fast ! >3< added :3
[Minakami Yuki] wrote:
star firstmy internet sucks, I cant download this, mod will be later then...
I will edit this post to mod this
Edit:
yeah, the mod is coming
[General]
- The video may be too large. The folder's size is 24.3 MB. it's not more than 25MB so it's okay
[Easy]
- 00:26:500 (1) - whi on the head i don't really like use whi on my map
- 00:27:500 (2) - ^ ^
- 00:37:900 (1) - missing clap on the end? already clap here '-'
- 00:41:100 (1) - whi to show the vocal same as before
- 00:48:700 - missing slidertick? ops fixed
- 00:55:300 (2,3) - I recommend to make this two in one slider. fixed
- 00:56:300 (4) - whi on the head to show the vocal ^
- 01:22:700 (1) - whi on the head ^
- 01:22:700 (1,2,3) - http://osu.ppy.sh/ss/1175792 wtf with puush, it died other way
- 01:32:300 (1) - whi on the head ^
[Insane]
- 00:06:385 (1,3,5) - make like this? http://puu.sh/5OgmO.jpg puush revived... other way
- 00:36:100 (1) - long and boring, the repeat slider may start at 00:37:100 - replace by a spinner
- 01:01:700 (5) - nc and whi on the head added NC but no whi
- 01:04:700 (4) - nc not needed here '-'
- 01:26:700 (4,5,6) - well I think the flow is broken 0.0, ctrl+g? If I am the mapper, I prefer to make the jump like http://puu.sh/5OgCF.jpg or others yep fixed :3
- 02:06:700 (11) - end at 02:07:300 - ? i don't want skip the clap so no change
that's all.
It's a good mapset. Good luck~
edit^2: may I ask for a mutual =w= and can you have a look at my map: https://osu.ppy.sh/s/126749 ? Really thanks :3 okay i'll try to take a look :3
and fixed some placement from whiteAries's modkamisamaaa wrote:
hi~from your in-game req
[insane]
00:05:905 (5) - change this slider to two note sounds better, because the rythm 00:06:145 here is a group with after not before~ feel like this 00:04:225 (5,6,1) - i prefer a slider here :/
00:09:745 (3) - ^ ^
00:24:200 (2,3) - why not stack to the tail of 00:23:900 (1) - it look strange now i'm used to do this on my map, i like it
00:37:900 from here to 01:03:500 maybe a little higher SV? because the rythm here is very lightly not necessary imo
00:29:700 (7) - change this to a 1/4 slider?why ?
00:36:100 (1) - toooooooooo long!maybe end it at 00:37:000 and add a spin begin at 00:37:100 end at 00:37:800 or this
two slider with different SC is also cool~ everything replace by a spinner
01:28:500 (7,8) - feel strange here but I dont know why. it follow the voice '-'
02:05:900 (5,6,7,8,9,10) - rythm here is also strange it's okay for me
02:07:500 (1,2,3,4) - I copy this pattern to my own map :3
[easy]
02:07:700 and 02:07:900 maybe use tick is better? other way
really good map~I have nothing to say~ only a little my own suggestions
hope this mod can help you~
also hope you can reply my mod to tell me why you keep yours or you fix it
hope this can ranked~ star
thx for mod and star Pan :3 !P A N wrote:
hii sorry for a bit delay hehe my osu broken D:
[General][Insane]
- maybe your file size is too big? 0.0 check AI mod I reduced the size of mp3 should be good now '-'
[Easy]
- I think 00:11:425 (3) is not fit with jump since its not a strong note :X and make (1,2) like this is more flow and it will make 3 not a jump too. nice fixed
- 00:39:900 (3) - not perfect stack yet >< fixed
- 00:44:300 - I think you miss finish here, if it too loud, low the volume to about 40-50% and make new green line to 60% on tail. fixed
- move 00:54:300 (2,3,4) like this for perfect blanket :3 fixed
- make 01:19:500 (1) blanket with 01:19:100 (6)'s tail too, and then move 5 to between 4 and 6's tail for balance spacing. like this fixed
- 01:22:700 - same suggestion as 00:44:300 fixed
- 01:35:500 - ^ ^
- 01:48:300 - add finish too? I hear the finish sound don't remove clap.fixed
- 01:52:900 (4) - ctrl+G is more flow imo. jump fit better imo
nice D:that's all good luck :3 and star!
- move 00:38:700 (2) to 374|288 for perfect stack. fixed
- 00:50:300 (4) - stack in easiest diff is very make beginner confuse :X please avoid. but i really this stack here it fit the song imo noc hange
- 01:22:700 - low volume finish? fixed
- 01:27:900 - what is this green line? remove it? D: idk fixed >.<
nice lol
16:24 -Umi-: can u test easy/insane
16:24 *-Umi- is listening to [http://osu.ppy.sh/b/335983 nao - Blue-Love Chime]
16:24 -Umi-: '-'
16:28 Lanturn: that easy
16:28 Lanturn: maybe lower the CS
16:28 -Umi-: ? :o
16:28 -Umi-: xD
16:28 Lanturn: because you use all those 1/2 notes
16:28 -Umi-: you mean increase ?
16:28 Lanturn: make the circles smaller
16:28 Lanturn: lol
16:29 -Umi-: hum
16:29 -Umi-: idk i kinda like this CS here
16:30 Lanturn: this is like easy+ really
16:30 Lanturn: lol
16:31 -Umi-: who care :p
16:32 Lanturn: I still think the circles are too big but oh well XD
16:33 -Umi-: i'll consider if have other reflexion :3
16:34 -Umi-: we can clearly see that u play with a mouse xD
16:36 -Umi-: ahahahah
16:36 -Umi-: epic
16:36 Lanturn: of course I play with a mouse :3
16:36 Lanturn: lol
16:36 Lanturn: that one slow part
16:36 Lanturn: has an odd note
16:36 -Umi-: ah ? :o
16:37 Lanturn: these two
16:37 Lanturn: 01:59:300 (5,1) -
16:37 Lanturn: that guitar sound drowns out the drums XD
16:38 Lanturn: so I assumed it was 1/1 instead of 1/2
16:38 -Umi-: maybe should i stack 4 with 1 ?
16:38 Lanturn: maybe make it closer yeah
16:38 -Umi-: i mean 1 with 4 *
16:39 Lanturn: yeah I know what you mean
16:39 Lanturn: I'm not sure entirely, it just gave off a 1/1 feeling thats all
16:39 -Umi-: okay then i'll :3
16:39 Lanturn: oh I see what happened
16:39 Lanturn: 01:57:900 (3) -
16:39 -Umi-: i'll try to play it and compare
16:39 Lanturn: the guitar hits there first
16:39 Lanturn: so it messed me up
16:39 Lanturn: when it played at (5)
16:40 -Umi-: ah lol
16:40 Lanturn: anyways
16:40 Lanturn: it felt like a french map
16:40 Lanturn: :P
16:40 -Umi-: xD
16:40 -Umi-: why ? ahah
16:40 Lanturn: you people always map like this XD
16:41 -Umi-: what u mean ? xD
16:41 Lanturn: all the fallback notes
16:41 -Umi-: who else ?
16:41 Lanturn: heanday did that a lot as well
16:41 Lanturn: lol
16:41 -Umi-: lol
16:42 -Umi-: doest it mean it's bad è_é ?
16:42 Lanturn: no
16:42 Lanturn: It just feels like a map you'd make thats all :P
16:42 -Umi-: x)
16:43 -Umi-: btw if you want you can mod it mouahah xD
16:43 Lanturn: easy: reduce CS please
16:43 Lanturn: :D
16:43 Lanturn: rest: good
16:43 -Umi-: xD
16:43 -Umi-: i was expecting this ahah
16:43 Lanturn: btw
16:43 Lanturn: I love that opening
16:43 Lanturn: <3
16:43 -Umi-: hehe <3
16:44 -Umi-: the intro is just <3
16:45 -Umi-: well you win i'll increase the CS
16:45 Lanturn: lol
16:46 -Umi-: not bad too so :3
16:46 Lanturn: also
16:46 Lanturn: 01:36:300 (2,3) -
16:46 Lanturn: only slider to circle you use
16:47 -Umi-: what u mean ?
16:47 Lanturn: every other 1/2 has been two sliders joined
16:48 Lanturn: random things I notice :p
16:48 -Umi-: yeah but not really a big problem if there is only one of this
16:48 -Umi-: x)
16:49 Lanturn: If I modded this: 01:36:900 (3,4) - join as a slider please, because you only have sliders connected at 1/2 so its not consistent enough~.. or something like that :P
16:49 -Umi-: go to hell consistent ! xD
16:51 Lanturn: why is
16:51 Lanturn: everyone eating something in the movie
16:51 -Umi-: xD
16:51 -Umi-: idk lol
16:51 Lanturn: then it goes completely anime style at the kiai
16:51 Lanturn: from VN style
16:51 Lanturn: >_>
16:51 Lanturn: silly video
16:52 -Umi-: yeah it's cool
16:52 Lanturn: 01:59:100 (2,4) - derp, do you even need these? :S
16:52 Lanturn: maybe the second circle
16:52 Lanturn: but that first one not really
16:53 -Umi-: ah lol you know i was hesitated for the first circle but now i'll delete it xD
16:53 Lanturn: lol
16:54 -Umi-: i think with this you can post as irc xD
16:54 *-Umi- run
16:55 Lanturn: that finish
16:55 Lanturn: 00:08:305 (1) -
16:55 Lanturn: i didn't even hear it
16:55 -Umi-: it fit :o
16:55 Lanturn: volume up a bit? :S
16:55 -Umi-: eh really ?
16:55 Lanturn: I really couldn't hear it
16:55 Lanturn: lol
16:55 -Umi-: increase the volum ?
16:56 Lanturn: how many times do you use that finish? :S
16:56 Lanturn: I honestly didn't hear it once when I was playing
16:56 Lanturn: lol
16:56 -Umi-: one time xD
16:56 -Umi-: you think i should use a normal finish ? :/
16:56 Lanturn: I actually really like it
16:56 Lanturn: :3
16:57 Lanturn: but it should be more audible
16:57 Lanturn: like 50% volume at least
16:57 Lanturn: maybe 55 or 60
16:57 -Umi-: up to 60%
16:57 Lanturn: 50 or 55 is pretty good, it still blends but you can hear it
16:57 -Umi-: then on insane too
16:57 -Umi-: 60 it's good
16:58 Lanturn: another thing I wonder is if you can hitsound the violin parts at like
16:58 Lanturn: 00:25:700 (3) -
16:59 Lanturn: these ones
16:59 Lanturn: from the tail of (3) and start of (1)
16:59 Lanturn: you got a good clap as well :3
17:00 -Umi-: thx, so you mean whistle on 3 tail and 1 start ?
17:00 Lanturn: well depends how you want to go about it
17:00 Lanturn: right now it feels too bland since you don't really use any hitsounds
17:00 -Umi-: it feel kinda strange to use it only here :x
17:00 Lanturn: besides the blending clap
17:01 -Umi-: yeah lol
17:01 Lanturn: yeah
17:01 Lanturn: you'd have to use it in other places as well
17:01 Lanturn: to make it fit
17:01 -Umi-: so i'll keep it like that
17:01 Lanturn: thats only if you want to add extra sounds
17:01 Lanturn: 00:32:100 (3,1) - would be another spot thats similar
17:01 -Umi-: i did on insane but on easy not really necessary
17:02 Lanturn: I like how the echo of the clap goes from 00:27:500 (2,3) -
17:02 Lanturn: on the tail of 2
17:02 Lanturn: 00:35:300 (2) - why drum?
17:02 -Umi-: delete the drum and listen '-'
17:03 Lanturn: it would fit better as a finish since its a direct copy of (1)
17:03 Lanturn: but I'll delete it
17:03 Lanturn: sec
17:03 Lanturn: I hear it, but I'm not sure if it works as a solo note
17:03 -Umi-: if i reduce a bit the volum ?
17:04 Lanturn: I was actually thinking
17:04 Lanturn: finish on (1)
17:04 Lanturn: finish on (2) with 50% volume
17:04 -Umi-: ah i see
17:04 Lanturn: then it leads into your 40% finish
17:05 -Umi-: yeah not bad let's do this
17:06 Lanturn: can I give another hitsound suggestion? this is more to add a little bit of uniqueness
17:06 -Umi-: sure
17:06 Lanturn: 00:43:700 -
17:07 Lanturn: go into SC:2 with 30-40% volume
17:07 Lanturn: and then back to SC:1 after
17:07 Lanturn: so you get the drum hit tick
17:07 -Umi-: let me try
17:08 -Umi-: nice catch :3
17:09 Lanturn: hehe it just adds a little bit of flavor I guess
17:09 -Umi-: yeah it's cool
17:11 -Umi-: okay let's update now
17:13 -Umi-: done >.</
17:14 Lanturn: 01:47:300 (4) - is another note I think you can do it on as well
17:14 Lanturn: but when i tried it wasn't really audible, you'll have to maybe play with it
17:16 -Umi-: i think it's audible enough :3
17:19 Lanturn: what do you think about Tick rate 2?
17:19 -Umi-: hum no i don't really it :x
17:20 Lanturn: ohhh
17:20 Lanturn: can you map
17:20 Lanturn: 00:00:625 - to 00:08:305 - ? :P
17:20 -Umi-: ? :o
17:20 Lanturn: lol
17:20 -Umi-: xD
17:20 -Umi-: i did this because Guy did same on normal
17:21 -Umi-: then the 2 easier diff with the little break
17:21 Lanturn: makes sense
17:22 -Umi-: :3
17:23 Lanturn: wait hold on
17:23 Lanturn: 00:29:300 -
17:23 -Umi-: ? '-'
17:23 Lanturn: go go
17:23 -Umi-: ah yeah lol
17:24 -Umi-: fixed o3O
17:24 -Umi-: o
17:25 Lanturn: the only other thing I'm wondering about is the triple drum hits
17:25 -Umi-: where ?
17:25 Lanturn: like this one
17:25 Lanturn: 01:11:100 (2,3) -
17:25 Lanturn: it just sounds funny
17:26 Lanturn: like you probably don't even need the tail end of (3)
17:26 -Umi-: ah it fit imo
17:26 Lanturn: alright
17:27 -Umi-: x)
17:29 Lanturn: I'm gonna reduce your bg size
17:29 Lanturn: 800 kb
17:29 Lanturn: >_>
17:29 -Umi-: meh i wanna keep the good quality ;w;
17:29 Lanturn: well there is no quality loss
17:29 Lanturn: and it loses half a megabyte
17:30 -Umi-: hum well if you say so
17:31 Lanturn: well take a look at them yourself and you shouldn't be able to find any difference :p
17:32 Lanturn: http://puu.sh/5Qbo1.jpg
17:32 Lanturn: http://puu.sh/5QboH.jpg
17:32 Lanturn: http://puu.sh/5Qbpm.jpg
17:32 Lanturn: http://puu.sh/5QbpM.jpg
17:34 Lanturn: I gave up trying to find fixes on your map since its good :P
17:34 Lanturn: now I'll just...
17:34 Lanturn: do metadata!
17:34 -Umi-: thx >.< fixed them
17:34 -Umi-: do medata ?xD
17:35 Lanturn: all the information on your map :P
17:35 -Umi-: ah xD
17:37 Lanturn: do you
17:37 Lanturn: not have a slidertick2?
17:37 Lanturn: 0_o
17:38 -Umi-: sliderslider work as slidertick x)
17:38 -Umi-: e
17:38 Lanturn: oh
17:38 Lanturn: I didn't know that XD
17:38 -Umi-: now you know x)
17:38 Lanturn: you had me confused for a second
17:38 -Umi-: xD
17:39 Lanturn: oh
17:39 Lanturn: you should put the japanese in the source maybe?
17:39 Lanturn: and put the current source in the tags
17:39 -Umi-: well why not lol
17:39 Lanturn: you did it with your last map anyways
17:40 Lanturn: iirc
17:40 -Umi-: right x)
17:41 Lanturn: Yuzusoft is the developer/creator w/e
17:41 Lanturn: good tag
17:41 -Umi-: ah i forgot >.<
17:43 -Umi-: fixed
17:46 -Umi-: shoul be good now )
17:47 Lanturn: hmm I guess on insane
17:48 Lanturn: you could do the finish here as well? 00:35:300 (3) - unless you want to follow the drums for this
17:49 -Umi-: ah yeah
17:50 Lanturn: 00:56:700 (5) - drum on tail (lower volume?)
17:50 Lanturn: also I really think this should be two circles and then the slider on the white since you follow vocals
17:51 Lanturn: it's saying something like 'o - to - ou'
17:51 -Umi-: i personally prefer the slider >3<
17:51 -Umi-: but yeah fixed the drum
17:51 Lanturn: hm alright
17:55 Lanturn: 00:29:300 (4) - clap? :S
17:55 -Umi-: ops missed >.<
17:59 Lanturn: anyways good stuff :3
17:59 -Umi-: thx :D
[Minakami Yuki] wrote:
[Gamu's Hard]
- 00:36:100 (1) - why not finish? added~
- 00:49:900 (1,2,1) - blanket distance is weird. 00:49:900 (1,2) - this too closed. nah. i don't think so
- 01:36:300 (4) - clap on the end It has already been added o.o
WhiteAries wrote:
[Gamu's Hard]
01:34:500 (3) - set last point (128,248) nah. It's intentional
01:51:500 (1) - set last point (112,236) ^
kamisamaaa wrote:
[hard]
01:59:500 miss a rythm here and sound strange Nah. I think it will fit to the song
P A N wrote:
[Gamu's Hard]
- move 00:06:145 (1,2) a bit right to make this spacing balance. I don't think so.
- 00:44:300 - add finish with low volume? i hear it :X or add whistle like you do on other part. whistle sound has already been added o.o
- 01:42:700 (3) - move to 171|204 and move 01:39:900 (5) to 159|279 to make them stack perfectly. ok :3
- 01:45:700 (2) - 168|178 for ^ ^
nice hard omg
thx for mod :3eironeia wrote:
-Umi- sorry for the delay D: I wasprocrastinatingconsumed with a new map of mine that I left this behind till now
Anyway from my queue! Very hard time modding this as I found... next to nothing. Teach me magical mapping skills D: lol x)Easy01:31:300 (4) - After the spinner it sounds like you were following the vocals, and then the end of this slider showed up which doesn't, consider maybe doing it like this to imo better the feel of it: it's too hard imo i prefer how it's nowInsaneUm, that's it really, not much I can do to better this map much, so much so that I feel like the stuff I suggested were there for the sake of being there D: such a noob D:00:39:900 (3) - It seems like a troll trap being hidden under the slider like this, but not much of a problem, for first triers maybe move this from behind the slider as it did not stack. ok i remade i bit the placement :3
I'm sure this will be ranked in no time. Good luck! :3
thank you for modding~ :3eironeia wrote:
Gamu's Hard00:43:900 (4) - Hm, just wondering why you put a whistle here. No. those sound is different and as the sound of the default-normal-whistle..
00:49:500 (2) - Here too, it sounds rather off given the music, the default soft whistle hitsound would fit much better imo. ^
thx for mod :3Evil_Twilight wrote:
From my Queue
[Insane]
00:36:100 (5) - move this note up a little bit because the sound of pitch is higher than other fixed
00:55:700 (2) - move to x:316 y:236, 00:55:300 (1,2,3) - make them triangle here? i prefer how it's now
01:01:700 (1) - ctrl + g ok
01:11:700 (5) - move to x:388 y:308 nop intentional
01:12:700 (3) - add a 3/4 slider here why ?
01:45:100 (1,2,3,4,5,6) - try this http://osu.ppy.sh/ss/1194101 fixed
[Easy]
02:01:100 (1,2) - try this http://puu.sh/5VSp5.png nope i prefer the current one
thank you for modding~Evil_Twilight wrote:
[Gamu's Hard]
00:30:300 (2,3) - it's looks better for me http://puu.sh/5VRDk.png i don't think so.
00:35:900 (4) - move to x:208 y:188 no
00:37:900 (1) - move to x:224 y:172 ^
01:34:100 (2) - ctrl + g ^
thx for mod and star ;3RandomEffect wrote:
From my queue~
[Easy][Insane]
Good! thx :3almost good!
- 01:31:900 (5) - I prefer Ctrl+G i would like keep the jump between this slider and the next one so no change :/
- 01:35:300- add a note? fit better without note here '-'
- 01:54:500 (5) - how about moving to x:186 y:308 ? (regular triangle) yep fixed :3
good balanced mapset~☆
~Good Luck~
sorry i didn't fixed anything >.< but thx for checking and also for star :3Ikaros_F wrote:
Hello ,From Queue
[Insane]
00:40:100 (4) - why dont add Clap hitsounds in white line. Also like 00:41:100 (1) - 00:42:500 (1) - because there is no clap here
01:01:700 (1) - I think ctrl+G may better. it was already like that before but i changed it because it give a better flow with the next slider
01:17:500 (3) - change the BPM*0.6 and extend the slider to red line. i don't really like this idea :/
02:03:900 (6,7) - ctrl+G may more funny hard to understand imo
sorry for that short mod
nice map. shoot a star.
Thk u Alacat ! >3<balacat wrote:
にゃんぱす~ Nyanpasu ~
[General][Easy]
- Why don't you make first part to Easy and Normal diff ? it is better to enjoy playing this map for beginner. it will be more interesting imo :3 i mapped the first part in easy, now up to guy to map it or not :3
[Insane]
- 00:15:985 (1,2,3) - i feel this part is a little boring, so i hope you remove some one of these sliders and remake another pattern. i personnaly like this patern >.<
- 00:21:745 (1,1) - hmm... I still think the following notes appear too early in this difficulty. so you should consider making this suggegtion. you will be able to follow the background music and leave a space between spinner and slider. at last, don't forget to add hitsounds to this suggestion. fixed :3
- 00:34:500 (1,2,1) - How about increasing the volume gradually ? It is a minor adjustment to increase the tension leading into the finish sound. like this : 40~ 50~ 60~ ok
- 01:01:100 (2) - flow suggestion: how about bending slider to the opposite direction for the flow ? this parts will flow more naturally and beautifully. yeah right
- 01:40:500 (3) - missing a clap to the head of the slider ops
- 01:46:500 - ,01:46:900 - ,01:47:300 - finish. added
- 01:48:300 (1) - add a finish to the head of the slider here to follow the crash cymbal in the music. k
- 02:06:300 (2) - again, missing a clap fixed
excellent, that's all from me. If I'm allowed to ask for more, i hope you put more finish sound on kiai time. make sure everyone checked my mod and call me back for a recheck also add some hitsounds in kiai time :3.
- 00:33:900 (6) - add a whistle same as your previous slider 00:27:500 (6) - ok
- 00:36:100 (5) - clap added
- 01:12:300 (1,2) - i feel that these consecutive drum claps do not match. so how about using soft sound here ? it would fit well with the background music. fixed
- 01:15:700 - ^ Same. ^
- 01:25:100 (4) - flow suggestion: As you can see here, since you already have the up and down motion from your previous patterns, the transition from this to the next note almost feels like unnatural jump. so please try to move this slider right like this my suggestion ,it will flow more naturally. fixed
- 01:28:700 (8) - i prefer to make 3 hits here , and it is better to use drum sound 01:28:900 fixed the drum but kept the the slider >.<-
thx for mod and star :3 !Tsukuyomi wrote:
Hi Umi hi hi :3
omg
if a bit later your map will be bubbled again before my mod..
this hentai game seems to be boring though the CG's painter is still kobuichi & muririn >.<
General
tag:Yuzu-Soft,神代あみ(Angel Note),characters: masaki gaillard ,shiraga airi,amagiri yune ,shirley warwick added
easy
00:51:500 (2,3) - decrase 00:51:500 (2) - 's curve a bit,let them have same shape it's intentional :3
00:50:300 (4) - don't stack,it is hard to understand for newbie this stack really fit imo, i would like keep it
02:01:900 (2) - add whistle on head and reverse? fixed
Insane
00:53:100 (5) -flow is no good,make it curved fixed
00:59:300 (4,5) - why ignore the drum and vocal on white tick,and whistle on blue tick sounds abrupt prefer follow the voice
01:28:700 (8) - change it to a repeat slider to cover the drum same here
01:40:900 (3,4,5,6,7,8) - to show the differen between 2 kinds of 1/4,you can use pattern like this prefer my current one >.<
long time no mod because of finals. <3