2008-05-04
(+) Added support for .osb external difficulty-independant storyboards.
(+) Added option to make storyboard layers 1-3 draw in front of combo fire (StoryFireInFront:0 under [General] in .osu file).
(*) Login dialog handles connection errors better (and allows cancelling at all times).
(*) Extended chat should be less broken with transitions (please report if there are still problems with separation of sprites).
(*) Optimisation to hitcircle handling internally.
(*) Fixed some unnecessary saving in editor when both a background image and video are included in a map.
(*) Accuracy on extended chat is always 2DP.
(*) Game fades out slower when exiting.
If you're wondering about the lack of updates this weekend, its mostly because I was in bed recovering from a pretty bad case of flu. Hopefully I can make back some time this week.
(+) Added support for .osb external difficulty-independant storyboards.
(+) Added option to make storyboard layers 1-3 draw in front of combo fire (StoryFireInFront:0 under [General] in .osu file).
(*) Login dialog handles connection errors better (and allows cancelling at all times).
(*) Extended chat should be less broken with transitions (please report if there are still problems with separation of sprites).
(*) Optimisation to hitcircle handling internally.
(*) Fixed some unnecessary saving in editor when both a background image and video are included in a map.
(*) Accuracy on extended chat is always 2DP.
(*) Game fades out slower when exiting.
If you're wondering about the lack of updates this weekend, its mostly because I was in bed recovering from a pretty bad case of flu. Hopefully I can make back some time this week.