Hey, thanks for the 'FastEditor = 1'. Haven't experienced any debilitating lag unlike before. No undo is just a minor concession :D
Great to know!chan wrote:
Hey, thanks for the 'FastEditor = 1'. Haven't experienced any debilitating lag unlike before. No undo is just a minor concession
Thanks to all the testers for giving spectator a thorough ass-whooping. Seems to be stablepeppy wrote:
Could any testers available please give this build a thorough testing so we can get it up as a public? Thankies
\(^.^)/peppy wrote:
(*) Fixed avatar not updating when changing active user.
(*) Fixed chat not closing correctly if it was open when logging off.
Great!peppy wrote:
2008-05-07
(+) Added new mod icons by LuigiHann (thanks yet again).
(*) Fixed replay control buttons not being clickable during spinner/slider.
(*) Better handling of circles and sliders in taiko mod.
(*) Player code changes.
(*) More work on multiplayer backend code.
(*) Outro can be skipped.
(*) Fixed broken spectator mode.
Tra la la
*Moans*Updater wrote:
Now Starting...
No updates.....yet.
Implementing multiplayer to OSU! is a very daunting task.peppy wrote:
Anyways, this does mean that multiplayer will definitely not be ready for this public release. It doesn't mean there won't be a public release tomorrow, but it does mean multiplayer will be disabled for the time being. I'm guessing one more week should mean we have a very stable system in place.
aww <3peppy wrote:
(*) Fixed crash when selecting a song selection tab that contains 0 items.
peppy did in one night what took me 3peppy wrote:
(*) Fixed osu! chat support with new multichannel changes (no multichannel support yet).
Hi I'm peppy, and I'm pro at coding.Echo49 wrote:
peppy is pro
peppy wrote:
I pwn code, you know...it's just like, what I do. You know, maybe you think like, one day, maybe I won't pwn code...
...but that's wrong. I'm always gonna pwn, because I'm the codepwnerer, it's what I do.
*puts on black trench coat, white tuxedo gloves, and red headband*peppy wrote:
Getting there
I was about to say the same thing. I'm lucky to run 5 at once.wiicademan wrote:
Also, 16 open folders O_o
Oh... thats at a low too. I somehow get up to 60 open at a time, then go "ehhh" and right-click > Close Group.wiicademan wrote:
Also, 16 open folders O_o
Tabs anyone?Neogetz wrote:
lol i have a habbit of having about 23 internets open at once, ...
Give the man some time!!Gemi wrote:
Tabs anyone?Neogetz wrote:
lol i have a habbit of having about 23 internets open at once, ...
And no update yet even though peppy is awake?
No worries, that's why I put the smilie there. I have time and patience to wait.RemmyX25 wrote:
Give the man some time!!Gemi wrote:
Tabs anyone?Neogetz wrote:
lol i have a habbit of having about 23 internets open at once, ...
And no update yet even though peppy is awake?
Yeah, I think I came when I saw it.YoshiKart wrote:
The new "global osu!" logo in multiplayer is looking awesome, indeed.Nice job!
sexy!peppy wrote:
bringing you a bit more colour in osu!
ERROR: Expected ';' on line 9 of "Official Development Changelog(414)", EOF foundpeppy wrote:
2008-06-12
(+) Added '/savelog' command to export chat logs.
(+) Added support for multiple comboburst samples (comboburst-0.mp3 etc.)
(+) Updater uses differential updates for the dll file. Doesn't yet show progress.
(+) Client-side mods can be set on a per-client basis (currently just NoVideo).
(*) Editor controls are no longer operational when the osu! window doesn't have focus.
(*) Fixed audio lead-in for songs with storyboarded intros that start before the mp3 itself.
Productiveness++
Links open a new frame in the same window. You can get a frame in a frame in a frame in a...peppy wrote:
2008-06-23
(+) Web: Expanded profile statistics further.