Beautiful
First I think that would be great to make:
00:36:286 - normal sample set
00:48:286 - soft sample set
01:00:286 - normal sample set
I think it's fine as it is
[Easy]
00:25:036 (1,2) - you shouldn't stack notes on easy diff, this can confuse new players owo
00:32:161 (3) - this slider design looks weird compared to everything else on map. I think it's too random and should be simple and clean like every other slider. I suggest remove 00:32:161 (3), remove 00:33:286 (1), and add two 1/1 sliders on their place. I think it's fine
00:34:786 (3) - remove finish, add whistle no change
00:35:536 (5) - add finish no change
00:42:661 (1,2,3,4) - you should follow vocals and replace these circles with some sliders. I'm following the drum, not vocal
01:05:536 (1) - this slider design shouldn't be curved up. Make it straight or change the curve to down. I like it this way
01:19:786 (1) - make this slider more beautiful, I suggest make it curved.
blank=fixed
[Normal]
00:32:348 (5) - add repeat on sliderno change
00:33:098 (6) - remove no change
00:35:348 (5) - add finish on slider end no change
00:58:786 (4) - add finish on this entire slider. no change
00:59:536 (5) - this should be a circle and not a slider. remove, add a circle.no change
01:00:286 (1) - align this better with 01:01:786 (3). I think its rarely noticeable.
01:26:723 - should add a circle here and make it in between these two sliders, will fit the song better.
blank=fixed
[Hard]
00:17:911 (1) - remove new combo
00:18:098 (5) - add new combo
00:22:786 (1) - remove new combo
00:27:286 (1) - remove new combo
00:27:661 (2) - add new combo
>00:29:348 (6) - remove
>00:29:536 (6) - move back on timeline (to 00:29:348)
>00:30:286 (1) - remove
>00:30:098 (8) - make this an 1/2 slider
00:30:286 (1) - remove new combo
00:30:661 (9) - add new combo
>00:31:036 (4) - remove, add an 1/1 slider
>00:31:411 (5) - remove
>00:31:598 - add circle here
00:33:286 (1) - remove new combo
00:33:661 (11) - add new combo
00:34:786 (1) - remove new combo
00:36:661 (1) - remove new combo
00:39:286 (1) - remove new combo
00:39:848 (2) - add new combo
00:42:286 (1) - remove new combo
00:42:661 (2) - add new combo
00:43:786 (5) - you were using 1/2 snap divisor on entire map until here. Make this slider 1/1 and remove this circle 00:44:161 (6).
00:54:286 (1) - remove new combo
00:55:411 (2) - add new combo
00:59:536 (1) - remove new combo
01:02:348 (6) - change this circle position to be stacked with this slider 01:02:536 (7).
01:02:536 (7) - add new combo
01:03:286 (1) - remove new combo
01:05:536 (7) - add new combo
01:06:286 (1) - remove new combo
>01:07:786 (1) - add finish on start of slider
>01:09:286 (1) - add finish on start of slider
>01:09:848 (2) - add finish on end of slider
>01:10:223 (3) - add finish on end of slider
>01:11:161 (2) - add finish on start of slider
>01:11:911 (1) - add finish on start of slider
blank=not fixed
Most NC stuff was already mentioned by Underflow.
[Insane]
00:12:661 (2) - make this follow on the previous slider target, this will make flow better, or make the slider 00:12:286 (1) curved down.
00:28:223 (5) - move this to the same position of 00:27:848 (3).
00:31:786 (6) - move this on top of slider. fixed differently
00:32:161 (8) - this should follow your 1.1x distance snap, make it stack with the slider 00:32:348 (9).
00:33:473 (2,3,4,5,6,7) - this does not flow good, it's way too hard to read. make distance snap consistent on that part. I didn't expect the 00:34:411 (7) start so far, got confused and missed the stream 00:34:786 (1,2,3,4,5,6,7,8,9). If you do that, it will flow much better. I'll keep this in mind
00:43:786 (4,5) - ctrl+j, move down a little.
00:44:348 (6) - ctrl+h, return to position.
00:53:911 (4) - ctrl+j.
01:01:223 (5) - move to same position of 01:00:848 (3).
01:05:536 (1,2) - ctrl+j.
01:07:411 (9) - move to same position of 01:07:036 (7).
01:08:723 (5) - move up a little. fixed
01:15:098 (9) - flows better if removed.
01:21:098 (11) - move 11 to something like this.
blank=no change
I should have asked for mod after I updaeted the map :3 Most of the stuff you mentioned were already mentioned by Underflow..
QAQ I'm sorry
00:36:286 - normal sample set
00:48:286 - soft sample set
01:00:286 - normal sample set
I think it's fine as it is
[Easy]
00:25:036 (1,2) - you shouldn't stack notes on easy diff, this can confuse new players owo
00:32:161 (3) - this slider design looks weird compared to everything else on map. I think it's too random and should be simple and clean like every other slider. I suggest remove 00:32:161 (3), remove 00:33:286 (1), and add two 1/1 sliders on their place. I think it's fine
00:34:786 (3) - remove finish, add whistle no change
00:35:536 (5) - add finish no change
00:42:661 (1,2,3,4) - you should follow vocals and replace these circles with some sliders. I'm following the drum, not vocal
01:05:536 (1) - this slider design shouldn't be curved up. Make it straight or change the curve to down. I like it this way
01:19:786 (1) - make this slider more beautiful, I suggest make it curved.
blank=fixed
[Normal]
00:32:348 (5) - add repeat on sliderno change
00:33:098 (6) - remove no change
00:35:348 (5) - add finish on slider end no change
00:58:786 (4) - add finish on this entire slider. no change
00:59:536 (5) - this should be a circle and not a slider. remove, add a circle.no change
01:00:286 (1) - align this better with 01:01:786 (3). I think its rarely noticeable.
01:26:723 - should add a circle here and make it in between these two sliders, will fit the song better.
blank=fixed
[Hard]
00:17:911 (1) - remove new combo
00:18:098 (5) - add new combo
00:22:786 (1) - remove new combo
00:27:286 (1) - remove new combo
00:27:661 (2) - add new combo
>00:29:348 (6) - remove
>00:29:536 (6) - move back on timeline (to 00:29:348)
>00:30:286 (1) - remove
>00:30:098 (8) - make this an 1/2 slider
00:30:286 (1) - remove new combo
00:30:661 (9) - add new combo
>00:31:036 (4) - remove, add an 1/1 slider
>00:31:411 (5) - remove
>00:31:598 - add circle here
00:33:286 (1) - remove new combo
00:33:661 (11) - add new combo
00:34:786 (1) - remove new combo
00:36:661 (1) - remove new combo
00:39:286 (1) - remove new combo
00:39:848 (2) - add new combo
00:42:286 (1) - remove new combo
00:42:661 (2) - add new combo
00:43:786 (5) - you were using 1/2 snap divisor on entire map until here. Make this slider 1/1 and remove this circle 00:44:161 (6).
00:54:286 (1) - remove new combo
00:55:411 (2) - add new combo
00:59:536 (1) - remove new combo
01:02:348 (6) - change this circle position to be stacked with this slider 01:02:536 (7).
01:02:536 (7) - add new combo
01:03:286 (1) - remove new combo
01:05:536 (7) - add new combo
01:06:286 (1) - remove new combo
>01:07:786 (1) - add finish on start of slider
>01:09:286 (1) - add finish on start of slider
>01:09:848 (2) - add finish on end of slider
>01:10:223 (3) - add finish on end of slider
>01:11:161 (2) - add finish on start of slider
>01:11:911 (1) - add finish on start of slider
blank=not fixed
Most NC stuff was already mentioned by Underflow.
[Insane]
00:12:661 (2) - make this follow on the previous slider target, this will make flow better, or make the slider 00:12:286 (1) curved down.
00:28:223 (5) - move this to the same position of 00:27:848 (3).
00:31:786 (6) - move this on top of slider. fixed differently
00:32:161 (8) - this should follow your 1.1x distance snap, make it stack with the slider 00:32:348 (9).
00:33:473 (2,3,4,5,6,7) - this does not flow good, it's way too hard to read. make distance snap consistent on that part. I didn't expect the 00:34:411 (7) start so far, got confused and missed the stream 00:34:786 (1,2,3,4,5,6,7,8,9). If you do that, it will flow much better. I'll keep this in mind
00:43:786 (4,5) - ctrl+j, move down a little.
00:44:348 (6) - ctrl+h, return to position.
00:53:911 (4) - ctrl+j.
01:01:223 (5) - move to same position of 01:00:848 (3).
01:05:536 (1,2) - ctrl+j.
01:07:411 (9) - move to same position of 01:07:036 (7).
01:08:723 (5) - move up a little. fixed
01:15:098 (9) - flows better if removed.
01:21:098 (11) - move 11 to something like this.
blank=no change
I should have asked for mod after I updaeted the map :3 Most of the stuff you mentioned were already mentioned by Underflow..
QAQ I'm sorry
W h i t e
윗분 노답님 한국인이신데 ㅋㅋ; 영어 연습하시는듯!
As your request!
GL~ <3
As your request!
[General]
Fine
[Easy]
00:24:661 - 여기다 노트나 1/1 슬라이더를 만들어 주세요. 가사때문에 비어있는 느낌이 듭니다.
만약 안 고치시려면, 00:25:036 (1) - 뉴콤보 에러 확인해주세요. 아 그리고 스택하지마세요.
뉴비 매퍼들이 햇갈려합니다.
엉플님 IRC모딩때 고쳤습니다
01:03:286 (2) - ctrl + G 하시는게 흐름상 좋습니다. 덤으로 01:03:286 (1)
01:22:598 (1) - 스핀의 중간하고 상당히 멉니다. 안 그래도 바로 스핀이 나오는데... ctrl + G 해주세요. 이것도 엉플님이 해결
01:26:161 (3,4) - 이지에 1/2 슬라이더는 왠만하면 안쓰는 것을 추천합니다. 그래도 딱히 문제 없을 것 같군요...fixed
[Normal]
00:34:223 (2,3) - 스택은 비추합니다. 앞에 스택이면 몰라도 뒷 스택은 상당히 햇갈려합니다. fixed
00:42:661 (1,2,3,4) - 턴으로 하시는게 좋습니다. 앞에 패턴하고 맞춰야 하고,
이런 패턴 또한 노말에서 보기 힘든 패턴이라 뉴비분들한테 햇갈릴수도... fixed
00:48:286 - 이지는 변속 안쓰셨는데 노말은 쓰셨네요... 디스턴스도 뒤죽박죽이고 흐름도 조금 엉성합니다.
죄송하지만 1.00x으로 해주시고 조금만 가다듬어주세요. 흠 생각해볼게요
01:11:911 (1) - NC 제거 하셨으면 01:12:286 (2) - NC 추가 fixed
01:15:661 (1,2,3) - ㅋㅋ... 갑자기 쉬워진 것 같습니다. 1/1 적절히 쓰시면서 만들어주시는게 좋을 것 같습니다. 날로먹기잼... 는 또 지적오면 리매핑하겠습니다 ㅠㅠ
[Hard]
00:17:911 (1) - (448,188) 에 놓으시면 좋은 흐름을! fixed
00:30:286 (1) - 이렇게 해보세요!
전 패턴은 앞하고는 멀고 뒤하고는 너무 가까워서 어색합니다. 음 고쳐봤습니다
00:48:848 (2,3) - ctrl + G 하시는게 흐름에 좋습니다. fixed
00:50:348 (2,3) - 마찬가지 fixed
00:52:786 (1,2,3,4) - 이 패턴을이렇게 바꾸시고 fixed
00:51:286 (1,2,3,4) - 를 지우셔서 윗 패턴을 복사하고 ctrl < or > 를 2번 해주세요. (한마디로 180도 회전) fixed
01:03:286 (1) - R 슬라로 바꿔주세요~ (맞나?) R슬라가 뭐죵..
01:05:536 (7) - 겹치는게 보기 좋지 않습니다. 이렇게 하세요! fixed
[Insane]
00:15:286 (1) - 일단 슬라이더 마지막 점을 왼쪽으로 한칸 옮기시고 fixed
00:15:661 (2) - (100,12)로 배치해주세요. 디스턴스가 1.00x 정도는 나와야 될 것 같습니다. fixed
00:17:911 (1) - 이거와 같이 연타 점프가 나오는게 많은 맵인데 1/2가 가까우면... 곤란하죠 ㅋㅋ.. 좀 떨어트려 놓아봤어요. 의도하신게 뭔지 몰라서...
00:17:911 (4) - 그리고 여기다 NC 삭제 해주시고 00:18:286 (1) - 여기다 NC 해주세요. 엉플님과 함께 뉴콤.avi
00:28:223 (5) - (정)삼각형을 추천합니다! 엉플님과 함께 리매핑.avi
00:28:786 (8,10) - 이런게 흐름 않 좋은 것이군요... 이렇게 바꿔보십쇼! fixed
00:43:786 (4,5) - 흐름을 위하여! 요로코롬! fixed
00:47:161 (2) - ^ (200,228) fixed
00:59:161 (2) - ^ (424,84) fixed
01:10:036 (9) - 너무 굽으시면 곱등이 같습니다! 두번째 점을 (104,316)으로 옮겨주세요! 아 맞다 NC 추가곱등이잼 fixed
Fine

[Easy]
00:24:661 - 여기다 노트나 1/1 슬라이더를 만들어 주세요. 가사때문에 비어있는 느낌이 듭니다.
만약 안 고치시려면, 00:25:036 (1) - 뉴콤보 에러 확인해주세요. 아 그리고 스택하지마세요.
뉴비 매퍼들이 햇갈려합니다.
엉플님 IRC모딩때 고쳤습니다
01:03:286 (2) - ctrl + G 하시는게 흐름상 좋습니다. 덤으로 01:03:286 (1)
01:22:598 (1) - 스핀의 중간하고 상당히 멉니다. 안 그래도 바로 스핀이 나오는데... ctrl + G 해주세요. 이것도 엉플님이 해결
01:26:161 (3,4) - 이지에 1/2 슬라이더는 왠만하면 안쓰는 것을 추천합니다. 그래도 딱히 문제 없을 것 같군요...fixed
[Normal]
00:34:223 (2,3) - 스택은 비추합니다. 앞에 스택이면 몰라도 뒷 스택은 상당히 햇갈려합니다. fixed
00:42:661 (1,2,3,4) - 턴으로 하시는게 좋습니다. 앞에 패턴하고 맞춰야 하고,
이런 패턴 또한 노말에서 보기 힘든 패턴이라 뉴비분들한테 햇갈릴수도... fixed
00:48:286 - 이지는 변속 안쓰셨는데 노말은 쓰셨네요... 디스턴스도 뒤죽박죽이고 흐름도 조금 엉성합니다.
죄송하지만 1.00x으로 해주시고 조금만 가다듬어주세요. 흠 생각해볼게요
01:11:911 (1) - NC 제거 하셨으면 01:12:286 (2) - NC 추가 fixed
01:15:661 (1,2,3) - ㅋㅋ... 갑자기 쉬워진 것 같습니다. 1/1 적절히 쓰시면서 만들어주시는게 좋을 것 같습니다. 날로먹기잼... 는 또 지적오면 리매핑하겠습니다 ㅠㅠ
[Hard]
00:17:911 (1) - (448,188) 에 놓으시면 좋은 흐름을! fixed
00:30:286 (1) - 이렇게 해보세요!
전 패턴은 앞하고는 멀고 뒤하고는 너무 가까워서 어색합니다. 음 고쳐봤습니다
00:48:848 (2,3) - ctrl + G 하시는게 흐름에 좋습니다. fixed
00:50:348 (2,3) - 마찬가지 fixed
00:52:786 (1,2,3,4) - 이 패턴을이렇게 바꾸시고 fixed
00:51:286 (1,2,3,4) - 를 지우셔서 윗 패턴을 복사하고 ctrl < or > 를 2번 해주세요. (한마디로 180도 회전) fixed
01:03:286 (1) - R 슬라로 바꿔주세요~ (맞나?) R슬라가 뭐죵..
01:05:536 (7) - 겹치는게 보기 좋지 않습니다. 이렇게 하세요! fixed
[Insane]
00:15:286 (1) - 일단 슬라이더 마지막 점을 왼쪽으로 한칸 옮기시고 fixed
00:15:661 (2) - (100,12)로 배치해주세요. 디스턴스가 1.00x 정도는 나와야 될 것 같습니다. fixed
00:17:911 (1) - 이거와 같이 연타 점프가 나오는게 많은 맵인데 1/2가 가까우면... 곤란하죠 ㅋㅋ.. 좀 떨어트려 놓아봤어요. 의도하신게 뭔지 몰라서...
00:17:911 (4) - 그리고 여기다 NC 삭제 해주시고 00:18:286 (1) - 여기다 NC 해주세요. 엉플님과 함께 뉴콤.avi
00:28:223 (5) - (정)삼각형을 추천합니다! 엉플님과 함께 리매핑.avi
00:28:786 (8,10) - 이런게 흐름 않 좋은 것이군요... 이렇게 바꿔보십쇼! fixed
00:43:786 (4,5) - 흐름을 위하여! 요로코롬! fixed
00:47:161 (2) - ^ (200,228) fixed
00:59:161 (2) - ^ (424,84) fixed
01:10:036 (9) - 너무 굽으시면 곱등이 같습니다! 두번째 점을 (104,316)으로 옮겨주세요! 아 맞다 NC 추가곱등이잼 fixed
GL~ <3
두분다 모딩 감사드립니다!!!~~~