News:
http://techreport.com/news/25599/window ... x-incoming
Official Microsoft Response:
http://answers.microsoft.com/en-us/wind ... 528c42e400
It hasn't been pushed but is available now for download.
http://support.microsoft.com/kb/2908279
http://techreport.com/news/25599/window ... x-incoming
Official Microsoft Response:
http://answers.microsoft.com/en-us/wind ... 528c42e400
It hasn't been pushed but is available now for download.
http://support.microsoft.com/kb/2908279
Updated (11/8)
We want to thank our gaming community for the detailed feedback many of you have provided on these issues. We have released some fixes and workarounds that will allow you to get back to your gaming.
The “mouse lag” issue is actually several different issues that could vary based on the game, input methods used, etc.
The three following issues are addressed by a fix we have provided in KB 2908279:
Mouse jitters (jumps forward and back) as you move it through a game
– This occurs in some games because Windows 8.1 introduced changes to mouse input processing for low latency interaction scenarios and this causes some games to respond differently to mouse input than in previous releases of Windows.
Mouse movement is not to scale even after acceleration is turned off
– If you have turned off acceleration to make the distance on the screen match the distance you move the mouse, that may not work correctly anymore.
Measured mouse Polling Rate has a lower reporting frequency than expected
– If you have a gaming mouse that has a high frequency, when you test it, you may find it is reporting a lower frequency than you expect. Note: if you previously encountered issues with measuring the polling rate you will need to follow the instructions in KB 2908279 to ensure that, not only the patch is installed, but also the app used to measure the polling rate has an appropriate registry entry to enable the fix for that specific executable.