P A N
[Kodora]
00:42:658 - maybe break is better. Nope, i prefer spinner. I don't like "drain sections"
01:00:003 (5) - a bit left for stack perfectly. Fixed these
01:24:301 (4) - maybe delete note here? Nope, sorry
nothing much to say
00:42:658 - maybe break is better. Nope, i prefer spinner. I don't like "drain sections"
01:00:003 (5) - a bit left for stack perfectly. Fixed these
01:24:301 (4) - maybe delete note here? Nope, sorry
nothing much to say

- N a n a k a -
Looks nice
[Kodorasan]
suggest hitsound mod :3
00:42:003 (3,4) - Ctrl+G Done
00:55:471 (3) - try to add whistle on head slide Yes, i forgot, fixed
00:56:721 (2) - add whistle here Fixed
00:56:877 (3) - remove whistle head slide and add whistle on tail slide Agree, done
00:59:534 (4,5) - overlap slide Fixed
01:05:472 (3) - add whistle head slide Done
01:21:567 (1,2) - add whistle head slideorz why they disappear done
01:26:255 (4) - move right 1 grid Done
[Kodora
suggest hitsound mod :3
00:42:003 (3,4) - Ctrl+G Done
00:55:471 (3) - try to add whistle on head slide Yes, i forgot, fixed
00:56:721 (2) - add whistle here Fixed
00:56:877 (3) - remove whistle head slide and add whistle on tail slide Agree, done
00:59:534 (4,5) - overlap slide Fixed
01:05:472 (3) - add whistle head slide Done
01:21:567 (1,2) - add whistle head slide
01:26:255 (4) - move right 1 grid Done
Natsu
Kodora moe Hard:
- the jump from normal to hard in the spread is kinda hard i preffer if you use OD 6 here OD 6 will make huge score gap between Insane & Hard in this case + i really dislike low OD
- 00:00:780 why you dont add a circle here? and start like the other diff for concistency also is where the player expect to start playing because i'm following vocals here but not the guitar
- 00:12:812 (2) - add clap in the tail owo oops fixed
- 01:26:255 remove clap and add finish? sound better for me not fits as for me :V
- 00:10:155 (1) - what about to add claps on the reapeats like insane diff have? or atleast add it on the first point so the player can have a good feedback from the hit they are disappear for unknown reason D: fixed
- 00:17:343 really nazi but what about move this one to x:288 y:108 look better stacked in the slider body good nazi, fixed
- 00:22:969 you maybe forget to add whistle here? sure
- 00:40:783 (1,2,3,4,1,2,3,4) - no hitsounds? buu add some claps here to empathize the music sound really nice okay
- 00:42:658 (1) - just for consistency why not remove the spinner and let this part with nothing? because i don't like any kind of drain sections + this part is really perfectly mapable
- 00:57:659 (6,1) - swap NC for consistency with your stanzas pattern? nope, also this done to make next circles more unreadable
- 01:01:409 (9,1) - same as above is better readable imo nope, NC follow vocals
- 01:24:067 (1,2,3,4) - I told you when you ask me for test play im not a fan of this stream is the only you use in all the diff and take players off guard I preffer a repeat slider but both are fine repeat will looks repetitive + i want to make ending harder than the rest of map + 4 notes are not considered stream - they are easy, really
Sekai-nyan
Kodora's Hard:
HP +1 would do good imo, since you have AR8 and OD7... Keeping 5 because insane have 6
HP +1 would do good imo, since you have AR8 and OD7... Keeping 5 because insane have 6
- 00:03:592 (1) - remove this nc, i don't think it's needed here anyways...so yeah i suggest you to remove it done
- 00:13:749 (2) - move this few grids up, so it'll stuck under 00:11:874 (6) - Done
- 00:14:999 (2) - I don't suggest you to do this in hard since, it'll make the diff more hard and more harder to read as well, maybe move this note somewhere else It's clearly readable nomod due to approachcircle being visible
- 00:16:249 (2) - move this few grids down and left so it'll stuck under 00:14:218 (3) - not nesessary
- 00:17:343 (1) - wtf why is this like this....move this note above the next slider instead, i think it placed so weird imo Check DS, it placed absolutely correctly
- 00:19:843 (5) - move this one grid to the left so it'll make nice blanket with 00:19:375 (4) - Fixed
- 00:49:221 (1,2) - those two is a bit too hard to read imo, maybe do something else with them? like this That's trick, wanna keep it, sorry.
- 00:57:659 (6) - I think you missed a finish on slider's start so, maybe add it? Nope
- 00:58:284 (2) - well..you have so many places to put this note why under the slider ;w; just move it like this instead... Re-arranged to make it easier to read, but in other way
- 01:08:128 (2) - baka Kodora ;w; baka janai
-Kirito
[Kodora's Hard]
00:10:624 (2) - NC add? No
00:23:281 (2) - ^ No
00:32:657 - clap add (drum sound) No, i also don't like drum samples tbh
00:32:813 - finish add No
00:32:970 - ^ No
00:57:502 (5,6) - change interval https://osu.ppy.sh/ss/1044606 No
01:02:972 - whistle add Yes
01:05:472 - ^ Yes
01:20:004 (4) - NC add? No
01:20:395 - circle add? No
01:24:301 (4) - circle remove No
00:10:624 (2) - NC add? No
00:23:281 (2) - ^ No
00:32:657 - clap add (drum sound) No, i also don't like drum samples tbh
00:32:813 - finish add No
00:32:970 - ^ No
00:57:502 (5,6) - change interval https://osu.ppy.sh/ss/1044606 No
01:02:972 - whistle add Yes
01:05:472 - ^ Yes
01:20:004 (4) - NC add? No
01:20:395 - circle add? No
01:24:301 (4) - circle remove No
Slow-ru
Kodora's Hard:
Мне кажется, что здесь слишком много оверлапа, как, например, 00:16:875 (4,1) / 00:57:659 (6,1,2), что, вкупе с всего лишь двумя цветами, усложняет задачу. Может, сделаешь его чуть проще? Оверлапы читаемы ноумод, этого достаточно. Хм, а вот про цвета я Юко скажу, действительно можно бы разнообразнее.
Мне кажется, что здесь слишком много оверлапа, как, например, 00:16:875 (4,1) / 00:57:659 (6,1,2), что, вкупе с всего лишь двумя цветами, усложняет задачу. Может, сделаешь его чуть проще? Оверлапы читаемы ноумод, этого достаточно. Хм, а вот про цвета я Юко скажу, действительно можно бы разнообразнее.
Thanks for mods everyone!
diff -> http://puu.sh/4Vco2.osu