red tick
16:20 Sieg: kind of, main idea here was to follow slowdown electronic part
16:21 Sieg: yeah that onne missed but
16:21 Sieg: easy playable
16:21 Sieg: cus this is 1\2
16:22 Asphyxia: 01:46:768 (2) - loved these
16:22 Asphyxia: gj
16:22 Sieg: (: tx
16:23 Asphyxia: 02:14:743 (5,2) - mmm probably want to fix the blanket
16:24 Sieg: ugu
16:24 Asphyxia: maybe the main issue for me was 02:04:982 (1,2) -
16:25 Asphyxia: all of these
16:25 Sieg: what's wrong there?
16:25 Asphyxia: because now the powerful beat at 02:05:458 - got kind of ignored
16:26 Sieg: oh yes
16:26 Asphyxia: so because of that, here's an example how I would do it
16:26 Sieg: but this is hard and 02:04:982 (1) - is stronger so in order to keep this slider and difficulty
16:27 Sieg: mmm
16:27 Asphyxia: http://puu.sh/8BsQl.jpg
16:28 Sieg: suitable for hard?
16:28 Sieg: what you think
16:29 Asphyxia: well actually your stuff played fine
16:29 Asphyxia: played pretty weird on DT though so I guess that's my bad
16:29 Sieg: w
16:30 Asphyxia: 02:03:553 (1,2,3) - mmm what about http://puu.sh/8Bt1B.jpg
16:31 Asphyxia: i think that'd fit better
16:31 Sieg: can work, yep
16:35 Asphyxia: mm wait a second
16:35 Asphyxia: this is actually really good
16:36 Asphyxia: inb4 you're not there anymore
16:36 Asphyxia: LOL
16:36 Sieg: what? lol
16:36 Sieg: http://puu.sh/8Btk9.jpg and then http://puu.sh/8Btl0.jpg
16:37 Sieg: better than it was indeed
16:37 Asphyxia: also
16:37 *Asphyxia is editing [http://osu.ppy.sh/b/357729 Machinae Supremacy - Gimme More (SID) [Normal]]
16:38 Sieg: yep
16:38 Asphyxia: 00:18:791 (1,2) - In normal, this is just my personal prefernce, but it'd be way cooler if you could rotate 2 a bit so it'd look like it continiues naturally from 1
16:38 Asphyxia: a bit like http://puu.sh/8BtqR.jpg
16:38 Asphyxia: just how i would prefer it
16:39 Sieg: a bit xD let me try
16:41 Sieg: http://puu.sh/8BtzJ.jpg
16:41 Asphyxia: looks nice
16:43 Asphyxia: 00:57:363 (2,3) - I guess these are intentionally like this but better to be sure! Is there any way you could fix these blankets?
16:44 Sieg: intentionally ;_;
16:44 Asphyxia: kk
16:44 Sieg: they also kind of blankets but more wide.... oh
16:46 Asphyxia: mm your normal seems fine
16:46 Asphyxia: lemme talk to -Bakari- about his easy and I think I'll shoot you a bubble
16:46 Sieg: thanks
16:46 Sieg: wow
16:46 Sieg: ty for your time
16:58 Asphyxia: mm, fixed stuff with -Bakari-, let me know when you've updated your difficulties so I can do a re-check
16:58 Sieg: alright
17:02 Sieg: updated
17:02 Asphyxia: okay
17:03 Asphyxia: 00:14:268 (5,6) - mm while we're at it, you might want to fix this blanket xD
17:03 Asphyxia: forgot to mention, sorry
17:03 Sieg: oh yes
17:03 Sieg: wait a min i
17:03 Sieg: 'i'll update again
17:03 Asphyxia: okay
17:05 Sieg: done
17:06 Asphyxia: ok
17:09 Asphyxia: 00:16:410 (3,4) -
17:09 Asphyxia: small DS error it seems
17:10 Sieg: uhm, jump?
17:10 Sieg: or just 1.27?
17:10 Asphyxia: oh damn
17:10 Asphyxia: wrong diff
17:10 *Asphyxia is editing [http://osu.ppy.sh/b/357729 Machinae Supremacy - Gimme More (SID) [Normal]]
17:10 Asphyxia: here =.=
17:10 Asphyxia: forgot to np lol
17:10 Sieg: xd
17:12 Sieg: fixd
17:12 Asphyxia: 01:57:839 (1,2) -
17:12 Asphyxia: same here
17:13 Sieg: oh my
17:13 Sieg: i'm so sorry
17:13 Asphyxia: and 01:59:268 (3,4) -
17:13 Asphyxia: haha np
17:13 Asphyxia: 02:18:314 (5,6) - here too
17:15 Sieg: all fixed
17:16 *Asphyxia is editing [http://osu.ppy.sh/b/371273 Machinae Supremacy - Gimme More (SID) [Bakari's Easy]]
17:16 Asphyxia: maybe you can fix a quick 0.07 DS error for bakari
17:16 Asphyxia: 02:30:696 (5,1) -
17:16 Sieg: sure
17:16 Asphyxia: oh wait
17:17 Asphyxia: there isn't a ds error
17:17 Asphyxia: yeah nvm then
17:17 Sieg: alright
17:17 Asphyxia: as usual, let me know when updated
17:18 Sieg: updated
17:19 Asphyxia: hmm
17:19 *Asphyxia is editing [http://osu.ppy.sh/b/357729 Machinae Supremacy - Gimme More (SID) [Normal]]
17:19 Asphyxia: 02:00:220 (4,5) - Shouldn't these be snapped to 0.7 DS?
17:19 Asphyxia: you did this quite often
17:20 Sieg: oh i guess so
17:21 Asphyxia: mmmmmm i guess that's all
17:21 Asphyxia: update it and i think we should be ready to go
17:21 Sieg: didn't pay mach attention to that obviously
17:21 Sieg: stupid me ;_;
17:21 Asphyxia: :D
17:25 Asphyxia: submitting wont work, huh?
17:26 Sieg: laggin
17:26 Sieg: updated i guess
17:26 Sieg: yep
Topic Starter
Sieg
(: thank you Asphyxia
Avena
This song is so cool~
I've noticed that the blue combo color is nearly unreadable on this background since more than half of the background is the dark blue hair, Please consider replacing it with something like Orange or Gray to make it more readable.
Also, the slowdown part on Hard seems to not be snapped correctly, I think that some of them should end on yellow ticks? (1/8 snap)

Edit: 00:57:839 (3) - 01:04:029 (1) - On hard, These completely sound like 1/6, I can hear 4 sounds that have a constant gap between them (This also applies to other sliders like so)
Asphyxia

Priti wrote:

This song is so cool~
I've noticed that the blue combo color is nearly unreadable on this background since more than half of the background is the dark blue hair, Please consider replacing it with something like Orange or Gray to make it more readable.
Well, it wasn't hard for me to read this with combo colors on, but I agree that it can be tricky sometimes.
Topic Starter
Sieg

Priti wrote:

This song is so cool~
I've noticed that the blue combo color is nearly unreadable on this background since more than half of the background is the dark blue hair, Please consider replacing it with something like Orange or Gray to make it more readable.
Also, the slowdown part on Hard seems to not be snapped correctly, I think that some of them should end on yellow ticks? (1/8 snap)

Edit: 00:57:839 (3) - 01:04:029 (1) - On hard, These completely sound like 1/6, I can hear 4 sounds that have a constant gap between them (This also applies to other sliders like so)
Hey Priti, thanks for checking (:
I'll consider on blue color, your suggestion makes sense.
As for 00:57:839 (3) - 01:04:029 (1) I'm not really sure, sounds a bit messy for me ;_; so I guess this needs conformation from somebody else before changing.
Asphyxia
rebub~
Topic Starter
Sieg
1\4 thing Priti mentioned was fixed, also blue combocolor was changed a bit
Kenezz
Gimme gimme~
Ranked
Topic Starter
Sieg
uh... thanks Kenezz
Lust
congrats!
HabiHolic
Gratz Sieg!
Topic Starter
Sieg
thanks guys
Fudgebrownie
My favorite band! :D Thank you for mapping this and congrats
Axey
:? didnt see britney in tag
Topic Starter
Sieg
totally forgot about britney, my bad :o
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