Relax ~
Just take your time
Just take your time

Flask wrote:
Hi!
I'm a big fan of 茶太 actually, nice to see someone map her song <3 <3
[General][Hard]
- Add 耀く針の小人族 to your tag, 耀く針の小人族 = Inchlings of the Shining Needle sure added
- Title should be "Wan ~Bowl~", there's a space between them (Actually the original title is "Wan ~椀~", so there's a space between wan and ~) are you sure about this? this title is originally taken from youtube so i really don't have a idea about this. let's just wait for further modder if there's any title check
[Normal]
- 00:16:404 - I don't see any reason for starting the break at here. You should just start it at 00:16:029 - normally! So please move it back to 00:16:029 - (Same thing as 01:28:029 - ) if you said so then. but why not this 02:52:029 break too? lol
- 00:28:404 - ~ 00:50:341 - Please add some claps ;_; You could add them at every first/third short-white-tick (Also to the following same part) whistle only is enough imo. i see no right place to add clap here seriusly. have tried some but it sounds awkward
- 00:33:841 (6) - / 00:39:841 (6) - / 00:45:841 (6) - I can hear a finish sound here, perhaps add a finish at this note? Some parts are similar to here, so please check the whole map to make it consistent. k added
- 02:16:029 - A finish here might fits with the music. added finish on other similar parts too
Clean diff!This map is really clean, I like it. Sorry I can't provide many suggestions :C
- 00:16:404 - Same thing to hard yep
- 03:19:591 (5) - The shape of this slider can be improved I think, make the curve more curve is a nice idea. Perhaps do something like this? you should show me the overall anchor too, but yeah i can do it myself
- 03:31:591 (5) - ^, oh you this copy-paste bad guy lul oh you notice it :3
Good luck!
thanks for the mod guys.Hinsvar wrote:
Halo
*Bold = Unrankable atau wajib di-fix; merah = Sangat disarankan untuk diubah; hitam = Hanya saran-saran kecil yang (mungkin saja) bisa bikin map-mu lebih baik.
>General>Normal
- Yakin dengan BG ini? Musik lagu ini lebih ngarah ke dark, tapi BG-nya sendiri ngasih kesan relaxing... wutt.. even you? walah masa iya ini lagu kesan nya "darkish" gitu. aku pikir2 dulu deh untuk BG nya mau diganti ato enggak.
>Hard
- 00:10:966 (2,3,4) - Gak coba bikin (3) di-blanket oleh (2) dan (4) sekaligus atau dibikin gini? Kelihatan kurang konsisten sih kalau di 00:10:966 (2,3) peletakan objeknya kayak biasa, lalu kemudian ada blanket di 00:11:435 (3,4), padahal semuanya bisa dibuat simetris. [color=#40FF00]errrr, 00:11:716 (3,4) aku gabungin jadi slider dengan repeat aja lebih enak
- 00:27:841 - Saya gak tahu ini saya aja yang merasa atau gimana, tapi rasanya aneh kalau bunyi di sini nggak di-map, soalnya terdengar jelas banget. Saya ngerti kamu fokus ke vokal dalam nge-map lagu ini, tapi sekali-kali prioritasin instrumen juga lah. Mungkin bisa dibuat slider dari 00:27:841 sampai 00:28:404? sehabis break gitu kalo menurut ku yah lebih enak nya start note di vokal lebih bagus. jadi aku pertahankan
- 00:55:029 - Di sini ada bunyi cymbal yang jelas banget. Coba tambah finish untuk menekaninnya. [/color]
- 01:01:029 (2) - engga kedengeran dsini
- 01:19:029 - ^ (Untuk mencegah agar mod ini tidak berisi "^" terus, coba cari bunyi instrumen seperti ini dari awal sampai akhir, lalu tambahin finish di sana.) yosh ~
- 01:39:841 - Sama kayak 00:27:841. done
- 02:45:654 (2) - Coba tarik node di ekor ke (436,348) biar tampak lebih rapi kalau disandingin dengan 02:43:779 (1)? aku engga terlalu ngerti sama ini tp okelah
- 03:38:904 (1,2,1) - Ini gak terlalu banyak tumpang-tindih kah... Kelihatan dikit berantakan aja, IMO. aku pindah 03:38:904 (1) lebih ke bawah biar "agak" rapi dikit
Well, gak ada masalah berarti di sini. Mau di-rank juga udah pantas, tinggal poles sana-sini dengan beberapa mod lagi lah biar lebih bagus.
- 00:07:966 (3,5) - Menurut saya sih, dua circle ini tetap harus diberi whistle layaknya circle lain dalam combo ini, soalnya bunyi instrumen yang kamu map dengan circle-circle ini pada dasarnya punya pitch yang sama tinggi. Aneh aja kalau ada yang ditinggalin kosong tanpa hitsound. [/color]
- 00:14:716 (5,6) - Coba bikin mereka agak berjauhan; mungkin DS 1,8-2,0x gitu? Spacing yang agak jauh bakal mendukung pergerakan yang diperlukan untuk nge-hit triplet 00:15:279 (6,7,8) yang berjejeran kayak gini, dan dengan gitu bakal lebih nyaman dimainin. yakin ini? aku bener2 engga ngerti tentang syarat2 DS yang kaya gitu karna emang ga bisa maen std mgkn. btw i'll try it
- 00:33:279 (1,2,3,4,5,6) - ^ (Yang ini sekitaran 1,4-1,6 karena ada dua triplet berturut-turut deh.) (Kalau kamu setuju dengan saran saya, lakuin ini buat semua triplet yang ginian.) no. lebih rapi punya aku
- 00:48:279 (6,7,1) - Err, coba bikin jarak di antara mereka sama kayak gini biar tampak lebih rapi? Ini bakal ngerusak spacing sih, jadi up to you lah~ yah mending spacing dipertahankan aja
- 00:58:029 (6) - Pindahin ini ke (180,164) untuk ngebikin jump di antara 00:57:841 (5,6)? Lebih enak dimainin aja karena rasanya gimana gitu kalau habis nge-hit triplet 00:57:466 (3,4,5) yang didahuluin slider (3) itu, lalu cuma gerakin kursor dikit (karena spacing-nya kecil/konsisten). hmmm bukan nya seabis triplet trus gedein spacing itu bikin tambah susah? ga tau juga sih :3
- 01:01:029 - Err, gak ada finish nih? Di 00:58:029 ada, dan bunyi instrumennya sama persis... (Ini berlaku buat semua tempat yang sama kasusnya dengan yang ini.) sama seperti normal sih, engga kedengaran suara simbal atau sejenis nya. nah untuk yang 00:58:029 emang sengaja di kasih finish buat variasi aja
- 04:05:529 (4,5,6,1) - Coba diputer-puter agar posisinya kayak gini? Flow-nya lebih bagus dan akan jadi lebih enak buat dimainin. flow nya kaya nya sama aja deh, dan aku ga bakat muter2 slider atau sejenis nya jadi skip aja dah
Good luck
thanks for modding[_Crystal] wrote:
hi~ from my queue~
[General]
i think this song is enough for a Insane diff, don't you think so? :3 i'll just make normal and hard for now since the length of the song and my mapping skill are not good yet
hitsounds volume is a bit loud, this makes me feel noisy when playing this the volume is balance with the song already
[Normal]
00:52:404 (4) - if the slider ends at 00:53:529, it will sound better because i follow the drum here
00:55:404 (4) - ^ and try this pattern only fix the pattern
01:04:404 (3) - quite not look good.. red anchors are not suitable, imo (02:04:404 - 02:20:341 are the same, i highly suggest you change them) not a big problem la, but modified some of them a bit better i guess
01:08:904 (1,3) - blanket them, and it will look nicer i think it's blanketed already
01:27:466 (2) - okay
02:42:654 (3,4) - use a slider instead? no
02:52:029 - break? it feels really bad imo. try start break at 02:49:029 and finish at 02:52:029 idk how to xplain this but maybe it's just my personal taste
03:39:466 (2) - try this rhythm, then clap on the head the current rhythm is better
04:10:404 (2,1,2) - you blanket this pattern before, but why not blanket them here? for variety thing
04:15:466 (2) - same as 01:27:466 (2) done
[Hard]
00:14:716 (5,6,7,8,1) - lol... i have no idea why you did so, maybe trying a kind of flow is better LOOOOOOOOOOL MISPLACED OMGALDHKAGFLAS>w<
00:33:279 (1,2,3,4,5,6) - cancel claps at 1,2,3,5,6. and drums in the song aren't very loud, so make the volume lower (next same patterns are the same) keep everything because i thinking the opposite of yours
00:34:029 - reconsider the time line here pls :3 missed some beats on purposely ofc
00:40:029 - ^
00:46:029 - ^
00:56:529 - ^
01:14:529 - ^
01:46:029 - ^
01:52:029 - ^
01:58:029 - ^
02:02:341 (3) - cancel whistle why?
02:02:529 - add a circle with whistle no
02:05:529 - reconsider the time line here
02:08:529 - ^
02:09:279 - add a circle with clap i'll keep this blank to keep the rhythm with the others
02:34:591 (5,6,7,8,9) - starting sliders at 1/2 really feels bad, so try this why it is bad? i didn't find any problem here
02:52:029 - same as Normal nooooope <3
03:38:904 (1,2,3,4,5,6) - use three 1/2 sliders instead since i make this zigzag pattern so using circles is better here
04:10:591 (5,6,7,8,9) - same as 02:34:591 (5,6,7,8,9) no
:3 gl with your map~
*sighLunaties wrote:
loh yo harus e tetep di kasih lah. kan beda mod soal e aku ganteng. tp yo ga ero wes
btw iku deskripsi ne lho asli ngejak tawuran iki. ket tumon onok useless star --a
If I can't find any sources, sadly yes... (It sounds kinda weird though!)Vhy wrote:
btw.
Wan~椀~
椀 = Wan
so the correct romanized title is "Wan~Wan~"? looool
thankseeezzzeee wrote:
Hi, from modding queue.
GENERAL
Background was deleted! umm. should be fine now
Dont use pure black combo color, players who dim screen cannot see approach circle. Maybe try gray? so, using black combo color is forbidden too? alrite changed
Combo 2 and 3 are very similar color, i think you can change the order it's okay i guess
02:52:029 I think this part is strong and should not be a break, at least not on hard difficulty i can't help but leave it a break here because of some reasons
That's all! Nothing to say about the actual mapping other than very well done! Especially the bent sliders on normal difficulty matched the music perfectly! Best of luck
hopefully if there is any of it :3KSHR wrote:
If I can't find any sources, sadly yes... (It sounds kinda weird though!)
This could be an unknown error or something during bss uploadNo Dap wrote:
You're missing BG (unless I'm wrong)
http://puu.sh/7kle9.png
http://osu.ppy.sh/ss/1391362
40,316,48091,1,2,0:0:0:0:
108,364,48279,2,0,P|144:364|176:356,1,70,2|0,0:0|0:0,0:0:0:0:
204,272,48654,2,0,P|240:272|272:280,1,70,0|0,0:0|0:0,0:0:0:0:
56,76,131154,2,0,L|64:145,1,70,0|8,0:0|0:0,0:0:0:0:
24,224,131529,1,8,0:0:0:0:
168,140,131904,5,0,0:0:0:0:
169,140,132091,1,8,0:0:0:0:
332,188,132466,1,0,0:0:0:0:
332,188,132654,2,0,L|324:257,1,70,8|8,0:0|0:0,0:0:0:0:
again lol thanks for moddingKSHR wrote:
Okay, the problem about the BG was solved. Then here is my mod as I promised.
[General][Normal]
- The spinner set is lacking some elements which must be included such as “spinner-background.png”, “spinner-circle.png”, “spinner-metre.png”. Also I’ve never seen some files which your map include such as “spinner-bottom.png” “spinner-middle.png (2 also)” “spinner-top.png”. This’s surely unrankable stuff anyway. For more detail: https://osu.ppy.sh/wiki/Skinning (Check the RankingCriteria as well)
SPOILERnah this is my 1st thought about the file name lol. i'll contact the skinner about this.There are 2 ways to fix this problem.
1: Remove all skin files which are related to the spinner.
2: Complete the spinner skin set by removing “spinner-bottom.png” “spinner-middle.png (2 also)” “spinner-top.png” and adding “spinner-background.png”, “spinner-circle.png”, “spinner-metre.png”.- Another concern is the combo color because combo1 looks similar to 4. I'll ask other BATs to get opinions about this later. removed the combo 4
[Hard]
- 00:04:029 (1) - It feels like this slider is a bit too sudden after the spinner considering this’s the Normal which is the lowest diff in this mapset. What’s worse it’s a 1/2 rhythm. So some of beginners will make a combo-break or a 100. I’d remove this slider and extend the spinner by 1/1 beat like this. It should be more easier for them to play.
that happens to me a lot when i testplay'ed this lol. i like the currently rhythm but this might the best for beginner. so fixed
- 00:11:716 (3) - Remove the whistle from the reverse point and add one to the end instead. Whistles are added to points where guitar sounds go such as 00:06:466 - , 00:09:466 (2) - in your whistle pattern. So this way you can make consistent with them. ok
- 00:30:279 (3,4,1) - Just my taste. Ofc the current placement looks fine. But I'd rearrange them like the screenshot if I were you because I think it's more fun to give the variety of the cursor movement. http://osu.ppy.sh/ss/1391354 somehow i like the current pattern
- 00:35:716 (3) - Add a whistle to the head. It sounds kinda empty around here. i'll make the hitsound placement here consistency with each other, altought the note's rhythm is different
- 00:41:716 (3) - ^ cheer
- 00:47:716 (3,4) - You are mainly following the vocal in this difficulty but these sliders. (Maybe.. the guitar sound?) So the current rhythm is kinda strange to me. How about following the vocal like this?
okay changed
- 01:47:716 (3) - Same as 00:35:716 (3) - .
- 01:54:654 (4,1) - It looks like the flow is kinda bad and a little bit hard to read imo. Try this once. It should be more clearer and flowier. http://osu.ppy.sh/ss/1391374 i'm a beginner and have no problem with reading this (ofc maybe because i'm the mapper? lol). anyway yours is better so yeah changed
- 01:59:716 (3,4) - Same as 00:47:716 (3,4) - . okay
- 02:40:029 (1) - It feels like this slider is a bit far from the center considering this's after the spinner. this is should be okay. since this is normal, the current delay after the spinner is just enough to catch the next note
- 02:49:029 (1) - There is no big sound to add the whistle at this volume here. How about reducing the end of this spinner to around 20% and changing the Sampleset to Normal. (Ofc without the whistle.) removed the whis, but keep the volume and sampleset
- 04:02:904 (4) - Making a blanket with the end of (3) looks nicer to me. Also missing a new combo here. If it's intentional, I'd suggest adding a new combo to make consistent with 01:14:904 (1) - , 02:26:904 (1) - and 03:38:904 (1) - . not making this blanketed tho because the note gap there. and yea i forgot to add NC here lol
- 04:26:341 (2,3) - Ctrl+H should be better considering the flow from (1). http://osu.ppy.sh/ss/1391432 ctrl+H'ed and moved to x:284 y:104
- 00:09:466 (7,8,9) - These whistles which were added in a row sounds kinda noisy to me. I'd remove one from (8) if I were you. Same for 00:12:466 (7,8,9) - . okay
- 00:32:904 (5) - This slider will be nicer if you make it a curve like this.
(This way it looks cute to me..lol)http://osu.ppy.sh/ss/1396034 sure- 00:48:091 (5,6,7) - Just my taste, but this placement looks a bit bad to me. How about rearranging like this? https://osu.ppy.sh/ss/1398966 rearranged similar to yours, and i ctrl+g'ed the slider on 00:48:654 (7)
40,316,48091,1,2,0:0:0:0:
108,364,48279,2,0,P|144:364|176:356,1,70,2|0,0:0|0:0,0:0:0:0:
204,272,48654,2,0,P|240:272|272:280,1,70,0|0,0:0|0:0,0:0:0:0:- 01:11:154 (8,9) - This may be just my taste. How about rotating them by around 25% and moving somewhat like the screenshot? This way the placement looks nicer. What's more it's supposed to be able to make the better flow. (Move 01:11:904 (1,2,3,4,5) - to fix spacings if you apply this.) http://osu.ppy.sh/ss/1400133 much of personal taste, but i rotate them just a llittle because it lows better for me
- 02:11:904 (1,2,5) - Just my taste again. This overlap doesn't look a good idea. Well it's not a problem though. I'd rearrange 02:11:154 (8,9,1,2,3,4) - to move (1,2) to somewhere like screenshots if I were you. This way the placement looks clearer than the current one. https://osu.ppy.sh/ss/1400173 https://osu.ppy.sh/ss/1400174 alright2 .__.
56,76,131154,2,0,L|64:145,1,70,0|8,0:0|0:0,0:0:0:0:
24,224,131529,1,8,0:0:0:0:
168,140,131904,5,0,0:0:0:0:
169,140,132091,1,8,0:0:0:0:
332,188,132466,1,0,0:0:0:0:
332,188,132654,2,0,L|324:257,1,70,8|8,0:0|0:0,0:0:0:0:- 02:43:779 (1,2,3) - There is no vocal, so that it sound these whistles are emphasized more than necessary imo. How about reducing by 10% or so? okay
- 02:48:841 (3) - It will sound nice if you add a whistle here to follow vocal stress. k added
- 02:49:029 (1) - Same as Normal difficulty.
- 04:14:716 (6) - Add a new combo for consistency with 01:26:716 (1) - ooops added
- 04:26:341 (1,2,3) - I think drum stress such as 04:26:622 - 04:26:716 - 04:26:904 - should be followed by objects. Also I prefer to place a note at 04:27:091 - where the song ends. So how about this rhythm? It should fit with the song well. lol the rhythm much better. changed
Sorry to be late. You can call me back for the recheck when you're done
EDIT : My first star icon here.
thanksneonat wrote:
Just want to clarify and ask:
Hard
00:35:904 - the vocals hear, did you intentionally overlook it? Because if you take that into account, it sounds slightly weird with nothing there and suddenly mapping to the instrumentals, when it was being mapped to vocals earlier on at this part. sorry, but from what i hear there is only a drum sound. maybe you can try 25% playback rate
01:11:529 (9) - this portion, as seen for a long part of this segment since around 48secs, is being mapped to the instrumentals, but 01:11:529 (9) - seems to be mapped to the vocals and is a sudden awkward change because like 01:08:154 (7) - it stops on the red line and has nothing on the white line after, the addition of 01:11:529 (9) - breaks this and it stood out to me being out of placed. By placing it at 01:11:716 instead I believe it fits into the map better, and the transition back to vocals is smoother (since the following part follows back to vocals) emmm nah. im intended to follow by the rhythm here (yeah it all ends on red tick), but at 01:11:529 as you can see it has a vocal there. im ever trying to keep this blank but somehow it sounds awkward to play and i just don't like it. so yeah better to add a note here
02:11:529 (9) - ^
02:23:529 (9) - ^
03:23:529 (9) - This portion is slightly different from the previous 3 in my opinion, you placed more rhythm here compared to before the break. There is some rhythm placed for the vocal as well, but because now that some of the vocals is being highlighted here as well, 03:21:279 feels empty. I would suggest maybe just placing an object at 03:21:279 to fill in the void trust me, the rhythm is still same. but the hitsound (clap) placement is far different if you compared with the before.
03:33:279 - ^
There is a mini stream at 03:57:841 - 03:57:935 and 03:58:029 - is it possible for you to highlight them and place emphasis on it? alright. adding 1/4 slider with repeat here should be good
04:09:747 - the stream also actually has a note here ah nonono. i don't want to add 4 streams in a row here
I know it's bubbled already, but just giving some of my observations, maybe you could consider
not again lolRaging Bull wrote:
Someone make .gif now.
because he is hentai /runsapaffy wrote:
all this KSHR why
eeeh siapa yak? aku lupa :3Cera- wrote:
grats for your 1st rank
btw... long time no see you Vhy /o/kapan-kapan ajarin ane bikin map ya XD*SKSD mode on*