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Official Development Changelog

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Topic Starter
peppy
2008-04-03
(*) More graphical improvements in editor.
(*) Play mode plays until the end of storyboarded content (I hope - haven't tested this. There is no skip button yet, but escape works).

No testing build tonight.. had some RL stuff to attend to + dying from lack of sleep. I also didn't want to release another new test dll when I've only half-completed editor sprite modifications I want to. I'm sure you guys understand :).

Topic Starter
peppy
2008-04-04
(+) BPM changes on timing screen can automatically adjust placed circles.
(+) Different fonts can be assigned to score and hitcircles.
(+) Font overlap (spacing between characters) can be specified.
(+) HP graph is visible on the result screen after watching a replay/spectating.
(+) Select in-game dialog buttons using number keys.
(*) A few updated editor graphics.
(*) Editor timeline hitcircles move a lot more smoothly.
(*) Fixed bug where game crashes on watching replay.
(*) Fixed black level on slider numbers.
(*) Fixed combo counter not fading in/out correctly.
(*) Background behind spinners fades to black during spinning.

Finally caught up on a fair list of bug fixes and change requests.
Topic Starter
peppy
2008-04-05
(*) Hitting enter on an in-game popup dialog will close it.
(*) Bancho improvements.

Oops, forgot to post this
Topic Starter
peppy
2008-04-06
(+) Score-specific font added to default skin (tomorrow for test build).
(+) Implemented osu! IRC with support for user stats. Spectator mode is not yet complete.
(*) Removed all IRC support from osu!.
(*) Fixed middle mouse button affecting replay playback.

Yes we are moving forward. Bancho support for the previous osu! featureset (chat/stats/spectate) is almost complete, and once that is done a public build is ready to go. You won't be disappointed with the coming release though - there is a lot more packed in it ;).

As for multiplayer - it will come in the next release, but the base code required is building up fairly smoothly, so it shouldn't be that difficulty to get going :D.
Topic Starter
peppy
2008-04-07
(+) New player dialogs.
(+) Realtime statistics feed.
(+) Player activities are viewable on F9 screen.
(*) Fixed overlap spacing for skinnable fonts.
(*) Improved general draw performance by ~20-40% depending on number of hitcircles places.
(*) Fixed bug where clicking replay on ranking screen without saving a local replay causes an error.
(*) Can no longer trigger an unpause when failing (cosmetic only).
(*) Bancho network layer rewrite from scratch.

Weeeeeeeeeeeeeeeeeeee the speed of RAITO!

Topic Starter
peppy
2008-04-08
(+) 'Z' key in editor bound to 'Stop'.
(+) Scrollable UI elements implemented!
(*) Fixed rendering of slider borders when they are not black or white.
(*) Fixed display bugs with new user panels.
(*) Bancho handles guest logins (offline mode) and user changes.
(*) Fixed syncing of slower playback speeds in editor (<1x)
(*) Chat won't automatically scroll when reading through back buffer.

5:13am


Been putting this one off for too long. I can now make anything scrollable. Yes that is a scrollbal to the right, and yes it will probably look better nexttime you see it.
Maythius
Peppy, this is looking really great! I'm really looking forward to the next public release...
Topic Starter
peppy
2008-04-09
(*) www. links are also handled by the chat window.
(*) Chat text is word-wrapped more intuitively (fills up the whole window now).
(*) Scrollbar behaves a lot more like a scrollbar.
(*) Fixed dodgy fading errors on user panel.
(*) Fixed bancho crashing.
(*) Fixed sprite alignment.

I really want to get all this stuff done and released already. WTB time.
Topic Starter
peppy
2008-04-10
(+) 'Submitting' status added.
(+) Mod icons are skinnable (see feature reqs. board for pre-rls details)
(+) Local time is displayed on user panels.
(+) Spectator reimplementation (bancho-based).
(*) Fixed panel display bugs.
(*) Default skin improvements (minor, dll tomorrow).

That's right - spectator is almost back to how it used to be, which means public release is but around the corner ;).

Spectator fact list:

Working:
Basic playback from beginning of song @ 60fps.
Basic playback from middle of song (with some random error) @ 60fps.

Not Working:
Ranking/failure info.
Score synchronisation.
Mods.
Watching users list.
Topic Starter
peppy
2008-04-11
(*) Huge improvements on game smoothness, mouse cursor responsiveness, overall performance (internal change to frame limiting).
(*) Fixed dual monitor support (dragging between monitors caused a crash).

Ok, I got distracted from finishing off spectator support, but these above are pretty huge changes. I don't know how it will fare for everyone, but testers have reported huge smoothness improvements so far.
Topic Starter
peppy
2008-04-12
(!) Fixed the problems with replays - you guys should be safe to rank in songs again using test version.
(+) Nickname tab completion support in chat mode.
(*) Chat log word wrap is more sensible.
(*) Chat control buttons fade when they would oherwise be hiding text.
(*) Status updates only sent to bancho when they actually change to a different status.
(*) Fixed replay playback bugs on slow conections.
(*) Fixed occasional crash when closing the ranking screen.
(*) Fixed crashes in editor when changing bpm/offset before setting a timing section.
(*) Fixed replays not recording all important frames with new code.
(*) Fixed approach circles fighting for depth buffer ownership.

Mmm....................................
Topic Starter
peppy
2008-04-13
(+) Added LuigiHann's three skin updates to test updater.
(+) Added tooltips to options.
(+) Added displaying of city/country in F9 panel.
(*) Fixed random crash when playing back a saved replay.
(*) Fixed display order of spinners. Now should appear underneath all hitcircles.
(*) Rewrite of configuration manager.
(*) Increased ping timeout delay on osu!'s end. Bancho sends multiple ping requests when none are received.
(*) Bancho compression algorithm changed to bzip2 - .net gzip library is shit.
(*) Fixed bug where clicking on 'solo' too quickly would take you to edit mode.
(*) Changed the way mouse trails are displayed. Should look smoother.
(*) Spectator improvements (functionality-wise... it still doesn't work :( )

MMmmmmmmmmmmmmmmmmmmmm......................................
Public is comign tomorrow i promise :/.
TiZ

peppy wrote:

2008-04-13
(*) Fixed display order of spinners. Now should appear underneath all hitcircles.
<3
Topic Starter
peppy
2008-04-14
(+) Added editor speedup flag (disables undo/redo). Add 'FastEditor = 1' to osu!.cfg <- this is for chan
(+) Bancho automatically submits error reports to peppy.
(+) Chat ticker can be toggled.
(*) Spectator support enhanced. Almost back to where we were!
(*) Spectator list returns.
(*) UI graphical changes (mostly editor).
(*) Shortcut keys for menu items work correctly depending on the current tier.

Well the build is more-or-less ready. One slight problem with spinners which is still unresolved, so I won't be releasing until the morning (after getting results back from testers). Spectator mode is done and better than ever :)!

Bug submission is now automated too.

Could any testers available please give this build a thorough testing so we can get it up as a public? Thankies
chan
Hey, thanks for the 'FastEditor = 1'. Haven't experienced any debilitating lag unlike before. No undo is just a minor concession :D
Topic Starter
peppy

chan wrote:

Hey, thanks for the 'FastEditor = 1'. Haven't experienced any debilitating lag unlike before. No undo is just a minor concession :D
Great to know!

peppy wrote:

Could any testers available please give this build a thorough testing so we can get it up as a public? Thankies
Thanks to all the testers for giving spectator a thorough ass-whooping. Seems to be stable :D. Public release is GOING UP TONIGHT, NO MATTER WHAT.
Topic Starter
peppy
2008-04-15
(!) Public release.
(+) Show chat button added.
(*) Fixed drag selection dodginess in editor.
(*) Fixed update bar appearing in edit/play modes if it takes too long to display.
(*) Deleting a beatmap with only one difficulty will remove it totally from disk, no options.
(*) Modified error dialog. Automatically redirects to PS1.1 website when required.
(*) Fixed search not working on some rare occasions.
(*) Login dialog doesn't show cancel when its not necesssary.
(*) Fixed spectator crashes.
Topic Starter
peppy
2008-04-16
(!) Public release.
(+) User panels colour depending on play mode.
(*) Decreased fade times on user panel swaps. Fixed a few display issues.
(*) Fixed mouse speed requiring a restart.
(*) Fixed random crashes on song selection (reported by MusicFan).
(*) Fixed spinner problems.
(*) Fixed editor not allowing saving of a map when an exception occurs.
(*) Fixed thread deadlocking on bancho (not in the best way possible, but it should avoid crashes for now).
(*) Improved error reporting.
Topic Starter
peppy
2008-04-17
(+) Added skin option "HitCircleOverlayAboveNumber". Defaults to 1.
(*) More bancho deadlock fixes.
(*) Fixed bug where osu! would crash on some systems when trying to open a webpage by clicking an in-game link.
(*) Fixed bug where osu! would not start if registry access was not available.
(*) Fixed update dialog appearing many times. Now only appears once per application start.
(*) Fixed osu! trying to reconnect to bancho after a version mismatch. Only tries once now.
(*) Fixed cursor trail draw depth being above the cursor itself during play.
(*) Fixed editor crashes when placing a slider, and clicking an already placed point to remove/re-place it.
(*) Fixed occasional crash when deleting beatmaps.
(*) Improved streaming syncing.
(*) Improvements to slider rendering.
Topic Starter
peppy
2008-04-18
(+) Added highlight when your name is said.
(*) Fixed test mode not functioning correctly.
(*) Fixed local replays causing a crash.
(*) Fixed bug with spectator when a watcher starts, ends, then starts watching the same player again.
(*) More investigation into bancho crashes, hopefully some resolution? :/

Did a heap of redesign on bancho. I am hoping things will be better now. Turns out it wasn't totally my fault though - just a few default timeouts set to infinite when they shouldn't have been.

Anyways, sorry for the epic bancho outages and restart counts. I'm sure you all understand that this is something new and once it is stable it will stay that way for good :).
Topic Starter
peppy
2008-04-19
(+) Added notification when you name is said in chat when chat is not open.
(+) User panels slide around.
(+) Added option in song select to reset local scores for a particular beatmap.
(+) Beatmap submission status is displayed in editor song select. Updating functionality is also present.
(*) Scroll lock key is blocked (xfire shortcut key).
(*) Changed 'Clear unplayed list' option to 'Remove current beatmap from unplayed'.
(*) Fixed tab not working in chat while in edit mode.
(*) Fixed scrollbar exceeding maximum scroll when content area shrinks.
(*) Converted all default skin sound samples to wav. Removed silence-cutting from ALL mp3 samples.
(*) Skin template brought up-to-date.

With bancho finally fixed, I'm able to get into some serious osu! development (mostly small fixes/additions) before starting on the next major feature. I'll do a public update Sunday night.

New template skin is up on public and private updaters.
Topic Starter
peppy
2008-04-20
(+) Users fade in/out when joining/quitting.
(+) Added mousewheel scrolling to user list.
(*) Special coloured rank numbers for top 10.
(*) Ranked-only checkbox status is remembered throughout a session.
(*) Toggles to the right of the editor (GridSnap, DistSnap etc.) are remembered throughout a session.
(*) Added option to unlimit fps back in for testing.
(*) Removed saving of audio checksum to beatmap files (wasn't being used, and I don't see a need for it).
(*) Fixed editor asking to save every time (with storyboarded maps).
(*) Fixed rank conflict situations on bancho user listing.
(*) Fixed ranking dialog appearing in gameplay if retry is pressed rapidly after reaching the ranking dialog.
(*) Fixed smoothness of song select with framerate limit disabled.
(*) Abstraction of TabCollection. Will be used for sorting the userlist (and maybe as a pagination system for options screens?).
Topic Starter
peppy
2008-04-21
(+) User list custom sorting.
(*) Stat change notifications slide with their respective users.
(*) Improved accuracy of nickname highlights.
(*) Fixed bug where beatmap doesnt end when a spinner/note occurs after the audio finishes. Of course, if this happens you will FAIL the map. Let's try not to do stupid things like this, ok mappers?
(*) Chat ticker displays fully in editor instead of ticking, but appears above the bottom toolbar.
Topic Starter
peppy
2008-04-22
(+) Web stat images

Busy day at work - didn't even have enough energy to code osu!. So I spent bit of time working on the above.
Vic
To recover energy eat some Solar Fruits. You can get them from chests, buy them or from defeated enemies.

Eeer sry. Random Boktai quote. And, those statimages are great thing =3
Topic Starter
peppy
2008-04-23
(*) Fixed audible delay on default skin's soft-hitfinish sample. Won't update testing release just yet.
(*) Fixed misalignment of users window when in editor.
(*) Internal data structure changes. Tell me if anything stops working!
Topic Starter
peppy
2008-04-24
(+) Added force tablet support option.
(*) Play mode optimisations. Some areas of code have improved in efficiency by up to 99.97%. Parapara should be getting faster :P.
(*) Fixed (avoided) cryptographical crash when xfire is running. Let's see how this behaves.
Topic Starter
peppy
2008-04-25
(*) Play mode optimisations. CPU usage drops as progress is made in a beatmap.
(*) Fixed problems with slider placement in editor.
(*) Fixed tab draw depth problems.
(*) Fixed misalignment of users screen when in editor.
(*) Slider optimisations.

Meeting was quite successful! Discussed heaps of stuff. Yay for discussion.
Topic Starter
peppy
2008-04-26
(+) Points required until next rank added to ranking screen.
(+) New storyboard transformation type 'V' - vector scale. Works like M but accepts width and height parameters for scaling a sprite, rather than movement.
(*) Full level play optimisations are in. Approximately 18x speed boost.
(*) Fixed bug with parameter type storyboarding events.
(*) Fixed avatar not updating when changing active user.
(*) Fixed chat not closing correctly if it was open when logging off.
(*) Sliders no longer save their first point in the .osu file. Slight optimisation.
(*) Moving sliders in editor (non-point editing) is around 95% faster.
(*) Fixed tabs on chat window disappearing when swapping skins.
(*) osu! only allows one instance running at all times.
Topic Starter
peppy
2008-04-27 b291
(*) Added now playing messages back in, but triggered by user command '/np'.
(*) Mouse velocity should be a lot smoother - allows for decimal measuresments. (revoked for public)
(*) Changed order of hitcircle/slider explosions - not sure why they were being ordered opposite.
(*) Fixed dragging starting before mouse cursor is moved after clicking.
(*) Fixed slider issues (copy/paste sprite clones).
(*) Fixed sound of spinner bonus not being affected by per-beatmap sample volume.
RemmyX25

peppy wrote:

(*) Fixed avatar not updating when changing active user.
(*) Fixed chat not closing correctly if it was open when logging off.
\(^.^)/

Thank you, peppy!!!
Topic Starter
peppy
2008-04-28
(*) Fixed mouse sensitivity over 2x not being saved correctly.
(*) Fixed tablet initialisation on a system not supporting it causing failure to open osu! on future attempts.

2008-04-29
(*) Fixed slider curve-type not being remembered correctly througout a single osu! session.
(*) Fixed bug with chat visibility in offline mode.
(*) Fixed mouse handling in replay mode (clicks being picked up by replay playback).

Spent some time looking at making an installer for osu!. Got it about half complete.
Topic Starter
peppy
2008-04-30
(+) Private message support in chat '/msg <user> <message>'.
(*) Fixed buttons not working in spectator/replay mode.
(*) All in-game authentication is handled by bancho - no longer requires any http calls.
(*) Performance improvement for rendering text sprites which are of length zero.

zzz
Topic Starter
peppy
2008-05-01
(+) osu! offline installer is complete and available for testing. Automatically handles .NET prerequisites.
(+) Added checkboxes for online privacy options (not yet implemented).
(+) Added millisecond and x/y coordinate display in design mode. Handy for scripting.
(*) Slider recalculations are reduced in editor.
(*) Fixed bug with high spinner tick rates displaying incorrectly in design view or after changing timing settings.
(*) Fixed bug where slider ticks sometimes briefly appear (for one frame) as they are fading out.
(*) Fixed skipping possible with spacebar even when skip doesn't do anything.
(*) Fixed universal offset setting audible even when osu! is not focussed.
(*) Fixed exporting online replays to a file (didn't work before).
(*) Changed storyboarding so katsu combos trigger the failing sequence.
(*) Hopefully fixed user screen sometimes leaving users misaligned.

osu! offline installer available for testing.
awp
Gave the installer a quick test drive. Works quite nicely~

Only thing I noticed was for multiple installs: I have an osu! shortcut on my desktop, and the installer overwrote it. So when I decided that I do not want osu! installed on my machine any more :(, it deleted my shortcut ;_________;

Fortunately this means absolutely nothing because what the fuck are you doing with two installs on your machine??? (Actually I can think of a plethora of reasons - well, at least two reasons - but for 98% of the people out there this is a non-issue that will never happen).

So, good work. I had no problems.
Topic Starter
peppy
2008-05-04
(+) Added support for .osb external difficulty-independant storyboards.
(+) Added option to make storyboard layers 1-3 draw in front of combo fire (StoryFireInFront:0 under [General] in .osu file).
(*) Login dialog handles connection errors better (and allows cancelling at all times).
(*) Extended chat should be less broken with transitions (please report if there are still problems with separation of sprites).
(*) Optimisation to hitcircle handling internally.
(*) Fixed some unnecessary saving in editor when both a background image and video are included in a map.
(*) Accuracy on extended chat is always 2DP.
(*) Game fades out slower when exiting.

If you're wondering about the lack of updates this weekend, its mostly because I was in bed recovering from a pretty bad case of flu. Hopefully I can make back some time this week.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2008-05-06
(+) Preliminary taiko mod (feasibility?). Hit F4 at song selection.
(*) Another (hopeful) fix for user panel movement. Its a pity I can't replicate this ;(.

Getting side-tracked as usual :P.

http://www.youtube.com/watch?v=kL58viutWuE
beware epilepsy inducing beatmap :P.
LuigiHann
As requested in Irc, here are some mod icons.

Download: selection-mod-doubletime.zip

Topic Starter
peppy
2008-05-07
(+) Added new mod icons by LuigiHann (thanks yet again).
(*) Fixed replay control buttons not being clickable during spinner/slider.
(*) Better handling of circles and sliders in taiko mod.
(*) Player code changes.
(*) More work on multiplayer backend code.
(*) Outro can be skipped.
(*) Fixed broken spectator mode.

Tra la la
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