It runs for me but runs at like 10 fps
probably because I have a shitty laptop
probably because I have a shitty laptop
You might want to make sure that you have proper video drivers, and make sure you've got the 32bit ones as well if you're running 64 bit.Kyon wrote:
It runs for me but runs at like 10 fps
probably because I have a shitty laptop
1st gen locked i5[Kitty] wrote:
You might want to make sure that you have proper video drivers, and make sure you've got the 32bit ones as well if you're running 64 bit.Kyon wrote:
It runs for me but runs at like 10 fps
probably because I have a shitty laptop
If you need or would like any more help, please provide your distribution and specs + GPU brand. :3
You'll need to create a 32 bit wine prefix.eboclove wrote:
im running a 64-bit version of ubuntu 13.10 and when i try too install .net framework 2.0 it says that it isnt supported on a 64-bit, any ideas on how to get around this?
$ export WINEARCH=win32
$ export WINEPREFIX=~/.wine32
[Kitty] wrote:
You'll need to create a 32 bit wine prefix.eboclove wrote:
im running a 64-bit version of ubuntu 13.10 and when i try too install .net framework 2.0 it says that it isnt supported on a 64-bit, any ideas on how to get around this?
Open a terminal and run the following, then continue on.$ export WINEARCH=win32
$ export WINEPREFIX=~/.wine32
ok now the osu! update started, and after the update osu itself was able to launch. thanks a lot now i also understand why i didnt get it to work earlier[Kitty] wrote:
Run "winetricks dotnet20sp2" if you haven't already, then you need to put osume.exe in a folder and run it.$ mkdir osu
$ cd OSU
$ wget "http://osu.ppy.sh/release/osume.exe"
$ WINEARCH=win32 WINEPREFIX=~/.wine32 wine osume.exe
$ wget -q "http://deb.playonlinux.com/public.gpg" -O- | sudo apt-key add -
sudo wget http://deb.playonlinux.com/playonlinux_precise.list -O /etc/apt/sources.list.d/playonlinux.list
$ sudo apt-get update
$ sudo apt-get install playonlinux
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
bahamete@pc ~ $> cd /var/cache/pacman/pkg/
bahamete@pc /var/cache/pacman/pkg $> ls | grep pulseaudio
pulseaudio-4.0-2-x86_64.pkg.tar.xz
pulseaudio-4.0-5-x86_64.pkg.tar.xz
pulseaudio-4.0-6-x86_64.pkg.tar.xz
pulseaudio-5.0-1-x86_64.pkg.tar.xz
pulseaudio-alsa-2-2-any.pkg.tar.xz
bahamete@pc /var/cache/pacman/pkg $> sudo pacman -U pulseaudio-4.0-6-x86_64.pkg.tar.xz
How is CTB for you, or combo bursts? If either of those are also corrupted, and if you happen to be using ATI/AMD graphics (doesn't matter what driver), try enabling StrictDrawOrdering, or use a CSMT-patched Wine (PoL offers a package).eboclove wrote:
...and the only bug ive found is the appearance of some names in the highscore/global ranking list.
Only problems ive had with it is the apparence of names, other than that everything works like it should including combo bursts etcEspionage724 wrote:
How is CTB for you, or combo bursts? If either of those are also corrupted, and if you happen to be using ATI/AMD graphics (doesn't matter what driver), try enabling StrictDrawOrdering, or use a CSMT-patched Wine (PoL offers a package).eboclove wrote:
...and the only bug ive found is the appearance of some names in the highscore/global ranking list.
You updated fglrx to 13.4? If so; there are far newer drivers available (13.12 being the latest stable I think, and 14.2 the latest beta), unless you're on legacy?Kiciuk wrote:
After i updated drivers to 13.4 i can't run osu :/
I tried old osu!test binaries 20140119 and work :/
I've been told on prior occasion that bancho does not like proxies for varied reasons, but you might want to check Wine FAQ 7.18. How do I configure a proxy?sandycorzeta wrote:
So any chance how do i can connect to bancho behind a proxy?
Thanks Kitty, gotta try this.... usually works on Windows just by using Proxifier app, but since its linux... need a lot workaround to do[Kitty] wrote:
I've been told on prior occasion that bancho does not like proxies for varied reasons, but you might want to check Wine FAQ 7.18. How do I configure a proxy?sandycorzeta wrote:
So any chance how do i can connect to bancho behind a proxy?
#!/bin/sh
dir=Songs
if [ -n "$1" ]; then
dir=$1
fi
for file in $dir/*[:\*\?\"\<\>\|]*; do
new_file=$(printf "%s" "$file" | tr -d ":*?<>|\"")
if [ "$new_file" != "$dir/[]" ]; then
echo Moving \"$file\" to \"$new_file\"
mv "$file" "$new_file"
fi
done
System.Exception: Your osu! installation seems corrupt. Please run the updater or reinstall.
Unless you need audio multitasking, you could also just use ALSA directly. You can suspend PulseAudio using "$ pacmd suspend true", and then winecfg will recognize raw ALSA devices. JACK has to go through ALSA anyway, so this could also be a solution if you're trying to reduce latency.-Sandy Corzeta- wrote:
- Use JACK Audio server instead of PulseAudio
hmm[Kitty] wrote:
Unless you need audio multitasking, you could also just use ALSA directly. You can suspend PulseAudio using "$ pacmd suspend true", and then winecfg will recognize raw ALSA devices. JACK has to go through ALSA anyway, so this could also be a solution if you're trying to reduce latency.
$ pacmd suspend truei'll give a try later and report for it thanks....
it works, thanks, i just need to set builtin then native!m42a wrote:
Install gdiplus from winetricks, then run "winecfg" and on the "Libraries" tab set gdiplus to "Builtin then Native".
In Lubuntu i don't know why i don't have any problem with sound ._. and i don't need to suspend the pulseaudio..[Kitty] wrote:
Unless you need audio multitasking, you could also just use ALSA directly. You can suspend PulseAudio using "$ pacmd suspend true", and then winecfg will recognize raw ALSA devices. JACK has to go through ALSA anyway, so this could also be a solution if you're trying to reduce latency.-Sandy Corzeta- wrote:
- Use JACK Audio server instead of PulseAudio
Lubuntu doesn't include PulseAudio (uses ALSA directly). Ubuntu and other variants do use PulseAudio though.ccxex29 wrote:
In Lubuntu i don't know why i don't have any problem with sound ._. and i don't need to suspend the pulseaudio..
And works smoothly
never... probably u.u (almost two years waiting to be fixed, but is less likely to be fixed)byljcron wrote:
just want to ask did u solve the opengl problem?...
i got the same problem and my d3d work very bad..
Maybe when that .NET 4.x build sees the light of day... But we've bugged the big guy about that one enough, it'll come when it comes.ErunamoJAZZ wrote:
never... probably u.u (almost two years waiting to be fixed, but is less likely to be fixed)