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Leftymonster - START

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Topic Starter
HanzeR

UnitedWeSin wrote:

Hi Hanzer. Here is a quick mod for the easier diffs because I really want to see this map ranked.

[Normal]

Map Design/Rhythm

  1. 00:26:618 (1,2,3) - I think it might be better to delete all of this and have play start on a 1/1 slider at 00:27:668. It's up to you, but it will make the map easier. The 1/2 slider 00:26:618 (1) starting on the red tick is difficult to read imo, it's better to start play on the downbeat at 00:27:668 in the easiest diff.
    If you do that then remove the NC at 00:28:268 (1).

    did this :D
  2. 00:46:268 (2) - Honestly I think it's better to just delete this note. Silence fits the vocals here better imo. Do that and remove the NC at 00:45:368 (1) would be better.

    i like it, fixed
  3. 01:03:368 (1) - I really wish that you would start this spinner at 01:03:668 like the other diffs. It just fits so much better to have the spinner start when the band crashes back in. ;-;

    ok
  4. 01:43:568 (3,1) - That placement is too confusing for the easiest difficulty imo. I think it might be better to place it in a way that doesn't have the 1 hidden at all.

  5. 01:52:868 (3) - Maybe to make this a bit easier you could delete the 3 and extend the 01:52:268 (2) to end at 01:52:868.

  6. 02:06:218 (1) - I think it would be fine if you started this slider on the downbeat 02:06:068 and had it end at 02:06:668. That would be easier to read also. Having it start on the red tick makes it more difficult.
    I'm really not sure about this one,,

  7. 02:51:668 (1,2) - Fix spacing and maybe have them aligned on the grid at the same y coordinate. That would look better imo. yup, looks better
Hitsounds

  1. 00:36:068 (3) - Soft finish on purpose here? It's a normal finish in the insane. I think normal finish fits better here.

  2. 00:53:768 (1) - Maybe remove the clap from the slider body. That and add finishes to all the repeats and one to end also like you have in the other diffs.

  3. 00:59:468 (2) - Clap on the repeat?

  4. 01:11:318 (2) - Missing finish on the end?

  5. 01:12:368 (3) - Clap on the repeat like the insane diff?

  6. 01:26:468 (2) - Clap on the first repeat?

  7. 01:38:168 (4) - Soft finish on the end?

  8. 01:44:468 (1) - Clap on the repeat?

  9. 01:45:368 (2) - Clap on the head?

  10. 02:53:768 - I think it would be better to reduce the volume here for the end of this slider. That and remove the clap. It's just really noisy to have sound there, maybe around 10% is best.
fixed all
[Hard]

Map Design/Rhythm

  1. 00:01:269 - Unsnapped green line here.
    fixed
  2. 00:27:668 (1,2) - Since you follow the vocals, maybe it would be better to NC on the 00:28:268 (2) instead of the 1 here since the vocal line starts there. It would also make the gap between the 1 and 2 much more readable. Also the 00:27:668 (1) is really still part of the previous phrase 00:26:618 (1,2,3,4) so it would be better to stay in that combo imo.

    ok
  3. 00:36:668 (3,4,1) - Maybe improve the placements a bit:

    i changed it a little bit, hm
  4. 00:46:868 (1,2,3) - I think it would play better to have consistent spacing. It just feels weird in play when we have a jump to the 2 but then no jump to the 3. Either make both 1.0 spacing or both a jump.

    ok , i changed this part
  5. 01:27:518 (6,7) - Strange rhythm imo. Maybe delete the 7 and just extend the 6 to end at 01:27:818 to follow the vocals better.
    ok
  6. 01:34:268 (2) - Crtl-G? Plays nicer to me.
    i like this :D
  7. 02:46:568 (4) - Move the 4 closer to make it 1.0 spacing. It will play better imo.
    ok
  8. 02:53:768 (1) - Again it just makes so much more sense to start the spinner at 02:54:068. ;-; The pause really fits.
mhm
Hitsounds

  1. 01:28:718 (3) - Don't you want to have the finish on the end be a soft finish like the other diffs have?

  2. 00:36:068 - Maybe switch to NC:2 to have a finish on this slider tick here.

  3. 01:12:668 (5) - Clap works nice here like the insane diff.

  4. 01:58:868 (1,2,3,4,1,2,3,4,1,2,3,4) - Inconsistent claps on purpose? Don't you want a clap on every circle here?

  5. 02:13:868 (3) - Don't you want a soft finish instead of a clap on the head like the other diffs have?

  6. 02:33:368 (4) - Missing finish on the end?
fixed all~
[Insane]

  1. 00:06:068 (1) - Why is the spinner set to normal sample set? It makes the end very noisy. The other diffs have it as soft sample, maybe set this one to soft also.

    fixed ~
  2. 02:53:768 (1) - Same thing, this really bothers me in play... It would be much better to have the spinner start at 02:54:068. ;-;
There was a reason I didn't do these but I can't remember it anymore \:D/ I really like this pause better too. Changed all these ~


Ok, I didn't check hitsounds in the Insane diff, you could go over them and make sure they are fine. I love this map, it's tons of fun to play. (:
I hope this helps. I think you need more nazi mods to help with placement and other minor things.
Really, thank you so much. I'm amazed haha, thanks for being so helpful x.x

ok!! time to push!! I need to find some mods ^^
mintong89
just wonder where you find this song? 0 0
Topic Starter
HanzeR

mintong89 wrote:

just wonder where you find this song? 0 0
I found it on nicovideo :D

http://www.nicovideo.jp/watch/sm19125328
^here!
ryza
DO NOT!!!! Forget to add hitsounds back when you change stuff! Just reminding you ^^;

[Start]

moe
00:03:668 (1) - either make this a reverse slider or make it like this: http://puu.sh/2dWhO

00:05:168 (3) - NC

00:06:068 (1) - consider making this a slider, I don't really like it as a spinner

00:08:468 (1) - http://puu.sh/2dWlc sounds better like this

00:16:118 (2) - why is spacing so low?

00:27:968 (1) - make this into a slider starting at 00:27:668

00:30:068 (4) - http://puu.sh/2dWqY

00:32:468 (4) - ^

00:59:468 (2) - consider reversing concavity (like so: http://puu.sh/2dWtz )

01:03:668 (1) - end at 01:05:768

01:07:118 (1) -
this section currently looks like this: http://puu.sh/2dWx2
I suggest like this: http://puu.sh/2dWzL

01:22:868 (1,2,3,4,5,1) - http://puu.sh/2dWMf

01:27:668 (3,1,2,3) - http://puu.sh/2dWPm

01:38:168 (1) - NC , 01:39:368 (1) - remove NC

01:47:768 (3) - make this a little cuter http://puu.sh/2dWQY

01:53:168 (3) - NC, 01:54:068 (1) - remove NC

01:54:968 (4) - http://puu.sh/2dWT7

02:29:168 (3) - NC

[Middle]

moe again
00:02:768 (3) - NC
00:03:668 (1) - Remove NC
00:05:168 (5) - NC

00:17:018 (4) - http://puu.sh/2dX16
and actually I suggest you map that whole break, like so:
http://puu.sh/2dX5o
http://puu.sh/2dX5D
http://puu.sh/2dX5N

if you choose not to do this, you should remove all of the 1/2 sliders and map it a little differently (the spinner seems awkward here with the current mapping)

00:26:618 (1,2) - make these a slider

00:27:668 (5) - NC
00:29:918 (6) - NC
00:32:318 (6) - NC
^^do not remove any NC's after these

00:43:268 (2) - NC

00:43:868 (2) - http://puu.sh/2dXdH

00:45:368 (6) - http://puu.sh/2dXeR maybe making that 1/2/3 jumps

00:48:968 (3) - make this just a circle
00:49:268 (4) - NC

00:49:868 (3) - http://puu.sh/2dXhZ change to look like this possibly

00:57:368 (4) - prettier! http://puu.sh/2dXjx

00:58:868 (4) - NC

01:00:068 (1) - remove NC, 01:00:368 (2) - add NC

01:01:268 (3,1) - switch NC

01:07:118 (3) - NC

01:11:918 (3) - NC

01:31:868 (6) - NC 01:32:468 (1) - remove NC

01:36:068 (3) - NC

01:43:568 (5) - NC

01:45:668 (3) - NC

01:53:168 (5) - NC

01:56:768 (3) - NC , 01:57:368 (1) - remove NC

02:15:668 (1) - end a 02:17:768 and add a slider on the downbeat

02:30:068 (4) - NC

02:32:168 (1,2) - switch NC

^^
Liiraye
12:44 Liiraye: Hey mate I was checking some of your pendings just now and decided to give it a try to mod then :)
12:45 Liiraye: first think that stroke me is 00:12:218 (3,5)
12:45 Liiraye: there's no sound on those two hits, making it overmapped. Or at least that's what I've learned ^^
12:46 Liiraye: I hate it when people say you've overmapped on a good stream part which would fit otherwise, but yeah. I'll see if I can find more
12:46 Liiraye: modding this btw
12:46 *Liiraye is editing [http://osu.ppy.sh/b/201700 Leftymonster - START [Finish]]
12:47 Liiraye: same thing here 00:15:518 (1,2)
12:48 Liiraye: another circle would fit here 00:26:918
12:50 Liiraye: instead of 00:27:293 (4)
12:51 Liiraye: remove this one as well 00:36:443 (4)
12:51 Liiraye: as well as this one 00:37:193 (2)
12:53 Liiraye: at this stream 00:55:868
12:53 Liiraye: the second and fourth combo is overmapped
12:55 Liiraye: I suggest doing something like this instead http://osu.ppy.sh/ss/713198
12:57 Liiraye: this doesn't have any sound to it 01:01:418 (5)
12:57 Liiraye: neither does 01:01:643 (6)
12:58 Liiraye: same with 01:02:318 (1)
12:59 Liiraye: here as well 01:03:068 (4)
12:59 Liiraye: I'd lower the sound on the end of this slider so that you don't hear it, preventing overly used sounds 01:06:668
13:01 Liiraye: this slider 01:10:268 (4)
13:01 Liiraye: remove it and put a circle here 01:10:418
13:01 Liiraye: also no sounds to this circle 01:10:793 (5)
13:03 Liiraye: same here 01:29:993 (5)
13:04 Liiraye: and here 01:31:343 (2,3)
13:04 Liiraye: this as well 01:32:393 (2)
13:05 Liiraye: 01:39:293 (2)
13:06 Liiraye: I'd simply just remove these two, it sounds much better 01:39:818 (4,6)
13:08 Liiraye: and this 01:46:118 (2)
13:08 Liiraye: 01:47:318 (2)
13:08 Liiraye: also lowering the sound at the end of this slider 01:48:518
13:09 Liiraye: remove this 01:53:318 (7)
13:10 Liiraye: 01:55:943 (2,4)
13:10 Liiraye: and that 01:56:618 (6)
13:11 Liiraye: 01:58:118 (7)
13:13 Liiraye: 02:11:243 (2,4)
13:13 Liiraye: 02:13:193 (9)
13:14 Liiraye: 02:14:768 (4)
13:16 Liiraye: 02:29:918 (8, 2)
13:16 Liiraye: 02:32:918 (3)
13:17 Liiraye: 02:34:118 (1,5)
13:19 Liiraye: 02:36:143 (5, 8, 4)
13:23 Liiraye: here I would extend the slider 7 and remove circle 8. like so http://osu.ppy.sh/ss/713247
13:23 Liiraye: I'd change this to a slider, removing the extra combo 8 02:40:868 (7)
13:24 Liiraye: as such http://osu.ppy.sh/ss/713250
13:24 Liiraye: none of these has sounds 02:41:843 (2,3,4)
13:25 Liiraye: same here 02:44:918 (5,6)
13:26 Liiraye: and here 02:45:518 (1,2)
13:26 Liiraye: 02:49:043 (2,4)
13:27 Liiraye: 02:49:718 (6)
13:27 Liiraye: 02:51:518 (1,2)


irc mod :)
Topic Starter
HanzeR

Liiraye wrote:

SPOILER
12:44 Liiraye: Hey mate I was checking some of your pendings just now and decided to give it a try to mod then :)
12:45 Liiraye: first think that stroke me is 00:12:218 (3,5)
12:45 Liiraye: there's no sound on those two hits, making it overmapped. Or at least that's what I've learned ^^
12:46 Liiraye: I hate it when people say you've overmapped on a good stream part which would fit otherwise, but yeah. I'll see if I can find more
12:46 Liiraye: modding this btw
12:46 *Liiraye is editing [http://osu.ppy.sh/b/201700 Leftymonster - START [Finish]]
12:47 Liiraye: same thing here 00:15:518 (1,2)
12:48 Liiraye: another circle would fit here 00:26:918
12:50 Liiraye: instead of 00:27:293 (4)
12:51 Liiraye: remove this one as well 00:36:443 (4)
12:51 Liiraye: as well as this one 00:37:193 (2)
12:53 Liiraye: at this stream 00:55:868
12:53 Liiraye: the second and fourth combo is overmapped
12:55 Liiraye: I suggest doing something like this instead http://osu.ppy.sh/ss/713198
12:57 Liiraye: this doesn't have any sound to it 01:01:418 (5)
12:57 Liiraye: neither does 01:01:643 (6)
12:58 Liiraye: same with 01:02:318 (1)
12:59 Liiraye: here as well 01:03:068 (4)
12:59 Liiraye: I'd lower the sound on the end of this slider so that you don't hear it, preventing overly used sounds 01:06:668
13:01 Liiraye: this slider 01:10:268 (4)
13:01 Liiraye: remove it and put a circle here 01:10:418
13:01 Liiraye: also no sounds to this circle 01:10:793 (5)
13:03 Liiraye: same here 01:29:993 (5)
13:04 Liiraye: and here 01:31:343 (2,3)
13:04 Liiraye: this as well 01:32:393 (2)
13:05 Liiraye: 01:39:293 (2)
13:06 Liiraye: I'd simply just remove these two, it sounds much better 01:39:818 (4,6)
13:08 Liiraye: and this 01:46:118 (2)
13:08 Liiraye: 01:47:318 (2)
13:08 Liiraye: also lowering the sound at the end of this slider 01:48:518
13:09 Liiraye: remove this 01:53:318 (7)
13:10 Liiraye: 01:55:943 (2,4)
13:10 Liiraye: and that 01:56:618 (6)
13:11 Liiraye: 01:58:118 (7)
13:13 Liiraye: 02:11:243 (2,4)
13:13 Liiraye: 02:13:193 (9)
13:14 Liiraye: 02:14:768 (4)
13:16 Liiraye: 02:29:918 (8, 2)
13:16 Liiraye: 02:32:918 (3)
13:17 Liiraye: 02:34:118 (1,5)
13:19 Liiraye: 02:36:143 (5, 8, 4)
13:23 Liiraye: here I would extend the slider 7 and remove circle 8. like so http://osu.ppy.sh/ss/713247
13:23 Liiraye: I'd change this to a slider, removing the extra combo 8 02:40:868 (7)
13:24 Liiraye: as such http://osu.ppy.sh/ss/713250
13:24 Liiraye: none of these has sounds 02:41:843 (2,3,4)
13:25 Liiraye: same here 02:44:918 (5,6)
13:26 Liiraye: and here 02:45:518 (1,2)
13:26 Liiraye: 02:49:043 (2,4)
13:27 Liiraye: 02:49:718 (6)
13:27 Liiraye: 02:51:518 (1,2)


irc mod :)
gonna get to this soon. Thanks so much liiraye!!
Leorda
Hello there

[Start]
00:05:168 (1) - Remove new combo, since you add NC every 2 bars
00:30:668 (5,1) - NC is supposed at (5), because vocal part is changed
02:13:268 (1) - Remove clap at tail slider, since there is no snare inside the music

02:36:068 (3,4) - Make a blanket combo?
02:38:468 (2,3) - ^


[Middle]
00:27:668 (1) - Remove new combo, it doesn't needed here
00:29:918 (1) - ^
00:32:318 (1) - ^
00:34:868 (2) - Too close between previous object
00:44:468 (1) - Remove new combo, it doesn't needed here
02:07:118 (4) - Too close between previous object
02:08:468 (1,2,3,4,1,2,3,4) - Please fix this part because this part using 1,00x distance spacing instead 1,10x. Is this intentional?
02:12:068 (1,2,3,4) - ^
02:18:068 (2) - New combo? You probably forgot something (just to remind you)


[Finish]
01:06:068 (2) - New combo? You probably forgot something (just to remind you)


Good luck~
Topic Starter
HanzeR

Leorda wrote:

Hello there

[Start]
00:05:168 (1) - Remove new combo, since you add NC every 2 bars
00:30:668 (5,1) - NC is supposed at (5), because vocal part is changed fixed
02:13:268 (1) - Remove clap at tail slider, since there is no snare inside the music[/color] i kept this one, the crash in the music here is significantly 'snappier' than all of the others in the song, it stands out. i think the clap in combination with the finish replicates this feel nicely imo. It's also like this in all the other diffs
02:36:068 (3,4) - Make a blanket combo?
02:38:468 (2,3) - ^ i made these blanketier -- i think


[Middle]
00:27:668 (1) - Remove new combo, it doesn't needed here fixed
00:29:918 (1) - ^ fixed
00:32:318 (1) - ^ fixed
00:34:868 (2) - Too close between previous object fixed
00:44:468 (1) - Remove new combo, it doesn't needed here fixed
02:07:118 (4) - Too close between previous object fixed
02:08:468 (1,2,3,4,1,2,3,4) - Please fix this part because this part using 1,00x distance spacing instead 1,10x. Is this intentional? fixed
02:12:068 (1,2,3,4) - ^ fixed
02:18:068 (2) - New combo? You probably forgot something (just to remind you) fixed--


[Finish]
01:06:068 (2) - New combo? You probably forgot something (just to remind you) fixed


Good luck~

Thanks so much Leorda!!!
mancuso_JM_
I think you requested me a mod to this map in january or something like this (in my MATs days :P), but I didn't complete my mod earlier because I didn't feel really motivated. Now, I was searching something to mod and I found this in my beatmap listing, so let's give it a try :)

[Normal:]

Settings:
--> Increased all the settings by 1 tick (even the Circle Size), to make the spread more balanced (HP, CS, AR, OD+1). Don't be worry about the Star rating, 3.13/3.15 is acceptable for me as the easiest diff. in the mapset, especially looking the high BPM

• 00:08:468 (1,2) - Rhythmically, this pattern can sound better. If I were you, I'd use a pattern like this
• 00:13:718 (2,3) - For a better flow between these objects, I recommend you to do a flip vertically (Ctrl+J) in this Slider and place it in x:160 y:176. After to do that, place (3) in x:260 y:300
• 00:16:118 (2,3) - This pattern flows a bit weird to me, I recommend you at least flip vertically (Ctrl+J) in this slider. Additionally, you can do something like this to make this pattern nicer esthetically
Screenshoot + Code

92,164,16118,2,2,P|204:172|217:86,1,204,2|6,0:0|0:0,0:0:0:0:
376,100,17168,2,2,P|376:148|348:200,2,102,10|2|10,0:0|0:0|0:0,0:0:0:0:
• 00:28:268 (2) - Rotate a bit this Slider, to make the pattern nicer and much more fluent. Here have the code and screenshoot about the thing that I thought
Screenshoot + Code

400,100,28268,2,0,P|370:51|366:6,2,102,0|8|0,0:0|0:0|0:0,0:0:0:0:
• 00:33:068 (5) - Due to the 1/1 stop, I think a New combo here should be coherent. But dunno, a combo with only 2 notes looks weird, maybe you can remove the new combo from the next (1) but this is purely up to you
• 00:38:468 (2) - *Nazi* - A little curve like this one, makes the pattern much better imo
• 00:38:468 (2) - I personally dislike more than a repetition in the easiest difficulty of the mapset, because in general cause confusion in newer/average players. You can maybe delete the last repetition and add a note instead
• 00:52:568 (3,4) - Make the spacing consistent between these objects please. You know, spacing changes are not acceptable in the easiest diff. of the mapset
• 00:57:368 (2) - Too many consecutive 1/1 for this difficulty and this BPM. I recommend you to simplify that, using a simple 2/1 slider instead of this 1/1 with repetition. You can also try this placement pattern if you want
• 01:03:368 (x) - I think is not a crazy thing adding a note here to follow drums. Specially if you see that the previous slider end is 2/1 back
• 01:07:868 (2) - As I repeated a lot of time before :P, to make this pattern nicer esthetically and more fluent, do a flip vertically in this Slider (Ctrl+J) and move it to x:196 y:88
• 01:10:868 (4) - This slider should end in 01:11:318 - instead, because in this way, this will follow better the music.
• 01:11:918 (5) - I think a New Combo fits properly here
• 01:15:668 (T) - Don't reduce the volume here, the music pitch never decrease. So, I recommend you to use 60% here as well
• 01:26:468 (2) - As I said before, don't use more than a repetition here, in 1/1 with this BPM. Try other solution, pls.
• 01:28:268 (4) - Add a New Combo here, to keep your comboing consistent
• 01:31:268 (3) - Same as 01:26:468. You have other cases similar as this one, but I won't mention all, but make sure to fix all of them please
• 01:41:468 (1,2) - These notes are not really necessary, I suggest you to delete both of them for consistency with the 1st pre-chorus
• 01:59:468 - Add a break time, as you did in the other diffs. (?
• 02:01:868 - (^)
• 02:04:268 - (^)
• 02:07:118 (2) - For a better flow with (3) specially, try doing a flip vertically (Ctrl+J) in this Slider, and place it in x:152 y:208
• 02:27:068 (1) - I don't suggest the use of 1/2 patterns in this difficulty. Anyway, I think the end of this slider is not really useful, so I suggest you to replace this slider with a single note in 02:27:068 -.
• 02:30:068 (1,3) - Swap these combo placement, please

- Not bad in general. Since the highest problem in this map were the flow and estethical things I focus my mod in these aspects, you should to do that changes (especially) to make the map much better :)

[Middle:]

• 00:18:068 - I think you should add some beat here, because the music deserves that. Maybe you can do a 1/2 slider deleting the previous note (7) (your 1/2 slider should start in there obviously :P), after that, move the spinner 1/4 forward
• 01:13:268 (Spin) - Use a soft finish in this Slider, as you did in Start
• 01:13:268 - As I said before, you can maybe add a single note in 01:13:268 and after that you should move the spinner 1/4 forward
• 01:34:868 (1) - Remove this New Combo to don't overuse combos
• 01:36:068 (1) - (^)
• 01:38:468 (2,3) - I wouldn't use a 1/2 pattern in this slow section. Just use a 1/1 slider, this slider should start in 01:38:468 and ends in 01:38:768 -.
• 01:39:518 (5) - Move this note to x:336 y:220 for a better flow
• 01:53:768 (2) - Move this note to x:256 y:236 for a better flow
• 02:07:568 (5) - Move this Slider to x:196 y:328 for a better flow :P
• 02:27:068 (1) - I don't recommend this slider speed change nor this slider, they are kinda unexpected. Just use a single note in 02:27:068 to follow properly the drums
• 02:53:768 (x) - Add a Note (?

- Pretty good in general. I didn't have any major problems with this diff. ^_^

[Finish:]

Settings:
--> OD -1 for a better spread specially.

• 00:06:068 - For an Insane, I think sounds coherent if you add a note here and then move the spinner 1/4 forward. I find the note necessary in this difficulty
• 00:12:893 (x) - I'd add a note here, the 1/2 stack between sliders look random, and I personally think that a note in there fits with the music
• 00:18:068 - Add a single note here, and move the spinner 1/4 forward
• 01:03:668 - (^)
• 01:13:343 (Spin) - Add a soft finish as you did in Start
• 02:22:868 (x) - Add a single note and move the spinner 1/4 forward
• 02:53:768 (x) - Add a Note.

- Nice diff. I liked it :3. In general all jumps are well done, and there is no overmapped thing, so this is a good thing :)

And.. That's all!
I think Start needs some more estructure, but I think everything will go much better if you fix my mod, the other two diffs. are good to go imo.
Since the map is a bit 'old', feel free to give me a call after you're done looking through my mod! :)
Topic Starter
HanzeR

mancuso_JM_ wrote:

I think you requested me a mod to this map in january or something like this (in my MATs days :P), but I didn't complete my mod earlier because I didn't feel really motivated. Now, I was searching something to mod and I found this in my beatmap listing, so let's give it a try :)

[Normal:]

Settings:
--> Increased all the settings by 1 tick (even the Circle Size), to make the spread more balanced (HP, CS, AR, OD+1). Don't be worry about the Star rating, 3.13/3.15 is acceptable for me as the easiest diff. in the mapset, especially looking the high BPM ok~

• 00:08:468 (1,2) - Rhythmically, this pattern can sound better. If I were you, I'd use a pattern like this ok
• 00:13:718 (2,3) - For a better flow between these objects, I recommend you to do a flip vertically (Ctrl+J) in this Slider and place it in x:160 y:176. After to do that, place (3) in x:260 y:300 nice, ok
• 00:16:118 (2,3) - This pattern flows a bit weird to me, I recommend you at least flip vertically (Ctrl+J) in this slider. Additionally, you can do something like this to make this pattern nicer esthetically ok
Screenshoot + Code

92,164,16118,2,2,P|204:172|217:86,1,204,2|6,0:0|0:0,0:0:0:0:
376,100,17168,2,2,P|376:148|348:200,2,102,10|2|10,0:0|0:0|0:0,0:0:0:0:
• 00:28:268 (2) - Rotate a bit this Slider, to make the pattern nicer and much more fluent. Here have the code and screenshoot about the thing that I thought ok
Screenshoot + Code

400,100,28268,2,0,P|370:51|366:6,2,102,0|8|0,0:0|0:0|0:0,0:0:0:0:
• 00:33:068 (5) - Due to the 1/1 stop, I think a New combo here should be coherent. But dunno, a combo with only 2 notes looks weird, maybe you can remove the new combo from the next (1) but this is purely up to you fixed
• 00:38:468 (2) - *Nazi* - A little curve like this one, makes the pattern much better imo fixed
• 00:38:468 (2) - I personally dislike more than a repetition in the easiest difficulty of the mapset, because in general cause confusion in newer/average players. You can maybe delete the last repetition and add a note instead ok
• 00:52:568 (3,4) - Make the spacing consistent between these objects please. You know, spacing changes are not acceptable in the easiest diff. of the mapset ok
• 00:57:368 (2) - Too many consecutive 1/1 for this difficulty and this BPM. I recommend you to simplify that, using a simple 2/1 slider instead of this 1/1 with repetition. You can also try this placement pattern if you want
• 01:03:368 (x) - I think is not a crazy thing adding a note here to follow drums. Specially if you see that the previous slider end is 2/1 back sure
• 01:07:868 (2) - As I repeated a lot of time before :P, to make this pattern nicer esthetically and more fluent, do a flip vertically in this Slider (Ctrl+J) and move it to x:196 y:88 ok
• 01:10:868 (4) - This slider should end in 01:11:318 - instead, because in this way, this will follow better the music. yes
• 01:11:918 (5) - I think a New Combo fits properly here ok
• 01:15:668 (T) - Don't reduce the volume here, the music pitch never decrease. So, I recommend you to use 60% here as well fixed
• 01:26:468 (2) - As I said before, don't use more than a repetition here, in 1/1 with this BPM. Try other solution, pls. fixed
• 01:28:268 (4) - Add a New Combo here, to keep your comboing consistent fixed
• 01:31:268 (3) - Same as 01:26:468. You have other cases similar as this one, but I won't mention all, but make sure to fix all of them please ok, i kept two of them here 00:53:768 (1) - and 01:58:868 (1) - because i think they fit here honestly tt
• 01:41:468 (1,2) - These notes are not really necessary, I suggest you to delete both of them for consistency with the 1st pre-chorus
• 01:59:468 - Add a break time, as you did in the other diffs. (?
• 02:01:868 - (^)
• 02:04:268 - (^) i dont know why, every time i add break time here the map deletes it after i save it? is it a bug??
• 02:07:118 (2) - For a better flow with (3) specially, try doing a flip vertically (Ctrl+J) in this Slider, and place it in x:152 y:208 ok
• 02:27:068 (1) - I don't suggest the use of 1/2 patterns in this difficulty. Anyway, I think the end of this slider is not really useful, so I suggest you to replace this slider with a single note in 02:27:068 -. ok
• 02:30:068 (1,3) - Swap these combo placement, please ok

- Not bad in general. Since the highest problem in this map were the flow and estethical things I focus my mod in these aspects, you should to do that changes (especially) to make the map much better :) haha sorry im so noob at mapping easy diffs x_x

[Middle:]

• 00:18:068 - I think you should add some beat here, because the music deserves that. Maybe you can do a 1/2 slider deleting the previous note (7) (your 1/2 slider should start in there obviously :P), after that, move the spinner 1/4 forward changed it a little differently fixed
• 01:13:268 (Spin) - Use a soft finish in this Slider, as you did in Start ok
• 01:13:268 - As I said before, you can maybe add a single note in 01:13:268 and after that you should move the spinner 1/4 forward ok
• 01:34:868 (1) - Remove this New Combo to don't overuse combos
• 01:36:068 (1) - (^) fix both
• 01:38:468 (2,3) - I wouldn't use a 1/2 pattern in this slow section. Just use a 1/1 slider, this slider should start in 01:38:468 and ends in 01:38:768 -. fixed
• 01:39:518 (5) - Move this note to x:336 y:220 for a better flow hm well the way I changed the last mod point would make a weird overlap here and I dont think I should change this now :o
• 01:53:768 (2) - Move this note to x:256 y:236 for a better flow ok
• 02:07:568 (5) - Move this Slider to x:196 y:328 for a better flow :P ok
• 02:27:068 (1) - I don't recommend this slider speed change nor this slider, they are kinda unexpected. Just use a single note in 02:27:068 to follow properly the drums fixed
• 02:53:768 (x) - Add a Note (? sure why not

- Pretty good in general. I didn't have any major problems with this diff. ^_^
yay :D
[Finish:]

Settings:
--> OD -1 for a better spread specially. mmm spread

• 00:06:068 - For an Insane, I think sounds coherent if you add a note here and then move the spinner 1/4 forward. I find the note necessary in this difficulty ok, changed this section a little bit
• 00:12:893 (x) - I'd add a note here, the 1/2 stack between sliders look random, and I personally think that a note in there fits with the music
• 00:18:068 - Add a single note here, and move the spinner 1/4 forward
• 01:03:668 - (^)
• 01:13:343 (Spin) - Add a soft finish as you did in Start
• 02:22:868 (x) - Add a single note and move the spinner 1/4 forward
• 02:53:768 (x) - Add a Note.
fixed every one ^
- Nice diff. I liked it :3. In general all jumps are well done, and there is no overmapped thing, so this is a good thing :)
thanks :D
And.. That's all!
I think Start needs some more estructure, but I think everything will go much better if you fix my mod, the other two diffs. are good to go imo.
Since the map is a bit 'old', feel free to give me a call after you're done looking through my mod! :)
Thank you so much Mancuso!! I was starting to lose hope of getting this map ranked, but thank you for taking time to look at it after so long :)
mancuso_JM_
Recheck time, with some things that it looks like I missed before xD (No kds here pls)

[General:]

• 00:07:268 - I think a hitfinish here in this spinner is necessary, following the music. But, the soft finish sounds a bit loud with 60%, so I suggest you to add the finish in this spinner (in all diffs.) and then add a Inherited timing point (green line) with 45% in volume. It provides a good effect, believe me

[Start:]

• 01:07:868 (2) - As I repeated a lot of time before :P, to make this pattern nicer esthetically and more fluent, do a flip vertically in this Slider (Ctrl+J) and move it to x:196 y:88. I think you misunderstood this suggest you the first time, but I was thinking in something like this :P
Screenshoot + Code

196,80,67868,2,0,P|144:100|112:144,1,102,0|8,0:0|0:0,0:0:0:0:

• 01:12:668 (2,3) - I think a slider in 1/1 fits better than these notes. In addition, you can maybe try a pattern like this one
• 01:54:668 (3,4) - I think if you use a slider instead, you can simplify the rhythm and in addition you can make a good pattern with sliders. So, I'd use a slider here instead of these notes for that reason
• 01:57:368 (3) - *Nazi* - This slider looks a bit weird, I fixed it a bit for you (:
Screenshoot + Code

256,164,117368,2,0,B|228:216|256:264|280:304|256:364,2,204,8|0|0,0:0|0:0|0:0,0:0:0:0:

• 02:06:068 (1) - I don't know if this was intentional or a mistake but following the rhythm in the music, I'm sure this slider must start in 02:06:218 - (1/2 later than now)
• 02:29:168 (3,4,5) - Let's simplify a bit this pattern, remember that this is the easiest diff. in the mapset. I suggest you to remove these 3 notes and use a 2/1 slider instead, because follow fine the music too
• 02:44:768 (4) - Remove this combo to make the symetry 100% perfect (?

- I have to say this diff. is a bit hard for the easiest in the mapset, but I still find it acceptable for it. So, don't worry with that phrase :P
[Finish:]

Settings:
--> I said OD -1 NOT +1 :P. This is really high actually, so I highly suggest you to use OD7 now (OD-2)

• 00:01:268 - 00:06:068 - What about making this 1st part easier? I mean, the vocal section is pretty calm, so would be better if you map only the vocal here in this part and not the instrumental, I think it is a good idea.
• 00:14:318 (4) - I find the whistle at the slider end useless, I recommend you to remove it from here
• 00:46:268 (1) - I think this slider should finish 1/4 back, sounds better imo
• 01:01:868 (9) - Reduce the slider length in this slider by 1/2 and then add a note in 01:02:168 - because follow better the drums
• 02:11:243 (2,3,4) - I personally find (2,4) just overmapping, since there is no sound in these places. I highly suggest you to remove (2,4) pls

- Still a good diff :P

Yey, nothing to point out in Middle this time..
Call me back again, later
Topic Starter
HanzeR

mancuso_JM_ wrote:

Recheck time, with some things that it looks like I missed before xD (No kds here pls)

[General:]

• 00:07:268 - I think a hitfinish here in this spinner is necessary, following the music. But, the soft finish sounds a bit loud with 60%, so I suggest you to add the finish in this spinner (in all diffs.) and then add a Inherited timing point (green line) with 45% in volume. It provides a good effect, believe me
yes, ok
[Start:]

• 01:07:868 (2) - As I repeated a lot of time before :P, to make this pattern nicer esthetically and more fluent, do a flip vertically in this Slider (Ctrl+J) and move it to x:196 y:88. I think you misunderstood this suggest you the first time, but I was thinking in something like this :P oops, im sorry ><
Screenshoot + Code

196,80,67868,2,0,P|144:100|112:144,1,102,0|8,0:0|0:0,0:0:0:0:

• 01:12:668 (2,3) - I think a slider in 1/1 fits better than these notes. In addition, you can maybe try a pattern like this one ok
• 01:54:668 (3,4) - I think if you use a slider instead, you can simplify the rhythm and in addition you can make a good pattern with sliders. So, I'd use a slider here instead of these notes for that reason ok
• 01:57:368 (3) - *Nazi* - This slider looks a bit weird, I fixed it a bit for you (: :D
Screenshoot + Code

256,164,117368,2,0,B|228:216|256:264|280:304|256:364,2,204,8|0|0,0:0|0:0|0:0,0:0:0:0:

• 02:06:068 (1) - I don't know if this was intentional or a mistake but following the rhythm in the music, I'm sure this slider must start in 02:06:218 - (1/2 later than now) yes i think someone suggested it to start here to simplify the rhytym but i fixed this according to you.
• 02:29:168 (3,4,5) - Let's simplify a bit this pattern, remember that this is the easiest diff. in the mapset. I suggest you to remove these 3 notes and use a 2/1 slider instead, because follow fine the music too i changed this a little different, i hope its ok xD
• 02:44:768 (4) - Remove this combo to make the symetry 100% perfect (? ok

- I have to say this diff. is a bit hard for the easiest in the mapset, but I still find it acceptable for it. So, don't worry with that phrase :P im glad to hear its ok ><
[Finish:]

Settings:
--> I said OD -1 NOT +1 :P. This is really high actually, so I highly suggest you to use OD7 now (OD-2) oops LOL i hope its ok with you if i keep it at 8 o_o

• 00:01:268 - 00:06:068 - What about making this 1st part easier? I mean, the vocal section is pretty calm, so would be better if you map only the vocal here in this part and not the instrumental, I think it is a good idea. remapped this part
• 00:14:318 (4) - I find the whistle at the slider end useless, I recommend you to remove it from here ok
• 00:46:268 (1) - I think this slider should finish 1/4 back, sounds better imo ok
• 01:01:868 (9) - Reduce the slider length in this slider by 1/2 and then add a note in 01:02:168 - because follow better the drums ok
• 02:11:243 (2,3,4) - I personally find (2,4) just overmapping, since there is no sound in these places. I highly suggest you to remove (2,4) pls fixed

- Still a good diff :P thanks ><

Yey, nothing to point out in Middle this time..
Call me back again, later

Thank you !!!!
ryza
pls don't use OD7

pls use OD8

pls pls pls
Topic Starter
HanzeR

Silynn wrote:

pls don't use OD7

pls use OD8

pls pls pls
:roll:

omg i hope its ok
mancuso_JM_

Silynn wrote:

pls don't use OD7

pls use OD8

pls pls pls
Meh.. Is ok OD8, leave it if you want :P

f*ck.. I missed other little thing D:

In Start: 00:52:568 (3) - Ctrl+J and then place this slider in x:256 y:100

We should be ready to go afterward
Topic Starter
HanzeR

mancuso_JM_ wrote:

Silynn wrote:

pls don't use OD7

pls use OD8

pls pls pls
Meh.. Is ok OD8, leave it if you want :P

f*ck.. I missed other little thing D:

In Start: 00:52:568 (3) - Ctrl+J and then place this slider in x:256 y:100
all fixed \:D/
We should be ready to go afterward
mancuso_JM_
After to fix two things via IRC, everything looks in set to me
So, Bubbled!
Topic Starter
HanzeR

mancuso_JM_ wrote:

After to fix two things via IRC, everything looks in set to me
So, Bubbled!

you're the best!!

thank you so much!!!!!
Frostmourne
I miss this map so much \:D/

Go GO HanzeR !!
Liiraye
About time! Gogo ranked :3
Bobbias
Y U NO MAKE MANIA

Also here's 2 stars. Get this ranked already!
Topic Starter
HanzeR

Bobbias wrote:

Y U NO MAKE MANIA

Also here's 2 stars. Get this ranked already!
hahah boobbies <3
Orthos
Oh man, it's finally happening. The HighzeR ranking spree continues.
Shohei Ohtani


It's happening go go go choo choo.
mintong89
omg yes, go ranking please!
Topic Starter
HanzeR
(´・ω・`)
Loctav
As usual, I am a nitpicker, so don't worry.

[General]

Your combo colors are blending with the BG very very much. Especially the yellow. I'd recommend a pale green instead of this yellow, a darker blue than this purple and a darker pink to contrast the BG better.


[Start]

nazimod inc

00:44:168 (2) - move up a bit to fit the blanket better (x:132, y:244). Readjust 00:45:368 (4) - and 00:45:068 (3) - then.
01:40:568 (4) - moving this a bit more to the left creates a better triangle with (2) and (3). (x:284, y:176)
02:06:218 (1) - this throwed me off, because the guitar already starts on the downbeat. You should add a note, stacked on the sliderbeginning, on the downbeat. Else it is really confusing.
02:10:268 (4) - move the sliderend one tick up to fit the blanket better
02:30:068 (5,1,2) - spacing starts to get inconsistent here, but no big deal imo
02:36:068 (3) - the gap between (1), (2) is different from the gap between (2) and (3), making it look untidy. Move (3) closer to (2) (x:336, y:236). Move 02:36:668 (4) - to x:436, y:244 to fit the blanket then.
02:43:268 (2) - move one grid right to line up with (3)

[Middle]

OD6? OD5 feels very low for me. I have no idea about difficulty settings, lol

Some patterns appear weird to me, especially in their shape

00:08:468 (1,2) - try this for the sake of flow: http://puu.sh/3Rshg.jpg
00:13:268 (1,2) - try this: http://puu.sh/3Rsjh.jpg
00:15:668 (1,2) - try this: http://puu.sh/3RsqK.jpg - if yes, you can flip 00:16:718 (3,4,5,6,7,8) - to make it work again
00:34:868 (2,3,4) - this overlaps very ugly in playmode. Try to unstack them or at least make them not overlap anymore.
00:44:468 (4) - this one's slider end is way too close to (2) track, thus it makes it look quite weird. I'd rather rotate (4) a bit up or change the entire shape of that into something more circular and less elliptic
00:47:768 (4,1) - unnecessary, ugly overlap
00:51:968 (2,3) - inconsistent spacing
00:56:168 (7,1) - this looks bad imo, because the repeater is covering so much. Maybe you find something better? ;_;
00:57:968 (1,2,3) - uh, yes. This just plays weird. Especially the copypasted (2) and (3) looks really boring. Try this instead: http://puu.sh/3RsMS.jpg
156,252,57968,6,0,P|149:212|137:182,1,72,10|0,0:0|0:0,0:0:0:0:
54,167,58268,2,0,P|60:206|72:236,1,72,2|0,0:0|0:0,0:0:0:0:
100,304,58568,2,0,P|76:336|64:366,1,72,10|0,0:0|0:0,0:0:0:0:
152,364,58868,6,2,P|229:359|302:323,1,144,2|10,0:0|0:0,0:0:0:0:
01:01:718 (2,3,4,5) - ouuw, the spacing might just slightly inconsistent, but you see it so much while playing, that it makes it look untidy.
01:01:718 (2,3,4,1,2) - try to change them like I showed before
01:10:868 (1,2) - ^
01:22:868 (1,2,3) - this looks a bit untidy. (2) doesnt fit into (3)'s blanket perfectly. Try to fix it~
01:26:618 (4) - curve it like this? http://puu.sh/3RsX1.jpg (copied the shape from the curved sliders right before, lol)
01:30:968 (4,5) - don't use the blanket of (5), because the slider's curve doesnt make it look good.
01:43:568 (1,2) - unevenly placed. Try to readjust it. (2) should be x:116, y:276
01:44:468 (1) - ^ x:192, y:120
01:47:468 (4,5) - this looks uneven, because the bows of each do not flow into each other. Try to make it more tidy, please.
01:47:468 (4,5,4,5) - unevenly lined up
02:09:668 (1) - curve it? (see 01:26:618 (4) )
02:18:068 (1,2,3,4) - I must destroy your pretty sliders here, because they should end on white ticks, not on red ones, actually ;_____;
02:27:668 (1,3) - unnecessary overlap
02:29:168 (1,2,3) - this plays as weird as 00:57:968 (1,2,3) -
02:36:668 (6) - do you really want to keep this very very ugly slider when you have done so many pretty ones so far?
02:50:468 (4) - flip this please. The overlap is totally unneeded.

[Finish]

Spacing appears very random on many spots to me, try to readjust and make it more tidy, please - and have a concept when doing so. Right now, the spacing seems partially random to me.
00:09:968 (2,3,4) - inconsistent spacing
00:12:443 (5) - remove this one, there is no need to place this here (overmapped)
00:17:918 (8,9) - flowkilling. Place (9) way more downwards from (8), like this: http://puu.sh/3RtN0.jpg
00:31:118 (3,4,5) - the angles are uneven, the spacing is uneven. Readjust please.
00:32:768 (2,3) - flowkilling, move (2) more below the slider end, unstack (3) from sliderend, like this: http://puu.sh/3RtTZ.jpg
00:36:218 (1,7) - ugly overlap is ugly
00:36:518 (5,6,7,8) - flowkilling. Try this instead: http://puu.sh/3RtY1.jpg
00:46:268 (1,1) - unnecessary overlap, flip the second (1)
00:47:468 (3,4) - untidy blanket filling, since the sliderend of (4) is too close to (3)'s sliderside
00:48:968 (8,1) - unnecessary overlap.
00:57:068 (3,4) - this overlap looks better to me, yet I don't like it, considering the concept of the map.
00:57:968 (6) - unstack and move this entire thing. Try this: http://puu.sh/3Ru9P.jpg
01:00:818 (3) - too close to (1)'s beginning
01:23:918 (1,2,3,4) - inconsistent spacing.
01:32:393 (2) - overmapped, remove
01:35:318 (2,3) - did you try to use the blanket? if not, try it.
01:36:668 (7,8) - uneven slider angle. make them have the same angle, plese.
01:39:293 (2) - move slightly to the left, please
01:51:668 (1) - line it better up with the repeater by moving it slightly upwards
01:57:593 (5) - overmapped, remove
01:59:018 (1,2,3) - inconsistent spacing
02:01:718 (4) - this is not perfectly centralized?
02:04:118 (4) - ^
02:07:868 (1,2,3,4) - this made totally no sense to me.
02:09:818 (3,4) - (3) is too close to (4)'s sliderend, making it look cluttery
02:12:668 (6,8) - too close to each other, TOO CLOOOSE~
02:18:068 (1,2,3,4,5) - as in "Middle" diff
02:34:418 (3,4,5,6,7) - inconsistent spacing.
02:38:168 (3) - unstack, move to the right, else its hard to read and doesnt flow much.
02:41:018 (8,9) - make it fit the blanket better ;D
02:41:918 (3,4,5) - uneven angle, looks messy.
02:45:068 (7,8) - how is that supposed to flow? Move the sliderend towards the circle? at least make it point there, somewhat.
02:51:518 (1,2,3) - I don't like the way it looks, do the bow of the stream pointing to the bottom, not to the top D:
Topic Starter
HanzeR

Loctav wrote:

As usual, I am a nitpicker, so don't worry.

[General]

Your combo colors are blending with the BG very very much. Especially the yellow. I'd recommend a pale green instead of this yellow, a darker blue than this purple and a darker pink to contrast the BG better.


[Start]

nazimod inc

00:44:168 (2) - move up a bit to fit the blanket better (x:132, y:244). Readjust 00:45:368 (4) - and 00:45:068 (3) - then. ok
01:40:568 (4) - moving this a bit more to the left creates a better triangle with (2) and (3). (x:284, y:176) ok
02:06:218 (1) - this throwed me off, because the guitar already starts on the downbeat. You should add a note, stacked on the sliderbeginning, on the downbeat. Else it is really confusing. ok
02:10:268 (4) - move the sliderend one tick up to fit the blanket better ok
02:30:068 (5,1,2) - spacing starts to get inconsistent here, but no big deal imo ;w;
02:36:068 (3) - the gap between (1), (2) is different from the gap between (2) and (3), making it look untidy. Move (3) closer to (2) (x:336, y:236). Move fixed
02:36:668 (4) - to x:436, y:244 to fit the blanket then. ok
02:43:268 (2) - move one grid right to line up with (3) ok

[Middle]

OD6? OD5 feels very low for me. I have no idea about difficulty settings, lol
um, well if I do that then star rating bugs out and lists this map higher than Finish and it looks kinda weird ;w;
Some patterns appear weird to me, especially in their shape

00:08:468 (1,2) - try this for the sake of flow: http://puu.sh/3Rshg.jpg ok
00:13:268 (1,2) - try this: http://puu.sh/3Rsjh.jpg ok
00:15:668 (1,2) - try this: http://puu.sh/3RsqK.jpg - if yes, you can flip 00:16:718 (3,4,5,6,7,8) - to make it work again ok
00:34:868 (2,3,4) - this overlaps very ugly in playmode. Try to unstack them or at least make them not overlap anymore. ok
00:44:468 (4) - this one's slider end is way too close to (2) track, thus it makes it look quite weird. I'd rather rotate (4) a bit up or change the entire shape of that into something more circular and less elliptic remapped this
00:47:768 (4,1) - unnecessary, ugly overlap ok
00:51:968 (2,3) - inconsistent spacing fixed
00:56:168 (7,1) - this looks bad imo, because the repeater is covering so much. Maybe you find something better? ;_; i dont know how else i can space this in a hard difficulty without being inconsistent ;w;
00:57:968 (1,2,3) - uh, yes. This just plays weird. Especially the copypasted (2) and (3) looks really boring. Try this instead: http://puu.sh/3RsMS.jpg
156,252,57968,6,0,P|149:212|137:182,1,72,10|0,0:0|0:0,0:0:0:0:
54,167,58268,2,0,P|60:206|72:236,1,72,2|0,0:0|0:0,0:0:0:0:
100,304,58568,2,0,P|76:336|64:366,1,72,10|0,0:0|0:0,0:0:0:0:
152,364,58868,6,2,P|229:359|302:323,1,144,2|10,0:0|0:0,0:0:0:0:
fixed
01:01:718 (2,3,4,5) - ouuw, the spacing might just slightly inconsistent, but you see it so much while playing, that it makes it look untidy. fixed
01:01:718 (2,3,4,1,2) - try to change them like I showed before fixed
01:10:868 (1,2) - ^ ok
01:22:868 (1,2,3) - this looks a bit untidy. (2) doesnt fit into (3)'s blanket perfectly. Try to fix it~ ok
01:26:618 (4) - curve it like this? http://puu.sh/3RsX1.jpg (copied the shape from the curved sliders right before, lol) ok
01:30:968 (4,5) - don't use the blanket of (5), because the slider's curve doesnt make it look good. ok
01:43:568 (1,2) - unevenly placed. Try to readjust it. (2) should be x:116, y:276 ok
01:44:468 (1) - ^ x:192, y:120 ok
01:47:468 (4,5) - this looks uneven, because the bows of each do not flow into each other. Try to make it more tidy, please. ok
01:47:468 (4,5,4,5) - unevenly lined up ok
02:09:668 (1) - curve it? (see 01:26:618 (4) ) ok
02:18:068 (1,2,3,4) - I must destroy your pretty sliders here, because they should end on white ticks, not on red ones, actually ;_____; omg T_T
02:27:668 (1,3) - unnecessary overlap ok
02:29:168 (1,2,3) - this plays as weird as 00:57:968 (1,2,3) - ok
02:36:668 (6) - do you really want to keep this very very ugly slider when you have done so many pretty ones so far? i didnt think it was that ugly :<<<<< fixed anyways
02:50:468 (4) - flip this please. The overlap is totally unneeded. ok

[Finish]

Spacing appears very random on many spots to me, try to readjust and make it more tidy, please - and have a concept when doing so. Right now, the spacing seems partially random to me.
00:09:968 (2,3,4) - inconsistent spacing fixed
00:12:443 (5) - remove this one, there is no need to place this here (overmapped) fixed
00:17:918 (8,9) - flowkilling. Place (9) way more downwards from (8), like this: http://puu.sh/3RtN0.jpg fixed
00:31:118 (3,4,5) - the angles are uneven, the spacing is uneven. Readjust please. fixed
00:32:768 (2,3) - flowkilling, move (2) more below the slider end, unstack (3) from sliderend, like this: http://puu.sh/3RtTZ.jpg fixed
00:36:218 (1,7) - ugly overlap is ugly fixed
00:36:518 (5,6,7,8) - flowkilling. Try this instead: http://puu.sh/3RtY1.jpg fixed
00:46:268 (1,1) - unnecessary overlap, flip the second (1) fixed
00:47:468 (3,4) - untidy blanket filling, since the sliderend of (4) is too close to (3)'s sliderside fixed
00:48:968 (8,1) - unnecessary overlap. fixed
00:57:068 (3,4) - this overlap looks better to me, yet I don't like it, considering the concept of the map. mmmmmmmmm i really like this one :x
00:57:968 (6) - unstack and move this entire thing. Try this: http://puu.sh/3Ru9P.jpg fixed
01:00:818 (3) - too close to (1)'s beginning fixed
01:23:918 (1,2,3,4) - inconsistent spacing. fixed
01:32:393 (2) - overmapped, remove fixed
01:35:318 (2,3) - did you try to use the blanket? if not, try it. fixed
01:36:668 (7,8) - uneven slider angle. make them have the same angle, plese. fixed
01:39:293 (2) - move slightly to the left, please fixed
01:51:668 (1) - line it better up with the repeater by moving it slightly upwards fixed
01:57:593 (5) - overmapped, remove fixed
01:59:018 (1,2,3) - inconsistent spacing fixed
02:01:718 (4) - this is not perfectly centralized?
02:04:118 (4) - ^ fixed
02:07:868 (1,2,3,4) - this made totally no sense to me. remapped :x
02:09:818 (3,4) - (3) is too close to (4)'s sliderend, making it look cluttery fixed
02:12:668 (6,8) - too close to each other, TOO CLOOOSE~ fixed
02:18:068 (1,2,3,4,5) - as in "Middle" diff fixed
02:34:418 (3,4,5,6,7) - inconsistent spacing. fixed
02:38:168 (3) - unstack, move to the right, else its hard to read and doesnt flow much. fixed
02:41:018 (8,9) - make it fit the blanket better ;D fixed
02:41:918 (3,4,5) - uneven angle, looks messy. fixed
02:45:068 (7,8) - how is that supposed to flow? Move the sliderend towards the circle? at least make it point there, somewhat. fixed
02:51:518 (1,2,3) - I don't like the way it looks, do the bow of the stream pointing to the bottom, not to the top D: fixed

holeee shit man ok I hope i got everything x_x

Thanks so much Loctav~~ so many changes haha
Cloudchaser
Hey! add Vocaloid into the tags. Vocaloid isn't a source anymore.
Topic Starter
HanzeR

-Cloudchaser wrote:

Hey! add Vocaloid into the tags. Vocaloid isn't a source anymore.
fixed, thanks :D
Cloudchaser
Shooted, good luck o3o
Topic Starter
HanzeR

-Cloudchaser wrote:

Shooted, good luck o3o
Haha, thanks so much!!
Loctav
Hi again

[Middle]

01:46:868 (2,4) - unnecessary overlap

[Finish]

00:57:818 (5,6,7) - should be in this order: http://puu.sh/3VpYL.jpg
00:59:318 (2,3) - reverse selection?
01:32:393 (2) - has not been fixed
01:35:318 (2,3) - ^
02:09:518 (1,2,3) - untidy shape, try to make the triangle more even.

call me back when you fixed everything.
Topic Starter
HanzeR

Loctav wrote:

Hi again

[Middle]

01:46:868 (2,4) - unnecessary overlap fixed

[Finish]

00:57:818 (5,6,7) - should be in this order: http://puu.sh/3VpYL.jpg fixed[/color]
00:59:318 (2,3) - reverse selection? fixed
01:32:393 (2) - has not been fixed
01:35:318 (2,3) - ^ fixed both
02:09:518 (1,2,3) - untidy shape, try to make the triangle more even. ok

call me back when you fixed everything.
Thanks alot loctav!!
Loctav
Your avatar is was creepy.
Topic Starter
HanzeR

Loctav wrote:

Your avatar is creepy.
<33333333333333333333333333333333333333333333333333333333333
NoHitter
[Start]
- 01:59:891 () - Add a break here to be consistent with your other diffs? Do the same with the other parts at 02:02:243 and 02:04:868.

[Middle]
- 00:37:718 (2) - Move this note up a bit for better flow. http://puu.sh/43BE7.jpg
Topic Starter
HanzeR

NoHitter wrote:

[Start]
- 01:59:891 () - Add a break here to be consistent with your other diffs? Do the same with the other parts at 02:02:243 and 02:04:868.
see here p/2452086 i think its a bug with osu whenever i add breaks here they get deleted i have no idea why ;____;
[Middle]
- 00:37:718 (2) - Move this note up a bit for better flow. http://puu.sh/43BE7.jpg fixed
Thanks nohitter!!!
NoHitter
Ranked!
Topic Starter
HanzeR

NoHitter wrote:

Ranked!
omg

omogomgomogmomogm

ommgomgmogmogmgomgomgomgomgomgomgomgomgogm

THANK YOU~~!!!!
-Neipezi
congratz :D
TRIYP
\:D/ Finally!!! Congrats Hanzerpro
jericho2442
omg someone else ranked something too.............yay xDD *tired face*
Broccoly
oh wow finally!!! after 8 months... u.u
I'm thankful that you didn't give up..
GRATZ!!
Autumn
Gratz~
Still remember your post in my queue...
U made it! ;)
_-NightCore-_
I love this map <3
Liiraye
LOLGZ
Topic Starter
HanzeR
thanks everyone ~!

and thanks again to all the people that helped me along the way <3333
Zeraph
holy 8 months.
late gz :-)
ExPew
et hanzer , congrats (late xd)
WhatsHappening_old
This song is so epic i can't describe it :!:
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