forum

3OH!3 feat. Neon Hitch - Follow Me Down

posted
Total Posts
49
Topic Starter
mancuso_JM_
This beatmap was submitted using in-game submission on martes, 15 de octubre de 2013 at 10:45:58

Artist: 3OH!3 feat. Neon Hitch
Title: Follow Me Down
Tags: Gero XinCrin mancusojuanmattos almost alice in wonderland electropop alternative
BPM: 113
Filesize: 5226kb
Play Time: 03:17
Difficulties Available:
  1. Gero's Easy (1,34 stars, 164 notes)
  2. Hard (4,71 stars, 397 notes)
  3. Insane (4,91 stars, 483 notes)
  4. Xin's Normal (3,04 stars, 218 notes)
Download: 3OH!3 feat. Neon Hitch - Follow Me Down
Information: Scores/Beatmap Listing
---------------
New map! And one more time 3OH!3! :D
This is a really good song, so I decided to map it..

Special Thanks:
XinCrin: For his Normal guest difficulty.
Gero: For his Easy guest difficulty.
Rolled: For his awesome 3OH!3 Skin

Mapset:
  1. Easy: 100% (by Gero)
  2. Normal: 100% (by XinCrin)
  3. Hard: 100%
  4. Insane: 100%
TicClick
la la la
maybe when I have time..
Topic Starter
mancuso_JM_

TicClick wrote:

la la la
lol!
Now this set is completed and ready for mods! :D
riffy
fa-la-la-la~

[General]
  1. Theperson who made this skin deserves to be mentioned, I'd mention him in the Creator's Word. (as far as I know Rolled made this skin long rime ago)
  2. Combo colours are so bright, they kinda bug me. They also don't really fir with the BG, so here're some colours for you.
    Colours
    Combo1 : 222,224,143
    Combo2 : 151,171,174
    Combo3 : 147,179,215
    Combo4 : 247,153,155
    SliderBorder : 200,200,200\
  3. How about more tags? The song sounds like electropop nad alternative[/b, add this word to tags! So, we'll find your map faster! :)
  4. Doublecheck your Artist - Tilte. According to iTunes it's supposed to be [b]3OH!3 - Follow Me Down (feat. Neon Hitch)
  5. Do we really need that normal-sliderslide? Man, try to mute it! It will fit much better at least for non-kiai parts :)
[Gero's Easy]
  1. 00:10:585 (1) - for beginners it may be a little hard to catch the rhythm when the diff starts with a circle. Try to start it with something more catchable? example
    Note: 02:18:019 (1) - well, kinda the same. I've already explained why :)
  2. 00:25:453 - why did you skip this beat? Both vocals and music are pretty strong here, I'm sure that you should map this beat to keep your rhythm consistent! Remember, ignoring random beats won't help you to make a diff easier, try to follow rhythm of the song!
    Note: 00:38:196 - same here. It happens a few more times but i think that you can fix it yourself if you agree with me. :)
  3. 00:35:541 (1,2) - nazi - this overlap doesn't look good, imo. (1) is too small to make a good blanket with (2). Try to avoid this overlap if it's possible.
  4. 00:45:630 (1,2,3,4) - it sounds so much better if you nudge this pattern 1/1 backward. So, yeah. Try my example here
    Note: 01:36:603 (1,2,3,4) - same here! Apply/ignore them both to be consistent! :)
  5. 01:27:577 (2,3) - you know, tail of (3) is too close, so player may mistakenly hit it. It looks cute but it may confuse beginners, try to avoid such patterns for the easier diff, please!
  6. 01:54:125 (3) - awesome shape but it feels a little bit too boring and previously you've mapped similar part in another way. Try to be consistent and map this as you did it on 00:49:878 - it will bring some consistency and fit better with the song.
  7. 02:27:046 (1,2,3) - amazing flow! ♥
  8. 03:02:090 (3) - there's a lot of ways to read this slider if you're a beginner and not familiar with our common patterns! Try to make it more readable

    Just one break? It may be tiring for beginners. Otherwise, diff is pretty lovely.
[Xin's Normal]
  1. 00:53:594 - how about making this slider a bit louder?
  2. 01:01:559 (1,2) - nazi - slider change it's direction too sudden. It may confuse players a bit and it hurts your awesome flow. try to make shape of the slider a little bit softer if it's possible.

    Nothing else to say, really nice diff! Fa-la-la-la~
[Hard]
  1. 00:42:577 (1,1) - same goes for every similar pattern - players need some more time to recover. Try to leave some more empty space, make that diff more playable!
  2. 00:12:709 (1,2) - personally, i didn't like this x1.5 DS for such patterns. It looks anf flows much better if you use x0.5 DS. What's more this is not the hardest diff, so making it a bit more relaxing is a great idea!
  3. 01:38:196 (6,7) - yes, we both know that you can make it better. Try to fix your blanket here! :)

    Great diff!
[Insane]
  1. 00:52:532 (6,1) - the spacing here bugs me a lot. It looks messy and feels like something went wrong here.
  2. 00:52:532 (6,1) - a couple of similar bits are ignored. Is it done on purpose? I can't hear any reasons to ignore them, tho. Anyway, see it yourself and decide what to do.

    Almost perfect! Great job!
Good as always. Get a couple more mods and this map will become absolutely amazing <3

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
AruOtta
From your request ~

[Gero's Easy]
  • 01:42:975 (3,4) - I think a slider is better
    02:24:391 - Try this patern :
    02:27:046 (1,3) - Blanket ?
[Xin's Normal]
  • Nothing to say ^^
[Hard]
  • 00:22:267 (3) - Try to do that :
    01:38:196 (6,7) - Blanket and also try to move (6) at (324 ; 264)
    02:29:170 (2,3) - Stack them properly
    02:31:559 (4,5) - ^
    03:04:214 (10) - Try that :
[Insane]
  • 00:44:833 (1,2) - Try this patern :
That's all =3
Good Luck *u*
happy623
huehue hi mancu

General

  1. Clean as always~

Gero's Easy

  1. correct SliderMultiplier:0.899999999999999 to 0.9 in ur osu file
  2. 00:35:541 (1) - not a big deal, just notice that try not to overlap with 00:36:603 (2) or newbies might get confused
  3. 00:42:577 (1) - will it appear too early and newbies cannot react to it?
  4. 01:33:550 (1) - ^

Xin's Normal

  1. 00:37:665 (3,4) - if you are going to blanket it, move the last anchor 2 grids down
  2. 01:01:559 (1) - ^, red anchor 1 grid to left, make sure copy-paste to 01:02:621 (2) as well
  3. 01:50:409 (4) - NC here to keep the consistency, since you added NC at 00:59:435 (1)
  4. 02:07:400 (4) - ^
  5. 02:58:373 (4) - ^

Hard

  1. 01:38:727 (7) - maybe a blanket better?
  2. 03:17:488 (8) - NC? to consist with 02:09:524 (1)

Insane

  1. 00:33:417 (9) - better blanket :
  2. 00:50:409 (3) - hmm, stack with 00:51:470 (1) - ?
  3. 01:04:745 (3,4,5,6) - I guess this square can be placed better, move 01:05:010 (4) some grids right
  4. 01:48:285 (1,2) - umm, use the same ds as 01:18:019 (2,3) - ? Or I get confused xD

thats all I supposed, GL!
Topic Starter
mancuso_JM_
-Bakari-

-Bakari- wrote:

fa-la-la-la~ :arrow: :3

[General]
  1. Theperson who made this skin deserves to be mentioned, I'd mention him in the Creator's Word. (as far as I know Rolled made this skin long rime ago) Oh.. I completely forget to add him in my ''special thanks'' sections.. Thanks for reminds me!
  2. Combo colours are so bright, they kinda bug me. They also don't really fir with the BG, so here're some colours for you. Hmm.. Ok.
    Combo1 : 222,224,143
    Combo2 : 151,171,174
    Combo3 : 147,179,215
    Combo4 : 247,153,155
    SliderBorder : 200,200,200\
  3. How about more tags? The song sounds like electropop nad alternative, add this word to tags! So, we'll find your map faster! :) both added.
  4. Doublecheck your Artist - Tilte. According to iTunes it's supposed to be 3OH!3 - Follow Me Down (feat. Neon Hitch) Sorry but this is a must in the music. feat. must be in artist not in title.
  5. Do we really need that normal-sliderslide? Man, try to mute it! It will fit much better at least for non-kiai parts :) I'll consider that in the near future :P
[Hard]
  1. 00:42:577 (1,1) - same goes for every similar pattern - players need some more time to recover. Try to leave some more empty space, make that diff more playable! The Slider is actually pretty long, I think. I can complete it easily (and I'm not the best at the hour to spin), so I think it won't be any problem if I decide to keep this one.
  2. 00:12:709 (1,2) - personally, i didn't like this x1.5 DS for such patterns. It looks anf flows much better if you use x0.5 DS. What's more this is not the hardest diff, so making it a bit more relaxing is a great idea! But... but.. is readable. Because I used 1.5x in 3/4 spacing between sliders and 0.5x between notes/notes or Sliders/notes, I think is a good variety. In addition I didn't use so many spacing changes in this difficulty and at the end is a Hard so some challenging pattern is a good thing here i think.
  3. 01:38:196 (6,7) - yes, we both know that you can make it better. Try to fix your blanket here! :) That's true xD. Fixed.

    Great diff! Thanks :3
[Insane]
  1. 00:52:532 (6,1) - the spacing here bugs me a lot. It looks messy and feels like something went wrong here. I think it fits, but I will wait for more opinions about it.
  2. 00:52:532 (6,1) - a couple of similar bits are ignored. Is it done on purpose? I can't hear any reasons to ignore them, tho. Anyway, see it yourself and decide what to do. It is, you can see that I made a stop before to start with Neon's voice, but as I said before, let's wait for some more opinions.

    Almost perfect! Great job!
Good as always. Get a couple more mods and this map will become absolutely amazing <3

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Thanks bro! :3

Kenterz9

Kenterz9 wrote:

From your request ~

[Hard]
  • 00:22:267 (3) - Try to do that : Hmm.. I like how it flow as it is.. Prefer to keep that.
    01:38:196 (6,7) - Blanket and also try to move (6) at (324 ; 264) I fixed that on my own :)
    02:29:170 (2,3) - Stack them properly lol.. fixed.
    02:31:559 (4,5) - ^ ^
    03:04:214 (10) - Try that : As I said before, I like how this flow and it's to try some of variety in the map. I have a lot of similar patterns like you mentioned me.
[Insane]
  • 00:44:833 (1,2) - Try this patern : Sure thing.
That's all =3
Good Luck *u*
Thanks! :)

happy623

happy623 wrote:

huehue hi mancu

General

  1. Clean as always~ :3

Gero's Easy

  1. correct SliderMultiplier:0.899999999999999 to 0.9 in ur osu file Hmmm.. I don't think so..

    Ranking_Criteria wrote:

    Do not manually edit anything in an .osu file that cannot be changed through the Editor. The only exceptions are .osu-specific storyboards and skin-related options such as SliderBorder and SliderTrackOverride.
    In addition, there is not any problem with that during the gameplay, so Gero.. Don't change that please.

Hard

  1. 01:38:727 (7) - maybe a blanket better? Fixed this on my own, according with the previous mods.
  2. 03:17:488 (8) - NC? to consist with 02:09:524 (1) Removed the New Combo in 02:09:524 (1) - instead.

Insane

  1. 00:33:417 (9) - better blanket : Sure thing.. Fixed.
  2. 00:50:409 (3) - hmm, stack with 00:51:470 (1) - ? Not really necessary but ok.
  3. 01:04:745 (3,4,5,6) - I guess this square can be placed better, move 01:05:010 (4) some grids right Ok
  4. 01:48:285 (1,2) - umm, use the same ds as 01:18:019 (2,3) - ? Or I get confused xD lol.. Sure xD

thats all I supposed, GL!
Thanks for this mod and the star.!

Well, one more time thanks for modding, it helped me to fix nice things! :)
Let's wait for Gero's and Xin's updates..
For now, Updated my difficulties!
XinCrin
Baka

-Bakari- wrote:

[Xin's Normal]
  1. 00:53:594 - how about making this slider a bit louder? Done
  2. 01:01:559 (1,2) - nazi - slider change it's direction too sudden. It may confuse players a bit and it hurts your awesome flow. try to make shape of the slider a little bit softer if it's possible. I feel that it's okay . I will not change it for now , need more opinions about this :P

    Nothing else to say, really nice diff! Fa-la-la-la~


happy623

happy623 wrote:

Xin's Normal

  1. 00:37:665 (3,4) - if you are going to blanket it, move the last anchor 2 grids down Done
  2. 01:01:559 (1) - ^, red anchor 1 grid to left, make sure copy-paste to 01:02:621 (2) as well Done
  3. 01:50:409 (4) - NC here to keep the consistency, since you added NC at 00:59:435 (1)
  4. 02:07:400 (4) - ^
  5. 02:58:373 (4) - ^

Everything Done :3!


Thanks both for mod :3!

SPOILER
osu file format v12

[General]
AudioFilename: 3OH3-Follow Me Down ft. Neon Hitch.mp3
AudioLeadIn: 0
PreviewTime: 44568
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 192178
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Follow Me Down
TitleUnicode:Follow Me Down
Artist:3OH!3 feat. Neon Hitch
ArtistUnicode:3OH!3 feat. Neon Hitch
Creator:mancuso_JM_
Version:Xin's Normal
Source:
Tags:Gero XinCrin mancusojuanmattos almost alice electropop alternative
BeatmapID:302679
BeatmapSetID:117487

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.45
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,129723,136819
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
10586,530.973451327434,4,2,0,45,1,0
44568,-100,4,1,0,45,0,1
53063,-100,4,1,0,65,0,1
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180364,-100,4,1,0,45,0,0
180497,-100,4,1,0,45,0,1
197488,-100,4,2,0,5,0,0


[Colours]
Combo1 : 222,224,143
Combo2 : 151,171,174
Combo3 : 147,179,215
Combo4 : 247,153,155
SliderBorder : 200,200,200

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Kirin
Hi. Kirin from my modding queue

(Legend:Green is like a tip for you
Orange is a thing that you can change or not change.
Red is a thing that you MUST change.

[Gero's Easy]
00:25:453 Try to add a cirlce here

[Insane]
00:28:904 (1) x:108 y:276

Good luck :)
Topic Starter
mancuso_JM_

MasterKirin wrote:

Hi. Kirin from my modding queue Hey!

(Legend:Green is like a tip for you
Orange is a thing that you can change or not change.
Red is a thing that you MUST change.

[Insane]
00:28:904 (1) x:108 y:276 Definetly no :/. It doesn't make the effect that I wanted to do.

Good luck :)
Thanks! Still waiting for Gero.
Gero
-Bakari-
fa-la-la-la~ woooh oh oh ~ Fa la la la ~

[Gero's Easy]
  1. 00:10:585 (1) - for beginners it may be a little hard to catch the rhythm when the diff starts with a circle. Try to start it with something more catchable? example I think this good, not is very difficult imo, no changes
    Note: 02:18:019 (1) - well, kinda the same. I've already explained why :) ^
  2. 00:25:453 - why did you skip this beat? Both vocals and music are pretty strong here, I'm sure that you should map this beat to keep your rhythm consistent! Remember, ignoring random beats won't help you to make a diff easier, try to follow rhythm of the song! My bad.. Fixed
    Note: 00:38:196 - same here. It happens a few more times but i think that you can fix it yourself if you agree with me. :) ^
  3. 00:35:541 (1,2) - nazi - this overlap doesn't look good, imo. (1) is too small to make a good blanket with (2). Try to avoid this overlap if it's possible. I really like how are now
  4. 00:45:630 (1,2,3,4) - it sounds so much better if you nudge this pattern 1/1 backward. So, yeah. Try my example here I try to do what you marked, but it really sounds bad :( no changes sorry!
    Note: 01:36:603 (1,2,3,4) - same here! Apply/ignore them both to be consistent! :) ^
  5. 01:27:577 (2,3) - you know, tail of (3) is too close, so player may mistakenly hit it. It looks cute but it may confuse beginners, try to avoid such patterns for the easier diff, please! I saw more confusing patterns seen in other maps, I need more opinions about this
  6. 01:54:125 (3) - awesome shape but it feels a little bit too boring and previously you've mapped similar part in another way. Try to be consistent and map this as you did it on 00:49:878 - it will bring some consistency and fit better with the song. Slider art :( and the slider follow good the music, no changes
  7. 02:27:046 (1,2,3) - amazing flow! ♥ ♥~
  8. 03:02:090 (3) - there's a lot of ways to read this slider if you're a beginner and not familiar with our common patterns! Try to make it more readable ^ Same
    [box=common mistakes]]



    Just one break? It may be tiring for beginners. Otherwise, diff is pretty lovely.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!


Kenterz9
From your request ~

[Gero's Easy]
  • 01:42:975 (3,4) - I think a slider is better I don't think so really is better like this now
    02:24:391 - Try this patern : I don't like :/
    02:27:046 (1,3) - Blanket ?
^

That's all =3
Good Luck *u*


happy623
huehue hi mancu

General

  1. Clean as always~

Gero's Easy

  1. correct SliderMultiplier:0.899999999999999 to 0.9 in ur osu file
  2. 00:35:541 (1) - not a big deal, just notice that try not to overlap with 00:36:603 (2) or newbies might get confused not is confusing, imo
  3. 00:42:577 (1) - will it appear too early and newbies cannot react to it? i think is fine
  4. 01:33:550 (1) - ^
^

thats all I supposed, GL!



MasterKirin
Hi. Kirin from my modding queue

(Legend:Green is like a tip for you
Orange is a thing that you can change or not change.
Red is a thing that you MUST change.

[Gero's Easy]
00:25:453 Try to add a cirlce here Fixed

Good luck :)


Sorry for delay mancu! here my update~

G's Easy
osu file format v12

[General]
AudioFilename: 3OH3-Follow Me Down ft. Neon Hitch.mp3
AudioLeadIn: 0
PreviewTime: 44568
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Follow Me Down
TitleUnicode:Follow Me Down
Artist:3OH!3 feat. Neon Hitch
ArtistUnicode:3OH!3 feat. Neon Hitch
Creator:mancuso_JM_
Version:Gero's Easy
Source:
Tags:Gero XinCrin mancusojuanmattos almost alice electropop alternative
BeatmapID:302677
BeatmapSetID:117487

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.899999999999999
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,129724,136579
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
10586,530.973451327434,4,1,0,45,1,0
44568,-100,4,1,0,45,0,1
61559,-100,4,1,0,45,0,0
95541,-100,4,1,0,45,0,1
112400,-100,4,1,0,45,0,0
112532,-100,4,1,0,45,0,1
129524,-100,4,1,0,45,0,0
138019,-100,4,2,0,45,0,0
163506,-100,4,1,0,45,0,1
180364,-100,4,1,0,45,0,0
180497,-100,4,1,0,45,0,1
197488,-100,4,1,0,45,0,0


[Colours]
Combo1 : 222,224,143
Combo2 : 151,171,174
Combo3 : 147,179,215
Combo4 : 247,153,155
SliderBorder : 200,200,200

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419,255,67931,2,0,P|432:213|421:169,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
351,99,68993,2,0,P|340:55|353:13,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
439,61,70055,5,2,0:0:0:0:
509,131,70586,1,8,0:0:0:0:
439,200,71116,2,0,L|375:264,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
295,204,72178,6,0,L|231:268,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
166,342,73240,1,2,0:0:0:0:
83,287,73771,2,0,P|46:208|82:127,2,180,8|8|8,0:0|0:0|0:0,0:0:0:0:
166,342,76426,5,2,0:0:0:0:
256,302,76957,1,8,0:0:0:0:
346,342,77488,2,0,P|356:296|344:256,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
257,206,78550,5,4,0:0:0:0:
256,302,79081,2,0,L|436:302,1,180,8|8,0:0|0:0,0:0:0:0:
494,112,81205,2,0,L|314:112,1,180,8|8,0:0|0:0,0:0:0:0:
214,112,82798,5,0,0:0:0:0:
124,70,83329,2,0,P|111:113|124:155,1,89.9999999999999,8|0,0:0|0:0,0:0:0:0:
169,243,84391,2,0,P|182:285|169:328,1,89.9999999999999,8|0,0:0|0:0,0:0:0:0:
81,282,85453,1,8,0:0:0:0:
216,136,86515,6,0,P|256:154|296:137,1,89.9999999999999,8|4,0:0|0:0,0:0:0:0:
340,224,87577,2,0,P|256:251|172:224,1,180,8|8,0:0|0:0,0:0:0:0:
340,119,89701,2,0,P|256:92|172:119,1,180,8|8,0:0|0:0,0:0:0:0:
131,209,91293,5,0,0:0:0:0:
98,302,91824,2,0,L|2:302,2,89.9999999999999,8|0|8,0:0|0:0|0:0,0:0:0:0:
197,302,93417,1,4,3:2:0:0:
256,192,93550,12,4,95541,0:0:0:0:
442,359,96603,5,2,0:0:0:0:
371,288,97134,2,0,B|325:258|325:212|325:212|325:124,1,180,8|8,0:0|0:0,0:0:0:0:
255,54,98727,1,2,0:0:0:0:
184,124,99258,2,0,B|184:212|184:212|184:258|139:288,1,180,8|8,0:0|0:0,0:0:0:0:
88,202,100851,6,0,L|89:112,2,89.9999999999999,2|8|2,0:0|0:0|0:0,0:0:0:0:
88,301,102444,1,8,0:0:0:0:
170,355,102975,1,2,0:0:0:0:
257,308,103506,1,8,0:0:0:0:
342,355,104037,5,6,0:0:0:0:
424,301,104568,2,0,P|458:221|421:140,1,180,8|8,0:0|0:0,0:0:0:0:
351,70,106161,5,2,0:0:0:0:
251,70,106692,2,0,B|209:103|162:75|121:52|78:73,1,180,8|8,0:0|0:0,0:0:0:0:
44,166,108285,5,2,0:0:0:0:
85,255,108816,2,0,P|40:266|-2:253,2,89.9999999999999,8|2|8,0:0|0:0|0:0,0:0:0:0:
180,228,110408,1,2,0:0:0:0:
271,189,110939,6,0,P|316:178|358:191,1,89.9999999999999,8|2,0:0|0:0,0:0:0:0:
418,268,112001,1,8,0:0:0:0:
507,225,112532,6,0,B|479:192|479:192|479:146,1,89.9999999999999,6|8,0:0|0:0,0:0:0:0:
504,49,113594,1,2,0:0:0:0:
408,75,114125,2,0,B|380:139|308:123|308:123|256:81|204:123|204:123|132:139|104:75,1,360,8|8,0:0|0:0,0:0:0:0:
8,49,116780,1,2,0:0:0:0:
35,144,117311,6,0,L|56:232,1,89.9999999999999,8|2,0:0|0:0,0:0:0:0:
39,329,118373,2,0,P|81:329|121:304,1,89.9999999999999,8|2,0:0|0:0,0:0:0:0:
190,234,119435,2,0,B|259:176|259:176|349:176,1,180,8|8,0:0|0:0,0:0:0:0:
393,264,121028,5,6,0:0:0:0:
293,264,121559,2,0,B|225:92,2,180,8|8|8,0:0|0:0|0:0,0:0:0:0:
393,264,124214,1,2,0:0:0:0:
448,182,124745,1,8,0:0:0:0:
397,96,125276,5,2,0:0:0:0:
328,24,125807,2,0,B|289:51|295:106|295:106|217:156,2,180,8|8|8,0:0|0:0|0:0,0:0:0:0:
397,96,128462,1,2,0:0:0:0:
448,182,128993,1,8,0:0:0:0:
393,264,129524,1,4,0:0:0:0:
254,194,138019,5,0,0:0:0:0:
192,116,138550,2,0,P|210:76|206:27,1,89.9999999999999,2|0,0:0|0:0,0:0:0:0:
306,30,139612,2,0,P|303:75|321:115,1,89.9999999999999,2|0,0:0|0:0,0:0:0:0:
391,185,140674,6,0,P|409:267|348:332,1,180,2|2,0:0|0:0,0:0:0:0:
256,294,142267,1,0,0:0:0:0:
164,332,142798,2,0,P|103:267|121:185,1,180,2|2,0:0|0:0,0:0:0:0:
207,137,144391,5,0,0:0:0:0:
300,103,144922,2,0,B|345:103|345:103|386:85,1,89.9999999999999,2|0,0:0|0:0,0:0:0:0:
471,135,145984,2,0,B|471:180|471:180|489:221,1,89.9999999999999,2|0,0:0|0:0,0:0:0:0:
417,289,147046,6,0,B|376:319|332:293|293:269|243:288,1,180,2|2,0:0|0:0,0:0:0:0:
190,372,148639,1,0,0:0:0:0:
289,372,149170,2,0,L|290:192,1,180,2|2,0:0|0:0,0:0:0:0:
289,92,150762,5,0,0:0:0:0:
195,59,151293,2,0,P|152:48|108:59,1,89.9999999999999,2|0,0:0|0:0,0:0:0:0:
73,151,152355,2,0,B|117:179|153:139|153:139|189:179|233:151,2,180,2|2|2,0:0|0:0|0:0,0:0:0:0:
38,244,155010,5,0,0:0:0:0:
104,317,155541,2,0,P|143:336|187:328,1,89.9999999999999,2|0,0:0|0:0,0:0:0:0:
257,257,156603,1,2,0:0:0:0:
325,328,157134,2,0,P|369:336|408:317,1,89.9999999999999,0|2,0:0|0:0,0:0:0:0:
478,246,158196,1,0,0:0:0:0:
431,158,158727,2,0,L|462:71,1,89.9999999999999,2|0,0:0|0:0,0:0:0:0:
256,192,159524,12,4,163506,0:0:0:0:
255,67,164568,5,2,0:0:0:0:
254,166,165099,2,0,B|305:170|332:132|332:132|415:172,1,180,8|8,0:0|0:0,0:0:0:0:
499,221,166692,1,2,0:0:0:0:
428,291,167223,2,0,P|346:323|263:295,1,180,8|8,0:0|0:0,0:0:0:0:
175,246,168816,6,0,P|162:289|174:336,2,89.9999999999999,2|8|2,0:0|0:0|0:0,0:0:0:0:
256,189,170409,1,8,0:0:0:0:
338,135,170939,2,0,P|347:92|334:49,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
238,25,172002,5,6,0:0:0:0:
160,86,172533,2,0,L|32:213,1,180,8|8,0:0|0:0,0:0:0:0:
13,310,174126,5,2,0:0:0:0:
111,297,174657,2,0,B|154:276|195:299|242:327|284:294,1,180,8|8,0:0|0:0,0:0:0:0:
370,244,176250,5,2,0:0:0:0:
299,173,176781,2,0,L|210:173,2,89.9999999999999,8|2|8,0:0|0:0|0:0,0:0:0:0:
369,102,178373,1,2,0:0:0:0:
459,60,178904,6,0,P|470:105|457:147,1,89.9999999999999,8|2,0:0|0:0,0:0:0:0:
418,237,179966,1,8,0:0:0:0:
369,323,180497,6,0,B|279:323,1,89.9999999999999,6|8,0:0|0:0,0:0:0:0:
179,323,181559,1,2,0:0:0:0:
164,225,182090,2,0,B|300:245|328:129|256:89|184:129|212:245|348:225,1,360,8|8,0:0|0:0,0:0:0:0:
441,189,184745,1,2,0:0:0:0:
365,125,185276,6,0,P|343:84|304:62,1,89.9999999999999,8|2,0:0|0:0,0:0:0:0:
207,62,186338,2,0,P|170:83|148:124,1,89.9999999999999,8|2,0:0|0:0,0:0:0:0:
188,214,187400,2,0,B|256:273|256:273|324:214,1,180,8|8,0:0|0:0,0:0:0:0:
370,126,188993,5,6,0:0:0:0:
426,207,189524,2,0,B|514:368,2,180,8|8|8,0:0|0:0|0:0,0:0:0:0:
370,126,192178,1,2,0:0:0:0:
309,47,192710,1,8,0:0:0:0:
209,47,193241,5,2,0:0:0:0:
149,126,193771,2,0,B|114:209|114:209|38:258,2,180,8|8|8,0:0|0:0|0:0,0:0:0:0:
209,47,196426,1,2,0:0:0:0:
309,47,196957,1,8,0:0:0:0:
370,126,197488,1,4,0:0:0:0:
rezoons
Hi :),

Here is my mod as requested by PM:
The mapping style is pretty clean in all the diff and i really can't stand this song so don't expect a great mod XD
Sorry, anyway here is what i've found:

[General]
  1. In all diff, even the GD, the volume is nearly the same throughout the map, in the quiet part with little to no music just like in the kiai part with a "lound" background music. So... Shouldn't it be better to higer the sound in kiai, or lower the sound in other part?
[Gero's Easy]
Placement/Aesthetic
  1. 00:17:488 (2,1) - Make it symmetrical. And no, this time it's not (much) nazi since we can saw it without checking the symmetry.
  2. 00:20:143 (2,4) - ^ This one i noticed it while playing.
NC
  1. 00:56:780 (4) - NC? (Same NC logic as 01:44:037 (1,2,1,2))
[Xin's Normal]
Rythm
  1. 01:14:302 (1,2) - It the same thing repeated in the song so why having two slider of different lenght? Maybe use this rythm instead:

    It fits better imo.
Placement/Aesthetic
  1. 00:55:718 (4,5) - They aren't properly aligned. Well, anyway i'd suggest more to do something lik this:
    The high difference between 5 and the tail of 4 is the same as the one between 3 and 4. It makes a stair-pattern.
  2. 03:13:240 (1,2,3,4,5) - Well, your final pattern looks like a crushed star XD Why not making a perfect star instead? The symmetry won't be at the center but it would look so much better imo:
Hitsound
  1. 00:27:577 (1) - Finish on the Head? This note is really strong.
  2. 00:36:072 (1) - ^ etc...
[Hard]
Rythm
  1. 00:12:709 (1,2) - The sound at the end of 00:12:709 (1,2) sounds so weird. It's becaue you use a 3/4 slider and there is nothing at the end so... Turn it into a 1/2 beat long slider or maybe silence it's end because i found it really weird. 00:14:701 (6) for example follow nothing in the music but doesn't sound weird so there is really something here imo.
  2. 00:21:205 (1,2) - ^ (The other in the map didn't really bother map because there are much less audible)
    (and it's the same in the insane)
Placement/Aesthetic
  1. 00:23:860 (3,4) - Even if 3 blankets the head of 4 well, 4 don't blanket the tail of 3 really well. You have two move the second slider point of 4 to x=160 y=172 and it's end point to x=192 y=88 then change a little bit the note next. But since there wasn't any pattern here it's no big deal.
  2. 01:46:161 (1,2) - ^
Hitsound
  1. 00:27:577 (1) - Finish on the Head instead of clap like you did in the Insane? It fits better imo.
  2. 00:36:072 (1) - ^ (except you didn't put anything here this time)
[Insane]
Rythm
  1. 00:54:922 (5) - Remove this note? Like you did at 00:56:780 (5) just after the "HO" in the music you put no note with an anti jump in order to emphasize it and i find it very good. But here you didn't do it. And it's the same thing sung 4 beat apart. Why? That's actually a good idea. (That you didn't apply in hard but well.....)
  2. 01:46:957 (3,4) and 01:46:957 (3,4,5) and 02:52:798 (5,6,7) and 02:55:453 (4,5,6,7) - Ok, forget what i've jsut said. So, add a note at 00:57:46 for consistency with all these other similar moment of the song.
  3. 01:09:789 (1,2,3,4,5) - Ok, i know i didn't say anything about triplet because it would take a huge part of the mod for something you would reject but here it's five 1/4 that fits nothing in the music. I slowed it down, i heard nothing. So, i don't understand why 1/4 here where a 1/2 beat long slider + a note fits better.
Placement/Aesthetic
  1. 01:43:506 (6) - The flow would be better if the slider would have been bent in the other sense.
  2. 02:40:320 (1,2) - CTRL+G? Currently the first three doublets are in a sense and the last one in the other sense. If you do what i said earlier the last two will be in an opposite direction of the first two and i think it looks better this way. You can also CTRL+G'd 02:39:789 (1,2) instead and you will alternate the direction which is even better imo.
Well, Good Luck
Kodora
Hello, from pm~

[General]

Clean

[Insane]

  1. 00:10:585 - 00:18:285 - Please reduse volume at this section by ~10-15% Vocals goes very calm, i can barely hear music here. As suggestion: i'd recommend you use soft-sampleset instead of normal because of this (adding hitnormals follow background drums would be actually very nice too! :) )
  2. 01:20:143 (2,3) - As suggestion: two identical sliders looks a bit boring, try something like this instead?

  3. 01:22:532 (3,4,5) - Hmm, how about change this to 1/4 reverse-slider? You did a lot of triples like this before - they may hurt players due to very low bpm (its always very uncomfortable to play lowbpm triplets or streams) and will make your placement a bit more variable.
  4. 01:44:037 (1,2,3) - This pattern looks copypasted a bit. To prevent it i'd suggest you curve (3) a bit. Like this:

  5. 01:48:816 (2,3) - Non-red anchorpoints seems useless and makes sliders looks a bit weird, remove them maybe?
  6. 01:54:391 (5,3) - This overlap doesnt looks pretty. I'd suggest re-arrange this pattern a bit and stack (3) with end of (5)
  7. 02:00:232 (4,5,6) - Replace with reverse-slider for same reason?
  8. 02:06:072 (4) - It's a bit weird to hear slidertick here instead of clap on this slider since it have clap at the beginning. Maybe change rhytm here a bit? Like this (+little placement suggestion):
  9. 02:41:382 (1,2,3,4,1,2,3,4) - Maybe raise volume here to 55-60% to emphazire this little stream?
  10. 03:03:152 (1,2,3,4,5) - Please dont overuse star patterns that much. They are boring and makes this part feels copypasted. :( I'd recommend you replace it with slider and change this pattern to something like this:

  11. 03:05:541 (3,4,5) - I would not recommend use patterns like this. Mirrored long sliders is something what can be very pain with DT, especially with such huge distance. Try to just Ctrl+G (5) and re-arrange placement a bit after it
  12. 03:17:488 (11) - Missed finish
Overral - really great usage of intuitive stacks, but diff feels copypasted a bit much.

[Hard]

  1. 00:10:585 - 00:18:285 - Same as on Insane
  2. 00:23:860 (3,4) - This blanket can be better
  3. 00:40:187 (9,1) - I have a suggestion to replace this with 1/4 slider. There are a little problem to catch those notes: thought even if OD still low it might be a problem
  4. 00:50:674 (5) - Rotate it maybe by 25° to make it flows better?
  5. 01:49:081 (2) - Similiar problem as on insane, sliserticks instead of clap feels weird :\
  6. 01:51:205 (1,2,3) - Replace with reverse-slider to make it easier to hit?
  7. 02:09:524 (8) - Missed finish
  8. 02:24:391 (4,5,6) - Re-arrange this please. Really feels copypasted. A bit different slider snape would be great (i may give some examples if needs)
  9. 02:41:382 - Maybe raise volume here to 55-60% to emphazire this reverse-sliders?
  10. 03:17:488 (8) - Missed finish
Very nice diff

[Xin's Normal]

  1. 00:28:373 (2) - You can add whistle to the beginning of slider to emphazire vocals here
  2. 00:30:497 (5) - Yup, same
  3. 00:36:869 (2) - ^
  4. 00:38:993 (5) - ^
  5. 01:01:028 (6) - There are tiny spacing issue, also this overlap doesnt looks pretty. Maybe try something like this?

  6. 01:14:302 (1,2) - Add whistles to the beginning of sliders to emphazire vocals here
  7. 01:16:426 (3) - Whistle to the beginning and tail
  8. 01:21:470 (5) - To the beginning
  9. 01:27:046 (1) - ^
  10. 01:29:966 (2) - ^
Nice diff, but IMO you can use more whistles here

[Gero's Easy]

*Tickrate 1 would perfectly fit your rhytm here, concider change it

  1. 01:29:170 - Dont ignore strong bead, add note here please
Pretty nice mapset, good luck!
Lally
[Gero]
  1. rise the volume in the kiai o3o
  2. 00:29:701 (3) - here will be good a drum finish since the normal finish fits not so good here,but a strong sound is needed here due the high volume bass in the music,same thing is here 00:38:196 (3) - same here 00:40:320 (1) - at slider start because a normal finish fits not so good here,but try with normal sampleset + drum addition,sound good aswell here
  3. 01:03:152 (3) - this slider ruins a bit the rhythm of the lyrics since i see you almost following the lyriccs for your mapping,i would suggest to try something like this here:

    this because you totaly missed here 01:03:683 - the high note in the lyrics :V the rhythm should be similar to 01:05:807 (1,2) - because the singer have a high note again at 01:05:807 - and you placed a note there and not a long slider
  4. 01:20:674 - i think you should add a circle here because it feels really empty,i don't understand why you put one here : 00:29:701 (3,4) - because are the same lyrics and same rhythm but feels totaly empty without anything in the downbeat
  5. 01:29:170 - the same is here ^
  6. 02:09:524 (5) - a new combo here will fit good here imo
  7. 02:54:126 (1) - and 02:56:250 (1) - finish or drum finish here ;A;
  8. 03:17:488 (5) - new combo for epic end o3o
[Xin]
  1. rise the volume in the kiai o3o
  2. 00:27:577 (1) - finish on slider start due an strong and high bass sound in the music,same about : 00:29:701 (4) - and 00:36:072 (1) - 00:38:196 (4) - 01:18:550 (1) - 01:20:674 (4) - 01:27:046 (1) - 01:29:170 (1) -
  3. 01:22:798 (1) - i feel tris slider will be better with a curved form
  4. 02:07:931 (5) - new combo here because the combo is starting to be a bit long
[Hard]
  1. rise the volume in the kiai o3o
  2. 00:24:391 (4) - what about a ctrl+g here?
  3. 00:36:072 (1) - really recomended to ctrl+g because :
    just use a simpler rhythm here for not destroing your pattern
  4. 00:56:780 (4) - finish on slider end like in similar song parts: 00:53:063 (1) - or 00:55:187 (1) -
  5. 01:17:488 (5) - ctrl+g for actualy the same reason as before,the flow is a bit missed with this pattern and it will feel more as a natuaral movement
  6. 01:46:161 (1) - finish on slider start like you did in the prew kiai
  7. 01:48:285 (1) - a finish here for the similar song parts as before where you put one
  8. 02:01:028 (1) - forgot a finish here? o3o
  9. 02:03:152 (1) - add a finish here too ;A;
  10. 02:54:125 (1) - finish <.<
  11. 02:56:249 (1) - finish >.>
[Insane]
  1. same about the finishes and volume as i said in the Hard diff
  2. 02:41:382 (1,2,3,4,1,2,3,4) - i think this stream will be better like this because the 1/4 jump is a bit to much for such a low bpw song :x
hope it will help ^^ good luck o3o// la la la la la ~ take a staru i love this mapset :D
Topic Starter
mancuso_JM_
rezoons

rezoons wrote:

[General]
  1. In all diff, even the GD, the volume is nearly the same throughout the map, in the quiet part with little to no music just like in the kiai part with a "lound" background music. So... Shouldn't it be better to higer the sound in kiai, or lower the sound in other part? Ok, lowered the kiai sections till 60%
[Hard]
Rythm
  1. 00:12:709 (1,2) - The sound at the end of 00:12:709 (1,2) sounds so weird. It's becaue you use a 3/4 slider and there is nothing at the end so... Turn it into a 1/2 beat long slider or maybe silence it's end because i found it really weird. 00:14:701 (6) for example follow nothing in the music but doesn't sound weird so there is really something here imo. Listening in 25% playback I can listen Neon's vocals, maybe I'm wrong. Let's wait what other modders thing (plus: DO NOT suggest to lower the volume if you don't listen anything in a point)
  2. 00:21:205 (1,2) - ^ (The other in the map didn't really bother map because there are much less audible) ^
    (and it's the same in the insane)
Placement/Aesthetic
  1. 00:23:860 (3,4) - Even if 3 blankets the head of 4 well, 4 don't blanket the tail of 3 really well. You have two move the second slider point of 4 to x=160 y=172 and it's end point to x=192 y=88 then change a little bit the note next. But since there wasn't any pattern here it's no big deal. ok then
  2. 01:46:161 (1,2) - ^ ^
Hitsound
  1. 00:27:577 (1) - Finish on the Head instead of clap like you did in the Insane? It fits better imo.
  2. 00:36:072 (1) - ^ (except you didn't put anything here this time) both added.
[Insane]
Rythm
  1. 00:54:922 (5) - Remove this note? Like you did at 00:56:780 (5) just after the "HO" in the music you put no note with an anti jump in order to emphasize it and i find it very good. But here you didn't do it. And it's the same thing sung 4 beat apart. Why? That's actually a good idea. (That you didn't apply in hard but well.....)
  2. 01:46:957 (3,4) and 01:46:957 (3,4,5) and 02:52:798 (5,6,7) and 02:55:453 (4,5,6,7) - Ok, forget what i've jsut said. So, add a note at 00:57:46 for consistency with all these other similar moment of the song. I prefer to don't touch this, it gives other sense to the music.
  3. 01:09:789 (1,2,3,4,5) - Ok, i know i didn't say anything about triplet because it would take a huge part of the mod for something you would reject but here it's five 1/4 that fits nothing in the music. I slowed it down, i heard nothing. So, i don't understand why 1/4 here where a 1/2 beat long slider + a note fits better. Are you talking seriously?? Because the hits are really notable over the blue ticks.
Placement/Aesthetic
  1. 01:43:506 (6) - The flow would be better if the slider would have been bent in the other sense. I did other thing according to Kodora's mod.
  2. 02:40:320 (1,2) - CTRL+G? Currently the first three doublets are in a sense and the last one in the other sense. If you do what i said earlier the last two will be in an opposite direction of the first two and i think it looks better this way. You can also CTRL+G'd 02:39:789 (1,2) instead and you will alternate the direction which is even better imo. Flows a bit weird, but it gives other effect. Fixed.
Well, Good Luck
Thanks!

Kodora

Kodora wrote:

Hello, from pm~ Hi!

[General]

Clean

[Insane]

  1. 00:10:585 - 00:18:285 - Please reduse volume at this section by ~10-15% Vocals here goes very calm, i can barely hear music here. As suggestion: i'd recommend you use soft-sampleset instead of normal because of this (adding hitnormals follow background drums would be actually very nice too! :) ) Hmm.. Neon's and 3OH!3's vocals are on a same pitch, having on different one wouldn't be consistent with the music, in addition I think that the Normal sampleset fits better here. Oh.. an other thing, the instrumental sounds on a same pitch too.
  2. 01:20:143 (2,3) - As suggestion: two identical sliders looks a bit boring, try something like this instead? : I like more the current pattern, it is to do something different in the mapset. I'm kinda bored to mention that but is true, I have similiar patterns as you showed me, so, in definetly would be more boring your pattern than mine I think.

  3. 01:22:532 (3,4,5) - Hmm, how about change this to 1/4 reverse-slider? You did a lot of triples like this before - they may hurt players due to very low bpm (its always very uncomfortable to play lowbpm triplets or streams) and will make your placement a bit more variable. I don't catch that really well, but Ok, used a 1/4 slider then.
  4. 01:44:037 (1,2,3) - This pattern looks copypasted a bit. To prevent it i'd suggest you curve (3) a bit. Like this: It is not, but used a curve anyway :P

  5. 01:48:816 (2,3) - Non-red anchorpoints seems useless and makes sliders looks a bit weird, remove them maybe? Nah.. You said at the end some things looks copy/pasted and you want curve sliders :/. Prefer to leave them
  6. 01:54:391 (5,3) - This overlap doesnt looks pretty. I'd suggest re-arrange this pattern a bit and stack (3) with end of (5) It is a minor thing, not really notable during the gameplay I think, the pattern itself looks good to me, so I prefer to keep it.
  7. 02:00:232 (4,5,6) - Replace with reverse-slider for same reason? Definetly not, it doesn't makes sense in this pattern the double 3-plet pattern flows much better here in the chorus.
  8. 02:06:072 (4) - It's a bit weird to hear slidertick here instead of clap on this slider since it have clap at the beginning. Maybe change rhytm here a bit? Like this (+little placement suggestion): Hmm.. But this is because I didn't focus on instruments but in vocals instead (?
  9. 02:41:382 (1,2,3,4,1,2,3,4) - Maybe raise volume here to 55-60% to emphazire this little stream? Used 60 then.
  10. 03:03:152 (1,2,3,4,5) - Please dont overuse star patterns that much. They are boring and makes this part feels copypasted. :( I'd recommend you replace it with slider and change this pattern to something like this: Actually this sounds weird, and I used the copy/paste only when the ''Follow me, follow me, fa-la-la-la'' appears xD. I mean, I used that for consistency, you can notice that I didn't use copy/paste in other patterns. I like how the ''star pattern'' follow the lyrics, so I decided to keep that. hope you can understand that.

  11. 03:05:541 (3,4,5) - I would not recommend use patterns like this. Mirrored long sliders is something what can be very pain with DT, especially with such huge distance. Try to just Ctrl+G (5) and re-arrange placement a bit after it Hmm.. I'll wait for more opinions here, in definetly this is an Insane. Will consider that in the near future ^^
  12. 03:17:488 (11) - Missed finish lol.. added.


Overral - really great usage of intuitive stacks, but diff feels copypasted a bit much. I don't think so, I mean I only copy pasted 2 or 3 things on ''star patterns'' but not in the others. But it's ok, maybe a personal opinion :p

[Hard]

  1. 00:10:585 - 00:18:285 - Same as on Insane Same.
  2. 00:23:860 (3,4) - This blanket can be better Fixed it a bit.
  3. 00:40:187 (9,1) - I have a suggestion to replace this with 1/4 slider. There are a little problem to catch those notes: thought even if OD still low it might be a problem Believe me, a 1/4 slider flows pretty bad here. I tried it before (and tried in other of my maps) and I dislike them :/
  4. 00:50:674 (5) - Rotate it maybe by 25° to make it flows better? Hmm.. I don't think so..
  5. 01:49:081 (2) - Similiar problem as on insane, sliserticks instead of clap feels weird :\ Same
  6. 01:51:205 (1,2,3) - Replace with reverse-slider to make it easier to hit? Hmm.. Nah.. It's ok, and I want to keep this symetry patterns
  7. 02:09:524 (8) - Missed finish Added
  8. 02:24:391 (4,5,6) - Re-arrange this please. Really feels copypasted. A bit different slider snape would be great (i may give some examples if needs) Can I not use copy/paste one time for symetry? omg..
  9. 02:41:382 - Maybe raise volume here to 55-60% to emphazire this reverse-sliders? Used 60%
  10. 03:17:488 (8) - Missed finish Added.
Very nice diff

Pretty nice mapset, good luck!
Thanks! :). Sorry for deny some things in your mod, I'm not completely agree with you, I explained why on each point anyway.
Still a useful mod

Lally

Lally wrote:

[Hard]
  1. rise the volume in the kiai o3o o3o
  2. 00:24:391 (4) - what about a ctrl+g here? Nah.. it's ok as it is.
  3. 00:36:072 (1) - really recomended to ctrl+g because :Ok, fixed.
    just use a simpler rhythm here for not destroing your pattern
  4. 00:56:780 (4) - finish on slider end like in similar song parts: 00:53:063 (1) - or 00:55:187 (1) -
  5. 01:17:488 (5) - ctrl+g for actualy the same reason as before,the flow is a bit missed with this pattern and it will feel more as a natuaral movement Sounds reasonable. Fixed.
  6. 01:46:161 (1) - finish on slider start like you did in the prew kiai
  7. 01:48:285 (1) - a finish here for the similar song parts as before where you put one
  8. 02:01:028 (1) - forgot a finish here? o3o
  9. 02:03:152 (1) - add a finish here too ;A;
  10. 02:54:125 (1) - finish <.<
  11. 02:56:249 (1) - finish >.> Added every single finish :P
[Insane]
  1. same about the finishes and volume as i said in the Hard diff o3o
  2. 02:41:382 (1,2,3,4,1,2,3,4) - i think this stream will be better like this because the 1/4 jump is a bit to much for such a low bpw song :x During the gameplay, I had more problems between notes and the slider with the slowdown. I reduce this spacing and I'll wait for more opinions about the current pattern that you mentioned
hope it will help ^^ good luck o3o// la la la la la ~ take a staru i love this mapset :D
Thanks baka Nyally :)

Once again, thanks for modding guys!
Updated! (and I'll wait for Xin and Gero's update)
ErunamoJAZZ
Nas~ o/


[insane]
00:29:170 (2) - En este el golpe de la musica está en el tick rojo, creo que deberías bajarle el volumen al final del slider, se oye raro.
01:20:143 (2) - ^
01:28:639 (2) - ^
Quizas otra sugerencia para estos podría ser que hicieras algo como esto:

00:35:541 (7) - En este es algo parecido a lo de antes. En el tick azul está el hit del slider, pero en la musica no hay nada que lo sugiera, lo que (al menos a mi) confunde en el triple que sigue. Podrías bajarle el volumen un poco, así se enfatizaría un poco más el triple.
01:26:515 (7) - ^

[Hard]
Está muy bien, quizas que el tripe que hay en 02:32:886 (1,2,3) - me tomó por sorpresa, y más porque no lo oí cuando lo hice. Si le pusieras el whistle soft o algo así creo que se sentirá mejor.

[Xin's normal]
Todo bien :)

[Gero's Easy]
01:19:081 (2,3) - Esto creo que será bien confuso para los nuevos. Ellos vendrán de mantener el ritmo constante, y dejas un espacio sin nada aun cuando en la musica, en medio de los dos, se siente un hit.
De verdad creo que deberias considerar colocar un circulo en el medio ^^.




Creo que eso sería. Disculpenme lo corto (soy malo haciendo Nazi-mod), pero estos no necesitan mucho mod de lo bien hechos que estan ;)
Saludos!
Topic Starter
mancuso_JM_

ErunamoJAZZ wrote:

Nas~ o/


[insane]
00:29:170 (2) - En este el golpe de la musica está en el tick rojo, creo que deberías bajarle el volumen al final del slider, se oye raro.
01:20:143 (2) - ^
01:28:639 (2) - ^ Use 30% en esos hits, definitivamente se escucha la voz del cantante de la banda pero es cierto que esta un poco alto xD
Quizas otra sugerencia para estos podría ser que hicieras algo como esto:

00:35:541 (7) - En este es algo parecido a lo de antes. En el tick azul está el hit del slider, pero en la musica no hay nada que lo sugiera, lo que (al menos a mi) confunde en el triple que sigue. Podrías bajarle el volumen un poco, así se enfatizaría un poco más el triple.
01:26:515 (7) - ^ Todo 30% entonces.

[Hard]
Está muy bien, quizas que el tripe que hay en 02:32:886 (1,2,3) - me tomó por sorpresa, y más porque no lo oí cuando lo hice. Si le pusieras el whistle soft o algo así creo que se sentirá mejor. Agregue un kick slider. Creo que ahora es mejor (yo tambien llegue a tener problemas con eso :P)


Creo que eso sería. Disculpenme lo corto (soy malo haciendo Nazi-mod), pero estos no necesitan mucho mod de lo bien hechos que estan ;)
Saludos!
Gracias! Basicamente arregle todo en mis diffs. :D
Updated!

EDIT: Fixed some things in Xin's diff. He told me to fix the diff. so I did that :P.. (Waiting for Gero)
BounceBabe


You should change these things on every difficultie:

Tags:
Add "alice in wonderland" to tags, since it's relating to that.

Background:
You could also add a relating BG to the map, since it's obviously about alice, falling into the hole and starting an adventure.


Easy

00:31:824 (1,2,3) - The transition between them isnt good. Move the circle down, below the sliders. Flows better and gives better playment.
00:35:541 (1,2) - I don't think this slider overlap is any good for new players. The should first experience this in a Normal. This is kind of too hard to read for them.
00:56:249 (3,4) - Done for symmetry. This rythm doesnt fit to the song. The vocal ends here 00:56:780 - starting a new sliders the same as 00:53:594 (2) - would be wrong. I suggest using some kind of pattern like this. http://puu.sh/4DZtd.jpg It's rythmwise correct and plays fine too. Current point of the screen is 00:57:311 - . 00:56:249 - start of the small slider 00:57:311 - start of the long slider + repeat
01:03:683 - The slider should start here since you map to the vocal. Suggesting to make another 1/1 slider from 01:02:621 - to 01:03:152 - and move 01:03:152 (3) - to 01:03:683 - , so it fits your mapping.
01:03:152 (3,1,2) - The flow and transition of these arent good. The player has to go diagonal to play the pattern well. But this angle is too inclined. What i mean is, it goes too much diagonal to play well. It might lead to missoriented clicking. The flow goes 01:03:152 (3) - also into another direction which breaks your pattern.
- 01:05:807 (1,2) - A triangle patter with these would be better so it isnt too hard.
01:13:771 (3) - Same as above. The slider should start here 01:14:302 -
01:46:161 - You changed your comboing at this part. Keep it consistant.
02:27:046 (1,3) - Like i said above. The overlap wouldnt play well even though the previous slider dissapeared. The flow is also not good and broken 02:28:639 (2,3) - due to them being linear and the previous slider leading sideways.
03:02:090 (3) - You should simplify this slider. You cant see good where is loops. You should make a little space in there, a little hole to sign this. This can really confuse players if they dont know the map.

Normal

00:50:939 (4) - The "fo-lalala-la" start here 00:51:205 - so the repeat slider doesnt fit and is out of place and the vocal you mapped to.
- 00:59:701 - same

Hard

00:24:391 (4,1) - Tbh, i think it plays better if you stack these. It would create a nice loop pattern and flows also good. Atm its a little forced due to the edge of the map field.
00:38:196 (5,6) - Yes this fits with the hitsounds, but the pattern an stack doesnt to the song. It plays weird. Why not making a slight curve with them circles and stack these instead ? 00:38:727 (7,8) -
00:48:683 (10) - The circle is unnecessary and too much. There's nothing in the music. Rythm and playing wise, it would be better if you 00:48:550 (9,1) - have them stacked and removing the (10) circle.
01:02:621 (3,4) - Flow is a little broken here, due to the slider going straight and sideways, not down. You could curve it to make it better.
01:52:399 (7) - Again, this doesnt fit, also it's done for symmetry.
02:46:692 (7,8,1) - Same as above
02:51:869 (10) - The circle is unnecessary again

Sometimes the flow is a little broken. But it's a fun difficultie and no too overmapped. Has also some nice patterns in it.

Insane

00:12:709 (1,2) - That's a bit risky to do, due to the edge of the screen leading to the HP bar. Lower it alittle. Gives also better playment. Just curve 00:12:709 (1) - this slider more.
00:28:108 (4,1) - First you stacked them, and now you change your style. Why? I'd say you should stack for consistancy.
00:36:072 (1,2,3) - , 01:09:789 (1,2,3,4,5) - , 01:27:046 (1,2,3) - These "streams" are too much and overmap the song. Why did you add them when rythmwise they shouldnt exist. You mixed vocal and instruments pretty well, but then this which is mapped to nothing.
00:42:178 (9,10) - Stacking would make it easier to play and would emphasize the spinner better as ending. 00:41:382 (8) - You also could make a backstack with this sliders.
00:52:532 (6,1) - Well this should be stacked. The stop is confusing to play. For transition i'd say, add a circle here too 00:52:798 -
02:40:320 (1,2,1,2) - One (02:39:258 (1,2) - ) is mapped downwards and the other up? Why not making down up down up.
02:56:116 (7) - Unnecessary again
02:58:904 (3,4) - This symmetry jump doesnt work. Since these two are obviously same sung.

Some really unneeded circles there, but also nicely made patterns. Think of removing and replacing those circles.

Read the "testplayers opinions" from our queue, to get more opinions about your map!
Topic Starter
mancuso_JM_

BounceBabe wrote:



You should change these things on every difficultie:

Tags:
Add "alice in wonderland" to tags, since it's relating to that. Added ''in wonderland'' in tags (because ''Alice'' is already in tags

Background:
You could also add a relating BG to the map, since it's obviously about alice, falling into the hole and starting an adventure. I still like this BG, I mean, when I started mapping this I didn't know that this were part of ''Alice in Wonderland'', and the BG represent one singer ''following the other'', so I technically used that for this :P


Normal

00:50:939 (4) - The "fo-lalala-la" start here 00:51:205 - so the repeat slider doesnt fit and is out of place and the vocal you mapped to.
- 00:59:701 - same I'll leave this for Xin, it is his map and this change require a little remapping to fix the rhythm, so it is better ifhe do it with his own style.

Hard

00:24:391 (4,1) - Tbh, i think it plays better if you stack these. It would create a nice loop pattern and flows also good. Atm its a little forced due to the edge of the map field. Ok, i did some little changes.
00:38:196 (5,6) - Yes this fits with the hitsounds, but the pattern an stack doesnt to the song. It plays weird. Why not making a slight curve with them circles and stack these instead ? 00:38:727 (7,8) - I think I got your point, fixed then.
00:48:683 (10) - The circle is unnecessary and too much. There's nothing in the music. Rythm and playing wise, it would be better if you 00:48:550 (9,1) - have them stacked and removing the (10) circle. I can clearly listen a sound in there, try listening the music in 25/50% playback and you will notice the sound over the blue tick. In addition I like how it flows this pattern, so is not overmapped and it flows ok to me.
01:02:621 (3,4) - Flow is a little broken here, due to the slider going straight and sideways, not down. You could curve it to make it better. Hmm.. i don't have any problem with that, really. It maybe looks a bit weird in the editor, but during the gameplay is a simple move with the cursor.
01:52:399 (7) - Again, this doesnt fit, also it's done for symmetry. Same as before, listen this in 25/50% playback, the sound over the blue tick is notable (more than in a normal speed ofc)
02:46:692 (7,8,1) - Same as above Same thing, it flows ok to me :/
02:51:869 (10) - The circle is unnecessary again Same, you know.. I really dislike the overmap and I wouldn't use unnecesary objects just for a simple overmap which I dislike, I added those notes because I can clearly listen a sound in the music, believe me ^^

Sometimes the flow is a little broken. But it's a fun difficultie and no too overmapped. Has also some nice patterns in it.

Insane

00:12:709 (1,2) - That's a bit risky to do, due to the edge of the screen leading to the HP bar. Lower it alittle. Gives also better playment. Just curve 00:12:709 (1) - this slider more. Fixed.
00:28:108 (4,1) - First you stacked them, and now you change your style. Why? I'd say you should stack for consistancy. I used a normal stack because it was after a 3-plet in 1/4, if I use this effect can be confusing, you know, players will think that this is part of the 1/4 and they will probably misclick in the following note.
00:36:072 (1,2,3) - , 01:09:789 (1,2,3,4,5) - , 01:27:046 (1,2,3) - These "streams" are too much and overmap the song. Why did you add them when rythmwise they shouldnt exist. You mixed vocal and instruments pretty well, but then this which is mapped to nothing. I can't believe that people can notice those hits in the instrumental over the blue ticks. Especially the one in 01:09:789 (1,2,3,4,5) - this is really notable, it is following drums in a good way (the taiko mapping gives this bonus sometimes xD), but talking seriously, try listening the music in 25/50% as I said before and you will notice that the sound over blue ticks are notable (I have to say thanks to naraku, who learn me that kinds of things xD)
00:42:178 (9,10) - Stacking would make it easier to play and would emphasize the spinner better as ending. 00:41:382 (8) - You also could make a backstack with this sliders. Stacked then.
00:52:532 (6,1) - Well this should be stacked. The stop is confusing to play. For transition i'd say, add a circle here too 00:52:798 - Added the note.
02:40:320 (1,2,1,2) - One (02:39:258 (1,2) - ) is mapped downwards and the other up? Why not making down up down up. Nice one.. i did a ctrl+G in one of the (1,2) (in the 3rd one to be accurate)
02:56:116 (7) - Unnecessary again In this case is acting a background voice over this tick (try doing the same thing that I mentioned before).
02:58:904 (3,4) - This symmetry jump doesnt work. Since these two are obviously same sung. I did that to enfasize drums, you will notice that I used jumps between 3-plets, between this one and between 02:59:966 (8,9), the reason is that. I find they need an emphasize and a little jump because it is almost the end of the map.

Some really unneeded circles there, but also nicely made patterns. Think of removing and replacing those circles.

Read the "testplayers opinions" from our queue, to get more opinions about your map!
Nice mod in general.. I have to disagree on those ''overmap'' issues, I gave you the responses in the mod. Just a little advice when you're going to mention that kind of stuff, well that advice is the same that I said you before, listen the music in 25/50% playback, is easier to note if there is a sound or not over the mentioned tick, as I said before I really dislike the overmap so I wouldn't use notes where the music don't need them.
Looking forward for testplayers opinions! ;)
Updated my diffs. (and waiting for my Guest mappers).

@Xin - Gero: Update your diffs. before to make any change. I added a tag on both diffs.

--------------------------------------------------------------------------------------------------------------------------
If somebody cares, here is a chatlog with Mystyk after her testplay opinion

SPOILER
12:12 mancuso_JM_: btw, can I ask you where do you think that the spacing can be improved? I'd like to know your opinion ^^
12:12 mancuso_JM_: in follow me down, ofc
12:12 Mystyk: hm well i like the new system and I like it when things change xD
12:12 Mystyk: sure!
12:13 mancuso_JM_: great ^^
12:14 mancuso_JM_: btw, about the antijumps, I'll leave it because I have talked to some good players to test them and they didn't have problem
12:14 mancuso_JM_: I was a bit worried about it too
12:15 Mystyk: 01:11:913 (8,1) -
12:15 Mystyk: well i only said some of the antijumps
12:15 Mystyk: xD
12:15 Mystyk: i like some but i dont like some
12:16 mancuso_JM_: what do you suggest me in there??
12:16 Mystyk: 01:44:037 (1,2,3) -
12:16 Mystyk: just put (1) a bit closer
12:16 Mystyk: to equal distance between the 2 notes
12:16 Mystyk: oh wait
12:16 Mystyk: LOL
12:17 mancuso_JM_: wut?
12:17 mancuso_JM_: what's happened?
12:17 Mystyk: nothing i just thoguht of another place
12:18 Mystyk: well at (8) (1)
12:18 Mystyk: http://osu.ppy.sh/ss/1011142
12:18 Mystyk: 8 and 1 should be closer
12:18 Mystyk: i mean smae distance that you used before
12:18 Mystyk: the one on the screenshot is just somewhat equal
12:19 mancuso_JM_: I did the spacing equal between (8,1,2), but prefer to keep a little jump due to the vocals pitch
12:19 Mystyk: but did you change anything in spacing? since there was an update
12:19 Mystyk: okay
12:19 mancuso_JM_: let me see
12:19 Mystyk: for the second one, just put (2) a little bit up-left
12:20 Mystyk: http://osu.ppy.sh/ss/1011145
12:20 mancuso_JM_: yeah.. I did something like this ^^
12:20 Mystyk: okay
12:21 Mystyk: 01:46:161 (1,2,3) -
12:21 Mystyk: same here, just put (2) a little bit closer
12:21 Mystyk: to (3)
12:21 mancuso_JM_: done
12:22 Mystyk: 01:53:063 (2,3,4) -
12:22 Mystyk: (2) and (3) are okay
12:22 Mystyk: but (3) and (4) are different
12:22 Mystyk: bigger
12:22 Mystyk: when the song basically doesnt change as much
12:22 mancuso_JM_: ok, I kept a little jump between (4,5), due to the ''Follow me''
12:23 mancuso_JM_: but reduced entirely the jump between (3,4)
12:23 Mystyk: okay
12:23 Mystyk: okay good!
12:24 mancuso_JM_: I saved the logs, I'll paste it then in both beatmaps thread, to show that I talked to you to know better your opinion ^^
12:25 Mystyk: okay xD
12:25 Mystyk: 02:41:780 (4,1) -
12:25 Mystyk: maybe here, the stream, but it might be just me to whom it is confusing
12:25 Mystyk: 02:43:771 (2,4,5) -
12:25 mancuso_JM_: I think in this case, the music represent something like that
12:25 Mystyk: okay
12:26 mancuso_JM_: and I've reduced a bit the spacing, so it's readable and fits in a Insane
12:26 Mystyk: I think 5 is a bit too far
12:26 Mystyk: okay
12:26 mancuso_JM_: and reduced that a bit now
12:27 Mystyk: alright
12:27 Mystyk: btw there are some places where I'm not sure if you should change
12:27 Mystyk: because it fits the song kinda
12:27 Mystyk: 02:52:798 (5) -
12:28 Mystyk: i mean I can see the reason why you did it, but perhaps you could add new combo?
12:28 mancuso_JM_: I reduced a bit the spacing anyway, but I don't like the new combo
12:28 mancuso_JM_: I exaggerated a bit in this one xD
12:29 Mystyk: thats okay, alright xD
12:29 Mystyk: 02:58:904 (3,4) - well maybe you could rotate the triangles
12:29 Mystyk: to put these closer
12:30 Mystyk: 03:09:524 (2,3) -
12:30 Mystyk: 03:11:647 (3,4) -
12:30 Mystyk: well these are the similar parts
12:30 Mystyk: 03:16:161 (4,5,6) - put them a bit upwards
12:30 mancuso_JM_: prefer to keep this last one, it plays nicely to me
12:31 mancuso_JM_: but reduce some other spacing here and there xD
12:32 Mystyk: 00:11:382 (2,3,4) -
12:32 Mystyk: well i think you know what I mean :P
12:32 mancuso_JM_: this was not intentional D:
12:33 Mystyk: oh xD
12:33 Mystyk: alright
12:33 mancuso_JM_: meh.. Gero needs to check a lot of mods xDD
12:33 mancuso_JM_: I can give you kudos for that if you want
12:34 mancuso_JM_: I was expecting somebody to do a mod like this but nobody appears D:
12:34 Mystyk: 00:19:612 (2) - maybe you can put this a little down (so that previous is about 1,26 far) and adjust the next note according to this
12:34 Mystyk: ohh
12:34 Mystyk: its okay xD no need to give me kudosu
12:34 Mystyk: its only one diff and its only abuot spacing
12:34 mancuso_JM_: ok then xD
12:34 Mystyk: i gladly help
12:35 mancuso_JM_: :D
12:35 Mystyk: 00:53:594 (2,3) -
12:35 Mystyk: have i mentioned this? xD
12:36 mancuso_JM_: no, I fixed it now :p
12:37 Mystyk: okay o/and one more thing this is not about spacing xD
12:37 Mystyk: 01:32:355 (7,8) - why don't you make (7) a long slider? (until (8) starts)
12:37 Mystyk: i t would fit well to the long singing *.*
12:38 Mystyk: (and add something to the end of the slider if you decide to change)
12:38 mancuso_JM_: your suggestion is reasonable, but I like how this pattern plays, the jumpy pattern before the chorus
12:38 mancuso_JM_: etc.
12:39 mancuso_JM_: I want to keep this one
12:39 Mystyk: okay
12:39 Mystyk: ;3

We made some changes from here (especially spacing changes, in Insane ofc)! Thanks a lot, Mystyk! :D

(Talked to Sephibro too.. We discussed some thing over IRC :D.. Thanks!) (btw, I lost the log here, I close the tab and I forget to do it /savelog)
XinCrin
@Bouncebabe : Yes, but I am following the first sound of the music, which complementing later with the "fo la la la"

I'll not change anything . Thank you for the mod :)
Gero
rezoons
Hi :)

[Gero's Easy]
Placement/Aesthetic
  1. 00:17:488 (2,1) - Make it symmetrical. And no, this time it's not (much) nazi since we can saw it without checking the symmetry. Fixed
  2. 00:20:143 (2,4) - ^ This one i noticed it while playing.Fixed
NC
  1. 00:56:780 (4) - NC? (Same NC logic as 01:44:037 (1,2,1,2))Fixed
Well, Good Luck


Kodora
Hello, from pm~

[Gero's Easy]

*Tickrate 1 would perfectly fit your rhytm here, concider change it I think it's okay no changes for now

  1. 01:29:170 - Dont ignore strong bead, add note here please Fixed
Pretty nice mapset, good luck!
Lally
[Gero]
  1. rise the volume in the kiai o3o o3o
  2. 00:29:701 (3) - here will be good a drum finish since the normal finish fits not so good here,but a strong sound is needed here due the high volume bass in the music,same thing is here 00:38:196 (3) - same here 00:40:320 (1) - at slider start because a normal finish fits not so good here,but try with normal sampleset + drum addition,sound good aswell here Fixed
  3. 01:03:152 (3) - this slider ruins a bit the rhythm of the lyrics since i see you almost following the lyriccs for your mapping,i would suggest to try something like this here:
    I need more opinions about this
    this because you totaly missed here 01:03:683 - the high note in the lyrics :V the rhythm should be similar to 01:05:807 (1,2) - because the singer have a high note again at 01:05:807 - and you placed a note there and not a long slider
  4. 01:20:674 - i think you should add a circle here because it feels really empty,i don't understand why you put one here : 00:29:701 (3,4) - because are the same lyrics and same rhythm but feels totaly empty without anything in the downbeat Fixed
  5. 01:29:170 - the same is here ^ Fixed
  6. 02:09:524 (5) - a new combo here will fit good here imo Fixed
  7. 02:54:126 (1) - and 02:56:250 (1) - finish or drum finish here ;A; sounds bad ;A; no changes
  8. 03:17:488 (5) - new combo for epic end o3o fixed
hope it will help ^^ good luck o3o// la la la la la ~ take a staru i love this mapset :D

ErunamoJAZZ
Nas~ o/

[Gero's Easy]
01:19:081 (2,3) - Esto creo que será bien confuso para los nuevos. Ellos vendrán de mantener el ritmo constante, y dejas un espacio sin nada aun cuando en la musica, en medio de los dos, se siente un hit.
De verdad creo que deberias considerar colocar un circulo en el medio ^^. Fixed

Creo que eso sería. Disculpenme lo corto (soy malo haciendo Nazi-mod), pero estos no necesitan mucho mod de lo bien hechos que estan ;)
Saludos!

BounceBabe


You should change these things on every difficultie:

Easy

00:31:824 (1,2,3) - The transition between them isnt good. Move the circle down, below the sliders. Flows better and gives better playment. Fixed
00:35:541 (1,2) - I don't think this slider overlap is any good for new players. The should first experience this in a Normal. This is kind of too hard to read for them. I Don't think so :c no changes i like this
00:56:249 (3,4) - Done for symmetry. This rythm doesnt fit to the song. The vocal ends here 00:56:780 - starting a new sliders the same as 00:53:594 (2) - would be wrong. I suggest using some kind of pattern like this. http://puu.sh/4DZtd.jpg It's rythmwise correct and plays fine too. Current point of the screen is 00:57:311 - . 00:56:249 - start of the small slider 00:57:311 - start of the long slider + repeat I need more opinions about this :(, no changes fow now
01:03:683 - The slider should start here since you map to the vocal. Suggesting to make another 1/1 slider from 01:02:621 - to 01:03:152 - and move 01:03:152 (3) - to 01:03:683 - , so it fits your mapping.on easy difficulty, if I add more circles would increase the difficulty, not changes
01:03:152 (3,1,2) - The flow and transition of these arent good. The player has to go diagonal to play the pattern well. But this angle is too inclined. What i mean is, it goes too much diagonal to play well. It might lead to missoriented clicking. The flow goes 01:03:152 (3) - also into another direction which breaks your pattern.I really look good this pattern, goes perfectly diagonal and flows nicely imo
- 01:05:807 (1,2) - A triangle patter with these would be better so it isnt too hard. meh ^
01:13:771 (3) - Same as above. The slider should start here 01:14:302 - Here I follow the background , no changes
01:46:161 - You changed your comboing at this part. Keep it consistant. Oh yeah you're right! but I changed this another way
02:27:046 (1,3) - Like i said above. The overlap wouldnt play well even though the previous slider dissapeared. The flow is also not good and broken Meh.. Sorry but these two sliders flowed well
02:28:639 (2,3) - due to them being linear and the previous slider leading sideways. ^
03:02:090 (3) - You should simplify this slider. You cant see good where is loops. You should make a little space in there, a little hole to sign this. This can really confuse players if they dont know the map.I actually have seen more difficult patterns in other major difficulties, this is much more readable no changes

Read the "testplayers opinions" from our queue, to get more opinions about your map!

Thanks for the mods~
Here My Diff: Sorry for delay mancuso u.u

G's Easy
osu file format v12

[General]
AudioFilename: 3OH3-Follow Me Down ft. Neon Hitch.mp3
AudioLeadIn: 0
PreviewTime: 44568
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Follow Me Down
TitleUnicode:Follow Me Down
Artist:3OH!3 feat. Neon Hitch
ArtistUnicode:3OH!3 feat. Neon Hitch
Creator:mancuso_JM_
Version:Gero's Easy
Source:
Tags:Gero XinCrin mancusojuanmattos almost alice in wonderland electropop alternative
BeatmapID:302677
BeatmapSetID:117487

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.899999999999999
SliderTickRate:2

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//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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238,25,172002,5,6,0:0:0:0:
160,86,172533,2,0,L|32:213,1,180,8|8,0:0|0:0,0:0:0:0:
13,310,174126,5,2,0:0:0:0:
111,297,174657,2,0,B|154:276|195:299|242:327|284:294,1,180,8|8,0:0|0:0,0:0:0:0:
370,244,176250,5,2,0:0:0:0:
299,173,176781,2,0,L|210:173,2,89.9999999999999,8|2|8,0:0|0:0|0:0,0:0:0:0:
369,102,178373,1,2,0:0:0:0:
459,60,178904,6,0,P|470:105|457:147,1,89.9999999999999,8|2,0:0|0:0,0:0:0:0:
418,237,179966,1,8,0:0:0:0:
369,323,180497,6,0,B|279:323,1,89.9999999999999,6|8,0:0|0:0,0:0:0:0:
179,323,181559,1,2,0:0:0:0:
164,225,182090,2,0,B|300:245|328:129|256:89|184:129|212:245|348:225,1,360,8|8,0:0|0:0,0:0:0:0:
441,189,184745,1,2,0:0:0:0:
365,125,185276,6,0,P|343:84|304:62,1,89.9999999999999,8|2,0:0|0:0,0:0:0:0:
207,62,186338,2,0,P|170:83|148:124,1,89.9999999999999,8|2,0:0|0:0,0:0:0:0:
188,214,187400,2,0,B|256:273|256:273|324:214,1,180,8|8,0:0|0:0,0:0:0:0:
370,126,188993,5,6,0:0:0:0:
426,207,189524,2,0,B|514:368,2,180,8|8|8,0:0|0:0|0:0,0:0:0:0:
370,126,192178,1,2,0:0:0:0:
309,47,192710,1,8,0:0:0:0:
209,47,193241,5,2,0:0:0:0:
149,126,193771,2,0,B|114:209|114:209|38:258,2,180,8|8|8,0:0|0:0|0:0,0:0:0:0:
209,47,196426,1,2,0:0:0:0:
309,47,196957,1,8,0:0:0:0:
370,126,197488,5,4,0:0:0:0:
Topic Starter
mancuso_JM_
Everything is updated now!
Thanks Gero ^^
Alarido
Sorry for the long delay, I'm mapping many songs (several unsubmitted), planning collabs etc...

Let's go!

Modding as requested from in-game chat ^^

Legenda wrote:

:!: Unrankable | :idea: Good ideas | :?: My doubts | ♥ Greetings | * Just comments

Lines without icons are Mods.
[Gero's Easy]
♥ Nice diff. No complaints. I tested it with HD+HR+DT and had just 1 miss due to my laziness >< but no 100s. Rhythms where they shall be, flows well, good use of whistles (fits to the song) and so on. Rankable.

[Xin's Normal]
♥ Tested with DT, got just 1 of 100s due to my laziness >< but NO misses. Good rhythms on the song, on beat (nothing off), flows well

[Hard]
♥ Well made and singletappeable ♥
:idea: 02:02:621 (4) - Move to x:240 y:168, so flow will be a bit nicer than now (; and also for unglueing from 02:03:948 (3)
♥ 02:42:444 (1) - Good use of slowing here

[Insane]
* Testplay → http://puu.sh/4HM3n.osr
♥ No complaints too. It's almost singletappeable too (it's very rare find Insanes suitable to singletapping).

That's all.

Now you can call Gabe, Andrea, Frostmourne, Jericho etc... to try get a Bubble and, then, Rank. It's fully worthy for ranking on few hours! Just we need two very prestative Bats.

Att.

P.S.: How about mapping Eminem? (check the Project link on my signature).
Topic Starter
mancuso_JM_
Thanks Alarido, change the thing in my Hard (self changes: Remove 1 of the combo colours because they looked too similar comparing with other one and removed a Whistle over a sliderbody). Btw, you can find the Insane, easy for a singletap due to the low BPM :P
Thanks for the star too!

Btw, I like Eminem, I should map some of them in the future, actually not because I need to finish other projects that I have in mind and I'm busy with my school at the same time. And.. as you can see Eminem's songs are a bit long, so I'll try to map some of them in summer probably :P.

Updated!
UndeadBananaz
Hello. From #modreqs.

Gero's Easy

• 02:29:170 (3) - This slider overlaps. The whole difficulty looks so neat and this is pretty much the only thing that strangely overlaps. Just for the sake of keeping it pretty, maybe do something like this:

Xin's Normal

• 01:31:293 (1,2,3,4) - I think changing this combo into:

would sound better, because it will follow the style of the previous 3 combos and will feel more comfortable to play.

Hard
• 03:15:895 (3,4) - The second slider looks kinda weird and out of place like that, maybe:

Insane
• 00:55:187 (1,2) - I really would have preferd to play it like this (because of the vocals):

Or maybe without the note on the blue tick if you don't like it, but definitely ending the first slider on the red one sounds better due to the vocals.
• 01:48:285 (1,2) - - I would do the same with these 2 sliders as above.
• 02:41:913 (1,2,3,4) - You could try to position this stream slightly closer to the previous one. Just move it down a wee bit.
• 02:54:125 (1,2) - Same as the first two points.

I thought the map overall was excellent. The song is pretty decent as well. Hope this helped. Good luck!
Topic Starter
mancuso_JM_

UndeadBananaz wrote:

Hello. From #modreqs.

Gero's Easy

• 02:29:170 (3) - This slider overlaps. The whole difficulty looks so neat and this is pretty much the only thing that strangely overlaps. Just for the sake of keeping it pretty, maybe do something like this: I like how it looks, in addition this overlap is intentional to me, so I'll keep it.

Xin's Normal

• 01:31:293 (1,2,3,4) - I think changing this combo into:

would sound better, because it will follow the style of the previous 3 combos and will feel more comfortable to play. Nice suggestion.. Fixed.

Hard
• 03:15:895 (3,4) - The second slider looks kinda weird and out of place like that, maybe: I like this little overlap, I find it well looking.

Insane
• 00:55:187 (1,2) - I really would have preferd to play it like this (because of the vocals): Reduced (1) in 1/4.

Or maybe without the note on the blue tick if you don't like it, but definitely ending the first slider on the red one sounds better due to the vocals.
• 01:48:285 (1,2) - - I would do the same with these 2 sliders as above. Fixed
• 02:41:913 (1,2,3,4) - You could try to position this stream slightly closer to the previous one. Just move it down a wee bit. I don't find any problem with this pattern, due to the low bpm is pretty easy to follow.
• 02:54:125 (1,2) - Same as the first two points. I'll keep this one because it is not a similar section.

I thought the map overall was excellent. The song is pretty decent as well. Hope this helped. Good luck!
Thanks! Updated!!
-Neipezi
hi From Kritio's Modding Queuse (Normal / M4M)

[Gero's Easy]
x_x;;

[Xin's Normal]
00:29:701 - whistle add?
00:38:196 - ^
00:50:939 (4) - NC add?
03:17:488 - vol +15%?

[Hard]
00:38:196 (5) - NC add?
00:47:754 (8) - ^
01:03:417 (5,6,1) - coordinate move? 5 x:260 y:188, 6 x:256 y:204, 7 x:252 y:220
01:08:993 (6) - NC add?
03:04:214 (10) - crtl + h?
03:17:488 (8) - vol -25%?

[Insane]
00:42:444 (10) - NC add?
01:10:586 (6) - delete the Arrowhead and
01:11:116 (7) - after moving to 01:11:116 - , 1/1 slide to change
01:14:833 (3,4) - part change?
01:31:293 (5) - NC add?
02:00:762 (7,8) - coordinate move? number 7 x:440 y:148 , 8 x:428 y:124
02:09:524 (10) - change as quiet sound? (soft)
02:39:789 (1,1) - NC reomove?
03:17:488 (11) - vol -25%?

\:D/
Gero

-Kirito wrote:

hi From Kritio's Modding Queuse (Normal / M4M)

[Gero's Easy]
x_x;; Fixed xD Sorry for the spam

\:D/
Topic Starter
mancuso_JM_

-Kirito wrote:

hi From Kritio's Modding Queuse (Normal / M4M) Hi!

[Gero's Easy]
x_x;;

[Xin's Normal]
00:29:701 - whistle add?
00:38:196 - ^ Both added (and added some other one for consistency :P)
00:50:939 (4) - NC add? I don't find it necessary, follows better the music without it
03:17:488 - vol +15%? Used 30% instead.

[Hard]
00:38:196 (5) - NC add? Nice one.. Added.
00:47:754 (8) - ^ I don't find this one really necessary.
01:03:417 (5,6,1) - coordinate move? 5 x:260 y:188, 6 x:256 y:204, 7 x:252 y:220 I did something similar here, but not exactly the same.
01:08:993 (6) - NC add? Nah..
03:04:214 (10) - crtl + h? Okeii.. You're not the first suggesting me that, so I think I'm wrong xD
03:17:488 (8) - vol -25%? Used 30% instead.

[Insane]
00:42:444 (10) - NC add? Hmm.. No.. Is not needed here I think.
01:10:586 (6) - delete the Arrowhead and
01:11:116 (7) - after moving to 01:11:116 - , 1/1 slide to change Prefer to keep that because actually is following vocals
01:14:833 (3,4) - part change? I'm following drums in this case.
01:31:293 (5) - NC add? Hmm.. k
02:00:762 (7,8) - coordinate move? number 7 x:440 y:148 , 8 x:428 y:124 I personally prefer the current pattern and the current effect on it.
02:09:524 (10) - change as quiet sound? (soft) Used a drum finisher instead.
02:39:789 (1,1) - NC reomove? I use this kind of NCs when I use that kind of patterns so I prefer to keep that because is part of my style
03:17:488 (11) - vol -25%? Used 30% instead.

\:D/
Thanks for modding! ^_^
Updated!

Gero wrote:

-Kirito wrote:

hi From Kritio's Modding Queuse (Normal / M4M)

[Gero's Easy]
x_x;; Fixed xD Sorry for the spam

\:D/
No no no.. No te perdono baka :(
dkun
Follow me, follow me
fol-la-la-lala

Great song, even greater map! Kudos to the mappers involved.
Have a bubble!
Andrea
~Hard~
  1. 00:28:904 (3,4,1,2,3) - Not sure if a mistake or not but the spacing on this whole pattern is different from each object.
~Insane~
  1. 02:27:046 (3,4) - Spacing is a bit too close here, I'd use same distance here as well.
Let me know once you've checked them and I'll rank. :3
Gero
Go Mancuso \:3/
Topic Starter
mancuso_JM_
Both things fixed from Andrea's mod!
Plus.. fixed two Slider shapes in Insane (00:45:364 (3) - and 00:46:426 (5) - )
Andrea
Okay, everything is great now!

Ranked~
Yuzeyun
(inb4 ninja'd)
grats man :D/\:D
-Neipezi
congratz:D
Mystyk
yay!! congrats mancus!! *.* follow me follow me folla-la-la-laaa
Kyouren
Gratz!! Mancuso, Gero, and Xincrin!!

Follow me, Follow me
Lalala
riffy
Congratz!
Sieg
funny song
congratz :3
Gero
Gratz Man :3
jericho2442
damn you beat me to ranking this xD!! grats ;)
happy623
gratz xD
Topic Starter
mancuso_JM_
Thanks a lot guys! :D
[Seraphin]
Right before I try to mod it it gets ranked xD

Good job x3
Natsu
Im very late here lol anyways congratz owo/
ErunamoJAZZ
congratzzzzz!!!!11111oneone


PD: ay, uds como rankean de facil los mapas ._.
XinCrin
Grats mancu!!!
Topic Starter
mancuso_JM_
thanks again guys! :)
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