They say before you start a war,
you better know what you're fighting for!~
Yo.
[General]
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Best of luck!
you better know what you're fighting for!~
Yo.
[General]
- Colours don't really fit with the Bg, but they're readable and looks good. Let's keep them as they're.
- 02:54:352 (1) - tail of the slider is too close to (4) , move it a bit to make it a bit more intuitive for beginners. Also, you should try to move (4) to the next white tick, it'll fit with vocals and music much better.
Nothing else to say. Good job!
- I don't mod my own diffs. I think it's quite сlear why.
- 00:20:933 (4) - try to move this circle down, it'll make more readable and smoother flow. example
Note: 02:17:944 (4) - kinda the same happens here. - 00:59:656 (2,3,4) - nazi - try to make them a bit more consistent. It looks kinda randomly placed here, I think. Here, take a look!
- 02:36:043 (3,1) - the jump here feels kinda too sudden. You didn't use them earlier. Try to add more jumps or keep the DS consistent here.
- 03:06:348 (2) - ahh, c'mon! Don't overmap, this part is supposed to b relaxing, so make it relaxing!
Seems to be good, from my point of view. THe map is old, so I didn't complain much. Anyway, you did a good job!
- 01:00:918 (5,6,7,8) - nazi - well, this stack is hardly readable for players. Try to separate it from 1/4 stack because it's kinda hurts your flow.
Note: 01:45:745 (8,9,10,11) - same happens a few more times, try to fix them all if you agree! - I kinda dislike inconsistent 1/4 spacing. It may confuse some players. Some players may read it as 1/4 patterns. :/
- 02:46:566 (2,3,4,5,6) - do not overmap. If there's no beats, why there should be circles? It's a rhythm game, so we should follow rhythm of the song!
Overmapped patterns are the only thing that actually needs to be changed. Everything else is cool!
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Best of luck!