Ello ^^ random mod!
[Genereal]
Clap hit sounds sounds very confusing :S Plus, there's No hitsounds...at all in your easy diff?!
Based on the music, here's a good pattern to use for that clap hitsound:
When a hit object lands on one of the ticksmarked with a x should have a clap. Only on those tickmarks.
Try to apply this hit sound pattern to all your diffs
[Easy]
00:06:277 (1) - Try having the spinner start at 00:07:471 - 00:10:198 instead, since 00:07:471 is where you hear the long guitar strum start, and end at 00:10:198 because ending it at 00:11:221 is a bit to late and hard for new players to catch on to 00:11:561 (1) -
00:11:561 (1) - Add finish on the tail. If your unsure how to, simply double click on the tail on the timeline, like this:
Once its highlighted in red, it's been selected ^^
00:22:811 (1) - ^
00:34:743 (1) - ^
00:45:311 (3) - Add finish on the reverse.
00:58:436 (1) - Add finish no the tail.
01:08:834 (1) - ^
01:15:652 (1) - Add finish on the head.
01:52:130 (1) - Add finish on the tail.
02:04:061 (2) - ^
02:06:618 (1) - ^
02:12:584 (1) - ^
02:17:016 (1) - ^
02:38:834 (2) - ^
02:50:425 (1) - ^
03:12:073 (1) - ^
03:22:471 (1) - ^
03:33:380 (1) - Add finish on this entire slider!
03:39:516 (1) - Add finish on the tail.
03:44:971 (1) - ^
03:48:721 (3) - Add finish on the reverse.
[Normal]
00:46:675 (2) - Add clap on the tail and head. From here to 00:51:448, what happened to the clap hitsounds? o3o They've pretty much disappeared!
00:58:607 (5) - Add finish on the tail.
02:06:789 (5) - ^
Hmm I'll just say this - on all your diffs, there seems to be some missing spots where you could add a finish hitsound. And try to create a consistent pattern for you clap hitsounds (as shown above). Apart from that, you've created a pretty neat rhythm and flow!
Hope this helps~! ^^Clap hit sounds sounds very confusing :S Plus, there's No hitsounds...at all in your easy diff?!
Based on the music, here's a good pattern to use for that clap hitsound:
When a hit object lands on one of the ticksmarked with a x should have a clap. Only on those tickmarks.
Try to apply this hit sound pattern to all your diffs
[Easy]
00:06:277 (1) - Try having the spinner start at 00:07:471 - 00:10:198 instead, since 00:07:471 is where you hear the long guitar strum start, and end at 00:10:198 because ending it at 00:11:221 is a bit to late and hard for new players to catch on to 00:11:561 (1) -
00:11:561 (1) - Add finish on the tail. If your unsure how to, simply double click on the tail on the timeline, like this:
Once its highlighted in red, it's been selected ^^
00:22:811 (1) - ^
00:34:743 (1) - ^
00:45:311 (3) - Add finish on the reverse.
00:58:436 (1) - Add finish no the tail.
01:08:834 (1) - ^
01:15:652 (1) - Add finish on the head.
01:52:130 (1) - Add finish on the tail.
02:04:061 (2) - ^
02:06:618 (1) - ^
02:12:584 (1) - ^
02:17:016 (1) - ^
02:38:834 (2) - ^
02:50:425 (1) - ^
03:12:073 (1) - ^
03:22:471 (1) - ^
03:33:380 (1) - Add finish on this entire slider!
03:39:516 (1) - Add finish on the tail.
03:44:971 (1) - ^
03:48:721 (3) - Add finish on the reverse.
[Normal]
00:46:675 (2) - Add clap on the tail and head. From here to 00:51:448, what happened to the clap hitsounds? o3o They've pretty much disappeared!
00:58:607 (5) - Add finish on the tail.
02:06:789 (5) - ^
Hmm I'll just say this - on all your diffs, there seems to be some missing spots where you could add a finish hitsound. And try to create a consistent pattern for you clap hitsounds (as shown above). Apart from that, you've created a pretty neat rhythm and flow!