wait for boss's answerEvil_Twilight wrote:
[Boss' Easy]
01:02:781 (4) - NC
02:30:444 (1,2,3) - 往右移兩格?
[Stressboxer]
01:51:864 (9) - 移到 01:51:948 (9) - ?_? 放25%聽聽看阿 我這是沒錯的
02:32:445 (8) - 往下移一格 好
我看了一小時什麼都沒看出來
有什麼問題你來lol打我阿
wait for boss's answerEvil_Twilight wrote:
[Boss' Easy]
01:02:781 (4) - NC
02:30:444 (1,2,3) - 往右移兩格?
[Stressboxer]
01:51:864 (9) - 移到 01:51:948 (9) - ?_? 放25%聽聽看阿 我這是沒錯的
02:32:445 (8) - 往下移一格 好
我看了一小時什麼都沒看出來
有什麼問題你來lol打我阿
等其他兩人Melt wrote:
Hi
[Boss' Easy][Rue's Normal]
- 00:00:115 - 00:21:448 这一段的sliderslide的音效在这个diff里特别明显,个人觉的调小一点或者直接静音比较好.
- 01:02:114(3)这个clap前后没有照应感觉有点突兀,考虑换成whistle?
- 01:08:448(3,4) 3(137,43) 4(52,75)
- 02:33:777(3,4) 3(375,43) 4(460,75)
[TuHard]
- 00:26:114(4)i think this slider start at 00:25:948 may better to me
- 01:47:448(1)try this rhythm?
全改
- 00:03:614(3)感觉可以删掉这个note
- 00:12:948(5)可以试试移动到00:13:114
- 01:15:614(3)这个note的音效还是用sc1吧0.0
- 02:40:970(3)^
[Stressboxer]有种智商被碾压的感觉orz 這是好還是不好orz...
- 00:14:281(2)因为感觉音乐还没变所以感觉这里可以空出来
該怎麼說 其實這地方是可以做多點變化的 至少對我來說是這樣 所以我選擇填滿- 02:53:303(4)挪到(164,56)叠一下 .-.
改
謝謝你了^^Flask wrote:
哼 F醬傲嬌甚麼的最可愛了
[General][Stress]
- Tag裡的boss好像沒什麼必要加 現在官網很厲害 diff名裡面有boss就蒐的到了 這是boss要求的~
- 順手tag下Drum and bass 好
- 你確定title不是DnB Remix嗎 有待商榷
- 我還是覺得sliderslide用黑邊很zz 因為背景是黑的 233
- 00:01:448 (3) - 兩邊spacing超過1.0x會比較好看 (低於1.0x會壓到一點點>_>) 好吧 我改了些
- 00:42:448 (7) - 不NC嗎 突然變串子 我覺得現在這樣也行 前頭也有連打 而且這地方很明顯的
- 01:07:448 (7,8,1) - 等距 不然也可以(8,1)在擺大一點spacing凸顯vocal裡Head那重音 改了 稍微遠一點 其實這整段的spacing都很大 差這一點看不太出來的
- 01:42:114 (3) - 好醜 我覺得第二個錨點應該要擺在slider中央點 改了 雖然我真的看不出來有甚麼差別233
- 01:42:614 (5) - 照你前面下NC的規則這裡應該要NC了哦 改了
- 01:45:448 (1) - clap嘛 改了
- 01:53:114 (5,1) - (1)可以再上去一點 除了現在看上去有點擠擠窄窄的以外 (5)的slider頭跟(1)的slider頭相距1.4x比較乾淨一點 (因為你如果排object照spacing排的話你用的是1.4) 改了
- 02:00:614 (3,4,5,6,7) - 我覺得還是換成OOX O這樣 (X表1/2滑條
或者你要怎麼改都可以 五連好怪- 02:05:948 (3,4,5,6,7) - ^ 這兩個5連暫時保留 你可以仔細聽節奏 這5連的第4個是重音而且為了區分出與之前的不同 因此我認為這樣下是合適的
- 02:47:137 (6,7) - 你不覺得ctrl+g這個flow比較順嗎 感覺太弱 你那是完全符合flow的下法 這樣對打圖的感覺不會出來
thx ^^-Bakari- wrote:
Random mod because I can
[General][Stressboxer]
- According to the AiBat you have some problems with your skin elements! Pleease, check it out! I will check it later
- No one would look for Black_Rock_Shooter remove this tag, please. Instead of this, you can add Ordet (name of the studio) and ブラック★ロックシューター or ブラックロックシューター (japanese title) + mix (it's the mix of original song, after all). Oh, and adding Drum and bass to tags would be a good idea, too!
I only add Drum and bass in my tags
Blargh, weird name of the diff is weird. But I won't complain about it. :<I'd work on boss' diff a little bit more, but map is almost ready to go, imo.
- Man, the only thing that really bugs me here, is OD8. Try to reduce it, OD7 will flow much better! fixed
- 00:23:281 (5,6) - rage generator. Such things were really hard for me, it took a lot of time to get used to them. However, I really like them now. ♥
w
Awesome flow, great rhythm, amazing hitsounding. I love this diff!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Good luck!
Melt wrote:
Hi
[Boss' Easy]
- 00:00:115 - 00:21:448 这一段的sliderslide的音效在这个diff里特别明显,个人觉的调小一点或者直接静音比较好. 50%~
- 01:02:114(3)这个clap前后没有照应感觉有点突兀,考虑换成whistle?Sure~
- 01:08:448(3,4) 3(137,43) 4(52,75) ?
- 02:33:777(3,4) 3(375,43) 4(460,75) ?
-Bakari- wrote:
Random mod because I can
[Boss' Easy]Awesome flow, great rhythm, amazing hitsounding. I love this diff![/list]
- The song itself is pretty fast and kinda agressive. I'm 99% sure that AR3 willwork here better! Try it! okay!
- 00:11:448 (3,4) - please don't! Such things are too confusing for new players.Tail of theslider is too close to the previous object, therefore players may mistakenly click slider's tail. This is the easiest diff, be gentle with beginners! oh... alright...
Note: 00:27:114 (2,4) - 01:17:781 (2,4) - 02:43:137 (2,4) - same happens here! done~- 00:28:114 (4,1) - nazi - you could make a neat blanket here. Apply my previous suggestion and see what can you do here! Yes I can do!~
- 00:58:448 (4,2) - nazi - I'm being a little bit too picky, but yea, that stacked pattern will confuse beginners too! Custom skin is not cover the note all ground , so I keep it as now
Note: whoops, the same happens to 01:39:114 (2,4) and 01:49:448 (1,3) - Keeped- 01:02:781 (1) - that beat is begging for a circle! Drums, vocals and even your rhythm! Everything says that you should place here a circle, do it, please! So sad , I prefer this slider to a circle xD
Note: disagree? Well, consider removing the circle on 01:12:781 (2) - then. ok- 01:45:448 (2) - noooo! Do not use such sliders, second reverse-arrow appears too late and players don't even expect it here. Such sliders are uncommon and confusing forbeginners. Can't you avoid it here? If I only use normal sliders , then we can not let beginners progressive... This should be a challenge for beginners!...
- 02:03:448 (2,3) - nazi - bakaboss :< that's the only stack in this diff. There's no any other objects stacked this way, it's just feels kinda inconsistent. :< ok
- 02:22:444 (2) - how about removing this circle? It feels off vocals, and it's better if you will follow vocals only in this part! Well, just remove it because it sounds totally OFF your rhythm @.@ Just feeling , I would like to keep it!
- 02:34:804 (1,2,1) - someone is laaazy, I smell copypasta here. It's ok, but I don't like copypasted patterns. A good patterns could be used again !
Imsagine this, you're a beginner. Trying out a new game. And all you see is copypasted patterns! Would you like to play this game? I wouldn't. That's why copypated patterns in the easiest diffs are pure evil! Am I copypaste as always? I have make a diff for you , it is a copypasted diff! why didn't you tell me about that...?
Try to re-work on thngs marked in bold! Also, try to avoid copypasta in your future maps! However, rhythm is awesome here! thanks ~
I'd work on boss' diff a little bit more, but map is almost ready to go, imo.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Good luck!
Thanks everyone!~Flask wrote:
哼 哼 (诶
[Boss]
- 00:27:781 (3,4) - 這我覺得有點危險 在AR不高的情況下很容易導致誤讀啥的 可以換個方向 AR+1了 也改了這裡了 owo
- 01:51:114 (4,1) - 沒包好=A= 真的耶 red point left 1 grid ~
thx~^^Flower wrote:
没啥好挑的
[stressshupian]
00:03:281 (2) - 右移一格与1分开,注意顺移之后的notes k
00:08:614 (2) - ^ k
01:16:948 (2,3,4,5) - 要不要摆成一个五边形的四边 其實我本來就沒有打算做出星形 只是誤打誤撞長的有點像罷了 稍微改移下位置
01:51:781 - +whistle?和之前一直沿用的梗一致 k
02:00:781 - whistle,和01:58:114 - 一致?k
02:00:864 - ^ k
02:37:470 (5,6) - 这个flow比较丑 反正你知道怎么改我就不书了 k
[tuhard]
00:31:281 (2) - 做成对称比较好看 嘛~2ha的map基本上就是這樣的~雖然看起來沒有這麼制式化 但是打起孩還蠻舒服的 因此我認為沒甚麼關係
01:44:448 (2,3) - 改成3/4+1/2,现在这个音效违和 拿掉音效 可是排列沒有打算改 我還是挺喜歡現在的下法的
02:01:448 (1) - 改成1/2滑条+一个note,比较有段落感 改
02:54:470 (4) - 和02:53:470 (1) - stack的话比较不突兀 我覺得OK~因為後頭還有一個這種用法 而且如果和前頭一致就會顯得無趣了
Breeze wrote:
[general][Tuhard]
- 我不知道现在skin的标准是啥,不过貌似少了几个东西 全補上了
hitcircle.png
hitcircleoverlay.png
approachcircle.png- C4的finish音听起来就像放大声音的soft-hitnormal,不如换个更像finish音的,现在这个听起来有点怪怪的 額...hihat會很奇怪嗎orz... 我本來安排就是使用hihat的 所以我不打算改orz
- 00:01:948 (4) - 你就不能把这个slider的曲线弄到和前面一致点么,强迫症这里根本受不了233 改了
- 02:51:470 (3) - 这个C4的soft音效是个什么情况,弄错了么,听起来很违和啊 這不是C4啊 喂!! 已修正
为什么2哈你这图的slider看起来拉得这么难看 233
阿拉?Amamiya Yuko wrote:
薯片阿
Yup, gratzFaust wrote:
<BACKGROUND CRITICISM>
Anyhow, congratulations.
no, but no other mapper can have more diffs than the map creator, which isn't the case here so that's finePriti wrote:
Great song and probably a great map, but isn't it a requirement for the mapset creator to have atleast 2 difficulties of his own?
Nemis wrote:
This is probably the funniest map I ever player. I love it.