forum

Shiritsu Ebisu Chuugaku - Butterfly Effect (TV Size)

posted
Total Posts
76
Topic Starter
xxdeathx
This beatmap was submitted using in-game submission on Sunday, June 29, 2014 at 2:17:51 AM

Artist: Shiritsu Ebisu Chuugaku
Title: Butterfly Effect (TV Size)
Source: Ryuugajou Nanana no Maizoukin
Tags: nanana's buried treasure opening theme op anime kin 龍ヶ嬢七々々の埋蔵金
BPM: 169
Filesize: 21009kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.58 stars, 107 notes)
  2. Hard (3.4 stars, 285 notes)
  3. Insane (4.29 stars, 345 notes)
  4. Kin's Normal (2.07 stars, 163 notes)
Download: Shiritsu Ebisu Chuugaku - Butterfly Effect (TV Size)
Download: Shiritsu Ebisu Chuugaku - Butterfly Effect (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------

Opening theme of Nanana's Buried Treasure anime.
  1. Insane - started 5/8/2014, done 5/13/2014
  2. Hard - started 5/14/2014, done 5/18/2014
  3. Normal - by Kin
  4. Easy - started 5/19/2014, done 5/22/2014
Natsu
Hi

BPM: 169,000
Offset: 150

[TimingPoints]
150,355.029585798817,4,2,1,70,1,0

BTW, I feel tickrate 2 fit this song best

GL ♥
Topic Starter
xxdeathx

Natsu wrote:

Hi

BPM: 169,000
Offset: 150

[TimingPoints]
150,355.029585798817,4,2,1,70,1,0

BTW, I feel tickrate 2 fit this song best

GL ♥
omfg a pro mapper! i play your sparkling daydream full length map <3
Kin
Normal done !

http://puu.sh/8Vk8x.rar
(normal diff + hit sound)
Topic Starter
xxdeathx
thanks, i'll start getting mods after i finish easy
KuroSenpai112
Hi there from modding queue! These are just suggestions so you don't need to follow them!

Anyways let's get started.

[Normal]
Reduce CS by 1.

[Insane]
01:08:670 (3) - Move this note to x:372 y:140 for better flow.
01:17:546 (3,4,5) - Make a triangular shape like this: http://gyazo.com/9e8b4f260c4169237d038bb53db0d3eb , it looks better imo.

That's it from me! Good luck!
Topic Starter
xxdeathx

TheForgotten5 wrote:

Hi there from modding queue! These are just suggestions so you don't need to follow them!

Anyways let's get started.

[Normal]
Reduce CS by 1. I'll let Kin decide this one.

[Insane]
01:08:670 (3) - Move this note to x:372 y:140 for better flow. fixed
01:17:546 (3,4,5) - Make a triangular shape like this: http://gyazo.com/9e8b4f260c4169237d038bb53db0d3eb , it looks better imo. fixed

That's it from me! Good luck!
Thanks, anything for hard/easy?
KuroSenpai112
Hard and easy were fine to me. I could not think of any suggestions about them.
blaterwolf
Hi You Requested From ma Queue Right? ^_____^

Thank you for the mod on my map ;w; i cri right now

Easy

00:00:150(1,2,3) : space this like this


00:02:990 (1,2,3) : ^ same


00:15:593 & 00:17:191 : these 2 are Overlapping :!: :!: :!: fix it

00:25:712 & 00:27:842 : ^ same :vv

00:43:818 : Stack to the slider

Normal

00:01:215 : jump already in Normal Please make it down


00:10:800 : attach a bit like this


00:21:806 : Move it to the middle


00:23:226(1,2) : Seems uncomfortable try to fix it with other snap divisor

Hard

00:02:457(1,2,3) : overlapping with the slider 2

00:56:954(1,2,3,4,5) : you should properly arrange these

That's All~ ^__^
Mortem
Hi...
As requested.
You don't have to take my mod seriously.

Overall:
The slider ends in difficulties in various time. Make the end with the same time.

Easy:
00:15:593 (2) - Uhmm..It's a bit confusing to have slider like this. It's overlaying with 00:17:191 (1) - . I mean, it's confusing for beginner players.
00:38:493 (1) - Reverse selection,
00:41:333 (1,3) - Create a stack here.
00:44:351 (1,2,3) - Move it little bit higher.
01:09:025 (2,3) - Try to make a stack (you don't have to, but it will be better imo)
01:10:445 (2,3) - ^

Kin's Normal:
CS: 3
At the beginning, DS is really high for Normal Diff. Lower it!
Overall DS seems fine in some parts. I know that you want jumps there, but lower the DS on jumps. They are too far for a Normal Diff.
01:02:635 (1,1) - Make stack.
01:03:700 (2,2) - ^
01:11:155 (2,5) - ^
01:22:516 (1,1) - ^

Hard:
01:05:475 (1,2,3,4) - Confusing for Hard diff. Put (3) at (4).

Hard? More like Insane imo. :D
Anyways, not so bad mapset at all. I've seen worse, but this isn't best. This is normal for me.
Hope that'll helps
If not then sorry.
Good Luck!
Topic Starter
xxdeathx

SkyBearer245 wrote:

Hi You Requested From ma Queue Right? ^_____^

Thank you for the mod on my map ;w; i cri right now

Easy

00:00:150(1,2,3) : space this like this fixed


00:02:990 (1,2,3) : ^ same fixed


00:15:593 & 00:17:191 : these 2 are Overlapping :!: :!: :!: fix it fixed

00:25:712 & 00:27:842 : ^ same :vv they're far apart enough in time

00:43:818 : Stack to the slider the overlaps would be confusing

Normal

00:01:215 : jump already in Normal Please make it down


00:10:800 : attach a bit like this


00:21:806 : Move it to the middle


00:23:226(1,2) : Seems uncomfortable try to fix it with other snap divisor

Hard

00:02:457(1,2,3) : overlapping with the slider 2 not that bad, i'll leave it as is

00:56:954(1,2,3,4,5) : you should properly arrange these changed

That's All~ ^__^
Topic Starter
xxdeathx

Pjecoo wrote:

Hi...
As requested.
You don't have to take my mod seriously.

Overall:
The slider ends in difficulties in various time. Make the end with the same time. i don't understand

Easy:
00:15:593 (2) - Uhmm..It's a bit confusing to have slider like this. It's overlaying with 00:17:191 (1) - . I mean, it's confusing for beginner players. fixed
00:38:493 (1) - Reverse selection, distance spacing would be off
00:41:333 (1,3) - Create a stack here. i would but the distance spacing would be off
00:44:351 (1,2,3) - Move it little bit higher.fixed
01:09:025 (2,3) - Try to make a stack (you don't have to, but it will be better imo)
01:10:445 (2,3) - ^ didn't stack but moved things around

Kin's Normal:
CS: 3
At the beginning, DS is really high for Normal Diff. Lower it!
Overall DS seems fine in some parts. I know that you want jumps there, but lower the DS on jumps. They are too far for a Normal Diff.
01:02:635 (1,1) - Make stack.
01:03:700 (2,2) - ^
01:11:155 (2,5) - ^
01:22:516 (1,1) - ^

Hard:
01:05:475 (1,2,3,4) - Confusing for Hard diff. Put (3) at (4). changed

Hard? More like Insane imo. :D it's only 2.2 stars though
Anyways, not so bad mapset at all. I've seen worse, but this isn't best. This is normal for me.
Hope that'll helps
If not then sorry.
Good Luck!
Kin

SkyBearer245 wrote:

Normal

00:01:215 : jump already in Normal Please make it down the diff have the same spacing, on the whole diff, so there's no jump


00:10:800 : attach a bit like this it'll break spacing


00:21:806 : Move it to the middle it'll make a jump


00:23:226(1,2) : Seems uncomfortable try to fix it with other snap divisor yeah wasn't like this when I release the diff, may have so lag
Pjecoo

Pjecoo wrote:

Kin's Normal:
CS: 3
At the beginning, DS is really high for Normal Diff. Lower it!
Overall DS seems fine in some parts. I know that you want jumps there, but lower the DS on jumps. They are too far for a Normal Diff. as previously say, there is no jump since the spacing is the same on the whole diff (except one time where the spacing is 0.60 because of lil blank (but it's called anti jump)
01:02:635 (1,1) - Make stack. it'll make it more harder, and confusing
01:03:700 (2,2) - ^ it's already stack'd on the slider end
01:11:155 (2,5) - ^ I changed the pattern but I won't stack
01:22:516 (1,1) - ^ flow>stack

thanks for mod
here is update : http://puu.sh/94PZi/cd9486b30e.osu
paraoka_old_1
hi~
from modding queue.

It's my first modding!!! congrats xxdeathx :D

[Basic]
hitsound so low. how about change NM 50%?

be careful, drum hitsound will ignore taiko mod hitsound. change other.

[Easy]
pretty done. <3 nice.

[Kin's Normal]
AR so high i think. how about change to 4? or OD less more.

and well, nice done.

[Hard and Insane]
nope. there isn't unrankable notes.

Sorry for trolling <3

i really can't find unrankable notes.
Topic Starter
xxdeathx

paraoka wrote:

hi~
from modding queue.

It's my first modding!!! congrats xxdeathx :D

[Basic]
hitsound so low. how about change NM 50%? what do you mean by this?

be careful, drum hitsound will ignore taiko mod hitsound. change other.

[Easy]
pretty done. <3 nice.

[Kin's Normal]
AR so high i think. how about change to 4? or OD less more.

and well, nice done.

[Hard and Insane]
nope. there isn't unrankable notes.

Sorry for trolling <3

i really can't find unrankable notes.
thanks for modding
paraoka_old_1

xxdeathx wrote:

paraoka wrote:

[Basic]
hitsound so low. how about change NM 50%? what do you mean by this?
thanks for modding
my suggest was change to normal hitsound 50%... but u couldn't understanded...
sry for too reduce words.
cmn_891127
Hi xxdeathx,
From Standard M4Ms here

[Easy]
00:26:954 (2,3,1) - 3 is under the shadow of 2, and 1 is same, how about the like this
SPOILER

204,92,26954,2,0,P|248:52|314:58,1,114
275,125,27842,2,0,L|283:205,1,76,0|8,0:0|0:0,0:0:0:0:
245,270,28552,6,0,B|327:300|362:213,1,133,4|0,0:0|0:0,0:0:0:0:
00:41:333 (1,3) - you can see the note (3) is over the slider (2). My suggestion is to make them completely covered
SPOILER

460,246,42753,2,0,P|454:307|409:352,1,114
348,260,43818,1,8,0:0:0:0:
01:20:919 (2,3,1,2,3) - same to 00:26:954 (2,3,1)
SPOILER

225,267,81806,2,0,P|189:290|157:291,1,68.3999979125977,0|8,0:0|0:0,0:0:0:0:
99,251,82516,5,8,0:0:0:0:
168,216,82871,1,8,0:0:0:0:
225,267,83226,2,0,P|281:287|329:267,1,114,8|4,0:0|0:0,0:0:0:0:
329,267,84824,5,4,0:0:0:0:

[Normal]
00:34:410 (2,3) - not in a straight line, (3) up to x:444 y:273
01:01:215 (1,2) - same^ the end point of (1) x:474 y:175

[Hard]
00:00:150 (1,2,3,4) - not regular square, you can try ctrl +shift+D
00:33:877 (5) - the end of slider add Clap
00:48:256 (4,5) - move to the centre
01:05:830 (3) - move down to y:72
01:15:593 (1,2) - Reverse, note first, then slider

[Insane]
00:26:954 (4) - new combo here, not 00:27:309 (1)

NICE SONG & NICE MAPSET, GL~
Topic Starter
xxdeathx

cmn_891127 wrote:

Hi xxdeathx,
From Standard M4Ms here

[Easy]
00:26:954 (2,3,1) - 3 is under the shadow of 2, and 1 is same, how about the like this fixed
SPOILER

204,92,26954,2,0,P|248:52|314:58,1,114
275,125,27842,2,0,L|283:205,1,76,0|8,0:0|0:0,0:0:0:0:
245,270,28552,6,0,B|327:300|362:213,1,133,4|0,0:0|0:0,0:0:0:0:
00:41:333 (1,3) - you can see the note (3) is over the slider (2). My suggestion is to make them completely covered fixed
SPOILER

460,246,42753,2,0,P|454:307|409:352,1,114
348,260,43818,1,8,0:0:0:0:
01:20:919 (2,3,1,2,3) - same to 00:26:954 (2,3,1) fixed
SPOILER

225,267,81806,2,0,P|189:290|157:291,1,68.3999979125977,0|8,0:0|0:0,0:0:0:0:
99,251,82516,5,8,0:0:0:0:
168,216,82871,1,8,0:0:0:0:
225,267,83226,2,0,P|281:287|329:267,1,114,8|4,0:0|0:0,0:0:0:0:
329,267,84824,5,4,0:0:0:0:

[Normal]
00:34:410 (2,3) - not in a straight line, (3) up to x:444 y:273
01:01:215 (1,2) - same^ the end point of (1) x:474 y:175

[Hard]
00:00:150 (1,2,3,4) - not regular square, you can try ctrl +shift+D it only works for 1/4 beat
00:33:877 (5) - the end of slider add Clap fixed
00:48:256 (4,5) - move to the centre fixed but distance-time spacing is more messed up now
01:05:830 (3) - move down to y:72 fixed
01:15:593 (1,2) - Reverse, note first, then slider this flows better but now 01:15:771 (2,3) is far apart

[Insane]
00:26:954 (4) - new combo here, not 00:27:309 (1) all the other parts have new combo at that point

NICE SONG & NICE MAPSET, GL~
thanks for m4m
Come[Back]Home
Easy
Overall: No SV Multiplier in Easy pls.
00:17:191 (1) Overlap with 00:16:481 (3)
00:28:552 (1) I think it wasnt on purpose. Let it end on 00:29:262

Kin's Normal
AR -1
01:09:025 (2) Move it to x:256 y:204

Hard
00:01:747 (6,7) Why did you stack them?
00:10:978 (1) New Combo for slowed down slider.
00:33:877 (5) ^
00:49:499 (3) ^
01:02:280 (5) Bad overlap with 01:01:658 (4)
01:14:706 (3) New combo
01:18:078 (6) ^
01:23:759 (4) ^

Insane
New combos on slowed down sliders
01:21:274 (2) Overlap

Nice map :)
Topic Starter
xxdeathx

Come[Back]Home wrote:

Easy
Overall: No SV Multiplier in Easy pls. i made the SV multipliers closer to 1 than hard/insane though
00:17:191 (1) Overlap with 00:16:481 (3) changed
00:28:552 (1) I think it wasnt on purpose. Let it end on 00:29:262 you're right, the previous mod had me copy/paste stuff to directly edit the osu file and i guess i wasn't careful when checking the results

Kin's Normal
AR -1
01:09:025 (2) Move it to x:256 y:204

Hard
00:01:747 (6,7) Why did you stack them? it feels right with the music
00:10:978 (1) New Combo for slowed down slider. actually the slow slider is 00:09:913 (6) so i put NC there
00:33:877 (5) ^ fixed
00:49:499 (3) ^ fixed
01:02:280 (5) Bad overlap with 01:01:658 (4) fixed
01:14:706 (3) New combo well in that case i better also new combo 00:06:540 (3)
01:18:078 (6) ^ good idea
01:23:759 (4) ^ fixed

Insane
New combos on slowed down sliders same changes as in hard
01:21:274 (2) Overlap i curved the slider toward the next objects though

Nice map :)
nice mod :)
show more
Please sign in to reply.

New reply