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Gabriela Vega y Maggie Vera - La Eterna Luz (TV Size) [Catch

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Total Posts
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Topic Starter
eldnl

Fast wrote:

add tag : newtoniorock8 oops


[cup]
AR=OD ok

[Platter]

AR=OD I used AR=HP for score purposes


00:04:870 (3) - NC the nc are good as they are!

00:05:981 (1) - remove NC

00:06:647 (3) - NC

00:07:758 (1) - remove NC

00:08:425 (3) - NC

00:16:869 (1) - remove NC

00:17:314 (2) - NC

00:18:203 (1) - remove NC



01:15:092 (1) - remove NC

01:16:869 (1) - ^

01:17:758 (4) - NC

01:18:869 (1) - remove NC

01:19:536 (1) - NC



[Rain]
AR=OD ok


00:04:870 (3) - NC same as before

00:05:981 (1) - remove NC

00:06:647 (3) - NC

00:15:425 (1) - remove NC

00:15:758 (2) - NC

00:16:869 (1) - remove NC

00:17:314 (2) - NC

00:38:647 (1,1,1,1,1,1,1,1,1) - what .. / these are just my opinion I prefer to keep the spins!


move

01:02:647 (4) - x432 yes i like it but this is the only note i'll move

01:02:869 (5) - x256

01:03:092 (6) - x80

01:03:314 (7) - x256

01:03:758 (2,4,6) - x -4




modding so troll ;w; sorry
thank you a lot men!
StickyPicky

Fast wrote:

[salad]
AR=OD



00:15:092 (4) - add note erm.. no, im following the vocal here..

00:15:536 (5) - ^

00:22:203 (8) - ^

00:22:647 (9) - ^

00:29:314 (4) - ^

01:14:203 (1,2,3,1,2,3) - to so that its timed properly - thanks!

01:24:092 (1) - ^

modding so troll ;w; sorry
- Thank you! :3

SPOILER
osu file format v12

[General]
AudioFilename: Shaman King.mp3
AudioLeadIn: 0
PreviewTime: 41425
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 4870,26203,42203,56425,70647,77758
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:La Eterna Luz (TV Size)
TitleUnicode:La Eterna Luz (TV Size)
Artist:Gabriela Vega y Maggie Vera
ArtistUnicode:Gabriela Vega y Maggie Vera
Creator:eldnl
Version:newtoniorock8's Salad
Source:Shaman King
Tags:newtoniorock8
BeatmapID:335981
BeatmapSetID:130826

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

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Topic Starter
eldnl
UPDATED
ursa
Modding Time

Rain
=======
00:16:869 (1) - i think it would be nicer if it become like this http://puu.sh/5VOv7.jpg than just only slider
00:17:758 (1) - Same as above ^
00:21:758 (4,5,6,1) - make it like this http://puu.sh/5VOZp.jpg
00:28:647 (3,1) - for this part , i think it would be better if the spinner start from 00:28:758 so i think it would be easy for reaction to catching the spinners
00:32:202 (3,1) - same as & (but the spinners start from 00:32:314)
00:38:647 (1,1,1,1,1,1,1,1,1) - ok , this is the most trolling part & fun part , so (Keep this part 8-) )
00:51:758 (4) - make it like http://puu.sh/5VOv7.jpg
00:52:203 (5) - same as above ^
01:26:869 (1,2,3,4) - , make the ending sharp 8)

Platter
======= =
00:16:869 (1) - make it like this 8) http://puu.sh/5VOv7.jpg
00:17:758 (4) - same as ^
00:27:981 (6) - i think it would be better if this changed into jump pattern
00:31:536 (6) - same as ^

newtoniorock8's Salad
========
( I think you should add circle here, because it kinda strange why this part has been blank)
00:55:536 (3) - ^
00:14:647 (3) - ^
00:15:092 (4) - ^
00:22:203 (8) - ^
00:22:647 (9) - ^

Salad
========
00:04:870 (2) and 00:06:647 (2) i think it this slider should be same length, becasue it sounds strange
Topic Starter
eldnl

ursa wrote:

Modding Time

Rain
=======
00:16:869 (1) - i think it would be nicer if it become like this http://puu.sh/5VOv7.jpg than just only slider done
00:17:758 (1) - Same as above ^ done
00:21:758 (4,5,6,1) - make it like this http://puu.sh/5VOZp.jpg I prefer to keep that part
00:28:647 (3,1) - for this part , i think it would be better if the spinner start from 00:28:758 so i think it would be easy for reaction to catching the spinners I don't like how it feels, it's like too fast, it's not a big change so i'll keep it
00:32:202 (3,1) - same as & (but the spinners start from 00:32:314)
00:38:647 (1,1,1,1,1,1,1,1,1) - ok , this is the most trolling part & fun part , so (Keep this part 8-) ) yeyeye
00:51:758 (4) - make it like http://puu.sh/5VOv7.jpg na
00:52:203 (5) - same as above ^
01:26:869 (1,2,3,4) - , make the ending sharp 8) dafuq that means

Platter
======= =
00:16:869 (1) - make it like this 8) http://puu.sh/5VOv7.jpg it's harder but ok
00:17:758 (4) - same as ^ it's harder but ok
00:27:981 (6) - i think it would be better if this changed into jump pattern true fact
00:31:536 (6) - same as ^ ^


Salad
========
00:04:870 (2) and 00:06:647 (2) i think it this slider should be same length, becasue it sounds strange done
thank you old men!
Ollapeu
Hi, my first mod ever ^^

Cup

00:35:092 (1) - Remove NC
00:40:425 (1) - I think it would be better like this. You Have here nice rhythm.


00:47:536 (1) - Ok, just suggestion. Maybe try this:


00:58:203 (3) - Maybe Remove NC

Nice Diff.

Salad

00:04:647 (2) - Delete finish.
00:07:981 (2) - Reduce Spacing


00:11:092 (1) - Spinner is weird. Should be begins on white line.


00:12:203 (1) - Maybe something like this. Only suggestion


00:14:647 (3) - Reduce Spacing. Maybe pattern like this


00:21:758 (7) - Reduce Spacing


01:25:092 - You should add final pattern :p

I think it's too hard for Salad. Anyway good diff.

Platter

OD - 8

00:40:758 (2) - Maybe something like this :


01:05:314 (1) - Spinner is weird. Should be begins on white line.


I love this diff. It's just amazing.

Rain

00:38:758 (1,1,1,1,1,1,1,1) - :o. I think you should make there one spinner xD

01:05:314 (1) - Spinner is weird. Should be begins on white line.


Nice and Hard Diff :)



Mapset is very good. Sorry if my mod was useless

Good Luck !
Topic Starter
eldnl

Kandai-sa wrote:

Hi, my first mod ever ^^

Cup

00:35:092 (1) - Remove NC is not necessary, look carefully at my nc pattern
00:40:425 (1) - I think it would be better like this. You Have here nice rhythm. i did the same in all diffs so no, to keep consistency


00:47:536 (1) - Ok, just suggestion. Maybe try this: done


00:58:203 (3) - Maybe Remove NC is not necessary, look carefully at my nc pattern

Nice Diff.


Platter

OD - 8

00:40:758 (2) - Maybe something like this : as i said before:p


01:05:314 (1) - Spinner is weird. Should be begins on white line. hmm yea but the very first fruits in the spin are not catchable anyways, i'll keep it


I love this diff. It's just amazing.

Rain

00:38:758 (1,1,1,1,1,1,1,1) - :o. I think you should make there one spinner xD NEVER

01:05:314 (1) - Spinner is weird. Should be begins on white line. na, to keep consistency with platter


Nice and Hard Diff :)



Mapset is very good. Sorry if my mod was useless

Good Luck !
thank you men!
StickyPicky

ursa wrote:

Modding Time

newtoniorock8's Salad
========
( I think you should add circle here, because it kinda strange why this part has been blank) it is not strange. imo. still no change here.
00:55:536 (3) - ^
00:14:647 (3) - ^
00:15:092 (4) - ^
00:22:203 (8) - ^
00:22:647 (9) - ^

Kandai-sa wrote:

Hi, my first mod ever ^^

Salad

00:04:647 (2) - Delete finish.
00:07:981 (2) - Reduce Spacing


00:11:092 (1) - Spinner is weird. Should be begins on white line. ok ~


00:12:203 (1) - Maybe something like this. Only suggestion ok :3


00:14:647 (3) - Reduce Spacing. Maybe pattern like this


00:21:758 (7) - Reduce Spacing


01:25:092 - You should add final pattern :p :D

I think it's too hard for Salad. Anyway good diff.

Mapset is very good. Sorry if my mod was useless

Good Luck !
thanks ~

SPOILER
osu file format v12

[General]
AudioFilename: Shaman King.mp3
AudioLeadIn: 0
PreviewTime: 41425
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 4870,26203,42203,56425,70647,77758
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:La Eterna Luz (TV Size)
TitleUnicode:La Eterna Luz (TV Size)
Artist:Gabriela Vega y Maggie Vera
ArtistUnicode:Gabriela Vega y Maggie Vera
Creator:eldnl
Version:newtoniorock8's Salad
Source:Shaman King
Tags:newtoniorock8
BeatmapID:335981
BeatmapSetID:130826

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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77758,-100,4,2,0,80,0,0
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Combo2 : 255,128,64

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Krah
And Hi '-'
As requested here is my mod


[General]

  1. I have a problem with your ar ... Ar4 (the cup) is really horrible to play in ctb (too slow) and the gap between the salad (ar5) and the platter (ar8) is probably too much. This will be more logic if you increase the ar of the and cup and the salad by 1. (ar4=>ar5 and ar5=>ar6) or at least the salad ... Don't forget to fix your od if you change the ar.
  2. Add the lyrics in the OP ?
  3. Change your combo colour. It's impossible to clearly see a hdash with your red
  4. Excepted for the salad all the sliders are really straight with only horizontal, vertical and 45°. Add more curves next time for a better flow or even to complicate the slider tick positions
[Cup]

  1. 00:08:425 (1,2) - Curves them ? With your constant spacing of 1* all this part is really tight.
  2. 00:10:203 (3,1) - Keep at least a 1/1 break in a cup before a spinner.
  3. 00:14:647 - and 00:14:758 - those green lines are useless in the cup
  4. 00:19:314 (3) - Ctrl+g ? I think it's better if you have a good transition with (4) than with (2)
  5. 00:27:092 (3,4) - Move those notes to the right to do something more interesting (even with no need for a dash). For exemple move (3) to x=316 and (4) to x=148
  6. 00:30:647 (3,4) - ^ But move those notes to the left
  7. 00:36:869 (1,2,3,4) - Those transitions are bad. Leans your sliders ? I mean try to to have here a fluid movement. this kind of thing http://puu.sh/67CRp.jpg
  8. 00:40:425 (1,2,3,4) - Please unstack this ... Those notes are strong you can add at least a little movement here. it's really an important part of the song.
  9. 00:55:536 (3) - Nc this part isn't in your kiai (yep it's just for one note)
  10. 01:01:758 (1,2,3) - Same as 00:36:869 (1,2,3,4) -
  11. 01:10:647 (3,1) - Same as 00:10:203 (3,1) -
  12. 01:23:981 (2,3,1) - Same as 00:36:869 (1,2,3,4) -
  13. 01:26:869 (4) - 5/4slider ? Plz change this to 2sliders 1/2 ... http://puu.sh/67yCf.jpg

[Salad]

  1. Hp+1, 3 is too low for a salad and the cup is also hp3 ...
  2. If you don't change the ar of the cup change at least this one ... It's really easier to play with ar6
  3. 00:06:203 (2) - Unwanted whistle ?
  4. 00:32:647 (4) - Ctrl+g, it's more important to have a better transition with the following (1) than with (3)
  5. 00:38:647 (1) - Change this to two notes. This part is important and deserve more notes :s
  6. 00:51:092 (1) - This one doesn't follow nothing... If you follow the voice it's should end here 00:51:758 - so fix change this to something more logic.
  7. 00:55:758 (1,2,3,4) - O rly, jump, anti-jump, jump closer to hdash in a salad ... Try to swap the x of (1,3) and (2) this should fix your problem here or try to find something more interesting than this but without this insane jump
  8. 00:56:425 (4) - Nc it's the begining of your kiai (yep one note)
  9. 01:05:314 (1) - Same as 00:51:092 (1) -
  10. 01:09:092 (2,1) - Same problem as 00:55:758 - a jump like this + an anti jump isn't a acceptable thing in a salad
  11. 01:10:647 (6) - If you follow the voice he should end here 01:11:536 - currently I can't understand what you follow
  12. 01:15:758 (3,1,2) - Same as previously, this kind of jump is really limit for this diff (and can also be really frustrating at the "end" of the map). Try to keep at least a constant spacing for your 1/2 between those two 01:14:869 (3,1) - 01:15:758 (3,1) -

[Platter]

  1. 00:11:092 (4) - Nc ? There is probably too many fruit for this combo without a nc here :s
  2. 00:16:869 (1) - Ctrl+g for a better flow
  3. 00:17:758 (4) - ^
  4. 00:27:981 (6) - Nc those notes are important and there is big white bar so :s
  5. 00:36:869 (1,2,3,4,5,6) - This pattern would be really awesome if you increase the space between each 2notes. I mean more than actually
  6. 00:40:425 (1,2,3,4) - Unstack please :'( Even if you reject this in cup do this at least here... It's a platter :s
  7. 00:55:536 (4) - Same as cup
  8. 01:14:203 (1,2,3,1,2,3,1,2,3) - Give me more spacing for the end of this kiai ... You have a lot of important notes but I can see this in your pattern. :(
  9. 01:23:981 (4) - Nc, the plate can be quickly full of fruits with (4) and (5)
  10. 01:27:425 (3,4) - Unstack, you give a movement here 01:26:869 (1,2,3) - but this one don't follow the movement

[Rain]

  1. 00:10:536 (2,3,4) - The anti jump just after a hdash is probably too hard for a rain. Try to reduce the spacing between (3,4)
  2. 00:16:869 (1) - and 00:17:758 (4) - Ctrl+g same as platter for a better flow.
  3. 00:38:647 (1,1,1,1,1,1,1,1,1) - No, seriously wtf is that ? 1/2 spinners and 1/4 notes between them ... It's probably unrankable and totally impossible to sightread ... Also 1/4space between a spinner and a not is heavily not recommended.
  4. 00:55:536 (4) - same as cup
  5. 01:27:425 (3,4) - Untack them at least ...


Hope this will help =)
Good luck, osu need more non-japanese tv size (those one are more fun '-')
Topic Starter
eldnl

Krah wrote:

And Hi '-'
As requested here is my mod


[General]

  1. I have a problem with your ar ... Ar4 (the cup) is really horrible to play in ctb (too slow) and the gap between the salad (ar5) and the platter (ar8) is probably too much. This will be more logic if you increase the ar of the and cup and the salad by 1. (ar4=>ar5 and ar5=>ar6) or at least the salad ... Don't forget to fix your od if you change the ar. no one says that it have to be plus 1 on every difficulty, it is not hard to read and it doesn't plays horrible christ!! (just talking about my diffs k)
  2. Add the lyrics in the OP ? sounds interesting but i don't get your point, i have many ideas about this
  3. Change your combo colour. It's impossible to clearly see a hdash with your red yup
  4. Excepted for the salad all the sliders are really straight with only horizontal, vertical and 45°. Add more curves next time for a better flow or even to complicate the slider tick positions leave my style alone beitch, i don't like stupid movements on sliders k
[Cup]

  1. 00:08:425 (1,2) - Curves them ? With your constant spacing of 1* all this part is really tight. I prefer to keep it
  2. 00:10:203 (3,1) - Keep at least a 1/1 break in a cup before a spinner. Ok
  3. 00:14:647 - and 00:14:758 - those green lines are useless in the cup Ok
  4. 00:19:314 (3) - Ctrl+g ? I think it's better if you have a good transition with (4) than with (2) Nop
  5. 00:27:092 (3,4) - Move those notes to the right to do something more interesting (even with no need for a dash). For exemple move (3) to x=316 and (4) to x=148 I don't think something interesting is necessary in a cup, I've made this diff for those who haven't played ctb at all, these kind of movement are fine.
  6. 00:30:647 (3,4) - ^ But move those notes to the left
  7. 00:36:869 (1,2,3,4) - Those transitions are bad. Leans your sliders ? I mean try to to have here a fluid movement. this kind of thing http://puu.sh/67CRp.jpg even if I do that, it's not a fluid movement, so in this way it is easier to read imo
  8. 00:40:425 (1,2,3,4) - Please unstack this ... Those notes are strong you can add at least a little movement here. it's really an important part of the song. you're right, is that good that i prefer to listen to the song instead of playing lel i won't change it to be consistent with my other diffs
  9. 00:55:536 (3) - Nc this part isn't in your kiai (yep it's just for one note) it is not a reason to break the nc pattern
  10. 01:01:758 (1,2,3) - Same as 00:36:869 (1,2,3,4) - nop
  11. 01:10:647 (3,1) - Same as 00:10:203 (3,1) - yep
  12. 01:23:981 (2,3,1) - Same as 00:36:869 (1,2,3,4) - nop
  13. 01:26:869 (4) - 5/4slider ? Plz change this to 2sliders 1/2 ... http://puu.sh/67yCf.jpg

[Platter]

  1. 00:11:092 (4) - Nc ? There is probably too many fruit for this combo without a nc here :s ok
  2. 00:16:869 (1) - Ctrl+g for a better flow ok
  3. 00:17:758 (4) - ^ ok
  4. 00:27:981 (6) - Nc those notes are important and there is big white bar so :s ok
  5. 00:36:869 (1,2,3,4,5,6) - This pattern would be really awesome if you increase the space between each 2notes. I mean more than actually nop
  6. 00:40:425 (1,2,3,4) - Unstack please :'( Even if you reject this in cup do this at least here... It's a platter :s saaame reason, am i the only one who likes this?
  7. 00:55:536 (4) - Same as cup nop
  8. 01:14:203 (1,2,3,1,2,3,1,2,3) - Give me more spacing for the end of this kiai ... You have a lot of important notes but I can see this in your pattern. :( the jump is in the important note ... and the flow is quite good to me, i'll increase the space between the jumps
  9. 01:23:981 (4) - Nc, the plate can be quickly full of fruits with (4) and (5) ok
  10. 01:27:425 (3,4) - Unstack, you give a movement here 01:26:869 (1,2,3) - but this one don't follow the movement there are no stacked notes

[Rain]

  1. 00:10:536 (2,3,4) - The anti jump just after a hdash is probably too hard for a rain. Try to reduce the spacing between (3,4) there is no antijump there D:
  2. 00:16:869 (1) - and 00:17:758 (4) - Ctrl+g same as platter for a better flow. ok
  3. 00:38:647 (1,1,1,1,1,1,1,1,1) - No, seriously wtf is that ? 1/2 spinners and 1/4 notes between them ... It's probably unrankable and totally impossible to sightread ... Also 1/4space between a spinner and a not is heavily not recommended. NO ONE EVER HAS MISSED THERE BEFORE ON THE FIRST PLAY
  4. 00:55:536 (4) - same as cup nop
  5. 01:27:425 (3,4) - Untack them at least ... there is no reason for a movement there, it will be pointless because of the time between the notes, and it gives a nice feel to me:p
thanks a lot for the mod!!

Hope this will help =)
Good luck, osu need more non-japanese tv size (those one are more fun '-')
[Yue]
Hey daniel~
Saqué el mapa del foro de Ctb y como es una canción en español quisiera verla ranked :3 y es una de Shamaaaaan Kiiing ♥

General:
  1. Tal vez agregar a los tags los nombres de los personajes principales:
    Yoh Hao Asakura Anna Manta Len Tao HoroHoro Lyserg Ryu Fausto Chocolove Amidamaru Bason Tokagero Eliza Morphine Mic Jaguar
    también podría ser: Anime Opening Alma Great Spirits (también los Soldados X pero no sé si llamaran igual en inglés xd)
  2. Sería bueno agregar el video :c , si no puedes trataré de buscar uno decente, claro si es que tú gustas (espero encontrar alguno y si no encuentro te lo haré saber)
Cup:
  1. 00:47:981 (2) - Hay que hacerlo más "movido" así que recomiendo con control+h
  2. 00:48:425 (3) - Si hiciste lo de arriba, tendrías que hacerlo aquí también
  3. 01:26:869 (4,5) - Separalos un poco, los veo muy juntos.
newtoniorock8's Salad:
AR +1
  1. 00:36:647 (3) - move it slightly to the right and look great
  2. 00:56:203 (3,4) - this jump seemed a bit complicated for this difficulty, I would recommend it to be something a little easier.
  3. 01:05:203 - add circle, fits well with the rhythm
Platter:
  1. 01:14:203 (1,2,3,1,2,3,1,2,3,1) - Me hubiera gustado ver unos saltos un poquito más dificiles, creo que iría bien en esta parte
  2. 01:26:869 (1,2,3,4) - Lo mismo de arriba, y como es el final con mucha más razón debería ser un poco más difícil
Rain:
  1. Hermosa, simplemente hermosa. No hay nada que decir aquí.
Me gustaron muchísimo todas las diff, no fue un gran mod ya que vi todo muy bien >w<
Espero haberte ayudado! Mucha suerte en el rank Daniel.
Topic Starter
eldnl
:cry:

[Yue] wrote:

Hey daniel~
Saqué el mapa del foro de Ctb y como es una canción en español quisiera verla ranked :3 y es una de Shamaaaaan Kiiing ♥

General:
  1. Tal vez agregar a los tags los nombres de los personajes principales:
    Yoh Hao Asakura Anna Manta Len Tao HoroHoro Lyserg Ryu Fausto Chocolove Amidamaru Bason Tokagero Eliza Morphine Mic Jaguar
    también podría ser: Anime Opening Alma Great Spirits (también los Soldados X pero no sé si llamaran igual en inglés xd) agrego algunos
  2. Sería bueno agregar el video :c , si no puedes trataré de buscar uno decente, claro si es que tú gustas (espero encontrar alguno y si no encuentro te lo haré saber) si lo consigues genial, yo tambien voy a intentar
Cup:
  1. 00:47:981 (2) - Hay que hacerlo más "movido" así que recomiendo con control+h naa
  2. 00:48:425 (3) - Si hiciste lo de arriba, tendrías que hacerlo aquí también
  3. 01:26:869 (4,5) - Separalos un poco, los veo muy juntos. okaay

Platter:
  1. 01:14:203 (1,2,3,1,2,3,1,2,3,1) - Me hubiera gustado ver unos saltos un poquito más dificiles, creo que iría bien en esta parte nuuuuu
  2. 01:26:869 (1,2,3,4) - Lo mismo de arriba, y como es el final con mucha más razón debería ser un poco más difícil yep
Rain:
  1. Hermosa, simplemente hermosa. No hay nada que decir aquí.
Me gustaron muchísimo todas las diff, no fue un gran mod ya que vi todo muy bien >w<
Espero haberte ayudado! Mucha suerte en el rank Daniel.
graciaas!
Aurele

eldnl wrote:

Krah wrote:

  1. 00:38:647 (1,1,1,1,1,1,1,1,1) - No, seriously wtf is that ? 1/2 spinners and 1/4 notes between them ... It's probably unrankable and totally impossible to sightread ... Also 1/4space between a spinner and a not is heavily not recommended. NO ONE EVER HAS MISSED THERE BEFORE ON THE FIRST PLAY
Oops, I missed it on the first try.

In a more serious note, this reply was completely rude. Please answer in a more correct manner with more reasons why you are denying this suggestion. To be honest, I find it unrankable too.
Topic Starter
eldnl

Gabe wrote:

Oops, I missed it on the first try.

In a more serious note, this reply was completely rude. Please answer in a more correct manner with more reasons why you are denying this suggestion. To be honest, I find it unrankable too.
oh comeon, it's my way to be nice, I don't think he felt offended with that (I hope lol), and about the spin, you know that a rain diff is for experienced players, so your opinions doesn't count (well that sounds rude but it's what i think D;) sorry!

there is no reason to change it if it is perfectly playable!

edit: dusk first play https://osu.ppy.sh/ss/1224229
I've asked for several test plays and no one has missed in the spin!
CLSW
SPOILER
09:42 CLSW: 01:14:203 (1,2,3,1,2,3,1,2,3) -
09:42 CLSW: make more jumps on each 2,3
09:43 eldnl: on rain?
09:43 CLSW: yep
09:44 eldnl: okay
09:44 eldnl: there have been a lot of people saying this so ok
09:44 CLSW: http://osu.ppy.sh/ss/1224243 also, how about to add this
09:46 CLSW: 00:04:647 (2) -
09:46 eldnl: hmm i don't feel a beat there
09:46 eldnl: is more like a stream
09:46 eldnl: i don't want to add a note there
09:46 CLSW: k then
09:46 CLSW: ^^^^ increase the distance
09:47 CLSW: it's 135.00 bpm, so I recommend to do this http://osu.ppy.sh/ss/1224249 : 8 size
09:48 eldnl: done
09:49 CLSW: 00:48:425 (3,4) -
09:50 CLSW: delete 00:48:647 (4) - this and like this http://osu.ppy.sh/ss/1224257
09:51 eldnl: hmmm
09:51 eldnl: i don't understand you very well
09:51 eldnl: and seems to kill both sliders
09:51 eldnl: noo ,-,
09:51 CLSW: the map's general jump distance setting is a bit easy and short
09:51 CLSW: ah okay then
09:51 eldnl: it's a rain
09:51 eldnl: my concept of difficulty is quite different
09:51 eldnl: from most people
09:52 CLSW: ok then
09:52 CLSW: it would mess up your spinner part :P
09:53 eldnl: reallo? :o
09:53 eldnl: thank god i didn't change
09:53 eldnl: :p
09:53 CLSW: alright, time to mod platter
09:55 CLSW: 01:14:203 (1,2,3,1,2,3,1,2,3) -
09:55 CLSW: 01:15:981 (1,2,3) - nah this one..
09:56 eldnl: hmm
09:56 eldnl: i don't want to change it
09:56 CLSW: I mean
09:56 eldnl: i have already increased the spacing between the jumps
09:57 CLSW: http://osu.ppy.sh/ss/1224269 you can make same shapes if you do like
09:58 eldnl: yeah but i was increasing the spacing constantly, i need more screen to change it following the pattern
09:58 eldnl: ,-,
09:58 CLSW: 01:27:092 (2,3) - make a little jump
09:58 CLSW: *short jump ;
09:58 eldnl: how
09:58 CLSW: http://osu.ppy.sh/ss/1224272
10:00 eldnl: okay
10:01 CLSW: cup is perfect. ok done \o/
Topic Starter
eldnl
updated:p
StickyPicky

Krah wrote:

And Hi '-'


[Salad]

  1. Hp+1, 3 is too low for a salad and the cup is also hp3 ...
  2. If you don't change the ar of the cup change at least this one ... It's really easier to play with ar6
  3. 00:06:203 (2) - Unwanted whistle ?
  4. 00:32:647 (4) - Ctrl+g, it's more important to have a better transition with the following (1) than with (3)
  5. 00:38:647 (1) - Change this to two notes. This part is important and deserve more notes :s
  6. 00:51:092 (1) - This one doesn't follow nothing... If you follow the voice it's should end here 00:51:758 - so fix change this to something more logic.
  7. 00:55:758 (1,2,3,4) - O rly, jump, anti-jump, jump closer to hdash in a salad ... Try to swap the x of (1,3) and (2) this should fix your problem here or try to find something more interesting than this but without this insane jump
  8. 00:56:425 (4) - Nc it's the begining of your kiai (yep one note)
  9. 01:05:314 (1) - Same as 00:51:092 (1) -
  10. 01:09:092 (2,1) - Same problem as 00:55:758 - a jump like this + an anti jump isn't a acceptable thing in a salad
  11. 01:10:647 (6) - If you follow the voice he should end here 01:11:536 - currently I can't understand what you follow
  12. 01:15:758 (3,1,2) - Same as previously, this kind of jump is really limit for this diff (and can also be really frustrating at the "end" of the map). Try to keep at least a constant spacing for your 1/2 between those two 01:14:869 (3,1) - 01:15:758 (3,1) -
Hope this will help =)
Good luck, osu need more non-japanese tv size (those one are more fun '-')

[Yue] wrote:

newtoniorock8's Salad:
AR +1
  1. 00:36:647 (3) - move it slightly to the right and look great
  2. 00:56:203 (3,4) - this jump seemed a bit complicated for this difficulty, I would recommend it to be something a little easier.
  3. 01:05:203 - add circle, fits well with the rhythm
thanks ~

SPOILER
osu file format v12

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Title:La Eterna Luz (TV Size)
TitleUnicode:La Eterna Luz (TV Size)
Artist:Gabriela Vega y Maggie Vera
ArtistUnicode:Gabriela Vega y Maggie Vera
Creator:eldnl
Version:newtoniorock8's Salad
Source:Shaman King
Tags:newtoniorock8
BeatmapID:335981
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Topic Starter
eldnl
updated ~
ZHSteven
Before I check this, I will say that intentionally "hide" notes inside spinners is not a good pattern for me in ranked maps, although they are catchable.

I will wait for the further discussion in the spinner rule done, to give a full check on this
Drafura
[Overall]
Move the first uninherited timing section at 00:01:314 - (We talked about this with Deif and you may have to tweak a bit the offset so don't forget to move the other timing sections or at least make sure you don't screw your hitsounds with the new offset). It's allways better to get all objects after the first uninherited timing section when it's possible.

Combo colors are not the same in the newtoniorock8's Salad, nothing unrankable here, but it could be something you forgot so I mention it.

[Cup]
Unneeded timing sections:
00:11:981 -
00:26:314 -
00:29:869 -
00:30:203 -
00:38:647 -
00:38:981 -
00:39:092 -
00:39:425 -
00:39:536 -
00:39:869 -
00:40:314 -
00:40:425 -
00:41:536 -
00:49:314 -
01:00:869 -
01:11:092 -
01:11:203 -
01:11:981 -
01:12:092 -
01:12:869 -
01:12:981 -

[newtoniorock8's Salad]
Missing "yoh hao anna opening" in the tags.

From 00:04:870 - to 00:42:203 - Did you forgot to put the timing sections for the hitsounds or it's a personnal choice ?
00:20:647 - I feel like a beat is missing here. Mainly due to those beats : 00:21:425 (5,6) - . I mean you're clearly mapping the vocals here and missing a beat of a begining of a word seems wrong in my ears. If you add the beat you may have to rework a bit the pattern here.
00:52:869 (1) - Set new combo (manually).
01:03:314 (3,4) - Little wierd unconsistent spacing.
01:07:092 (1) - Set new combo (manually).

Unneeded timing sections:
00:44:425 -
00:44:536 -
01:00:869 -
01:11:092 -
01:11:203 -

[Platter]
Unneeded timing sections:
00:11:981 -
00:38:981 -
00:39:092 -
00:39:425 -
00:39:536 -
00:39:869 -
00:40:314 -
00:40:425 -
00:49:314 -
01:00:869 -

[Rain]
00:38:758 (1,1,1,1,1,1,1,1) - Nothing related to the actually discussed rule, but isn't it wrong to have your spinners end on blue tick ? I can't hear anything in the song on these ticks. I suggest you to use nice jumps or hyperjumps in the white ticks instead. (adapt timing sections for hitsounds)
01:27:981 (4) - Just a suggestion from my personnal experience. Use a mouvement here (I remember comments on my tewy GD for the same kind of last beat xD)

Unneeded timing sections:
00:11:981 -
01:00:869 -
Topic Starter
eldnl

Drafura wrote:

[Overall]
Move the first uninherited timing section at 00:01:314 - (We talked about this with Deif and you may have to tweak a bit the offset so don't forget to move the other timing sections or at least make sure you don't screw your hitsounds with the new offset). It's allways better to get all objects after the first uninherited timing section when it's possible. Fixed

Combo colors are not the same in the newtoniorock8's Salad, nothing unrankable here, but it could be something you forgot so I mention it. Fixed

[Cup]
Unneeded timing sections: all fixed
00:11:981 -
00:26:314 -
00:29:869 -
00:30:203 -
00:38:647 -
00:38:981 -
00:39:092 -
00:39:425 -
00:39:536 -
00:39:869 -
00:40:314 -
00:40:425 -
00:41:536 -
00:49:314 -
01:00:869 -
01:11:092 -
01:11:203 -
01:11:981 -
01:12:092 -
01:12:869 -
01:12:981 -

[newtoniorock8's Salad]
Missing "yoh hao anna opening" in the tags.

From 00:04:870 - to 00:42:203 - Did you forgot to put the timing sections for the hitsounds or it's a personnal choice ?
00:20:647 - I feel like a beat is missing here. Mainly due to those beats : 00:21:425 (5,6) - . I mean you're clearly mapping the vocals here and missing a beat of a begining of a word seems wrong in my ears. If you add the beat you may have to rework a bit the pattern here.
00:52:869 (1) - Set new combo (manually).
01:03:314 (3,4) - Little wierd unconsistent spacing.
01:07:092 (1) - Set new combo (manually).

Unneeded timing sections: all fixed
00:44:425 -
00:44:536 -
01:00:869 -
01:11:092 -
01:11:203 -

[Platter]
Unneeded timing sections: all fixed
00:11:981 -
00:38:981 -
00:39:092 -
00:39:425 -
00:39:536 -
00:39:869 -
00:40:314 -
00:40:425 -
00:49:314 -
01:00:869 -

[Rain]
00:38:758 (1,1,1,1,1,1,1,1) - Nothing related to the actually discussed rule, but isn't it wrong to have your spinners end on blue tick ? I can't hear anything in the song on these ticks. I suggest you to use nice jumps or hyperjumps in the white ticks instead. (adapt timing sections for hitsounds) using a volume of 5% should work to fix it
01:27:981 (4) - Just a suggestion from my personnal experience. Use a mouvement here (I remember comments on my tewy GD for the same kind of last beat xD) I don't think a movement will make a difference there :<

Unneeded timing sections:
00:11:981 - fixed
01:00:869 - it changes the slider speed multiplier to 1,11x
thanks a lot drafura!
Drafura

eldnl wrote:

using a volume of 5% should work to fix it
I don't think it will fix it. I mean, if you have to mute a beat then why the beat exist ?
Topic Starter
eldnl

Drafura wrote:

eldnl wrote:

using a volume of 5% should work to fix it
I don't think it will fix it. I mean, if you have to mute a beat then why the beat exist ?
is the end of a spin, there is no beat!
StickyPicky

Drafura wrote:

[Overall]

[newtoniorock8's Salad]
Missing "yoh hao anna opening" in the tags.

From 00:04:870 - to 00:42:203 - Did you forgot to put the timing sections for the hitsounds or it's a personnal choice ? own choice -
00:20:647 - I feel like a beat is missing here. Mainly due to those beats : 00:21:425 (5,6) - . I mean you're clearly mapping the vocals here and missing a beat of a begining of a word seems wrong in my ears. If you add the beat you may have to rework a bit the pattern here. added beat
00:52:869 (1) - Set new combo (manually).
01:03:314 (3,4) - Little wierd unconsistent spacing.
01:07:092 (1) - Set new combo (manually).

Unneeded timing sections:
00:44:425 -
00:44:536 -
01:00:869 -
01:11:092 -
01:11:203 -
Thanks!


SPOILER
osu file format v12

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PreviewTime: 41425
Countdown: 0
SampleSet: Soft
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WidescreenStoryboard: 1

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DistanceSpacing: 1
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[Metadata]
Title:La Eterna Luz (TV Size)
TitleUnicode:La Eterna Luz (TV Size)
Artist:Gabriela Vega y Maggie Vera
ArtistUnicode:Gabriela Vega y Maggie Vera
Creator:eldnl
Version:newtoniorock8's Salad
Source:Shaman King
Tags:newtoniorock8 yoh hao anna opening
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Drafura

eldnl wrote:

is the end of a spin, there is no beat!
Visually it is...



In game you can see the timeline, and starting/ending an object in nothing in the song isn't good at all in my eyes. By this I mean that there's nothing in song that indicates your spinner is over here, and I see a big issue here.
In other words this basically makes your map unrankable, since I can't find any good way to implement many spinners for this part, I strongly suggest you to make some nice jumps here.
ZHSteven
I cant do a full mod but let me share some of my views of this pattern

Let us go much deeper about this pattern




We have 4 strong beat following with 4 spinners, which I think the function here is

1. creating something like "hidden notes inside spinner" pattern, or
2. want to use the spinner sound(banana) to perform a hyper.

about the 1st reason, I am sure if you just want to hidden notes inside spinner, it will be very harmful for the readability in this map. Although here the fruit is not that hard to recognize, it DOES create a very very weird flow for people to read, making player confusing in this pattern.
Map for trolling it will be a great pattern, but here if we consider something "rank", we need to think twice before use this kind of thing.
Ranked map is for people to enjoy, not for troll.

about 2nd reason, I think it will be better you create volume increase hyper sliders, instead of spinners. They are safer and nicer right?

Maybe I am too idiot that cannot find the true means of this pattern. So if you have something more valid reason than these 2 point to share with me, I am glad to study.
Topic Starter
eldnl
Is not for trolling, people can read it at the first play and I think it fits with the song, it feels good, that's all.

Edit: Fixed
ZHSteven
All suggestions, free for ignore them all


[Cup]
00:23:544 (2) - 45°this slider and 00:25:322 (2) - increase this jump a bit, to show a difference in pitch here
00:29:766 (1,2,3,4) - movement like this?
00:36:211 (2) - horizontal will be better
00:37:766 (3,4) - make an increase at these 2?
00:40:433 (1,2,3,4) - small movement? like jump (1) and (2) (3), and (4) stack with (3)?
00:44:877 (5,1) - jump?

[Salad]
00:47:988 (2) - whistle? i am not sure but here the whistle is not suitable at all imo...

[Platter]
00:35:765 (3) - [nazi]just a little little bit decreasing the spacing here.
00:37:766 (4) - move it left? or if you dont like, make a full increasing set of patterns will be better here.
00:40:432 (1,2,3,4) - same as cup
01:24:876 (1,2,3,4,5) - make here one hyperdash? i perfer here 01:25:543 (3,4) -


[Rain]
00:18:654 (7,8,1) - just a small movement here will be better. stand flow could be strange
01:07:988 (3,4) - 45°to make a difference?
00:38:654 (1,1) - actually here I prefer more of a reverse slider increaing with hyperdash more... but your choice to make it


that's all for me. as long as we finally solve the spinner pattern, I think this map is really to go now.

now go poking Duafura for recheck :D
Topic Starter
eldnl

ZHSteven wrote:

All suggestions, free for ignore them all


[Cup]
00:23:544 (2) - 45°this slider and 00:25:322 (2) - increase this jump a bit, to show a difference in pitch here done
00:29:766 (1,2,3,4) - movement like this? it is a horizontal flip from the previous pattern, gonna keep it.
00:36:211 (2) - horizontal will be better ok
00:37:766 (3,4) - make an increase at these 2? nop
00:40:433 (1,2,3,4) - small movement? like jump (1) and (2) (3), and (4) stack with (3)? I prefer to keep that pattern on every difficulty.
00:44:877 (5,1) - jump? nop

[Salad]
00:47:988 (2) - whistle? i am not sure but here the whistle is not suitable at all imo... it is a mistake, fixed

[Platter]
00:35:765 (3) - [nazi]just a little little bit decreasing the spacing here. I prefer to keep it
00:37:766 (4) - move it left? or if you dont like, make a full increasing set of patterns will be better here. but that pattern is to the left actually, I prefer to keep it so I have a bigger spacing
00:40:432 (1,2,3,4) - same as cup
01:24:876 (1,2,3,4,5) - make here one hyperdash? i perfer here 01:25:543 (3,4) - it is quite impossible because of the bpm D: it is too slow, that's why there is only one hyperdash


[Rain]
00:18:654 (7,8,1) - just a small movement here will be better. stand flow could be strange it feels weird anywhere else D:
01:07:988 (3,4) - 45°to make a difference? I don't like the flow that is gets with the next slider
00:38:654 (1,1) - actually here I prefer more of a reverse slider increaing with hyperdash more... but your choice to make it I prefer to keep the spin, well I prefer to keep my old pattern because it was funnier but mehhh = ='


that's all for me. as long as we finally solve the spinner pattern, I think this map is really to go now.

now go poking Duafura for recheck :D
thank you!
Drafura
Rain with single spinner doesn't fit at all in my opinion. I want to discuss about the chained spinners / circle option in the approriate RC thread : p/2830457
Deif
¿Me echabas de menos? \:D/

[General]
  1. With the AR=OD thingy, your diffs will be sorted out properly "ENHI", so why not?
[Salad]
  1. HP+1/+2: 3 is way TOO low for a Salad.
  2. 00:20:210 (5,1) - It's the only 1/4 2-plet in all the diff that uses such a dash between its 2 notes. Maybe reduce the distance to keep the consistency, and make it a bit more readable?
  3. 00:21:210 - Maybe it was intentional, but aren't you missing a note there?
  4. 01:18:210 (1,2,3,1,2,3,1,2,1,2,3,4,5) - I think you forgot to add hitsounds to those notes o.o
[Rain]
  1. 00:38:655 (1,1,1,1,1,1,1,1,1) - I'm afraid it has to get outta there. Some ideas were suggested somewhen in this thread/in-game, so take a look at them
[]
Having AR4 for the easiest diff is like SLOOOOOOOOOW, but I still can live with it. The HP Drain spread is also kinda unusual...

Call me back for a recheck~
StickyPicky

Deif wrote:

¿Me echabas de menos? \:D/

[Salad]
  1. HP+1/+2: 3 is way TOO low for a Salad. +1
  2. 00:20:210 (5,1) - It's the only 1/4 2-plet in all the diff that uses such a dash between its 2 notes. Maybe reduce the distance to keep the consistency, and make it a bit more readable? okie ~
  3. 00:21:210 - Maybe it was intentional, but aren't you missing a note there?
  4. 01:18:210 (1,2,3,1,2,3,1,2,1,2,3,4,5) - I think you forgot to add hitsounds to those notes o.o lol yea i forgot .-. added hitsounds!
Call me back for a recheck~


thanks! :3

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Title:La Eterna Luz (TV Size)
TitleUnicode:La Eterna Luz (TV Size)
Artist:Gabriela Vega y Maggie Vera
ArtistUnicode:Gabriela Vega y Maggie Vera
Creator:eldnl
Version:newtoniorock8's Salad
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304,148,20876,1,0,0:0:0:0:
444,148,21099,1,10,0:0:0:0:
444,148,21210,1,0,0:0:0:0:
272,148,21432,1,0,0:0:0:0:
88,152,21765,1,10,0:0:0:0:
132,192,22876,5,2,0:0:0:0:
256,192,23099,1,0,0:0:0:0:
380,192,23321,1,2,0:0:0:0:
220,192,23543,1,10,0:0:0:0:
316,192,23765,2,2,L|352:216,1,30
204,280,24099,2,2,L|184:312,1,30
380,192,24654,5,2,0:0:0:0:
256,192,24876,1,0,0:0:0:0:
132,192,25099,1,2,0:0:0:0:
292,192,25321,1,10,0:0:0:0:
196,192,25543,2,2,L|160:216,1,30
308,280,25876,2,2,L|328:312,1,30
428,272,26210,6,0,P|384:232|304:216,1,120,4|8,0:0|0:0,0:0:0:0:
84,272,27099,2,0,P|128:232|208:216,1,120,4|8,0:0|0:0,0:0:0:0:
276,216,27988,5,2,0:0:0:0:
424,216,28321,1,2,0:0:0:0:
88,216,28654,1,2,0:0:0:0:
327,215,29765,6,0,P|384:231|428:272,1,120,4|8,0:0|0:0,0:0:0:0:
186,215,30654,2,0,P|129:231|84:272,1,120,4|8,0:0|0:0,0:0:0:0:
236,216,31543,5,2,0:0:0:0:
88,216,31876,1,2,0:0:0:0:
424,216,32210,1,2,0:0:0:0:
300,216,32654,2,0,L|360:216,2,60,0|2|0,0:0|0:0|0:0,0:0:0:0:
185,215,33321,6,0,P|128:231|84:272,1,120,4|8,0:0|0:0,0:0:0:0:
326,215,34210,2,0,P|383:231|428:272,1,120,4|8,0:0|0:0,0:0:0:0:
88,192,35099,5,2,0:0:0:0:
256,192,35432,1,2,0:0:0:0:
424,192,35765,1,2,0:0:0:0:
300,284,36210,5,2,0:0:0:0:
200,284,36432,1,10,0:0:0:0:
356,284,36654,1,2,0:0:0:0:
260,284,36876,2,0,B|88:284|88:284|280:284,1,360,0|8,0:0|0:0,0:0:0:0:
84,272,38654,5,2,0:0:0:0:
326,215,39099,2,0,P|383:231|428:272,1,120,0|8,0:0|0:0,0:0:0:0:
256,192,39988,12,2,41321,0:0:0:0:
256,192,41543,5,2,0:0:0:0:
256,240,41765,1,2,0:0:0:0:
256,280,41988,1,2,0:0:0:0:
136,288,42210,6,0,L|24:284,2,90,4|2|0,0:0|0:0|0:0,0:0:0:0:
256,344,43099,1,0,0:0:0:0:
256,344,43321,1,2,0:0:0:0:
376,288,43543,1,0,0:0:0:0:
376,288,43765,1,2,0:0:0:0:
192,344,43988,2,0,B|52:256|52:256|136:256,1,240
256,252,45099,5,0,0:0:0:0:
388,204,45321,1,0,0:0:0:0:
256,164,45543,1,2,0:0:0:0:
132,104,45765,2,0,L|76:220,1,120
256,252,46432,5,2,0:0:0:0:
380,104,46654,2,0,L|436:220,1,120
256,252,47543,5,0,0:0:0:0:
56,252,47988,1,0,0:0:0:0:
456,252,48432,1,0,0:0:0:0:
396,252,48654,5,0,0:0:0:0:
336,252,48876,1,0,0:0:0:0:
276,252,49099,1,0,0:0:0:0:
92,152,49321,2,0,L|208:96,1,120
420,152,50210,6,0,L|304:96,1,120
160,248,50876,1,0,0:0:0:0:
256,192,51099,12,0,52432,0:0:0:0:
311,99,52876,6,0,L|420:152,1,120,2|0,0:0|0:0,0:0:0:0:
200,99,53765,6,0,L|92:152,1,120,2|0,0:0|0:0,0:0:0:0:
176,228,54654,6,0,L|176:308,1,60,0|2,0:0|0:0,0:0:0:0:
336,228,55099,2,0,L|336:308,1,60,0|2,0:0|0:0,0:0:0:0:
132,192,55765,5,0,0:0:0:0:
260,192,55988,1,0,0:0:0:0:
196,192,56210,1,0,0:0:0:0:
376,288,56432,2,0,L|488:284,2,90
256,344,57321,5,0,0:0:0:0:
256,344,57543,1,2,0:0:0:0:
136,288,57765,1,0,0:0:0:0:
136,288,57988,1,2,0:0:0:0:
320,344,58210,2,0,B|460:256|460:256|376:256,1,240
256,252,59321,5,0,0:0:0:0:
124,204,59543,1,0,0:0:0:0:
256,164,59765,1,2,0:0:0:0:
380,104,59988,2,0,L|436:220,1,120
256,252,60654,5,2,0:0:0:0:
132,104,60877,2,0,L|76:220,1,120
256,252,61765,5,0,0:0:0:0:
456,252,62210,1,2,0:0:0:0:
56,252,62654,1,0,0:0:0:0:
116,252,62876,5,0,0:0:0:0:
176,252,63099,1,0,0:0:0:0:
236,252,63321,1,0,0:0:0:0:
352,192,63543,2,0,L|448:192,1,90,0|2,0:0|0:0,0:0:0:0:
192,112,64210,2,0,L|300:112,1,90,0|2,0:0|0:0,0:0:0:0:
36,192,64876,5,0,0:0:0:0:
36,192,65099,1,2,0:0:0:0:
256,192,65321,12,0,66654,0:0:0:0:
201,99,67099,6,0,L|92:152,1,120,2|0,0:0|0:0,0:0:0:0:
312,99,67988,6,0,L|420:152,1,120,2|0,0:0|0:0,0:0:0:0:
340,236,68654,6,0,L|340:304,1,60,0|2,0:0|0:0,0:0:0:0:
172,236,69099,2,0,L|172:304,1,60,0|2,0:0|0:0,0:0:0:0:
392,140,69543,5,0,0:0:0:0:
256,140,69765,1,0,0:0:0:0:
124,140,69988,1,0,0:0:0:0:
256,140,70210,1,0,0:0:0:0:
392,140,70432,1,0,0:0:0:0:
224,260,70654,2,0,B|140:260|140:260|328:260|328:260|224:260,1,360
172,184,72432,6,0,L|36:184,1,120,0|4,0:0|0:0,0:0:0:0:
340,184,73321,2,0,L|476:184,1,120,0|4,0:0|0:0,0:0:0:0:
176,236,74210,5,4,0:0:0:0:
36,232,74543,1,0,0:0:0:0:
224,236,74876,1,0,0:0:0:0:
360,236,75099,5,4,0:0:0:0:
176,236,75432,1,0,0:0:0:0:
272,236,75765,1,0,0:0:0:0:
100,144,75988,5,4,0:0:0:0:
412,144,76321,1,0,0:0:0:0:
256,192,76654,12,4,77765,0:0:0:0:
392,264,78210,6,0,B|456:300|456:300|340:300,1,180,0|2,0:0|0:0,0:0:0:0:
156,112,79099,2,0,L|220:160,1,60
356,112,79543,2,0,L|292:160,1,60
120,264,79988,6,0,B|56:300|56:300|172:300,1,180,0|2,0:0|0:0,0:0:0:0:
312,296,80876,1,0,0:0:0:0:
200,296,81099,1,2,0:0:0:0:
376,236,81321,6,0,L|472:188,2,90,0|2|0,0:0|0:0|0:0,0:0:0:0:
136,236,82210,2,0,L|40:188,2,90,0|2|0,0:0|0:0|0:0,0:0:0:0:
288,192,83099,5,2,0:0:0:0:
408,192,83321,1,0,0:0:0:0:
420,192,83432,1,2,0:0:0:0:
256,192,83654,1,0,0:0:0:0:
244,192,83765,1,2,0:0:0:0:
256,192,83988,12,4,84876,0:0:0:0:
256,120,85210,5,0,0:0:0:0:
104,192,85543,1,0,0:0:0:0:
256,276,85876,1,0,0:0:0:0:
408,192,86210,1,4,0:0:0:0:
192,192,86876,5,0,0:0:0:0:
308,192,87099,1,0,0:0:0:0:
272,192,87210,1,0,0:0:0:0:
380,192,87432,1,4,0:0:0:0:
256,192,87988,12,0,93543,0:0:0:0:
Topic Starter
eldnl

Deif wrote:

¿Me echabas de menos? \:D/

[General]
  1. With the AR=OD thingy, your diffs will be sorted out properly "ENHI", so why not? I guess it is because of the score, I will take a look when I am in home.
[Salad]
  1. HP+1/+2: 3 is way TOO low for a Salad.
  2. 00:20:210 (5,1) - It's the only 1/4 2-plet in all the diff that uses such a dash between its 2 notes. Maybe reduce the distance to keep the consistency, and make it a bit more readable?
  3. 00:21:210 - Maybe it was intentional, but aren't you missing a note there?
  4. 01:18:210 (1,2,3,1,2,3,1,2,1,2,3,4,5) - I think you forgot to add hitsounds to those notes o.o
[Rain]
  1. 00:38:655 (1,1,1,1,1,1,1,1,1) - I'm afraid it has to get outta there. Some ideas were suggested somewhen in this thread/in-game, so take a look at them I am getting tired of this shit, really tired.
[]
Having AR4 for the easiest diff is like SLOOOOOOOOOW, but I still can live with it. The HP Drain spread is also kinda unusual...

Call me back for a recheck~
I will try to be online in the week to update the map. Thank you ^^

Edit: updated newtonio's difficulty, no changes on mine, I'm tired of those useless piece of shit that you call "rules" that doesn't makes any sense, yes am mad.
Loctav
Due to the current Ranking Criteria, the pointed up pattern is objectively unrankable (referring to 00:38:655 (1,1,1,1,1,1,1,1,1) - )
Since you refuse to change this pattern in a rankable matter, this map can neither be bubbled or ranked.

Consider this as a last chance to change it as purposed or elsehow (just make it rankable). If not, I must nuke it.
Topic Starter
eldnl
nuke
Deif
La eterna luz se apagó.

PM me in case you wanna go on with this project.
Topic Starter
eldnl
Some people didn't like the spinner pattern, after thinking a lot about this ... already changed.
Sey
Oh God, you revived it ;__; Tell me if you need a mod from me!
Seph
NO I LOVED THE SPINNER PATTERN :(
Topic Starter
eldnl

Seph wrote:

NO I LOVED THE SPINNER PATTERN :(
Deif
After a minor fix via IRC...

Bubbled!
Avena
(╯°□°)╯
ZHSteven
Come to recheck

Everything seems fine to me except the hitsounding in Salad.
[salad]
00:12:210 (1) - to 00:39:099 (2) - the soft-whistle and soft-clap sounds really annoying, so please give me a reason you think it is the only suitable hitsounding you can use in that part, or you can use seicHmsc's hitsounding pattern in other diffs.(I think that is much more suitable)
Topic Starter
eldnl
fixed
ZHSteven
[salad]
00:21:099 (4) -
00:36:876 (4) - end
00:39:099 (2) - end

still have these 3 in soft clap+whistle...
Topic Starter
eldnl
oops
ZHSteven
As long as the spinner patterns are fixed, this map is well enough for a heart.
So take it.
Topic Starter
eldnl
spin pattern never forget
ursa
Congratz :)
Seph
I NEVER UPDATED
[Yue]
Danieeeeeeeeel! Amaba el patrón anterior de spiners ;______; pero de todas maneras felicitaciones por el rank o3o
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