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Skinning tutorial (+ skinning support)

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Kitokofox
CtB Elements:

fruit-apple.png - fruit-pear.png - fruit-orange.png - fruit-grapes.png


These are the main fruit graphics for CtB. Keep in mind that, like hit circles, they undergo colour change, so using black to white is suggested.
But something doesn't seem right? They don't have their stems!

It's also suggested to have an approximately distinguishable shape, to distinguish hyperfruits from non-hyperfruits.

fruit-apple.overlay.png - fruit-pear-overlay.png - fruit-orange-overlay.png - fruit-grapes-overlay.png


Each fruit has it's own overlay. Unlike the fruits themselves, they are not affected by combo colours. This also means you can grant a little colour tint to a fruit or slap a little happy face on all your potatoes if you want to.

There are also a few other fruits.

fruit-bananas.png - fruit-bananas-overlay.png



The bananas also determine the score gain during a spinner. Keep in mind that they spawn in a random colour close to yellow. if you want your own set colour, you'll have to nullify the actual bananas and put it in the overlay.

fruit-drop.png



Unlike the other fruits, this one has no overlay, so in essence, it will only hold to the combo colour. Keep in mind that these are used for the slider ticks AND the slider droplets, so basically all of the insides of sliders will use this graphic.

fruit-ryuuta.png



The final element of CtB, the catcher himself, Ryuuta. Try to make the catcher distinguishable from the rest of the game, and make sure the player can identify well when the fruit is to hit the plate. Having a thin line flying around may be nice for some players, but doesn't help a vast majority.

fruit-platter.png



There is also the platter itself. It's there go over the fruits once they have been caught, to make it seem like the catcher actually has the fruits in his platter. As far as i know, this is defunct, but still useful to know if you want to make sure older versions are ok.
Haron_old_1
Thanks a lot, Kitokofox! :3
CarinderYeah
I have a question. what does element hitcircleselect do again? and is there any way to fix the hit-lighting where it maintains the circular form in osu! mode and have a different type of lighting during CtB mode?.

edit

the following are the screen shots

SPOILER
this is the hitlighting in Osu! mode.



and this is the hitlighting in CtB mode.

I want it so that the hit lighting in Osu! mode remains but the one in the CtB mode becomes like this

Topic Starter
MLGnom
From first post.

Hitcircleselect
Hitcircleselect is a sprite for "selected object" in beatmap editor.
It's a blue glow on the picture.

No, lighting.png is used both in CtB and standard osu!. There is no way to separate them unless you make a copy of skin and change things to fit into specific game mode.

Lighting
Lighting is part of hitcircle. It appears behind hitcircle after hitting it. You can also see it behind circle when beatmap have kiai time.
Please, try to avoid making it very large, since it's expanded after appearing. If you want it to be visible behind hitcircle in kiai time, simply make it a little larger than hitcircle.
In default skin it's just a glow :



Lighting is also visible in kiai time while playing CtB



Examples of lighting :

CarinderYeah
Thanks for the hitcircle select.

Now, the lighting part. I find it kind of wierd having a circular lighting during kiai time in CtB. And I was thinking that there might be another name for CtB's lighting since I noticed that there is a different naming for mania's lighting, lightingL-X. But, thank you very much.

edit.

Last question, I noticed there are 3 stars in the skin folder named star, star2 and star3, I know that the first star represents the stars in the difficulty, while star2 works under the comboburst and is also released by the cursor during gameplay, but where does star3 fall under?
OsuMe65
The third one is unskinnable, sad to say.

star3.png can be found on the main menu. (the sreen where the logo shows itself)
CarinderYeah
oh, those stars? I see. thanks.
Redon
OsuMe65
  1. use Taiko skin for Taiko mode option allows to use Luigi's taiko skin ONLY for Taiko mode.
  2. no, if you're trying to place it directly. add a folder and place that stuff there.
-Ephemeral-
where do people normally go when creating new custom numbers?
sorry if this sounds really stupid...
[Momo Suzuki]
The natural cursor for thee skins I have are all to big for me. They are all the size of the default skin, but I would really like a skin with a cursor that is small, but not to small, and maybe with a glow effect to it o .o Can someone give me a link or something for one? Pwease and tankies ;-;


lmao, this is my third time posting this xD Hopefully this is the right place to ask it . :?
Elzapatoverde

-Ephemeral- wrote:

where do people normally go when creating new custom numbers?
sorry if this sounds really stupid...
What do you mean 'where'? em... Photoshop? I'm not sure what are you asking xD

So, if you are askin for "What are the elements that i have to change" those are the "default-N", "mania-score-0" and "score-N" where N is the number.

If you are asking about how do you do the numbers, well... photoshop has a text tool, just use the font you want.

MomoMitchell wrote:

The natural cursor for thee skins I have are all to big for me. They are all the size of the default skin, but I would really like a skin with a cursor that is small, but not to small, and maybe with a glow effect to it o .o Can someone give me a link or something for one? Pwease and tankies ;-;


lmao, this is my third time posting this xD Hopefully this is the right place to ask it . :?
Yes you are in the right place, here t/97172
I wonder why no one uses the search bar...
[Momo Suzuki]
I did use the search bar, and it was useless to me. But thanks anyways!
Arcanine
wtf is a circularmetre
OsuMe65
iirc it's unskinnable. that element appears if and only if your progress bar is a pie (top-right)
[ Zan ]
I remember the main osu button being skinnable in the test version, was there any reason it's not skinnable anymore?
Orbital
Hi, sorry for being a noob to the forums.

Is there currently a way to make combos disappear from game? More specifically CtB, if it matters.
OsuMe65
no, as long as there are score-(n).png files.
Yuuki Aoi_old
Does anyone have the default skin hitsound files? I kind of need it lol. :( i can't find it anywhere.
Eizan Arizawa

[ B e a r ] wrote:

Does anyone have the default skin hitsound files? I kind of need it lol. :( i can't find it anywhere.
Here and sorry i don't have time to sort this, so you must sort it by yourself hope you like it :)
Yuuki Aoi_old

Eizan Arizawa wrote:

[ B e a r ] wrote:

Does anyone have the default skin hitsound files? I kind of need it lol. :( i can't find it anywhere.
Here and sorry i don't have time to sort this, so you must sort it by yourself hope you like it :)
oh, makasih! lol

edit: do you have soft-hitsound.wav? That's the sound file I needed the most. Sorry for asking too much.
Elzapatoverde

[ B e a r ] wrote:

Does anyone have the default skin hitsound files? I kind of need it lol. :( i can't find it anywhere.
In the first page of this thread theres an Old and New skin template, you can find every default element there.
Yuuki Aoi_old

elzapatoverde wrote:

[ B e a r ] wrote:

Does anyone have the default skin hitsound files? I kind of need it lol. :( i can't find it anywhere.
In the first page of this thread theres an Old and New skin template, you can find every default element there.
ah omg i'm so dumb, thank you for pointing that out!
Gengar
Can someone help me find what skin this if from?
Haskorion

Gengar wrote:

Can someone help me find what skin this if from?
t/135588
laref
Looked around a bit and haven't spotted anything yet. Is there any way to skin away that "You have failed but can continue playing..." text you get when failing on a song in multiplayer mode?
P-San
I tried to change the combo colors but all the none of the combos appear as the colors I put.
Ex: I used
[Colours]
Combo1 : 80,220,230
Combo2 : 80,170,230
Combo3 : 40,120,255
Combo4 : 100,150,235

but got colors like orange, and yellow for combos
Inori

ntaig wrote:

Looked around a bit and haven't spotted anything yet. Is there any way to skin away that "You have failed but can continue playing..." text you get when failing on a song in multiplayer mode?
Nope.
Gengar

ReddScorn wrote:

Gengar wrote:

Can someone help me find what skin this if from?
t/135588
Thanks so much
Topic Starter
MLGnom

PandaDoctor wrote:

I tried to change the combo colors but all the none of the combos appear as the colors I put.
Ex: I used
[Colours]
Combo1 : 80,220,230
Combo2 : 80,170,230
Combo3 : 40,120,255
Combo4 : 100,150,235

but got colors like orange, and yellow for combos
You need to disable beatmap skins (this will also disable their custom colours) if you want your own on hitcricles.

And fixed icon. :P
Djpop-san
Thanks This :cry:
NoClue
Hey guys,
I searched for a way to reskin the new back button in the option menu but came up with nothing but an unanswered question a few pages back. So, if I may resurrect this question, is it possible / what is the name of that file?
Nathanael
I believe its not yet skinnable.
OsuMe65
It's embedded on the main UI itself. Truly not possible.
The Monk
In my skin.ini, i want the circle part in the beginning of a slider to be black with white borders, however, when i code it to the specific requirements in the skin.ini, it stays white and it doesn't show hitglow. Would anyone know how to fix this? :l
Rio-

Haagentii wrote:

In my skin.ini, i want the circle part in the beginning of a slider to be black with white borders, however, when i code it to the specific requirements in the skin.ini, it stays white and it doesn't show hitglow. Would anyone know how to fix this? :l
delete the "//"

SliderBorder: 255,255,255
SliderTrackOverride: 0,0,0

instead of

//SliderBorder: 255,255,255
//SliderTrackOverride: 0,0,0
blahpy
Hi,

I wanted to use the spinner from another map, so I moved the components to a new folder and starting using it as a skin and it worked fine. However, the results screen is now completely messed up and I can't seem to fix it. What have I done wrong?
Eizan Arizawa

blahpy wrote:

Hi,

I wanted to use the spinner from another map, so I moved the components to a new folder and starting using it as a skin and it worked fine. However, the results screen is now completely messed up and I can't seem to fix it. What have I done wrong?
if you using default result skin you must activated this
blahpy

Eizan Arizawa wrote:

blahpy wrote:

Hi,

I wanted to use the spinner from another map, so I moved the components to a new folder and starting using it as a skin and it worked fine. However, the results screen is now completely messed up and I can't seem to fix it. What have I done wrong?
if you using default skin pls activated this
This worked! But now my spinner is broken... I even tried replacing all of the other spinner parts in the template with transparent png, but it's still not working... the background image doesn't appear and there are extra circles on the spinner
Eizan Arizawa
v2 isn't have background spinner, if you ask about extra spinner that's because v2 have two element so you must use spinner-top(for front spinner) and spinner-bottom(for bottom/background spinner)
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