go find kriers for Normal diff and becomes norwegian mapset \:D/
Asked him but he didn't wanna join, so I guess no norwegian mapset.Frostmourne wrote:
go find kriers for Normal diff and becomes norwegian mapset \:D/
Thanks for modding! Pro or not, it still helps a lot.kuroanchan wrote:
hi! :>
seeing toara's RT on twitter a days ago, and fortunately i like ClariS~
[Easy]
Applied everything.
00:05:358 (1) - should be stack on 00:03:303 (2)
00:48:920 (5) - why the shape not like 00:47:276 (3)
01:03:714 (4) - NC
01:22:619 (2) - move to down a bit- for make more good flow
[Normal]
Applied everything besides from AR -1, I feel like the AR is alright where it is right now. If I keep getting complaints about it, I'll change it.
AR -1
00:58:372 (4) - NC
01:05:153 (4) - ^
01:15:632 (4) - ^
[Insane]
00:49:331 (1,2,3,4,5) - why not like this http://puu.sh/8pzUq.jpg Hm, sure why not.
i think that's all, i hope it will help you ;_; because im not pro
good luck! here star~
waxman wrote:
[CXu's Hard]
00:13:166 (7) - NC. because you took longer distance than 00:12:550 (4,5,6). - It's not such a great distance this is getting confusing or anything. Making a NC would rather make it more confusing, since NC's are sometimes used for anti-jumps and similar, so keeping as-is.
00:51:591 (1,2,3) - take shorter distance pls? - Same as 00:05:358 - 00:38:235 - etc.
01:07:824 (1,2) - spacing. The distance that takes from the end of sliders is too far. - Deliberate jump, as you can see I've made one at 00:54:673 - 00:57:961 - 01:11:111 - as well.
Arigatou, bananaman.waxman wrote:
QQQQQQQQQQQQQQQQQQQQQQQ
[Insane]
00:29:810 (5,1) - spacing is wrong, too far. but you added NC on 00:30:016 (1). Maybe.. there is not an issue. Changed into a stream.
00:31:454 (1,2,3) - stack or take shorter distance than 00:31:659 (3,4,5). because the rest of 00:31:454 (1,2,3) and 00:31:659 (3,4,5) are different. (unrankable) I spoke to a BAT about this. Not unrankable.
00:52:824 (7) - NC Alright.
00:56:933 (2,3) - spacing is too far. No change.
All new combo applied.
01:00:426 (1) - remove NC.
01:01:248 (4) - NC.
01:03:714 (5) - NC.(High recommended)
01:20:563 (1) - NC
01:24:057 (8) - NC
01:24:879 (1) - remove NC.
That's all. GOOD LUCK.
This section is pretty fine LOOOOOOOOOOOL. What was I doing? LOL Sorry for that.KinomiCandy wrote:
waxman wrote:
[Insane]
00:31:659 (3,4,5) are different. (unrankable) I spoke to a BAT about this. Not unrankable.
-Yuzuriha-inori- wrote:
Sh1n1's Muzukashii
00:09:262 k-fixed
00:12:550 kkd kkd-no change because is muzukashii
00:24:057 d-fixed
00:25:906 k- I'll change 00:25:700 (73,74,75) - kkk
00:26:522 kdk-no change
00:49:639 d-no change
00:54:468 kkk-I want a calm song because is Muzukashii, sorry :c
00:57:653 00:57:653 over map delete -fixed
01:00:735 k-No, I think it's ok
01:01:043 k-^
01:01:454 ddd-No, because there is a vocal sound
01:04:331 k-fixed
01:04:742 d-fixed
01:10:084 ddd-no change
01:10:495 k-I think it's OK sorry
01:10:700 dd-no change
01:24:057 k-fixed
-Yuzuriha-inori- wrote:
Insane
00:33:920 Ciecle OK
01:04:125 change ↓
01:04:125~01:04:331 Slider
01:04:536 01:04:742 01:04:844 Circle OK
01:08:029 raise the position its near え?
01:20:974 NewCombo OK
Nomal
00:03:303 Circle No.
00:03:714 slider 00:04:022 Repeat No.
00:06:077 00:06:385 Ciecle I'll decline this for the time being. I might add it later.
00:41:214 x:403 y:144 Stacking it like that is hard for the players to read, so no.
00:56:111 Circle OK
01:01:865~01:02:276 Slider Keeping it how it is.
01:02:481 Cirle
01:02:892 slider 01:03:303
01:03:509 sliedr 01:03:920 Felt weird to have it like that, so no.
MOD finish
this map good luck!
Thanks for modding, updated.-Sh1n1- wrote:
[Oni]
- d is don note
- k is kat note
- D is finish don note
- K is finish kat note
- 00:12:550 (61,62,63,64,65) - can be sound better with ddk kd Sounds better how it is already, imo.
- 00:14:399 (71) - add d? There's no reason to put it there as there's no instrument in the song supporting this.
- 00:15:016 (72) - d Okay.
- 00:15:632 (74) - d Okay.
- 00:16:454 (77,78) - dd Okay.
- 00:18:303 (81) - d Okay.
- 00:18:920 (83) - add d Following the piano, so there's no point.
- 00:19:331 (84,85) - dd and 00:19:947 (87) - d Okay.
- 00:20:974 (89) - d and add 00:21:180 (90,91,92) - dd d and delete 00:21:796 (93) - Yes and no. I'm following the piano, not the vocal.
- 00:24:057 (97) - add d Piano high tone, so nope.
-Yuzuriha-inori- wrote:
Hard
00:28:988 Circle - Works better without a circle following vocals.
00:50:974 x:484 y:208 change plz - No need.
00:51:180 x:484 y:208 change plz
Thanks!Konei wrote:
[CXu's Hard]
- 00:23:440 (4) - The Sliderend sounds weird, how about deleting 5 and having it end there? It fits the piano and vocal better. - Sure
- 00:26:111 (5) - Listen to the song closely, there isn't any 1/4 and therefore I'd replace this Slider by 2 circles or just make it an 1/2 Slider. - I find it not playing that well really. keeping this for now, and I'll see what more modders have to say.
- 01:00:426 (7) - You probably missed a whistle on the start, you do have it on the later pattern. - More like Nomi did and I just copied hitsounds. Anyhow done.
- 00:49:742 (1) - Curving this to the other side might work better since the transition is more clear, also it looks cleaner on the playfield. - idk, I probably just prefer how this looks for some reason. Playability is more or less the same, so keeping.
- 01:06:385 (6) - Move the end point more up, like that it looks somewhat weird placed on the grid to me. - I guess? fixed.
osu file format v12
[General]
AudioFilename: STEP.mp3
AudioLeadIn: 0
PreviewTime: 53440
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:STEP (TV Size)
TitleUnicode:STEP (TV Size)
Artist:ClariS
ArtistUnicode:ClariS
Creator:KinomiCandy
Version:CXu's Hard
Source:Nisekoi
Tags:-Sh1n1- cxu opening shaft livetune kz alice clara false love
BeatmapID:406107
BeatmapSetID:167082
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:1
[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,-103,"opvid.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
427,410.958904109589,4,2,1,50,1,0
5358,-100,4,2,1,40,0,0
7002,-100,4,2,1,50,0,0
13577,-133.333333333333,4,2,1,30,0,0
25084,-100,4,2,1,40,0,0
52824,-200,4,2,1,50,0,0
53440,-100,4,2,1,50,0,0
54673,-100,4,2,1,60,0,1
66385,-100,4,2,1,50,0,1
66796,-100,4,2,1,60,0,1
67413,-100,4,2,1,80,0,0
67824,-100,4,2,1,60,0,1
79331,-100,4,2,1,50,0,0
89194,-100,4,2,1,5,0,0
[Colours]
Combo1 : 165,0,244
Combo2 : 10,187,239
Combo3 : 244,214,0
Combo4 : 80,218,33
Combo5 : 255,106,34
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Onicorn wrote:
Oni
00:13:372 (69) - d Cool.
00:18:920 - k Following the piano, so no.
00:21:180 - k? Same reason as above.
00:21:385 - k? Same reason as above.
00:21:591 - d? Same reason as above.
00:33:200 - k Sure.
01:26:727 (372) - d? Nope.
Rest sounds good in my opinion :3
Thanks for modding!Konei wrote:
Hey.
[Insane][Normal]
- 00:00:427 (1,2) - This sounds just wrong since the white tick doesn't have any sound, you'd be better to make 1 a repeating Slider and delete 2 or just do the same thing as on 00:03:714 (1,2) -. Keeping it how it is for now as I don't find this a big issue.
- 00:02:070 (1,2) - Same thing as above. Same as above.
- 00:03:406 (5) - Removing this note sounds much better since the guitar plays on the red and blue tick coming next, this note just doesn't fit the music. Sure.
- 00:06:385 (3) - Should have a clap aswell as the drums are still present. How did I miss this, lol. Fixed.
- 00:07:618 (2) - Would be better to add a whistle here so the note won't go numb in middle of the rhyhtm. Sure.
- 00:24:879 (1) - Add a whistle? This note sounds soooo quiet. Fixed.
- 00:26:317 (9) I would strongly recommend you not to end this on the downbeat since players are most likely to click it when playing. You should split it up. Keeping it.
- 00:31:659 (3,4,5) - Plays terribly stoping since the spacing is so low here. I'd make much more space between them so the cursor can flow smoother. Fixed.
- 00:32:892 (6) - This jump pretty much doesn't make any sense. You didn't jump at any other place and then suddenly the spacing increases to 1,9 which is a pretty huge jump, respace it please. I either fixed it or made it worst, but let's see.
- 00:37:207 (6,7,8) - Stack this correctly, doesn't look intentional. Fixed.
- 00:39:879 (1) - Curve it the other way round and you'll see that the flow is smoother since the path you draw is more determined. Keeping it.
- 00:53:851 (1,1) - Seeing that your combos follow the vocals, those 2 NCs are not needed and look spammed, remove them. Fixed.
- 00:56:933 (2,3) - Spacing here is very odd, pretty much unreadable. You'd assume this was 1/2 but it's 1/4. If you want to do that place 3 colser to 2 or just do that triplet thing from earlier, works too. Fixed.
- 01:03:509 (4,1) - This flows really bad and looks ugly since the stack is just unclean. Either make it a spaced triplet or make the whole thing an 1/2 Slider since the 1/4 doesn't fit here very well to start with. Yes, I agree. This looks pretty bad and I was going to fix it. So yes.
- 01:03:714 (1) - If you wanted to follow the vocal, the NC would be on 3 instead of here. Alright.
- 01:17:687 (1) - You can do a far better blanket with 2, this just looks weird and strange at the moment. Fixed.
- 01:25:700 (10) - Should have a new combo to be consistent with the first part. Fixed.
- 00:09:057 (4) - Flow is really weird here, try to pull it somehow in the direction of 5. Fixed.
- 00:09:879 (5,6) - I don't see any reason to stack those two, you have enough room on the playfield. Fixed.
- 00:25:906 (2) - To follow the song more closely, you could try placing this 1/2 earlier and add a repeat, fits very well. Keeping it.
[Easy]
- 00:15:221 - For this section: I don't recommend using slowdowns on Easy difficulties, they can confuse newbies very easily, and you should have one diff that is easy to play and to understand. Fixed.
- 00:44:399 (5,6) - No, don't use stacks on Easys. And don't use them as 1/2 especially. Making those two a Slider would be much easier and better. Fixed.
- 00:49:947 (1) - Add a whistle here to follow the piano. Fixed.
That's about it.
Be careful and have your combos consistent, that's the main problem in your difficulties.
The Hard was actually pretty good. but that's not my diff :'(((
Good luck!
AsprikaQ wrote:
[CXu's Hard]
Element's density isn't that high. -1 OD, HPDR, AR ? - Should be fine, and it's balanced with Normal and Insane.
00:06:591 (4) - Moves tail a bit so it'll be clearer to see? - It's clear enough tbh.
00:38:851 (4) - 1 grid to left - Uh sure.
01:00:426 (7) - Whistle at head? - Yeah Nomi sucks and didn't update before you modded.
osu file format v12
[General]
AudioFilename: STEP.mp3
AudioLeadIn: 0
PreviewTime: 53440
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:STEP (TV Size)
TitleUnicode:STEP (TV Size)
Artist:ClariS
ArtistUnicode:ClariS
Creator:KinomiCandy
Version:CXu's Hard
Source:Nisekoi
Tags:-Sh1n1- cxu opening shaft livetune kz alice clara false love
BeatmapID:406107
BeatmapSetID:167082
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:1
[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,-103,"opvid.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
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7002,-100,4,2,1,50,0,0
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284,224,58783,2,0,P|324:176|312:68,1,160,0|8,0:0|0:0,0:0:0:0:
256,36,59399,1,0,0:0:0:0:
176,28,59605,2,0,P|130:33|76:60,1,80,2|0,0:0|0:0,0:0:0:0:
40,100,60016,1,8,0:0:0:0:
152,212,60426,2,0,P|164:260|152:336,2,120,2|0|0,0:0|0:0|0:0,0:0:0:0:
228,180,61248,6,0,P|276:200|384:180,1,160,2|8,0:0|0:0,0:0:0:0:
448,136,61865,2,0,P|468:176|472:296,1,160,2|0,0:0|0:0,0:0:0:0:
408,336,62481,1,8,0:0:0:0:
408,336,62687,2,0,L|248:332,1,160,2|0,0:0|0:0,0:0:0:0:
168,328,63303,1,8,0:0:0:0:
168,328,63509,2,0,P|152:224|172:168,1,160,2|0,0:0|0:0,0:0:0:0:
220,112,64125,1,8,0:0:0:0:
292,76,64331,6,0,P|296:124|276:176,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
224,32,64947,1,8,0:0:0:0:
152,72,65153,2,0,P|96:64|68:44,1,80,2|0,0:0|0:0,0:0:0:0:
128,152,65563,2,0,P|184:144|212:124,1,80,2|0,0:0|0:0,0:0:0:0:
280,156,65974,1,8,0:0:0:0:
432,100,66385,2,0,P|436:76|428:56,2,40,8|8|0,0:0|0:0|0:0,0:0:0:0:
376,156,66796,2,0,P|356:220|384:316,1,160,8|2,0:0|0:0,0:0:0:0:
378,307,67413,1,8,0:0:0:0:
220,336,67824,6,0,L|136:320,1,80,4|0,0:0|0:0,0:0:0:0:
16,248,68235,2,0,L|100:232,1,80,8|0,0:0|0:0,0:0:0:0:
160,188,68646,2,0,P|156:140|136:108,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
228,228,69262,2,0,P|304:256|392:248,1,160,0|0,0:0|0:0,0:0:0:0:
452,208,69879,1,8,0:0:0:0:
424,132,70084,2,0,P|424:84|440:44,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
368,192,70700,2,0,P|316:192|264:172,1,80,8|0,0:0|0:0,0:0:0:0:
232,128,71111,6,0,P|216:88|212:40,1,80,2|0,0:0|0:0,0:0:0:0:
144,136,71522,2,0,P|138:175|123:212,1,80,8|0,0:0|0:0,0:0:0:0:
64,268,71933,2,0,P|116:324|204:320,1,160,2|8,0:0|0:0,0:0:0:0:
260,276,72550,1,0,0:0:0:0:
332,308,72755,2,0,L|428:352,1,80,2|0,0:0|0:0,0:0:0:0:
480,320,73166,1,8,0:0:0:0:
436,168,73577,2,0,P|424:104|440:40,2,120,2|0|0,0:0|0:0|0:0,0:0:0:0:
368,212,74399,6,0,L|204:192,1,160,2|8,0:0|0:0,0:0:0:0:
128,184,75016,2,0,P|108:124|132:28,1,160,2|0,0:0|0:0,0:0:0:0:
208,36,75632,1,8,0:0:0:0:
208,36,75837,2,0,L|372:40,1,160,2|0,0:0|0:0,0:0:0:0:
440,76,76454,1,8,0:0:0:0:
440,76,76659,2,0,P|416:152|436:236,1,160,0|2,0:0|0:0,0:0:0:0:
460,304,77276,1,8,0:0:0:0:
396,348,77481,1,0,0:0:0:0:
316,348,77687,6,0,P|268:328|240:288,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
320,268,78303,2,0,P|300:220|308:112,1,160,2|0,0:0|0:0,0:0:0:0:
256,52,78920,1,8,0:0:0:0:
256,52,79125,2,0,L|164:44,1,80,0|2,0:0|0:0,0:0:0:0:
72,192,80563,5,8,0:0:0:0:
72,192,80974,6,0,P|144:252|220:244,1,160,4|8,0:0|0:0,0:0:0:0:
280,280,81591,2,0,L|300:104,1,160,2|0,0:0|0:0,0:0:0:0:
298,121,82207,1,8,0:0:0:0:
456,96,82618,1,0,0:0:0:0:
480,260,83029,1,8,0:0:0:0:
420,312,83235,6,0,P|348:320|256:276,1,160,0|2,0:0|0:0,0:0:0:0:
208,236,83851,1,8,0:0:0:0:
144,284,84057,1,0,0:0:0:0:
76,244,84262,6,0,P|32:176|32:96,1,160,2|8,0:0|0:0,0:0:0:0:
164,12,85084,2,0,P|208:80|208:160,1,160,8|8,0:0|0:0,0:0:0:0:
136,192,85700,1,8,0:0:0:0:
212,332,86111,1,8,0:0:0:0:
364,284,86522,1,0,0:0:0:0:
380,276,86625,1,0,0:0:0:0:
396,268,86728,2,0,P|400:232|408:208,4,40,0|0|8|0|8,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
476,264,87344,5,4,0:0:0:0:
256,192,87447,12,0,89194,0:0:0:0:
K i b i y a - wrote:
[CXu's Hard]
- CXu !! :3 love your syle - Thanks
- 00:30:426 (3,4) - add whistle slider head, and ciircle. - Sounds a bit too busy for me with that many whistles.
- 00:38:235 (7) - add clap - You'll hear that 00:38:440 (2) - and onwards are stronger beats, so it's probably fine as it is.
- 00:51:591 (1,2) - umm.. pattern is confusing. I think this is better. http://puu.sh/8N2c1.jpg - Idk, it's not particularily harder to read than any other part with either 3/4 slider or higher spacing.
[Events]
//Background and Video events
0,0,"BG.jpg",0,100
Thanks for the mod!Kioshinxs wrote:
Hi !
I'm not a Expert modder, but mod for you :3
[General]
//Background and Video events
0,0,"BG.jpg",0,100[/code]
0,0 "BG.jpg" 0,100 Changed to 95 instead.
[Oni]Good Diff :3
- 00:18:920 - Add d Like I said in the previous mods, I'm mapping the piano in the background, not the vocals. If it's so boring, then sure I'll map the vocal as well.
- 00:24:057 (94) - Add k Same as above.
- 00:28:166 (112,114) - k Sure.
- 00:37:824 (151,152,153,154,155) - Mapping to the drums on the background of the music. So I'm keeping it.
- 00:39:468 (162) - k ;'3 Sure.
- 00:50:769 (200,202) - k Nah.
- 01:27:344 (1) - Slider? No.
Bye~
Charlotteのmodをありがとう!Charlotte wrote:
Hi
#modreqs
Oni
00:12:858 (65) - change d keep
00:18:941 - add d OK
00:44:197 - add d OK
00:44:806 - add k OK
00:12:858 (65) - change k ・・・えw
01:27:139 (379) - change d keep
01:27:547 - 01:29:189 - spinner keep
go go ranked!!
Thanks for mod *-*Kioshinxs wrote:
[Muzu]About the diffNot bad :O Goof Diff but found some things
- 00:15:016 (40,41) - k fixed
- 00:16:043 (43) - d fixed
- 00:16:762 (46) - Remove fixed
- 00:21:180 (58) - k fixed
- 00:42:344 (138,139,140,141,142) - fixed
- 00:57:139 (188) - k fixed
- 01:00:426 (203,204,205,206) - no change
- 01:24:673 (303,304) - k Fixed
Good Luck !
Thanks for modtoara_fict wrote:
Hi Hi Hi :3
Rondom Taiko Mod ٩(๑>◡<๑)۶
[ about]
- d is don note
- k is kat note
- D is Finish don note
- K is Finish kat note
- Purple is UnRankable , Please change
- Green is I would strongly recommend
- black is Pointed out that
[ General]- - - - - - - - - - - - - - - - - - - - - - - - -
- okay. :3
[Sh1n1's Muzukashii]
S.C1 S.C2 => N ? fixed~~- - - - - - - - - - - - - - - - - - - - - - - - -
- 00:08:748 (18) - Delete note ? ( needless this note . ) Fixed
- 00:13:063 (35) - move 00:13:372 (36) - ? ( 00:13:372 - follow sound. ) Fixed
- 00:14:194 (38) - 00:17:481 (48) - Delete ? Fixed
- 00:26:933 (79) - Delete ? Fixed
- 00:34:331 (108) - add d here ? ( Vocal & 00:34:844 - follow ) Fixed
- 00:35:563 (114) - Delete ? ( 00:36:591 - and Vocal Follow ) Fixed
- 00:39:159 (128) - Delete ? Fixed
- 00:41:522 (137) - 00:44:810 (146) - Change note ...? Fixed
- if Vocal follow => 00:57:139 (186,187,188,189) - swap ? ( sound follow => no change ) Fixed
- if Vocal follow => ( http://puu.sh/9dYUr/126ffbd587.jpg => http://puu.sh/9dYZK/278baed7b4.jpg ? ) Fixed
- 01:04:947 (213) - Change d ? ( Different 01:05:153 (214) - )Fixed
- 01:20:769 (287) - Change k and 01:20:974 (289) - D ? ( Fixed
- 01:27:036 (308) - Delete note. Fixed
AsprikaQ wrote:
I LOVE YOU CXu and Kinomi
All suggestion. Hopefully something useful
[General]
- BG size > 1024x768 ? I think it's alright how it is right now.
- Silent soft-sliderslide ? Forgot to do it. Done.
00:39:879 It's completely unrelated to mapping. Just a bit here add a small kial-burst to make map more beautiful? stop being silly
Try to rework on NC for Easy, Normal and Hard because your NC looks so random. I will eventually fix it.
[Easy]
00:32:481 (3) - Move to left a bit to improve blanket. Also move the last slider-point up 1 grid. Done.
00:44:399 (5,6) - Remake to 1/2 slider? Keeping.
00:47:276 (3,5) - This is not good because it appear at the same time. Most new-player will confuse and will panicly click on (5) before (3) ends. Fixed.
00:49:947 (1) - Replace some part of this spinner with other elements and start spinner at 00:51:180 Fixed.
01:05:153 (2) - Remove Claps No.
01:16:043 (3) - Improve blanket Done.
01:23:852 (4) - 1 grid to left Done.
[Normal]
Song Setup > Difficulty> All -1 Okay for now.
00:37:002 (4) - 1 grid left No.
00:41:933 (3) - Add Clap Done.
00:53:440 (1,1,1) - Don't really need overNC here. Aw, fine.
[Insane]
Reconsider the stacking pattern though. Sometimes it doesn't fit in and looks overmapped.
00:02:070 (1) - Improve blanket Done.
00:04:125 (2) - Note missing? No, on purpose.
00:05:153 (3) - 00:06:385 (5) - http://puu.sh/8CX91.jpg try out this sound pattern puush link not working anylonger, gg
00:08:748 (1) - Remove NC or swap NC with (4) Done.
00:20:153 (5) - Swap NC with 00:20:974 (1) Done.
00:22:618 (3,4,5) - Anti-jump out of nowhere feels awkward. Fixed.
00:30:016 (3) - 1 grid to right. Fixed.
00:37:207 (6,7,8) - Stack completely with (3) Fixed.
00:42:755 (4) - Bad stack here. It's confuse to read. Fixed.
00:46:865 (4) - Improve blanket. Fixed.
00:59:194 (4) - Bad stack here. It's confuse to read. Fixed.
01:03:509 (4,1) - This pattern interrupts the flow hard. Should be fixed. Keeping.
01:04:742 (5) - Add note to flow along with vocal flows Added.
01:09:468 (6) - Improve blanket. Fixed.
01:19:331 (6) - 2/1 Slider probably fits better than blank space. Keeping.
01:20:563 (7) - Add stream ? Keeping.
Good luck!
PS. Salmon give away please come to norway
Updated everything!eINess wrote:
Random #modreqs
[General][Easy]
- cheak widescreen and latterbox , not match all diff.
- Why use countdown Easy,Normal and Insane diff..? http://pu
- u.sh/8N0QB.png Countdown isn't needed.
[Normal]
- 00:06:591 (3) - How think about add reverse arrow (In my opinion) Keeping it.
- 00:08:646 (2,3,4) - Confusing to follow the rhythm. Really...? I'll let it stay for now.
- 00:15:221 (1,2,3) - how about this? http://puu.sh/8N16n.jpg I feel like how it is right now is suitable for Easy.
- 00:23:029 (2) - cheak DS Fixed.
- 00:30:837 - add circle No.
- 00:44:194 (3) - ...?
- 00:33:303 (4,1) - add between circle or how about this? http://puu.sh/8N1bI.jpg I feel like how it is right now is suitable for Easy.
- 00:41:933 (2) - changed slider , start 00:41:728 and end 00:41:933 (In my opinion) Keeping it.
- 00:44:399 (5) - start here 00:44:194 and add reverse arrow . End 00:44:605 here Alright.
- 00:48:920 (5,1) - change this pattern http://puu.sh/8N1rR.jpg Already changed this part in previous mod, keeping.
- 00:57:961 (5) - change slider and End 00:58:372 Alright.
- 01:08:235 - add circle Okay.
- 01:15:016 (2) - Slider start 01:14:810 here , but not change end time Keeping.
- 01:16:865 (4,5) - change one slider Keeping.
- 01:23:852 (4,5) - ^ Keeping.
[Insane]
- 00:27:550 (2,3,4) - this part is litte strange Keeping for now.
- 00:32:481 (2,3,4) - ^ Keeping for now.
- 00:44:194 - add circle No.
- 00:50:974 (4) - start 00:50:769 here and add reverse arrow. but not change end time Okay.
Done.
- 00:05:255 -how think add circle? (In my opnion) Keeping it.
- 00:24:879 (1,2,3,4) - this part cheak DS. Since there is no significant change in the rhythm constant seems to hold that it is good. Didn't quite understand, so I'll let it stay before I ruin it.
- 00:56:933 (2) - change circle Done.
- 01:03:920 (7,1,2,1) - change pattern this http://puu.sh/8N2rm.jpg Keeping it.
- 01:05:769 (3) - add circle (In my opinon)
My mods all.
I hope to ranked this map
If you do not mind that Can you modding my map?
http://osu.ppy.sh/s/165736 I can't mod standard maps, if you need taiko, I will sure help you!
Best of luck for you ~!!
Thanks for the mod. Didn't actually change anything this time around, but I still appreciate the feedback!Zerzxes wrote:
[CXu's Hard]
00:08:440 - add note - I don't really think this note is strong enough for its own note. Works fine with the gap imo.
00:26:728 (2,3) - use something like this instead? http://puu.sh/9Pw9Y/2bc2311521.jpg There is a piano stroke on the first red tick but silence on the second - Mm, I'm not really trying to follow the piano here (well unless the thing I'm trying to follow is the piano, but whatever). Basically the sound at 00:27:755 - , which is also at 00:27:550 - together with the drum.
00:31:248 (5,1) - swap NC - Just something I do sometimes so the stack is the same color.
01:00:426 (7,1) - ^ - Same NC pattern as with 00:56:933 (6) - . I don't NC before the downbeat.
01:06:385 (6) - NC - Same as the rest of the chorus really, just NCing more or less every 2 downbeats.
01:13:577 (7,1) - swap NC - Same as before.
Thanks for modding. Doing the Zerzxes mod later since I'm kind of sleepy.Kibbleru wrote:
im lazy so ill just take a quick look at insane i guess www
- 00:10:290 (1,2) - you should keep spacing consistent with what you have in the stream (1.0 ish) O, crap. Fixed.
- 00:11:728 (1,2) - blanket could honestly be better Fixed.
- 01:01:865 (2,2) - ^ I probably made it worst, but fixed.
- 00:11:522 (9,1) - should have a bigger jump since (1) is a pretty strong sound Keeping how it is.
- 00:24:879 (1,2) - ^ same idea also NC should be on (2) instead cuz of the downbeat? Fixed.
- 00:37:824 (9,1) - ^ Keeping how it is.
- 00:13:577 - ur choice to fix this or not but u usually should put something clickable on a downbeat Keeping how it is.
- 00:26:728 - ^ Keeping how it is.
- 01:27:344 - ^ not a downbeat but it's pretty strong Keeping how it is (for now).
So lets talk about something called a baseline here. a baseline is basically the average distance snap used for most of the time. And what it does is it sets a constant pace for the map. For this map you don't really have a clear baseline some times your using somewhere around 1.0 spacing like 00:27:550 (2,3,4,1) - and other times it goes to about 2.0 like here 00:32:070 (4,5,6,7) - . basically im trying to tell you to make the spacing somewhat more consistent. of course, you can always increase/decrease spacing according to the music but yeah that's the end of my rant. Might fix it later on.
Thank you very much[I]MMoRTal[S] wrote:
[notice][My Modding ~]Sh1n1's Muzukashii
00:11:111 (26) - k fixed
00:12:961 (33) - k No, I think that here ddd is the best option u.u
00:15:221 (39,41) - Ctrl+G fixed
00:35:358 (110) - k fixed
00:35:769 (111) - d No, because here 00:35:358 (110,111,112) you have the same drum sound
00:53:851 (170) - k No, because ddd is follow the vocal and is the same sound
01:23:851 (293) - k fixed
01:25:084 (296) - k fixed