Alice Margatroid wrote:
Hello~
Every diffs (except angry i guess)
00:30:20 - Let's start a spinner here. Finish at 00:31:35, hitsound finish? O:
Nuts
00:37:28 (1) - toooo long, transform to two or mix up with notes, boring ): Done
02:02:37 (3) - spacing. Fixed
Angry
00:57:90 (5,6) - align? T~T Aligned 2
01:11:58 (5) - spacing is just... agh agh agh NO. D: Oops never caught that.
02:4659 (1) - should finish earlier. note that comes after is too close i think (talking about timeline) kk
Fixed; thanks!Behonkiss wrote:
Crackers:
00:05:559 (1): Add a finish?
01:31:076 (3,4): Move both of these half a beat forward.
Nuts:
For the long pauses without breaks towards the end, maybe you ought to add spinners like in Angry Banana.
00:40:420 (4): Get rid of this and move the spinner up into its place?
01:56:444 (1,2,3): Move all three of these 1/3 forward.
Angry Banana:
No problems here.
Thank you!Kytoxid wrote:
Nice map. Most of this is just random timing things from listening to it at 50% time. Star!
[Crackers]
01:27:58 (1) - 1/4 beat sooner
01:29:91 (1,2,3,4) - ^
[Nuts]
00:08:22 (1) - Add a note before this?
00:25:42 (3) - Shorten to the last tick
00:56:23 (2) - 1/4 sooner
01:56:52 (1,2,3) - ^
02:02:94 (4) - ^
02:10:22 (4,5) - (1/12th?) later, onto the quarter tick.
[Angry Banana]
00:10:39 (8,9) - Found these a bit awkward, I'd replace it with a single note on the 1/1 beat right after.
00:44:37 (3) - Sounds better if it ends right on the beat, imo.
01:07:89 (5) - 1/4 later
01:09:28 (3,4) - ^
01:11:09 (3,4) - ^
02:14:88 (1,2,3,4,5,1) - Place the timing sections 1/4 before the note or so, in case the player hits the note early.
02:34:61 (4) - End this 1/4 earlier
