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Megadeth - Grabbag

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Topic Starter
Doomsday
This beatmap was submitted using in-game submission on 21 January 2010 at 02:12:56

Artist: Megadeth
Title: Grabbag
Source: Duke Nukem 3D
Tags: Duke Nukem 3D
BPM: 167
Filesize: 3921kb
Play Time: 03:37
Difficulties Available:
  1. Come Get Some (4.86 stars, 491 notes)
  2. Damn I'm Good (5 stars, 614 notes)
  3. Let's Rock (4.41 stars, 344 notes)
  4. Piece of Cake (2.05 stars, 165 notes)
Download: Megadeth - Grabbag
Information: Scores/Beatmap Listing
---------------
i've been wanting to map this for some time, but i was too much of a noob to mapping to do a decent job of it until now.

as usual, criticism/improvements are welcome

IF YOU DOWNLOADED THIS WITH PRESET DIFF NAMES (hard, insane etc.) YOU MUST REDOWNLOAD

[EDIT]fixed Hikato's suggestions on Insane
[EDIT]changed difficulty names to difficulty names from Duke Nukem 3D
[EDIT]added Come Get Some diff
[EDIT]fixed more of Hikato's suggestions on all difficulties
[EDIT]added Let's Rock diff
[EDIT]added Piece of Cake diff. Moved to Pending (finally)
[EDIT]fixed Osuplayer111's suggestions on all difficulties
[EDIT]fixed DJPop's suggestions on all difficulties
[EDIT]fixed Mafiamaster's suggestions on all difficulties
[EDIT]fixed awp's suggestions on all difficulties
[EDIT]added custom sounds
[EDIT]fixed EEeee's suggestions on all difficulties
[EDIT]fixed awp's suggestions on all difficulties
[EDIT]fixed Jockeytiyan's suggestions on all difficulties
[EDIT]fixed SFG's suggestions on all difficulties
[EDIT]fixed Lokamp's suggestions on all difficulties
[EDIT]fixed eee's suggestions on all difficulties
[EDIT]fixed Abalee's suggestions on "Come Get Some"
Hikato
Few suggestions.

01:53:32 (1,2) - The distance looks different from the 3,4. Should be the same?
01:53:68 (3,4) - Align with 2
02:55:65 (4,5) - Slightly misaligned.
03:01:04 (2) - Align with end of 1
03:03:92 (2) - Align with 1 (so slightly off D:)
03:24:58 (2) - 1 grid 3 up
03:33:56 (2,3,4) - Should be aligned with end of 1?

Couldn't find anything else worth pointing out.
Nice map, more difficulties to come?


Note: Lol, you and your speed up parts. ¬¬
Topic Starter
Doomsday

Hikato wrote:

Few suggestions.

01:53:32 (1,2) - The distance looks different from the 3,4. Should be the same? fixed
01:53:68 (3,4) - Align with 2 thats how i wanted it, not fixed
02:55:65 (4,5) - Slightly misaligned. fixed
03:01:04 (2) - Align with end of 1 fixed
03:03:92 (2) - Align with 1 (so slightly off D:) fixed
03:24:58 (2) - 1 grid 3 up that makes it too close to (3) imo. not fixed
03:33:56 (2,3,4) - Should be aligned with end of 1? nope, but it was supposed to be a curve, so i've curved it a bit more instead

Couldn't find anything else worth pointing out.
Nice map, more difficulties to come? yup


Note: Lol, you and your speed up parts. ¬¬ <3
Hikato
[Come Get Some]
Redo breaks :T
02:22:59 (?) - Beat here?


[Damn I'm Good]
Redo breaks~
03:32:65 (3) - repeat 1/4

:T
Topic Starter
Doomsday

Hikato wrote:

[Come Get Some]
Redo breaks :T done
02:22:59 (?) - Beat here? i don't think it fits very well

[Damn I'm Good]
Redo breaks~ done
03:32:65 (3) - repeat 1/4 i would, but i won't so i don't mess the spacing up

:T
ShaggoN
The beatmap is great in my opinion. :) I failed on that spacing...
Anyway i suggest You make "Let's Rock" difficulty, then I guess map will be ranked someday.
Topic Starter
Doomsday

ShaggoN wrote:

The beatmap is great in my opinion. :) I failed on that spacing...
Anyway i suggest You make "Let's Rock" difficulty, then I guess map will be ranked someday.
i'm planning on making a "Let's Rock" and a "Piece of Cake" diff. i've been lazy with it lately.
H1ko
Go domy! nice map :)
Aeris_old
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Doomsday
i've finally got off my lazy ass and got to work on finishing this map. Let's Rock (Normal) added. an Easy (Piece of Cake) will be done soon
Topic Starter
Doomsday
Piece of Cake difficulty is finished. ready for modding :)
Andrea
This map has been deleted on the request of its creator. It is no longer available.
DJPop
~Piece of Cake~
00:29:006 (5) - new combo
01:39:048 (5) - ^
02:19:000 (1) - remove new combo
02:21:087 (4) - new combo

~Let's Rock~
01:55:029 (6) - new combo
03:36:024 (7) - ^

~Come Get Some~
03:29:060 (3) - new combo
03:37:032 (1) - end on red tick

~Damn I'm Good~
02:55:064 (4) - new combo
03:01:039 (3) - ^
03:04:027 (3) - ^


+Star
Topic Starter
Doomsday

osuplayer111 wrote:

Mod Info's:

Green: Suggestions, you don't have to fix, your choice.
Orange: You don't have to fix too, but is better if you do it.
Red: You have to fix this for sure!

Starts Suggestions:

BPM: 167,00
Offset: 340 (Remember to resnap all notes.)
done

- Set a preview point on all difficulties. i would normally fix this. but the default preview is actually where i'd set a preview point, so i've kept it as is

[Piece Of Cake]

00:29:006 (5) - New combo.
01:39:048 (5) - ^[/color] done

[Let's Rock]

01:12:055 (6,7) - Spacing. done
03:36:026 (7) - New combo. done

[Come Get Some]

03:34:029 (3) - Bugged slider. Delete and add again. i don't think this was originally a slider, but it is more consistent if it is a slider imo, so done

[Damn I'm Good]

02:55:066 (4) - New combo. done
03:32:067 (3) - Extend by 1/4 and adjust spacing. hmm. not sure how i didn't pick this up sooner. fixed
also, its good to see someone else using my colour coded modding style :)

DJPop wrote:

~Piece of Cake~
00:29:006 (5) - new combo done
01:39:048 (5) - ^ done
02:19:000 (1) - remove new combo done
02:21:087 (4) - new combo done

~Let's Rock~
01:55:029 (6) - new combo done
03:36:024 (7) - ^ done

~Come Get Some~
03:29:060 (3) - new combo done
03:37:032 (1) - end on red tick damn. silly error. fixed

~Damn I'm Good~
02:55:064 (4) - new combo done
03:01:039 (3) - ^ done
03:04:027 (3) - ^ done


+Star <3
Mafiamaster
In the combo colors, there are...

Red
Yellow
Red
Yellow

I don't think it makes a difference for the 2 extra red and yellow colors. So delete them, or was it intended?

Maybe add "Duke Nukem" or "Duke Nukem 3D" as the Source?

Everything else seems fine.

Edit: hahahaha bubbled!
Topic Starter
Doomsday

Mafiamaster wrote:

In the combo colors, there are...

Red
Yellow
Red
Yellow

I don't think it makes a difference for the 2 extra red and yellow colors. So delete them, or was it intended? I've only just noticed the "Remove Combo Colour" Button ._.. fixed

Maybe add "Duke Nukem" or "Duke Nukem 3D" as the Source? done

Everything else seems fine. sweet
Gabi
Sorry, i just had to do this xD

it's only for Damn im good diff xD

Download: 7077 Megadeth - GrabbagSB.rar
Topic Starter
Doomsday
I actually want to add those sounds in, but i don't wanna pop the bubble just for them. If this gets popped for some other reason, ill add them in :)
awp
Had you already reuploaded, I coulda re-bubbled, but now I can't do that, can I?

[Let's Rock]
01:51:896 (2) - Can't for the life of me figure out what this sorta thing is sync'd to. Other examples: 01:52:974 (4), 01:54:052 (2). Half a beat later, there's a snare. Why not use that?

[Damn I'm Good]
01:39:232 - really feels like there should be a note in between the 3 and 4 here, given the drum roll.
01:44:980 - here too.
Given the constant stream of sounds coming in on this difficulty, doing a lil' somethin' somethin' with the samples would really help make things better. Especially if those samples were custom sounds in some places.

Not popping bubble to provide you the opportunity to demonstrate some BALLS OF STEEL and pop it yourself via re-uploading with sounds.
Topic Starter
Doomsday

awp wrote:

Had you already reuploaded, I coulda re-bubbled, but now I can't do that, can I?

[Let's Rock]
01:51:896 (2) - Can't for the life of me figure out what this sorta thing is sync'd to. Other examples: 01:52:974 (4), i moved the one at 01:52:007 half a beat forward, and deleted the one at 01:52:974. it feels a bit better now.
01:54:052 (2). Half a beat later, there's a snare. Why not use that? done

[Damn I'm Good]
01:39:232 - really feels like there should be a note in between the 3 and 4 here, given the drum roll. i agree. done
01:44:980 - here too. ^
Given the constant stream of sounds coming in on this difficulty, doing a lil' somethin' somethin' with the samples would really help make things better. Especially if those samples were custom sounds in some places. It could work well with custom sounds, but unforunately i'm not great in coming up with ideas with them, so i won't bother

Not popping bubble to provide you the opportunity to demonstrate some BALLS OF STEEL and pop it yourself via re-uploading with sounds.
Added those sounds in, now i have an excuse. I've altered the failsound a little though. :)
EEeee
Overall
wanna set a preview point?

Piece of Cake
01:57:046 (4) - rebound once more, make the very ending of this slider a Finish

Let's Rock
01:58:004 - add a note?
01:58:184 - ^ (with a finish)

Come Get Some
01:58:184 - add note? (with a finish)

Damn I'm Good
U know what i'm gonna say, (with a Finish)
Speed Ups @_@ damn, nice though, but, Damn

Nice map, Damn Ur Good
Topic Starter
Doomsday

EEeee wrote:

Overall
wanna set a preview point? the bit it defaults at would be where i would set a preview point, so ill leave it

Piece of Cake
01:57:046 (4) - rebound once more, make the very ending of this slider a Finish done

Let's Rock
01:58:004 - add a note? I think it works better without that extra note
01:58:184 - ^ (with a finish) ^

Come Get Some
01:58:184 - add note? (with a finish) same as Let's Rock. i think it works better without it

Damn I'm Good
U know what i'm gonna say, (with a Finish) ^
Speed Ups @_@ damn, nice though, but, Damn I don't do speedups like this in my newer maps. I'm not as cruel as i used to be :p

Nice map, Damn Ur Good <3
awp
love the Duke sounds

Doomsday93 wrote:

awp wrote:

[Let's Rock]
01:51:896 (2) - Can't for the life of me figure out what this sorta thing is sync'd to. Other examples: 01:52:974 (4), i moved the one at 01:52:007 half a beat forward, and deleted the one at 01:52:974. it feels a bit better now.
01:54:052 (2). Half a beat later, there's a snare. Why not use that? done
But you missed instances before those ones such as 00:29:980 (3,5) ;___;
in fact that happens all the way up to 01:47:226 (5)

lol AIMod says a preview point isn't set but the default one is pretty perfect

Also the timing did sound kind of off to me at times so yay guess what

1. Offset: 335ms BPM: 167.00
2. Offset: 34,806ms BPM: 166.75
3. Offset: 53,516ms BPM: 167.00
4. Offset: 93,748ms BPM: 167.25
5. Offset: 118,163ms BPM: 166.97

that is what I came up with

I should have done that the first time around though ;(
Topic Starter
Doomsday

awp wrote:

love the Duke sounds

But you missed instances before those ones such as 00:29:980 (3,5) ;___;
in fact that happens all the way up to 01:47:226 (5) I've had a sift through. hopefully these should be sorted (i hope)

lol AIMod says a preview point isn't set but the default one is pretty perfect

Also the timing did sound kind of off to me at times so yay guess what

1. Offset: 335ms BPM: 167.00
2. Offset: 34,806ms BPM: 166.75
3. Offset: 53,516ms BPM: 167.00
4. Offset: 93,748ms BPM: 167.25
5. Offset: 118,163ms BPM: 166.97

that is what I came up with all added

I should have done that the first time around though ;(
Mafiamaster
Rebubbled!
Takuma
HOW CAN YOU BUBBLE THIS?

Damn I'm Good:
First off, fix what is in the picture above. Then remove the Speed Up SB since there's no x2.
02:25:832 ~ OH MY GOD THAT UGLY OVERLAP AGAIN.
02:55:658 ~ OH GOD THERES EVEN MORE OF THEM

Piece of Cake:
02:16:848 (3,3) - Extend by 1/4th.
Gabi
yeah.. when rebubbling recheck the map. also, try not to rebubble someone elses bubble unless you have gone through a map with the guy who bubbled/popped it in the first place....
Topic Starter
Doomsday
ah shit. i just realized i fucked something up while adding awps timing

Takuma wrote:

02:25:832 ~ OH MY GOD THAT UGLY OVERLAP AGAIN.
02:55:658 ~ OH GOD THERES EVEN MORE OF THEM
These are supposed to be X2. i pasted awps timing into the .osu's themselves and deleted the x2 bits by accident. fixed
jockeytiyan
Modding upon the request to mod for Project Overdrive.


Piece of Cake:
SPOILER
Is this an Easy or a Normal diff?
General: Do you plan to leave this map kiai-less? Just asking. And change Beat Snap Divisor to 1/2 (though it seems this is unnecessary now that the map is old). Decrease slider tick rate to 0.5 and decrease the distance between each beats.

00:34:466 (4,1) - Unintuitive spacing. The distance is just one-half of 00:33:927 (3,4) - rather than having a 3/4 spacing with respect to the previously mentioned beats.
01:02:138 (1,2) - Decrease the distance in between. Maybe by moving (2) one grid up and one grid right.
01:44:869 (4,1) - This goes the same as 00:34:466 (4,1) -
02:19:723 (3) - This doesn't sound right for me.
02:38:230 (1) - You could really end the whole map here...>.>


Let's Rock:
SPOILER
00:30:155 (3,4) - It wouldn't hurt for symmetricality's sake to place (3) like how you placed 00:29:077 (1) - . Maybe just a personal preference but it doesn't look good for me.
00:44:521 (3) - Delete clap here. Doesn't sound good for me. Better yet move the clap on the starting point of the next slider.
00:44:701 (4) - Suggestion: Move 2 grids up and 1 grid left.
01:24:773 (8) - End this slider in 01:25:312 (1) - and delete the beat there.
01:40:574 (3) - Delete clap here. Doesn't sound good for me. Better yet move the clap on the starting point of the next slider.
01:46:304 (3) - ^
01:47:383 (5) - ^ and new combo here, not in 01:47:563 (1) -


Come Get Some:
SPOILER
General: Lower the hitsound volume. I can't hear the music that well.

00:58:545 (5,7,8,10) - Don't spam the claps. It sounds ugly, IMO.
00:58:545 (5,7,8,10,3,4,7,10) - OH GOD...^
02:13:794 (1) - Suggestion: Replace clap with finish hitsound.


Damn I'm Good:
SPOILER
General: Decrease the overall difficulty. It looks too fast, IMO.

I can't mod this diff. I'm too inexperienced. >.>


The harder diffs were good, but all of them are too repetitive, both in patterns and way the beat sounds. Although, this map deserves a star so I'll give it one. ^^
Topic Starter
Doomsday

jockeytiyan wrote:

Modding upon the request to mod for Project Overdrive.


Piece of Cake:
Is this an Easy or a Normal diff?
General: Do you plan to leave this map kiai-less? Just asking. And change Beat Snap Divisor to 1/2 (though it seems this is unnecessary now that the map is old). Decrease slider tick rate to 0.5 and decrease the distance between each beats. Nope. No Kiai. and I think the slider ticks and the spacing works just fine (well, its not how I would map them if I remapped it but nevertheless)

00:34:466 (4,1) - Unintuitive spacing. The distance is just one-half of 00:33:927 (3,4) - rather than having a 3/4 spacing with respect to the previously mentioned beats. i think these are fine. (2, 3, 4) have the same spacing so it feels intuitive enough.
01:02:138 (1,2) - Decrease the distance in between. Maybe by moving (2) one grid up and one grid right. fine as is imo
01:44:869 (4,1) - This goes the same as 00:34:466 (4,1) - again, it seems intutive enough to me
02:19:723 (3) - This doesn't sound right for me. eww. thats definately not right. fixed.
02:38:230 (1) - You could really end the whole map here...>.> I didn't want to cut it short.


Let's Rock:
]00:30:155 (3,4) - It wouldn't hurt for symmetricality's sake to place (3) like how you placed 00:29:077 (1) - . Maybe just a personal preference but it doesn't look good for me. I don't think it needs to be.
00:44:521 (3) - Delete clap here. Doesn't sound good for me. Better yet move the clap on the starting point of the next slider. I agree. done
00:44:701 (4) - Suggestion: Move 2 grids up and 1 grid left. done
01:24:773 (8) - End this slider in 01:25:312 (1) - and delete the beat there. Nope. It feels better as it is to me
01:40:574 (3) - Delete clap here. Doesn't sound good for me. Better yet move the clap on the starting point of the next slider. nope. I've redone the hitsounds entirely for this bit though.
01:46:304 (3) - ^ ^
01:47:383 (5) - ^ and new combo here, not in 01:47:563 (1) fixed the new combo


Come Get Some:
General: Lower the hitsound volume. I can't hear the music that well. turned it down slightly. only slightly though

00:58:545 (5,7,8,10) - Don't spam the claps. It sounds ugly, IMO. used less claps this time
00:58:545 (5,7,8,10,3,4,7,10) - OH GOD...^ toned them down. I like my claps, but yeah, I overdid it there
02:13:794 (1) - Suggestion: Replace clap with finish hitsound. I've kept the clap. but i've put a finish on the note just after it. it fits better that way in my eyes


Damn I'm Good:
General: Decrease the overall difficulty. It looks too fast, IMO. I think it fits personally, since it is intended to be a tough difficulty, and it goes well enough with the spacing and such imo.

I can't mod this diff. I'm too inexperienced. >.>


The harder diffs were good, but all of them are too repetitive, both in patterns and way the beat sounds. Although, this map deserves a star so I'll give it one. ^^ Yeah. i used a fair bit of Copy/Paste in this. back when I mapped this I was a lazy mapper. Thanks for the mod 'n' star. I appreciate it
Yuukari-Banteki
Awright, have some overdrive modding :)

[Cake]
00:24:586 (2,1,2) - what is this mapped to?
00:53:516 (1,2,1,2,1,2,1,2,1,2,1,2,1) - where are the hitsounds?
02:22:418 (3) - extend by 1/4

decent but not really stunning

[Rock]
01:57:783 (3) - finish
02:39:847 (5) - ^

-this is a friendly reminder that the comments I make are suggestions on how to improve your map, and that the implementation of said suggestions is at the discretion of the mapper-

[Some]
00:19:736 (1,2) - hitsounds?
02:33:738 (4,1,2,3,4,1) - kinda messy


[Damn]
max score 14mil? that is just a little bit too high...I suggest you decrease drain and overall by 1 each if you don't want to delete notes.

Rankable? Mostly. Fun? decently so, I guess. Excellent? not really.
Have a star.
Topic Starter
Doomsday

Saturos-fangirl wrote:

Awright, have some overdrive modding :)

[Cake]
00:24:586 (2,1,2) - what is this mapped to? Its mapped to the guitar, if you listen closely.
00:53:516 (1,2,1,2,1,2,1,2,1,2,1,2,1) - where are the hitsounds? I don't think these area needs them. Sure, i could put finishes down like I did with the part just after, but I wanted to emphasize the bit after this, so ill leave this unhitsounded.
02:22:418 (3) - extend by 1/4 done

decent but not really stunning

[Rock]
01:57:783 (3) - finish done
02:39:847 (5) - ^ done

-this is a friendly reminder that the comments I make are suggestions on how to improve your map, and that the implementation of said suggestions is at the discretion of the mapper- of course ;)

[Some]
00:19:736 (1,2) - hitsounds? nope. adding hitsounds here feels odd to me
02:33:738 (4,1,2,3,4,1) - kinda messy It kind of is, but It isn't too bad I don't think. I'd clean it up a bit but I'm not sure exactly what i could do to do this.


[Damn]
max score 14mil? that is just a little bit too high...I suggest you decrease drain and overall by 1 each if you don't want to delete notes. There has been maps ranked recently with higher scores than this, and are easier than this also, so this should be fine enough. If more people agree that the score is too high i'll try to lower it, but for now, ill keep it as is.

Rankable? Mostly. Fun? decently so, I guess. Excellent? not really. 'tis an old map of mine, so its flawed. Not bad enough to warrant a remap though
Have a star. <3
Thanks for mods 'n' such :)
Lokamp
Piece of Cake
00:46:500 (5) - move it a square right
02:10:380 (2,3) - spacing between this beat and slider can be tricky, for an Easy mode...
02:21:879 (2,3) - ^
02:56:736 (2) - finish on this slider's start
03:31:772 (2) - move it a square right

Let's Rock
01:48:283 (3,4) - move them a square right

I'll check the other modes another time... meanwhile, I'll star this AWESOME map!
eee
eeemod GO!!!

[All Difficulties]
  1. You have a useless .osb in the folder :| I think... umm, I think you'll be fine without it
  2. Preview Point MUST BE SET to all difficulties. I don't really know what it should be :/ 02:03:912 maybe?
  3. I THINK (again) that the final two inherited timing sections in the first three difficulties are useless ><
[Piece of Cake]
01:57:425 (4) - not sure about the end of this slider, technically it doesn't land on a correct beat because the BPM changes where it ends. I'm not sure if it's unrankable, because it's almost impossible to miss >_>. idk, what to do, maybe remove the reverse, that way it acts the same way as [Let's Rock], where there is no note there :-/
03:06:438 (5,6) - (naz-eeemod) maybe move down a level 3 grid to make it stacked under (1) -_-
felt a bit repetitive, slow, but it's an Easy mode, so that's good

[Let's Rock]

getting better

[Come Get Some]
funner

[Damn I'm Good]

It's very fun, yes :D
Lokamp
Here's my 2nd visit!

Come Get Some
02:57:814 (1) - no finish here

Damn I'm Good
[General] on this mode's start, some combo series are quite ugly to listen [like on 00:13:987 (1,2,3) or on 00:16:861 (1,2,3,4)], so try to lower their volume and/or add other hitounds!
00:41:822 (1) - start it with whistle
01:52:223 (1) - ^
02:38:769 (2,6) - claps here

Except some little modifies about hitsounds, I've found a good map to play!
I also agree with Saturos-fangirl's advice about max score on the harder mode: 14 milions are too much for a rank...
Topic Starter
Doomsday

Lokamp wrote:

Piece of Cake
00:46:500 (5) - move it a square right no
02:10:380 (2,3) - spacing between this beat and slider can be tricky, for an Easy mode... Hmm. not sure why its like that. moved it closer to (3)
02:21:879 (2,3) - ^ ^
02:56:736 (2) - finish on this slider's start I guess that works. done
03:31:772 (2) - move it a square right no

Let's Rock
01:48:283 (3,4) - move them a square right done

Come Get Some
02:57:814 (1) - no finish here done

Damn I'm Good
[General] on this mode's start, some combo series are quite ugly to listen [like on 00:13:987 (1,2,3) or on 00:16:861 (1,2,3,4)], so try to lower their volume and/or add other hitounds! I thought that when I just listened to it. They are now quieter and use soft hitsounds.
00:41:822 (1) - start it with whistle done
01:52:223 (1) - ^ ^
02:38:769 (2,6) - claps here Nope. I don't think they fit too well here.

Except some little modifies about hitsounds, I've found a good map to play! nice
I also agree with Saturos-fangirl's advice about max score on the harder mode: 14 milions are too much for a rank... I disagree

eee wrote:

eeemod GO!!!

[All Difficulties]
  1. You have a useless .osb in the folder :| I think... umm, I think you'll be fine without it pfft. I delete it, full submit and its still there :/
  2. Preview Point MUST BE SET to all difficulties. I don't really know what it should be :/ 02:03:912 maybe? even though the default one is where I'd set it, many people have pointed it out, so i've set it anyway.
  3. I THINK (again) that the final two inherited timing sections in the first three difficulties are useless >< yeah, they are. removed.
[Piece of Cake]
01:57:425 (4) - not sure about the end of this slider, technically it doesn't land on a correct beat because the BPM changes where it ends. I'm not sure if it's unrankable, because it's almost impossible to miss >_>. idk, what to do, maybe remove the reverse, that way it acts the same way as [Let's Rock], where there is no note there :-/ I think its fine.
03:06:438 (5,6) - (naz-eeemod) maybe move down a level 3 grid to make it stacked under (1) -_- hmm...ok
felt a bit repetitive, slow, but it's an Easy mode, so that's good

[Let's Rock]

getting better

[Come Get Some]
funner

[Damn I'm Good]

It's very fun, yes :D <3
@Lokamp: I've only given you kudosu for one of your posts, since they are 2 halves of one mod, so i've counted it as one mod of course :)
Lokamp

Doomsday93 wrote:

@Lokamp: I've only given you kudosu for one of your posts, since they are 2 halves of one mod, so i've counted it as one mod of course :)
That's quite ovvious ... x3
Anyway, sorry again for splitting my mod into 2 pieces... I was VERY tired when I finished last one!
P-bubble'd, with no doubt.
abalee
Come Get Some:
03:32:131 (3) - ,03:34:288 (3) - : base on the hitsound you made, it should have whistle, right?

all fine for now.
Topic Starter
Doomsday

abalee wrote:

Come Get Some:
03:32:131 (3) - ,03:34:288 (3) - : base on the hitsound you made, it should have whistle, right? Yeah. There should be whistles there. fixed

all fine for now.
abalee
sorry for more post, but:

Let's Rock: object isn't snap!

you could not KD this post coz it is my fault for not checking it in the last time. :o
Topic Starter
Doomsday
No worries.

Fixed
abalee
This map has been deleted on the request of its creator. It is no longer available.
CheeseWarlock
Max score seems acceptable to me. Everything else checks out. Ranked.
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