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Kano - Setsuna Plus

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Topic Starter
luxoDeh
This beatmap was submitted using in-game submission on domenica 23 novembre 2014 at 01:02:40

Artist: Kano
Title: Setsuna Plus
Tags: MikitoP みきとP vocaloid moment utaite cover Hatsune Miku 初音ミク Miwasiba みわしいば zaregoto klein AnreFM
BPM: 155
Filesize: 19946kb
Play Time: 03:30
Difficulties Available:
  1. Anre's Normal (1,92 stars, 309 notes)
  2. Easy (1,69 stars, 191 notes)
  3. Hard (3,26 stars, 509 notes)
  4. Insane (4,3 stars, 606 notes)
Download: Kano - Setsuna Plus
Download: Kano - Setsuna Plus (no video)
Information: Scores/Beatmap Listing
---------------
Setsuna Plus +

At midnight the bell rings
an emergency in a momentary silence
that longing, that longing
I'll fill it up for you
come, come open your mouth
I'll feed you directly
Surround medical melody
Who's song is this?
a medical clinic in a momentary forest
let me examine, let me examine
the real you
come on, roll up your sleeves
I'll pierce it in directly
Surround medical melody.




Difficulties:
Easy: complete by me
Normal: complete by AnreFM
Hard: complete by me
Insane: complete by me
AnreFM
Kano <3
Sfjck
Hi! From #modreqs


  • Easy
    SPOILER
    1. 00:02:309(3) - Curve this one like you did with (1,2).
    2. 00:19:728 - Feels weird with nothing here. Try adding a circle.
    3. 00:31:341(1,2,3) - Curve these.
    4. 00:49:728 - This one is more personal preference but try a hit rather than the end of a slider on the start of a kiai. Something like this:
    5. 01:58:825(1) - Beatsound here.
    6. 03:03:083 - Finish
    • Hard
      SPOILER
      1. 00:46:825(12) - Finish here. Lots of empty space afterwards, changing this to a slider (ending at 00:48:180) could help.
      2. 01:03:664(6) - You can stack this with the (1).
      3. 01:08:309(1) - Beatsound here
      4. 01:11:599(8) - ^
      5. 01:26:503(8) - NC.
      6. 01:27:083(1) - No NC.
      7. 01:29:599(10) - NC.
      8. 01:29:986 - Add a circle
      9. 01:30:180(1) - No NC.
      10. 01:32:503(8) - NC.
      11. 01:33:277(1) - No NC.
      12. 02:48:954(5) - NC.
      13. 02:53:793(10) - Hitsound
      • Insane
        SPOILER
        1. 00:07:922(5) - This would be better as a repeat slider.
        2. 00:08:890(4) - ^
        3. 00:25:148(5) - Hitsound
        4. 01:45:664(1) - ^
        5. 02:43:728(3) - ^
        6. 03:05:793(5) - ^
        7. 03:08:890(4) - ^
        Hope this helps!
Topic Starter
luxoDeh

Sfjck wrote:

Hi! From #modreqs


  • Easy
    SPOILER
    1. 00:02:309(3) - Curve this one like you did with (1,2). no, I think is ok also in this way
    2. 00:19:728 - Feels weird with nothing here. Try adding a circle. yeah, you're right
    3. 00:31:341(1,2,3) - Curve these. nope
    4. 00:49:728 - This one is more personal preference but try a hit rather than the end of a slider on the start of a kiai. Something like this: I prefere my way
    5. 01:58:825(1) - Beatsound here.
    6. 03:03:083 - Finish
    • Hard
      SPOILER
      1. 00:46:825(12) - Finish here. Lots of empty space afterwards, changing this to a slider (ending at 00:48:180) could help.
      2. 01:03:664(6) - You can stack this with the (1).
      3. 01:08:309(1) - Beatsound here
      4. 01:11:599(8) - ^
      5. 01:26:503(8) - NC.
      6. 01:27:083(1) - No NC.
      7. 01:29:599(10) - NC.
      8. 01:29:986 - Add a circle
      9. 01:30:180(1) - No NC.
      10. 01:32:503(8) - NC.
      11. 01:33:277(1) - No NC.
      12. 02:48:954(5) - NC.
      13. 02:53:793(10) - Hitsound
      • Insane
        SPOILER
        1. 00:07:922(5) - This would be better as a repeat slider. no
        2. 00:08:890(4) - ^
        3. 00:25:148(5) - Hitsound
        4. 01:45:664(1) - ^
        5. 02:43:728(3) - ^
        6. 03:05:793(5) - ^
        7. 03:08:890(4) - ^
        Hope this helps!
wow it's the first time someone modded by #modreqs, thank you very much :)
anyway I rechecked all the hitsounds, but changed nothing in NC
popner
Timing check as request:
BPM: 155.000
offset: 390(+16 on current)
Topic Starter
luxoDeh

popner wrote:

Timing check as request:
BPM: 155.000
offset: 390(+16 on current)
Thank you very much popner!! :3 fixed
desudesud
I'll be putting this on behalf of Winek.

Winek's Mod from the modding queue

[General]
Nothing to say there.

[Easy]
Difficulty for Easy should really be different from Normal, y'know.
02:09:873 (4) - This is really confusing! Place a note 02:09:680 and 02:10:067 or a slider if you want.
02:31:357 (3) - Exept if you did on purpose, the clap is sipposed to be at the end of slider.
03:22:454 (2,4) - Have them the same y axis?

[Normal]
Revview the hitsound of this diff and do like easy. Use slidertick to make the sound of a clap...
01:56:325 (4) - This note doesn't feel good.. Expend it of one tick.
Good Diff

[Hard]
AR 8 is much too hard for Hard difficulty. It fits more Insane. Put AR 7.
00:08:325 (6) - Move it to avoid overlap
00:57:486 (6) - NC?
02:08:712 (6) - Same, NC?
02:09:680 (8,9) - Clap is supposed to be on the 8.
02:37:938 (8) - Remove clap at the end of slider
02:41:809 (2) - ^
02:48:970 (5) - NC? All of your combo in hard are very long.
03:26:519 (5) - NC?

[Insane stuff]
CS should be 5...
Nothing else.
Topic Starter
luxoDeh

xVirtualNinjax wrote:

I'll be putting this on behalf of Winek.

Winek's Mod from the modding queue

[General]
Nothing to say there.

[Easy]
Difficulty for Easy should really be different from Normal, y'know. in any case if you think they are similar (I don't think they are anyway) this doesn't change anything...
02:09:873 (4) - This is really confusing! Place a note 02:09:680 and 02:10:067 or a slider if you want. ok, changed
02:31:357 (3) - Exept if you did on purpose, the clap is sipposed to be at the end of slider. fixed
03:22:454 (2,4) - Have them the same y axis? fixed

[Hard]
AR 8 is much too hard for Hard difficulty. It fits more Insane. Put AR 7. nope, this is quite fast, I think with AR7 will be worst :/
00:08:325 (6) - Move it to avoid overlap why? there are several overlap in the map, and it was also made on purpose...
00:57:486 (6) - NC? ok
02:08:712 (6) - Same, NC? ok
02:09:680 (8,9) - Clap is supposed to be on the 8. ok
02:37:938 (8) - Remove clap at the end of slider ok
02:41:809 (2) - ^ ok
02:48:970 (5) - NC? All of your combo in hard are very long. ok and I know... if other mention this I'll change all
03:26:519 (5) - NC? ok but in the previous one

[Insane stuff]
CS should be 5... for now no change
Nothing else.
thank you for mod :)
Bara-
Cool map, but please, Make normal have a lower CS. Normal CS = Insane CS, What?
All diff should have the same Slider Tick. I recommend 2, just like in Easy.
Some jumps feel weird, but there are so many weird jumps, I can't list it. DS just doubles, and because of the location you think you can wait, but then, MISS
Here are a few. All in Insane diff:
00:27:873 (6) - 00:34:454 (1) - 00:42:002 (5) These just feel weird. You think they ar 1/2 beat later, but they are are right after the previous. The other jumps feel good, but things likke these just don't. Sorry

Now for the Testplay
Easy
Good, It is easy, but fun. I played with HR/NC because I think Easy maps are too Easy, and too slow.
Anre's Normal
Nice. I like AnreFM's Maps, just like this one!
Hard
Not that hard. I think this is even better than Insane.
Insane
Very Very hard. I had to use EZ. The map itself is very good! I like it. If you want a testplay w/o EZ, PM me

Good Luck!
Topic Starter
luxoDeh

baraatje123 wrote:

Cool map, but please, Make normal have a lower CS. Normal CS = Insane CS, What?
All diff should have the same Slider Tick. I recommend 2, just like in Easy. I didn't knew about that, maybe I'll change if others mention this
Some jumps feel weird, but there are so many weird jumps, I can't list it. DS just doubles, and because of the location you think you can wait, but then, MISS
Here are a few. All in Insane diff:
00:27:873 (6) - 00:34:454 (1) - 00:42:002 (5) These just feel weird. You think they ar 1/2 beat later, but they are are right after the previous. The other jumps feel good, but things likke these just don't. Sorry ok fixed these, I'll check the rest also when I have time >.<

Now for the Testplay
Easy
Good, It is easy, but fun. I played with HR/NC because I think Easy maps are too Easy, and too slow.
Anre's Normal
Nice. I like AnreFM's Maps, just like this one!
Hard
Not that hard. I think this is even better than Insane.
Insane
Very Very hard. I had to use EZ. The map itself is very good! I like it. If you want a testplay w/o EZ, PM me

Good Luck!
Thank you for testplaying :)
10crystalmask01
Ello, M4M mod o̿ ̭ o̿

[General]
*Overall, I'd only say that the custom hitsound your using (clap,slider tick) is too loud. It makes the music itself sound muffled, and low quality. Try decreasing it to 40% or 50% in all your diffs
[Easy]
01:00:002 (2) - Add finish on the tail.
01:10:841 (5) - Whistle on the head?
01:11:809 (1) - I'd prefer that this spinner end with vol 5%, or a whistle. A finish hitsound just doesn't fit here.
01:47:228 (2) - Add finish on the tail.
02:40:648 (2) - Finish instead of clap to match the cymbal crash.

Very nice blankets :)

[Anre's Normal]
AR +1?
00:20:131 - Try adding that custom hitsound here on the slidertick. Helps keeping the hitsound rhythm going!
01:11:615 (1) - Forgot to add finish here.
01:24:389 - Custom hitsound on slider tick.
01:59:421 (4) - Finish on the head.
02:29:035 (1) - ^
02:35:228 (1) - ^
02:38:325 (1) - ^

[Hard]
00:24:777- Sounds a bit odd, how this slider drags on over nothing really. So from 00:24:583 - 00:25:744 I have a new rhythm suggestion for you:

Add clap on the heads of slider 8 and 2. and add a finish on 8's tail an 1.
01:00:583 (3) - Add finish on the head.
01:01:551 (6,7,8,9,10) - Idea! Try adding the drum-clap on all these notes. Create a timing point here, with vol 40%, and another one at 01:02:131. Tell me how it goes :)
01:11:809 (1) - Get rid of the finish. Same suggestion from Easy diff.
01:32:906 (8) - and 01:33:293 (1) - should blanket 01:32:519 (6,7) - with equal spacing.
01:36:002 (9) - Add finish on the head.
01:46:648 (4) - Add clap?
01:57:099 (3) - Add drum-clap on this object, and make the vol go down to about 40%
02:00:389 (9,10,11,12,13) - Same suggestion as 01:01:551 (6,7,8,9,10)
02:09:873 (4) - I suggest shrinking the tail to 02:10:067, so it hits the 'lo' in melody.
02:40:454 (8) - Add finish on the tail.
03:04:454 (6) - Add finish?
03:14:712 (6,7,8,9,10) - Same suggestion as 01:01:551 (6,7,8,9,10)
03:23:035 (6,7) - switch timing spots please. The slider would fit better here, because it follows the vocals long hold on the 'me', and its tail will hit the 'di' at 03:23:422, in medikaru

[Insane]
Can't play it, can't mod it :( That's my new rule in modding.

Hope this helps!
Topic Starter
luxoDeh

10crystalmask01 wrote:

Ello, M4M mod o̿ ̭ o̿

[General]
*Overall, I'd only say that the custom hitsound your using (clap,slider tick) is too loud. It makes the music itself sound muffled, and low quality. Try decreasing it to 40% or 50% in all your diffs
[Easy]
01:00:002 (2) - Add finish on the tail.
01:10:841 (5) - Whistle on the head?
01:11:809 (1) - I'd prefer that this spinner end with vol 5%, or a whistle. A finish hitsound just doesn't fit here.
01:47:228 (2) - Add finish on the tail.
02:40:648 (2) - Finish instead of clap to match the cymbal crash.

Very nice blankets :)

[Hard]
00:24:777- Sounds a bit odd, how this slider drags on over nothing really. So from 00:24:583 - 00:25:744 I have a new rhythm suggestion for you:

Add clap on the heads of slider 8 and 2. and add a finish on 8's tail an 1.
01:00:583 (3) - Add finish on the head.
01:01:551 (6,7,8,9,10) - Idea! Try adding the drum-clap on all these notes. Create a timing point here, with vol 40%, and another one at 01:02:131. Tell me how it goes :)
01:11:809 (1) - Get rid of the finish. Same suggestion from Easy diff.
01:32:906 (8) - and 01:33:293 (1) - should blanket 01:32:519 (6,7) - with equal spacing.
01:36:002 (9) - Add finish on the head.
01:46:648 (4) - Add clap?
01:57:099 (3) - Add drum-clap on this object, and make the vol go down to about 40%
02:00:389 (9,10,11,12,13) - Same suggestion as 01:01:551 (6,7,8,9,10)
02:09:873 (4) - I suggest shrinking the tail to 02:10:067, so it hits the 'lo' in melody.
02:40:454 (8) - Add finish on the tail.
03:04:454 (6) - Add finish?
03:14:712 (6,7,8,9,10) - Same suggestion as 01:01:551 (6,7,8,9,10)
03:23:035 (6,7) - switch timing spots please. The slider would fit better here, because it follows the vocals long hold on the 'me', and its tail will hit the 'di' at 03:23:422, in medikaru

[Insane]
Can't play it, can't mod it :( That's my new rule in modding.

Hope this helps!
Thank you for mod! all fixed. I will mod your map as soon as possible >.<
Neta
HI~ From my Modding Queue

All of my modding is suggestion

[Before modding]
  1. You'd better make slider put the 'end of dot' on the middle of 'end of slider' (Example : http://puu.sh/6ZEny.jpg ---> http://puu.sh/6ZEo1.jpg )
    This will help you making your map's quality higher

[Anre's Normal]
  1. 00:30:777 (1) - Do we need NC here?
  2. 01:26:519 (5,1) - 5(add NC), 1(remove NC)
  3. 02:09:680 (1) - same reason as first one
  4. 02:53:809 (1) - ^

[Hard]
  1. AR -1
  2. 00:25:357 (1) - better move one beat away http://puu.sh/6ZF3o.jpg
  3. 00:28:454 (2,3) - put some notes between 2,3 http://puu.sh/6ZF6G.jpg

[Insane]
  1. OD -1
  2. 03:01:551 (1,2,3,4,5,6,7) - I think this jump pattern is not good better fix it

Pretty NICE MAP

GOOD LUCK :)
Topic Starter
luxoDeh

Neta wrote:

HI~ From my Modding Queue

All of my modding is suggestion

[Before modding]
  1. You'd better make slider put the 'end of dot' on the middle of 'end of slider' (Example : http://puu.sh/6ZEny.jpg ---> http://puu.sh/6ZEo1.jpg )
    This will help you making your map's quality higher yes, I know this, but it's also trye that checking every single slider is really too much. and also this is not an unrankable thing, so it's ok also in this way.



[Hard]
  1. AR -1 no, I don't want to change AR I think this is enough fast to be ar 8
  2. 00:25:357 (1) - better move one beat away http://puu.sh/6ZF3o.jpg not a bad idea
  3. 00:28:454 (2,3) - put some notes between 2,3 http://puu.sh/6ZF6G.jpg
here no change for now


[Insane]
  1. OD -1 not sure about it
  2. 03:01:551 (1,2,3,4,5,6,7) - I think this jump pattern is not good better fix it
I think is ok. you could have posted some better ideas id you had.


Pretty NICE MAP

GOOD LUCK :)
thanks for mod :)
Xiaolin
From my queue~ owo
[General]
The video is so not in a good quality, better find another one cause if you keep this video, it'll disturb some players.
[Easy]
02:08:712 (3) -How about making it till 02:09:389 ~ ? :3

Sorry, poor mod~ T^T Mappu is really good, gonna give it a star when I have one~ o3o
Topic Starter
luxoDeh

Lapis Aoki wrote:

From my queue~ owo
[General]
The video is so not in a good quality, better find another one cause if you keep this video, it'll disturb some players. you're right but the fact is that there is a problem with the video and the mp3. that's because the video has a different offest. I mean the only good mp3 I found is this one that start immediately, instead every HQ video has a pause at the beginning. cince I don't know if it's eaven possible to change the video offest, I tryed to cut the video XD
[Easy]
02:08:712 (3) -How about making it till 02:09:389 ~ ? :3 nah. there is no beat in there

Sorry, poor mod~ T^T Mappu is really good, gonna give it a star when I have one~ o3o
Thank you for trying. anyway if you know a way to fix the video offest, well tell me, because in this way I can't eaven give you kudosu since your mod didn't mentioned anything...
Zentui
Hi, I'm not really a mod, just helping out with the video.

You can change the video offset in the design tab in the editor.


It's not very accurate though, for better accuracy you can change it by going under File -> Open .osu in Notepad and going down to [Events]. The number after "Video," is the offset.


And of course, add - for an earlier start, no - for delay.

Hope that was helpful!
Topic Starter
luxoDeh

Zentui wrote:

Hi, I'm not really a mod, just helping out with the video.

You can change the video offset in the design tab in the editor.


It's not very accurate though, for better accuracy you can change it by going under File -> Open .osu in Notepad and going down to [Events]. The number after "Video," is the offset.


And of course, add - for an earlier start, no - for delay.

Hope that was helpful!
oh! finally something helpfull XD
thank you, I really needed to know these things about the video offest :)
and I finally added a better video (hopefully with the right offest)
Eyenine
Yo.
From my queue.
Mods are just suggestions. Feel free to ignore them.

[Insane]
  1. 00:07:744 (5) - This slider sounds too silent and weird imo. Probably change with anything that will add a note/slider end/whatever to the red tick.
  2. 00:36:777 (5) - NC?
  3. 00:37:938 (2) - Change to a one beat long slider (end at 00:38:325 - )
  4. 00:42:970 (3,4,5,6,7) - The stream doesn't fit the music imo. Remove notes 4 and 6.
  5. 01:35:809 (4,5,6,7,8) - ^ (My, my, there are a lot of these short streams. Some fits, though.)
  6. 02:53:228 (5) - Somehow, I want to add NC here.
  7. 03:05:422 (5) - Remove repeat and add a circle at 03:05:809 - instead?
  8. 03:23:035 (1) - [Nazi] Blanket can be better. http://puu.sh/7mdX1
[Hard]
  1. 00:28:841 - Feels too silent without a note.
  2. 02:26:131 (2) - NC here instead of 02:25:744 (1) - ?
  3. 02:35:035 (10) - Why not move between sliders 9 and 1 and have slider 8 blanket this instead? (Something like this http://puu.sh/7mehq)
[Anre's Normal]
  1. 00:30:777 (1) - I think the NC is unnecessary.
I suck at modding o.o
Sorry if my mod isn't of any help.
Anyway, good luck~
Topic Starter
luxoDeh

Eyenine wrote:

Yo.
From my queue.
Mods are just suggestions. Feel free to ignore them.

[Insane]
  1. 00:07:744 (5) - This slider sounds too silent and weird imo. Probably change with anything that will add a note/slider end/whatever to the red tick. added whistle hitsounds to all this part
  2. 00:36:777 (5) - NC? not a bad idea
  3. 00:37:938 (2) - Change to a one beat long slider (end at 00:38:325 - ) nah, the beat will be the same, and I think is readable also in this way O.o
  4. 00:42:970 (3,4,5,6,7) - The stream doesn't fit the music imo. Remove notes 4 and 6. yeh, probebly, changed
  5. 01:35:809 (4,5,6,7,8) - ^ (My, my, there are a lot of these short streams. Some fits, though.) not changed here
  6. 02:53:228 (5) - Somehow, I want to add NC here. no change here
  7. 03:05:422 (5) - Remove repeat and add a circle at 03:05:809 - instead? ok, eaven if I'm not totally convinced >.<
  8. 03:23:035 (1) - [Nazi] Blanket can be better. http://puu.sh/7mdX1 ok
[Hard]
  1. 00:28:841 - Feels too silent without a note. ok, it's time to fix this
  2. 02:26:131 (2) - NC here instead of 02:25:744 (1) - ? fixed
  3. 02:35:035 (10) - Why not move between sliders 9 and 1 and have slider 8 blanket this instead? (Something like this http://puu.sh/7mehq) no, the flow will be worst imo
I suck at modding o.o
Sorry if my mod isn't of any help.
Anyway, good luck~
thank you for modding :)
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